| | |
| | |
| |
|
| | #include <cinttypes> |
| | #include <clocale> |
| | #include <cmath> |
| | #include <fstream> |
| | #include <iostream> |
| | #include <memory> |
| | #include <thread> |
| | #include "core/hle/service/am/applet_manager.h" |
| | #include "core/loader/nca.h" |
| | #include "core/tools/renderdoc.h" |
| |
|
| | #ifdef __APPLE__ |
| | #include <unistd.h> |
| | #endif |
| | #ifdef __unix__ |
| | #include <csignal> |
| | #include <sys/socket.h> |
| | #include "common/linux/gamemode.h" |
| | #endif |
| |
|
| | #include <boost/container/flat_set.hpp> |
| |
|
| | |
| | #include "applets/qt_amiibo_settings.h" |
| | #include "applets/qt_controller.h" |
| | #include "applets/qt_error.h" |
| | #include "applets/qt_profile_select.h" |
| | #include "applets/qt_software_keyboard.h" |
| | #include "applets/qt_web_browser.h" |
| | #include "common/nvidia_flags.h" |
| | #include "common/settings_enums.h" |
| | #include "configuration/configure_input.h" |
| | #include "configuration/configure_per_game.h" |
| | #include "configuration/configure_tas.h" |
| | #include "core/file_sys/romfs_factory.h" |
| | #include "core/file_sys/vfs/vfs.h" |
| | #include "core/file_sys/vfs/vfs_real.h" |
| | #include "core/frontend/applets/cabinet.h" |
| | #include "core/frontend/applets/controller.h" |
| | #include "core/frontend/applets/general.h" |
| | #include "core/frontend/applets/mii_edit.h" |
| | #include "core/frontend/applets/software_keyboard.h" |
| | #include "core/hle/service/acc/profile_manager.h" |
| | #include "core/hle/service/am/frontend/applets.h" |
| | #include "core/hle/service/set/system_settings_server.h" |
| | #include "frontend_common/content_manager.h" |
| | #include "hid_core/frontend/emulated_controller.h" |
| | #include "hid_core/hid_core.h" |
| | #include "yuzu/multiplayer/state.h" |
| | #include "yuzu/util/controller_navigation.h" |
| |
|
| | |
| | |
| | static FileSys::VirtualDir VfsFilesystemCreateDirectoryWrapper( |
| | const FileSys::VirtualFilesystem& vfs, const std::string& path, FileSys::OpenMode mode) { |
| | return vfs->CreateDirectory(path, mode); |
| | } |
| |
|
| | static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::VirtualDir& dir, |
| | const std::string& path) { |
| | return dir->CreateFile(path); |
| | } |
| |
|
| | #include <fmt/ostream.h> |
| | #include <glad/glad.h> |
| |
|
| | #define QT_NO_OPENGL |
| | #include <QClipboard> |
| | #include <QDesktopServices> |
| | #include <QDir> |
| | #include <QFile> |
| | #include <QFileDialog> |
| | #include <QInputDialog> |
| | #include <QMessageBox> |
| | #include <QProgressBar> |
| | #include <QProgressDialog> |
| | #include <QPushButton> |
| | #include <QScreen> |
| | #include <QShortcut> |
| | #include <QStandardPaths> |
| | #include <QStatusBar> |
| | #include <QString> |
| | #include <QSysInfo> |
| | #include <QUrl> |
| | #include <QtConcurrent/QtConcurrent> |
| |
|
| | #ifdef HAVE_SDL2 |
| | #include <SDL.h> |
| | #endif |
| |
|
| | #include <fmt/format.h> |
| | #include "common/detached_tasks.h" |
| | #include "common/fs/fs.h" |
| | #include "common/fs/path_util.h" |
| | #include "common/literals.h" |
| | #include "common/logging/backend.h" |
| | #include "common/logging/log.h" |
| | #include "common/memory_detect.h" |
| | #include "common/microprofile.h" |
| | #include "common/scm_rev.h" |
| | #include "common/scope_exit.h" |
| | #ifdef _WIN32 |
| | #include <shlobj.h> |
| | #include "common/windows/timer_resolution.h" |
| | #endif |
| | #ifdef ARCHITECTURE_x86_64 |
| | #include "common/x64/cpu_detect.h" |
| | #endif |
| | #include "common/settings.h" |
| | #include "common/telemetry.h" |
| | #include "core/core.h" |
| | #include "core/core_timing.h" |
| | #include "core/crypto/key_manager.h" |
| | #include "core/file_sys/card_image.h" |
| | #include "core/file_sys/common_funcs.h" |
| | #include "core/file_sys/content_archive.h" |
| | #include "core/file_sys/control_metadata.h" |
| | #include "core/file_sys/patch_manager.h" |
| | #include "core/file_sys/registered_cache.h" |
| | #include "core/file_sys/romfs.h" |
| | #include "core/file_sys/savedata_factory.h" |
| | #include "core/file_sys/submission_package.h" |
| | #include "core/hle/kernel/k_process.h" |
| | #include "core/hle/service/am/am.h" |
| | #include "core/hle/service/filesystem/filesystem.h" |
| | #include "core/hle/service/sm/sm.h" |
| | #include "core/loader/loader.h" |
| | #include "core/perf_stats.h" |
| | #include "core/telemetry_session.h" |
| | #include "frontend_common/config.h" |
| | #include "input_common/drivers/tas_input.h" |
| | #include "input_common/drivers/virtual_amiibo.h" |
| | #include "input_common/main.h" |
| | #include "ui_main.h" |
| | #include "util/overlay_dialog.h" |
| | #include "video_core/gpu.h" |
| | #include "video_core/renderer_base.h" |
| | #include "video_core/shader_notify.h" |
| | #include "yuzu/about_dialog.h" |
| | #include "yuzu/bootmanager.h" |
| | #include "yuzu/compatdb.h" |
| | #include "yuzu/compatibility_list.h" |
| | #include "yuzu/configuration/configure_dialog.h" |
| | #include "yuzu/configuration/configure_input_per_game.h" |
| | #include "yuzu/configuration/qt_config.h" |
| | #include "yuzu/debugger/console.h" |
| | #include "yuzu/debugger/controller.h" |
| | #include "yuzu/debugger/profiler.h" |
| | #include "yuzu/debugger/wait_tree.h" |
| | #include "yuzu/discord.h" |
| | #include "yuzu/game_list.h" |
| | #include "yuzu/game_list_p.h" |
| | #include "yuzu/hotkeys.h" |
| | #include "yuzu/install_dialog.h" |
| | #include "yuzu/loading_screen.h" |
| | #include "yuzu/main.h" |
| | #include "yuzu/play_time_manager.h" |
| | #include "yuzu/startup_checks.h" |
| | #include "yuzu/uisettings.h" |
| | #include "yuzu/util/clickable_label.h" |
| | #include "yuzu/vk_device_info.h" |
| |
|
| | #ifdef YUZU_CRASH_DUMPS |
| | #include "yuzu/breakpad.h" |
| | #endif |
| |
|
| | using namespace Common::Literals; |
| |
|
| | #ifdef USE_DISCORD_PRESENCE |
| | #include "yuzu/discord_impl.h" |
| | #endif |
| |
|
| | #ifdef QT_STATICPLUGIN |
| | Q_IMPORT_PLUGIN(QWindowsIntegrationPlugin); |
| | #endif |
| |
|
| | #ifdef _WIN32 |
| | #include <windows.h> |
| | extern "C" { |
| | |
| | |
| | __declspec(dllexport) unsigned long NvOptimusEnablement = 0x00000001; |
| | __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1; |
| | } |
| | #endif |
| |
|
| | constexpr int default_mouse_hide_timeout = 2500; |
| | constexpr int default_input_update_timeout = 1; |
| |
|
| | constexpr size_t CopyBufferSize = 1_MiB; |
| |
|
| | |
| | |
| | |
| | |
| | |
| | enum class CalloutFlag : uint32_t { |
| | Telemetry = 0x1, |
| | DRDDeprecation = 0x2, |
| | }; |
| |
|
| | void GMainWindow::ShowTelemetryCallout() { |
| | if (UISettings::values.callout_flags.GetValue() & |
| | static_cast<uint32_t>(CalloutFlag::Telemetry)) { |
| | return; |
| | } |
| |
|
| | UISettings::values.callout_flags = |
| | UISettings::values.callout_flags.GetValue() | static_cast<uint32_t>(CalloutFlag::Telemetry); |
| | const QString telemetry_message = |
| | tr("<a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous " |
| | "data is collected</a> to help improve yuzu. " |
| | "<br/><br/>Would you like to share your usage data with us?"); |
| | if (!question(this, tr("Telemetry"), telemetry_message)) { |
| | Settings::values.enable_telemetry = false; |
| | system->ApplySettings(); |
| | } |
| | } |
| |
|
| | const int GMainWindow::max_recent_files_item; |
| |
|
| | static void RemoveCachedContents() { |
| | const auto cache_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir); |
| | const auto offline_fonts = cache_dir / "fonts"; |
| | const auto offline_manual = cache_dir / "offline_web_applet_manual"; |
| | const auto offline_legal_information = cache_dir / "offline_web_applet_legal_information"; |
| | const auto offline_system_data = cache_dir / "offline_web_applet_system_data"; |
| |
|
| | Common::FS::RemoveDirRecursively(offline_fonts); |
| | Common::FS::RemoveDirRecursively(offline_manual); |
| | Common::FS::RemoveDirRecursively(offline_legal_information); |
| | Common::FS::RemoveDirRecursively(offline_system_data); |
| | } |
| |
|
| | static void LogRuntimes() { |
| | #ifdef _MSC_VER |
| | |
| | |
| | static constexpr char runtime_dll_name[] = "vcruntime140.dll"; |
| | UINT sz = GetFileVersionInfoSizeA(runtime_dll_name, nullptr); |
| | bool runtime_version_inspection_worked = false; |
| | if (sz > 0) { |
| | std::vector<u8> buf(sz); |
| | if (GetFileVersionInfoA(runtime_dll_name, 0, sz, buf.data())) { |
| | VS_FIXEDFILEINFO* pvi; |
| | sz = sizeof(VS_FIXEDFILEINFO); |
| | if (VerQueryValueA(buf.data(), "\\", reinterpret_cast<LPVOID*>(&pvi), &sz)) { |
| | if (pvi->dwSignature == VS_FFI_SIGNATURE) { |
| | runtime_version_inspection_worked = true; |
| | LOG_INFO(Frontend, "MSVC Compiler: {} Runtime: {}.{}.{}.{}", _MSC_VER, |
| | pvi->dwProductVersionMS >> 16, pvi->dwProductVersionMS & 0xFFFF, |
| | pvi->dwProductVersionLS >> 16, pvi->dwProductVersionLS & 0xFFFF); |
| | } |
| | } |
| | } |
| | } |
| | if (!runtime_version_inspection_worked) { |
| | LOG_INFO(Frontend, "Unable to inspect {}", runtime_dll_name); |
| | } |
| | #endif |
| | LOG_INFO(Frontend, "Qt Compile: {} Runtime: {}", QT_VERSION_STR, qVersion()); |
| | } |
| |
|
| | static QString PrettyProductName() { |
| | #ifdef _WIN32 |
| | |
| | |
| | QSettings windows_registry( |
| | QStringLiteral("HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Windows NT\\CurrentVersion"), |
| | QSettings::NativeFormat); |
| | const QString release_id = windows_registry.value(QStringLiteral("ReleaseId")).toString(); |
| | if (release_id == QStringLiteral("2009")) { |
| | const u32 current_build = windows_registry.value(QStringLiteral("CurrentBuild")).toUInt(); |
| | const QString display_version = |
| | windows_registry.value(QStringLiteral("DisplayVersion")).toString(); |
| | const u32 ubr = windows_registry.value(QStringLiteral("UBR")).toUInt(); |
| | u32 version = 10; |
| | if (current_build >= 22000) { |
| | version = 11; |
| | } |
| | return QStringLiteral("Windows %1 Version %2 (Build %3.%4)") |
| | .arg(QString::number(version), display_version, QString::number(current_build), |
| | QString::number(ubr)); |
| | } |
| | #endif |
| | return QSysInfo::prettyProductName(); |
| | } |
| |
|
| | #ifdef _WIN32 |
| | static void OverrideWindowsFont() { |
| | |
| | |
| | const QString startup_font = QApplication::font().family(); |
| | const QStringList ugly_fonts = {QStringLiteral("SimSun"), QStringLiteral("PMingLiU")}; |
| | if (ugly_fonts.contains(startup_font)) { |
| | QApplication::setFont(QFont(QStringLiteral("MS Shell Dlg 2"), 9, QFont::Normal)); |
| | } |
| | } |
| | #endif |
| |
|
| | bool GMainWindow::CheckDarkMode() { |
| | #ifdef __unix__ |
| | const QPalette test_palette(qApp->palette()); |
| | const QColor text_color = test_palette.color(QPalette::Active, QPalette::Text); |
| | const QColor window_color = test_palette.color(QPalette::Active, QPalette::Window); |
| | return (text_color.value() > window_color.value()); |
| | #else |
| | |
| | return false; |
| | #endif |
| | } |
| |
|
| | GMainWindow::GMainWindow(std::unique_ptr<QtConfig> config_, bool has_broken_vulkan) |
| | : ui{std::make_unique<Ui::MainWindow>()}, system{std::make_unique<Core::System>()}, |
| | input_subsystem{std::make_shared<InputCommon::InputSubsystem>()}, config{std::move(config_)}, |
| | vfs{std::make_shared<FileSys::RealVfsFilesystem>()}, |
| | provider{std::make_unique<FileSys::ManualContentProvider>()} { |
| | #ifdef __unix__ |
| | SetupSigInterrupts(); |
| | SetGamemodeEnabled(Settings::values.enable_gamemode.GetValue()); |
| | #endif |
| | system->Initialize(); |
| |
|
| | Common::Log::Initialize(); |
| | Common::Log::Start(); |
| |
|
| | LoadTranslation(); |
| |
|
| | setAcceptDrops(true); |
| | ui->setupUi(this); |
| | statusBar()->hide(); |
| |
|
| | |
| | os_dark_mode = CheckDarkMode(); |
| | startup_icon_theme = QIcon::themeName(); |
| | |
| | QIcon::setFallbackThemeName(QStringLiteral("colorful")); |
| | QIcon::setFallbackSearchPaths(QStringList(QStringLiteral(":/icons"))); |
| |
|
| | default_theme_paths = QIcon::themeSearchPaths(); |
| | UpdateUITheme(); |
| |
|
| | SetDiscordEnabled(UISettings::values.enable_discord_presence.GetValue()); |
| | discord_rpc->Update(); |
| |
|
| | play_time_manager = std::make_unique<PlayTime::PlayTimeManager>(system->GetProfileManager()); |
| |
|
| | system->GetRoomNetwork().Init(); |
| |
|
| | RegisterMetaTypes(); |
| |
|
| | InitializeWidgets(); |
| | InitializeDebugWidgets(); |
| | InitializeRecentFileMenuActions(); |
| | InitializeHotkeys(); |
| |
|
| | SetDefaultUIGeometry(); |
| | RestoreUIState(); |
| |
|
| | ConnectMenuEvents(); |
| | ConnectWidgetEvents(); |
| |
|
| | system->HIDCore().ReloadInputDevices(); |
| | controller_dialog->refreshConfiguration(); |
| |
|
| | const auto branch_name = std::string(Common::g_scm_branch); |
| | const auto description = std::string(Common::g_scm_desc); |
| | const auto build_id = std::string(Common::g_build_id); |
| |
|
| | const auto yuzu_build = fmt::format("yuzu Development Build | {}-{}", branch_name, description); |
| | const auto override_build = |
| | fmt::format(fmt::runtime(std::string(Common::g_title_bar_format_idle)), build_id); |
| | const auto yuzu_build_version = override_build.empty() ? yuzu_build : override_build; |
| | const auto processor_count = std::thread::hardware_concurrency(); |
| |
|
| | LOG_INFO(Frontend, "yuzu Version: {}", yuzu_build_version); |
| | LogRuntimes(); |
| | #ifdef ARCHITECTURE_x86_64 |
| | const auto& caps = Common::GetCPUCaps(); |
| | std::string cpu_string = caps.cpu_string; |
| | if (caps.avx || caps.avx2 || caps.avx512f) { |
| | cpu_string += " | AVX"; |
| | if (caps.avx512f) { |
| | cpu_string += "512"; |
| | } else if (caps.avx2) { |
| | cpu_string += '2'; |
| | } |
| | if (caps.fma || caps.fma4) { |
| | cpu_string += " | FMA"; |
| | } |
| | } |
| | LOG_INFO(Frontend, "Host CPU: {}", cpu_string); |
| | if (std::optional<int> processor_core = Common::GetProcessorCount()) { |
| | LOG_INFO(Frontend, "Host CPU Cores: {}", *processor_core); |
| | } |
| | #endif |
| | LOG_INFO(Frontend, "Host CPU Threads: {}", processor_count); |
| | LOG_INFO(Frontend, "Host OS: {}", PrettyProductName().toStdString()); |
| | LOG_INFO(Frontend, "Host RAM: {:.2f} GiB", |
| | Common::GetMemInfo().TotalPhysicalMemory / f64{1_GiB}); |
| | LOG_INFO(Frontend, "Host Swap: {:.2f} GiB", Common::GetMemInfo().TotalSwapMemory / f64{1_GiB}); |
| | #ifdef _WIN32 |
| | LOG_INFO(Frontend, "Host Timer Resolution: {:.4f} ms", |
| | std::chrono::duration_cast<std::chrono::duration<f64, std::milli>>( |
| | Common::Windows::SetCurrentTimerResolutionToMaximum()) |
| | .count()); |
| | system->CoreTiming().SetTimerResolutionNs(Common::Windows::GetCurrentTimerResolution()); |
| | #endif |
| | UpdateWindowTitle(); |
| |
|
| | show(); |
| |
|
| | system->SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>()); |
| | system->RegisterContentProvider(FileSys::ContentProviderUnionSlot::FrontendManual, |
| | provider.get()); |
| | system->GetFileSystemController().CreateFactories(*vfs); |
| |
|
| | |
| | RemoveCachedContents(); |
| |
|
| | |
| | OnCheckFirmwareDecryption(); |
| |
|
| | game_list->LoadCompatibilityList(); |
| | game_list->PopulateAsync(UISettings::values.game_dirs); |
| |
|
| | |
| | ShowTelemetryCallout(); |
| |
|
| | |
| | ui->menubar->setCursor(QCursor()); |
| | statusBar()->setCursor(QCursor()); |
| |
|
| | mouse_hide_timer.setInterval(default_mouse_hide_timeout); |
| | connect(&mouse_hide_timer, &QTimer::timeout, this, &GMainWindow::HideMouseCursor); |
| | connect(ui->menubar, &QMenuBar::hovered, this, &GMainWindow::ShowMouseCursor); |
| |
|
| | update_input_timer.setInterval(default_input_update_timeout); |
| | connect(&update_input_timer, &QTimer::timeout, this, &GMainWindow::UpdateInputDrivers); |
| | update_input_timer.start(); |
| |
|
| | MigrateConfigFiles(); |
| |
|
| | if (has_broken_vulkan) { |
| | UISettings::values.has_broken_vulkan = true; |
| |
|
| | QMessageBox::warning(this, tr("Broken Vulkan Installation Detected"), |
| | tr("Vulkan initialization failed during boot.<br><br>Click <a " |
| | "href='https://yuzu-emu.org/wiki/faq/" |
| | "#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>" |
| | "here for instructions to fix the issue</a>.")); |
| |
|
| | #ifdef HAS_OPENGL |
| | Settings::values.renderer_backend = Settings::RendererBackend::OpenGL; |
| | #else |
| | Settings::values.renderer_backend = Settings::RendererBackend::Null; |
| | #endif |
| |
|
| | UpdateAPIText(); |
| | renderer_status_button->setDisabled(true); |
| | renderer_status_button->setChecked(false); |
| | } else { |
| | VkDeviceInfo::PopulateRecords(vk_device_records, this->window()->windowHandle()); |
| | } |
| |
|
| | #if defined(HAVE_SDL2) && !defined(_WIN32) |
| | SDL_InitSubSystem(SDL_INIT_VIDEO); |
| |
|
| | |
| | |
| | |
| | |
| | QByteArray wakelock_reason = tr("Running a game").toUtf8(); |
| | SDL_SetHint(SDL_HINT_SCREENSAVER_INHIBIT_ACTIVITY_NAME, wakelock_reason.data()); |
| |
|
| | |
| | |
| | |
| | SDL_EnableScreenSaver(); |
| | #endif |
| |
|
| | SetupPrepareForSleep(); |
| |
|
| | QStringList args = QApplication::arguments(); |
| |
|
| | if (args.size() < 2) { |
| | return; |
| | } |
| |
|
| | QString game_path; |
| | bool has_gamepath = false; |
| | bool is_fullscreen = false; |
| |
|
| | for (int i = 1; i < args.size(); ++i) { |
| | |
| | if (args.size() == 2 && !args[1].startsWith(QChar::fromLatin1('-'))) { |
| | game_path = args[1]; |
