| // Copyright (c) 2011 Google, Inc. | |
| // | |
| // Permission is hereby granted, free of charge, to any person obtaining a copy | |
| // of this software and associated documentation files (the "Software"), to deal | |
| // in the Software without restriction, including without limitation the rights | |
| // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
| // copies of the Software, and to permit persons to whom the Software is | |
| // furnished to do so, subject to the following conditions: | |
| // | |
| // The above copyright notice and this permission notice shall be included in | |
| // all copies or substantial portions of the Software. | |
| // | |
| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
| // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
| // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |
| // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |
| // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |
| // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | |
| // THE SOFTWARE. | |
| // | |
| // CityHash, by Geoff Pike and Jyrki Alakuijala | |
| // | |
| // http://code.google.com/p/cityhash/ | |
| // | |
| // This file provides a few functions for hashing strings. All of them are | |
| // high-quality functions in the sense that they pass standard tests such | |
| // as Austin Appleby's SMHasher. They are also fast. | |
| // | |
| // For 64-bit x86 code, on short strings, we don't know of anything faster than | |
| // CityHash64 that is of comparable quality. We believe our nearest competitor | |
| // is Murmur3. For 64-bit x86 code, CityHash64 is an excellent choice for hash | |
| // tables and most other hashing (excluding cryptography). | |
| // | |
| // For 64-bit x86 code, on long strings, the picture is more complicated. | |
| // On many recent Intel CPUs, such as Nehalem, Westmere, Sandy Bridge, etc., | |
| // CityHashCrc128 appears to be faster than all competitors of comparable | |
| // quality. CityHash128 is also good but not quite as fast. We believe our | |
| // nearest competitor is Bob Jenkins' Spooky. We don't have great data for | |
| // other 64-bit CPUs, but for long strings we know that Spooky is slightly | |
| // faster than CityHash on some relatively recent AMD x86-64 CPUs, for example. | |
| // Note that CityHashCrc128 is declared in citycrc.h. | |
| // | |
| // For 32-bit x86 code, we don't know of anything faster than CityHash32 that | |
| // is of comparable quality. We believe our nearest competitor is Murmur3A. | |
| // (On 64-bit CPUs, it is typically faster to use the other CityHash variants.) | |
| // | |
| // Functions in the CityHash family are not suitable for cryptography. | |
| // | |
| // Please see CityHash's README file for more details on our performance | |
| // measurements and so on. | |
| // | |
| // WARNING: This code has been only lightly tested on big-endian platforms! | |
| // It is known to work well on little-endian platforms that have a small penalty | |
| // for unaligned reads, such as current Intel and AMD moderate-to-high-end CPUs. | |
| // It should work on all 32-bit and 64-bit platforms that allow unaligned reads; | |
| // bug reports are welcome. | |
| // | |
| // By the way, for some hash functions, given strings a and b, the hash | |
| // of a+b is easily derived from the hashes of a and b. This property | |
| // doesn't hold for any hash functions in this file. | |
| namespace Common { | |
| using uint128 = std::pair<uint64_t, uint64_t>; | |
| [[nodiscard]] inline uint64_t Uint128Low64(const uint128& x) { | |
| return x.first; | |
| } | |
| [[nodiscard]] inline uint64_t Uint128High64(const uint128& x) { | |
| return x.second; | |
| } | |
| // Hash function for a byte array. | |
| [[nodiscard]] uint64_t CityHash64(const char* buf, std::size_t len); | |
| // Hash function for a byte array. For convenience, a 64-bit seed is also | |
| // hashed into the result. | |
| [[nodiscard]] uint64_t CityHash64WithSeed(const char* buf, std::size_t len, uint64_t seed); | |
| // Hash function for a byte array. For convenience, two seeds are also | |
| // hashed into the result. | |
| [[nodiscard]] uint64_t CityHash64WithSeeds(const char* buf, std::size_t len, uint64_t seed0, | |
| uint64_t seed1); | |
| // Hash function for a byte array. | |
| [[nodiscard]] uint128 CityHash128(const char* s, std::size_t len); | |
| // Hash function for a byte array. For convenience, a 128-bit seed is also | |
| // hashed into the result. | |
| [[nodiscard]] uint128 CityHash128WithSeed(const char* s, std::size_t len, uint128 seed); | |
| // Hash 128 input bits down to 64 bits of output. | |
| // This is intended to be a reasonably good hash function. | |
| [[nodiscard]] inline uint64_t Hash128to64(const uint128& x) { | |
| // Murmur-inspired hashing. | |
| const uint64_t kMul = 0x9ddfea08eb382d69ULL; | |
| uint64_t a = (Uint128Low64(x) ^ Uint128High64(x)) * kMul; | |
| a ^= (a >> 47); | |
| uint64_t b = (Uint128High64(x) ^ a) * kMul; | |
| b ^= (b >> 47); | |
| b *= kMul; | |
| return b; | |
| } | |
| } // namespace Common | |