Commit
·
04957e6
1
Parent(s):
d8f14eb
First Push
Browse files- Pyramids.onnx +3 -0
- Pyramids/Pyramids-1499996.onnx +3 -0
- Pyramids/Pyramids-1499996.pt +3 -0
- Pyramids/Pyramids-1999990.onnx +3 -0
- Pyramids/Pyramids-1999990.pt +3 -0
- Pyramids/Pyramids-2499998.onnx +3 -0
- Pyramids/Pyramids-2499998.pt +3 -0
- Pyramids/Pyramids-2745880.onnx +3 -0
- Pyramids/Pyramids-2745880.pt +3 -0
- Pyramids/Pyramids-999991.onnx +3 -0
- Pyramids/Pyramids-999991.pt +3 -0
- Pyramids/checkpoint.pt +3 -0
- Pyramids/events.out.tfevents.1684860915.alex-pc.7343.0 +3 -0
- README.md +29 -0
- config.json +1 -0
- configuration.yaml +90 -0
- run_logs/Player-0.log +388 -0
- run_logs/timers.json +632 -0
- run_logs/training_status.json +65 -0
Pyramids.onnx
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version https://git-lfs.github.com/spec/v1
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oid sha256:3cb620cb66b577852fbf31c7ce6de71564aed2835b83c268431921e840a01374
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size 1418184
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Pyramids/Pyramids-1499996.onnx
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oid sha256:bcb57511b0cc961b81e8bd3f28af8a027de3bf7d4881d03665812367492a5997
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Pyramids/Pyramids-1499996.pt
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Pyramids/Pyramids-1999990.onnx
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Pyramids/Pyramids-1999990.pt
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Pyramids/Pyramids-2499998.onnx
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Pyramids/Pyramids-2499998.pt
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Pyramids/Pyramids-2745880.onnx
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Pyramids/Pyramids-2745880.pt
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Pyramids/Pyramids-999991.onnx
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oid sha256:eda3e68944fc5349a9d1dfb17b5a37642e3869b55afd5fe3480609dec0042a11
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Pyramids/Pyramids-999991.pt
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Pyramids/checkpoint.pt
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Pyramids/events.out.tfevents.1684860915.alex-pc.7343.0
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README.md
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---
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library_name: ml-agents
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tags:
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- Pyramids
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- deep-reinforcement-learning
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- reinforcement-learning
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- ML-Agents-Pyramids
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---
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# **ppo** Agent playing **Pyramids**
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This is a trained model of a **ppo** agent playing **Pyramids** using the [Unity ML-Agents Library](https://github.com/Unity-Technologies/ml-agents).
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## Usage (with ML-Agents)
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The Documentation: https://github.com/huggingface/ml-agents#get-started
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We wrote a complete tutorial to learn to train your first agent using ML-Agents and publish it to the Hub:
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### Resume the training
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```
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mlagents-learn <your_configuration_file_path.yaml> --run-id=<run_id> --resume
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```
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### Watch your Agent play
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You can watch your agent **playing directly in your browser:**.
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1. Go to https://huggingface.co/spaces/unity/ML-Agents-Pyramids
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2. Step 1: Find your model_id: Gaivoronsky/ppo-Pyramids
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3. Step 2: Select your *.nn /*.onnx file
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4. Click on Watch the agent play 👀
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config.json
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{"default_settings": null, "behaviors": {"Pyramids": {"trainer_type": "ppo", "hyperparameters": {"batch_size": 128, "buffer_size": 2048, "learning_rate": 0.0003, "beta": 0.01, "epsilon": 0.2, "lambd": 0.95, "num_epoch": 3, "shared_critic": false, "learning_rate_schedule": "linear", "beta_schedule": "linear", "epsilon_schedule": "linear"}, "checkpoint_interval": 500000, "network_settings": {"normalize": false, "hidden_units": 512, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "reward_signals": {"extrinsic": {"gamma": 0.99, "strength": 1.0, "network_settings": {"normalize": false, "hidden_units": 128, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}}, "rnd": {"gamma": 0.99, "strength": 0.01, "network_settings": {"normalize": false, "hidden_units": 64, "num_layers": 3, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "learning_rate": 0.0001, "encoding_size": null}}, "init_path": null, "keep_checkpoints": 5, "even_checkpoints": false, "max_steps": 3000000, "time_horizon": 128, "summary_freq": 30000, "threaded": false, "self_play": null, "behavioral_cloning": null}}, "env_settings": {"env_path": "./training-envs-executables/linux/Pyramids/Pyramids", "env_args": null, "base_port": 5005, "num_envs": 1, "num_areas": 1, "seed": -1, "max_lifetime_restarts": 10, "restarts_rate_limit_n": 1, "restarts_rate_limit_period_s": 60}, "engine_settings": {"width": 84, "height": 84, "quality_level": 5, "time_scale": 20, "target_frame_rate": -1, "capture_frame_rate": 60, "no_graphics": false}, "environment_parameters": null, "checkpoint_settings": {"run_id": "Pyramids Training", "initialize_from": null, "load_model": false, "resume": false, "force": false, "train_model": false, "inference": false, "results_dir": "results"}, "torch_settings": {"device": null}, "debug": false}
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configuration.yaml
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default_settings: null
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behaviors:
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Pyramids:
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trainer_type: ppo
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hyperparameters:
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batch_size: 128
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buffer_size: 2048
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learning_rate: 0.0003
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beta: 0.01
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epsilon: 0.2
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lambd: 0.95