| | has_gamepath = true; |
| | break; |
| | } |
| |
|
| | |
| | if (args[i] == QStringLiteral("-f")) { |
| | is_fullscreen = true; |
| | continue; |
| | } |
| |
|
| | |
| | if (args[i] == QStringLiteral("-u")) { |
| | if (i >= args.size() - 1) { |
| | continue; |
| | } |
| |
|
| | if (args[i + 1].startsWith(QChar::fromLatin1('-'))) { |
| | continue; |
| | } |
| |
|
| | int user_arg_idx = ++i; |
| | bool argument_ok; |
| | std::size_t selected_user = args[user_arg_idx].toUInt(&argument_ok); |
| |
|
| | if (!argument_ok) { |
| | |
| | const std::string user_arg_str = args[user_arg_idx].toStdString(); |
| | const auto user_idx = system->GetProfileManager().GetUserIndex(user_arg_str); |
| |
|
| | if (user_idx == std::nullopt) { |
| | LOG_ERROR(Frontend, "Invalid user argument"); |
| | continue; |
| | } |
| |
|
| | selected_user = user_idx.value(); |
| | } |
| |
|
| | if (!system->GetProfileManager().UserExistsIndex(selected_user)) { |
| | LOG_ERROR(Frontend, "Selected user doesn't exist"); |
| | continue; |
| | } |
| |
|
| | Settings::values.current_user = static_cast<s32>(selected_user); |
| |
|
| | user_flag_cmd_line = true; |
| | continue; |
| | } |
| |
|
| | |
| | if (args[i] == QStringLiteral("-g")) { |
| | if (i >= args.size() - 1) { |
| | continue; |
| | } |
| |
|
| | if (args[i + 1].startsWith(QChar::fromLatin1('-'))) { |
| | continue; |
| | } |
| |
|
| | game_path = args[++i]; |
| | has_gamepath = true; |
| | } |
| | } |
| |
|
| | |
| | if (has_gamepath || is_fullscreen) { |
| | ui->action_Fullscreen->setChecked(is_fullscreen); |
| | } |
| |
|
| | if (!game_path.isEmpty()) { |
| | BootGame(game_path, ApplicationAppletParameters()); |
| | } |
| | } |
| |
|
| | GMainWindow::~GMainWindow() { |
| | |
| | if (render_window->parent() == nullptr) { |
| | delete render_window; |
| | } |
| |
|
| | #ifdef __unix__ |
| | ::close(sig_interrupt_fds[0]); |
| | ::close(sig_interrupt_fds[1]); |
| | #endif |
| | } |
| |
|
| | void GMainWindow::RegisterMetaTypes() { |
| | |
| | qRegisterMetaType<u8>("u8"); |
| | qRegisterMetaType<u16>("u16"); |
| | qRegisterMetaType<u32>("u32"); |
| | qRegisterMetaType<u64>("u64"); |
| | qRegisterMetaType<u128>("u128"); |
| | qRegisterMetaType<s8>("s8"); |
| | qRegisterMetaType<s16>("s16"); |
| | qRegisterMetaType<s32>("s32"); |
| | qRegisterMetaType<s64>("s64"); |
| | qRegisterMetaType<f32>("f32"); |
| | qRegisterMetaType<f64>("f64"); |
| |
|
| | |
| | qRegisterMetaType<std::string>("std::string"); |
| | qRegisterMetaType<std::wstring>("std::wstring"); |
| | qRegisterMetaType<std::u8string>("std::u8string"); |
| | qRegisterMetaType<std::u16string>("std::u16string"); |
| | qRegisterMetaType<std::u32string>("std::u32string"); |
| | qRegisterMetaType<std::string_view>("std::string_view"); |
| | qRegisterMetaType<std::wstring_view>("std::wstring_view"); |
| | qRegisterMetaType<std::u8string_view>("std::u8string_view"); |
| | qRegisterMetaType<std::u16string_view>("std::u16string_view"); |
| | qRegisterMetaType<std::u32string_view>("std::u32string_view"); |
| |
|
| | |
| |
|
| | |
| | qRegisterMetaType<Core::Frontend::CabinetParameters>("Core::Frontend::CabinetParameters"); |
| | qRegisterMetaType<std::shared_ptr<Service::NFC::NfcDevice>>( |
| | "std::shared_ptr<Service::NFC::NfcDevice>"); |
| |
|
| | |
| | qRegisterMetaType<Core::Frontend::ControllerParameters>("Core::Frontend::ControllerParameters"); |
| |
|
| | |
| | qRegisterMetaType<Core::Frontend::ProfileSelectParameters>( |
| | "Core::Frontend::ProfileSelectParameters"); |
| |
|
| | |
| | qRegisterMetaType<Core::Frontend::KeyboardInitializeParameters>( |
| | "Core::Frontend::KeyboardInitializeParameters"); |
| | qRegisterMetaType<Core::Frontend::InlineAppearParameters>( |
| | "Core::Frontend::InlineAppearParameters"); |
| | qRegisterMetaType<Core::Frontend::InlineTextParameters>("Core::Frontend::InlineTextParameters"); |
| | qRegisterMetaType<Service::AM::Frontend::SwkbdResult>("Service::AM::Frontend::SwkbdResult"); |
| | qRegisterMetaType<Service::AM::Frontend::SwkbdTextCheckResult>( |
| | "Service::AM::Frontend::SwkbdTextCheckResult"); |
| | qRegisterMetaType<Service::AM::Frontend::SwkbdReplyType>( |
| | "Service::AM::Frontend::SwkbdReplyType"); |
| |
|
| | |
| | qRegisterMetaType<Service::AM::Frontend::WebExitReason>("Service::AM::Frontend::WebExitReason"); |
| |
|
| | |
| | qRegisterMetaType<Core::SystemResultStatus>("Core::SystemResultStatus"); |
| | } |
| |
|
| | void GMainWindow::AmiiboSettingsShowDialog(const Core::Frontend::CabinetParameters& parameters, |
| | std::shared_ptr<Service::NFC::NfcDevice> nfp_device) { |
| | cabinet_applet = |
| | new QtAmiiboSettingsDialog(this, parameters, input_subsystem.get(), nfp_device); |
| | SCOPE_EXIT { |
| | cabinet_applet->deleteLater(); |
| | cabinet_applet = nullptr; |
| | }; |
| |
|
| | cabinet_applet->setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowStaysOnTopHint | |
| | Qt::WindowTitleHint | Qt::WindowSystemMenuHint); |
| | cabinet_applet->setWindowModality(Qt::WindowModal); |
| |
|
| | if (cabinet_applet->exec() == QDialog::Rejected) { |
| | emit AmiiboSettingsFinished(false, {}); |
| | return; |
| | } |
| |
|
| | emit AmiiboSettingsFinished(true, cabinet_applet->GetName()); |
| | } |
| |
|
| | void GMainWindow::AmiiboSettingsRequestExit() { |
| | if (cabinet_applet) { |
| | cabinet_applet->reject(); |
| | } |
| | } |
| |
|
| | void GMainWindow::ControllerSelectorReconfigureControllers( |
| | const Core::Frontend::ControllerParameters& parameters) { |
| | controller_applet = |
| | new QtControllerSelectorDialog(this, parameters, input_subsystem.get(), *system); |
| | SCOPE_EXIT { |
| | controller_applet->deleteLater(); |
| | controller_applet = nullptr; |
| | }; |
| |
|
| | controller_applet->setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | |
| | Qt::WindowStaysOnTopHint | Qt::WindowTitleHint | |
| | Qt::WindowSystemMenuHint); |
| | controller_applet->setWindowModality(Qt::WindowModal); |
| | bool is_success = controller_applet->exec() != QDialog::Rejected; |
| |
|
| | |
| | system->HIDCore().DisableAllControllerConfiguration(); |
| | system->ApplySettings(); |
| | config->SaveAllValues(); |
| |
|
| | UpdateStatusButtons(); |
| |
|
| | emit ControllerSelectorReconfigureFinished(is_success); |
| | } |
| |
|
| | void GMainWindow::ControllerSelectorRequestExit() { |
| | if (controller_applet) { |
| | controller_applet->reject(); |
| | } |
| | } |
| |
|
| | void GMainWindow::ProfileSelectorSelectProfile( |
| | const Core::Frontend::ProfileSelectParameters& parameters) { |
| | profile_select_applet = new QtProfileSelectionDialog(*system, this, parameters); |
| | SCOPE_EXIT { |
| | profile_select_applet->deleteLater(); |
| | profile_select_applet = nullptr; |
| | }; |
| |
|
| | profile_select_applet->setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | |
| | Qt::WindowStaysOnTopHint | Qt::WindowTitleHint | |
| | Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint); |
| | profile_select_applet->setWindowModality(Qt::WindowModal); |
| | if (profile_select_applet->exec() == QDialog::Rejected) { |
| | emit ProfileSelectorFinishedSelection(std::nullopt); |
| | return; |
| | } |
| |
|
| | const auto uuid = system->GetProfileManager().GetUser( |
| | static_cast<std::size_t>(profile_select_applet->GetIndex())); |
| | if (!uuid.has_value()) { |
| | emit ProfileSelectorFinishedSelection(std::nullopt); |
| | return; |
| | } |
| |
|
| | emit ProfileSelectorFinishedSelection(uuid); |
| | } |
| |
|
| | void GMainWindow::ProfileSelectorRequestExit() { |
| | if (profile_select_applet) { |
| | profile_select_applet->reject(); |
| | } |
| | } |
| |
|
| | void GMainWindow::SoftwareKeyboardInitialize( |
| | bool is_inline, Core::Frontend::KeyboardInitializeParameters initialize_parameters) { |
| | if (software_keyboard) { |
| | LOG_ERROR(Frontend, "The software keyboard is already initialized!"); |
| | return; |
| | } |
| |
|
| | software_keyboard = new QtSoftwareKeyboardDialog(render_window, *system, is_inline, |
| | std::move(initialize_parameters)); |
| |
|
| | if (is_inline) { |
| | connect( |
| | software_keyboard, &QtSoftwareKeyboardDialog::SubmitInlineText, this, |
| | [this](Service::AM::Frontend::SwkbdReplyType reply_type, std::u16string submitted_text, |
| | s32 cursor_position) { |
| | emit SoftwareKeyboardSubmitInlineText(reply_type, submitted_text, cursor_position); |
| | }, |
| | Qt::QueuedConnection); |
| | } else { |
| | connect( |
| | software_keyboard, &QtSoftwareKeyboardDialog::SubmitNormalText, this, |
| | [this](Service::AM::Frontend::SwkbdResult result, std::u16string submitted_text, |
| | bool confirmed) { |
| | emit SoftwareKeyboardSubmitNormalText(result, submitted_text, confirmed); |
| | }, |
| | Qt::QueuedConnection); |
| | } |
| | } |
| |
|
| | void GMainWindow::SoftwareKeyboardShowNormal() { |
| | if (!software_keyboard) { |
| | LOG_ERROR(Frontend, "The software keyboard is not initialized!"); |
| | return; |
| | } |
| |
|
| | const auto& layout = render_window->GetFramebufferLayout(); |
| |
|
| | const auto x = layout.screen.left; |
| | const auto y = layout.screen.top; |
| | const auto w = layout.screen.GetWidth(); |
| | const auto h = layout.screen.GetHeight(); |
| | const auto scale_ratio = devicePixelRatioF(); |
| |
|
| | software_keyboard->ShowNormalKeyboard(render_window->mapToGlobal(QPoint(x, y) / scale_ratio), |
| | QSize(w, h) / scale_ratio); |
| | } |
| |
|
| | void GMainWindow::SoftwareKeyboardShowTextCheck( |
| | Service::AM::Frontend::SwkbdTextCheckResult text_check_result, |
| | std::u16string text_check_message) { |
| | if (!software_keyboard) { |
| | LOG_ERROR(Frontend, "The software keyboard is not initialized!"); |
| | return; |
| | } |
| |
|
| | software_keyboard->ShowTextCheckDialog(text_check_result, text_check_message); |
| | } |
| |
|
| | void GMainWindow::SoftwareKeyboardShowInline( |
| | Core::Frontend::InlineAppearParameters appear_parameters) { |
| | if (!software_keyboard) { |
| | LOG_ERROR(Frontend, "The software keyboard is not initialized!"); |
| | return; |
| | } |
| |
|
| | const auto& layout = render_window->GetFramebufferLayout(); |
| |
|
| | const auto x = |
| | static_cast<int>(layout.screen.left + (0.5f * layout.screen.GetWidth() * |
| | ((2.0f * appear_parameters.key_top_translate_x) + |
| | (1.0f - appear_parameters.key_top_scale_x)))); |
| | const auto y = |
| | static_cast<int>(layout.screen.top + (layout.screen.GetHeight() * |
| | ((2.0f * appear_parameters.key_top_translate_y) + |
| | (1.0f - appear_parameters.key_top_scale_y)))); |
| | const auto w = static_cast<int>(layout.screen.GetWidth() * appear_parameters.key_top_scale_x); |
| | const auto h = static_cast<int>(layout.screen.GetHeight() * appear_parameters.key_top_scale_y); |
| | const auto scale_ratio = devicePixelRatioF(); |
| |
|
| | software_keyboard->ShowInlineKeyboard(std::move(appear_parameters), |
| | render_window->mapToGlobal(QPoint(x, y) / scale_ratio), |
| | QSize(w, h) / scale_ratio); |
| | } |
| |
|
| | void GMainWindow::SoftwareKeyboardHideInline() { |
| | if (!software_keyboard) { |
| | LOG_ERROR(Frontend, "The software keyboard is not initialized!"); |
| | return; |
| | } |
| |
|
| | software_keyboard->HideInlineKeyboard(); |
| | } |
| |
|
| | void GMainWindow::SoftwareKeyboardInlineTextChanged( |
| | Core::Frontend::InlineTextParameters text_parameters) { |
| | if (!software_keyboard) { |
| | LOG_ERROR(Frontend, "The software keyboard is not initialized!"); |
| | return; |
| | } |
| |
|
| | software_keyboard->InlineTextChanged(std::move(text_parameters)); |
| | } |
| |
|
| | void GMainWindow::SoftwareKeyboardExit() { |
| | if (!software_keyboard) { |
| | return; |
| | } |
| |
|
| | software_keyboard->ExitKeyboard(); |
| |
|
| | software_keyboard = nullptr; |
| | } |
| |
|
| | void GMainWindow::WebBrowserOpenWebPage(const std::string& main_url, |
| | const std::string& additional_args, bool is_local) { |
| | #ifdef YUZU_USE_QT_WEB_ENGINE |
| |
|
| | |
| | if (UISettings::values.disable_web_applet || Settings::values.enable_raw_input) { |
| | emit WebBrowserClosed(Service::AM::Frontend::WebExitReason::WindowClosed, |
| | "http://localhost/"); |
| | return; |
| | } |
| |
|
| | web_applet = new QtNXWebEngineView(this, *system, input_subsystem.get()); |
| |
|
| | ui->action_Pause->setEnabled(false); |
| | ui->action_Restart->setEnabled(false); |
| | ui->action_Stop->setEnabled(false); |
| |
|
| | { |
| | QProgressDialog loading_progress(this); |
| | loading_progress.setLabelText(tr("Loading Web Applet...")); |
| | loading_progress.setRange(0, 3); |
| | loading_progress.setValue(0); |
| |
|
| | if (is_local && !Common::FS::Exists(main_url)) { |
| | loading_progress.show(); |
| |
|
| | auto future = QtConcurrent::run([this] { emit WebBrowserExtractOfflineRomFS(); }); |
| |
|
| | while (!future.isFinished()) { |
| | QCoreApplication::processEvents(); |
| |
|
| | std::this_thread::sleep_for(std::chrono::milliseconds(1)); |
| | } |
| | } |
| |
|
| | loading_progress.setValue(1); |
| |
|
| | if (is_local) { |
| | web_applet->LoadLocalWebPage(main_url, additional_args); |
| | } else { |
| | web_applet->LoadExternalWebPage(main_url, additional_args); |
| | } |
| |
|
| | if (render_window->IsLoadingComplete()) { |
| | render_window->hide(); |
| | } |
| |
|
| | const auto& layout = render_window->GetFramebufferLayout(); |
| | const auto scale_ratio = devicePixelRatioF(); |
| | web_applet->resize(layout.screen.GetWidth() / scale_ratio, |
| | layout.screen.GetHeight() / scale_ratio); |
| | web_applet->move(layout.screen.left / scale_ratio, |
| | (layout.screen.top / scale_ratio) + menuBar()->height()); |
| | web_applet->setZoomFactor(static_cast<qreal>(layout.screen.GetWidth() / scale_ratio) / |
| | static_cast<qreal>(Layout::ScreenUndocked::Width)); |
| |
|
| | web_applet->setFocus(); |
| | web_applet->show(); |
| |
|
| | loading_progress.setValue(2); |
| |
|
| | QCoreApplication::processEvents(); |
| |
|
| | loading_progress.setValue(3); |
| | } |
| |
|
| | bool exit_check = false; |
| |
|
| | |
| | QAction* exit_action = new QAction(tr("Disable Web Applet"), this); |
| | connect(exit_action, &QAction::triggered, this, [this] { |
| | const auto result = QMessageBox::warning( |
| | this, tr("Disable Web Applet"), |
| | tr("Disabling the web applet can lead to undefined behavior and should only be used " |
| | "with Super Mario 3D All-Stars. Are you sure you want to disable the web " |
| | "applet?\n(This can be re-enabled in the Debug settings.)"), |
| | QMessageBox::Yes | QMessageBox::No); |
| | if (result == QMessageBox::Yes) { |
| | UISettings::values.disable_web_applet = true; |
| | web_applet->SetFinished(true); |
| | } |
| | }); |
| | ui->menubar->addAction(exit_action); |
| |
|
| | while (!web_applet->IsFinished()) { |
| | QCoreApplication::processEvents(); |
| |
|
| | if (!exit_check) { |
| | web_applet->page()->runJavaScript( |
| | QStringLiteral("end_applet;"), [&](const QVariant& variant) { |
| | exit_check = false; |
| | if (variant.toBool()) { |
| | web_applet->SetFinished(true); |
| | web_applet->SetExitReason( |
| | Service::AM::Frontend::WebExitReason::EndButtonPressed); |
| | } |
| | }); |
| |
|
| | exit_check = true; |
| | } |
| |
|
| | if (web_applet->GetCurrentURL().contains(QStringLiteral("localhost"))) { |
| | if (!web_applet->IsFinished()) { |
| | web_applet->SetFinished(true); |
| | web_applet->SetExitReason(Service::AM::Frontend::WebExitReason::CallbackURL); |
| | } |
| |
|
| | web_applet->SetLastURL(web_applet->GetCurrentURL().toStdString()); |
| | } |
| |
|
| | std::this_thread::sleep_for(std::chrono::milliseconds(1)); |
| | } |
| |
|
| | const auto exit_reason = web_applet->GetExitReason(); |
| | const auto last_url = web_applet->GetLastURL(); |
| |
|
| | web_applet->hide(); |
| |
|
| | render_window->setFocus(); |
| |
|
| | if (render_window->IsLoadingComplete()) { |
| | render_window->show(); |
| | } |
| |
|
| | ui->action_Pause->setEnabled(true); |
| | ui->action_Restart->setEnabled(true); |
| | ui->action_Stop->setEnabled(true); |
| |
|
| | ui->menubar->removeAction(exit_action); |
| |
|
| | QCoreApplication::processEvents(); |
| |
|
| | emit WebBrowserClosed(exit_reason, last_url); |
| |
|
| | #else |
| |
|
| | |
| | emit WebBrowserClosed(Service::AM::Frontend::WebExitReason::WindowClosed, "http://localhost/"); |
| |
|
| | #endif |
| | } |
| |
|
| | void GMainWindow::WebBrowserRequestExit() { |
| | #ifdef YUZU_USE_QT_WEB_ENGINE |
| | if (web_applet) { |
| | web_applet->SetExitReason(Service::AM::Frontend::WebExitReason::ExitRequested); |
| | web_applet->SetFinished(true); |
| | } |
| | #endif |
| | } |
| |
|
| | void GMainWindow::InitializeWidgets() { |
| | #ifdef YUZU_ENABLE_COMPATIBILITY_REPORTING |
| | ui->action_Report_Compatibility->setVisible(true); |
| | #endif |
| | render_window = new GRenderWindow(this, emu_thread.get(), input_subsystem, *system); |
| | render_window->hide(); |
| |
|
| | game_list = new GameList(vfs, provider.get(), *play_time_manager, *system, this); |
| | ui->horizontalLayout->addWidget(game_list); |
| |
|
| | game_list_placeholder = new GameListPlaceholder(this); |
| | ui->horizontalLayout->addWidget(game_list_placeholder); |
| | game_list_placeholder->setVisible(false); |
| |
|
| | loading_screen = new LoadingScreen(this); |
| | loading_screen->hide(); |
| | ui->horizontalLayout->addWidget(loading_screen); |
| | connect(loading_screen, &LoadingScreen::Hidden, [&] { |
| | loading_screen->Clear(); |
| | if (emulation_running) { |
| | render_window->show(); |
| | render_window->setFocus(); |
| | } |
