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|
| | #include <clocale> |
| | #include <memory> |
| | #include <thread> |
| | #include <QFileDialog> |
| | #include <QFutureWatcher> |
| | #include <QLabel> |
| | #include <QMessageBox> |
| | #include <QSysInfo> |
| | #include <QtConcurrent/QtConcurrentMap> |
| | #include <QtConcurrent/QtConcurrentRun> |
| | #include <QtGui> |
| | #include <QtWidgets> |
| | #include <fmt/format.h> |
| | #include "core/telemetry_session.h" |
| | #ifdef __APPLE__ |
| | #include <unistd.h> |
| | #endif |
| | #ifdef _WIN32 |
| | #include <windows.h> |
| | #endif |
| | #ifdef __unix__ |
| | #include <QVariant> |
| | #include <QtDBus/QDBusInterface> |
| | #include <QtDBus/QtDBus> |
| | #include "common/linux/gamemode.h" |
| | #endif |
| | #include "citra_qt/aboutdialog.h" |
| | #include "citra_qt/applets/mii_selector.h" |
| | #include "citra_qt/applets/swkbd.h" |
| | #include "citra_qt/bootmanager.h" |
| | #include "citra_qt/camera/qt_multimedia_camera.h" |
| | #include "citra_qt/camera/still_image_camera.h" |
| | #include "citra_qt/compatdb.h" |
| | #include "citra_qt/compatibility_list.h" |
| | #include "citra_qt/configuration/config.h" |
| | #include "citra_qt/configuration/configure_dialog.h" |
| | #include "citra_qt/configuration/configure_per_game.h" |
| | #include "citra_qt/debugger/console.h" |
| | #include "citra_qt/debugger/graphics/graphics.h" |
| | #include "citra_qt/debugger/graphics/graphics_breakpoints.h" |
| | #include "citra_qt/debugger/graphics/graphics_cmdlists.h" |
| | #include "citra_qt/debugger/graphics/graphics_surface.h" |
| | #include "citra_qt/debugger/graphics/graphics_tracing.h" |
| | #include "citra_qt/debugger/graphics/graphics_vertex_shader.h" |
| | #include "citra_qt/debugger/ipc/recorder.h" |
| | #include "citra_qt/debugger/lle_service_modules.h" |
| | #include "citra_qt/debugger/profiler.h" |
| | #include "citra_qt/debugger/registers.h" |
| | #include "citra_qt/debugger/wait_tree.h" |
| | #include "citra_qt/discord.h" |
| | #include "citra_qt/dumping/dumping_dialog.h" |
| | #include "citra_qt/game_list.h" |
| | #include "citra_qt/hotkeys.h" |
| | #include "citra_qt/loading_screen.h" |
| | #include "citra_qt/main.h" |
| | #include "citra_qt/movie/movie_play_dialog.h" |
| | #include "citra_qt/movie/movie_record_dialog.h" |
| | #include "citra_qt/multiplayer/state.h" |
| | #include "citra_qt/qt_image_interface.h" |
| | #include "citra_qt/uisettings.h" |
| | #include "citra_qt/updater/updater.h" |
| | #include "citra_qt/util/clickable_label.h" |
| | #include "citra_qt/util/graphics_device_info.h" |
| | #include "common/arch.h" |
| | #include "common/common_paths.h" |
| | #include "common/detached_tasks.h" |
| | #include "common/dynamic_library/dynamic_library.h" |
| | #include "common/file_util.h" |
| | #include "common/literals.h" |
| | #include "common/logging/backend.h" |
| | #include "common/logging/log.h" |
| | #include "common/memory_detect.h" |
| | #include "common/scm_rev.h" |
| | #include "common/scope_exit.h" |
| | #if CITRA_ARCH(x86_64) |
| | #include "common/x64/cpu_detect.h" |
| | #endif |
| | #include "common/settings.h" |
| | #include "core/core.h" |
| | #include "core/dumping/backend.h" |
| | #include "core/file_sys/archive_extsavedata.h" |
| | #include "core/file_sys/archive_source_sd_savedata.h" |
| | #include "core/frontend/applets/default_applets.h" |
| | #include "core/hle/service/am/am.h" |
| | #include "core/hle/service/fs/archive.h" |
| | #include "core/hle/service/nfc/nfc.h" |
| | #include "core/loader/loader.h" |
| | #include "core/movie.h" |
| | #include "core/savestate.h" |
| | #include "core/system_titles.h" |
| | #include "input_common/main.h" |
| | #include "network/network_settings.h" |
| | #include "ui_main.h" |
| | #include "video_core/gpu.h" |
| | #include "video_core/renderer_base.h" |
| |
|
| | #ifdef __APPLE__ |
| | #include "common/apple_authorization.h" |
| | #endif |
| |
|
| | #ifdef USE_DISCORD_PRESENCE |
| | #include "citra_qt/discord_impl.h" |
| | #endif |
| |
|
| | #ifdef QT_STATICPLUGIN |
| | Q_IMPORT_PLUGIN(QWindowsIntegrationPlugin); |
| | #endif |
| |
|
| | #ifdef _WIN32 |
| | extern "C" { |
| | |
| | __declspec(dllexport) unsigned long NvOptimusEnablement = 0x00000001; |
| | } |
| | #endif |
| |
|
| | #ifdef HAVE_SDL2 |
| | #include <SDL.h> |
| | #endif |
| |
|
| | constexpr int default_mouse_timeout = 2500; |
| |
|
| | |
| | |
| | |
| | |
| | |
| | enum class CalloutFlag : uint32_t { |
| | Telemetry = 0x1, |
| | }; |
| |
|
| | void GMainWindow::ShowTelemetryCallout() { |
| | if (UISettings::values.callout_flags.GetValue() & |
| | static_cast<uint32_t>(CalloutFlag::Telemetry)) { |
| | return; |
| | } |
| |
|
| | UISettings::values.callout_flags = |
| | UISettings::values.callout_flags.GetValue() | static_cast<uint32_t>(CalloutFlag::Telemetry); |
| | const QString telemetry_message = |
| | tr("<a href='https://citra-emu.org/entry/telemetry-and-why-thats-a-good-thing/'>Anonymous " |
| | "data is collected</a> to help improve Citra. " |
| | "<br/><br/>Would you like to share your usage data with us?"); |
| | if (QMessageBox::question(this, tr("Telemetry"), telemetry_message) == QMessageBox::Yes) { |
| | NetSettings::values.enable_telemetry = true; |
| | system.ApplySettings(); |
| | } |
| | } |
| |
|
| | const int GMainWindow::max_recent_files_item; |
| |
|
| | static QString PrettyProductName() { |
| | #ifdef _WIN32 |
| | |
| | |
| | QSettings windows_registry( |
| | QStringLiteral("HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Windows NT\\CurrentVersion"), |
| | QSettings::NativeFormat); |
| | const QString release_id = windows_registry.value(QStringLiteral("ReleaseId")).toString(); |
| | if (release_id == QStringLiteral("2009")) { |
| | const u32 current_build = windows_registry.value(QStringLiteral("CurrentBuild")).toUInt(); |
| | const QString display_version = |
| | windows_registry.value(QStringLiteral("DisplayVersion")).toString(); |
| | const u32 ubr = windows_registry.value(QStringLiteral("UBR")).toUInt(); |
| | const u32 version = current_build >= 22000 ? 11 : 10; |
| | return QStringLiteral("Windows %1 Version %2 (Build %3.%4)") |
| | .arg(QString::number(version), display_version, QString::number(current_build), |
| | QString::number(ubr)); |
| | } |
| | #endif |
| | return QSysInfo::prettyProductName(); |
| | } |
| |
|
| | GMainWindow::GMainWindow(Core::System& system_) |
| | : ui{std::make_unique<Ui::MainWindow>()}, system{system_}, movie{system.Movie()}, |
| | config{std::make_unique<Config>()}, emu_thread{nullptr} { |
| | Common::Log::Initialize(); |
| | Common::Log::Start(); |
| |
|
| | Debugger::ToggleConsole(); |
| |
|
| | #ifdef __unix__ |
| | SetGamemodeEnabled(Settings::values.enable_gamemode.GetValue()); |
| | #endif |
| |
|
| | |
| | qRegisterMetaType<std::size_t>("std::size_t"); |
| | qRegisterMetaType<Service::AM::InstallStatus>("Service::AM::InstallStatus"); |
| |
|
| | |
| | qt_cameras = std::make_shared<Camera::QtMultimediaCameraHandlerFactory>(); |
| | Camera::RegisterFactory("image", std::make_unique<Camera::StillImageCameraFactory>()); |
| | Camera::RegisterFactory("qt", std::make_unique<Camera::QtMultimediaCameraFactory>(qt_cameras)); |
| |
|
| | LoadTranslation(); |
| |
|
| | Pica::g_debug_context = Pica::DebugContext::Construct(); |
| | setAcceptDrops(true); |
| | ui->setupUi(this); |
| | statusBar()->hide(); |
| |
|
| | default_theme_paths = QIcon::themeSearchPaths(); |
| | UpdateUITheme(); |
| |
|
| | SetDiscordEnabled(UISettings::values.enable_discord_presence.GetValue()); |
| | discord_rpc->Update(); |
| |
|
| | Network::Init(); |
| |
|
| | movie.SetPlaybackCompletionCallback([this] { |
| | QMetaObject::invokeMethod(this, "OnMoviePlaybackCompleted", Qt::BlockingQueuedConnection); |
| | }); |
| |
|
| | InitializeWidgets(); |
| | InitializeDebugWidgets(); |
| | InitializeRecentFileMenuActions(); |
| | InitializeSaveStateMenuActions(); |
| | InitializeHotkeys(); |
| | #if ENABLE_QT_UPDATER |
| | ShowUpdaterWidgets(); |
| | #else |
| | ui->action_Check_For_Updates->setVisible(false); |
| | ui->action_Open_Maintenance_Tool->setVisible(false); |
| | #endif |
| |
|
| | SetDefaultUIGeometry(); |
| | RestoreUIState(); |
| |
|
| | ConnectAppEvents(); |
| | ConnectMenuEvents(); |
| | ConnectWidgetEvents(); |
| |
|
| | LOG_INFO(Frontend, "Citra Version: {} | {}-{}", Common::g_build_fullname, Common::g_scm_branch, |
| | Common::g_scm_desc); |
| | #if CITRA_ARCH(x86_64) |
| | const auto& caps = Common::GetCPUCaps(); |
| | std::string cpu_string = caps.cpu_string; |
| | if (caps.avx || caps.avx2 || caps.avx512) { |
| | cpu_string += " | AVX"; |
| | if (caps.avx512) { |
| | cpu_string += "512"; |
| | } else if (caps.avx2) { |
| | cpu_string += '2'; |
| | } |
| | if (caps.fma || caps.fma4) { |
| | cpu_string += " | FMA"; |
| | } |
| | } |
| | LOG_INFO(Frontend, "Host CPU: {}", cpu_string); |
| | #endif |
| | LOG_INFO(Frontend, "Host OS: {}", PrettyProductName().toStdString()); |
| | const auto& mem_info = Common::GetMemInfo(); |
| | using namespace Common::Literals; |
| | LOG_INFO(Frontend, "Host RAM: {:.2f} GiB", mem_info.total_physical_memory / f64{1_GiB}); |
| | LOG_INFO(Frontend, "Host Swap: {:.2f} GiB", mem_info.total_swap_memory / f64{1_GiB}); |
| | UpdateWindowTitle(); |
| |
|
| | show(); |
| |
|
| | game_list->LoadCompatibilityList(); |
| | game_list->PopulateAsync(UISettings::values.game_dirs); |
| |
|
| | |
| | ShowTelemetryCallout(); |
| |
|
| | mouse_hide_timer.setInterval(default_mouse_timeout); |
| | connect(&mouse_hide_timer, &QTimer::timeout, this, &GMainWindow::HideMouseCursor); |
| | connect(ui->menubar, &QMenuBar::hovered, this, &GMainWindow::OnMouseActivity); |
| |
|
| | #ifdef ENABLE_OPENGL |
| | gl_renderer = GetOpenGLRenderer(); |
| | #if defined(_WIN32) |
| | if (gl_renderer.startsWith(QStringLiteral("D3D12"))) { |
| | |
| | |
| | |
| | qputenv("MESA_GL_VERSION_OVERRIDE", "4.6"); |
| | } |
| | #endif |
| | #endif |
| |
|
| | #ifdef ENABLE_VULKAN |
| | physical_devices = GetVulkanPhysicalDevices(); |
| | if (physical_devices.empty()) { |
| | QMessageBox::warning(this, tr("No Suitable Vulkan Devices Detected"), |
| | tr("Vulkan initialization failed during boot.<br/>" |
| | "Your GPU may not support Vulkan 1.1, or you do not " |
| | "have the latest graphics driver.")); |
| | } |
| | #endif |
| |
|
| | #if ENABLE_QT_UPDATER |
| | if (UISettings::values.check_for_update_on_start) { |
| | CheckForUpdates(); |
| | } |
| | #endif |
| |
|
| | QStringList args = QApplication::arguments(); |
| | if (args.size() < 2) { |
| | return; |
| | } |
| |
|
| | QString game_path; |
| | for (int i = 1; i < args.size(); ++i) { |
| | |
| | if (args.size() == 2 && !args[1].startsWith(QChar::fromLatin1('-'))) { |
| | game_path = args[1]; |
| | break; |
| | } |
| |
|
| | |
| | if (args[i] == QStringLiteral("-f")) { |
| | ui->action_Fullscreen->setChecked(true); |
| | continue; |
| | } |
| |
|
| | |
| | if (args[i] == QStringLiteral("-w")) { |
| | ui->action_Fullscreen->setChecked(false); |
| | continue; |
| | } |
| |
|
| | |
| | if (args[i] == QStringLiteral("-g")) { |
| | if (i >= args.size() - 1) { |
| | continue; |
| | } |
| |
|
| | if (args[i + 1].startsWith(QChar::fromLatin1('-'))) { |
| | continue; |
| | } |
| |
|
| | game_path = args[++i]; |
| | } |
| | } |
| |
|
| | if (!game_path.isEmpty()) { |
| | BootGame(game_path); |
| | } |
| | } |
| |
|
| | GMainWindow::~GMainWindow() { |
| | |
| | if (!render_window->parent()) { |
| | delete render_window; |
| | } |
| |
|
| | Pica::g_debug_context.reset(); |
| | Network::Shutdown(); |
| | } |
| |
|
| | void GMainWindow::InitializeWidgets() { |
| | #ifdef CITRA_ENABLE_COMPATIBILITY_REPORTING |
| | ui->action_Report_Compatibility->setVisible(true); |
| | #endif |
| | render_window = new GRenderWindow(this, emu_thread.get(), system, false); |
| | secondary_window = new GRenderWindow(this, emu_thread.get(), system, true); |
| | render_window->hide(); |
| | secondary_window->hide(); |
| | secondary_window->setParent(nullptr); |
| |
|
| | game_list = new GameList(this); |
| | ui->horizontalLayout->addWidget(game_list); |
| |
|
| | game_list_placeholder = new GameListPlaceholder(this); |
| | ui->horizontalLayout->addWidget(game_list_placeholder); |
| | game_list_placeholder->setVisible(false); |
| |
|
| | loading_screen = new LoadingScreen(this); |
| | loading_screen->hide(); |
| | ui->horizontalLayout->addWidget(loading_screen); |
| | connect(loading_screen, &LoadingScreen::Hidden, this, [&] { |
| | loading_screen->Clear(); |
| | if (emulation_running) { |
| | render_window->show(); |
| | render_window->setFocus(); |
| | render_window->activateWindow(); |
| | } |
| | }); |
| |
|
| | InputCommon::Init(); |
| | multiplayer_state = new MultiplayerState(system, this, game_list->GetModel(), |
| | ui->action_Leave_Room, ui->action_Show_Room); |
| | multiplayer_state->setVisible(false); |
| |
|
| | #if ENABLE_QT_UPDATER |
| | |
| | updater = new Updater(this); |
| | UISettings::values.updater_found = updater->HasUpdater(); |
| | #endif |
| |
|
| | UpdateBootHomeMenuState(); |
| |
|
| | |
| | message_label = new QLabel(); |
| | |
| | message_label->setFrameStyle(QFrame::NoFrame); |
| | message_label->setContentsMargins(4, 0, 4, 0); |
| | message_label->setAlignment(Qt::AlignLeft); |
| | statusBar()->addPermanentWidget(message_label, 1); |
| |
|
| | progress_bar = new QProgressBar(); |
| | progress_bar->hide(); |
| | statusBar()->addPermanentWidget(progress_bar); |
| |
|
| | emu_speed_label = new QLabel(); |
| | emu_speed_label->setToolTip(tr("Current emulation speed. Values higher or lower than 100% " |
| | "indicate emulation is running faster or slower than a 3DS.")); |
| | game_fps_label = new QLabel(); |
| | game_fps_label->setToolTip(tr("How many frames per second the game is currently displaying. " |
| | "This will vary from game to game and scene to scene.")); |
| | emu_frametime_label = new QLabel(); |
| | emu_frametime_label->setToolTip( |
| | tr("Time taken to emulate a 3DS frame, not counting framelimiting or v-sync. For " |
| | "full-speed emulation this should be at most 16.67 ms.")); |
| |
|
| | for (auto& label : {emu_speed_label, game_fps_label, emu_frametime_label}) { |
| | label->setVisible(false); |
| | label->setFrameStyle(QFrame::NoFrame); |
| | label->setContentsMargins(4, 0, 4, 0); |
| | statusBar()->addPermanentWidget(label); |
| | } |
| |
|
| | |
| | graphics_api_button = new QPushButton(); |
| | graphics_api_button->setObjectName(QStringLiteral("GraphicsAPIStatusBarButton")); |
| | graphics_api_button->setFocusPolicy(Qt::NoFocus); |
| | UpdateAPIIndicator(); |
| |
|
| | connect(graphics_api_button, &QPushButton::clicked, this, [this] { UpdateAPIIndicator(true); }); |
| |
|
| | statusBar()->insertPermanentWidget(0, graphics_api_button); |
| |
|
| | volume_popup = new QWidget(this); |