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num_epoch: 3
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shared_critic: false
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learning_rate_schedule: linear
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beta_schedule: linear
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epsilon_schedule: linear
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checkpoint_interval: 500000
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network_settings:
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normalize: false
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hidden_units: 512
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num_layers: 2
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vis_encode_type: simple
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memory: null
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goal_conditioning_type: hyper
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deterministic: false
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reward_signals:
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extrinsic:
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gamma: 0.99
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strength: 1.0
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network_settings:
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normalize: false
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hidden_units: 128
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num_layers: 2
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vis_encode_type: simple
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memory: null
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goal_conditioning_type: hyper
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deterministic: false
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rnd:
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gamma: 0.99
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strength: 0.01
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network_settings:
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normalize: false
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hidden_units: 64
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num_layers: 3
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vis_encode_type: simple
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memory: null
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goal_conditioning_type: hyper
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deterministic: false
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learning_rate: 0.0001
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encoding_size: null
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init_path: null
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keep_checkpoints: 5
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even_checkpoints: false
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max_steps: 3000000
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time_horizon: 128
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summary_freq: 30000
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threaded: false
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self_play: null
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behavioral_cloning: null
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env_settings:
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env_path: ./training-envs-executables/linux/Pyramids/Pyramids
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env_args: null
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base_port: 5005
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num_envs: 1
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num_areas: 1
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seed: -1
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max_lifetime_restarts: 10
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restarts_rate_limit_n: 1
|
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restarts_rate_limit_period_s: 60
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engine_settings:
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width: 84
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height: 84
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quality_level: 5
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time_scale: 20
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target_frame_rate: -1
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| 76 |
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capture_frame_rate: 60
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| 77 |
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no_graphics: false
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| 78 |
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environment_parameters: null
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| 79 |
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checkpoint_settings:
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| 80 |
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run_id: Pyramids Training
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| 81 |
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initialize_from: null
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| 82 |
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load_model: false
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| 83 |
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resume: false
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| 84 |
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force: false
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| 85 |
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train_model: false
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| 86 |
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inference: false
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| 87 |
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results_dir: results
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| 88 |
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torch_settings:
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device: null
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debug: false
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run_logs/Player-0.log
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| 1 |
+
Mono path[0] = '/home/alex/Projects/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/Managed'
|
| 2 |
+
Mono config path = '/home/alex/Projects/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/MonoBleedingEdge/etc'
|
| 3 |
+
Found 1 interfaces on host : 0) 192.168.0.12
|
| 4 |
+
Multi-casting "[IP] 192.168.0.12 [Port] 55245 [Flags] 2 [Guid] 1174858421 [EditorId] 764847374 [Version] 1048832 [Id] LinuxPlayer(13,192.168.0.12) [Debug] 0 [PackageName] LinuxPlayer [ProjectName] UnityEnvironment" to [225.0.0.222:54997]...
|
| 5 |
+
Preloaded 'lib_burst_generated.so'
|
| 6 |
+
Preloaded 'libgrpc_csharp_ext.x64.so'
|
| 7 |
+
Display 0 'Mi Monitor 34"': 3440x1440 (primary device).