| | }); |
| |
|
| | multiplayer_state = new MultiplayerState(this, game_list->GetModel(), ui->action_Leave_Room, |
| | ui->action_Show_Room, *system); |
| | multiplayer_state->setVisible(false); |
| |
|
| | |
| | message_label = new QLabel(); |
| | |
| | message_label->setFrameStyle(QFrame::NoFrame); |
| | message_label->setContentsMargins(4, 0, 4, 0); |
| | message_label->setAlignment(Qt::AlignLeft); |
| | statusBar()->addPermanentWidget(message_label, 1); |
| |
|
| | shader_building_label = new QLabel(); |
| | shader_building_label->setToolTip(tr("The amount of shaders currently being built")); |
| | res_scale_label = new QLabel(); |
| | res_scale_label->setToolTip(tr("The current selected resolution scaling multiplier.")); |
| | emu_speed_label = new QLabel(); |
| | emu_speed_label->setToolTip( |
| | tr("Current emulation speed. Values higher or lower than 100% " |
| | "indicate emulation is running faster or slower than a Switch.")); |
| | game_fps_label = new QLabel(); |
| | game_fps_label->setToolTip(tr("How many frames per second the game is currently displaying. " |
| | "This will vary from game to game and scene to scene.")); |
| | emu_frametime_label = new QLabel(); |
| | emu_frametime_label->setToolTip( |
| | tr("Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For " |
| | "full-speed emulation this should be at most 16.67 ms.")); |
| |
|
| | for (auto& label : {shader_building_label, res_scale_label, emu_speed_label, game_fps_label, |
| | emu_frametime_label}) { |
| | label->setVisible(false); |
| | label->setFrameStyle(QFrame::NoFrame); |
| | label->setContentsMargins(4, 0, 4, 0); |
| | statusBar()->addPermanentWidget(label); |
| | } |
| |
|
| | firmware_label = new QLabel(); |
| | firmware_label->setObjectName(QStringLiteral("FirmwareLabel")); |
| | firmware_label->setVisible(false); |
| | firmware_label->setFocusPolicy(Qt::NoFocus); |
| | statusBar()->addPermanentWidget(firmware_label); |
| |
|
| | statusBar()->addPermanentWidget(multiplayer_state->GetStatusText(), 0); |
| | statusBar()->addPermanentWidget(multiplayer_state->GetStatusIcon(), 0); |
| |
|
| | tas_label = new QLabel(); |
| | tas_label->setObjectName(QStringLiteral("TASlabel")); |
| | tas_label->setFocusPolicy(Qt::NoFocus); |
| | statusBar()->insertPermanentWidget(0, tas_label); |
| |
|
| | volume_popup = new QWidget(this); |
| | volume_popup->setWindowFlags(Qt::FramelessWindowHint | Qt::NoDropShadowWindowHint | Qt::Popup); |
| | volume_popup->setLayout(new QVBoxLayout()); |
| | volume_popup->setMinimumWidth(200); |
| |
|
| | volume_slider = new QSlider(Qt::Horizontal); |
| | volume_slider->setObjectName(QStringLiteral("volume_slider")); |
| | volume_slider->setMaximum(200); |
| | volume_slider->setPageStep(5); |
| | volume_popup->layout()->addWidget(volume_slider); |
| |
|
| | volume_button = new VolumeButton(); |
| | volume_button->setObjectName(QStringLiteral("TogglableStatusBarButton")); |
| | volume_button->setFocusPolicy(Qt::NoFocus); |
| | volume_button->setCheckable(true); |
| | UpdateVolumeUI(); |
| | connect(volume_slider, &QSlider::valueChanged, this, [this](int percentage) { |
| | Settings::values.audio_muted = false; |
| | const auto volume = static_cast<u8>(percentage); |
| | Settings::values.volume.SetValue(volume); |
| | UpdateVolumeUI(); |
| | }); |
| | connect(volume_button, &QPushButton::clicked, this, [&] { |
| | UpdateVolumeUI(); |
| | volume_popup->setVisible(!volume_popup->isVisible()); |
| | QRect rect = volume_button->geometry(); |
| | QPoint bottomLeft = statusBar()->mapToGlobal(rect.topLeft()); |
| | bottomLeft.setY(bottomLeft.y() - volume_popup->geometry().height()); |
| | volume_popup->setGeometry(QRect(bottomLeft, QSize(rect.width(), rect.height()))); |
| | }); |
| | volume_button->setContextMenuPolicy(Qt::CustomContextMenu); |
| | connect(volume_button, &QPushButton::customContextMenuRequested, |
| | [this](const QPoint& menu_location) { |
| | QMenu context_menu; |
| | context_menu.addAction( |
| | Settings::values.audio_muted ? tr("Unmute") : tr("Mute"), [this] { |
| | Settings::values.audio_muted = !Settings::values.audio_muted; |
| | UpdateVolumeUI(); |
| | }); |
| |
|
| | context_menu.addAction(tr("Reset Volume"), [this] { |
| | Settings::values.volume.SetValue(100); |
| | UpdateVolumeUI(); |
| | }); |
| |
|
| | context_menu.exec(volume_button->mapToGlobal(menu_location)); |
| | volume_button->repaint(); |
| | }); |
| | connect(volume_button, &VolumeButton::VolumeChanged, this, &GMainWindow::UpdateVolumeUI); |
| |
|
| | statusBar()->insertPermanentWidget(0, volume_button); |
| |
|
| | |
| | aa_status_button = new QPushButton(); |
| | aa_status_button->setObjectName(QStringLiteral("TogglableStatusBarButton")); |
| | aa_status_button->setFocusPolicy(Qt::NoFocus); |
| | connect(aa_status_button, &QPushButton::clicked, [&] { |
| | auto aa_mode = Settings::values.anti_aliasing.GetValue(); |
| | aa_mode = static_cast<Settings::AntiAliasing>(static_cast<u32>(aa_mode) + 1); |
| | if (aa_mode == Settings::AntiAliasing::MaxEnum) { |
| | aa_mode = Settings::AntiAliasing::None; |
| | } |
| | Settings::values.anti_aliasing.SetValue(aa_mode); |
| | aa_status_button->setChecked(true); |
| | UpdateAAText(); |
| | }); |
| | UpdateAAText(); |
| | aa_status_button->setCheckable(true); |
| | aa_status_button->setChecked(true); |
| | aa_status_button->setContextMenuPolicy(Qt::CustomContextMenu); |
| | connect(aa_status_button, &QPushButton::customContextMenuRequested, |
| | [this](const QPoint& menu_location) { |
| | QMenu context_menu; |
| | for (auto const& aa_text_pair : ConfigurationShared::anti_aliasing_texts_map) { |
| | context_menu.addAction(aa_text_pair.second, [this, aa_text_pair] { |
| | Settings::values.anti_aliasing.SetValue(aa_text_pair.first); |
| | UpdateAAText(); |
| | }); |
| | } |
| | context_menu.exec(aa_status_button->mapToGlobal(menu_location)); |
| | aa_status_button->repaint(); |
| | }); |
| | statusBar()->insertPermanentWidget(0, aa_status_button); |
| |
|
| | |
| | filter_status_button = new QPushButton(); |
| | filter_status_button->setObjectName(QStringLiteral("TogglableStatusBarButton")); |
| | filter_status_button->setFocusPolicy(Qt::NoFocus); |
| | connect(filter_status_button, &QPushButton::clicked, this, |
| | &GMainWindow::OnToggleAdaptingFilter); |
| | UpdateFilterText(); |
| | filter_status_button->setCheckable(true); |
| | filter_status_button->setChecked(true); |
| | filter_status_button->setContextMenuPolicy(Qt::CustomContextMenu); |
| | connect(filter_status_button, &QPushButton::customContextMenuRequested, |
| | [this](const QPoint& menu_location) { |
| | QMenu context_menu; |
| | for (auto const& filter_text_pair : ConfigurationShared::scaling_filter_texts_map) { |
| | context_menu.addAction(filter_text_pair.second, [this, filter_text_pair] { |
| | Settings::values.scaling_filter.SetValue(filter_text_pair.first); |
| | UpdateFilterText(); |
| | }); |
| | } |
| | context_menu.exec(filter_status_button->mapToGlobal(menu_location)); |
| | filter_status_button->repaint(); |
| | }); |
| | statusBar()->insertPermanentWidget(0, filter_status_button); |
| |
|
| | |
| | dock_status_button = new QPushButton(); |
| | dock_status_button->setObjectName(QStringLiteral("DockingStatusBarButton")); |
| | dock_status_button->setFocusPolicy(Qt::NoFocus); |
| | connect(dock_status_button, &QPushButton::clicked, this, &GMainWindow::OnToggleDockedMode); |
| | dock_status_button->setCheckable(true); |
| | UpdateDockedButton(); |
| | dock_status_button->setContextMenuPolicy(Qt::CustomContextMenu); |
| | connect(dock_status_button, &QPushButton::customContextMenuRequested, |
| | [this](const QPoint& menu_location) { |
| | QMenu context_menu; |
| |
|
| | for (auto const& pair : ConfigurationShared::use_docked_mode_texts_map) { |
| | context_menu.addAction(pair.second, [this, &pair] { |
| | if (pair.first != Settings::values.use_docked_mode.GetValue()) { |
| | OnToggleDockedMode(); |
| | } |
| | }); |
| | } |
| | context_menu.exec(dock_status_button->mapToGlobal(menu_location)); |
| | dock_status_button->repaint(); |
| | }); |
| | statusBar()->insertPermanentWidget(0, dock_status_button); |
| |
|
| | |
| | gpu_accuracy_button = new QPushButton(); |
| | gpu_accuracy_button->setObjectName(QStringLiteral("GPUStatusBarButton")); |
| | gpu_accuracy_button->setCheckable(true); |
| | gpu_accuracy_button->setFocusPolicy(Qt::NoFocus); |
| | connect(gpu_accuracy_button, &QPushButton::clicked, this, &GMainWindow::OnToggleGpuAccuracy); |
| | UpdateGPUAccuracyButton(); |
| | gpu_accuracy_button->setContextMenuPolicy(Qt::CustomContextMenu); |
| | connect(gpu_accuracy_button, &QPushButton::customContextMenuRequested, |
| | [this](const QPoint& menu_location) { |
| | QMenu context_menu; |
| |
|
| | for (auto const& gpu_accuracy_pair : ConfigurationShared::gpu_accuracy_texts_map) { |
| | if (gpu_accuracy_pair.first == Settings::GpuAccuracy::Extreme) { |
| | continue; |
| | } |
| | context_menu.addAction(gpu_accuracy_pair.second, [this, gpu_accuracy_pair] { |
| | Settings::values.gpu_accuracy.SetValue(gpu_accuracy_pair.first); |
| | UpdateGPUAccuracyButton(); |
| | }); |
| | } |
| | context_menu.exec(gpu_accuracy_button->mapToGlobal(menu_location)); |
| | gpu_accuracy_button->repaint(); |
| | }); |
| | statusBar()->insertPermanentWidget(0, gpu_accuracy_button); |
| |
|
| | |
| | renderer_status_button = new QPushButton(); |
| | renderer_status_button->setObjectName(QStringLiteral("RendererStatusBarButton")); |
| | renderer_status_button->setCheckable(true); |
| | renderer_status_button->setFocusPolicy(Qt::NoFocus); |
| | connect(renderer_status_button, &QPushButton::clicked, this, &GMainWindow::OnToggleGraphicsAPI); |
| | UpdateAPIText(); |
| | renderer_status_button->setCheckable(true); |
| | renderer_status_button->setChecked(Settings::values.renderer_backend.GetValue() == |
| | Settings::RendererBackend::Vulkan); |
| | renderer_status_button->setContextMenuPolicy(Qt::CustomContextMenu); |
| | connect(renderer_status_button, &QPushButton::customContextMenuRequested, |
| | [this](const QPoint& menu_location) { |
| | QMenu context_menu; |
| |
|
| | for (auto const& renderer_backend_pair : |
| | ConfigurationShared::renderer_backend_texts_map) { |
| | if (renderer_backend_pair.first == Settings::RendererBackend::Null) { |
| | continue; |
| | } |
| | context_menu.addAction( |
| | renderer_backend_pair.second, [this, renderer_backend_pair] { |
| | Settings::values.renderer_backend.SetValue(renderer_backend_pair.first); |
| | UpdateAPIText(); |
| | }); |
| | } |
| | context_menu.exec(renderer_status_button->mapToGlobal(menu_location)); |
| | renderer_status_button->repaint(); |
| | }); |
| | statusBar()->insertPermanentWidget(0, renderer_status_button); |
| |
|
| | statusBar()->setVisible(true); |
| | setStyleSheet(QStringLiteral("QStatusBar::item{border: none;}")); |
| | } |
| |
|
| | void GMainWindow::InitializeDebugWidgets() { |
| | QMenu* debug_menu = ui->menu_View_Debugging; |
| |
|
| | #if MICROPROFILE_ENABLED |
| | microProfileDialog = new MicroProfileDialog(this); |
| | microProfileDialog->hide(); |
| | debug_menu->addAction(microProfileDialog->toggleViewAction()); |
| | #endif |
| |
|
| | waitTreeWidget = new WaitTreeWidget(*system, this); |
| | addDockWidget(Qt::LeftDockWidgetArea, waitTreeWidget); |
| | waitTreeWidget->hide(); |
| | debug_menu->addAction(waitTreeWidget->toggleViewAction()); |
| |
|
| | controller_dialog = new ControllerDialog(system->HIDCore(), input_subsystem, this); |
| | controller_dialog->hide(); |
| | debug_menu->addAction(controller_dialog->toggleViewAction()); |
| |
|
| | connect(this, &GMainWindow::EmulationStarting, waitTreeWidget, |
| | &WaitTreeWidget::OnEmulationStarting); |
| | connect(this, &GMainWindow::EmulationStopping, waitTreeWidget, |
| | &WaitTreeWidget::OnEmulationStopping); |
| | } |
| |
|
| | void GMainWindow::InitializeRecentFileMenuActions() { |
| | for (int i = 0; i < max_recent_files_item; ++i) { |
| | actions_recent_files[i] = new QAction(this); |
| | actions_recent_files[i]->setVisible(false); |
| | connect(actions_recent_files[i], &QAction::triggered, this, &GMainWindow::OnMenuRecentFile); |
| |
|
| | ui->menu_recent_files->addAction(actions_recent_files[i]); |
| | } |
| | ui->menu_recent_files->addSeparator(); |
| | QAction* action_clear_recent_files = new QAction(this); |
| | action_clear_recent_files->setText(tr("&Clear Recent Files")); |
| | connect(action_clear_recent_files, &QAction::triggered, this, [this] { |
| | UISettings::values.recent_files.clear(); |
| | UpdateRecentFiles(); |
| | }); |
| | ui->menu_recent_files->addAction(action_clear_recent_files); |
| |
|
| | UpdateRecentFiles(); |
| | } |
| |
|
| | void GMainWindow::LinkActionShortcut(QAction* action, const QString& action_name, |
| | const bool tas_allowed) { |
| | static const auto main_window = std::string("Main Window"); |
| | action->setShortcut(hotkey_registry.GetKeySequence(main_window, action_name.toStdString())); |
| | action->setShortcutContext( |
| | hotkey_registry.GetShortcutContext(main_window, action_name.toStdString())); |
| | action->setAutoRepeat(false); |
| |
|
| | this->addAction(action); |
| |
|
| | auto* controller = system->HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1); |
| | const auto* controller_hotkey = |
| | hotkey_registry.GetControllerHotkey(main_window, action_name.toStdString(), controller); |
| | connect( |
| | controller_hotkey, &ControllerShortcut::Activated, this, |
| | [action, tas_allowed, this] { |
| | auto [tas_status, current_tas_frame, total_tas_frames] = |
| | input_subsystem->GetTas()->GetStatus(); |
| | if (tas_allowed || tas_status == InputCommon::TasInput::TasState::Stopped) { |
| | action->trigger(); |
| | } |
| | }, |
| | Qt::QueuedConnection); |
| | } |
| |
|
| | void GMainWindow::InitializeHotkeys() { |
| | hotkey_registry.LoadHotkeys(); |
| |
|
| | LinkActionShortcut(ui->action_Load_File, QStringLiteral("Load File")); |
| | LinkActionShortcut(ui->action_Load_Amiibo, QStringLiteral("Load/Remove Amiibo")); |
| | LinkActionShortcut(ui->action_Exit, QStringLiteral("Exit yuzu")); |
| | LinkActionShortcut(ui->action_Restart, QStringLiteral("Restart Emulation")); |
| | LinkActionShortcut(ui->action_Pause, QStringLiteral("Continue/Pause Emulation")); |
| | LinkActionShortcut(ui->action_Stop, QStringLiteral("Stop Emulation")); |
| | LinkActionShortcut(ui->action_Show_Filter_Bar, QStringLiteral("Toggle Filter Bar")); |
| | LinkActionShortcut(ui->action_Show_Status_Bar, QStringLiteral("Toggle Status Bar")); |
| | LinkActionShortcut(ui->action_Fullscreen, QStringLiteral("Fullscreen")); |
| | LinkActionShortcut(ui->action_Capture_Screenshot, QStringLiteral("Capture Screenshot")); |
| | LinkActionShortcut(ui->action_TAS_Start, QStringLiteral("TAS Start/Stop"), true); |
| | LinkActionShortcut(ui->action_TAS_Record, QStringLiteral("TAS Record"), true); |
| | LinkActionShortcut(ui->action_TAS_Reset, QStringLiteral("TAS Reset"), true); |
| | LinkActionShortcut(ui->action_View_Lobby, |
| | QStringLiteral("Multiplayer Browse Public Game Lobby")); |
| | LinkActionShortcut(ui->action_Start_Room, QStringLiteral("Multiplayer Create Room")); |
| | LinkActionShortcut(ui->action_Connect_To_Room, |
| | QStringLiteral("Multiplayer Direct Connect to Room")); |
| | LinkActionShortcut(ui->action_Show_Room, QStringLiteral("Multiplayer Show Current Room")); |
| | LinkActionShortcut(ui->action_Leave_Room, QStringLiteral("Multiplayer Leave Room")); |
| |
|
| | static const QString main_window = QStringLiteral("Main Window"); |
| | const auto connect_shortcut = [&]<typename Fn>(const QString& action_name, const Fn& function) { |
| | const auto* hotkey = |
| | hotkey_registry.GetHotkey(main_window.toStdString(), action_name.toStdString(), this); |
| | auto* controller = system->HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1); |
| | const auto* controller_hotkey = hotkey_registry.GetControllerHotkey( |
| | main_window.toStdString(), action_name.toStdString(), controller); |
| | connect(hotkey, &QShortcut::activated, this, function); |
| | connect(controller_hotkey, &ControllerShortcut::Activated, this, function, |
| | Qt::QueuedConnection); |
| | }; |
| |
|
| | connect_shortcut(QStringLiteral("Exit Fullscreen"), [&] { |
| | if (emulation_running && ui->action_Fullscreen->isChecked()) { |
| | ui->action_Fullscreen->setChecked(false); |
| | ToggleFullscreen(); |
| | } |
| | }); |
| | connect_shortcut(QStringLiteral("Change Adapting Filter"), |
| | &GMainWindow::OnToggleAdaptingFilter); |
| | connect_shortcut(QStringLiteral("Change Docked Mode"), &GMainWindow::OnToggleDockedMode); |
| | connect_shortcut(QStringLiteral("Change GPU Accuracy"), &GMainWindow::OnToggleGpuAccuracy); |
| | connect_shortcut(QStringLiteral("Audio Mute/Unmute"), &GMainWindow::OnMute); |
| | connect_shortcut(QStringLiteral("Audio Volume Down"), &GMainWindow::OnDecreaseVolume); |
| | connect_shortcut(QStringLiteral("Audio Volume Up"), &GMainWindow::OnIncreaseVolume); |
| | connect_shortcut(QStringLiteral("Toggle Framerate Limit"), [] { |
| | Settings::values.use_speed_limit.SetValue(!Settings::values.use_speed_limit.GetValue()); |
| | }); |
| | connect_shortcut(QStringLiteral("Toggle Renderdoc Capture"), [this] { |
| | if (Settings::values.enable_renderdoc_hotkey) { |
| | system->GetRenderdocAPI().ToggleCapture(); |
| | } |
| | }); |
| | connect_shortcut(QStringLiteral("Toggle Mouse Panning"), [&] { |
| | Settings::values.mouse_panning = !Settings::values.mouse_panning; |
| | if (Settings::values.mouse_panning) { |