| | volume_popup->setWindowFlags(Qt::FramelessWindowHint | Qt::NoDropShadowWindowHint | Qt::Popup); |
| | volume_popup->setLayout(new QVBoxLayout()); |
| | volume_popup->setMinimumWidth(200); |
| |
|
| | volume_slider = new QSlider(Qt::Horizontal); |
| | volume_slider->setObjectName(QStringLiteral("volume_slider")); |
| | volume_slider->setMaximum(100); |
| | volume_slider->setPageStep(5); |
| | connect(volume_slider, &QSlider::valueChanged, this, [this](int percentage) { |
| | Settings::values.audio_muted = false; |
| | const auto value = static_cast<float>(percentage) / volume_slider->maximum(); |
| | Settings::values.volume.SetValue(value); |
| | UpdateVolumeUI(); |
| | }); |
| | volume_popup->layout()->addWidget(volume_slider); |
| |
|
| | volume_button = new QPushButton(); |
| | volume_button->setObjectName(QStringLiteral("TogglableStatusBarButton")); |
| | volume_button->setFocusPolicy(Qt::NoFocus); |
| | volume_button->setCheckable(true); |
| | UpdateVolumeUI(); |
| | connect(volume_button, &QPushButton::clicked, this, [&] { |
| | UpdateVolumeUI(); |
| | volume_popup->setVisible(!volume_popup->isVisible()); |
| | QRect rect = volume_button->geometry(); |
| | QPoint bottomLeft = statusBar()->mapToGlobal(rect.topLeft()); |
| | bottomLeft.setY(bottomLeft.y() - volume_popup->geometry().height()); |
| | volume_popup->setGeometry(QRect(bottomLeft, QSize(rect.width(), rect.height()))); |
| | }); |
| | statusBar()->insertPermanentWidget(1, volume_button); |
| |
|
| | statusBar()->addPermanentWidget(multiplayer_state->GetStatusText()); |
| | statusBar()->addPermanentWidget(multiplayer_state->GetStatusIcon()); |
| |
|
| | statusBar()->setVisible(true); |
| |
|
| | |
| | setStyleSheet(QStringLiteral("QStatusBar::item{border: none;}")); |
| |
|
| | QActionGroup* actionGroup_ScreenLayouts = new QActionGroup(this); |
| | actionGroup_ScreenLayouts->addAction(ui->action_Screen_Layout_Default); |
| | actionGroup_ScreenLayouts->addAction(ui->action_Screen_Layout_Single_Screen); |
| | actionGroup_ScreenLayouts->addAction(ui->action_Screen_Layout_Large_Screen); |
| | actionGroup_ScreenLayouts->addAction(ui->action_Screen_Layout_Hybrid_Screen); |
| | actionGroup_ScreenLayouts->addAction(ui->action_Screen_Layout_Side_by_Side); |
| | actionGroup_ScreenLayouts->addAction(ui->action_Screen_Layout_Separate_Windows); |
| | } |
| |
|
| | void GMainWindow::InitializeDebugWidgets() { |
| | connect(ui->action_Create_Pica_Surface_Viewer, &QAction::triggered, this, |
| | &GMainWindow::OnCreateGraphicsSurfaceViewer); |
| |
|
| | QMenu* debug_menu = ui->menu_View_Debugging; |
| |
|
| | #if MICROPROFILE_ENABLED |
| | microProfileDialog = new MicroProfileDialog(this); |
| | microProfileDialog->hide(); |
| | debug_menu->addAction(microProfileDialog->toggleViewAction()); |
| | #endif |
| |
|
| | registersWidget = new RegistersWidget(system, this); |
| | addDockWidget(Qt::RightDockWidgetArea, registersWidget); |
| | registersWidget->hide(); |
| | debug_menu->addAction(registersWidget->toggleViewAction()); |
| | connect(this, &GMainWindow::EmulationStarting, registersWidget, |
| | &RegistersWidget::OnEmulationStarting); |
| | connect(this, &GMainWindow::EmulationStopping, registersWidget, |
| | &RegistersWidget::OnEmulationStopping); |
| |
|
| | graphicsWidget = new GPUCommandStreamWidget(system, this); |
| | addDockWidget(Qt::RightDockWidgetArea, graphicsWidget); |
| | graphicsWidget->hide(); |
| | debug_menu->addAction(graphicsWidget->toggleViewAction()); |
| |
|
| | graphicsCommandsWidget = new GPUCommandListWidget(system, this); |
| | addDockWidget(Qt::RightDockWidgetArea, graphicsCommandsWidget); |
| | graphicsCommandsWidget->hide(); |
| | debug_menu->addAction(graphicsCommandsWidget->toggleViewAction()); |
| |
|
| | graphicsBreakpointsWidget = new GraphicsBreakPointsWidget(Pica::g_debug_context, this); |
| | addDockWidget(Qt::RightDockWidgetArea, graphicsBreakpointsWidget); |
| | graphicsBreakpointsWidget->hide(); |
| | debug_menu->addAction(graphicsBreakpointsWidget->toggleViewAction()); |
| |
|
| | graphicsVertexShaderWidget = |
| | new GraphicsVertexShaderWidget(system, Pica::g_debug_context, this); |
| | addDockWidget(Qt::RightDockWidgetArea, graphicsVertexShaderWidget); |
| | graphicsVertexShaderWidget->hide(); |
| | debug_menu->addAction(graphicsVertexShaderWidget->toggleViewAction()); |
| |
|
| | graphicsTracingWidget = new GraphicsTracingWidget(system, Pica::g_debug_context, this); |
| | addDockWidget(Qt::RightDockWidgetArea, graphicsTracingWidget); |
| | graphicsTracingWidget->hide(); |
| | debug_menu->addAction(graphicsTracingWidget->toggleViewAction()); |
| | connect(this, &GMainWindow::EmulationStarting, graphicsTracingWidget, |
| | &GraphicsTracingWidget::OnEmulationStarting); |
| | connect(this, &GMainWindow::EmulationStopping, graphicsTracingWidget, |
| | &GraphicsTracingWidget::OnEmulationStopping); |
| |
|
| | waitTreeWidget = new WaitTreeWidget(system, this); |
| | addDockWidget(Qt::LeftDockWidgetArea, waitTreeWidget); |
| | waitTreeWidget->hide(); |
| | debug_menu->addAction(waitTreeWidget->toggleViewAction()); |
| | connect(this, &GMainWindow::EmulationStarting, waitTreeWidget, |
| | &WaitTreeWidget::OnEmulationStarting); |
| | connect(this, &GMainWindow::EmulationStopping, waitTreeWidget, |
| | &WaitTreeWidget::OnEmulationStopping); |
| |
|
| | lleServiceModulesWidget = new LLEServiceModulesWidget(this); |
| | addDockWidget(Qt::RightDockWidgetArea, lleServiceModulesWidget); |
| | lleServiceModulesWidget->hide(); |
| | debug_menu->addAction(lleServiceModulesWidget->toggleViewAction()); |
| | connect(this, &GMainWindow::EmulationStarting, |
| | [this] { lleServiceModulesWidget->setDisabled(true); }); |
| | connect(this, &GMainWindow::EmulationStopping, waitTreeWidget, |
| | [this] { lleServiceModulesWidget->setDisabled(false); }); |
| |
|
| | ipcRecorderWidget = new IPCRecorderWidget(system, this); |
| | addDockWidget(Qt::RightDockWidgetArea, ipcRecorderWidget); |
| | ipcRecorderWidget->hide(); |
| | debug_menu->addAction(ipcRecorderWidget->toggleViewAction()); |
| | connect(this, &GMainWindow::EmulationStarting, ipcRecorderWidget, |
| | &IPCRecorderWidget::OnEmulationStarting); |
| | } |
| |
|
| | void GMainWindow::InitializeRecentFileMenuActions() { |
| | for (int i = 0; i < max_recent_files_item; ++i) { |
| | actions_recent_files[i] = new QAction(this); |
| | actions_recent_files[i]->setVisible(false); |
| | connect(actions_recent_files[i], &QAction::triggered, this, &GMainWindow::OnMenuRecentFile); |
| |
|
| | ui->menu_recent_files->addAction(actions_recent_files[i]); |
| | } |
| | ui->menu_recent_files->addSeparator(); |
| | QAction* action_clear_recent_files = new QAction(this); |
| | action_clear_recent_files->setText(tr("Clear Recent Files")); |
| | connect(action_clear_recent_files, &QAction::triggered, this, [this] { |
| | UISettings::values.recent_files.clear(); |
| | UpdateRecentFiles(); |
| | }); |
| | ui->menu_recent_files->addAction(action_clear_recent_files); |
| |
|
| | UpdateRecentFiles(); |
| | } |
| |
|
| | void GMainWindow::InitializeSaveStateMenuActions() { |
| | for (u32 i = 0; i < Core::SaveStateSlotCount; ++i) { |
| | actions_load_state[i] = new QAction(this); |
| | actions_load_state[i]->setData(i + 1); |
| | connect(actions_load_state[i], &QAction::triggered, this, &GMainWindow::OnLoadState); |
| | ui->menu_Load_State->addAction(actions_load_state[i]); |
| |
|
| | actions_save_state[i] = new QAction(this); |
| | actions_save_state[i]->setData(i + 1); |
| | connect(actions_save_state[i], &QAction::triggered, this, &GMainWindow::OnSaveState); |
| | ui->menu_Save_State->addAction(actions_save_state[i]); |
| | } |
| |
|
| | connect(ui->action_Load_from_Newest_Slot, &QAction::triggered, this, [this] { |
| | UpdateSaveStates(); |
| | if (newest_slot != 0) { |
| | actions_load_state[newest_slot - 1]->trigger(); |
| | } |
| | }); |
| | connect(ui->action_Save_to_Oldest_Slot, &QAction::triggered, this, [this] { |
| | UpdateSaveStates(); |
| | actions_save_state[oldest_slot - 1]->trigger(); |
| | }); |
| |
|
| | connect(ui->menu_Load_State->menuAction(), &QAction::hovered, this, |
| | &GMainWindow::UpdateSaveStates); |
| | connect(ui->menu_Save_State->menuAction(), &QAction::hovered, this, |
| | &GMainWindow::UpdateSaveStates); |
| |
|
| | UpdateSaveStates(); |
| | } |
| |
|
| | void GMainWindow::InitializeHotkeys() { |
| | hotkey_registry.LoadHotkeys(); |
| |
|
| | const QString main_window = QStringLiteral("Main Window"); |
| | const QString fullscreen = QStringLiteral("Fullscreen"); |
| | const QString toggle_screen_layout = QStringLiteral("Toggle Screen Layout"); |
| | const QString swap_screens = QStringLiteral("Swap Screens"); |
| | const QString rotate_screens = QStringLiteral("Rotate Screens Upright"); |
| |
|
| | const auto link_action_shortcut = [&](QAction* action, const QString& action_name) { |
| | static const QString main_window = QStringLiteral("Main Window"); |
| | action->setShortcut(hotkey_registry.GetKeySequence(main_window, action_name)); |
| | action->setShortcutContext(hotkey_registry.GetShortcutContext(main_window, action_name)); |
| | action->setAutoRepeat(false); |
| | this->addAction(action); |
| | }; |
| |
|
| | link_action_shortcut(ui->action_Load_File, QStringLiteral("Load File")); |
| | link_action_shortcut(ui->action_Load_Amiibo, QStringLiteral("Load Amiibo")); |
| | link_action_shortcut(ui->action_Remove_Amiibo, QStringLiteral("Remove Amiibo")); |
| | link_action_shortcut(ui->action_Exit, QStringLiteral("Exit Citra")); |
| | link_action_shortcut(ui->action_Restart, QStringLiteral("Restart Emulation")); |
| | link_action_shortcut(ui->action_Pause, QStringLiteral("Continue/Pause Emulation")); |
| | link_action_shortcut(ui->action_Stop, QStringLiteral("Stop Emulation")); |
| | link_action_shortcut(ui->action_Show_Filter_Bar, QStringLiteral("Toggle Filter Bar")); |
| | link_action_shortcut(ui->action_Show_Status_Bar, QStringLiteral("Toggle Status Bar")); |
| | link_action_shortcut(ui->action_Fullscreen, fullscreen); |
| | link_action_shortcut(ui->action_Capture_Screenshot, QStringLiteral("Capture Screenshot")); |
| | link_action_shortcut(ui->action_Screen_Layout_Swap_Screens, swap_screens); |
| | link_action_shortcut(ui->action_Screen_Layout_Upright_Screens, rotate_screens); |
| | link_action_shortcut(ui->action_Enable_Frame_Advancing, |
| | QStringLiteral("Toggle Frame Advancing")); |
| | link_action_shortcut(ui->action_Advance_Frame, QStringLiteral("Advance Frame")); |
| | link_action_shortcut(ui->action_Load_from_Newest_Slot, QStringLiteral("Load from Newest Slot")); |
| | link_action_shortcut(ui->action_Save_to_Oldest_Slot, QStringLiteral("Save to Oldest Slot")); |
| | link_action_shortcut(ui->action_View_Lobby, |
| | QStringLiteral("Multiplayer Browse Public Game Lobby")); |
| | link_action_shortcut(ui->action_Start_Room, QStringLiteral("Multiplayer Create Room")); |
| | link_action_shortcut(ui->action_Connect_To_Room, |
| | QStringLiteral("Multiplayer Direct Connect to Room")); |
| | link_action_shortcut(ui->action_Show_Room, QStringLiteral("Multiplayer Show Current Room")); |
| | link_action_shortcut(ui->action_Leave_Room, QStringLiteral("Multiplayer Leave Room")); |
| |
|
| | const auto add_secondary_window_hotkey = [this](QKeySequence hotkey, const char* slot) { |
| | |
| | QAction* secondary_window_action = new QAction(secondary_window); |
| | secondary_window_action->setShortcut(hotkey); |
| |
|
| | connect(secondary_window_action, SIGNAL(triggered()), this, slot); |
| | secondary_window->addAction(secondary_window_action); |
| | }; |
| |
|
| | |
| | const auto fullscreen_hotkey = hotkey_registry.GetKeySequence(main_window, fullscreen); |
| | add_secondary_window_hotkey(fullscreen_hotkey, SLOT(ToggleSecondaryFullscreen())); |
| |
|
| | const auto toggle_screen_hotkey = |
| | hotkey_registry.GetKeySequence(main_window, toggle_screen_layout); |
| | add_secondary_window_hotkey(toggle_screen_hotkey, SLOT(ToggleScreenLayout())); |
| |
|
| | const auto swap_screen_hotkey = hotkey_registry.GetKeySequence(main_window, swap_screens); |
| | add_secondary_window_hotkey(swap_screen_hotkey, SLOT(TriggerSwapScreens())); |
| |
|
| | const auto rotate_screen_hotkey = hotkey_registry.GetKeySequence(main_window, rotate_screens); |
| | add_secondary_window_hotkey(rotate_screen_hotkey, SLOT(TriggerRotateScreens())); |
| |
|
| | const auto connect_shortcut = [&](const QString& action_name, const auto& function) { |
| | const auto* hotkey = hotkey_registry.GetHotkey(main_window, action_name, this); |
| | connect(hotkey, &QShortcut::activated, this, function); |
| | }; |
| |
|
| | connect(hotkey_registry.GetHotkey(main_window, toggle_screen_layout, render_window), |
| | &QShortcut::activated, this, &GMainWindow::ToggleScreenLayout); |
| |
|
| | connect_shortcut(QStringLiteral("Exit Fullscreen"), [&] { |
| | if (emulation_running) { |
| | ui->action_Fullscreen->setChecked(false); |
| | ToggleFullscreen(); |
| | } |
| | }); |
| | connect_shortcut(QStringLiteral("Toggle Per-Game Speed"), [&] { |
| | Settings::values.frame_limit.SetGlobal(!Settings::values.frame_limit.UsingGlobal()); |
| | UpdateStatusBar(); |
| | }); |
| | connect_shortcut(QStringLiteral("Toggle Texture Dumping"), |
| | [&] { Settings::values.dump_textures = !Settings::values.dump_textures; }); |
| | connect_shortcut(QStringLiteral("Toggle Custom Textures"), |
| | [&] { Settings::values.custom_textures = !Settings::values.custom_textures; }); |
| | |
| | |
| | static constexpr u16 SPEED_LIMIT_STEP = 5; |
| | connect_shortcut(QStringLiteral("Increase Speed Limit"), [&] { |
| | if (Settings::values.frame_limit.GetValue() == 0) { |
| | return; |
| | } |
| | if (Settings::values.frame_limit.GetValue() < 995 - SPEED_LIMIT_STEP) { |
| | Settings::values.frame_limit.SetValue(Settings::values.frame_limit.GetValue() + |
| | SPEED_LIMIT_STEP); |
| | } else { |
| | Settings::values.frame_limit = 0; |
| | } |
| | UpdateStatusBar(); |
| | }); |
| | connect_shortcut(QStringLiteral("Decrease Speed Limit"), [&] { |
| | if (Settings::values.frame_limit.GetValue() == 0) { |
| | Settings::values.frame_limit = 995; |
| | } else if (Settings::values.frame_limit.GetValue() > SPEED_LIMIT_STEP) { |
| | Settings::values.frame_limit.SetValue(Settings::values.frame_limit.GetValue() - |
| | SPEED_LIMIT_STEP); |
| | UpdateStatusBar(); |
| | } |
| | UpdateStatusBar(); |
| | }); |
| |
|
| | connect_shortcut(QStringLiteral("Audio Mute/Unmute"), &GMainWindow::OnMute); |
| | connect_shortcut(QStringLiteral("Audio Volume Down"), &GMainWindow::OnDecreaseVolume); |
| | connect_shortcut(QStringLiteral("Audio Volume Up"), &GMainWindow::OnIncreaseVolume); |
| |
|
| | |
| | |
| | static constexpr u16 FACTOR_3D_STEP = 5; |
| | connect_shortcut(QStringLiteral("Decrease 3D Factor"), [this] { |
| | const auto factor_3d = Settings::values.factor_3d.GetValue(); |
| | if (factor_3d > 0) { |
