Update README.md
Browse files
README.md
CHANGED
|
@@ -1,3 +1,71 @@
|
|
| 1 |
-
--
|
| 2 |
-
|
| 3 |
-
-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
# MLSharp-TD-Bridge (2D to 3D Gaussian Splatting)
|
| 2 |
+
|
| 3 |
+
> **One-click 2D to 3D Gaussian Splatting Tool for TouchDesigner | Portable AI Bridge**
|
| 4 |
+
> **Author:** GemosDodo
|
| 5 |
+
|
| 6 |
+
[中文版 (Chinese Version)](./README_zh-CN.md) | [English Version](./README.md)
|
| 7 |
+
|
| 8 |
+
<img width="1780" height="842" alt="image" src="https://github.com/user-attachments/assets/94273fd8-546f-41e1-b8c9-089944bb0463" />
|
| 9 |
+
|
| 10 |
+
## Introduction
|
| 11 |
+
|
| 12 |
+
**MLSharp-TD-Bridge** is a portable AI bridge tool built specifically for TouchDesigner. Based on Apple's **Sharp** model architecture, it achieves **one-click conversion of 2D images into high-quality 3D Gaussian Splatting models directly within TouchDesigner**.
|
| 13 |
+
|
| 14 |
+
Traditional AI generation often involves tedious Python environment configuration, complex dependency installations (CUDA, PyTorch, etc.), and command-line operations. The goal of this project is to completely "automate" and "black-box" this process.
|
| 15 |
+
|
| 16 |
+
**Designers do not need to write a single line of code. Simply drag in an image, and obtain 3D assets within seconds.**
|
| 17 |
+
|
| 18 |
+
## 💾 Download
|
| 19 |
+
|
| 20 |
+
Due to GitHub file size limits (this project includes a fully portable Python environment), please download the complete project files via **Hugging Face**.
|
| 21 |
+
|
| 22 |
+
> **Hugging Face (High Speed / Global):** [Click here to visit Repository](https://huggingface.co/GemosDodo/MLSharp-TD-Bridge)
|
| 23 |
+
>
|
| 24 |
+
> *Please go to the "Files and versions" tab and download the `.zip` file.*
|
| 25 |
+
|
| 26 |
+
---
|
| 27 |
+
|
| 28 |
+
## Features
|
| 29 |
+
|
| 30 |
+
* **Zero-Config & Plug-and-Play**
|
| 31 |
+
Includes a complete portable Python environment (containing PyTorch, CUDA, gsplat, sharp, etc.). After downloading and unzipping, there is **no need to install Anaconda**. Just run the `.toe` file directly.
|
| 32 |
+
|
| 33 |
+
* **Fully Automated Workflow**
|
| 34 |
+
With a single button click, the script automatically handles: `Save Image` -> `Clean Old Files` -> `AI Inference` -> `Rename Files` -> `Refresh 3D View`.
|
| 35 |
+
|
| 36 |
+
* **Native TouchDesigner Integration**
|
| 37 |
+
* **Input**: Supports any TOP image source (Movie File In, Noise, etc.).
|
| 38 |
+
* **Output**: Generated results are automatically loaded back into a Point File In for immediate preview in the TD viewport.
|
| 39 |
+
|
| 40 |
+
* 🛠 **Offline Privacy**
|
| 41 |
+
All calculations are performed locally on your GPU. No internet connection is required, ensuring data privacy.
|
| 42 |
+
|
| 43 |
+
## Requirements
|
| 44 |
+
|
| 45 |
+
* **OS**: Windows 10 / 11 (64-bit)
|
| 46 |
+
* **GPU**: NVIDIA GPU (Recommended: 6GB+ VRAM, CUDA support required)
|
| 47 |
+
* **Software**: TouchDesigner 2022.x or 2023.x and above
|
| 48 |
+
|
| 49 |
+
## Getting Started
|
| 50 |
+
|
| 51 |
+
1. **Download the Project**
|
| 52 |
+
Download the project zip file from the **Hugging Face** link above and unzip the entire folder.
|
| 53 |
+
> **⚠️ Note**: Please ensure the unzipped file path **does not contain non-English characters** (e.g., `D:\MLSharp_Bridge`) to avoid Python path errors.
|
| 54 |
+
|
| 55 |
+
2. **Launch the Project**
|
| 56 |
+
Double-click to run `MLSharp-TD-Bridge-by-GemosDodo.toe`.
|
| 57 |
+
|
| 58 |
+
3. **One-Click Generation**
|
| 59 |
+
Select the `Sharp_3D_Bridge` component. In the custom parameters panel, click the **`Generate`** button.
|
| 60 |
+
|
| 61 |
+
4. **View Results**
|
| 62 |
+
Wait for approximately 30-60 seconds (depending on GPU performance). The generated 3D model will automatically load into the preview window on the right.
|
| 63 |
+
|
| 64 |
+
## Acknowledgements
|
| 65 |
+
|
| 66 |
+
This project utilizes the **TouchDesigner 3D Gaussian Splatting Toolkits** open-sourced by **Yea Chen** to visualize the generated Gaussian Splatting 3D models.
|
| 67 |
+
|
| 68 |
+
This is my first open-source project, standing on the shoulders of giants. This project is non-profit and free for everyone. I hope you enjoy using it in your TouchDesigner learning or creative process!
|
| 69 |
+
|
| 70 |
+
* **ML_Sharp GitHub**: [https://github.com/apple/ml-sharp](https://github.com/apple/ml-sharp)
|
| 71 |
+
* **TouchDesigner 3D Gaussian Splatting Toolkits**: [https://github.com/yeataro/TD-Gaussian-Splatting](https://github.com/yeataro/TD-Gaussian-Splatting)
|