| | render_window->installEventFilter(render_window); |
| | render_window->setAttribute(Qt::WA_Hover, true); |
| | } |
| | }); |
| | } |
| |
|
| | void GMainWindow::SetDefaultUIGeometry() { |
| | |
| | const QRect screenRect = QGuiApplication::primaryScreen()->geometry(); |
| |
|
| | const int w = screenRect.width() * 2 / 3; |
| | const int h = screenRect.height() * 2 / 3; |
| | const int x = (screenRect.x() + screenRect.width()) / 2 - w / 2; |
| | const int y = (screenRect.y() + screenRect.height()) / 2 - h * 53 / 100; |
| |
|
| | setGeometry(x, y, w, h); |
| | } |
| |
|
| | void GMainWindow::RestoreUIState() { |
| | setWindowFlags(windowFlags() & ~Qt::FramelessWindowHint); |
| | restoreGeometry(UISettings::values.geometry); |
| | |
| | if (isFullScreen()) { |
| | showNormal(); |
| | } |
| | restoreState(UISettings::values.state); |
| | render_window->setWindowFlags(render_window->windowFlags() & ~Qt::FramelessWindowHint); |
| | render_window->restoreGeometry(UISettings::values.renderwindow_geometry); |
| | #if MICROPROFILE_ENABLED |
| | microProfileDialog->restoreGeometry(UISettings::values.microprofile_geometry); |
| | microProfileDialog->setVisible(UISettings::values.microprofile_visible.GetValue()); |
| | #endif |
| |
|
| | game_list->LoadInterfaceLayout(); |
| |
|
| | ui->action_Single_Window_Mode->setChecked(UISettings::values.single_window_mode.GetValue()); |
| | ToggleWindowMode(); |
| |
|
| | ui->action_Fullscreen->setChecked(UISettings::values.fullscreen.GetValue()); |
| |
|
| | ui->action_Display_Dock_Widget_Headers->setChecked( |
| | UISettings::values.display_titlebar.GetValue()); |
| | OnDisplayTitleBars(ui->action_Display_Dock_Widget_Headers->isChecked()); |
| |
|
| | ui->action_Show_Filter_Bar->setChecked(UISettings::values.show_filter_bar.GetValue()); |
| | game_list->SetFilterVisible(ui->action_Show_Filter_Bar->isChecked()); |
| |
|
| | ui->action_Show_Status_Bar->setChecked(UISettings::values.show_status_bar.GetValue()); |
| | statusBar()->setVisible(ui->action_Show_Status_Bar->isChecked()); |
| | Debugger::ToggleConsole(); |
| | } |
| |
|
| | void GMainWindow::OnAppFocusStateChanged(Qt::ApplicationState state) { |
| | if (state != Qt::ApplicationHidden && state != Qt::ApplicationInactive && |
| | state != Qt::ApplicationActive) { |
| | LOG_DEBUG(Frontend, "ApplicationState unusual flag: {} ", state); |
| | } |
| | if (!emulation_running) { |
| | return; |
| | } |
| | if (UISettings::values.pause_when_in_background) { |
| | if (emu_thread->IsRunning() && |
| | (state & (Qt::ApplicationHidden | Qt::ApplicationInactive))) { |
| | auto_paused = true; |
| | OnPauseGame(); |
| | } else if (!emu_thread->IsRunning() && auto_paused && state == Qt::ApplicationActive) { |
| | auto_paused = false; |
| | RequestGameResume(); |
| | OnStartGame(); |
| | } |
| | } |
| | if (UISettings::values.mute_when_in_background) { |
| | if (!Settings::values.audio_muted && |
| | (state & (Qt::ApplicationHidden | Qt::ApplicationInactive))) { |
| | Settings::values.audio_muted = true; |
| | auto_muted = true; |
| | } else if (auto_muted && state == Qt::ApplicationActive) { |
| | Settings::values.audio_muted = false; |
| | auto_muted = false; |
| | } |
| | UpdateVolumeUI(); |
| | } |
| | } |
| |
|
| | void GMainWindow::ConnectWidgetEvents() { |
| | connect(game_list, &GameList::BootGame, this, &GMainWindow::BootGameFromList); |
| | connect(game_list, &GameList::GameChosen, this, &GMainWindow::OnGameListLoadFile); |
| | connect(game_list, &GameList::OpenDirectory, this, &GMainWindow::OnGameListOpenDirectory); |
| | connect(game_list, &GameList::OpenFolderRequested, this, &GMainWindow::OnGameListOpenFolder); |
| | connect(game_list, &GameList::OpenTransferableShaderCacheRequested, this, |
| | &GMainWindow::OnTransferableShaderCacheOpenFile); |
| | connect(game_list, &GameList::RemoveInstalledEntryRequested, this, |
| | &GMainWindow::OnGameListRemoveInstalledEntry); |
| | connect(game_list, &GameList::RemoveFileRequested, this, &GMainWindow::OnGameListRemoveFile); |
| | connect(game_list, &GameList::RemovePlayTimeRequested, this, |
| | &GMainWindow::OnGameListRemovePlayTimeData); |
| | connect(game_list, &GameList::DumpRomFSRequested, this, &GMainWindow::OnGameListDumpRomFS); |
| | connect(game_list, &GameList::VerifyIntegrityRequested, this, |
| | &GMainWindow::OnGameListVerifyIntegrity); |
| | connect(game_list, &GameList::CopyTIDRequested, this, &GMainWindow::OnGameListCopyTID); |
| | connect(game_list, &GameList::NavigateToGamedbEntryRequested, this, |
| | &GMainWindow::OnGameListNavigateToGamedbEntry); |
| | connect(game_list, &GameList::CreateShortcut, this, &GMainWindow::OnGameListCreateShortcut); |
| | connect(game_list, &GameList::AddDirectory, this, &GMainWindow::OnGameListAddDirectory); |
| | connect(game_list_placeholder, &GameListPlaceholder::AddDirectory, this, |
| | &GMainWindow::OnGameListAddDirectory); |
| | connect(game_list, &GameList::ShowList, this, &GMainWindow::OnGameListShowList); |
| | connect(game_list, &GameList::PopulatingCompleted, |
| | [this] { multiplayer_state->UpdateGameList(game_list->GetModel()); }); |
| | connect(game_list, &GameList::SaveConfig, this, &GMainWindow::OnSaveConfig); |
| |
|
| | connect(game_list, &GameList::OpenPerGameGeneralRequested, this, |
| | &GMainWindow::OnGameListOpenPerGameProperties); |
| |
|
| | connect(this, &GMainWindow::UpdateInstallProgress, this, |
| | &GMainWindow::IncrementInstallProgress); |
| |
|
| | connect(this, &GMainWindow::EmulationStarting, render_window, |
| | &GRenderWindow::OnEmulationStarting); |
| | connect(this, &GMainWindow::EmulationStopping, render_window, |
| | &GRenderWindow::OnEmulationStopping); |
| |
|
| | |
| | connect(this, &GMainWindow::EmulationStarting, this, &GMainWindow::SoftwareKeyboardExit); |
| | connect(this, &GMainWindow::EmulationStopping, this, &GMainWindow::SoftwareKeyboardExit); |
| |
|
| | connect(&status_bar_update_timer, &QTimer::timeout, this, &GMainWindow::UpdateStatusBar); |
| |
|
| | connect(this, &GMainWindow::UpdateThemedIcons, multiplayer_state, |
| | &MultiplayerState::UpdateThemedIcons); |
| | } |
| |
|
| | void GMainWindow::ConnectMenuEvents() { |
| | const auto connect_menu = [&]<typename Fn>(QAction* action, const Fn& event_fn) { |
| | connect(action, &QAction::triggered, this, event_fn); |
| | |
| | addAction(action); |
| | |
| | render_window->addAction(action); |
| | }; |
| |
|
| | |
| | connect_menu(ui->action_Load_File, &GMainWindow::OnMenuLoadFile); |
| | connect_menu(ui->action_Load_Folder, &GMainWindow::OnMenuLoadFolder); |
| | connect_menu(ui->action_Install_File_NAND, &GMainWindow::OnMenuInstallToNAND); |
| | connect_menu(ui->action_Exit, &QMainWindow::close); |
| | connect_menu(ui->action_Load_Amiibo, &GMainWindow::OnLoadAmiibo); |
| |
|
| | |
| | connect_menu(ui->action_Pause, &GMainWindow::OnPauseContinueGame); |
| | connect_menu(ui->action_Stop, &GMainWindow::OnStopGame); |
| | connect_menu(ui->action_Report_Compatibility, &GMainWindow::OnMenuReportCompatibility); |
| | connect_menu(ui->action_Open_Mods_Page, &GMainWindow::OnOpenModsPage); |
| | connect_menu(ui->action_Open_Quickstart_Guide, &GMainWindow::OnOpenQuickstartGuide); |
| | connect_menu(ui->action_Open_FAQ, &GMainWindow::OnOpenFAQ); |
| | connect_menu(ui->action_Restart, &GMainWindow::OnRestartGame); |
| | connect_menu(ui->action_Configure, &GMainWindow::OnConfigure); |
| | connect_menu(ui->action_Configure_Current_Game, &GMainWindow::OnConfigurePerGame); |
| |
|
| | |
| | connect_menu(ui->action_Fullscreen, &GMainWindow::ToggleFullscreen); |
| | connect_menu(ui->action_Single_Window_Mode, &GMainWindow::ToggleWindowMode); |
| | connect_menu(ui->action_Display_Dock_Widget_Headers, &GMainWindow::OnDisplayTitleBars); |
| | connect_menu(ui->action_Show_Filter_Bar, &GMainWindow::OnToggleFilterBar); |
| | connect_menu(ui->action_Show_Status_Bar, &GMainWindow::OnToggleStatusBar); |
| |
|
| | connect_menu(ui->action_Reset_Window_Size_720, &GMainWindow::ResetWindowSize720); |
| | connect_menu(ui->action_Reset_Window_Size_900, &GMainWindow::ResetWindowSize900); |
| | connect_menu(ui->action_Reset_Window_Size_1080, &GMainWindow::ResetWindowSize1080); |
| | ui->menu_Reset_Window_Size->addActions({ui->action_Reset_Window_Size_720, |
| | ui->action_Reset_Window_Size_900, |
| | ui->action_Reset_Window_Size_1080}); |
| |
|
| | |
| | connect(ui->action_View_Lobby, &QAction::triggered, multiplayer_state, |
| | &MultiplayerState::OnViewLobby); |
| | connect(ui->action_Start_Room, &QAction::triggered, multiplayer_state, |
| | &MultiplayerState::OnCreateRoom); |
| | connect(ui->action_Leave_Room, &QAction::triggered, multiplayer_state, |
| | &MultiplayerState::OnCloseRoom); |
| | connect(ui->action_Connect_To_Room, &QAction::triggered, multiplayer_state, |
| | &MultiplayerState::OnDirectConnectToRoom); |
| | connect(ui->action_Show_Room, &QAction::triggered, multiplayer_state, |
| | &MultiplayerState::OnOpenNetworkRoom); |
| | connect(multiplayer_state, &MultiplayerState::SaveConfig, this, &GMainWindow::OnSaveConfig); |
| |
|
| | |
| | connect_menu(ui->action_Load_Album, &GMainWindow::OnAlbum); |
| | connect_menu(ui->action_Load_Cabinet_Nickname_Owner, |
| | [this]() { OnCabinet(Service::NFP::CabinetMode::StartNicknameAndOwnerSettings); }); |
| | connect_menu(ui->action_Load_Cabinet_Eraser, |
| | [this]() { OnCabinet(Service::NFP::CabinetMode::StartGameDataEraser); }); |
| | connect_menu(ui->action_Load_Cabinet_Restorer, |
| | [this]() { OnCabinet(Service::NFP::CabinetMode::StartRestorer); }); |
| | connect_menu(ui->action_Load_Cabinet_Formatter, |
| | [this]() { OnCabinet(Service::NFP::CabinetMode::StartFormatter); }); |
| | connect_menu(ui->action_Load_Mii_Edit, &GMainWindow::OnMiiEdit); |
| | connect_menu(ui->action_Open_Controller_Menu, &GMainWindow::OnOpenControllerMenu); |
| | connect_menu(ui->action_Capture_Screenshot, &GMainWindow::OnCaptureScreenshot); |
| |
|
| | |
| | connect_menu(ui->action_TAS_Start, &GMainWindow::OnTasStartStop); |
| | connect_menu(ui->action_TAS_Record, &GMainWindow::OnTasRecord); |
| | connect_menu(ui->action_TAS_Reset, &GMainWindow::OnTasReset); |
| | connect_menu(ui->action_Configure_Tas, &GMainWindow::OnConfigureTas); |
| |
|
| | |
| | connect_menu(ui->action_Open_yuzu_Folder, &GMainWindow::OnOpenYuzuFolder); |
| | connect_menu(ui->action_Verify_installed_contents, &GMainWindow::OnVerifyInstalledContents); |
| | connect_menu(ui->action_Install_Firmware, &GMainWindow::OnInstallFirmware); |
| | connect_menu(ui->action_Install_Keys, &GMainWindow::OnInstallDecryptionKeys); |
| | connect_menu(ui->action_About, &GMainWindow::OnAbout); |
| | } |
| |
|
| | void GMainWindow::UpdateMenuState() { |
| | const bool is_paused = emu_thread == nullptr || !emu_thread->IsRunning(); |
| | const bool is_firmware_available = CheckFirmwarePresence(); |
| |
|
| | const std::array running_actions{ |
| | ui->action_Stop, |
| | ui->action_Restart, |
| | ui->action_Configure_Current_Game, |
| | ui->action_Report_Compatibility, |
| | ui->action_Load_Amiibo, |
| | ui->action_Pause, |
| | }; |
| |
|
| | const std::array applet_actions{ui->action_Load_Album, |
| | ui->action_Load_Cabinet_Nickname_Owner, |
| | ui->action_Load_Cabinet_Eraser, |
| | ui->action_Load_Cabinet_Restorer, |
| | ui->action_Load_Cabinet_Formatter, |
| | ui->action_Load_Mii_Edit, |
| | ui->action_Open_Controller_Menu}; |
| |
|
| | for (QAction* action : running_actions) { |
| | action->setEnabled(emulation_running); |
| | } |
| |
|
| | ui->action_Install_Firmware->setEnabled(!emulation_running); |
| | ui->action_Install_Keys->setEnabled(!emulation_running); |
| |
|
| | for (QAction* action : applet_actions) { |
| | action->setEnabled(is_firmware_available && !emulation_running); |
| | } |
| |
|
| | ui->action_Capture_Screenshot->setEnabled(emulation_running && !is_paused); |
| |
|
| | if (emulation_running && is_paused) { |
| | ui->action_Pause->setText(tr("&Continue")); |
| | } else { |
| | ui->action_Pause->setText(tr("&Pause")); |
| | } |
| |
|
| | multiplayer_state->UpdateNotificationStatus(); |
| | } |
| |
|
| | void GMainWindow::OnDisplayTitleBars(bool show) { |
| | QList<QDockWidget*> widgets = findChildren<QDockWidget*>(); |
| |
|
| | if (show) { |
| | for (QDockWidget* widget : widgets) { |
| | QWidget* old = widget->titleBarWidget(); |
| | widget->setTitleBarWidget(nullptr); |
| | if (old != nullptr) |
| | delete old; |
| | } |
| | } else { |
| | for (QDockWidget* widget : widgets) { |
| | QWidget* old = widget->titleBarWidget(); |
| | widget->setTitleBarWidget(new QWidget()); |
| | if (old != nullptr) |
| | delete old; |
| | } |
| | } |
| | } |
| |
|
| | void GMainWindow::SetupPrepareForSleep() { |
| | #ifdef __unix__ |
| | auto bus = QDBusConnection::systemBus(); |
| | if (bus.isConnected()) { |
| | const bool success = bus.connect( |
| | QStringLiteral("org.freedesktop.login1"), QStringLiteral("/org/freedesktop/login1"), |
| | QStringLiteral("org.freedesktop.login1.Manager"), QStringLiteral("PrepareForSleep"), |
| | QStringLiteral("b"), this, SLOT(OnPrepareForSleep(bool))); |
| |
|
| | if (!success) { |
| | LOG_WARNING(Frontend, "Couldn't register PrepareForSleep signal"); |
| | } |
| | } else { |
| | LOG_WARNING(Frontend, "QDBusConnection system bus is not connected"); |
| | } |
| | #endif |
| | } |
| |
|
| | void GMainWindow::OnPrepareForSleep(bool prepare_sleep) { |
| | if (emu_thread == nullptr) { |
| | return; |
| | } |
| |
|
| | if (prepare_sleep) { |
| | if (emu_thread->IsRunning()) { |
| | auto_paused = true; |
| | OnPauseGame(); |
| | } |
| | } else { |
| | if (!emu_thread->IsRunning() && auto_paused) { |
| | auto_paused = false; |
| | RequestGameResume(); |
| | OnStartGame(); |
| | } |
| | } |
| | } |
| |
|
| | #ifdef __unix__ |
| | std::array<int, 3> GMainWindow::sig_interrupt_fds{0, 0, 0}; |
| |
|
| | void GMainWindow::SetupSigInterrupts() { |
| | if (sig_interrupt_fds[2] == 1) { |
| | return; |
| | } |
| | socketpair(AF_UNIX, SOCK_STREAM, 0, sig_interrupt_fds.data()); |
| | sig_interrupt_fds[2] = 1; |
| |
|
| | struct sigaction sa; |
| | sa.sa_handler = &GMainWindow::HandleSigInterrupt; |
| | sigemptyset(&sa.sa_mask); |
| | sa.sa_flags = SA_RESETHAND; |
| | sigaction(SIGINT, &sa, nullptr); |
| | sigaction(SIGTERM, &sa, nullptr); |
| |
|
| | sig_interrupt_notifier = new QSocketNotifier(sig_interrupt_fds[1], QSocketNotifier::Read, this); |
| | connect(sig_interrupt_notifier, &QSocketNotifier::activated, this, |
| | &GMainWindow::OnSigInterruptNotifierActivated); |
| | connect(this, &GMainWindow::SigInterrupt, this, &GMainWindow::close); |
| | } |
| |
|
| | void GMainWindow::HandleSigInterrupt(int sig) { |
| | if (sig == SIGINT) { |
| | _exit(1); |
| | } |
| |
|
| | |
| | |
| | char a = 1; |
| | int ret = write(sig_interrupt_fds[0], &a, sizeof(a)); |
| | (void)ret; |
| | } |
| |
|
| | void GMainWindow::OnSigInterruptNotifierActivated() { |
| | sig_interrupt_notifier->setEnabled(false); |
| |
|
| | char a; |
| | int ret = read(sig_interrupt_fds[1], &a, sizeof(a)); |
| | (void)ret; |
| |
|
| | sig_interrupt_notifier->setEnabled(true); |
| |
|
| | emit SigInterrupt(); |
| | } |
| | #endif |
| |
|
| | void GMainWindow::PreventOSSleep() { |
| | #ifdef _WIN32 |
| | SetThreadExecutionState(ES_CONTINUOUS | ES_SYSTEM_REQUIRED | ES_DISPLAY_REQUIRED); |
| | #elif defined(HAVE_SDL2) |
| | SDL_DisableScreenSaver(); |
| | #endif |
| | } |
| |
|
| | void GMainWindow::AllowOSSleep() { |
| | #ifdef _WIN32 |
| | SetThreadExecutionState(ES_CONTINUOUS); |
| | #elif defined(HAVE_SDL2) |
| | SDL_EnableScreenSaver(); |
| | #endif |
| | } |
| |
|
| | bool GMainWindow::LoadROM(const QString& filename, Service::AM::FrontendAppletParameters params) { |
| | |
| | if (emu_thread != nullptr) { |
| | ShutdownGame(); |
| | } |
| |
|
| | if (!render_window->InitRenderTarget()) { |
| | return false; |
| | } |
| |
|
| | system->SetFilesystem(vfs); |
| |
|
| | if (params.launch_type == Service::AM::LaunchType::FrontendInitiated) { |
| | system->GetUserChannel().clear(); |
| | } |
| |
|
| | system->SetFrontendAppletSet({ |
| | std::make_unique<QtAmiiboSettings>(*this), |
| | (UISettings::values.controller_applet_disabled.GetValue() == true) |
| | ? nullptr |
| | : std::make_unique<QtControllerSelector>(*this), |
| | std::make_unique<QtErrorDisplay>(*this), |
| | nullptr, |
| | nullptr, |
| | nullptr, |
| | std::make_unique<QtProfileSelector>(*this), |
| | std::make_unique<QtSoftwareKeyboard>(*this), |
| | std::make_unique<QtWebBrowser>(*this), |
| | }); |
| |
|
| | const Core::SystemResultStatus result{ |
| | system->Load(*render_window, filename.toStdString(), params)}; |
| |
|
| | const auto drd_callout = (UISettings::values.callout_flags.GetValue() & |
| | static_cast<u32>(CalloutFlag::DRDDeprecation)) == 0; |
| |
|
| | if (result == Core::SystemResultStatus::Success && |
| | system->GetAppLoader().GetFileType() == Loader::FileType::DeconstructedRomDirectory && |
| | drd_callout) { |
| | UISettings::values.callout_flags = UISettings::values.callout_flags.GetValue() | |
| | static_cast<u32>(CalloutFlag::DRDDeprecation); |
| | QMessageBox::warning( |
| | this, tr("Warning Outdated Game Format"), |
| | tr("You are using the deconstructed ROM directory format for this game, which is an " |
| | "outdated format that has been superseded by others such as NCA, NAX, XCI, or " |
| | "NSP. Deconstructed ROM directories lack icons, metadata, and update " |
| | "support.<br><br>For an explanation of the various Switch formats yuzu supports, <a " |
| | "href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our " |