| | if (factor_3d % FACTOR_3D_STEP != 0) { |
| | Settings::values.factor_3d = factor_3d - (factor_3d % FACTOR_3D_STEP); |
| | } else { |
| | Settings::values.factor_3d = factor_3d - FACTOR_3D_STEP; |
| | } |
| | UpdateStatusBar(); |
| | } |
| | }); |
| | connect_shortcut(QStringLiteral("Increase 3D Factor"), [this] { |
| | const auto factor_3d = Settings::values.factor_3d.GetValue(); |
| | if (factor_3d < 100) { |
| | if (factor_3d % FACTOR_3D_STEP != 0) { |
| | Settings::values.factor_3d = |
| | factor_3d + FACTOR_3D_STEP - (factor_3d % FACTOR_3D_STEP); |
| | } else { |
| | Settings::values.factor_3d = factor_3d + FACTOR_3D_STEP; |
| | } |
| | UpdateStatusBar(); |
| | } |
| | }); |
| | } |
| |
|
| | void GMainWindow::SetDefaultUIGeometry() { |
| | |
| | const QRect screenRect = screen()->geometry(); |
| |
|
| | const int w = screenRect.width() * 2 / 3; |
| | const int h = screenRect.height() / 2; |
| | const int x = (screenRect.x() + screenRect.width()) / 2 - w / 2; |
| | const int y = (screenRect.y() + screenRect.height()) / 2 - h * 55 / 100; |
| |
|
| | setGeometry(x, y, w, h); |
| | } |
| |
|
| | void GMainWindow::RestoreUIState() { |
| | restoreGeometry(UISettings::values.geometry); |
| | restoreState(UISettings::values.state); |
| | render_window->restoreGeometry(UISettings::values.renderwindow_geometry); |
| | #if MICROPROFILE_ENABLED |
| | microProfileDialog->restoreGeometry(UISettings::values.microprofile_geometry); |
| | microProfileDialog->setVisible(UISettings::values.microprofile_visible.GetValue()); |
| | #endif |
| |
|
| | game_list->LoadInterfaceLayout(); |
| |
|
| | ui->action_Single_Window_Mode->setChecked(UISettings::values.single_window_mode.GetValue()); |
| | ToggleWindowMode(); |
| |
|
| | ui->action_Fullscreen->setChecked(UISettings::values.fullscreen.GetValue()); |
| | SyncMenuUISettings(); |
| |
|
| | ui->action_Display_Dock_Widget_Headers->setChecked( |
| | UISettings::values.display_titlebar.GetValue()); |
| | OnDisplayTitleBars(ui->action_Display_Dock_Widget_Headers->isChecked()); |
| |
|
| | ui->action_Show_Filter_Bar->setChecked(UISettings::values.show_filter_bar.GetValue()); |
| | game_list->SetFilterVisible(ui->action_Show_Filter_Bar->isChecked()); |
| |
|
| | ui->action_Show_Status_Bar->setChecked(UISettings::values.show_status_bar.GetValue()); |
| | statusBar()->setVisible(ui->action_Show_Status_Bar->isChecked()); |
| | } |
| |
|
| | void GMainWindow::OnAppFocusStateChanged(Qt::ApplicationState state) { |
| | if (state != Qt::ApplicationHidden && state != Qt::ApplicationInactive && |
| | state != Qt::ApplicationActive) { |
| | LOG_DEBUG(Frontend, "ApplicationState unusual flag: {} ", state); |
| | } |
| | if (!emulation_running) { |
| | return; |
| | } |
| | if (UISettings::values.pause_when_in_background) { |
| | if (emu_thread->IsRunning() && |
| | (state & (Qt::ApplicationHidden | Qt::ApplicationInactive))) { |
| | auto_paused = true; |
| | OnPauseGame(); |
| | } else if (!emu_thread->IsRunning() && auto_paused && state == Qt::ApplicationActive) { |
| | auto_paused = false; |
| | OnStartGame(); |
| | } |
| | } |
| | if (UISettings::values.mute_when_in_background) { |
| | if (!Settings::values.audio_muted && |
| | (state & (Qt::ApplicationHidden | Qt::ApplicationInactive))) { |
| | Settings::values.audio_muted = true; |
| | auto_muted = true; |
| | } else if (auto_muted && state == Qt::ApplicationActive) { |
| | Settings::values.audio_muted = false; |
| | auto_muted = false; |
| | } |
| | UpdateVolumeUI(); |
| | } |
| | } |
| |
|
| | bool GApplicationEventFilter::eventFilter(QObject* object, QEvent* event) { |
| | if (event->type() == QEvent::FileOpen) { |
| | emit FileOpen(static_cast<QFileOpenEvent*>(event)); |
| | return true; |
| | } |
| | return false; |
| | } |
| |
|
| | void GMainWindow::ConnectAppEvents() { |
| | const auto filter = new GApplicationEventFilter(); |
| | QGuiApplication::instance()->installEventFilter(filter); |
| |
|
| | connect(filter, &GApplicationEventFilter::FileOpen, this, &GMainWindow::OnFileOpen); |
| | } |
| |
|
| | void GMainWindow::ConnectWidgetEvents() { |
| | connect(game_list, &GameList::GameChosen, this, &GMainWindow::OnGameListLoadFile); |
| | connect(game_list, &GameList::OpenDirectory, this, &GMainWindow::OnGameListOpenDirectory); |
| | connect(game_list, &GameList::OpenFolderRequested, this, &GMainWindow::OnGameListOpenFolder); |
| | connect(game_list, &GameList::NavigateToGamedbEntryRequested, this, |
| | &GMainWindow::OnGameListNavigateToGamedbEntry); |
| | connect(game_list, &GameList::DumpRomFSRequested, this, &GMainWindow::OnGameListDumpRomFS); |
| | connect(game_list, &GameList::AddDirectory, this, &GMainWindow::OnGameListAddDirectory); |
| | connect(game_list_placeholder, &GameListPlaceholder::AddDirectory, this, |
| | &GMainWindow::OnGameListAddDirectory); |
| | connect(game_list, &GameList::ShowList, this, &GMainWindow::OnGameListShowList); |
| | connect(game_list, &GameList::PopulatingCompleted, this, |
| | [this] { multiplayer_state->UpdateGameList(game_list->GetModel()); }); |
| |
|
| | connect(game_list, &GameList::OpenPerGameGeneralRequested, this, |
| | &GMainWindow::OnGameListOpenPerGameProperties); |
| |
|
| | connect(this, &GMainWindow::EmulationStarting, render_window, |
| | &GRenderWindow::OnEmulationStarting); |
| | connect(this, &GMainWindow::EmulationStopping, render_window, |
| | &GRenderWindow::OnEmulationStopping); |
| | connect(this, &GMainWindow::EmulationStarting, secondary_window, |
| | &GRenderWindow::OnEmulationStarting); |
| | connect(this, &GMainWindow::EmulationStopping, secondary_window, |
| | &GRenderWindow::OnEmulationStopping); |
| |
|
| | connect(&status_bar_update_timer, &QTimer::timeout, this, &GMainWindow::UpdateStatusBar); |
| |
|
| | connect(this, &GMainWindow::UpdateProgress, this, &GMainWindow::OnUpdateProgress); |
| | connect(this, &GMainWindow::CIAInstallReport, this, &GMainWindow::OnCIAInstallReport); |
| | connect(this, &GMainWindow::CIAInstallFinished, this, &GMainWindow::OnCIAInstallFinished); |
| | connect(this, &GMainWindow::UpdateThemedIcons, multiplayer_state, |
| | &MultiplayerState::UpdateThemedIcons); |
| | } |
| |
|
| | void GMainWindow::ConnectMenuEvents() { |
| | const auto connect_menu = [&](QAction* action, const auto& event_fn) { |
| | connect(action, &QAction::triggered, this, event_fn); |
| | |
| | addAction(action); |
| | |
| | render_window->addAction(action); |
| | }; |
| |
|
| | |
| | connect_menu(ui->action_Load_File, &GMainWindow::OnMenuLoadFile); |
| | connect_menu(ui->action_Install_CIA, &GMainWindow::OnMenuInstallCIA); |
| | for (u32 region = 0; region < Core::NUM_SYSTEM_TITLE_REGIONS; region++) { |
| | connect_menu(ui->menu_Boot_Home_Menu->actions().at(region), |
| | [this, region] { OnMenuBootHomeMenu(region); }); |
| | } |
| | connect_menu(ui->action_Exit, &QMainWindow::close); |
| | connect_menu(ui->action_Load_Amiibo, &GMainWindow::OnLoadAmiibo); |
| | connect_menu(ui->action_Remove_Amiibo, &GMainWindow::OnRemoveAmiibo); |
| |
|
| | |
| | connect_menu(ui->action_Pause, &GMainWindow::OnPauseContinueGame); |
| | connect_menu(ui->action_Stop, &GMainWindow::OnStopGame); |
| | connect_menu(ui->action_Restart, [this] { BootGame(QString(game_path)); }); |
| | connect_menu(ui->action_Report_Compatibility, &GMainWindow::OnMenuReportCompatibility); |
| | connect_menu(ui->action_Configure, &GMainWindow::OnConfigure); |
| | connect_menu(ui->action_Configure_Current_Game, &GMainWindow::OnConfigurePerGame); |
| |
|
| | |
| | connect_menu(ui->action_Single_Window_Mode, &GMainWindow::ToggleWindowMode); |
| | connect_menu(ui->action_Display_Dock_Widget_Headers, &GMainWindow::OnDisplayTitleBars); |
| | connect_menu(ui->action_Show_Filter_Bar, &GMainWindow::OnToggleFilterBar); |
| | connect(ui->action_Show_Status_Bar, &QAction::triggered, statusBar(), &QStatusBar::setVisible); |
| |
|
| | |
| | connect(ui->action_View_Lobby, &QAction::triggered, multiplayer_state, |
| | &MultiplayerState::OnViewLobby); |
| | connect(ui->action_Start_Room, &QAction::triggered, multiplayer_state, |
| | &MultiplayerState::OnCreateRoom); |
| | connect(ui->action_Leave_Room, &QAction::triggered, multiplayer_state, |
| | &MultiplayerState::OnCloseRoom); |
| | connect(ui->action_Connect_To_Room, &QAction::triggered, multiplayer_state, |
| | &MultiplayerState::OnDirectConnectToRoom); |
| | connect(ui->action_Show_Room, &QAction::triggered, multiplayer_state, |
| | &MultiplayerState::OnOpenNetworkRoom); |
| |
|
| | connect_menu(ui->action_Fullscreen, &GMainWindow::ToggleFullscreen); |
| | connect_menu(ui->action_Screen_Layout_Default, &GMainWindow::ChangeScreenLayout); |
| | connect_menu(ui->action_Screen_Layout_Single_Screen, &GMainWindow::ChangeScreenLayout); |
| | connect_menu(ui->action_Screen_Layout_Large_Screen, &GMainWindow::ChangeScreenLayout); |
| | connect_menu(ui->action_Screen_Layout_Hybrid_Screen, &GMainWindow::ChangeScreenLayout); |
| | connect_menu(ui->action_Screen_Layout_Side_by_Side, &GMainWindow::ChangeScreenLayout); |
| | connect_menu(ui->action_Screen_Layout_Separate_Windows, &GMainWindow::ChangeScreenLayout); |
| | connect_menu(ui->action_Screen_Layout_Swap_Screens, &GMainWindow::OnSwapScreens); |
| | connect_menu(ui->action_Screen_Layout_Upright_Screens, &GMainWindow::OnRotateScreens); |
| |
|
| | |
| | connect_menu(ui->action_Record_Movie, &GMainWindow::OnRecordMovie); |
| | connect_menu(ui->action_Play_Movie, &GMainWindow::OnPlayMovie); |
| | connect_menu(ui->action_Close_Movie, &GMainWindow::OnCloseMovie); |
| | connect_menu(ui->action_Save_Movie, &GMainWindow::OnSaveMovie); |
| | connect_menu(ui->action_Movie_Read_Only_Mode, |
| | [this](bool checked) { movie.SetReadOnly(checked); }); |
| | connect_menu(ui->action_Enable_Frame_Advancing, [this] { |
| | if (emulation_running) { |
| | system.frame_limiter.SetFrameAdvancing(ui->action_Enable_Frame_Advancing->isChecked()); |
| | ui->action_Advance_Frame->setEnabled(ui->action_Enable_Frame_Advancing->isChecked()); |
| | } |
| | }); |
| | connect_menu(ui->action_Advance_Frame, [this] { |
| | if (emulation_running && system.frame_limiter.IsFrameAdvancing()) { |
| | ui->action_Enable_Frame_Advancing->setChecked(true); |
| | ui->action_Advance_Frame->setEnabled(true); |
| | system.frame_limiter.AdvanceFrame(); |
| | } |
| | }); |
| | connect_menu(ui->action_Capture_Screenshot, &GMainWindow::OnCaptureScreenshot); |
| | connect_menu(ui->action_Dump_Video, &GMainWindow::OnDumpVideo); |
| |
|
| | |
| | connect_menu(ui->action_Open_Citra_Folder, &GMainWindow::OnOpenCitraFolder); |
| | connect_menu(ui->action_FAQ, []() { |
| | QDesktopServices::openUrl(QUrl(QStringLiteral("https://citra-emu.org/wiki/faq/"))); |
| | }); |
| | connect_menu(ui->action_About, &GMainWindow::OnMenuAboutCitra); |
| |
|
| | #if ENABLE_QT_UPDATER |
| | connect_menu(ui->action_Check_For_Updates, &GMainWindow::OnCheckForUpdates); |
| | connect_menu(ui->action_Open_Maintenance_Tool, &GMainWindow::OnOpenUpdater); |
| | #endif |
| | } |
| |
|
| | void GMainWindow::UpdateMenuState() { |
| | const bool is_paused = !emu_thread || !emu_thread->IsRunning(); |
| |
|
| | const std::array running_actions{ |
| | ui->action_Stop, |
| | ui->action_Restart, |
| | ui->action_Configure_Current_Game, |
| | ui->action_Report_Compatibility, |
| | ui->action_Load_Amiibo, |
| | ui->action_Remove_Amiibo, |
| | ui->action_Pause, |
| | ui->action_Advance_Frame, |
| | }; |
| |
|
| | for (QAction* action : running_actions) { |
| | action->setEnabled(emulation_running); |
| | } |
| |
|
| | ui->action_Capture_Screenshot->setEnabled(emulation_running && !is_paused); |
| |
|
| | if (emulation_running && is_paused) { |
| | ui->action_Pause->setText(tr("&Continue")); |
| | } else { |
| | ui->action_Pause->setText(tr("&Pause")); |
| | } |
| | } |
| |
|
| | void GMainWindow::OnDisplayTitleBars(bool show) { |
| | QList<QDockWidget*> widgets = findChildren<QDockWidget*>(); |
| |
|
| | if (show) { |
| | for (QDockWidget* widget : widgets) { |
| | QWidget* old = widget->titleBarWidget(); |
| | widget->setTitleBarWidget(nullptr); |
| | if (old) { |
| | delete old; |
| | } |
| | } |
| | } else { |
| | for (QDockWidget* widget : widgets) { |
| | QWidget* old = widget->titleBarWidget(); |
| | widget->setTitleBarWidget(new QWidget()); |
| | if (old) { |
| | delete old; |
| | } |
| | } |
| | } |
| | } |
| |
|
| | #if ENABLE_QT_UPDATER |
| | void GMainWindow::OnCheckForUpdates() { |
| | explicit_update_check = true; |
| | CheckForUpdates(); |
| | } |
| |
|
| | void GMainWindow::CheckForUpdates() { |
| | if (updater->CheckForUpdates()) { |
| | LOG_INFO(Frontend, "Update check started"); |
| | } else { |
| | LOG_WARNING(Frontend, "Unable to start check for updates"); |
| | } |
| | } |
| |
|
| | void GMainWindow::OnUpdateFound(bool found, bool error) { |
| | if (error) { |
| | LOG_WARNING(Frontend, "Update check failed"); |
| | return; |
| | } |
| |
|
| | if (!found) { |
| | LOG_INFO(Frontend, "No updates found"); |
| |
|
| | |
| | |
| | if (explicit_update_check) { |
| | explicit_update_check = false; |
| | ShowNoUpdatePrompt(); |
| | } |
| | return; |
| | } |
| |
|
| | if (emulation_running && !explicit_update_check) { |
| | LOG_INFO(Frontend, "Update found, deferring as game is running"); |
| | defer_update_prompt = true; |
| | return; |
| | } |
| |
|
| | LOG_INFO(Frontend, "Update found!"); |
| | explicit_update_check = false; |
| |
|
| | ShowUpdatePrompt(); |
| | } |
| |
|
| | void GMainWindow::ShowUpdatePrompt() { |
| | defer_update_prompt = false; |
| |
|
| | auto result = |
| | QMessageBox::question(this, tr("Update Available"), |
| | tr("An update is available. Would you like to install it now?"), |
| | QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes); |
| |
|
| | if (result == QMessageBox::Yes) { |
| | updater->LaunchUIOnExit(); |
| | close(); |
| | } |
| | } |
| |
|
| | void GMainWindow::ShowNoUpdatePrompt() { |
| | QMessageBox::information(this, tr("No Update Found"), tr("No update is found."), |
| | QMessageBox::Ok, QMessageBox::Ok); |
| | } |
| |
|
| | void GMainWindow::OnOpenUpdater() { |
| | updater->LaunchUI(); |
| | } |
| |
|
| | void GMainWindow::ShowUpdaterWidgets() { |
| | ui->action_Check_For_Updates->setVisible(UISettings::values.updater_found); |
| | ui->action_Open_Maintenance_Tool->setVisible(UISettings::values.updater_found); |
| |
|
| | connect(updater, &Updater::CheckUpdatesDone, this, &GMainWindow::OnUpdateFound); |
| | } |
| | #endif |
| |
|
| | #if defined(HAVE_SDL2) && defined(__unix__) && !defined(__APPLE__) |
| | static std::optional<QDBusObjectPath> HoldWakeLockLinux(u32 window_id = 0) { |
| | if (!QDBusConnection::sessionBus().isConnected()) { |
| | return {}; |
| | } |
| | |
| | QDBusInterface xdp(QStringLiteral("org.freedesktop.portal.Desktop"), |
| | QStringLiteral("/org/freedesktop/portal/desktop"), |
| | QStringLiteral("org.freedesktop.portal.Inhibit")); |
| | if (!xdp.isValid()) { |