|
| 8 |
+
Desktop is 3440 x 1440 @ 50 Hz
|
| 9 |
+
Initialize engine version: 2021.3.5f1 (40eb3a945986)
|
| 10 |
+
[Subsystems] Discovering subsystems at path /home/alex/Projects/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/UnitySubsystems
|
| 11 |
+
GfxDevice: creating device client; threaded=1; jobified=0
|
| 12 |
+
Renderer: RENOIR (renoir, LLVM 15.0.7, DRM 3.47, 5.19.0-42-generic)
|
| 13 |
+
Vendor: AMD
|
| 14 |
+
Version: 4.6 (Core Profile) Mesa 22.2.5
|
| 15 |
+
GLES: 0
|
| 16 |
+
GL_AMD_conservative_depth GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_framebuffer_multisample_advanced GL_AMD_gpu_shader_int64 GL_AMD_multi_draw_indirect GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_AMD_texture_texture4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_dist
|
| 17 |
+
ance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel
|
| 18 |
+
_buffer_object GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensio
|
| 19 |
+
ns GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex
|
| 20 |
+
_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_meminfo GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_EGL_image_storage GL_EXT_EGL_sync GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_demote_to_helper_invocation GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_semaphore GL_EXT_semaphore_fd GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shader_samples_identical GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_text
|
| 21 |
+
ure_integer GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_IBM_multimode_draw_arrays GL_INTEL_blackhole_render GL_KHR_blend_equation_advanced GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_MESA_framebuffer_flip_y GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_NVX_gpu_memory_info GL_NV_alpha_to_coverage_dither_control GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_copy_image GL_NV_depth_clamp GL_NV_packed_depth_stencil GL_NV_shader_atomic_int64 GL_NV_texture_barrier GL_NV_vdpau_interop GL_OES_EGL_image GL_S3_s
|
| 22 |
+
3tc
|
| 23 |
+
OPENGL LOG: Creating OpenGL 4.6 graphics device ; Context level <OpenGL 4.5> ; Context handle 36697184
|
| 24 |
+
Begin MonoManager ReloadAssembly
|
| 25 |
+
- Completed reload, in 0.069 seconds
|
| 26 |
+
Default vsync count 1
|
| 27 |
+
requesting resize 784 x 718
|
| 28 |
+
resizing window to 784 x 718
|
| 29 |
+
Desktop is 3440 x 1440 @ 50 Hz
|
| 30 |
+
UnloadTime: 1.884876 ms
|
| 31 |
+
Setting up 8 worker threads for Enlighten.
|
| 32 |
+
requesting resize 84 x 84
|
| 33 |
+
resizing window to 84 x 84
|
| 34 |
+
Desktop is 3440 x 1440 @ 50 Hz
|
| 35 |
+
PlayerConnection::CleanupMemory Statistics:
|
| 36 |
+
[ALLOC_TEMP_TLS] TLS Allocator
|
| 37 |
+
StackAllocators :
|
| 38 |
+
[ALLOC_TEMP_MAIN]
|
| 39 |
+
Peak usage frame count: [16.0 KB-32.0 KB]: 3 frames, [32.0 KB-64.0 KB]: 51 frames, [64.0 KB-128.0 KB]: 33 frames, [2.0 MB-4.0 MB]: 1 frames
|
| 40 |
+
Initial Block Size 4.0 MB
|
| 41 |
+
Current Block Size 4.0 MB
|
| 42 |
+
Peak Allocated Bytes 2.0 MB
|
| 43 |
+
Overflow Count 0
|
| 44 |
+
[ALLOC_TEMP_Profiler.Dispatcher]
|
| 45 |
+
Initial Block Size 64.0 KB
|
| 46 |
+
Current Block Size 64.0 KB
|
| 47 |
+
Peak Allocated Bytes 1.9 KB
|
| 48 |
+
Overflow Count 0
|
| 49 |
+