| | "wiki</a>. This message will not be shown again.")); |
| | } |
| |
|
| | if (result != Core::SystemResultStatus::Success) { |
| | switch (result) { |
| | case Core::SystemResultStatus::ErrorGetLoader: |
| | LOG_CRITICAL(Frontend, "Failed to obtain loader for {}!", filename.toStdString()); |
| | QMessageBox::critical(this, tr("Error while loading ROM!"), |
| | tr("The ROM format is not supported.")); |
| | break; |
| | case Core::SystemResultStatus::ErrorVideoCore: |
| | QMessageBox::critical( |
| | this, tr("An error occurred initializing the video core."), |
| | tr("yuzu has encountered an error while running the video core. " |
| | "This is usually caused by outdated GPU drivers, including integrated ones. " |
| | "Please see the log for more details. " |
| | "For more information on accessing the log, please see the following page: " |
| | "<a href='https://yuzu-emu.org/help/reference/log-files/'>" |
| | "How to Upload the Log File</a>. ")); |
| | break; |
| | default: |
| | if (result > Core::SystemResultStatus::ErrorLoader) { |
| | const u16 loader_id = static_cast<u16>(Core::SystemResultStatus::ErrorLoader); |
| | const u16 error_id = static_cast<u16>(result) - loader_id; |
| | const std::string error_code = fmt::format("({:04X}-{:04X})", loader_id, error_id); |
| | LOG_CRITICAL(Frontend, "Failed to load ROM! {}", error_code); |
| |
|
| | const auto title = |
| | tr("Error while loading ROM! %1", "%1 signifies a numeric error code.") |
| | .arg(QString::fromStdString(error_code)); |
| | const auto description = |
| | tr("%1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the " |
| | "yuzu quickstart guide</a> to redump your files.<br>You can refer " |
| | "to the yuzu wiki</a> or the yuzu Discord</a> for help.", |
| | "%1 signifies an error string.") |
| | .arg(QString::fromStdString( |
| | GetResultStatusString(static_cast<Loader::ResultStatus>(error_id)))); |
| |
|
| | QMessageBox::critical(this, title, description); |
| | } else { |
| | QMessageBox::critical( |
| | this, tr("Error while loading ROM!"), |
| | tr("An unknown error occurred. Please see the log for more details.")); |
| | } |
| | break; |
| | } |
| | return false; |
| | } |
| | current_game_path = filename; |
| |
|
| | system->TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend", "Qt"); |
| | return true; |
| | } |
| |
|
| | bool GMainWindow::SelectAndSetCurrentUser( |
| | const Core::Frontend::ProfileSelectParameters& parameters) { |
| | QtProfileSelectionDialog dialog(*system, this, parameters); |
| | dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint | |
| | Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint); |
| | dialog.setWindowModality(Qt::WindowModal); |
| |
|
| | if (dialog.exec() == QDialog::Rejected) { |
| | return false; |
| | } |
| |
|
| | Settings::values.current_user = dialog.GetIndex(); |
| | return true; |
| | } |
| |
|
| | void GMainWindow::ConfigureFilesystemProvider(const std::string& filepath) { |
| | |
| | const auto file = vfs->OpenFile(filepath, FileSys::OpenMode::Read); |
| | if (!file) { |
| | return; |
| | } |
| |
|
| | auto loader = Loader::GetLoader(*system, file); |
| | if (!loader) { |
| | return; |
| | } |
| |
|
| | const auto file_type = loader->GetFileType(); |
| | if (file_type == Loader::FileType::Unknown || file_type == Loader::FileType::Error) { |
| | return; |
| | } |
| |
|
| | u64 program_id = 0; |
| | const auto res2 = loader->ReadProgramId(program_id); |
| | if (res2 == Loader::ResultStatus::Success && file_type == Loader::FileType::NCA) { |
| | provider->AddEntry(FileSys::TitleType::Application, |
| | FileSys::GetCRTypeFromNCAType(FileSys::NCA{file}.GetType()), program_id, |
| | file); |
| | } else if (res2 == Loader::ResultStatus::Success && |
| | (file_type == Loader::FileType::XCI || file_type == Loader::FileType::NSP)) { |
| | const auto nsp = file_type == Loader::FileType::NSP |
| | ? std::make_shared<FileSys::NSP>(file) |
| | : FileSys::XCI{file}.GetSecurePartitionNSP(); |
| | for (const auto& title : nsp->GetNCAs()) { |
| | for (const auto& entry : title.second) { |
| | provider->AddEntry(entry.first.first, entry.first.second, title.first, |
| | entry.second->GetBaseFile()); |
| | } |
| | } |
| | } |
| | } |
| |
|
| | void GMainWindow::BootGame(const QString& filename, Service::AM::FrontendAppletParameters params, |
| | StartGameType type) { |
| | LOG_INFO(Frontend, "yuzu starting..."); |
| |
|
| | if (params.program_id == 0 || |
| | params.program_id > static_cast<u64>(Service::AM::AppletProgramId::MaxProgramId)) { |
| | StoreRecentFile(filename); |
| | } |
| |
|
| | |
| | UpdateUISettings(); |
| | game_list->SaveInterfaceLayout(); |
| | config->SaveAllValues(); |
| |
|
| | u64 title_id{0}; |
| |
|
| | last_filename_booted = filename; |
| |
|
| | ConfigureFilesystemProvider(filename.toStdString()); |
| | const auto v_file = Core::GetGameFileFromPath(vfs, filename.toUtf8().constData()); |
| | const auto loader = Loader::GetLoader(*system, v_file, params.program_id, params.program_index); |
| |
|
| | if (loader != nullptr && loader->ReadProgramId(title_id) == Loader::ResultStatus::Success && |
| | type == StartGameType::Normal) { |
| | |
| | const auto file_path = |
| | std::filesystem::path{Common::U16StringFromBuffer(filename.utf16(), filename.size())}; |
| | const auto config_file_name = title_id == 0 |
| | ? Common::FS::PathToUTF8String(file_path.filename()) |
| | : fmt::format("{:016X}", title_id); |
| | QtConfig per_game_config(config_file_name, Config::ConfigType::PerGameConfig); |
| | system->HIDCore().ReloadInputDevices(); |
| | system->ApplySettings(); |
| | } |
| |
|
| | Settings::LogSettings(); |
| |
|
| | if (UISettings::values.select_user_on_boot && !user_flag_cmd_line) { |
| | const Core::Frontend::ProfileSelectParameters parameters{ |
| | .mode = Service::AM::Frontend::UiMode::UserSelector, |
| | .invalid_uid_list = {}, |
| | .display_options = {}, |
| | .purpose = Service::AM::Frontend::UserSelectionPurpose::General, |
| | }; |
| | if (SelectAndSetCurrentUser(parameters) == false) { |
| | return; |
| | } |
| | } |
| |
|
| | |
| | |
| | |
| | user_flag_cmd_line = false; |
| |
|
| | if (!LoadROM(filename, params)) { |
| | return; |
| | } |
| |
|
| | system->SetShuttingDown(false); |
| | game_list->setDisabled(true); |
| |
|
| | |
| | emu_thread = std::make_unique<EmuThread>(*system); |
| | emit EmulationStarting(emu_thread.get()); |
| | emu_thread->start(); |
| |
|
| | |
| | system->RegisterExecuteProgramCallback( |
| | [this](std::size_t program_index_) { render_window->ExecuteProgram(program_index_); }); |
| |
|
| | system->RegisterExitCallback([this] { |
| | emu_thread->ForceStop(); |
| | render_window->Exit(); |
| | }); |
| |
|
| | connect(render_window, &GRenderWindow::Closed, this, &GMainWindow::OnStopGame); |
| | connect(render_window, &GRenderWindow::MouseActivity, this, &GMainWindow::OnMouseActivity); |
| | |
| | |
| | connect(emu_thread.get(), &EmuThread::DebugModeEntered, waitTreeWidget, |
| | &WaitTreeWidget::OnDebugModeEntered, Qt::BlockingQueuedConnection); |
| | connect(emu_thread.get(), &EmuThread::DebugModeLeft, waitTreeWidget, |
| | &WaitTreeWidget::OnDebugModeLeft, Qt::BlockingQueuedConnection); |
| |
|
| | connect(emu_thread.get(), &EmuThread::LoadProgress, loading_screen, |
| | &LoadingScreen::OnLoadProgress, Qt::QueuedConnection); |
| |
|
| | |
| | UpdateStatusButtons(); |
| | if (ui->action_Single_Window_Mode->isChecked()) { |
| | game_list->hide(); |
| | game_list_placeholder->hide(); |
| | } |
| | status_bar_update_timer.start(500); |
| | renderer_status_button->setDisabled(true); |
| |
|
| | if (UISettings::values.hide_mouse || Settings::values.mouse_panning) { |
| | render_window->installEventFilter(render_window); |
| | render_window->setAttribute(Qt::WA_Hover, true); |
| | } |
| |
|
| | if (UISettings::values.hide_mouse) { |
| | mouse_hide_timer.start(); |
| | } |
| |
|
| | render_window->InitializeCamera(); |
| |
|
| | std::string title_name; |
| | std::string title_version; |
| | const auto res = system->GetGameName(title_name); |
| |
|
| | const auto metadata = [this, title_id] { |
| | const FileSys::PatchManager pm(title_id, system->GetFileSystemController(), |
| | system->GetContentProvider()); |
| | return pm.GetControlMetadata(); |
| | }(); |
| | if (metadata.first != nullptr) { |
| | title_version = metadata.first->GetVersionString(); |
| | title_name = metadata.first->GetApplicationName(); |
| | } |
| | if (res != Loader::ResultStatus::Success || title_name.empty()) { |
| | title_name = Common::FS::PathToUTF8String( |
| | std::filesystem::path{Common::U16StringFromBuffer(filename.utf16(), filename.size())} |
| | .filename()); |
| | } |
| | const bool is_64bit = system->Kernel().ApplicationProcess()->Is64Bit(); |
| | const auto instruction_set_suffix = is_64bit ? tr("(64-bit)") : tr("(32-bit)"); |
| | title_name = tr("%1 %2", "%1 is the title name. %2 indicates if the title is 64-bit or 32-bit") |
| | .arg(QString::fromStdString(title_name), instruction_set_suffix) |
| | .toStdString(); |
| | LOG_INFO(Frontend, "Booting game: {:016X} | {} | {}", title_id, title_name, title_version); |
| | const auto gpu_vendor = system->GPU().Renderer().GetDeviceVendor(); |
| | UpdateWindowTitle(title_name, title_version, gpu_vendor); |
| |
|
| | loading_screen->Prepare(system->GetAppLoader()); |
| | loading_screen->show(); |
| |
|
| | emulation_running = true; |
| | if (ui->action_Fullscreen->isChecked()) { |
| | ShowFullscreen(); |
| | } |
| | OnStartGame(); |
| | } |
| |
|
| | void GMainWindow::BootGameFromList(const QString& filename, StartGameType with_config) { |
| | BootGame(filename, ApplicationAppletParameters(), with_config); |
| | } |
| |
|
| | bool GMainWindow::OnShutdownBegin() { |
| | if (!emulation_running) { |
| | return false; |
| | } |
| |
|
| | if (ui->action_Fullscreen->isChecked()) { |
| | HideFullscreen(); |
| | } |
| |
|
| | AllowOSSleep(); |
| |
|
| | |
| | Settings::values.use_speed_limit.SetValue(true); |
| |
|
| | if (system->IsShuttingDown()) { |
| | return false; |
| | } |
| |
|
| | system->SetShuttingDown(true); |
| | discord_rpc->Pause(); |
| |
|
| | RequestGameExit(); |
| | emu_thread->disconnect(); |
| | emu_thread->SetRunning(true); |
| |
|
| | emit EmulationStopping(); |
| |
|
| | int shutdown_time = 1000; |
| |
|
| | if (system->DebuggerEnabled()) { |
| | shutdown_time = 0; |
| | } else if (system->GetExitLocked()) { |
| | shutdown_time = 5000; |
| | } |
| |
|
| | shutdown_timer.setSingleShot(true); |
| | shutdown_timer.start(shutdown_time); |
| | connect(&shutdown_timer, &QTimer::timeout, this, &GMainWindow::OnEmulationStopTimeExpired); |
| | connect(emu_thread.get(), &QThread::finished, this, &GMainWindow::OnEmulationStopped); |
| |
|
| | |
| | ui->action_Pause->setEnabled(false); |
| | ui->action_Restart->setEnabled(false); |
| | ui->action_Stop->setEnabled(false); |
| |
|
| | return true; |
| | } |
| |
|
| | void GMainWindow::OnShutdownBeginDialog() { |
| | shutdown_dialog = new OverlayDialog(this, *system, QString{}, tr("Closing software..."), |
| | QString{}, QString{}, Qt::AlignHCenter | Qt::AlignVCenter); |
| | shutdown_dialog->open(); |
| | } |
| |
|
| | void GMainWindow::OnEmulationStopTimeExpired() { |
| | if (emu_thread) { |
| | emu_thread->ForceStop(); |
| | } |
| | } |
| |
|
| | void GMainWindow::OnEmulationStopped() { |
| | shutdown_timer.stop(); |
| | if (emu_thread) { |
| | emu_thread->disconnect(); |
| | emu_thread->wait(); |
| | emu_thread.reset(); |
| | } |
| |
|
| | if (shutdown_dialog) { |
| | shutdown_dialog->deleteLater(); |
| | shutdown_dialog = nullptr; |
| | } |
| |
|
| | emulation_running = false; |
| |
|
| | discord_rpc->Update(); |
| |
|
| | #ifdef __unix__ |
| | Common::Linux::StopGamemode(); |
| | #endif |
| |
|
| | |
| | disconnect(render_window, &GRenderWindow::Closed, this, &GMainWindow::OnStopGame); |
| |
|
| | |
| | UpdateMenuState(); |
| |
|
| | render_window->hide(); |
| | loading_screen->hide(); |
| | loading_screen->Clear(); |
| | if (game_list->IsEmpty()) { |
| | game_list_placeholder->show(); |
| | } else { |
| | game_list->show(); |
| | } |
| | game_list->SetFilterFocus(); |
| | tas_label->clear(); |
| | input_subsystem->GetTas()->Stop(); |
| | OnTasStateChanged(); |
| | render_window->FinalizeCamera(); |
| |
|
| | system->GetFrontendAppletHolder().SetCurrentAppletId(Service::AM::AppletId::None); |
| |
|
| | |
| | system->HIDCore().SetSupportedStyleTag({Core::HID::NpadStyleSet::All}); |
| |
|
| | render_window->removeEventFilter(render_window); |
| | render_window->setAttribute(Qt::WA_Hover, false); |
| |
|
| | UpdateWindowTitle(); |
| |
|
| | |
| | status_bar_update_timer.stop(); |
| | shader_building_label->setVisible(false); |
| | res_scale_label->setVisible(false); |
| | emu_speed_label->setVisible(false); |
| | game_fps_label->setVisible(false); |
| | emu_frametime_label->setVisible(false); |
| | renderer_status_button->setEnabled(!UISettings::values.has_broken_vulkan); |
| |
|
| | if (!firmware_label->text().isEmpty()) { |
| | firmware_label->setVisible(true); |
| | } |
| |
|
| | current_game_path.clear(); |
| |
|
| | |
| | render_window->ReleaseRenderTarget(); |
| |
|
| | |
| | game_list->setEnabled(true); |
| |
|
| | Settings::RestoreGlobalState(system->IsPoweredOn()); |
| | system->HIDCore().ReloadInputDevices(); |
| | UpdateStatusButtons(); |
| | } |
| |
|
| | void GMainWindow::ShutdownGame() { |
| | if (!emulation_running) { |
| | return; |
| | } |
| |
|
| | play_time_manager->Stop(); |
| | OnShutdownBegin(); |
| | OnEmulationStopTimeExpired(); |
| | OnEmulationStopped(); |
| | } |
| |
|
| | void GMainWindow::StoreRecentFile(const QString& filename) { |
| | UISettings::values.recent_files.prepend(filename); |
| | UISettings::values.recent_files.removeDuplicates(); |
| | while (UISettings::values.recent_files.size() > max_recent_files_item) { |
| | UISettings::values.recent_files.removeLast(); |
| | } |
| |
|
| | UpdateRecentFiles(); |
| | } |
| |
|
| | void GMainWindow::UpdateRecentFiles() { |
| | const int num_recent_files = |
| | std::min(static_cast<int>(UISettings::values.recent_files.size()), max_recent_files_item); |
| |
|
| | for (int i = 0; i < num_recent_files; i++) { |
| | const QString text = QStringLiteral("&%1. %2").arg(i + 1).arg( |
| | QFileInfo(UISettings::values.recent_files[i]).fileName()); |
| | actions_recent_files[i]->setText(text); |
| | actions_recent_files[i]->setData(UISettings::values.recent_files[i]); |
| | actions_recent_files[i]->setToolTip(UISettings::values.recent_files[i]); |
| | actions_recent_files[i]->setVisible(true); |
| | } |
| |
|
| | for (int j = num_recent_files; j < max_recent_files_item; ++j) { |
| | actions_recent_files[j]->setVisible(false); |
| | } |
| |
|
| | |
| | ui->menu_recent_files->setEnabled(num_recent_files != 0); |
| | } |
| |
|
| | void GMainWindow::OnGameListLoadFile(QString game_path, u64 program_id) { |
| | auto params = ApplicationAppletParameters(); |
| | params.program_id = program_id; |
| |
|
| | BootGame(game_path, params); |
| | } |
| |
|
| | void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target, |
| | const std::string& game_path) { |
| | std::filesystem::path path; |
| | QString open_target; |
| |
|
| | const auto [user_save_size, device_save_size] = [this, &game_path, &program_id] { |
| | const FileSys::PatchManager pm{program_id, system->GetFileSystemController(), |
| | system->GetContentProvider()}; |
| | const auto control = pm.GetControlMetadata().first; |
| | if (control != nullptr) { |
| | return std::make_pair(control->GetDefaultNormalSaveSize(), |
| | control->GetDeviceSaveDataSize()); |
| | } else { |
| | const auto file = Core::GetGameFileFromPath(vfs, game_path); |
| | const auto loader = Loader::GetLoader(*system, file); |
| |
|
| | FileSys::NACP nacp{}; |
| | loader->ReadControlData(nacp); |
| | return std::make_pair(nacp.GetDefaultNormalSaveSize(), nacp.GetDeviceSaveDataSize()); |
| | } |
| | }(); |
| |
|
| | const bool has_user_save{user_save_size > 0}; |
| | const bool has_device_save{device_save_size > 0}; |
| |
|
| | ASSERT_MSG(has_user_save != has_device_save, "Game uses both user and device savedata?"); |
| |
|
| | switch (target) { |
| | case GameListOpenTarget::SaveData: { |
| | open_target = tr("Save Data"); |
| | const auto nand_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir); |
| | auto vfs_nand_dir = |
| | vfs->OpenDirectory(Common::FS::PathToUTF8String(nand_dir), FileSys::OpenMode::Read); |
| |
|
| | if (has_user_save) { |
| | |
| | const auto select_profile = [this] { |
| | const Core::Frontend::ProfileSelectParameters parameters{ |
| | .mode = Service::AM::Frontend::UiMode::UserSelector, |
| | .invalid_uid_list = {}, |
| | .display_options = {}, |
| | .purpose = Service::AM::Frontend::UserSelectionPurpose::General, |
| | }; |
| | QtProfileSelectionDialog dialog(*system, this, parameters); |
| | dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint | |
| | Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint); |
| | dialog.setWindowModality(Qt::WindowModal); |
| |
|
| | if (dialog.exec() == QDialog::Rejected) { |
| | return -1; |
| | } |
| |
|
| | return dialog.GetIndex(); |
| | }; |
| |
|
| | const auto index = select_profile(); |
| | if (index == -1) { |
| | return; |
| | } |
| |
|
| | const auto user_id = |
| | system->GetProfileManager().GetUser(static_cast<std::size_t>(index)); |
| | ASSERT(user_id); |
| |
|
| | const auto user_save_data_path = FileSys::SaveDataFactory::GetFullPath( |