| | LOG_WARNING(Frontend, "Couldn't connect to XDP D-Bus endpoint"); |
| | return {}; |
| | } |
| | QVariantMap options = {}; |
| | |
| | |
| | options.insert(QString::fromLatin1("reason"), |
| | QCoreApplication::translate("GMainWindow", "Citra is running a game")); |
| | |
| | QDBusReply<QDBusObjectPath> reply = |
| | xdp.call(QString::fromLatin1("Inhibit"), |
| | QString::fromLatin1("x11:") + QString::number(window_id, 16), 12U, options); |
| |
|
| | if (reply.isValid()) { |
| | return reply.value(); |
| | } |
| | LOG_WARNING(Frontend, "Couldn't read Inhibit reply from XDP: {}", |
| | reply.error().message().toStdString()); |
| | return {}; |
| | } |
| |
|
| | static void ReleaseWakeLockLinux(const QDBusObjectPath& lock) { |
| | if (!QDBusConnection::sessionBus().isConnected()) { |
| | return; |
| | } |
| | QDBusInterface unlocker(QString::fromLatin1("org.freedesktop.portal.Desktop"), lock.path(), |
| | QString::fromLatin1("org.freedesktop.portal.Request")); |
| | unlocker.call(QString::fromLatin1("Close")); |
| | } |
| | #endif |
| |
|
| | void GMainWindow::PreventOSSleep() { |
| | #ifdef _WIN32 |
| | SetThreadExecutionState(ES_CONTINUOUS | ES_SYSTEM_REQUIRED | ES_DISPLAY_REQUIRED); |
| | #elif defined(HAVE_SDL2) |
| | SDL_DisableScreenSaver(); |
| | #if defined(__unix__) && !defined(__APPLE__) |
| | auto reply = HoldWakeLockLinux(winId()); |
| | if (reply) { |
| | wake_lock = std::move(reply.value()); |
| | } |
| | #endif |
| | #endif |
| | } |
| |
|
| | void GMainWindow::AllowOSSleep() { |
| | #ifdef _WIN32 |
| | SetThreadExecutionState(ES_CONTINUOUS); |
| | #elif defined(HAVE_SDL2) |
| | SDL_EnableScreenSaver(); |
| | #if defined(__unix__) && !defined(__APPLE__) |
| | if (!wake_lock.path().isEmpty()) { |
| | ReleaseWakeLockLinux(wake_lock); |
| | } |
| | #endif |
| | #endif |
| | } |
| |
|
| | bool GMainWindow::LoadROM(const QString& filename) { |
| | |
| | if (emu_thread) { |
| | ShutdownGame(); |
| | } |
| |
|
| | if (!render_window->InitRenderTarget() || !secondary_window->InitRenderTarget()) { |
| | LOG_CRITICAL(Frontend, "Failed to initialize render targets!"); |
| | return false; |
| | } |
| |
|
| | const auto scope = render_window->Acquire(); |
| |
|
| | const Core::System::ResultStatus result{ |
| | system.Load(*render_window, filename.toStdString(), secondary_window)}; |
| |
|
| | if (result != Core::System::ResultStatus::Success) { |
| | switch (result) { |
| | case Core::System::ResultStatus::ErrorGetLoader: |
| | LOG_CRITICAL(Frontend, "Failed to obtain loader for {}!", filename.toStdString()); |
| | QMessageBox::critical( |
| | this, tr("Invalid ROM Format"), |
| | tr("Your ROM format is not supported.<br/>Please follow the guides to redump your " |
| | "<a href='https://citra-emu.org/wiki/dumping-game-cartridges/'>game " |
| | "cartridges</a> or " |
| | "<a href='https://citra-emu.org/wiki/dumping-installed-titles/'>installed " |
| | "titles</a>.")); |
| | break; |
| |
|
| | case Core::System::ResultStatus::ErrorSystemMode: |
| | LOG_CRITICAL(Frontend, "Failed to load ROM!"); |
| | QMessageBox::critical( |
| | this, tr("ROM Corrupted"), |
| | tr("Your ROM is corrupted. <br/>Please follow the guides to redump your " |
| | "<a href='https://citra-emu.org/wiki/dumping-game-cartridges/'>game " |
| | "cartridges</a> or " |
| | "<a href='https://citra-emu.org/wiki/dumping-installed-titles/'>installed " |
| | "titles</a>.")); |
| | break; |
| |
|
| | case Core::System::ResultStatus::ErrorLoader_ErrorEncrypted: { |
| | QMessageBox::critical( |
| | this, tr("ROM Encrypted"), |
| | tr("Your ROM is encrypted. <br/>Please follow the guides to redump your " |
| | "<a href='https://citra-emu.org/wiki/dumping-game-cartridges/'>game " |
| | "cartridges</a> or " |
| | "<a href='https://citra-emu.org/wiki/dumping-installed-titles/'>installed " |
| | "titles</a>.")); |
| | break; |
| | } |
| | case Core::System::ResultStatus::ErrorLoader_ErrorInvalidFormat: |
| | QMessageBox::critical( |
| | this, tr("Invalid ROM Format"), |
| | tr("Your ROM format is not supported.<br/>Please follow the guides to redump your " |
| | "<a href='https://citra-emu.org/wiki/dumping-game-cartridges/'>game " |
| | "cartridges</a> or " |
| | "<a href='https://citra-emu.org/wiki/dumping-installed-titles/'>installed " |
| | "titles</a>.")); |
| | break; |
| |
|
| | case Core::System::ResultStatus::ErrorLoader_ErrorGbaTitle: |
| | QMessageBox::critical(this, tr("Unsupported ROM"), |
| | tr("GBA Virtual Console ROMs are not supported by Citra.")); |
| | break; |
| |
|
| | default: |
| | QMessageBox::critical( |
| | this, tr("Error while loading ROM!"), |
| | tr("An unknown error occurred. Please see the log for more details.")); |
| | break; |
| | } |
| | return false; |
| | } |
| |
|
| | std::string title; |
| | system.GetAppLoader().ReadTitle(title); |
| | game_title = QString::fromStdString(title); |
| | UpdateWindowTitle(); |
| |
|
| | game_path = filename; |
| |
|
| | system.TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend", "Qt"); |
| | return true; |
| | } |
| |
|
| | void GMainWindow::BootGame(const QString& filename) { |
| | if (filename.endsWith(QStringLiteral(".cia"))) { |
| | const auto answer = QMessageBox::question( |
| | this, tr("CIA must be installed before usage"), |
| | tr("Before using this CIA, you must install it. Do you want to install it now?"), |
| | QMessageBox::Yes | QMessageBox::No); |
| |
|
| | if (answer == QMessageBox::Yes) |
| | InstallCIA(QStringList(filename)); |
| |
|
| | return; |
| | } |
| |
|
| | LOG_INFO(Frontend, "Citra starting..."); |
| | StoreRecentFile(filename); |
| |
|
| | if (movie_record_on_start) { |
| | movie.PrepareForRecording(); |
| | } |
| | if (movie_playback_on_start) { |
| | movie.PrepareForPlayback(movie_playback_path.toStdString()); |
| | } |
| |
|
| | const std::string path = filename.toStdString(); |
| | const auto loader = Loader::GetLoader(path); |
| |
|
| | u64 title_id{0}; |
| | loader->ReadProgramId(title_id); |
| |
|
| | |
| | const std::string name{FileUtil::GetFilename(filename.toStdString())}; |
| | const std::string config_file_name = title_id == 0 ? name : fmt::format("{:016X}", title_id); |
| | LOG_INFO(Frontend, "Loading per game config file for title {}", config_file_name); |
| | Config per_game_config(config_file_name, Config::ConfigType::PerGameConfig); |
| | system.ApplySettings(); |
| |
|
| | Settings::LogSettings(); |
| |
|
| | |
| | UpdateUISettings(); |
| | game_list->SaveInterfaceLayout(); |
| | config->Save(); |
| |
|
| | if (!LoadROM(filename)) |
| | return; |
| |
|
| | |
| | if (movie_record_on_start) { |
| | movie.StartRecording(movie_record_path.toStdString(), movie_record_author.toStdString()); |
| | movie_record_on_start = false; |
| | movie_record_path.clear(); |
| | movie_record_author.clear(); |
| | } |
| | if (movie_playback_on_start) { |
| | movie.StartPlayback(movie_playback_path.toStdString()); |
| | movie_playback_on_start = false; |
| | movie_playback_path.clear(); |
| | } |
| |
|
| | if (ui->action_Enable_Frame_Advancing->isChecked()) { |
| | ui->action_Advance_Frame->setEnabled(true); |
| | system.frame_limiter.SetFrameAdvancing(true); |
| | } else { |
| | ui->action_Advance_Frame->setEnabled(false); |
| | } |
| |
|
| | if (video_dumping_on_start) { |
| | StartVideoDumping(video_dumping_path); |
| | video_dumping_on_start = false; |
| | video_dumping_path.clear(); |
| | } |
| |
|
| | |
| | if (graphicsWidget->isVisible()) { |
| | graphicsWidget->Register(); |
| | } |
| |
|
| | |
| | emu_thread = std::make_unique<EmuThread>(system, *render_window); |
| | emit EmulationStarting(emu_thread.get()); |
| | emu_thread->start(); |
| |
|
| | connect(render_window, &GRenderWindow::Closed, this, &GMainWindow::OnStopGame); |
| | connect(render_window, &GRenderWindow::MouseActivity, this, &GMainWindow::OnMouseActivity); |
| | connect(secondary_window, &GRenderWindow::Closed, this, &GMainWindow::OnStopGame); |
| | connect(secondary_window, &GRenderWindow::MouseActivity, this, &GMainWindow::OnMouseActivity); |
| |
|
| | |
| | |
| | connect(emu_thread.get(), &EmuThread::DebugModeEntered, registersWidget, |
| | &RegistersWidget::OnDebugModeEntered, Qt::BlockingQueuedConnection); |
| | connect(emu_thread.get(), &EmuThread::DebugModeEntered, waitTreeWidget, |
| | &WaitTreeWidget::OnDebugModeEntered, Qt::BlockingQueuedConnection); |
| | connect(emu_thread.get(), &EmuThread::DebugModeLeft, registersWidget, |
| | &RegistersWidget::OnDebugModeLeft, Qt::BlockingQueuedConnection); |
| | connect(emu_thread.get(), &EmuThread::DebugModeLeft, waitTreeWidget, |
| | &WaitTreeWidget::OnDebugModeLeft, Qt::BlockingQueuedConnection); |
| |
|
| | connect(emu_thread.get(), &EmuThread::LoadProgress, loading_screen, |
| | &LoadingScreen::OnLoadProgress, Qt::QueuedConnection); |
| | connect(emu_thread.get(), &EmuThread::HideLoadingScreen, loading_screen, |
| | &LoadingScreen::OnLoadComplete); |
| |
|
| | |
| | registersWidget->OnDebugModeEntered(); |
| | if (ui->action_Single_Window_Mode->isChecked()) { |
| | game_list->hide(); |
| | game_list_placeholder->hide(); |
| | } |
| | status_bar_update_timer.start(1000); |
| |
|
| | if (UISettings::values.hide_mouse) { |
| | mouse_hide_timer.start(); |
| | setMouseTracking(true); |
| | } |
| |
|
| | loading_screen->Prepare(system.GetAppLoader()); |
| | loading_screen->show(); |
| |
|
| | emulation_running = true; |
| | if (ui->action_Fullscreen->isChecked()) { |
| | ShowFullscreen(); |
| | } |
| |
|
| | OnStartGame(); |
| | } |
| |
|
| | void GMainWindow::ShutdownGame() { |
| | if (!emulation_running) { |
| | return; |
| | } |
| |
|
| | if (ui->action_Fullscreen->isChecked()) { |
| | HideFullscreen(); |
| | } |
| |
|
| | auto video_dumper = system.GetVideoDumper(); |
| | if (video_dumper && video_dumper->IsDumping()) { |
| | game_shutdown_delayed = true; |
| | OnStopVideoDumping(); |
| | return; |
| | } |
| |
|
| | AllowOSSleep(); |
| |
|
| | discord_rpc->Pause(); |
| | emu_thread->RequestStop(); |
| |
|
| | |
| | |
| | |
| | |
| | |
| | Pica::g_debug_context->ClearBreakpoints(); |
| |
|
| | |
| | if (graphicsWidget->isVisible()) { |
| | graphicsWidget->Unregister(); |
| | } |
| |
|
| | |
| | system.frame_limiter.SetFrameAdvancing(false); |
| |
|
| | emit EmulationStopping(); |
| |
|
| | |
| | emu_thread->wait(); |
| | emu_thread = nullptr; |
| |
|
| | OnCloseMovie(); |
| |
|
| | discord_rpc->Update(); |
| |
|
| | #ifdef __unix__ |
| | Common::Linux::StopGamemode(); |
| | #endif |
| |
|
| | |
| | disconnect(render_window, &GRenderWindow::Closed, this, &GMainWindow::OnStopGame); |
| | disconnect(secondary_window, &GRenderWindow::Closed, this, &GMainWindow::OnStopGame); |
| |
|
| | render_window->hide(); |
| | secondary_window->hide(); |
| | loading_screen->hide(); |
| | loading_screen->Clear(); |
| |
|
| | if (game_list->IsEmpty()) { |
| | game_list_placeholder->show(); |
| | } else { |
| | game_list->show(); |
| | } |
| | game_list->SetFilterFocus(); |
| |
|
| | setMouseTracking(false); |
| |
|
| | |
| | status_bar_update_timer.stop(); |
| | message_label_used_for_movie = false; |
| | emu_speed_label->setVisible(false); |
| | game_fps_label->setVisible(false); |
| | emu_frametime_label->setVisible(false); |
| |
|
| | UpdateSaveStates(); |
| |
|
| | emulation_running = false; |
| |
|
| | #if ENABLE_QT_UDPATER |
| | if (defer_update_prompt) { |
| | ShowUpdatePrompt(); |
| | } |
| | #endif |
| |
|
| | game_title.clear(); |
| | UpdateWindowTitle(); |
| |
|
| | game_path.clear(); |
| |
|
| | |
| | UpdateMenuState(); |
| |
|
| | |
| | render_window->ReleaseRenderTarget(); |
| | secondary_window->ReleaseRenderTarget(); |
| | } |
| |
|
| | void GMainWindow::StoreRecentFile(const QString& filename) { |
| | UISettings::values.recent_files.prepend(filename); |
| | UISettings::values.recent_files.removeDuplicates(); |
| | while (UISettings::values.recent_files.size() > max_recent_files_item) { |
| | UISettings::values.recent_files.removeLast(); |
| | } |
| |
|
| | UpdateRecentFiles(); |
| | } |
| |
|
| | void GMainWindow::UpdateRecentFiles() { |
| | const int num_recent_files = |
| | std::min(static_cast<int>(UISettings::values.recent_files.size()), max_recent_files_item); |
| |
|
| | for (int i = 0; i < num_recent_files; i++) { |
| | const QString text = QStringLiteral("&%1. %2").arg(i + 1).arg( |
| | QFileInfo(UISettings::values.recent_files[i]).fileName()); |
| | actions_recent_files[i]->setText(text); |
| | actions_recent_files[i]->setData(UISettings::values.recent_files[i]); |
| | actions_recent_files[i]->setToolTip(UISettings::values.recent_files[i]); |
| | actions_recent_files[i]->setVisible(true); |
| | } |
| |
|
| | for (int j = num_recent_files; j < max_recent_files_item; ++j) { |
| | actions_recent_files[j]->setVisible(false); |
| | } |
| |
|
| | |
| | ui->menu_recent_files->setEnabled(num_recent_files != 0); |
| | } |
| |
|
| | void GMainWindow::UpdateSaveStates() { |
| | if (!system.IsPoweredOn()) { |
| | ui->menu_Load_State->setEnabled(false); |
| | ui->menu_Save_State->setEnabled(false); |
| | return; |
| | } |
| |
|
| | ui->menu_Load_State->setEnabled(true); |
| | ui->menu_Save_State->setEnabled(true); |
| | ui->action_Load_from_Newest_Slot->setEnabled(false); |
| |
|
| | oldest_slot = newest_slot = 0; |
| | oldest_slot_time = std::numeric_limits<u64>::max(); |
| | newest_slot_time = 0; |
| |
|
| | u64 title_id; |
| | if (system.GetAppLoader().ReadProgramId(title_id) != Loader::ResultStatus::Success) { |
| | return; |
| | } |
| | auto savestates = Core::ListSaveStates(title_id, movie.GetCurrentMovieID()); |
| | for (u32 i = 0; i < Core::SaveStateSlotCount; ++i) { |
| | actions_load_state[i]->setEnabled(false); |
| | actions_load_state[i]->setText(tr("Slot %1").arg(i + 1)); |
| | actions_save_state[i]->setText(tr("Slot %1").arg(i + 1)); |
| | } |
| | for (const auto& savestate : savestates) { |
| | const bool display_name = |
| | savestate.status == Core::SaveStateInfo::ValidationStatus::RevisionDismatch && |
| | !savestate.build_name.empty(); |
| | const auto text = |
| | tr("Slot %1 - %2 %3") |
| | .arg(savestate.slot) |
| | .arg(QDateTime::fromSecsSinceEpoch(savestate.time) |
| | .toString(QStringLiteral("yyyy-MM-dd hh:mm:ss"))) |
| | .arg(display_name ? QString::fromStdString(savestate.build_name) : QLatin1String()) |
| | .trimmed(); |
| |
|
| | actions_load_state[savestate.slot - 1]->setEnabled(true); |
| | actions_load_state[savestate.slot - 1]->setText(text); |
| | actions_save_state[savestate.slot - 1]->setText(text); |
| |
|
| | ui->action_Load_from_Newest_Slot->setEnabled(true); |
| |
|
| | if (savestate.time > newest_slot_time) { |
| | newest_slot = savestate.slot; |
| | newest_slot_time = savestate.time; |
| | } |
| | if (savestate.time < oldest_slot_time) { |
| | oldest_slot = savestate.slot; |
| | oldest_slot_time = savestate.time; |
| | } |
| | } |
| | for (u32 i = 0; i < Core::SaveStateSlotCount; ++i) { |
