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// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <cstdio>
#include <functional>
#include <ios>
#include <limits>
#include <optional>
#include <string>
#include <string_view>
#include <type_traits>
#include <vector>
#include <boost/serialization/split_member.hpp>
#include <boost/serialization/string.hpp>
#include <boost/serialization/wrapper.hpp>
#include "common/common_types.h"
#ifdef _MSC_VER
#include "common/string_util.h"
#endif
namespace FileUtil {
// User paths for GetUserPath
enum class UserPath {
CacheDir,
CheatsDir,
ConfigDir,
DLLDir,
DumpDir,
LoadDir,
LogDir,
NANDDir,
RootDir,
SDMCDir,
ShaderDir,
StatesDir,
SysDataDir,
UserDir,
};
// Replaces install-specific paths with standard placeholders, and back again
std::string SerializePath(const std::string& input, bool is_saving);
// A serializable path string
struct Path : public boost::serialization::wrapper_traits<const Path> {
std::string& str;
explicit Path(std::string& _str) : str(_str) {}
static const Path make(std::string& str) {
return Path(str);
}
template <class Archive>
void save(Archive& ar, const unsigned int) const {
auto s_path = SerializePath(str, true);
ar << s_path;
}
template <class Archive>
void load(Archive& ar, const unsigned int) const {
ar >> str;
str = SerializePath(str, false);
}
BOOST_SERIALIZATION_SPLIT_MEMBER();
friend class boost::serialization::access;
};
// FileSystem tree node/
struct FSTEntry {
bool isDirectory;
u64 size; // file length or number of entries from children
std::string physicalName; // name on disk
std::string virtualName; // name in FST names table
std::vector<FSTEntry> children;
private:
template <class Archive>
void serialize(Archive& ar, const unsigned int) {
ar& isDirectory;
ar& size;
ar& Path::make(physicalName);
ar& Path::make(virtualName);
ar& children;
}
friend class boost::serialization::access;
};
// Returns true if file filename exists
[[nodiscard]] bool Exists(const std::string& filename);
// Returns true if filename is a directory
[[nodiscard]] bool IsDirectory(const std::string& filename);
// Returns the size of filename (64bit)
[[nodiscard]] u64 GetSize(const std::string& filename);
// Overloaded GetSize, accepts file descriptor
[[nodiscard]] u64 GetSize(int fd);
// Overloaded GetSize, accepts FILE*
[[nodiscard]] u64 GetSize(FILE* f);
// Returns true if successful, or path already exists.
bool CreateDir(const std::string& filename);
// Creates the full path of fullPath returns true on success
bool CreateFullPath(const std::string& fullPath);
// Deletes a given filename, return true on success
// Doesn't supports deleting a directory
bool Delete(const std::string& filename);
// Deletes a directory filename, returns true on success
bool DeleteDir(const std::string& filename);
// renames file srcFilename to destFilename, returns true on success
bool Rename(const std::string& srcFilename, const std::string& destFilename);
// copies file srcFilename to destFilename, returns true on success
bool Copy(const std::string& srcFilename, const std::string& destFilename);
// creates an empty file filename, returns true on success
bool CreateEmptyFile(const std::string& filename);
/**
* @param num_entries_out to be assigned by the callable with the number of iterated directory
* entries, never null
* @param directory the path to the enclosing directory
* @param virtual_name the entry name, without any preceding directory info
* @return whether handling the entry succeeded
*/
using DirectoryEntryCallable = std::function<bool(
u64* num_entries_out, const std::string& directory, const std::string& virtual_name)>;
/**
* Scans a directory, calling the callback for each file/directory contained within.
* If the callback returns failure, scanning halts and this function returns failure as well
* @param num_entries_out assigned by the function with the number of iterated directory entries,
* can be null
* @param directory the directory to scan
* @param callback The callback which will be called for each entry
* @return whether scanning the directory succeeded
*/
bool ForeachDirectoryEntry(u64* num_entries_out, const std::string& directory,
DirectoryEntryCallable callback);
/**
* Scans the directory tree, storing the results.
* @param directory the parent directory to start scanning from
* @param parent_entry FSTEntry where the filesystem tree results will be stored.
