| // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project | |
| // SPDX-License-Identifier: GPL-2.0-or-later | |
| namespace Shader::Backend { | |
| struct Bindings { | |
| u32 unified{}; | |
| u32 uniform_buffer{}; | |
| u32 storage_buffer{}; | |
| u32 texture{}; | |
| u32 image{}; | |
| u32 texture_scaling_index{}; | |
| u32 image_scaling_index{}; | |
| }; | |
| } // namespace Shader::Backend | |