| | if (!actions_load_state[i]->isEnabled()) { |
| | |
| | oldest_slot = i + 1; |
| | oldest_slot_time = 0; |
| | break; |
| | } |
| | } |
| | } |
| |
|
| | void GMainWindow::OnGameListLoadFile(QString game_path) { |
| | if (ConfirmChangeGame()) { |
| | BootGame(game_path); |
| | } |
| | } |
| |
|
| | void GMainWindow::OnGameListOpenFolder(u64 data_id, GameListOpenTarget target) { |
| | std::string path; |
| | std::string open_target; |
| |
|
| | switch (target) { |
| | case GameListOpenTarget::SAVE_DATA: { |
| | open_target = "Save Data"; |
| | std::string sdmc_dir = FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir); |
| | path = FileSys::ArchiveSource_SDSaveData::GetSaveDataPathFor(sdmc_dir, data_id); |
| | break; |
| | } |
| | case GameListOpenTarget::EXT_DATA: { |
| | open_target = "Extra Data"; |
| | std::string sdmc_dir = FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir); |
| | path = FileSys::GetExtDataPathFromId(sdmc_dir, data_id); |
| | break; |
| | } |
| | case GameListOpenTarget::APPLICATION: { |
| | open_target = "Application"; |
| | auto media_type = Service::AM::GetTitleMediaType(data_id); |
| | path = Service::AM::GetTitlePath(media_type, data_id) + "content/"; |
| | break; |
| | } |
| | case GameListOpenTarget::UPDATE_DATA: { |
| | open_target = "Update Data"; |
| | path = Service::AM::GetTitlePath(Service::FS::MediaType::SDMC, data_id + 0xe00000000) + |
| | "content/"; |
| | break; |
| | } |
| | case GameListOpenTarget::TEXTURE_DUMP: { |
| | open_target = "Dumped Textures"; |
| | path = fmt::format("{}textures/{:016X}/", |
| | FileUtil::GetUserPath(FileUtil::UserPath::DumpDir), data_id); |
| | break; |
| | } |
| | case GameListOpenTarget::TEXTURE_LOAD: { |
| | open_target = "Custom Textures"; |
| | path = fmt::format("{}textures/{:016X}/", |
| | FileUtil::GetUserPath(FileUtil::UserPath::LoadDir), data_id); |
| | break; |
| | } |
| | case GameListOpenTarget::MODS: { |
| | open_target = "Mods"; |
| | path = fmt::format("{}mods/{:016X}/", FileUtil::GetUserPath(FileUtil::UserPath::LoadDir), |
| | data_id); |
| | break; |
| | } |
| | case GameListOpenTarget::DLC_DATA: { |
| | open_target = "DLC Data"; |
| | path = fmt::format("{}Nintendo 3DS/00000000000000000000000000000000/" |
| | "00000000000000000000000000000000/title/0004008c/{:08x}/content/", |
| | FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir), data_id); |
| | break; |
| | } |
| | case GameListOpenTarget::SHADER_CACHE: { |
| | open_target = "Shader Cache"; |
| | path = FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir); |
| | break; |
| | } |
| | default: |
| | LOG_ERROR(Frontend, "Unexpected target {}", static_cast<int>(target)); |
| | return; |
| | } |
| |
|
| | QString qpath = QString::fromStdString(path); |
| |
|
| | QDir dir(qpath); |
| | if (!dir.exists()) { |
| | QMessageBox::critical( |
| | this, tr("Error Opening %1 Folder").arg(QString::fromStdString(open_target)), |
| | tr("Folder does not exist!")); |
| | return; |
| | } |
| |
|
| | LOG_INFO(Frontend, "Opening {} path for data_id={:016x}", open_target, data_id); |
| |
|
| | QDesktopServices::openUrl(QUrl::fromLocalFile(qpath)); |
| | } |
| |
|
| | void GMainWindow::OnGameListNavigateToGamedbEntry(u64 program_id, |
| | const CompatibilityList& compatibility_list) { |
| | auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id); |
| |
|
| | QString directory; |
| | if (it != compatibility_list.end()) |
| | directory = it->second.second; |
| |
|
| | QDesktopServices::openUrl(QUrl(QStringLiteral("https://citra-emu.org/game/") + directory)); |
| | } |
| |
|
| | void GMainWindow::OnGameListDumpRomFS(QString game_path, u64 program_id) { |
| | auto* dialog = new QProgressDialog(tr("Dumping..."), tr("Cancel"), 0, 0, this); |
| | dialog->setWindowModality(Qt::WindowModal); |
| | dialog->setWindowFlags(dialog->windowFlags() & |
| | ~(Qt::WindowCloseButtonHint | Qt::WindowContextHelpButtonHint)); |
| | dialog->setCancelButton(nullptr); |
| | dialog->setMinimumDuration(0); |
| | dialog->setValue(0); |
| |
|
| | const auto base_path = fmt::format( |
| | "{}romfs/{:016X}", FileUtil::GetUserPath(FileUtil::UserPath::DumpDir), program_id); |
| | const auto update_path = |
| | fmt::format("{}romfs/{:016X}", FileUtil::GetUserPath(FileUtil::UserPath::DumpDir), |
| | program_id | 0x0004000e00000000); |
| | using FutureWatcher = QFutureWatcher<std::pair<Loader::ResultStatus, Loader::ResultStatus>>; |
| | auto* future_watcher = new FutureWatcher(this); |
| | connect(future_watcher, &FutureWatcher::finished, this, |
| | [this, dialog, base_path, update_path, future_watcher] { |
| | dialog->hide(); |
| | const auto& [base, update] = future_watcher->result(); |
| | if (base != Loader::ResultStatus::Success) { |
| | QMessageBox::critical( |
| | this, tr("Citra"), |
| | tr("Could not dump base RomFS.\nRefer to the log for details.")); |
| | return; |
| | } |
| | QDesktopServices::openUrl(QUrl::fromLocalFile(QString::fromStdString(base_path))); |
| | if (update == Loader::ResultStatus::Success) { |
| | QDesktopServices::openUrl( |
| | QUrl::fromLocalFile(QString::fromStdString(update_path))); |
| | } |
| | }); |
| |
|
| | auto future = QtConcurrent::run([game_path, base_path, update_path] { |
| | std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(game_path.toStdString()); |
| | return std::make_pair(loader->DumpRomFS(base_path), loader->DumpUpdateRomFS(update_path)); |
| | }); |
| | future_watcher->setFuture(future); |
| | } |
| |
|
| | void GMainWindow::OnGameListOpenDirectory(const QString& directory) { |
| | QString path; |
| | if (directory == QStringLiteral("INSTALLED")) { |
| | path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir) + |
| | "Nintendo " |
| | "3DS/00000000000000000000000000000000/" |
| | "00000000000000000000000000000000/title/00040000"); |
| | } else if (directory == QStringLiteral("SYSTEM")) { |
| | path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + |
| | "00000000000000000000000000000000/title/00040010"); |
| | } else { |
| | path = directory; |
| | } |
| | if (!QFileInfo::exists(path)) { |
| | QMessageBox::critical(this, tr("Error Opening %1").arg(path), tr("Folder does not exist!")); |
| | return; |
| | } |
| | QDesktopServices::openUrl(QUrl::fromLocalFile(path)); |
| | } |
| |
|
| | void GMainWindow::OnGameListAddDirectory() { |
| | const QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory")); |
| | if (dir_path.isEmpty()) |
| | return; |
| | UISettings::GameDir game_dir{dir_path, false, true}; |
| | if (!UISettings::values.game_dirs.contains(game_dir)) { |
| | UISettings::values.game_dirs.append(game_dir); |
| | game_list->PopulateAsync(UISettings::values.game_dirs); |
| | } else { |
| | LOG_WARNING(Frontend, "Selected directory is already in the game list"); |
| | } |
| | } |
| |
|
| | void GMainWindow::OnGameListShowList(bool show) { |
| | if (emulation_running && ui->action_Single_Window_Mode->isChecked()) |
| | return; |
| | game_list->setVisible(show); |
| | game_list_placeholder->setVisible(!show); |
| | }; |
| |
|
| | void GMainWindow::OnGameListOpenPerGameProperties(const QString& file) { |
| | const auto loader = Loader::GetLoader(file.toStdString()); |
| |
|
| | u64 title_id{}; |
| | if (!loader || loader->ReadProgramId(title_id) != Loader::ResultStatus::Success) { |
| | QMessageBox::information(this, tr("Properties"), |
| | tr("The game properties could not be loaded.")); |
| | return; |
| | } |
| |
|
| | OpenPerGameConfiguration(title_id, file); |
| | } |
| |
|
| | void GMainWindow::OnMenuLoadFile() { |
| | const QString extensions = QStringLiteral("*.").append( |
| | GameList::supported_file_extensions.join(QStringLiteral(" *."))); |
| | const QString file_filter = tr("3DS Executable (%1);;All Files (*.*)", |
| | "%1 is an identifier for the 3DS executable file extensions.") |
| | .arg(extensions); |
| | const QString filename = QFileDialog::getOpenFileName( |
| | this, tr("Load File"), UISettings::values.roms_path, file_filter); |
| |
|
| | if (filename.isEmpty()) { |
| | return; |
| | } |
| |
|
| | UISettings::values.roms_path = QFileInfo(filename).path(); |
| | BootGame(filename); |
| | } |
| |
|
| | void GMainWindow::OnMenuInstallCIA() { |
| | QStringList filepaths = QFileDialog::getOpenFileNames( |
| | this, tr("Load Files"), UISettings::values.roms_path, |
| | tr("3DS Installation File (*.CIA*)") + QStringLiteral(";;") + tr("All Files (*.*)")); |
| |
|
| | if (filepaths.isEmpty()) { |
| | return; |
| | } |
| |
|
| | UISettings::values.roms_path = QFileInfo(filepaths[0]).path(); |
| | InstallCIA(filepaths); |
| | } |
| |
|
| | void GMainWindow::OnMenuBootHomeMenu(u32 region) { |
| | BootGame(QString::fromStdString(Core::GetHomeMenuNcchPath(region))); |
| | } |
| |
|
| | void GMainWindow::InstallCIA(QStringList filepaths) { |
| | ui->action_Install_CIA->setEnabled(false); |
| | game_list->SetDirectoryWatcherEnabled(false); |
| | progress_bar->show(); |
| | progress_bar->setMaximum(INT_MAX); |
| |
|
| | (void)QtConcurrent::run([&, filepaths] { |
| | Service::AM::InstallStatus status; |
| | const auto cia_progress = [&](std::size_t written, std::size_t total) { |
| | emit UpdateProgress(written, total); |
| | }; |
| | for (const auto& current_path : filepaths) { |
| | status = Service::AM::InstallCIA(current_path.toStdString(), cia_progress); |
| | emit CIAInstallReport(status, current_path); |
| | } |
| | emit CIAInstallFinished(); |
| | }); |
| | } |
| |
|
| | void GMainWindow::OnUpdateProgress(std::size_t written, std::size_t total) { |
| | progress_bar->setValue( |
| | static_cast<int>(INT_MAX * (static_cast<double>(written) / static_cast<double>(total)))); |
| | } |
| |
|
| | void GMainWindow::OnCIAInstallReport(Service::AM::InstallStatus status, QString filepath) { |
| | QString filename = QFileInfo(filepath).fileName(); |
| | switch (status) { |
| | case Service::AM::InstallStatus::Success: |
| | this->statusBar()->showMessage(tr("%1 has been installed successfully.").arg(filename)); |
| | break; |
| | case Service::AM::InstallStatus::ErrorFailedToOpenFile: |
| | QMessageBox::critical(this, tr("Unable to open File"), |
| | tr("Could not open %1").arg(filename)); |
| | break; |
| | case Service::AM::InstallStatus::ErrorAborted: |
| | QMessageBox::critical( |
| | this, tr("Installation aborted"), |
| | tr("The installation of %1 was aborted. Please see the log for more details") |
| | .arg(filename)); |
| | break; |
| | case Service::AM::InstallStatus::ErrorInvalid: |
| | QMessageBox::critical(this, tr("Invalid File"), tr("%1 is not a valid CIA").arg(filename)); |
| | break; |
| | case Service::AM::InstallStatus::ErrorEncrypted: |
| | QMessageBox::critical(this, tr("Encrypted File"), |
| | tr("%1 must be decrypted " |
| | "before being used with Citra. A real 3DS is required.") |
| | .arg(filename)); |
| | break; |
| | case Service::AM::InstallStatus::ErrorFileNotFound: |
| | QMessageBox::critical(this, tr("Unable to find File"), |
| | tr("Could not find %1").arg(filename)); |
| | break; |
| | } |
| | } |
| |
|
| | void GMainWindow::OnCIAInstallFinished() { |
| | progress_bar->hide(); |
| | progress_bar->setValue(0); |
| | game_list->SetDirectoryWatcherEnabled(true); |
| | ui->action_Install_CIA->setEnabled(true); |
| | game_list->PopulateAsync(UISettings::values.game_dirs); |
| | } |
| |
|
| | void GMainWindow::UninstallTitles( |
| | const std::vector<std::tuple<Service::FS::MediaType, u64, QString>>& titles) { |
| | if (titles.empty()) { |
| | return; |
| | } |
| |
|
| | |
| | const auto first_name = std::get<QString>(titles[0]); |
| |
|
| | QProgressDialog progress(tr("Uninstalling '%1'...").arg(first_name), tr("Cancel"), 0, |
| | static_cast<int>(titles.size()), this); |
| | progress.setWindowModality(Qt::WindowModal); |
| |
|
| | QFutureWatcher<void> future_watcher; |
| | QObject::connect(&future_watcher, &QFutureWatcher<void>::finished, &progress, |
| | &QProgressDialog::reset); |
| | QObject::connect(&progress, &QProgressDialog::canceled, &future_watcher, |
| | &QFutureWatcher<void>::cancel); |
| | QObject::connect(&future_watcher, &QFutureWatcher<void>::progressValueChanged, &progress, |
| | &QProgressDialog::setValue); |
| |
|
| | auto failed = false; |
| | QString failed_name; |
| |
|
| | const auto uninstall_title = [&future_watcher, &failed, &failed_name](const auto& title) { |
| | const auto name = std::get<QString>(title); |
| | const auto media_type = std::get<Service::FS::MediaType>(title); |
| | const auto program_id = std::get<u64>(title); |
| |
|
| | const auto result = Service::AM::UninstallProgram(media_type, program_id); |
| | if (result.IsError()) { |
| | LOG_ERROR(Frontend, "Failed to uninstall '{}': 0x{:08X}", name.toStdString(), |
| | result.raw); |
| | failed = true; |
| | failed_name = name; |
| | future_watcher.cancel(); |
| | } |
| | }; |
| |
|
| | future_watcher.setFuture(QtConcurrent::map(titles, uninstall_title)); |
| | progress.exec(); |
| | future_watcher.waitForFinished(); |
| |
|
| | if (failed) { |
| | QMessageBox::critical(this, tr("Citra"), tr("Failed to uninstall '%1'.").arg(failed_name)); |
| | } else if (!future_watcher.isCanceled()) { |
| | QMessageBox::information(this, tr("Citra"), |
| | tr("Successfully uninstalled '%1'.").arg(first_name)); |
| | } |
| | } |
| |
|
| | void GMainWindow::OnMenuRecentFile() { |
| | QAction* action = qobject_cast<QAction*>(sender()); |
| | ASSERT(action); |
| |
|
| | const QString filename = action->data().toString(); |
| | if (QFileInfo::exists(filename)) { |
| | BootGame(filename); |
| | } else { |
| | |
| | QMessageBox::information(this, tr("File not found"), |
| | tr("File \"%1\" not found").arg(filename)); |
| |
|
| | UISettings::values.recent_files.removeOne(filename); |
| | UpdateRecentFiles(); |
| | } |
| | } |
| |
|
| | void GMainWindow::OnStartGame() { |
| | qt_cameras->ResumeCameras(); |
| |
|
| | PreventOSSleep(); |
| |
|
| | emu_thread->SetRunning(true); |
| | graphics_api_button->setEnabled(false); |
| | qRegisterMetaType<Core::System::ResultStatus>("Core::System::ResultStatus"); |
| | qRegisterMetaType<std::string>("std::string"); |
| | connect(emu_thread.get(), &EmuThread::ErrorThrown, this, &GMainWindow::OnCoreError); |
| |
|
| | UpdateMenuState(); |
| |
|
| | discord_rpc->Update(); |
| |
|
| | #ifdef __unix__ |
| | Common::Linux::StartGamemode(); |
| | #endif |
| |
|
| | UpdateSaveStates(); |
| | UpdateStatusButtons(); |
| | } |
| |
|
| | void GMainWindow::OnRestartGame() { |
| | if (!system.IsPoweredOn()) { |
| | return; |
| | } |
| | |
| | BootGame(QString(game_path)); |
| | } |
| |
|
| | void GMainWindow::OnPauseGame() { |
| | emu_thread->SetRunning(false); |
| | qt_cameras->PauseCameras(); |
| |
|
| | UpdateMenuState(); |
| | AllowOSSleep(); |
| |
|
| | #ifdef __unix__ |
| | Common::Linux::StopGamemode(); |
| | #endif |
| | } |
| |
|
| | void GMainWindow::OnPauseContinueGame() { |
| | if (emulation_running) { |