| | {}, vfs_nand_dir, FileSys::SaveDataSpaceId::User, FileSys::SaveDataType::Account, |
| | program_id, user_id->AsU128(), 0); |
| |
|
| | path = Common::FS::ConcatPathSafe(nand_dir, user_save_data_path); |
| | } else { |
| | |
| | const auto device_save_data_path = FileSys::SaveDataFactory::GetFullPath( |
| | {}, vfs_nand_dir, FileSys::SaveDataSpaceId::User, FileSys::SaveDataType::Account, |
| | program_id, {}, 0); |
| |
|
| | path = Common::FS::ConcatPathSafe(nand_dir, device_save_data_path); |
| | } |
| |
|
| | if (!Common::FS::CreateDirs(path)) { |
| | LOG_ERROR(Frontend, "Unable to create the directories for save data"); |
| | } |
| |
|
| | break; |
| | } |
| | case GameListOpenTarget::ModData: { |
| | open_target = tr("Mod Data"); |
| | path = Common::FS::GetYuzuPath(Common::FS::YuzuPath::LoadDir) / |
| | fmt::format("{:016X}", program_id); |
| | break; |
| | } |
| | default: |
| | UNIMPLEMENTED(); |
| | break; |
| | } |
| |
|
| | const QString qpath = QString::fromStdString(Common::FS::PathToUTF8String(path)); |
| | const QDir dir(qpath); |
| | if (!dir.exists()) { |
| | QMessageBox::warning(this, tr("Error Opening %1 Folder").arg(open_target), |
| | tr("Folder does not exist!")); |
| | return; |
| | } |
| | LOG_INFO(Frontend, "Opening {} path for program_id={:016x}", open_target.toStdString(), |
| | program_id); |
| | QDesktopServices::openUrl(QUrl::fromLocalFile(qpath)); |
| | } |
| |
|
| | void GMainWindow::OnTransferableShaderCacheOpenFile(u64 program_id) { |
| | const auto shader_cache_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ShaderDir); |
| | const auto shader_cache_folder_path{shader_cache_dir / fmt::format("{:016x}", program_id)}; |
| | if (!Common::FS::CreateDirs(shader_cache_folder_path)) { |
| | QMessageBox::warning(this, tr("Error Opening Transferable Shader Cache"), |
| | tr("Failed to create the shader cache directory for this title.")); |
| | return; |
| | } |
| | const auto shader_path_string{Common::FS::PathToUTF8String(shader_cache_folder_path)}; |
| | const auto qt_shader_cache_path = QString::fromStdString(shader_path_string); |
| | QDesktopServices::openUrl(QUrl::fromLocalFile(qt_shader_cache_path)); |
| | } |
| |
|
| | static bool RomFSRawCopy(size_t total_size, size_t& read_size, QProgressDialog& dialog, |
| | const FileSys::VirtualDir& src, const FileSys::VirtualDir& dest, |
| | bool full) { |
| | if (src == nullptr || dest == nullptr || !src->IsReadable() || !dest->IsWritable()) |
| | return false; |
| | if (dialog.wasCanceled()) |
| | return false; |
| |
|
| | std::vector<u8> buffer(CopyBufferSize); |
| | auto last_timestamp = std::chrono::steady_clock::now(); |
| |
|
| | const auto QtRawCopy = [&](const FileSys::VirtualFile& src_file, |
| | const FileSys::VirtualFile& dest_file) { |
| | if (src_file == nullptr || dest_file == nullptr) { |
| | return false; |
| | } |
| | if (!dest_file->Resize(src_file->GetSize())) { |
| | return false; |
| | } |
| |
|
| | for (std::size_t i = 0; i < src_file->GetSize(); i += buffer.size()) { |
| | if (dialog.wasCanceled()) { |
| | dest_file->Resize(0); |
| | return false; |
| | } |
| |
|
| | using namespace std::literals::chrono_literals; |
| | const auto new_timestamp = std::chrono::steady_clock::now(); |
| |
|
| | if ((new_timestamp - last_timestamp) > 33ms) { |
| | last_timestamp = new_timestamp; |
| | dialog.setValue( |
| | static_cast<int>(std::min(read_size, total_size) * 100 / total_size)); |
| | QCoreApplication::processEvents(); |
| | } |
| |
|
| | const auto read = src_file->Read(buffer.data(), buffer.size(), i); |
| | dest_file->Write(buffer.data(), read, i); |
| |
|
| | read_size += read; |
| | } |
| |
|
| | return true; |
| | }; |
| |
|
| | if (full) { |
| | for (const auto& file : src->GetFiles()) { |
| | const auto out = VfsDirectoryCreateFileWrapper(dest, file->GetName()); |
| | if (!QtRawCopy(file, out)) |
| | return false; |
| | } |
| | } |
| |
|
| | for (const auto& dir : src->GetSubdirectories()) { |
| | const auto out = dest->CreateSubdirectory(dir->GetName()); |
| | if (!RomFSRawCopy(total_size, read_size, dialog, dir, out, full)) |
| | return false; |
| | } |
| |
|
| | return true; |
| | } |
| |
|
| | QString GMainWindow::GetGameListErrorRemoving(InstalledEntryType type) const { |
| | switch (type) { |
| | case InstalledEntryType::Game: |
| | return tr("Error Removing Contents"); |
| | case InstalledEntryType::Update: |
| | return tr("Error Removing Update"); |
| | case InstalledEntryType::AddOnContent: |
| | return tr("Error Removing DLC"); |
| | default: |
| | return QStringLiteral("Error Removing <Invalid Type>"); |
| | } |
| | } |
| | void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type) { |
| | const QString entry_question = [type] { |
| | switch (type) { |
| | case InstalledEntryType::Game: |
| | return tr("Remove Installed Game Contents?"); |
| | case InstalledEntryType::Update: |
| | return tr("Remove Installed Game Update?"); |
| | case InstalledEntryType::AddOnContent: |
| | return tr("Remove Installed Game DLC?"); |
| | default: |
| | return QStringLiteral("Remove Installed Game <Invalid Type>?"); |
| | } |
| | }(); |
| |
|
| | if (!question(this, tr("Remove Entry"), entry_question, QMessageBox::Yes | QMessageBox::No, |
| | QMessageBox::No)) { |
| | return; |
| | } |
| |
|
| | switch (type) { |
| | case InstalledEntryType::Game: |
| | RemoveBaseContent(program_id, type); |
| | [[fallthrough]]; |
| | case InstalledEntryType::Update: |
| | RemoveUpdateContent(program_id, type); |
| | if (type != InstalledEntryType::Game) { |
| | break; |
| | } |
| | [[fallthrough]]; |
| | case InstalledEntryType::AddOnContent: |
| | RemoveAddOnContent(program_id, type); |
| | break; |
| | } |
| | Common::FS::RemoveDirRecursively(Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir) / |
| | "game_list"); |
| | game_list->PopulateAsync(UISettings::values.game_dirs); |
| | } |
| |
|
| | void GMainWindow::RemoveBaseContent(u64 program_id, InstalledEntryType type) { |
| | const auto res = |
| | ContentManager::RemoveBaseContent(system->GetFileSystemController(), program_id); |
| | if (res) { |
| | QMessageBox::information(this, tr("Successfully Removed"), |
| | tr("Successfully removed the installed base game.")); |
| | } else { |
| | QMessageBox::warning( |
| | this, GetGameListErrorRemoving(type), |
| | tr("The base game is not installed in the NAND and cannot be removed.")); |
| | } |
| | } |
| |
|
| | void GMainWindow::RemoveUpdateContent(u64 program_id, InstalledEntryType type) { |
| | const auto res = ContentManager::RemoveUpdate(system->GetFileSystemController(), program_id); |
| | if (res) { |
| | QMessageBox::information(this, tr("Successfully Removed"), |
| | tr("Successfully removed the installed update.")); |
| | } else { |
| | QMessageBox::warning(this, GetGameListErrorRemoving(type), |
| | tr("There is no update installed for this title.")); |
| | } |
| | } |
| |
|
| | void GMainWindow::RemoveAddOnContent(u64 program_id, InstalledEntryType type) { |
| | const size_t count = ContentManager::RemoveAllDLC(*system, program_id); |
| | if (count == 0) { |
| | QMessageBox::warning(this, GetGameListErrorRemoving(type), |
| | tr("There are no DLC installed for this title.")); |
| | return; |
| | } |
| |
|
| | QMessageBox::information(this, tr("Successfully Removed"), |
| | tr("Successfully removed %1 installed DLC.").arg(count)); |
| | } |
| |
|
| | void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target, |
| | const std::string& game_path) { |
| | const QString question = [target] { |
| | switch (target) { |
| | case GameListRemoveTarget::GlShaderCache: |
| | return tr("Delete OpenGL Transferable Shader Cache?"); |
| | case GameListRemoveTarget::VkShaderCache: |
| | return tr("Delete Vulkan Transferable Shader Cache?"); |
| | case GameListRemoveTarget::AllShaderCache: |
| | return tr("Delete All Transferable Shader Caches?"); |
| | case GameListRemoveTarget::CustomConfiguration: |
| | return tr("Remove Custom Game Configuration?"); |
| | case GameListRemoveTarget::CacheStorage: |
| | return tr("Remove Cache Storage?"); |
| | default: |
| | return QString{}; |
| | } |
| | }(); |
| |
|
| | if (!GMainWindow::question(this, tr("Remove File"), question, |
| | QMessageBox::Yes | QMessageBox::No, QMessageBox::No)) { |
| | return; |
| | } |
| |
|
| | switch (target) { |
| | case GameListRemoveTarget::VkShaderCache: |
| | RemoveVulkanDriverPipelineCache(program_id); |
| | [[fallthrough]]; |
| | case GameListRemoveTarget::GlShaderCache: |
| | RemoveTransferableShaderCache(program_id, target); |
| | break; |
| | case GameListRemoveTarget::AllShaderCache: |
| | RemoveAllTransferableShaderCaches(program_id); |
| | break; |
| | case GameListRemoveTarget::CustomConfiguration: |
| | RemoveCustomConfiguration(program_id, game_path); |
| | break; |
| | case GameListRemoveTarget::CacheStorage: |
| | RemoveCacheStorage(program_id); |
| | break; |
| | } |
| | } |
| |
|
| | void GMainWindow::OnGameListRemovePlayTimeData(u64 program_id) { |
| | if (QMessageBox::question(this, tr("Remove Play Time Data"), tr("Reset play time?"), |
| | QMessageBox::Yes | QMessageBox::No, |
| | QMessageBox::No) != QMessageBox::Yes) { |
| | return; |
| | } |
| |
|
| | play_time_manager->ResetProgramPlayTime(program_id); |
| | game_list->PopulateAsync(UISettings::values.game_dirs); |
| | } |
| |
|
| | void GMainWindow::RemoveTransferableShaderCache(u64 program_id, GameListRemoveTarget target) { |
| | const auto target_file_name = [target] { |
| | switch (target) { |
| | case GameListRemoveTarget::GlShaderCache: |
| | return "opengl.bin"; |
| | case GameListRemoveTarget::VkShaderCache: |
| | return "vulkan.bin"; |
| | default: |
| | return ""; |
| | } |
| | }(); |
| | const auto shader_cache_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ShaderDir); |
| | const auto shader_cache_folder_path = shader_cache_dir / fmt::format("{:016x}", program_id); |
| | const auto target_file = shader_cache_folder_path / target_file_name; |
| |
|
| | if (!Common::FS::Exists(target_file)) { |
| | QMessageBox::warning(this, tr("Error Removing Transferable Shader Cache"), |
| | tr("A shader cache for this title does not exist.")); |
| | return; |
| | } |
| | if (Common::FS::RemoveFile(target_file)) { |
| | QMessageBox::information(this, tr("Successfully Removed"), |
| | tr("Successfully removed the transferable shader cache.")); |
| | } else { |
| | QMessageBox::warning(this, tr("Error Removing Transferable Shader Cache"), |
| | tr("Failed to remove the transferable shader cache.")); |
| | } |
| | } |
| |
|
| | void GMainWindow::RemoveVulkanDriverPipelineCache(u64 program_id) { |
| | static constexpr std::string_view target_file_name = "vulkan_pipelines.bin"; |
| |
|
| | const auto shader_cache_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ShaderDir); |
| | const auto shader_cache_folder_path = shader_cache_dir / fmt::format("{:016x}", program_id); |
| | const auto target_file = shader_cache_folder_path / target_file_name; |
| |
|
| | if (!Common::FS::Exists(target_file)) { |
| | return; |
| | } |
| | if (!Common::FS::RemoveFile(target_file)) { |
| | QMessageBox::warning(this, tr("Error Removing Vulkan Driver Pipeline Cache"), |
| | tr("Failed to remove the driver pipeline cache.")); |
| | } |
| | } |
| |
|
| | void GMainWindow::RemoveAllTransferableShaderCaches(u64 program_id) { |
| | const auto shader_cache_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ShaderDir); |
| | const auto program_shader_cache_dir = shader_cache_dir / fmt::format("{:016x}", program_id); |
| |
|
| | if (!Common::FS::Exists(program_shader_cache_dir)) { |
| | QMessageBox::warning(this, tr("Error Removing Transferable Shader Caches"), |
| | tr("A shader cache for this title does not exist.")); |
| | return; |
| | } |
| | if (Common::FS::RemoveDirRecursively(program_shader_cache_dir)) { |
| | QMessageBox::information(this, tr("Successfully Removed"), |
| | tr("Successfully removed the transferable shader caches.")); |
| | } else { |
| | QMessageBox::warning(this, tr("Error Removing Transferable Shader Caches"), |
| | tr("Failed to remove the transferable shader cache directory.")); |
| | } |
| | } |
| |
|
| | void GMainWindow::RemoveCustomConfiguration(u64 program_id, const std::string& game_path) { |
| | const auto file_path = std::filesystem::path(Common::FS::ToU8String(game_path)); |
| | const auto config_file_name = |
| | program_id == 0 ? Common::FS::PathToUTF8String(file_path.filename()).append(".ini") |
| | : fmt::format("{:016X}.ini", program_id); |
| | const auto custom_config_file_path = |
| | Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir) / "custom" / config_file_name; |
| |
|
| | if (!Common::FS::Exists(custom_config_file_path)) { |
| | QMessageBox::warning(this, tr("Error Removing Custom Configuration"), |
| | tr("A custom configuration for this title does not exist.")); |
| | return; |
| | } |
| |
|
| | if (Common::FS::RemoveFile(custom_config_file_path)) { |
| | QMessageBox::information(this, tr("Successfully Removed"), |
| | tr("Successfully removed the custom game configuration.")); |
| | } else { |
| | QMessageBox::warning(this, tr("Error Removing Custom Configuration"), |
| | tr("Failed to remove the custom game configuration.")); |
| | } |
| | } |
| |
|
| | void GMainWindow::RemoveCacheStorage(u64 program_id) { |
| | const auto nand_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir); |
| | auto vfs_nand_dir = |
| | vfs->OpenDirectory(Common::FS::PathToUTF8String(nand_dir), FileSys::OpenMode::Read); |
| |
|
| | const auto cache_storage_path = FileSys::SaveDataFactory::GetFullPath( |
| | {}, vfs_nand_dir, FileSys::SaveDataSpaceId::User, FileSys::SaveDataType::Cache, |
| | 0 , {}, 0); |
| |
|
| | const auto path = Common::FS::ConcatPathSafe(nand_dir, cache_storage_path); |
| |
|
| | |
| | Common::FS::RemoveDirRecursively(path); |
| | } |
| |
|
| | void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_path, |
| | DumpRomFSTarget target) { |
| | const auto failed = [this] { |
| | QMessageBox::warning(this, tr("RomFS Extraction Failed!"), |
| | tr("There was an error copying the RomFS files or the user " |
| | "cancelled the operation.")); |
| | }; |
| |
|
| | const auto loader = |
| | Loader::GetLoader(*system, vfs->OpenFile(game_path, FileSys::OpenMode::Read)); |
| | if (loader == nullptr) { |
| | failed(); |
| | return; |
| | } |
| |
|
| | FileSys::VirtualFile packed_update_raw{}; |
| | loader->ReadUpdateRaw(packed_update_raw); |
| |
|
| | const auto& installed = system->GetContentProvider(); |
| |
|
| | u64 title_id{}; |
| | u8 raw_type{}; |
| | if (!SelectRomFSDumpTarget(installed, program_id, &title_id, &raw_type)) { |
| | failed(); |
| | return; |
| | } |
| |
|
| | const auto type = static_cast<FileSys::ContentRecordType>(raw_type); |
| | const auto base_nca = installed.GetEntry(title_id, type); |
| | if (!base_nca) { |
| | failed(); |
| | return; |
| | } |
| |
|
| | const FileSys::NCA update_nca{packed_update_raw, nullptr}; |
| | if (type != FileSys::ContentRecordType::Program || |
| | update_nca.GetStatus() != Loader::ResultStatus::ErrorMissingBKTRBaseRomFS || |
| | update_nca.GetTitleId() != FileSys::GetUpdateTitleID(title_id)) { |
| | packed_update_raw = {}; |
| | } |
| |
|
| | const auto base_romfs = base_nca->GetRomFS(); |
| | const auto dump_dir = |
| | target == DumpRomFSTarget::Normal |
| | ? Common::FS::GetYuzuPath(Common::FS::YuzuPath::DumpDir) |
| | : Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir) / "atmosphere" / "contents"; |
| | const auto romfs_dir = fmt::format("{:016X}/romfs", title_id); |
| |
|
| | const auto path = Common::FS::PathToUTF8String(dump_dir / romfs_dir); |
| |
|
| | const FileSys::PatchManager pm{title_id, system->GetFileSystemController(), installed}; |
| | auto romfs = pm.PatchRomFS(base_nca.get(), base_romfs, type, packed_update_raw, false); |
| |
|
| | const auto out = VfsFilesystemCreateDirectoryWrapper(vfs, path, FileSys::OpenMode::ReadWrite); |
| |
|
| | if (out == nullptr) { |
| | failed(); |
| | vfs->DeleteDirectory(path); |
| | return; |
| | } |
| |
|
| | bool ok = false; |
| | const QStringList selections{tr("Full"), tr("Skeleton")}; |
| | const auto res = QInputDialog::getItem( |
| | this, tr("Select RomFS Dump Mode"), |
| | tr("Please select the how you would like the RomFS dumped.<br>Full will copy all of the " |
| | "files into the new directory while <br>skeleton will only create the directory " |
| | "structure."), |
| | selections, 0, false, &ok); |
| | if (!ok) { |
| | failed(); |
| | vfs->DeleteDirectory(path); |
| | return; |
| | } |
| |
|
| | const auto extracted = FileSys::ExtractRomFS(romfs); |
| | if (extracted == nullptr) { |
| | failed(); |
| | return; |
| | } |
| |
|
| | const auto full = res == selections.constFirst(); |
| |
|
| | |
| | const auto minimum_free_space = romfs->GetSize() + 0x40000000; |
| |
|
| | if (full && Common::FS::GetFreeSpaceSize(path) < minimum_free_space) { |
| | QMessageBox::warning(this, tr("RomFS Extraction Failed!"), |
| | tr("There is not enough free space at %1 to extract the RomFS. Please " |
| | "free up space or select a different dump directory at " |
| | "Emulation > Configure > System > Filesystem > Dump Root") |
| | .arg(QString::fromStdString(path))); |
| | return; |
| | } |
| |
|
| | QProgressDialog progress(tr("Extracting RomFS..."), tr("Cancel"), 0, 100, this); |
| | progress.setWindowModality(Qt::WindowModal); |
| | progress.setMinimumDuration(100); |
| | progress.setAutoClose(false); |
| | progress.setAutoReset(false); |
| |
|
| | size_t read_size = 0; |