[ALLOC_TEMP_Background Job.Worker 8]
|
| 50 |
+
Initial Block Size 32.0 KB
|
| 51 |
+
Current Block Size 32.0 KB
|
| 52 |
+
Peak Allocated Bytes 0 B
|
| 53 |
+
Overflow Count 0
|
| 54 |
+
[ALLOC_TEMP_Background Job.Worker 10]
|
| 55 |
+
Initial Block Size 32.0 KB
|
| 56 |
+
Current Block Size 32.0 KB
|
| 57 |
+
Peak Allocated Bytes 0 B
|
| 58 |
+
Overflow Count 0
|
| 59 |
+
[ALLOC_TEMP_Job.Worker 4]
|
| 60 |
+
Initial Block Size 256.0 KB
|
| 61 |
+
Current Block Size 256.0 KB
|
| 62 |
+
Peak Allocated Bytes 12.0 KB
|
| 63 |
+
Overflow Count 0
|
| 64 |
+
[ALLOC_TEMP_Background Job.Worker 6]
|
| 65 |
+
Initial Block Size 32.0 KB
|
| 66 |
+
Current Block Size 32.0 KB
|
| 67 |
+
Peak Allocated Bytes 0 B
|
| 68 |
+
Overflow Count 0
|
| 69 |
+
[ALLOC_TEMP_Background Job.Worker 1]
|
| 70 |
+
Initial Block Size 32.0 KB
|
| 71 |
+
Current Block Size 32.0 KB
|
| 72 |
+
Peak Allocated Bytes 0 B
|
| 73 |
+
Overflow Count 0
|
| 74 |
+
[ALLOC_TEMP_Background Job.Worker 11]
|
| 75 |
+
Initial Block Size 32.0 KB
|
| 76 |
+
Current Block Size 32.0 KB
|
| 77 |
+
Peak Allocated Bytes 0 B
|
| 78 |
+
Overflow Count 0
|
| 79 |
+
[ALLOC_TEMP_Background Job.Worker 3]
|
| 80 |
+
Initial Block Size 32.0 KB
|
| 81 |
+
Current Block Size 32.0 KB
|
| 82 |
+
Peak Allocated Bytes 0 B
|
| 83 |
+
Overflow Count 0
|
| 84 |
+
[ALLOC_TEMP_BatchDeleteObjects]
|
| 85 |
+
Initial Block Size 64.0 KB
|
| 86 |
+
Current Block Size 64.0 KB
|
| 87 |
+
Peak Allocated Bytes 0 B
|
| 88 |
+
Overflow Count 0
|
| 89 |
+
[ALLOC_TEMP_AUDIO_FMOD stream thread]
|
| 90 |
+
Initial Block Size 64.0 KB
|
| 91 |
+
Current Block Size 64.0 KB
|
| 92 |
+
Peak Allocated Bytes 0 B
|
| 93 |
+
Overflow Count 0
|
| 94 |
+
[ALLOC_TEMP_Job.Worker 13]
|
| 95 |
+
Initial Block Size 256.0 KB
|
| 96 |
+
Current Block Size 256.0 KB
|
| 97 |
+
Peak Allocated Bytes 6.0 KB
|
| 98 |
+
Overflow Count 0
|
| 99 |
+
[ALLOC_TEMP_Background Job.Worker 15]
|
| 100 |
+
Initial Block Size 32.0 KB
|
| 101 |
+
Current Block Size 32.0 KB
|
| 102 |
+
Peak Allocated Bytes 0 B
|
| 103 |
+
Overflow Count 0
|
| 104 |
+
[ALLOC_TEMP_Background Job.Worker 7]
|
| 105 |
+
Initial Block Size 32.0 KB
|
| 106 |
+
Current Block Size 32.0 KB
|
| 107 |
+
Peak Allocated Bytes 0 B
|
| 108 |
+
Overflow Count 0
|
| 109 |
+
[ALLOC_TEMP_Job.Worker 8]
|
| 110 |
+
Initial Block Size 256.0 KB
|
| 111 |
+
Current Block Size 256.0 KB
|
| 112 |
+
Peak Allocated Bytes 6.0 KB
|
| 113 |
+
Overflow Count 0
|
| 114 |
+
[ALLOC_TEMP_Job.Worker 1]
|
| 115 |
+
Initial Block Size 256.0 KB
|
| 116 |
+
Current Block Size 256.0 KB
|
| 117 |
+
Peak Allocated Bytes 6.0 KB
|
| 118 |
+
Overflow Count 0
|
| 119 |
+
[ALLOC_TEMP_Job.Worker 10]
|
| 120 |
+
Initial Block Size 256.0 KB
|
| 121 |
+
Current Block Size 256.0 KB
|
| 122 |
+
Peak Allocated Bytes 6.0 KB
|
| 123 |
+
Overflow Count 0
|
| 124 |
+
[ALLOC_TEMP_Job.Worker 12]
|
| 125 |
+
Initial Block Size 256.0 KB
|
| 126 |
+
Current Block Size 256.0 KB
|
| 127 |
+
Peak Allocated Bytes 12.0 KB
|
| 128 |
+
Overflow Count 0
|
| 129 |
+
[ALLOC_TEMP_Loading.PreloadManager]
|
| 130 |
+
Initial Block Size 256.0 KB
|
| 131 |
+
Current Block Size 320.0 KB
|
| 132 |
+
Peak Allocated Bytes 251.5 KB
|
| 133 |
+
Overflow Count 4
|
| 134 |
+
[ALLOC_TEMP_Background Job.Worker 2]
|
| 135 |
+
Initial Block Size 32.0 KB
|
| 136 |
+