| | if (emu_thread->IsRunning()) { |
| | OnPauseGame(); |
| | } else { |
| | OnStartGame(); |
| | } |
| | } |
| | } |
| |
|
| | void GMainWindow::OnStopGame() { |
| | ShutdownGame(); |
| | graphics_api_button->setEnabled(true); |
| | Settings::RestoreGlobalState(false); |
| | UpdateStatusButtons(); |
| | } |
| |
|
| | void GMainWindow::OnLoadComplete() { |
| | loading_screen->OnLoadComplete(); |
| | UpdateSecondaryWindowVisibility(); |
| | } |
| |
|
| | void GMainWindow::OnMenuReportCompatibility() { |
| | if (!NetSettings::values.citra_token.empty() && !NetSettings::values.citra_username.empty()) { |
| | CompatDB compatdb{system.TelemetrySession(), this}; |
| | compatdb.exec(); |
| | } else { |
| | QMessageBox::critical(this, tr("Missing Citra Account"), |
| | tr("You must link your Citra account to submit test cases." |
| | "<br/>Go to Emulation > Configure... > Web to do so.")); |
| | } |
| | } |
| |
|
| | void GMainWindow::ToggleFullscreen() { |
| | if (!emulation_running) { |
| | return; |
| | } |
| | if (ui->action_Fullscreen->isChecked()) { |
| | ShowFullscreen(); |
| | } else { |
| | HideFullscreen(); |
| | } |
| | } |
| |
|
| | void GMainWindow::ToggleSecondaryFullscreen() { |
| | if (!emulation_running) { |
| | return; |
| | } |
| | if (secondary_window->isFullScreen()) { |
| | secondary_window->showNormal(); |
| | } else { |
| | secondary_window->showFullScreen(); |
| | } |
| | } |
| |
|
| | void GMainWindow::ShowFullscreen() { |
| | if (ui->action_Single_Window_Mode->isChecked()) { |
| | UISettings::values.geometry = saveGeometry(); |
| | ui->menubar->hide(); |
| | statusBar()->hide(); |
| | showFullScreen(); |
| | } else { |
| | UISettings::values.renderwindow_geometry = render_window->saveGeometry(); |
| | render_window->showFullScreen(); |
| | } |
| | } |
| |
|
| | void GMainWindow::HideFullscreen() { |
| | if (ui->action_Single_Window_Mode->isChecked()) { |
| | statusBar()->setVisible(ui->action_Show_Status_Bar->isChecked()); |
| | ui->menubar->show(); |
| | showNormal(); |
| | restoreGeometry(UISettings::values.geometry); |
| | } else { |
| | render_window->showNormal(); |
| | render_window->restoreGeometry(UISettings::values.renderwindow_geometry); |
| | } |
| | } |
| |
|
| | void GMainWindow::ToggleWindowMode() { |
| | if (ui->action_Single_Window_Mode->isChecked()) { |
| | |
| | render_window->BackupGeometry(); |
| | ui->horizontalLayout->addWidget(render_window); |
| | render_window->setFocusPolicy(Qt::StrongFocus); |
| | if (emulation_running) { |
| | render_window->setVisible(true); |
| | render_window->setFocus(); |
| | game_list->hide(); |
| | } |
| |
|
| | } else { |
| | |
| | ui->horizontalLayout->removeWidget(render_window); |
| | render_window->setParent(nullptr); |
| | render_window->setFocusPolicy(Qt::NoFocus); |
| | if (emulation_running) { |
| | render_window->setVisible(true); |
| | render_window->RestoreGeometry(); |
| | game_list->show(); |
| | } |
| | } |
| | } |
| |
|
| | void GMainWindow::UpdateSecondaryWindowVisibility() { |
| | if (!emulation_running) { |
| | return; |
| | } |
| | if (Settings::values.layout_option.GetValue() == Settings::LayoutOption::SeparateWindows) { |
| | secondary_window->RestoreGeometry(); |
| | secondary_window->show(); |
| | } else { |
| | secondary_window->BackupGeometry(); |
| | secondary_window->hide(); |
| | } |
| | } |
| |
|
| | void GMainWindow::ChangeScreenLayout() { |
| | Settings::LayoutOption new_layout = Settings::LayoutOption::Default; |
| |
|
| | if (ui->action_Screen_Layout_Default->isChecked()) { |
| | new_layout = Settings::LayoutOption::Default; |
| | } else if (ui->action_Screen_Layout_Single_Screen->isChecked()) { |
| | new_layout = Settings::LayoutOption::SingleScreen; |
| | } else if (ui->action_Screen_Layout_Large_Screen->isChecked()) { |
| | new_layout = Settings::LayoutOption::LargeScreen; |
| | } else if (ui->action_Screen_Layout_Hybrid_Screen->isChecked()) { |
| | new_layout = Settings::LayoutOption::HybridScreen; |
| | } else if (ui->action_Screen_Layout_Side_by_Side->isChecked()) { |
| | new_layout = Settings::LayoutOption::SideScreen; |
| | } else if (ui->action_Screen_Layout_Separate_Windows->isChecked()) { |
| | new_layout = Settings::LayoutOption::SeparateWindows; |
| | } |
| |
|
| | Settings::values.layout_option = new_layout; |
| | system.ApplySettings(); |
| | UpdateSecondaryWindowVisibility(); |
| | } |
| |
|
| | void GMainWindow::ToggleScreenLayout() { |
| | const Settings::LayoutOption new_layout = []() { |
| | switch (Settings::values.layout_option.GetValue()) { |
| | case Settings::LayoutOption::Default: |
| | return Settings::LayoutOption::SingleScreen; |
| | case Settings::LayoutOption::SingleScreen: |
| | return Settings::LayoutOption::LargeScreen; |
| | case Settings::LayoutOption::LargeScreen: |
| | return Settings::LayoutOption::HybridScreen; |
| | case Settings::LayoutOption::HybridScreen: |
| | return Settings::LayoutOption::SideScreen; |
| | case Settings::LayoutOption::SideScreen: |
| | return Settings::LayoutOption::SeparateWindows; |
| | case Settings::LayoutOption::SeparateWindows: |
| | return Settings::LayoutOption::Default; |
| | default: |
| | LOG_ERROR(Frontend, "Unknown layout option {}", |
| | Settings::values.layout_option.GetValue()); |
| | return Settings::LayoutOption::Default; |
| | } |
| | }(); |
| |
|
| | Settings::values.layout_option = new_layout; |
| | SyncMenuUISettings(); |
| | system.ApplySettings(); |
| | UpdateSecondaryWindowVisibility(); |
| | } |
| |
|
| | void GMainWindow::OnSwapScreens() { |
| | Settings::values.swap_screen = ui->action_Screen_Layout_Swap_Screens->isChecked(); |
| | system.ApplySettings(); |
| | } |
| |
|
| | void GMainWindow::OnRotateScreens() { |
| | Settings::values.upright_screen = ui->action_Screen_Layout_Upright_Screens->isChecked(); |
| | system.ApplySettings(); |
| | } |
| |
|
| | void GMainWindow::TriggerSwapScreens() { |
| | ui->action_Screen_Layout_Swap_Screens->trigger(); |
| | } |
| |
|
| | void GMainWindow::TriggerRotateScreens() { |
| | ui->action_Screen_Layout_Upright_Screens->trigger(); |
| | } |
| |
|
| | void GMainWindow::OnSaveState() { |
| | QAction* action = qobject_cast<QAction*>(sender()); |
| | ASSERT(action); |
| |
|
| | system.SendSignal(Core::System::Signal::Save, action->data().toUInt()); |
| | system.frame_limiter.AdvanceFrame(); |
| | newest_slot = action->data().toUInt(); |
| | } |
| |
|
| | void GMainWindow::OnLoadState() { |
| | QAction* action = qobject_cast<QAction*>(sender()); |
| | ASSERT(action); |
| |
|
| | if (UISettings::values.save_state_warning) { |
| | QMessageBox::warning(this, tr("Savestates"), |
| | tr("Warning: Savestates are NOT a replacement for in-game saves, " |
| | "and are not meant to be reliable.\n\nUse at your own risk!")); |
| | UISettings::values.save_state_warning = false; |
| | config->Save(); |
| | } |
| |
|
| | system.SendSignal(Core::System::Signal::Load, action->data().toUInt()); |
| | system.frame_limiter.AdvanceFrame(); |
| | } |
| |
|
| | void GMainWindow::OnConfigure() { |
| | game_list->SetDirectoryWatcherEnabled(false); |
| | Settings::SetConfiguringGlobal(true); |
| | ConfigureDialog configureDialog(this, hotkey_registry, system, gl_renderer, physical_devices, |
| | !multiplayer_state->IsHostingPublicRoom()); |
| | connect(&configureDialog, &ConfigureDialog::LanguageChanged, this, |
| | &GMainWindow::OnLanguageChanged); |
| | auto old_theme = UISettings::values.theme; |
| | const int old_input_profile_index = Settings::values.current_input_profile_index; |
| | const auto old_input_profiles = Settings::values.input_profiles; |
| | const auto old_touch_from_button_maps = Settings::values.touch_from_button_maps; |
| | const bool old_discord_presence = UISettings::values.enable_discord_presence.GetValue(); |
| | #ifdef __unix__ |
| | const bool old_gamemode = Settings::values.enable_gamemode.GetValue(); |
| | #endif |
| | auto result = configureDialog.exec(); |
| | game_list->SetDirectoryWatcherEnabled(true); |
| | if (result == QDialog::Accepted) { |
| | configureDialog.ApplyConfiguration(); |
| | InitializeHotkeys(); |
| | if (UISettings::values.theme != old_theme) { |
| | UpdateUITheme(); |
| | } |
| | if (UISettings::values.enable_discord_presence.GetValue() != old_discord_presence) { |
| | SetDiscordEnabled(UISettings::values.enable_discord_presence.GetValue()); |
| | } |
| | #ifdef __unix__ |
| | if (Settings::values.enable_gamemode.GetValue() != old_gamemode) { |
| | SetGamemodeEnabled(Settings::values.enable_gamemode.GetValue()); |
| | } |
| | #endif |
| | if (!multiplayer_state->IsHostingPublicRoom()) |
| | multiplayer_state->UpdateCredentials(); |
| | emit UpdateThemedIcons(); |
| | SyncMenuUISettings(); |
| | game_list->RefreshGameDirectory(); |
| | config->Save(); |
| | if (UISettings::values.hide_mouse && emulation_running) { |
| | setMouseTracking(true); |
| | mouse_hide_timer.start(); |
| | } else { |
| | setMouseTracking(false); |
| | } |
| | UpdateSecondaryWindowVisibility(); |
| | UpdateBootHomeMenuState(); |
| | UpdateStatusButtons(); |
| | } else { |
| | Settings::values.input_profiles = old_input_profiles; |
| | Settings::values.touch_from_button_maps = old_touch_from_button_maps; |
| | Settings::LoadProfile(old_input_profile_index); |
| | } |
| | } |
| |
|
| | void GMainWindow::OnLoadAmiibo() { |
| | if (!emu_thread || !emu_thread->IsRunning()) [[unlikely]] { |
| | return; |
| | } |
| |
|
| | Service::SM::ServiceManager& sm = system.ServiceManager(); |
| | auto nfc = sm.GetService<Service::NFC::Module::Interface>("nfc:u"); |
| | if (nfc == nullptr) { |
| | return; |
| | } |
| |
|
| | std::scoped_lock lock{system.Kernel().GetHLELock()}; |
| | if (nfc->IsTagActive()) { |
| | QMessageBox::warning(this, tr("Error opening amiibo data file"), |
| | tr("A tag is already in use.")); |
| | return; |
| | } |
| |
|
| | if (!nfc->IsSearchingForAmiibos()) { |
| | QMessageBox::warning(this, tr("Error opening amiibo data file"), |
| | tr("Game is not looking for amiibos.")); |
| | return; |
| | } |
| |
|
| | const QString extensions{QStringLiteral("*.bin")}; |
| | const QString file_filter = tr("Amiibo File (%1);; All Files (*.*)").arg(extensions); |
| | const QString filename = QFileDialog::getOpenFileName(this, tr("Load Amiibo"), {}, file_filter); |
| |
|
| | if (filename.isEmpty()) { |
| | return; |
| | } |
| |
|
| | LoadAmiibo(filename); |
| | } |
| |
|
| | void GMainWindow::LoadAmiibo(const QString& filename) { |
| | Service::SM::ServiceManager& sm = system.ServiceManager(); |
| | auto nfc = sm.GetService<Service::NFC::Module::Interface>("nfc:u"); |
| | if (!nfc) [[unlikely]] { |
| | return; |
| | } |
| |
|
| | std::scoped_lock lock{system.Kernel().GetHLELock()}; |
| | if (!nfc->LoadAmiibo(filename.toStdString())) { |
| | QMessageBox::warning(this, tr("Error opening amiibo data file"), |
| | tr("Unable to open amiibo file \"%1\" for reading.").arg(filename)); |
| | return; |
| | } |
| |
|
| | ui->action_Remove_Amiibo->setEnabled(true); |
| | } |
| |
|
| | void GMainWindow::OnRemoveAmiibo() { |
| | Service::SM::ServiceManager& sm = system.ServiceManager(); |
| | auto nfc = sm.GetService<Service::NFC::Module::Interface>("nfc:u"); |
| | if (!nfc) [[unlikely]] { |
| | return; |
| | } |
| |
|
| | std::scoped_lock lock{system.Kernel().GetHLELock()}; |
| | nfc->RemoveAmiibo(); |
| | ui->action_Remove_Amiibo->setEnabled(false); |
| | } |
| |
|
| | void GMainWindow::OnOpenCitraFolder() { |
| | QDesktopServices::openUrl(QUrl::fromLocalFile( |
| | QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::UserDir)))); |
| | } |
| |
|
| | void GMainWindow::OnToggleFilterBar() { |
| | game_list->SetFilterVisible(ui->action_Show_Filter_Bar->isChecked()); |
| | if (ui->action_Show_Filter_Bar->isChecked()) { |
| | game_list->SetFilterFocus(); |
| | } else { |
| | game_list->ClearFilter(); |
| | } |
| | } |
| |
|
| | void GMainWindow::OnCreateGraphicsSurfaceViewer() { |
| | auto graphicsSurfaceViewerWidget = |
| | new GraphicsSurfaceWidget(system, Pica::g_debug_context, this); |
| | addDockWidget(Qt::RightDockWidgetArea, graphicsSurfaceViewerWidget); |
| | |
| | graphicsSurfaceViewerWidget->show(); |
| | } |
| |
|
| | void GMainWindow::OnRecordMovie() { |
| | MovieRecordDialog dialog(this, system); |
| | if (dialog.exec() != QDialog::Accepted) { |
| | return; |
| | } |
| |
|
| | movie_record_on_start = true; |
| | movie_record_path = dialog.GetPath(); |
| | movie_record_author = dialog.GetAuthor(); |
| |
|
| | if (emulation_running) { |
| | BootGame(QString(game_path)); |
| | } |
| | ui->action_Close_Movie->setEnabled(true); |
| | ui->action_Save_Movie->setEnabled(true); |
| | } |
| |
|
| | void GMainWindow::OnPlayMovie() { |
| | MoviePlayDialog dialog(this, game_list, system); |
| | if (dialog.exec() != QDialog::Accepted) { |
| | return; |
| | } |
| |
|
| | movie_playback_on_start = true; |
| | movie_playback_path = dialog.GetMoviePath(); |
| | BootGame(dialog.GetGamePath()); |
| |
|
| | ui->action_Close_Movie->setEnabled(true); |
| | ui->action_Save_Movie->setEnabled(false); |
| | } |
| |
|
| | void GMainWindow::OnCloseMovie() { |
| | if (movie_record_on_start) { |
| | QMessageBox::information(this, tr("Record Movie"), tr("Movie recording cancelled.")); |
| | movie_record_on_start = false; |
| | movie_record_path.clear(); |
| | movie_record_author.clear(); |
| | } else { |
| | const bool was_running = emu_thread && emu_thread->IsRunning(); |
| | if (was_running) { |
| | OnPauseGame(); |
| | } |
| |
|
| | const bool was_recording = movie.GetPlayMode() == Core::Movie::PlayMode::Recording; |
| | movie.Shutdown(); |
| | if (was_recording) { |
| | QMessageBox::information(this, tr("Movie Saved"), |
| | tr("The movie is successfully saved.")); |
| | } |
| |
|
| | if (was_running) { |
| | OnStartGame(); |
| | } |
| | } |
| |
|
| | ui->action_Close_Movie->setEnabled(false); |
| | ui->action_Save_Movie->setEnabled(false); |
| | } |
| |
|
| | void GMainWindow::OnSaveMovie() { |
| | const bool was_running = emu_thread && emu_thread->IsRunning(); |
| | if (was_running) { |
| | OnPauseGame(); |
| | } |
| |
|
| | if (movie.GetPlayMode() == Core::Movie::PlayMode::Recording) { |
| | movie.SaveMovie(); |
| | QMessageBox::information(this, tr("Movie Saved"), tr("The movie is successfully saved.")); |
| | } else { |
| | LOG_ERROR(Frontend, "Tried to save movie while movie is not being recorded"); |
| | } |
| |
|
| | if (was_running) { |
| | OnStartGame(); |
| | } |
| | } |
| |
|
| | void GMainWindow::OnCaptureScreenshot() { |
| | if (!emu_thread || !emu_thread->IsRunning()) [[unlikely]] { |
| | return; |
| | } |
| |
|
| | OnPauseGame(); |
| | std::string path = UISettings::values.screenshot_path.GetValue(); |
| | if (!FileUtil::IsDirectory(path)) { |
| | if (!FileUtil::CreateFullPath(path)) { |
| | QMessageBox::information(this, tr("Invalid Screenshot Directory"), |
| | tr("Cannot create specified screenshot directory. Screenshot " |