* @param recursion Number of children directories to read before giving up.
* @return the total number of files/directories found
*/
u64 ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry,
unsigned int recursion = 0);
/**
* Recursively searches through a FSTEntry for files, and stores them.
* @param directory The FSTEntry to start scanning from
* @param parent_entry FSTEntry vector where the results will be stored.
*/
void GetAllFilesFromNestedEntries(FSTEntry& directory, std::vector<FSTEntry>& output);
// deletes the given directory and anything under it. Returns true on success.
bool DeleteDirRecursively(const std::string& directory, unsigned int recursion = 256);
// Returns the current directory
[[nodiscard]] std::optional<std::string> GetCurrentDir();
// Create directory and copy contents (does not overwrite existing files)
void CopyDir(const std::string& source_path, const std::string& dest_path);
// Set the current directory to given directory
bool SetCurrentDir(const std::string& directory);
void SetUserPath(const std::string& path = "");
void SetCurrentRomPath(const std::string& path);
// Returns a pointer to a string with a Citra data dir in the user's home
// directory. To be used in "multi-user" mode (that is, installed).
[[nodiscard]] const std::string& GetUserPath(UserPath path);
// Returns a pointer to a string with the default Citra data dir in the user's home
// directory.
[[nodiscard]] const std::string& GetDefaultUserPath(UserPath path);
// Update the Global Path with the new value
void UpdateUserPath(UserPath path, const std::string& filename);
#ifdef __APPLE__
[[nodiscard]] std::optional<std::string> GetBundleDirectory();
#endif
#ifdef _WIN32
[[nodiscard]] const std::string& GetExeDirectory();
[[nodiscard]] std::string AppDataRoamingDirectory();
#endif
std::size_t WriteStringToFile(bool text_file, const std::string& filename, std::string_view str);
std::size_t ReadFileToString(bool text_file, const std::string& filename, std::string& str);
/**
* Splits the filename into 8.3 format
* Loosely implemented following https://en.wikipedia.org/wiki/8.3_filename
* @param filename The normal filename to use
* @param short_name A 9-char array in which the short name will be written
* @param extension A 4-char array in which the extension will be written
*/
void SplitFilename83(const std::string& filename, std::array<char, 9>& short_name,
std::array<char, 4>& extension);
// Splits the path on '/' or '\' and put the components into a vector
// i.e. "C:\Users\Yuzu\Documents\save.bin" becomes {"C:", "Users", "Yuzu", "Documents", "save.bin" }
[[nodiscard]] std::vector<std::string> SplitPathComponents(std::string_view filename);
// Gets all of the text up to the last '/' or '\' in the path.
[[nodiscard]] std::string_view GetParentPath(std::string_view path);
// Gets all of the text after the first '/' or '\' in the path.
[[nodiscard]] std::string_view GetPathWithoutTop(std::string_view path);
// Gets the filename of the path
[[nodiscard]] std::string_view GetFilename(std::string_view path);
// Gets the extension of the filename
[[nodiscard]] std::string_view GetExtensionFromFilename(std::string_view name);
// Removes the final '/' or '\' if one exists
[[nodiscard]] std::string_view RemoveTrailingSlash(std::string_view path);
// Creates a new vector containing indices [first, last) from the original.