Current Block Size 32.0 KB
|
| 137 |
+
Peak Allocated Bytes 0 B
|
| 138 |
+
Overflow Count 0
|
| 139 |
+
[ALLOC_TEMP_AUDIO_FMOD PulseAudio Mixer]
|
| 140 |
+
Initial Block Size 64.0 KB
|
| 141 |
+
Current Block Size 64.0 KB
|
| 142 |
+
Peak Allocated Bytes 0 B
|
| 143 |
+
Overflow Count 0
|
| 144 |
+
[ALLOC_TEMP_Job.Worker 14]
|
| 145 |
+
Initial Block Size 256.0 KB
|
| 146 |
+
Current Block Size 256.0 KB
|
| 147 |
+
Peak Allocated Bytes 6.0 KB
|
| 148 |
+
Overflow Count 0
|
| 149 |
+
[ALLOC_TEMP_Job.Worker 3]
|
| 150 |
+
Initial Block Size 256.0 KB
|
| 151 |
+
Current Block Size 256.0 KB
|
| 152 |
+
Peak Allocated Bytes 6.0 KB
|
| 153 |
+
Overflow Count 0
|
| 154 |
+
[ALLOC_TEMP_Background Job.Worker 12]
|
| 155 |
+
Initial Block Size 32.0 KB
|
| 156 |
+
Current Block Size 32.0 KB
|
| 157 |
+
Peak Allocated Bytes 0 B
|
| 158 |
+
Overflow Count 0
|
| 159 |
+
[ALLOC_TEMP_AssetGarbageCollectorHelper] x 15
|
| 160 |
+
Initial Block Size 64.0 KB
|
| 161 |
+
Current Block Size 64.0 KB
|
| 162 |
+
Peak Allocated Bytes 0 B
|
| 163 |
+
Overflow Count 0
|
| 164 |
+
[ALLOC_TEMP_Background Job.Worker 5]
|
| 165 |
+
Initial Block Size 32.0 KB
|
| 166 |
+
Current Block Size 32.0 KB
|
| 167 |
+
Peak Allocated Bytes 0 B
|
| 168 |
+
Overflow Count 0
|
| 169 |
+
[ALLOC_TEMP_Background Job.Worker 13]
|
| 170 |
+
Initial Block Size 32.0 KB
|
| 171 |
+
Current Block Size 32.0 KB
|
| 172 |
+
Peak Allocated Bytes 0 B
|
| 173 |
+
Overflow Count 0
|
| 174 |
+
[ALLOC_TEMP_Job.Worker 2]
|
| 175 |
+
Initial Block Size 256.0 KB
|
| 176 |
+
Current Block Size 256.0 KB
|
| 177 |
+
Peak Allocated Bytes 6.0 KB
|
| 178 |
+
Overflow Count 0
|
| 179 |
+
[ALLOC_TEMP_Background Job.Worker 0]
|
| 180 |
+
Initial Block Size 32.0 KB
|
| 181 |
+
Current Block Size 32.0 KB
|
| 182 |
+
Peak Allocated Bytes 0 B
|
| 183 |
+
Overflow Count 0
|
| 184 |
+
[ALLOC_TEMP_Job.Worker 11]
|
| 185 |
+
Initial Block Size 256.0 KB
|
| 186 |
+
Current Block Size 256.0 KB
|
| 187 |
+
Peak Allocated Bytes 6.0 KB
|
| 188 |
+
Overflow Count 0
|
| 189 |
+
[ALLOC_TEMP_Background Job.Worker 4]
|
| 190 |
+
Initial Block Size 32.0 KB
|
| 191 |
+
Current Block Size 32.0 KB
|
| 192 |
+
Peak Allocated Bytes 0 B
|
| 193 |
+
Overflow Count 0
|
| 194 |
+
[ALLOC_TEMP_Job.Worker 0]
|
| 195 |
+
Initial Block Size 256.0 KB
|
| 196 |
+
Current Block Size 256.0 KB
|
| 197 |
+
Peak Allocated Bytes 3.0 KB
|
| 198 |
+
Overflow Count 0
|
| 199 |
+
[ALLOC_TEMP_Job.Worker 5]
|
| 200 |
+
Initial Block Size 256.0 KB
|
| 201 |
+
Current Block Size 256.0 KB
|
| 202 |
+
Peak Allocated Bytes 12.0 KB
|
| 203 |
+
Overflow Count 0
|
| 204 |
+
[ALLOC_TEMP_Background Job.Worker 14]
|
| 205 |
+
Initial Block Size 32.0 KB
|
| 206 |
+
Current Block Size 32.0 KB
|
| 207 |
+
Peak Allocated Bytes 0 B
|
| 208 |
+
Overflow Count 0
|
| 209 |
+
[ALLOC_TEMP_Job.Worker 6]
|
| 210 |
+
Initial Block Size 256.0 KB
|
| 211 |
+
Current Block Size 256.0 KB
|
| 212 |
+
Peak Allocated Bytes 3.0 KB
|
| 213 |
+
Overflow Count 0
|
| 214 |
+
[ALLOC_TEMP_EnlightenWorker] x 8
|
| 215 |
+
Initial Block Size 64.0 KB
|
| 216 |
+
Current Block Size 64.0 KB
|
| 217 |
+
Peak Allocated Bytes 0 B
|
| 218 |
+
Overflow Count 0
|
| 219 |
+
[ALLOC_TEMP_UnityGfxDeviceWorker]
|
| 220 |
+
Initial Block Size 256.0 KB
|
| 221 |
+
Current Block Size 256.0 KB
|
| 222 |
+
