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|
| | #include "common/settings.h" |
| | #include "core/3ds.h" |
| | #include "input_common/touch_from_button.h" |
| |
|
| | namespace InputCommon { |
| |
|
| | class TouchFromButtonDevice final : public Input::TouchDevice { |
| | public: |
| | TouchFromButtonDevice() { |
| | for (const auto& config_entry : |
| | Settings::values |
| | .touch_from_button_maps[Settings::values.current_input_profile |
| | .touch_from_button_map_index] |
| | .buttons) { |
| |
|
| | const Common::ParamPackage package{config_entry}; |
| | map.emplace_back(Input::CreateDevice<Input::ButtonDevice>(config_entry), |
| | std::clamp(package.Get("x", 0), 0, Core::kScreenBottomWidth), |
| | std::clamp(package.Get("y", 0), 0, Core::kScreenBottomHeight)); |
| | } |
| | } |
| |
|
| | std::tuple<float, float, bool> GetStatus() const override { |
| | for (const auto& m : map) { |
| | const bool state = std::get<0>(m)->GetStatus(); |
| | if (state) { |
| | const float x = static_cast<float>(std::get<1>(m)) / Core::kScreenBottomWidth; |
| | const float y = static_cast<float>(std::get<2>(m)) / Core::kScreenBottomHeight; |
| | return {x, y, true}; |
| | } |
| | } |
| | return {}; |
| | } |
| |
|
| | private: |
| | |
| | std::vector<std::tuple<std::unique_ptr<Input::ButtonDevice>, int, int>> map; |
| | }; |
| |
|
| | std::unique_ptr<Input::TouchDevice> TouchFromButtonFactory::Create( |
| | const Common::ParamPackage& params) { |
| | return std::make_unique<TouchFromButtonDevice>(); |
| | } |
| |
|
| | } |
| |
|