template <typename T>
[[nodiscard]] std::vector<T> SliceVector(const std::vector<T>& vector, std::size_t first,
std::size_t last) {
if (first >= last) {
return {};
}
last = std::min<std::size_t>(last, vector.size());
return std::vector<T>(vector.begin() + first, vector.begin() + first + last);
}
enum class DirectorySeparator {
ForwardSlash,
BackwardSlash,
PlatformDefault,
};
// Removes trailing slash, makes all '\\' into '/', and removes duplicate '/'. Makes '/' into '\\'
// depending if directory_separator is BackwardSlash or PlatformDefault and running on windows
[[nodiscard]] std::string SanitizePath(
std::string_view path,
DirectorySeparator directory_separator = DirectorySeparator::ForwardSlash);
// simple wrapper for cstdlib file functions to
// hopefully will make error checking easier
// and make forgetting an fclose() harder
class IOFile : public NonCopyable {
public:
IOFile();
// flags is used for windows specific file open mode flags, which
// allows citra to open the logs in shared write mode, so that the file
// isn't considered "locked" while citra is open and people can open the log file and view it
IOFile(const std::string& filename, const char openmode[], int flags = 0);
~IOFile();
IOFile(IOFile&& other) noexcept;
IOFile& operator=(IOFile&& other) noexcept;
void Swap(IOFile& other) noexcept;
bool Close();
template <typename T>
std::size_t ReadArray(T* data, std::size_t length) {
static_assert(std::is_trivially_copyable_v<T>,
"Given array does not consist of trivially copyable objects");
std::size_t items_read = ReadImpl(data, length, sizeof(T));
if (items_read != length)
m_good = false;
return items_read;
}
template <typename T>
std::size_t ReadAtArray(T* data, std::size_t length, std::size_t offset) {
static_assert(std::is_trivially_copyable_v<T>,
"Given array does not consist of trivially copyable objects");
std::size_t items_read = ReadAtImpl(data, length, sizeof(T), offset);
if (items_read != length)
m_good = false;
return items_read;
}
template <typename T>
std::size_t WriteArray(const T* data, std::size_t length) {
static_assert(std::is_trivially_copyable_v<T>,
"Given array does not consist of trivially copyable objects");
std::size_t items_written = WriteImpl(data, length, sizeof(T));
if (items_written != length)
m_good = false;
return items_written;
}
template <typename T>
std::size_t ReadBytes(T* data, std::size_t length) {
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable");
return ReadArray(reinterpret_cast<char*>(data), length);
}
template <typename T>
std::size_t ReadAtBytes(T* data, std::size_t length, std::size_t offset) {
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable");
return ReadAtArray(reinterpret_cast<char*>(data), length, offset);
}
template <typename T>
std::size_t WriteBytes(const T* data, std::size_t length) {
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable");
return WriteArray(reinterpret_cast<const char*>(data), length);
}
template <typename T>
std::size_t WriteObject(const T& object) {
static_assert(!std::is_pointer_v<T>, "WriteObject arguments must not be a pointer");
return WriteArray(&object, 1);
}
std::size_t WriteString(std::string_view str) {
return WriteArray(str.data(), str.length());
}
[[nodiscard]] bool IsOpen() const {
return nullptr != m_file;
}
// m_good is set to false when a read, write or other function fails
[[nodiscard]] bool IsGood() const {
return m_good;
}
[[nodiscard]] int GetFd() const {
#ifdef ANDROID
return m_fd;
#else
if (m_file == nullptr)
return -1;
return fileno(m_file);
#endif
}
[[nodiscard]] explicit operator bool() const {
return IsGood();
}
bool Seek(s64 off, int origin);
[[nodiscard]] u64 Tell() const;
[[nodiscard]] u64 GetSize() const;
bool Resize(u64 size);
bool Flush();
// clear error state
void Clear() {
m_good = true;
std::clearerr(m_file);
}
private:
std::size_t ReadImpl(void* data, std::size_t length, std::size_t data_size);
std::size_t ReadAtImpl(void* data, std::size_t length, std::size_t data_size,
std::size_t offset);
std::size_t WriteImpl(const void* data, std::size_t length, std::size_t data_size);
bool Open();
std::FILE* m_file = nullptr;
int m_fd = -1;
bool m_good = true;
std::string filename;
std::string openmode;
u32 flags;
template <class Archive>
void serialize(Archive& ar, const unsigned int) {
ar& Path::make(filename);
ar& openmode;
ar& flags;
u64 pos;
if (Archive::is_saving::value) {
pos = Tell();
}
ar& pos;
if (Archive::is_loading::value) {
Open();
Seek(pos, SEEK_SET);
}
}
friend class boost::serialization::access;
};
template <std::ios_base::openmode o, typename T>
void OpenFStream(T& fstream, const std::string& filename);
} // namespace FileUtil
// To deal with Windows being dumb at unicode:
template <typename T>
void OpenFStream(T& fstream, const std::string& filename, std::ios_base::openmode openmode) {
#ifdef _MSC_VER
fstream.open(Common::UTF8ToUTF16W(filename), openmode);
#else
fstream.open(filename, openmode);
#endif
}
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