Peak Allocated Bytes 45.0 KB
|
| 223 |
+
Overflow Count 0
|
| 224 |
+
[ALLOC_TEMP_Job.Worker 9]
|
| 225 |
+
Initial Block Size 256.0 KB
|
| 226 |
+
Current Block Size 256.0 KB
|
| 227 |
+
Peak Allocated Bytes 6.0 KB
|
| 228 |
+
Overflow Count 0
|
| 229 |
+
[ALLOC_TEMP_Background Job.Worker 9]
|
| 230 |
+
Initial Block Size 32.0 KB
|
| 231 |
+
Current Block Size 32.0 KB
|
| 232 |
+
Peak Allocated Bytes 0 B
|
| 233 |
+
Overflow Count 0
|
| 234 |
+
[ALLOC_TEMP_Job.Worker 7]
|
| 235 |
+
Initial Block Size 256.0 KB
|
| 236 |
+
Current Block Size 256.0 KB
|
| 237 |
+
Peak Allocated Bytes 6.0 KB
|
| 238 |
+
Overflow Count 0
|
| 239 |
+
[ALLOC_TEMP_Loading.AsyncRead]
|
| 240 |
+
Initial Block Size 64.0 KB
|
| 241 |
+
Current Block Size 64.0 KB
|
| 242 |
+
Peak Allocated Bytes 128 B
|
| 243 |
+
Overflow Count 0
|
| 244 |
+
[ALLOC_MEMORYPROFILER]
|
| 245 |
+
Peak usage frame count: [0.5 MB-1.0 MB]: 46 frames, [1.0 MB-2.0 MB]: 42 frames
|
| 246 |
+
Requested Block Size 1.0 MB
|
| 247 |
+
Peak Block count 2
|
| 248 |
+
Peak Allocated memory 1.0 MB
|
| 249 |
+
Peak Large allocation bytes 0 B
|
| 250 |
+
[ALLOC_DEFAULT] Dual Thread Allocator
|
| 251 |
+
Peak main deferred allocation count 1485
|
| 252 |
+
[ALLOC_BUCKET]
|
| 253 |
+
Large Block size 4.0 MB
|
| 254 |
+
Used Block count 1
|
| 255 |
+
Peak Allocated bytes 2.3 MB
|
| 256 |
+
Failed Allocations. Bucket layout:
|
| 257 |
+
16B: 15 Subsections = 5120 buckets. Failed count: 6458
|
| 258 |
+
32B: 35 Subsections = 8960 buckets. Failed count: 11858
|
| 259 |
+
48B: 45 Subsections = 9216 buckets. Failed count: 3100
|
| 260 |
+
64B: 49 Subsections = 8362 buckets. Failed count: 4774
|
| 261 |
+
80B: 34 Subsections = 4973 buckets. Failed count: 462
|
| 262 |
+
96B: 53 Subsections = 6784 buckets. Failed count: 2748
|
| 263 |
+
112B: 10 Subsections = 1137 buckets. Failed count: 403
|
| 264 |
+
128B: 15 Subsections = 1536 buckets. Failed count: 908
|
| 265 |
+
[ALLOC_DEFAULT_MAIN]
|
| 266 |
+
Peak usage frame count: [16.0 MB-32.0 MB]: 88 frames
|
| 267 |
+
Requested Block Size 16.0 MB
|
| 268 |
+
Peak Block count 2
|
| 269 |
+
Peak Allocated memory 29.2 MB
|
| 270 |
+
Peak Large allocation bytes 0 B
|
| 271 |
+
[ALLOC_DEFAULT_THREAD]
|
| 272 |
+
Peak usage frame count: [32.0 MB-64.0 MB]: 88 frames
|
| 273 |
+
Requested Block Size 16.0 MB
|
| 274 |
+
Peak Block count 2
|
| 275 |
+
Peak Allocated memory 44.4 MB
|
| 276 |
+
Peak Large allocation bytes 16.0 MB
|
| 277 |
+
[ALLOC_TEMP_JOB_1_FRAME]
|
| 278 |
+
Initial Block Size 2.0 MB
|
| 279 |
+
Used Block Count 1
|
| 280 |
+
Overflow Count (too large) 0
|
| 281 |
+
Overflow Count (full) 0
|
| 282 |
+
[ALLOC_TEMP_JOB_2_FRAMES]
|
| 283 |
+
Initial Block Size 2.0 MB
|
| 284 |
+
Used Block Count 1
|
| 285 |
+
Overflow Count (too large) 0
|
| 286 |
+
Overflow Count (full) 0
|
| 287 |
+
[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
|
| 288 |
+
Initial Block Size 2.0 MB
|
| 289 |
+
Used Block Count 4
|
| 290 |
+
Overflow Count (too large) 0
|
| 291 |
+
Overflow Count (full) 0
|
| 292 |
+
[ALLOC_TEMP_JOB_ASYNC (Background)]
|
| 293 |
+
Initial Block Size 1.0 MB
|
| 294 |
+
Used Block Count 3
|
| 295 |
+
Overflow Count (too large) 0
|
| 296 |
+
Overflow Count (full) 0
|
| 297 |
+
[ALLOC_GFX] Dual Thread Allocator
|
| 298 |
+
Peak main deferred allocation count 1