| |
|
| | if (RomFSRawCopy(romfs->GetSize(), read_size, progress, extracted, out, full)) { |
| | progress.close(); |
| | QMessageBox::information(this, tr("RomFS Extraction Succeeded!"), |
| | tr("The operation completed successfully.")); |
| | QDesktopServices::openUrl(QUrl::fromLocalFile(QString::fromStdString(path))); |
| | } else { |
| | progress.close(); |
| | failed(); |
| | vfs->DeleteDirectory(path); |
| | } |
| | } |
| |
|
| | void GMainWindow::OnGameListVerifyIntegrity(const std::string& game_path) { |
| | const auto NotImplemented = [this] { |
| | QMessageBox::warning(this, tr("Integrity verification couldn't be performed!"), |
| | tr("File contents were not checked for validity.")); |
| | }; |
| |
|
| | QProgressDialog progress(tr("Verifying integrity..."), tr("Cancel"), 0, 100, this); |
| | progress.setWindowModality(Qt::WindowModal); |
| | progress.setMinimumDuration(100); |
| | progress.setAutoClose(false); |
| | progress.setAutoReset(false); |
| |
|
| | const auto QtProgressCallback = [&](size_t total_size, size_t processed_size) { |
| | progress.setValue(static_cast<int>((processed_size * 100) / total_size)); |
| | return progress.wasCanceled(); |
| | }; |
| |
|
| | const auto result = ContentManager::VerifyGameContents(*system, game_path, QtProgressCallback); |
| | progress.close(); |
| | switch (result) { |
| | case ContentManager::GameVerificationResult::Success: |
| | QMessageBox::information(this, tr("Integrity verification succeeded!"), |
| | tr("The operation completed successfully.")); |
| | break; |
| | case ContentManager::GameVerificationResult::Failed: |
| | QMessageBox::critical(this, tr("Integrity verification failed!"), |
| | tr("File contents may be corrupt.")); |
| | break; |
| | case ContentManager::GameVerificationResult::NotImplemented: |
| | NotImplemented(); |
| | } |
| | } |
| |
|
| | void GMainWindow::OnGameListCopyTID(u64 program_id) { |
| | QClipboard* clipboard = QGuiApplication::clipboard(); |
| | clipboard->setText(QString::fromStdString(fmt::format("{:016X}", program_id))); |
| | } |
| |
|
| | void GMainWindow::OnGameListNavigateToGamedbEntry(u64 program_id, |
| | const CompatibilityList& compatibility_list) { |
| | const auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id); |
| |
|
| | QString directory; |
| | if (it != compatibility_list.end()) { |
| | directory = it->second.second; |
| | } |
| |
|
| | QDesktopServices::openUrl(QUrl(QStringLiteral("https://yuzu-emu.org/game/") + directory)); |
| | } |
| |
|
| | bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path, |
| | const std::string& comment, |
| | const std::filesystem::path& icon_path, |
| | const std::filesystem::path& command, |
| | const std::string& arguments, const std::string& categories, |
| | const std::string& keywords, const std::string& name) try { |
| | #if defined(__linux__) || defined(__FreeBSD__) |
| | std::filesystem::path shortcut_path_full = shortcut_path / (name + ".desktop"); |
| | std::ofstream shortcut_stream(shortcut_path_full, std::ios::binary | std::ios::trunc); |
| | if (!shortcut_stream.is_open()) { |
| | LOG_ERROR(Frontend, "Failed to create shortcut"); |
| | return false; |
| | } |
| | |
| | fmt::print(shortcut_stream, "[Desktop Entry]\n"); |
| | fmt::print(shortcut_stream, "Type=Application\n"); |
| | fmt::print(shortcut_stream, "Version=1.0\n"); |
| | fmt::print(shortcut_stream, "Name={}\n", name); |
| | if (!comment.empty()) { |
| | fmt::print(shortcut_stream, "Comment={}\n", comment); |
| | } |
| | if (std::filesystem::is_regular_file(icon_path)) { |
| | fmt::print(shortcut_stream, "Icon={}\n", icon_path.string()); |
| | } |
| | fmt::print(shortcut_stream, "TryExec={}\n", command.string()); |
| | fmt::print(shortcut_stream, "Exec={} {}\n", command.string(), arguments); |
| | if (!categories.empty()) { |
| | fmt::print(shortcut_stream, "Categories={}\n", categories); |
| | } |
| | if (!keywords.empty()) { |
| | fmt::print(shortcut_stream, "Keywords={}\n", keywords); |
| | } |
| | return true; |
| | #elif defined(_WIN32) |
| | HRESULT hr = CoInitialize(nullptr); |
| | if (FAILED(hr)) { |
| | LOG_ERROR(Frontend, "CoInitialize failed"); |
| | return false; |
| | } |
| | SCOPE_EXIT { |
| | CoUninitialize(); |
| | }; |
| | IShellLinkW* ps1 = nullptr; |
| | IPersistFile* persist_file = nullptr; |
| | SCOPE_EXIT { |
| | if (persist_file != nullptr) { |
| | persist_file->Release(); |
| | } |
| | if (ps1 != nullptr) { |
| | ps1->Release(); |
| | } |
| | }; |
| | HRESULT hres = CoCreateInstance(CLSID_ShellLink, nullptr, CLSCTX_INPROC_SERVER, IID_IShellLinkW, |
| | reinterpret_cast<void**>(&ps1)); |
| | if (FAILED(hres)) { |
| | LOG_ERROR(Frontend, "Failed to create IShellLinkW instance"); |
| | return false; |
| | } |
| | hres = ps1->SetPath(command.c_str()); |
| | if (FAILED(hres)) { |
| | LOG_ERROR(Frontend, "Failed to set path"); |
| | return false; |
| | } |
| | if (!arguments.empty()) { |
| | hres = ps1->SetArguments(Common::UTF8ToUTF16W(arguments).data()); |
| | if (FAILED(hres)) { |
| | LOG_ERROR(Frontend, "Failed to set arguments"); |
| | return false; |
| | } |
| | } |
| | if (!comment.empty()) { |
| | hres = ps1->SetDescription(Common::UTF8ToUTF16W(comment).data()); |
| | if (FAILED(hres)) { |
| | LOG_ERROR(Frontend, "Failed to set description"); |
| | return false; |
| | } |
| | } |
| | if (std::filesystem::is_regular_file(icon_path)) { |
| | hres = ps1->SetIconLocation(icon_path.c_str(), 0); |
| | if (FAILED(hres)) { |
| | LOG_ERROR(Frontend, "Failed to set icon location"); |
| | return false; |
| | } |
| | } |
| | hres = ps1->QueryInterface(IID_IPersistFile, reinterpret_cast<void**>(&persist_file)); |
| | if (FAILED(hres)) { |
| | LOG_ERROR(Frontend, "Failed to get IPersistFile interface"); |
| | return false; |
| | } |
| | hres = persist_file->Save(std::filesystem::path{shortcut_path / (name + ".lnk")}.c_str(), TRUE); |
| | if (FAILED(hres)) { |
| | LOG_ERROR(Frontend, "Failed to save shortcut"); |
| | return false; |
| | } |
| | return true; |
| | #else |
| | return false; |
| | #endif |
| | } catch (const std::exception& e) { |
| | LOG_ERROR(Frontend, "Failed to create shortcut: {}", e.what()); |
| | return false; |
| | } |
| | |
| | bool GMainWindow::CreateShortcutMessagesGUI(QWidget* parent, int imsg, const QString& game_title) { |
| | int result = 0; |
| | QMessageBox::StandardButtons buttons; |
| | switch (imsg) { |
| | case GMainWindow::CREATE_SHORTCUT_MSGBOX_FULLSCREEN_YES: |
| | buttons = QMessageBox::Yes | QMessageBox::No; |
| | result = |
| | QMessageBox::information(parent, tr("Create Shortcut"), |
| | tr("Do you want to launch the game in fullscreen?"), buttons); |
| | return result == QMessageBox::Yes; |
| | case GMainWindow::CREATE_SHORTCUT_MSGBOX_SUCCESS: |
| | QMessageBox::information(parent, tr("Create Shortcut"), |
| | tr("Successfully created a shortcut to %1").arg(game_title)); |
| | return false; |
| | case GMainWindow::CREATE_SHORTCUT_MSGBOX_APPVOLATILE_WARNING: |
| | buttons = QMessageBox::StandardButton::Ok | QMessageBox::StandardButton::Cancel; |
| | result = |
| | QMessageBox::warning(this, tr("Create Shortcut"), |
| | tr("This will create a shortcut to the current AppImage. This may " |
| | "not work well if you update. Continue?"), |
| | buttons); |
| | return result == QMessageBox::Ok; |
| | default: |
| | buttons = QMessageBox::Ok; |
| | QMessageBox::critical(parent, tr("Create Shortcut"), |
| | tr("Failed to create a shortcut to %1").arg(game_title), buttons); |
| | return false; |
| | } |
| | } |
| |
|
| | bool GMainWindow::MakeShortcutIcoPath(const u64 program_id, const std::string_view game_file_name, |
| | std::filesystem::path& out_icon_path) { |
| | |
| | std::string ico_extension = "png"; |
| | #if defined(_WIN32) |
| | out_icon_path = Common::FS::GetYuzuPath(Common::FS::YuzuPath::IconsDir); |
| | ico_extension = "ico"; |
| | #elif defined(__linux__) || defined(__FreeBSD__) |
| | out_icon_path = Common::FS::GetDataDirectory("XDG_DATA_HOME") / "icons/hicolor/256x256"; |
| | #endif |
| | |
| | if (!Common::FS::CreateDirs(out_icon_path)) { |
| | QMessageBox::critical( |
| | this, tr("Create Icon"), |
| | tr("Cannot create icon file. Path \"%1\" does not exist and cannot be created.") |
| | .arg(QString::fromStdString(out_icon_path.string())), |
| | QMessageBox::StandardButton::Ok); |
| | out_icon_path.clear(); |
| | return false; |
| | } |
| |
|
| | |
| | out_icon_path /= (program_id == 0 ? fmt::format("yuzu-{}.{}", game_file_name, ico_extension) |
| | : fmt::format("yuzu-{:016X}.{}", program_id, ico_extension)); |
| | return true; |
| | } |
| |
|
| | void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& game_path, |
| | GameListShortcutTarget target) { |
| | |
| | const QStringList args = QApplication::arguments(); |
| | std::filesystem::path yuzu_command = args[0].toStdString(); |
| | |
| | if (yuzu_command.c_str()[0] == '.') { |
| | yuzu_command = Common::FS::GetCurrentDir() / yuzu_command; |
| | } |
| | |
| | std::filesystem::path shortcut_path{}; |
| | if (target == GameListShortcutTarget::Desktop) { |
| | shortcut_path = |
| | QStandardPaths::writableLocation(QStandardPaths::DesktopLocation).toStdString(); |
| | } else if (target == GameListShortcutTarget::Applications) { |
| | shortcut_path = |
| | QStandardPaths::writableLocation(QStandardPaths::ApplicationsLocation).toStdString(); |
| | } |
| |
|
| | if (!std::filesystem::exists(shortcut_path)) { |
| | GMainWindow::CreateShortcutMessagesGUI( |
| | this, GMainWindow::CREATE_SHORTCUT_MSGBOX_ERROR, |
| | QString::fromStdString(shortcut_path.generic_string())); |
| | LOG_ERROR(Frontend, "Invalid shortcut target {}", shortcut_path.generic_string()); |
| | return; |
| | } |
| |
|
| | |
| | const FileSys::PatchManager pm{program_id, system->GetFileSystemController(), |
| | system->GetContentProvider()}; |
| | const auto control = pm.GetControlMetadata(); |
| | const auto loader = |
| | Loader::GetLoader(*system, vfs->OpenFile(game_path, FileSys::OpenMode::Read)); |
| | std::string game_title = fmt::format("{:016X}", program_id); |
| | if (control.first != nullptr) { |
| | game_title = control.first->GetApplicationName(); |
| | } else { |
| | loader->ReadTitle(game_title); |
| | } |
| | |
| | const std::string illegal_chars = "<>:\"/\\|?*."; |
| | for (auto it = game_title.rbegin(); it != game_title.rend(); ++it) { |
| | if (illegal_chars.find(*it) != std::string::npos) { |
| | game_title.erase(it.base() - 1); |
| | } |
| | } |
| | const QString qt_game_title = QString::fromStdString(game_title); |
| | |
| | std::vector<u8> icon_image_file{}; |
| | if (control.second != nullptr) { |
| | icon_image_file = control.second->ReadAllBytes(); |
| | } else if (loader->ReadIcon(icon_image_file) != Loader::ResultStatus::Success) { |
| | LOG_WARNING(Frontend, "Could not read icon from {:s}", game_path); |
| | } |
| | QImage icon_data = |
| | QImage::fromData(icon_image_file.data(), static_cast<int>(icon_image_file.size())); |
| | std::filesystem::path out_icon_path; |
| | if (GMainWindow::MakeShortcutIcoPath(program_id, game_title, out_icon_path)) { |
| | if (!SaveIconToFile(out_icon_path, icon_data)) { |
| | LOG_ERROR(Frontend, "Could not write icon to file"); |
| | } |
| | } |
| |
|
| | #if defined(__linux__) |
| | |
| | |
| | const std::string appimage_ending = |
| | std::string(Common::g_scm_rev).substr(0, 9).append(".AppImage"); |
| | if (yuzu_command.string().ends_with(appimage_ending) && |
| | !UISettings::values.shortcut_already_warned) { |
| | if (GMainWindow::CreateShortcutMessagesGUI( |
| | this, GMainWindow::CREATE_SHORTCUT_MSGBOX_APPVOLATILE_WARNING, qt_game_title)) { |
| | return; |
| | } |
| | UISettings::values.shortcut_already_warned = true; |
| | } |
| | #endif |
| | |
| | std::string arguments = fmt::format("-g \"{:s}\"", game_path); |
| | if (GMainWindow::CreateShortcutMessagesGUI( |
| | this, GMainWindow::CREATE_SHORTCUT_MSGBOX_FULLSCREEN_YES, qt_game_title)) { |
| | arguments = "-f " + arguments; |
| | } |
| | const std::string comment = fmt::format("Start {:s} with the yuzu Emulator", game_title); |
| | const std::string categories = "Game;Emulator;Qt;"; |
| | const std::string keywords = "Switch;Nintendo;"; |
| |
|
| | if (GMainWindow::CreateShortcutLink(shortcut_path, comment, out_icon_path, yuzu_command, |
| | arguments, categories, keywords, game_title)) { |
| | GMainWindow::CreateShortcutMessagesGUI(this, GMainWindow::CREATE_SHORTCUT_MSGBOX_SUCCESS, |
| | qt_game_title); |
| | return; |
| | } |
| | GMainWindow::CreateShortcutMessagesGUI(this, GMainWindow::CREATE_SHORTCUT_MSGBOX_ERROR, |
| | qt_game_title); |
| | } |
| |
|
| | void GMainWindow::OnGameListOpenDirectory(const QString& directory) { |
| | std::filesystem::path fs_path; |
| | if (directory == QStringLiteral("SDMC")) { |
| | fs_path = |
| | Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir) / "Nintendo/Contents/registered"; |
| | } else if (directory == QStringLiteral("UserNAND")) { |
| | fs_path = |
| | Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir) / "user/Contents/registered"; |
| | } else if (directory == QStringLiteral("SysNAND")) { |
| | fs_path = |
| | Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir) / "system/Contents/registered"; |
| | } else { |
| | fs_path = directory.toStdString(); |
| | } |
| |
|
| | const auto qt_path = QString::fromStdString(Common::FS::PathToUTF8String(fs_path)); |
| |
|
| | if (!Common::FS::IsDir(fs_path)) { |
| | QMessageBox::critical(this, tr("Error Opening %1").arg(qt_path), |
| | tr("Folder does not exist!")); |
| | return; |
| | } |
| |
|
| | QDesktopServices::openUrl(QUrl::fromLocalFile(qt_path)); |
| | } |
| |
|
| | void GMainWindow::OnGameListAddDirectory() { |
| | const QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory")); |
| | if (dir_path.isEmpty()) { |
| | return; |
| | } |
| |
|
| | UISettings::GameDir game_dir{dir_path.toStdString(), false, true}; |
| | if (!UISettings::values.game_dirs.contains(game_dir)) { |
| | UISettings::values.game_dirs.append(game_dir); |
| | game_list->PopulateAsync(UISettings::values.game_dirs); |
| | } else { |
| | LOG_WARNING(Frontend, "Selected directory is already in the game list"); |
| | } |
| |
|
| | OnSaveConfig(); |
| | } |
| |
|
| | void GMainWindow::OnGameListShowList(bool show) { |
| | if (emulation_running && ui->action_Single_Window_Mode->isChecked()) |
| | return; |
| | game_list->setVisible(show); |
| | game_list_placeholder->setVisible(!show); |
| | }; |
| |
|
| | void GMainWindow::OnGameListOpenPerGameProperties(const std::string& file) { |
| | u64 title_id{}; |
| | const auto v_file = Core::GetGameFileFromPath(vfs, file); |
| | const auto loader = Loader::GetLoader(*system, v_file); |
| |
|
| | if (loader == nullptr || loader->ReadProgramId(title_id) != Loader::ResultStatus::Success) { |
| | QMessageBox::information(this, tr("Properties"), |
| | tr("The game properties could not be loaded.")); |
| | return; |
| | } |
| |
|
| | OpenPerGameConfiguration(title_id, file); |
| | } |
| |
|
| | void GMainWindow::OnMenuLoadFile() { |
| | if (is_load_file_select_active) { |
| | return; |
| | } |
| |
|
| | is_load_file_select_active = true; |
| | const QString extensions = |
| | QStringLiteral("*.") |
| | .append(GameList::supported_file_extensions.join(QStringLiteral(" *."))) |
| | .append(QStringLiteral(" main")); |
| | const QString file_filter = tr("Switch Executable (%1);;All Files (*.*)", |
| | "%1 is an identifier for the Switch executable file extensions.") |
| | .arg(extensions); |
| | const QString filename = QFileDialog::getOpenFileName( |
| | this, tr("Load File"), QString::fromStdString(UISettings::values.roms_path), file_filter); |
| | is_load_file_select_active = false; |
| |
|
| | if (filename.isEmpty()) { |
| | return; |
| | } |
| |
|
| | UISettings::values.roms_path = QFileInfo(filename).path().toStdString(); |
| | BootGame(filename, ApplicationAppletParameters()); |
| | } |
| |
|
| | void GMainWindow::OnMenuLoadFolder() { |
| | const QString dir_path = |
| | QFileDialog::getExistingDirectory(this, tr("Open Extracted ROM Directory")); |
| |
|
| | if (dir_path.isNull()) { |
| | return; |
| | } |
| |
|
| | const QDir dir{dir_path}; |
| | const QStringList matching_main = dir.entryList({QStringLiteral("main")}, QDir::Files); |
| | if (matching_main.size() == 1) { |
| | BootGame(dir.path() + QDir::separator() + matching_main[0], ApplicationAppletParameters()); |
| | } else { |
| | QMessageBox::warning(this, tr("Invalid Directory Selected"), |
| | tr("The directory you have selected does not contain a 'main' file.")); |
| | } |
| | } |
| |
|
| | void GMainWindow::IncrementInstallProgress() { |
| | install_progress->setValue(install_progress->value() + 1); |
| | } |
| |
|
| | void GMainWindow::OnMenuInstallToNAND() { |
| | const QString file_filter = |
| | tr("Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive " |
| | "(*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge " |
| | "Image (*.xci)"); |
| |
|
| | QStringList filenames = QFileDialog::getOpenFileNames( |
| | this, tr("Install Files"), QString::fromStdString(UISettings::values.roms_path), |
| | file_filter); |
| |
|
| | if (filenames.isEmpty()) { |
| | return; |
| | } |
| |
|
| | InstallDialog installDialog(this, filenames); |
| | if (installDialog.exec() == QDialog::Rejected) { |
| | return; |
| | } |
| |
|
| | const QStringList files = installDialog.GetFiles(); |
| |
|
| | if (files.isEmpty()) { |
| | return; |
| | } |
| |
|
| | |
| | UISettings::values.roms_path = QFileInfo(filenames[0]).path().toStdString(); |