| | "path is set back to its default value.")); |
| | path = FileUtil::GetUserPath(FileUtil::UserPath::UserDir); |
| | path.append("screenshots/"); |
| | UISettings::values.screenshot_path = path; |
| | }; |
| | } |
| |
|
| | static QRegularExpression expr(QStringLiteral("[\\/:?\"<>|]")); |
| | const std::string filename = game_title.remove(expr).toStdString(); |
| | const std::string timestamp = |
| | QDateTime::currentDateTime().toString(QStringLiteral("dd.MM.yy_hh.mm.ss.z")).toStdString(); |
| | path.append(fmt::format("/{}_{}.png", filename, timestamp)); |
| |
|
| | auto* const screenshot_window = secondary_window->HasFocus() ? secondary_window : render_window; |
| | screenshot_window->CaptureScreenshot(UISettings::values.screenshot_resolution_factor.GetValue(), |
| | QString::fromStdString(path)); |
| | OnStartGame(); |
| | } |
| |
|
| | void GMainWindow::OnDumpVideo() { |
| | if (DynamicLibrary::FFmpeg::LoadFFmpeg()) { |
| | if (ui->action_Dump_Video->isChecked()) { |
| | OnStartVideoDumping(); |
| | } else { |
| | OnStopVideoDumping(); |
| | } |
| | } else { |
| | ui->action_Dump_Video->setChecked(false); |
| |
|
| | QMessageBox message_box; |
| | message_box.setWindowTitle(tr("Could not load video dumper")); |
| | message_box.setText( |
| | tr("FFmpeg could not be loaded. Make sure you have a compatible version installed." |
| | #ifdef _WIN32 |
| | "\n\nTo install FFmpeg to Citra, press Open and select your FFmpeg directory." |
| | #endif |
| | "\n\nTo view a guide on how to install FFmpeg, press Help.")); |
| | message_box.setStandardButtons(QMessageBox::Ok | QMessageBox::Help |
| | #ifdef _WIN32 |
| | | QMessageBox::Open |
| | #endif |
| | ); |
| | auto result = message_box.exec(); |
| | if (result == QMessageBox::Help) { |
| | QDesktopServices::openUrl(QUrl(QStringLiteral( |
| | "https://citra-emu.org/wiki/installing-ffmpeg-for-the-video-dumper/"))); |
| | #ifdef _WIN32 |
| | } else if (result == QMessageBox::Open) { |
| | OnOpenFFmpeg(); |
| | #endif |
| | } |
| | } |
| | } |
| |
|
| | #ifdef _WIN32 |
| | void GMainWindow::OnOpenFFmpeg() { |
| | auto filename = |
| | QFileDialog::getExistingDirectory(this, tr("Select FFmpeg Directory")).toStdString(); |
| | if (filename.empty()) { |
| | return; |
| | } |
| | |
| | auto bin_dir = filename + DIR_SEP + "bin"; |
| | if (!FileUtil::Exists(bin_dir)) { |
| | |
| | bin_dir = filename; |
| | } |
| |
|
| | static const std::array library_names = { |
| | Common::DynamicLibrary::GetLibraryName("avcodec", LIBAVCODEC_VERSION_MAJOR), |
| | Common::DynamicLibrary::GetLibraryName("avfilter", LIBAVFILTER_VERSION_MAJOR), |
| | Common::DynamicLibrary::GetLibraryName("avformat", LIBAVFORMAT_VERSION_MAJOR), |
| | Common::DynamicLibrary::GetLibraryName("avutil", LIBAVUTIL_VERSION_MAJOR), |
| | Common::DynamicLibrary::GetLibraryName("swresample", LIBSWRESAMPLE_VERSION_MAJOR), |
| | }; |
| |
|
| | for (auto& library_name : library_names) { |
| | if (!FileUtil::Exists(bin_dir + DIR_SEP + library_name)) { |
| | QMessageBox::critical(this, tr("Citra"), |
| | tr("The provided FFmpeg directory is missing %1. Please make " |
| | "sure the correct directory was selected.") |
| | .arg(QString::fromStdString(library_name))); |
| | return; |
| | } |
| | } |
| |
|
| | std::atomic<bool> success(true); |
| | auto process_file = [&success](u64* num_entries_out, const std::string& directory, |
| | const std::string& virtual_name) -> bool { |
| | auto file_path = directory + DIR_SEP + virtual_name; |
| | if (file_path.ends_with(".dll")) { |
| | auto destination_path = FileUtil::GetExeDirectory() + DIR_SEP + virtual_name; |
| | if (!FileUtil::Copy(file_path, destination_path)) { |
| | success.store(false); |
| | return false; |
| | } |
| | } |
| | return true; |
| | }; |
| | FileUtil::ForeachDirectoryEntry(nullptr, bin_dir, process_file); |
| |
|
| | if (success.load()) { |
| | QMessageBox::information(this, tr("Citra"), tr("FFmpeg has been sucessfully installed.")); |
| | } else { |
| | QMessageBox::critical(this, tr("Citra"), |
| | tr("Installation of FFmpeg failed. Check the log file for details.")); |
| | } |
| | } |
| | #endif |
| |
|
| | void GMainWindow::OnStartVideoDumping() { |
| | DumpingDialog dialog(this, system); |
| | if (dialog.exec() != QDialog::DialogCode::Accepted) { |
| | ui->action_Dump_Video->setChecked(false); |
| | return; |
| | } |
| | const auto path = dialog.GetFilePath(); |
| | if (emulation_running) { |
| | StartVideoDumping(path); |
| | } else { |
| | video_dumping_on_start = true; |
| | video_dumping_path = path; |
| | } |
| | } |
| |
|
| | void GMainWindow::StartVideoDumping(const QString& path) { |
| | auto& renderer = system.GPU().Renderer(); |
| | const auto layout{Layout::FrameLayoutFromResolutionScale(renderer.GetResolutionScaleFactor())}; |
| |
|
| | auto dumper = std::make_shared<VideoDumper::FFmpegBackend>(renderer); |
| | if (dumper->StartDumping(path.toStdString(), layout)) { |
| | system.RegisterVideoDumper(dumper); |
| | } else { |
| | QMessageBox::critical( |
| | this, tr("Citra"), |
| | tr("Could not start video dumping.<br>Refer to the log for details.")); |
| | ui->action_Dump_Video->setChecked(false); |
| | } |
| | } |
| |
|
| | void GMainWindow::OnStopVideoDumping() { |
| | ui->action_Dump_Video->setChecked(false); |
| |
|
| | if (video_dumping_on_start) { |
| | video_dumping_on_start = false; |
| | video_dumping_path.clear(); |
| | } else { |
| | auto dumper = system.GetVideoDumper(); |
| | if (!dumper || !dumper->IsDumping()) { |
| | return; |
| | } |
| |
|
| | game_paused_for_dumping = emu_thread->IsRunning(); |
| | OnPauseGame(); |
| |
|
| | auto future = QtConcurrent::run([dumper] { dumper->StopDumping(); }); |
| | auto* future_watcher = new QFutureWatcher<void>(this); |
| | connect(future_watcher, &QFutureWatcher<void>::finished, this, [this] { |
| | if (game_shutdown_delayed) { |
| | game_shutdown_delayed = false; |
| | ShutdownGame(); |
| | } else if (game_paused_for_dumping) { |
| | game_paused_for_dumping = false; |
| | OnStartGame(); |
| | } |
| | }); |
| | future_watcher->setFuture(future); |
| | } |
| | } |
| |
|
| | void GMainWindow::UpdateStatusBar() { |
| | if (!emu_thread) [[unlikely]] { |
| | status_bar_update_timer.stop(); |
| | return; |
| | } |
| |
|
| | |
| | const u64 current = movie.GetCurrentInputIndex(); |
| | const u64 total = movie.GetTotalInputCount(); |
| | const auto play_mode = movie.GetPlayMode(); |
| | if (play_mode == Core::Movie::PlayMode::Recording) { |
| | message_label->setText(tr("Recording %1").arg(current)); |
| | message_label_used_for_movie = true; |
| | ui->action_Save_Movie->setEnabled(true); |
| | } else if (play_mode == Core::Movie::PlayMode::Playing) { |
| | message_label->setText(tr("Playing %1 / %2").arg(current).arg(total)); |
| | message_label_used_for_movie = true; |
| | ui->action_Save_Movie->setEnabled(false); |
| | } else if (play_mode == Core::Movie::PlayMode::MovieFinished) { |
| | message_label->setText(tr("Movie Finished")); |
| | message_label_used_for_movie = true; |
| | ui->action_Save_Movie->setEnabled(false); |
| | } else if (message_label_used_for_movie) { |
| | message_label->setText(QString{}); |
| | message_label_used_for_movie = false; |
| | ui->action_Save_Movie->setEnabled(false); |
| | } |
| |
|
| | auto results = system.GetAndResetPerfStats(); |
| |
|
| | if (Settings::values.frame_limit.GetValue() == 0) { |
| | emu_speed_label->setText(tr("Speed: %1%").arg(results.emulation_speed * 100.0, 0, 'f', 0)); |
| | } else { |
| | emu_speed_label->setText(tr("Speed: %1% / %2%") |
| | .arg(results.emulation_speed * 100.0, 0, 'f', 0) |
| | .arg(Settings::values.frame_limit.GetValue())); |
| | } |
| | game_fps_label->setText(tr("Game: %1 FPS").arg(results.game_fps, 0, 'f', 0)); |
| | emu_frametime_label->setText(tr("Frame: %1 ms").arg(results.frametime * 1000.0, 0, 'f', 2)); |
| |
|
| | emu_speed_label->setVisible(true); |
| | game_fps_label->setVisible(true); |
| | emu_frametime_label->setVisible(true); |
| | } |
| |
|
| | void GMainWindow::UpdateBootHomeMenuState() { |
| | const auto current_region = Settings::values.region_value.GetValue(); |
| | for (u32 region = 0; region < Core::NUM_SYSTEM_TITLE_REGIONS; region++) { |
| | const auto path = Core::GetHomeMenuNcchPath(region); |
| | ui->menu_Boot_Home_Menu->actions().at(region)->setEnabled( |
| | (current_region == Settings::REGION_VALUE_AUTO_SELECT || |
| | current_region == static_cast<int>(region)) && |
| | !path.empty() && FileUtil::Exists(path)); |
| | } |
| | } |
| |
|
| | void GMainWindow::HideMouseCursor() { |
| | if (!emu_thread || !UISettings::values.hide_mouse.GetValue()) { |
| | mouse_hide_timer.stop(); |
| | ShowMouseCursor(); |
| | return; |
| | } |
| | render_window->setCursor(QCursor(Qt::BlankCursor)); |
| | secondary_window->setCursor(QCursor(Qt::BlankCursor)); |
| | if (UISettings::values.single_window_mode.GetValue()) { |
| | setCursor(QCursor(Qt::BlankCursor)); |
| | } |
| | } |
| |
|
| | void GMainWindow::ShowMouseCursor() { |
| | unsetCursor(); |
| | render_window->unsetCursor(); |
| | secondary_window->unsetCursor(); |
| | if (emu_thread && UISettings::values.hide_mouse) { |
| | mouse_hide_timer.start(); |
| | } |
| | } |
| |
|
| | void GMainWindow::OnMute() { |
| | Settings::values.audio_muted = !Settings::values.audio_muted; |
| | UpdateVolumeUI(); |
| | } |
| |
|
| | void GMainWindow::OnDecreaseVolume() { |
| | Settings::values.audio_muted = false; |
| | const auto current_volume = |
| | static_cast<s32>(Settings::values.volume.GetValue() * volume_slider->maximum()); |
| | int step = 5; |
| | if (current_volume <= 30) { |
| | step = 2; |
| | } |
| | if (current_volume <= 6) { |
| | step = 1; |
| | } |
| | const auto value = |
| | static_cast<float>(std::max(current_volume - step, 0)) / volume_slider->maximum(); |
| | Settings::values.volume.SetValue(value); |
| | UpdateVolumeUI(); |
| | } |
| |
|
| | void GMainWindow::OnIncreaseVolume() { |
| | Settings::values.audio_muted = false; |
| | const auto current_volume = |
| | static_cast<s32>(Settings::values.volume.GetValue() * volume_slider->maximum()); |
| | int step = 5; |
| | if (current_volume < 30) { |
| | step = 2; |
| | } |
| | if (current_volume < 6) { |
| | step = 1; |
| | } |
| | const auto value = static_cast<float>(current_volume + step) / volume_slider->maximum(); |
| | Settings::values.volume.SetValue(value); |
| | UpdateVolumeUI(); |
| | } |
| |
|
| | void GMainWindow::UpdateVolumeUI() { |
| | const auto volume_value = |
| | static_cast<int>(Settings::values.volume.GetValue() * volume_slider->maximum()); |
| | volume_slider->setValue(volume_value); |
| | if (Settings::values.audio_muted) { |
| | volume_button->setChecked(false); |
| | volume_button->setText(tr("VOLUME: MUTE")); |
| | } else { |
| | volume_button->setChecked(true); |
| | volume_button->setText(tr("VOLUME: %1%", "Volume percentage (e.g. 50%)").arg(volume_value)); |
| | } |
| | } |
| |
|
| | void GMainWindow::UpdateAPIIndicator(bool update) { |
| | static std::array graphics_apis = {QStringLiteral("SOFTWARE"), QStringLiteral("OPENGL"), |
| | QStringLiteral("VULKAN")}; |
| |
|
| | static std::array graphics_api_colors = {QStringLiteral("#3ae400"), QStringLiteral("#00ccdd"), |
| | QStringLiteral("#91242a")}; |
| |
|
| | u32 api_index = static_cast<u32>(Settings::values.graphics_api.GetValue()); |
| | if (update) { |
| | api_index = (api_index + 1) % graphics_apis.size(); |
| | |
| | #ifndef ENABLE_SOFTWARE_RENDERER |
| | if (api_index == static_cast<u32>(Settings::GraphicsAPI::Software)) { |
| | api_index = (api_index + 1) % graphics_apis.size(); |
| | } |
| | #endif |
| | #ifndef ENABLE_OPENGL |
| | if (api_index == static_cast<u32>(Settings::GraphicsAPI::OpenGL)) { |
| | api_index = (api_index + 1) % graphics_apis.size(); |
| | } |
| | #endif |
| | #ifndef ENABLE_VULKAN |
| | if (api_index == static_cast<u32>(Settings::GraphicsAPI::Vulkan)) { |
| | api_index = (api_index + 1) % graphics_apis.size(); |
| | } |
| | #endif |
| | Settings::values.graphics_api = static_cast<Settings::GraphicsAPI>(api_index); |
| | } |
| |
|
| | const QString style_sheet = QStringLiteral("QPushButton { font-weight: bold; color: %0; }") |
| | .arg(graphics_api_colors[api_index]); |
| |
|
| | graphics_api_button->setText(graphics_apis[api_index]); |
| | graphics_api_button->setStyleSheet(style_sheet); |
| | } |
| |
|
| | void GMainWindow::UpdateStatusButtons() { |
| | UpdateAPIIndicator(); |
| | UpdateVolumeUI(); |
| | } |
| |
|
| | void GMainWindow::OnMouseActivity() { |
| | ShowMouseCursor(); |
| | } |
| |
|
| | void GMainWindow::mouseMoveEvent([[maybe_unused]] QMouseEvent* event) { |
| | OnMouseActivity(); |
| | } |
| |
|
| | void GMainWindow::mousePressEvent([[maybe_unused]] QMouseEvent* event) { |
| | OnMouseActivity(); |
| | } |
| |
|
| | void GMainWindow::mouseReleaseEvent([[maybe_unused]] QMouseEvent* event) { |
| | OnMouseActivity(); |
| | } |
| |
|
| | void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string details) { |
| | QString status_message; |
| |
|
| | QString title, message; |
| | QMessageBox::Icon error_severity_icon; |
| | if (result == Core::System::ResultStatus::ErrorSystemFiles) { |
| | const QString common_message = |
| | tr("%1 is missing. Please <a " |
| | "href='https://citra-emu.org/wiki/" |
| | "dumping-system-archives-and-the-shared-fonts-from-a-3ds-console/'>dump your " |
| | "system archives</a>.<br/>Continuing emulation may result in crashes and bugs."); |
| |
|
| | if (!details.empty()) { |
| | message = common_message.arg(QString::fromStdString(details)); |
| | } else { |
| | message = common_message.arg(tr("A system archive")); |
| | } |
| |
|
| | title = tr("System Archive Not Found"); |
| | status_message = tr("System Archive Missing"); |
| | error_severity_icon = QMessageBox::Icon::Critical; |
| | } else if (result == Core::System::ResultStatus::ErrorSavestate) { |
| | title = tr("Save/load Error"); |
| | message = QString::fromStdString(details); |
| | error_severity_icon = QMessageBox::Icon::Warning; |
| | } else { |
| | title = tr("Fatal Error"); |
| | message = |
| | tr("A fatal error occurred. " |
| | "<a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Check " |
| | "the log</a> for details." |
| | "<br/>Continuing emulation may result in crashes and bugs."); |
| | status_message = tr("Fatal Error encountered"); |
| | error_severity_icon = QMessageBox::Icon::Critical; |
| | } |
| |
|
| | QMessageBox message_box; |
| | message_box.setWindowTitle(title); |
| | message_box.setText(message); |
| | message_box.setIcon(error_severity_icon); |
| | if (error_severity_icon == QMessageBox::Icon::Critical) { |
| | message_box.addButton(tr("Continue"), QMessageBox::RejectRole); |
| | QPushButton* abort_button = message_box.addButton(tr("Quit Game"), QMessageBox::AcceptRole); |
| | if (result != Core::System::ResultStatus::ShutdownRequested) |