|
| 299 |
+
[ALLOC_BUCKET]
|
| 300 |
+
Large Block size 4.0 MB
|
| 301 |
+
Used Block count 1
|
| 302 |
+
Peak Allocated bytes 2.3 MB
|
| 303 |
+
Failed Allocations. Bucket layout:
|
| 304 |
+
16B: 15 Subsections = 5120 buckets. Failed count: 6458
|
| 305 |
+
32B: 35 Subsections = 8960 buckets. Failed count: 11858
|
| 306 |
+
48B: 45 Subsections = 9216 buckets. Failed count: 3100
|
| 307 |
+
64B: 49 Subsections = 8362 buckets. Failed count: 4774
|
| 308 |
+
80B: 34 Subsections = 4973 buckets. Failed count: 462
|
| 309 |
+
96B: 53 Subsections = 6784 buckets. Failed count: 2748
|
| 310 |
+
112B: 10 Subsections = 1137 buckets. Failed count: 403
|
| 311 |
+
128B: 15 Subsections = 1536 buckets. Failed count: 908
|
| 312 |
+
[ALLOC_GFX_MAIN]
|
| 313 |
+
Peak usage frame count: [32.0 KB-64.0 KB]: 87 frames, [2.0 MB-4.0 MB]: 1 frames
|
| 314 |
+
Requested Block Size 16.0 MB
|
| 315 |
+
Peak Block count 1
|
| 316 |
+
Peak Allocated memory 2.7 MB
|
| 317 |
+
Peak Large allocation bytes 0 B
|
| 318 |
+
[ALLOC_GFX_THREAD]
|
| 319 |
+
Peak usage frame count: [64.0 KB-128.0 KB]: 88 frames
|
| 320 |
+
Requested Block Size 16.0 MB
|
| 321 |
+
Peak Block count 1
|
| 322 |
+
Peak Allocated memory 69.7 KB
|
| 323 |
+
Peak Large allocation bytes 0 B
|
| 324 |
+
[ALLOC_CACHEOBJECTS] Dual Thread Allocator
|
| 325 |
+
Peak main deferred allocation count 1
|
| 326 |
+
[ALLOC_BUCKET]
|
| 327 |
+
Large Block size 4.0 MB
|
| 328 |
+
Used Block count 1
|
| 329 |
+
Peak Allocated bytes 2.3 MB
|
| 330 |
+
Failed Allocations. Bucket layout:
|
| 331 |
+
16B: 15 Subsections = 5120 buckets. Failed count: 6458
|
| 332 |
+
32B: 35 Subsections = 8960 buckets. Failed count: 11858
|
| 333 |
+
48B: 45 Subsections = 9216 buckets. Failed count: 3100
|
| 334 |
+
64B: 49 Subsections = 8362 buckets. Failed count: 4774
|
| 335 |
+
80B: 34 Subsections = 4973 buckets. Failed count: 462
|
| 336 |
+
96B: 53 Subsections = 6784 buckets. Failed count: 2748
|
| 337 |
+
112B: 10 Subsections = 1137 buckets. Failed count: 403
|
| 338 |
+
128B: 15 Subsections = 1536 buckets. Failed count: 908
|
| 339 |
+
[ALLOC_CACHEOBJECTS_MAIN]
|
| 340 |
+
Peak usage frame count: [1.0 MB-2.0 MB]: 88 frames
|
| 341 |
+
Requested Block Size 4.0 MB
|
| 342 |
+
Peak Block count 1
|
| 343 |
+
Peak Allocated memory 1.7 MB
|
| 344 |
+
Peak Large allocation bytes 0 B
|
| 345 |
+
[ALLOC_CACHEOBJECTS_THREAD]
|
| 346 |
+
Peak usage frame count: [4.0 MB-8.0 MB]: 88 frames
|
| 347 |
+
Requested Block Size 4.0 MB
|
| 348 |
+
Peak Block count 2
|
| 349 |
+
Peak Allocated memory 7.0 MB
|
| 350 |
+
Peak Large allocation bytes 0 B
|
| 351 |
+
[ALLOC_TYPETREE] Dual Thread Allocator
|
| 352 |
+
Peak main deferred allocation count 0
|
| 353 |
+
[ALLOC_BUCKET]
|
| 354 |
+
Large Block size 4.0 MB
|
| 355 |
+
Used Block count 1
|
| 356 |
+
Peak Allocated bytes 2.3 MB
|
| 357 |
+
Failed Allocations. Bucket layout:
|
| 358 |
+
16B: 15 Subsections = 5120 buckets. Failed count: 6458
|
| 359 |
+
32B: 35 Subsections = 8960 buckets. Failed count: 11858
|
| 360 |
+
48B: 45 Subsections = 9216 buckets. Failed count: 3100
|
| 361 |
+
64B: 49 Subsections = 8362 buckets. Failed count: 4774
|
| 362 |
+
80B: 34 Subsections = 4973 buckets. Failed count: 462
|
| 363 |
+
96B: 53 Subsections = 6784 buckets. Failed count: 2748
|
| 364 |
+
112B: 10 Subsections = 1137 buckets. Failed count: 403
|
| 365 |
+
128B: 15 Subsections = 1536 buckets. Failed count: 908
|
| 366 |
+
[ALLOC_TYPETREE_MAIN]
|
| 367 |
+
Peak usage frame count: [0-1.0 KB]: 88 frames
|
| 368 |
+
Requested Block Size 2.0 MB
|
| 369 |
+
Peak Block count 1
|
| 370 |
+
Peak Allocated memory 1.0 KB
|
| 371 |
+
Peak Large allocation bytes 0 B
|
| 372 |
+
[ALLOC_TYPETREE_THREAD]
|
| 373 |
+
Peak usage frame count: [1.0 KB-2.0 KB]: 88 frames
|
| 374 |
+
Requested Block Size 2.0 MB
|
| 375 |
+
Peak Block count 1
|
| 376 |
+
Peak Allocated memory 1.9 KB
|
| 377 |
+
Peak Large allocation bytes 0 B
|
| 378 |
+
[ALLOC_PROFILER]
|
| 379 |
+
Peak usage frame count: [32.0 KB-64.0 KB]: 88 frames
|
| 380 |
+
Requested Block Size 16.0 MB
|
| 381 |
+
Peak Block count 1
|
| 382 |
+
Peak Allocated memory 46.1 KB
|
| 383 |
+
Peak Large allocation bytes 0 B
|
| 384 |
+
[ALLOC_PROFILER_BUCKET]
|
| 385 |
+
Large Block size 4.0 MB
|
| 386 |
+
Used Block count 1
|
| 387 |
+
Peak Allocated bytes 396 B
|
| 388 |
+
##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1684863675097,"processId":7928,"allocatedMemory":4228081,"memoryLabels":[{"Default":9033},{"Permanent":1264},{"NewDelete":2257524},{"Thread":34980},{"Manager":18511},{"VertexData":12},{"Geometry":280},{"Texture":16},{"Shader":67733},{"Material":24},{"GfxDevice":35248},{"Animation":304},{"Audio":3976},{"Physics":288},{"Serialization":672},{"Input":9176},{"JobScheduler":200},{"Mono":40},{"ScriptingNativeRuntime":216},{"BaseObject":1609212},{"Resource":592},{"Renderer":1936},{"Transform":48},{"File":800},{"WebCam":24},{"Culling":40},{"Terrain":953},{"Wind":24},{"String":3512},{"DynamicArray":30872},{"HashMap":7680},{"Utility":7072},{"PoolAlloc":1160},{"TypeTree":1792},{"ScriptManager":80},{"RuntimeInitializeOnLoadManager":72},{"SpriteAtlas":112},{"GI":3272},{"Unet":16},{"Director":7760},{"WebRequest":720},{"VR":45473},{"SceneManager":424},{"Video":32},{"LazyScriptCache":32},{"NativeArray":384},{"Camera":25},{"Secure":1},{"SerializationCache":624},{"APIUpdating":5872},{"Subsystems":384},{"VirtualTexturing":57552},{"AssetReference":32}]}
|
run_logs/timers.json
ADDED
|
@@ -0,0 +1,632 @@
|
|
|
|
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|
|
|
|
|
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|
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|
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|
|
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|
|
|
|
|
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|
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|
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|
|
|
|
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|
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|
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|
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|
|
|
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|
|
|
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|
|
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|
|
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|
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run_logs/training_status.json
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| 1 |
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