| | message_box.exec(); |
| |
|
| | if (result == Core::System::ResultStatus::ShutdownRequested || |
| | message_box.clickedButton() == abort_button) { |
| | if (emu_thread) { |
| | ShutdownGame(); |
| | return; |
| | } |
| | } |
| | } else { |
| | |
| | |
| | message_box.addButton(tr("OK"), QMessageBox::RejectRole); |
| | message_box.exec(); |
| | } |
| |
|
| | |
| | if (emu_thread) { |
| | emu_thread->SetRunning(true); |
| | message_label->setText(status_message); |
| | message_label_used_for_movie = false; |
| | } |
| | } |
| |
|
| | void GMainWindow::OnMenuAboutCitra() { |
| | AboutDialog about{this}; |
| | about.exec(); |
| | } |
| |
|
| | bool GMainWindow::ConfirmClose() { |
| | if (!emu_thread || !UISettings::values.confirm_before_closing) { |
| | return true; |
| | } |
| |
|
| | QMessageBox::StandardButton answer = |
| | QMessageBox::question(this, tr("Citra"), tr("Would you like to exit now?"), |
| | QMessageBox::Yes | QMessageBox::No, QMessageBox::No); |
| | return answer != QMessageBox::No; |
| | } |
| |
|
| | void GMainWindow::closeEvent(QCloseEvent* event) { |
| | if (!ConfirmClose()) { |
| | event->ignore(); |
| | return; |
| | } |
| |
|
| | UpdateUISettings(); |
| | game_list->SaveInterfaceLayout(); |
| | hotkey_registry.SaveHotkeys(); |
| |
|
| | |
| | if (emu_thread) { |
| | ShutdownGame(); |
| | } |
| |
|
| | render_window->close(); |
| | secondary_window->close(); |
| | multiplayer_state->Close(); |
| | InputCommon::Shutdown(); |
| | QWidget::closeEvent(event); |
| | } |
| |
|
| | static bool IsSingleFileDropEvent(const QMimeData* mime) { |
| | return mime->hasUrls() && mime->urls().length() == 1; |
| | } |
| |
|
| | static const std::array<std::string, 8> AcceptedExtensions = {"cci", "3ds", "cxi", "bin", |
| | "3dsx", "app", "elf", "axf"}; |
| |
|
| | static bool IsCorrectFileExtension(const QMimeData* mime) { |
| | const QString& filename = mime->urls().at(0).toLocalFile(); |
| | return std::find(AcceptedExtensions.begin(), AcceptedExtensions.end(), |
| | QFileInfo(filename).suffix().toStdString()) != AcceptedExtensions.end(); |
| | } |
| |
|
| | static bool IsAcceptableDropEvent(QDropEvent* event) { |
| | return IsSingleFileDropEvent(event->mimeData()) && IsCorrectFileExtension(event->mimeData()); |
| | } |
| |
|
| | void GMainWindow::AcceptDropEvent(QDropEvent* event) { |
| | if (IsAcceptableDropEvent(event)) { |
| | event->setDropAction(Qt::DropAction::LinkAction); |
| | event->accept(); |
| | } |
| | } |
| |
|
| | bool GMainWindow::DropAction(QDropEvent* event) { |
| | if (!IsAcceptableDropEvent(event)) { |
| | return false; |
| | } |
| |
|
| | const QMimeData* mime_data = event->mimeData(); |
| | const QString& filename = mime_data->urls().at(0).toLocalFile(); |
| |
|
| | if (emulation_running && QFileInfo(filename).suffix() == QStringLiteral("bin")) { |
| | |
| | LoadAmiibo(filename); |
| | } else { |
| | |
| | if (ConfirmChangeGame()) { |
| | BootGame(filename); |
| | } |
| | } |
| | return true; |
| | } |
| |
|
| | void GMainWindow::OnFileOpen(const QFileOpenEvent* event) { |
| | BootGame(event->file()); |
| | } |
| |
|
| | void GMainWindow::dropEvent(QDropEvent* event) { |
| | DropAction(event); |
| | } |
| |
|
| | void GMainWindow::dragEnterEvent(QDragEnterEvent* event) { |
| | AcceptDropEvent(event); |
| | } |
| |
|
| | void GMainWindow::dragMoveEvent(QDragMoveEvent* event) { |
| | AcceptDropEvent(event); |
| | } |
| |
|
| | bool GMainWindow::ConfirmChangeGame() { |
| | if (!emu_thread) [[unlikely]] { |
| | return true; |
| | } |
| |
|
| | auto answer = QMessageBox::question( |
| | this, tr("Citra"), tr("The game is still running. Would you like to stop emulation?"), |
| | QMessageBox::Yes | QMessageBox::No, QMessageBox::No); |
| | return answer != QMessageBox::No; |
| | } |
| |
|
| | void GMainWindow::filterBarSetChecked(bool state) { |
| | ui->action_Show_Filter_Bar->setChecked(state); |
| | emit(OnToggleFilterBar()); |
| | } |
| |
|
| | void GMainWindow::UpdateUITheme() { |
| | const QString icons_base_path = QStringLiteral(":/icons/"); |
| | const QString default_theme = QStringLiteral("default"); |
| | const QString default_theme_path = icons_base_path + default_theme; |
| |
|
| | const QString& current_theme = UISettings::values.theme; |
| | const bool is_default_theme = current_theme == QString::fromUtf8(UISettings::themes[0].second); |
| | QStringList theme_paths(default_theme_paths); |
| |
|
| | if (is_default_theme || current_theme.isEmpty()) { |
| | const QString theme_uri(QStringLiteral(":default/style.qss")); |
| | QFile f(theme_uri); |
| | if (f.open(QFile::ReadOnly | QFile::Text)) { |
| | QTextStream ts(&f); |
| | qApp->setStyleSheet(ts.readAll()); |
| | setStyleSheet(ts.readAll()); |
| | } else { |
| | LOG_ERROR(Frontend, |
| | "Unable to open default stylesheet, falling back to empty stylesheet"); |
| | qApp->setStyleSheet({}); |
| | setStyleSheet({}); |
| | } |
| | theme_paths.append(default_theme_path); |
| | QIcon::setThemeName(default_theme); |
| | } else { |
| | const QString theme_uri(QLatin1Char{':'} + current_theme + QStringLiteral("/style.qss")); |
| | QFile f(theme_uri); |
| | if (f.open(QFile::ReadOnly | QFile::Text)) { |
| | QTextStream ts(&f); |
| | qApp->setStyleSheet(ts.readAll()); |
| | setStyleSheet(ts.readAll()); |
| | } else { |
| | LOG_ERROR(Frontend, "Unable to set style, stylesheet file not found"); |
| | } |
| |
|
| | const QString current_theme_path = icons_base_path + current_theme; |
| | theme_paths.append({default_theme_path, current_theme_path}); |
| | QIcon::setThemeName(current_theme); |
| | } |
| |
|
| | QIcon::setThemeSearchPaths(theme_paths); |
| | } |
| |
|
| | void GMainWindow::LoadTranslation() { |
| | |
| | if (UISettings::values.language == QStringLiteral("en")) { |
| | return; |
| | } |
| |
|
| | bool loaded; |
| |
|
| | if (UISettings::values.language.isEmpty()) { |
| | |
| | loaded = translator.load(QLocale(), {}, {}, QStringLiteral(":/languages/")); |
| | } else { |
| | |
| | loaded = translator.load(UISettings::values.language, QStringLiteral(":/languages/")); |
| | } |
| |
|
| | if (loaded) { |
| | qApp->installTranslator(&translator); |
| | } else { |
| | UISettings::values.language = QStringLiteral("en"); |
| | } |
| | } |
| |
|
| | void GMainWindow::OnLanguageChanged(const QString& locale) { |
| | if (UISettings::values.language != QStringLiteral("en")) { |
| | qApp->removeTranslator(&translator); |
| | } |
| |
|
| | UISettings::values.language = locale; |
| | LoadTranslation(); |
| | ui->retranslateUi(this); |
| | RetranslateStatusBar(); |
| | UpdateWindowTitle(); |
| | } |
| |
|
| | void GMainWindow::OnConfigurePerGame() { |
| | u64 title_id{}; |
| | system.GetAppLoader().ReadProgramId(title_id); |
| | OpenPerGameConfiguration(title_id, game_path); |
| | } |
| |
|
| | void GMainWindow::OpenPerGameConfiguration(u64 title_id, const QString& file_name) { |
| | Settings::SetConfiguringGlobal(false); |
| | ConfigurePerGame dialog(this, title_id, file_name, gl_renderer, physical_devices, system); |
| | const auto result = dialog.exec(); |
| |
|
| | if (result != QDialog::Accepted) { |
| | Settings::RestoreGlobalState(system.IsPoweredOn()); |
| | return; |
| | } else if (result == QDialog::Accepted) { |
| | dialog.ApplyConfiguration(); |
| | } |
| |
|
| | |
| | const bool is_powered_on = system.IsPoweredOn(); |
| | Settings::RestoreGlobalState(system.IsPoweredOn()); |
| |
|
| | if (!is_powered_on) { |
| | config->Save(); |
| | } |
| |
|
| | UpdateStatusButtons(); |
| | } |
| |
|
| | void GMainWindow::OnMoviePlaybackCompleted() { |
| | OnPauseGame(); |
| | QMessageBox::information(this, tr("Playback Completed"), tr("Movie playback completed.")); |
| | } |
| |
|
| | void GMainWindow::UpdateWindowTitle() { |
| | const QString full_name = QString::fromUtf8(Common::g_build_fullname); |
| |
|
| | if (game_title.isEmpty()) { |
| | setWindowTitle(QStringLiteral("Citra %1").arg(full_name)); |
| | } else { |
| | setWindowTitle(QStringLiteral("Citra %1 | %2").arg(full_name, game_title)); |
| | render_window->setWindowTitle( |
| | QStringLiteral("Citra %1 | %2 | %3").arg(full_name, game_title, tr("Primary Window"))); |
| | secondary_window->setWindowTitle(QStringLiteral("Citra %1 | %2 | %3") |
| | .arg(full_name, game_title, tr("Secondary Window"))); |
| | } |
| | } |
| |
|
| | void GMainWindow::UpdateUISettings() { |
| | if (!ui->action_Fullscreen->isChecked()) { |
| | UISettings::values.geometry = saveGeometry(); |
| | UISettings::values.renderwindow_geometry = render_window->saveGeometry(); |
| | } |
| | UISettings::values.state = saveState(); |
| | #if MICROPROFILE_ENABLED |
| | UISettings::values.microprofile_geometry = microProfileDialog->saveGeometry(); |
| | UISettings::values.microprofile_visible = microProfileDialog->isVisible(); |
| | #endif |
| | UISettings::values.single_window_mode = ui->action_Single_Window_Mode->isChecked(); |
| | UISettings::values.fullscreen = ui->action_Fullscreen->isChecked(); |
| | UISettings::values.display_titlebar = ui->action_Display_Dock_Widget_Headers->isChecked(); |
| | UISettings::values.show_filter_bar = ui->action_Show_Filter_Bar->isChecked(); |
| | UISettings::values.show_status_bar = ui->action_Show_Status_Bar->isChecked(); |
| | UISettings::values.first_start = false; |
| | } |
| |
|
| | void GMainWindow::SyncMenuUISettings() { |
| | ui->action_Screen_Layout_Default->setChecked(Settings::values.layout_option.GetValue() == |
| | Settings::LayoutOption::Default); |
| | ui->action_Screen_Layout_Single_Screen->setChecked(Settings::values.layout_option.GetValue() == |
| | Settings::LayoutOption::SingleScreen); |
| | ui->action_Screen_Layout_Large_Screen->setChecked(Settings::values.layout_option.GetValue() == |
| | Settings::LayoutOption::LargeScreen); |
| | ui->action_Screen_Layout_Hybrid_Screen->setChecked(Settings::values.layout_option.GetValue() == |
| | Settings::LayoutOption::HybridScreen); |
| | ui->action_Screen_Layout_Side_by_Side->setChecked(Settings::values.layout_option.GetValue() == |
| | Settings::LayoutOption::SideScreen); |
| | ui->action_Screen_Layout_Separate_Windows->setChecked( |
| | Settings::values.layout_option.GetValue() == Settings::LayoutOption::SeparateWindows); |
| | ui->action_Screen_Layout_Swap_Screens->setChecked(Settings::values.swap_screen.GetValue()); |
| | ui->action_Screen_Layout_Upright_Screens->setChecked( |
| | Settings::values.upright_screen.GetValue()); |
| | } |
| |
|
| | void GMainWindow::RetranslateStatusBar() { |
| | if (emu_thread) |
| | UpdateStatusBar(); |
| |
|
| | emu_speed_label->setToolTip(tr("Current emulation speed. Values higher or lower than 100% " |
| | "indicate emulation is running faster or slower than a 3DS.")); |
| | game_fps_label->setToolTip(tr("How many frames per second the game is currently displaying. " |
| | "This will vary from game to game and scene to scene.")); |
| | emu_frametime_label->setToolTip( |
| | tr("Time taken to emulate a 3DS frame, not counting framelimiting or v-sync. For " |
| | "full-speed emulation this should be at most 16.67 ms.")); |
| |
|
| | multiplayer_state->retranslateUi(); |
| | } |
| |
|
| | void GMainWindow::SetDiscordEnabled([[maybe_unused]] bool state) { |
| | #ifdef USE_DISCORD_PRESENCE |
| | if (state) { |
| | discord_rpc = std::make_unique<DiscordRPC::DiscordImpl>(system); |
| | } else { |
| | discord_rpc = std::make_unique<DiscordRPC::NullImpl>(); |
| | } |
| | #else |
| | discord_rpc = std::make_unique<DiscordRPC::NullImpl>(); |
| | #endif |
| | discord_rpc->Update(); |
| | } |
| |
|
| | #ifdef __unix__ |
| | void GMainWindow::SetGamemodeEnabled(bool state) { |
| | if (emulation_running) { |
| | Common::Linux::SetGamemodeState(state); |
| | } |
| | } |
| | #endif |
| |
|
| | #ifdef main |
| | #undef main |
| | #endif |
| |
|
| | static Qt::HighDpiScaleFactorRoundingPolicy GetHighDpiRoundingPolicy() { |
| | #ifdef _WIN32 |
| | |
| | |
| |
|
| | |
| | int temp_argc = 0; |
| | char** temp_argv = nullptr; |
| | QApplication temp{temp_argc, temp_argv}; |
| |
|
| | |
| | const QScreen* primary_screen = QGuiApplication::primaryScreen(); |
| | if (!primary_screen) { |
| | return Qt::HighDpiScaleFactorRoundingPolicy::PassThrough; |
| | } |
| |
|
| | const QRect screen_rect = primary_screen->geometry(); |
| | const qreal real_ratio = primary_screen->devicePixelRatio(); |
| | const qreal real_width = std::trunc(screen_rect.width() * real_ratio); |
| | const qreal real_height = std::trunc(screen_rect.height() * real_ratio); |
| |
|
| | |
| | |
| | constexpr qreal minimum_width = 1350.0; |
| | constexpr qreal minimum_height = 900.0; |
| |
|
| | const qreal width_ratio = std::max(1.0, real_width / minimum_width); |
| | const qreal height_ratio = std::max(1.0, real_height / minimum_height); |
| |
|
| | |
| | const qreal max_ratio = std::trunc(std::min(width_ratio, height_ratio)); |
| |
|
| | if (max_ratio > real_ratio) { |
| | return Qt::HighDpiScaleFactorRoundingPolicy::Round; |
| | } else { |
| | return Qt::HighDpiScaleFactorRoundingPolicy::Floor; |
| | } |
| | #else |
| | |
| | return Qt::HighDpiScaleFactorRoundingPolicy::PassThrough; |
| | #endif |
| | } |
| |
|
| | int main(int argc, char* argv[]) { |
| | Common::DetachedTasks detached_tasks; |
| | MicroProfileOnThreadCreate("Frontend"); |
| | SCOPE_EXIT({ MicroProfileShutdown(); }); |
| |
|
| | |
| | QCoreApplication::setOrganizationName(QStringLiteral("Citra team")); |
| | QCoreApplication::setApplicationName(QStringLiteral("Citra")); |
| |
|
| | auto rounding_policy = GetHighDpiRoundingPolicy(); |
| | QApplication::setHighDpiScaleFactorRoundingPolicy(rounding_policy); |
| |
|
| | #ifdef __APPLE__ |
| | auto bundle_dir = FileUtil::GetBundleDirectory(); |
| | if (bundle_dir) { |
| | FileUtil::SetCurrentDir(bundle_dir.value() + ".."); |
| | } |
| | #endif |
| |
|
| | #ifdef ENABLE_OPENGL |
| | QCoreApplication::setAttribute(Qt::AA_DontCheckOpenGLContextThreadAffinity); |
| | QCoreApplication::setAttribute(Qt::AA_ShareOpenGLContexts); |
| | #endif |
| |
|
| | QApplication app(argc, argv); |
| |
|
| | |
| | |
| | setlocale(LC_ALL, "C"); |
| |
|
| | auto& system{Core::System::GetInstance()}; |
| |
|
| | |
| | system.RegisterImageInterface(std::make_shared<QtImageInterface>()); |
| |
|
| | GMainWindow main_window(system); |
| |
|
| | |
| | Frontend::RegisterDefaultApplets(system); |
| |
|
| | system.RegisterMiiSelector(std::make_shared<QtMiiSelector>(main_window)); |
| | system.RegisterSoftwareKeyboard(std::make_shared<QtKeyboard>(main_window)); |
| |
|
| | #ifdef __APPLE__ |
| | |
| | system.RegisterMicPermissionCheck(&AppleAuthorization::CheckAuthorizationForMicrophone); |
| | #endif |
| |
|
| | main_window.show(); |
| |
|
| | QObject::connect(&app, &QGuiApplication::applicationStateChanged, &main_window, |
| | &GMainWindow::OnAppFocusStateChanged); |
| |
|
| | int result = app.exec(); |
| | detached_tasks.WaitForAllTasks(); |
| | return result; |
| | } |
| |
|