| |
|
| | int remaining = filenames.size(); |
| |
|
| | |
| | int total_size = 0; |
| | for (const QString& file : files) { |
| | total_size += static_cast<int>(QFile(file).size() / CopyBufferSize); |
| | } |
| | if (total_size < 0) { |
| | LOG_CRITICAL(Frontend, "Attempting to install too many files, aborting."); |
| | return; |
| | } |
| |
|
| | QStringList new_files{}; |
| | QStringList overwritten_files{}; |
| | QStringList failed_files{}; |
| | bool detected_base_install{}; |
| |
|
| | ui->action_Install_File_NAND->setEnabled(false); |
| |
|
| | install_progress = new QProgressDialog(QString{}, tr("Cancel"), 0, total_size, this); |
| | install_progress->setWindowFlags(windowFlags() & ~Qt::WindowMaximizeButtonHint); |
| | install_progress->setAttribute(Qt::WA_DeleteOnClose, true); |
| | install_progress->setFixedWidth(installDialog.GetMinimumWidth() + 40); |
| | install_progress->show(); |
| |
|
| | for (const QString& file : files) { |
| | install_progress->setWindowTitle(tr("%n file(s) remaining", "", remaining)); |
| | install_progress->setLabelText( |
| | tr("Installing file \"%1\"...").arg(QFileInfo(file).fileName())); |
| |
|
| | QFuture<ContentManager::InstallResult> future; |
| | ContentManager::InstallResult result; |
| |
|
| | if (file.endsWith(QStringLiteral("nsp"), Qt::CaseInsensitive)) { |
| | const auto progress_callback = [this](size_t size, size_t progress) { |
| | emit UpdateInstallProgress(); |
| | if (install_progress->wasCanceled()) { |
| | return true; |
| | } |
| | return false; |
| | }; |
| | future = QtConcurrent::run([this, &file, progress_callback] { |
| | return ContentManager::InstallNSP(*system, *vfs, file.toStdString(), |
| | progress_callback); |
| | }); |
| |
|
| | while (!future.isFinished()) { |
| | QCoreApplication::processEvents(); |
| | std::this_thread::sleep_for(std::chrono::milliseconds(1)); |
| | } |
| |
|
| | result = future.result(); |
| |
|
| | } else { |
| | result = InstallNCA(file); |
| | } |
| |
|
| | std::this_thread::sleep_for(std::chrono::milliseconds(10)); |
| |
|
| | switch (result) { |
| | case ContentManager::InstallResult::Success: |
| | new_files.append(QFileInfo(file).fileName()); |
| | break; |
| | case ContentManager::InstallResult::Overwrite: |
| | overwritten_files.append(QFileInfo(file).fileName()); |
| | break; |
| | case ContentManager::InstallResult::Failure: |
| | failed_files.append(QFileInfo(file).fileName()); |
| | break; |
| | case ContentManager::InstallResult::BaseInstallAttempted: |
| | failed_files.append(QFileInfo(file).fileName()); |
| | detected_base_install = true; |
| | break; |
| | } |
| |
|
| | --remaining; |
| | } |
| |
|
| | install_progress->close(); |
| |
|
| | if (detected_base_install) { |
| | QMessageBox::warning( |
| | this, tr("Install Results"), |
| | tr("To avoid possible conflicts, we discourage users from installing base games to the " |
| | "NAND.\nPlease, only use this feature to install updates and DLC.")); |
| | } |
| |
|
| | const QString install_results = |
| | (new_files.isEmpty() ? QString{} |
| | : tr("%n file(s) were newly installed\n", "", new_files.size())) + |
| | (overwritten_files.isEmpty() |
| | ? QString{} |
| | : tr("%n file(s) were overwritten\n", "", overwritten_files.size())) + |
| | (failed_files.isEmpty() ? QString{} |
| | : tr("%n file(s) failed to install\n", "", failed_files.size())); |
| |
|
| | QMessageBox::information(this, tr("Install Results"), install_results); |
| | Common::FS::RemoveDirRecursively(Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir) / |
| | "game_list"); |
| | game_list->PopulateAsync(UISettings::values.game_dirs); |
| | ui->action_Install_File_NAND->setEnabled(true); |
| | } |
| |
|
| | ContentManager::InstallResult GMainWindow::InstallNCA(const QString& filename) { |
| | const QStringList tt_options{tr("System Application"), |
| | tr("System Archive"), |
| | tr("System Application Update"), |
| | tr("Firmware Package (Type A)"), |
| | tr("Firmware Package (Type B)"), |
| | tr("Game"), |
| | tr("Game Update"), |
| | tr("Game DLC"), |
| | tr("Delta Title")}; |
| | bool ok; |
| | const auto item = QInputDialog::getItem( |
| | this, tr("Select NCA Install Type..."), |
| | tr("Please select the type of title you would like to install this NCA as:\n(In " |
| | "most instances, the default 'Game' is fine.)"), |
| | tt_options, 5, false, &ok); |
| |
|
| | auto index = tt_options.indexOf(item); |
| | if (!ok || index == -1) { |
| | QMessageBox::warning(this, tr("Failed to Install"), |
| | tr("The title type you selected for the NCA is invalid.")); |
| | return ContentManager::InstallResult::Failure; |
| | } |
| |
|
| | |
| | if (index >= 5) { |
| | index += static_cast<size_t>(FileSys::TitleType::Application) - |
| | static_cast<size_t>(FileSys::TitleType::FirmwarePackageB); |
| | } |
| |
|
| | const bool is_application = index >= static_cast<s32>(FileSys::TitleType::Application); |
| | const auto& fs_controller = system->GetFileSystemController(); |
| | auto* registered_cache = is_application ? fs_controller.GetUserNANDContents() |
| | : fs_controller.GetSystemNANDContents(); |
| |
|
| | const auto progress_callback = [this](size_t size, size_t progress) { |
| | emit UpdateInstallProgress(); |
| | if (install_progress->wasCanceled()) { |
| | return true; |
| | } |
| | return false; |
| | }; |
| | return ContentManager::InstallNCA(*vfs, filename.toStdString(), *registered_cache, |
| | static_cast<FileSys::TitleType>(index), progress_callback); |
| | } |
| |
|
| | void GMainWindow::OnMenuRecentFile() { |
| | QAction* action = qobject_cast<QAction*>(sender()); |
| | assert(action); |
| |
|
| | const QString filename = action->data().toString(); |
| | if (QFileInfo::exists(filename)) { |
| | BootGame(filename, ApplicationAppletParameters()); |
| | } else { |
| | |
| | QMessageBox::information(this, tr("File not found"), |
| | tr("File \"%1\" not found").arg(filename)); |
| |
|
| | UISettings::values.recent_files.removeOne(filename); |
| | UpdateRecentFiles(); |
| | } |
| | } |
| |
|
| | void GMainWindow::OnStartGame() { |
| | PreventOSSleep(); |
| |
|
| | emu_thread->SetRunning(true); |
| |
|
| | UpdateMenuState(); |
| | OnTasStateChanged(); |
| |
|
| | play_time_manager->SetProgramId(system->GetApplicationProcessProgramID()); |
| | play_time_manager->Start(); |
| |
|
| | discord_rpc->Update(); |
| |
|
| | #ifdef __unix__ |
| | Common::Linux::StartGamemode(); |
| | #endif |
| | } |
| |
|
| | void GMainWindow::OnRestartGame() { |
| | if (!system->IsPoweredOn()) { |
| | return; |
| | } |
| |
|
| | if (ConfirmShutdownGame()) { |
| | |
| | const auto current_game = QString(current_game_path); |
| | ShutdownGame(); |
| | BootGame(current_game, ApplicationAppletParameters()); |
| | } |
| | } |
| |
|
| | void GMainWindow::OnPauseGame() { |
| | emu_thread->SetRunning(false); |
| | play_time_manager->Stop(); |
| | UpdateMenuState(); |
| | AllowOSSleep(); |
| |
|
| | #ifdef __unix__ |
| | Common::Linux::StopGamemode(); |
| | #endif |
| | } |
| |
|
| | void GMainWindow::OnPauseContinueGame() { |
| | if (emulation_running) { |
| | if (emu_thread->IsRunning()) { |
| | OnPauseGame(); |
| | } else { |
| | RequestGameResume(); |
| | OnStartGame(); |
| | } |
| | } |
| | } |
| |
|
| | void GMainWindow::OnStopGame() { |
| | if (ConfirmShutdownGame()) { |
| | play_time_manager->Stop(); |
| | |
| | game_list->PopulateAsync(UISettings::values.game_dirs); |
| | if (OnShutdownBegin()) { |
| | OnShutdownBeginDialog(); |
| | } else { |
| | OnEmulationStopped(); |
| | } |
| | } |
| | } |
| |
|
| | bool GMainWindow::ConfirmShutdownGame() { |
| | if (UISettings::values.confirm_before_stopping.GetValue() == ConfirmStop::Ask_Always) { |
| | if (system->GetExitLocked()) { |
| | if (!ConfirmForceLockedExit()) { |
| | return false; |
| | } |
| | } else { |
| | if (!ConfirmChangeGame()) { |
| | return false; |
| | } |
| | } |
| | } else { |
| | if (UISettings::values.confirm_before_stopping.GetValue() == |
| | ConfirmStop::Ask_Based_On_Game && |
| | system->GetExitLocked()) { |
| | if (!ConfirmForceLockedExit()) { |
| | return false; |
| | } |
| | } |
| | } |
| | return true; |
| | } |
| |
|
| | void GMainWindow::OnLoadComplete() { |
| | loading_screen->OnLoadComplete(); |
| | } |
| |
|
| | void GMainWindow::OnExecuteProgram(std::size_t program_index) { |
| | ShutdownGame(); |
| |
|
| | auto params = ApplicationAppletParameters(); |
| | params.program_index = static_cast<s32>(program_index); |
| | params.launch_type = Service::AM::LaunchType::ApplicationInitiated; |
| | BootGame(last_filename_booted, params); |
| | } |
| |
|
| | void GMainWindow::OnExit() { |
| | ShutdownGame(); |
| | } |
| |
|
| | void GMainWindow::OnSaveConfig() { |
| | system->ApplySettings(); |
| | config->SaveAllValues(); |
| | } |
| |
|
| | void GMainWindow::ErrorDisplayDisplayError(QString error_code, QString error_text) { |
| | error_applet = new OverlayDialog(render_window, *system, error_code, error_text, QString{}, |
| | tr("OK"), Qt::AlignLeft | Qt::AlignVCenter); |
| | SCOPE_EXIT { |
| | error_applet->deleteLater(); |
| | error_applet = nullptr; |
| | }; |
| | error_applet->exec(); |
| |
|
| | emit ErrorDisplayFinished(); |
| | } |
| |
|
| | void GMainWindow::ErrorDisplayRequestExit() { |
| | if (error_applet) { |
| | error_applet->reject(); |
| | } |
| | } |
| |
|
| | void GMainWindow::OnMenuReportCompatibility() { |
| | #if defined(ARCHITECTURE_x86_64) && !defined(__APPLE__) |
| | const auto& caps = Common::GetCPUCaps(); |
| | const bool has_fma = caps.fma || caps.fma4; |
| | const auto processor_count = std::thread::hardware_concurrency(); |
| | const bool has_4threads = processor_count == 0 || processor_count >= 4; |
| | const bool has_8gb_ram = Common::GetMemInfo().TotalPhysicalMemory >= 8_GiB; |
| | const bool has_broken_vulkan = UISettings::values.has_broken_vulkan; |
| |
|
| | if (!has_fma || !has_4threads || !has_8gb_ram || has_broken_vulkan) { |
| | QMessageBox::critical(this, tr("Hardware requirements not met"), |
| | tr("Your system does not meet the recommended hardware requirements. " |
| | "Compatibility reporting has been disabled.")); |
| | return; |
| | } |
| |
|
| | if (!Settings::values.yuzu_token.GetValue().empty() && |
| | !Settings::values.yuzu_username.GetValue().empty()) { |
| | CompatDB compatdb{system->TelemetrySession(), this}; |
| | compatdb.exec(); |
| | } else { |
| | QMessageBox::critical( |
| | this, tr("Missing yuzu Account"), |
| | tr("In order to submit a game compatibility test case, you must link your yuzu " |
| | "account.<br><br/>To link your yuzu account, go to Emulation > Configuration " |
| | "> " |
| | "Web.")); |
| | } |
| | #else |
| | QMessageBox::critical(this, tr("Hardware requirements not met"), |
| | tr("Your system does not meet the recommended hardware requirements. " |
| | "Compatibility reporting has been disabled.")); |
| | #endif |
| | } |
| |
|
| | void GMainWindow::OpenURL(const QUrl& url) { |
| | const bool open = QDesktopServices::openUrl(url); |
| | if (!open) { |
| | QMessageBox::warning(this, tr("Error opening URL"), |
| | tr("Unable to open the URL \"%1\".").arg(url.toString())); |
| | } |
| | } |
| |
|
| | void GMainWindow::OnOpenModsPage() { |
| | OpenURL(QUrl(QStringLiteral("https://github.com/yuzu-mirror/yuzu/wiki/Switch-Mods"))); |
| | } |
| |
|
| | void GMainWindow::OnOpenQuickstartGuide() { |
| | OpenURL(QUrl(QStringLiteral("https://yuzu-emu.org/help/quickstart/"))); |
| | } |
| |
|
| | void GMainWindow::OnOpenFAQ() { |
| | OpenURL(QUrl(QStringLiteral("https://yuzu-emu.org/wiki/faq/"))); |
| | } |
| |
|
| | void GMainWindow::ToggleFullscreen() { |
| | if (!emulation_running) { |
| | return; |
| | } |
| | if (ui->action_Fullscreen->isChecked()) { |
| | ShowFullscreen(); |
| | } else { |
| | HideFullscreen(); |
| | } |
| | } |
| |
|
| | |
| | static QScreen* GuessCurrentScreen(QWidget* window) { |
| | const QList<QScreen*> screens = QGuiApplication::screens(); |
| | return *std::max_element( |
| | screens.cbegin(), screens.cend(), [window](const QScreen* left, const QScreen* right) { |
| | const QSize left_size = left->geometry().intersected(window->geometry()).size(); |
| | const QSize right_size = right->geometry().intersected(window->geometry()).size(); |
| | return (left_size.height() * left_size.width()) < |
| | (right_size.height() * right_size.width()); |
| | }); |
| | } |
| |
|
| | bool GMainWindow::UsingExclusiveFullscreen() { |
| | return Settings::values.fullscreen_mode.GetValue() == Settings::FullscreenMode::Exclusive || |
| | QGuiApplication::platformName() == QStringLiteral("wayland") || |
| | QGuiApplication::platformName() == QStringLiteral("wayland-egl"); |
| | } |
| |
|
| | void GMainWindow::ShowFullscreen() { |
| | const auto show_fullscreen = [this](QWidget* window) { |
| | if (UsingExclusiveFullscreen()) { |
| | window->showFullScreen(); |
| | return; |
| | } |
| | window->hide(); |
| | window->setWindowFlags(window->windowFlags() | Qt::FramelessWindowHint); |
| | const auto screen_geometry = GuessCurrentScreen(window)->geometry(); |
| | window->setGeometry(screen_geometry.x(), screen_geometry.y(), screen_geometry.width(), |
| | screen_geometry.height() + 1); |
| | window->raise(); |
| | window->showNormal(); |
| | }; |
| |
|
| | if (ui->action_Single_Window_Mode->isChecked()) { |
| | UISettings::values.geometry = saveGeometry(); |
| |
|
| | ui->menubar->hide(); |
| | statusBar()->hide(); |
| |
|
| | show_fullscreen(this); |
| | } else { |
| | UISettings::values.renderwindow_geometry = render_window->saveGeometry(); |
| | show_fullscreen(render_window); |
| | } |
| | } |
| |
|
| | void GMainWindow::HideFullscreen() { |
| | if (ui->action_Single_Window_Mode->isChecked()) { |
| | if (UsingExclusiveFullscreen()) { |
| | showNormal(); |
| | restoreGeometry(UISettings::values.geometry); |
| | } else { |
| | hide(); |
| | setWindowFlags(windowFlags() & ~Qt::FramelessWindowHint); |
| | restoreGeometry(UISettings::values.geometry); |
| | raise(); |
| | show(); |
| | } |
| |
|
| | statusBar()->setVisible(ui->action_Show_Status_Bar->isChecked()); |
| | ui->menubar->show(); |
| | } else { |
| | if (UsingExclusiveFullscreen()) { |
| | render_window->showNormal(); |
| | render_window->restoreGeometry(UISettings::values.renderwindow_geometry); |
| | } else { |
| | render_window->hide(); |
| | render_window->setWindowFlags(windowFlags() & ~Qt::FramelessWindowHint); |
| | render_window->restoreGeometry(UISettings::values.renderwindow_geometry); |
| | render_window->raise(); |
| | render_window->show(); |
| | } |
| | } |
| | } |
| |
|
| | void GMainWindow::ToggleWindowMode() { |
| | if (ui->action_Single_Window_Mode->isChecked()) { |
| | |
| | render_window->BackupGeometry(); |
| | ui->horizontalLayout->addWidget(render_window); |
| | render_window->setFocusPolicy(Qt::StrongFocus); |
| | if (emulation_running) { |
| | render_window->setVisible(true); |
| | render_window->setFocus(); |
| | game_list->hide(); |
| | } |
| |
|
| | } else { |
| | |
| | ui->horizontalLayout->removeWidget(render_window); |
| | render_window->setParent(nullptr); |
| | render_window->setFocusPolicy(Qt::NoFocus); |
| | if (emulation_running) { |
| | render_window->setVisible(true); |
| | render_window->RestoreGeometry(); |
| | game_list->show(); |
| | } |
| | } |
| | } |
| |
|
| | void GMainWindow::ResetWindowSize(u32 width, u32 height) { |
| | const auto aspect_ratio = Layout::EmulationAspectRatio( |
| | static_cast<Layout::AspectRatio>(Settings::values.aspect_ratio.GetValue()), |
| | static_cast<float>(height) / width); |
| | if (!ui->action_Single_Window_Mode->isChecked()) { |
| | render_window->resize(height / aspect_ratio, height); |
| | } else { |
| | const bool show_status_bar = ui->action_Show_Status_Bar->isChecked(); |
| | const auto status_bar_height = show_status_bar ? statusBar()->height() : 0; |
| | resize(height / aspect_ratio, height + menuBar()->height() + status_bar_height); |
| | } |
| | } |
| |
|
| | void GMainWindow::ResetWindowSize720() { |
| | ResetWindowSize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height); |
| | } |
| |
|
| | void GMainWindow::ResetWindowSize900() { |
| | ResetWindowSize(1600U, 900U); |
| | } |
| |
|
| | void GMainWindow::ResetWindowSize1080() { |
| | ResetWindowSize(Layout::ScreenDocked::Width, Layout::ScreenDocked::Height); |
| | } |
| |
|
| | void GMainWindow::OnConfigure() { |
| | const auto old_theme = UISettings::values.theme; |
| | const bool old_discord_presence = UISettings::values.enable_discord_presence.GetValue(); |
| | const auto old_language_index = Settings::values.language_index.GetValue(); |
| | #ifdef __unix__ |
| | const bool old_gamemode = Settings::values.enable_gamemode.GetValue(); |
| | #endif |
| |
|
| | Settings::SetConfiguringGlobal(true); |
| | ConfigureDialog configure_dialog(this, hotkey_registry, input_subsystem.get(), |
| | vk_device_records, *system, |
| | !multiplayer_state->IsHostingPublicRoom()); |
| | connect(&configure_dialog, &ConfigureDialog::LanguageChanged, this, |
| | &GMainWindow::OnLanguageChanged); |
| |
|
| | const auto result = configure_dialog.exec(); |
| | if (result != QDialog::Accepted && !UISettings::values.configuration_applied && |
| | !UISettings::values.reset_to_defaults) { |
| | |
| | |
| | return; |
| | } else if (result == QDialog::Accepted) { |
| | |
| | |
| | |
| | configure_dialog.ApplyConfiguration(); |
| | } else if (UISettings::values.reset_to_defaults) { |
| | LOG_INFO(Frontend, "Resetting all settings to defaults"); |
| | if (!Common::FS::RemoveFile(config->GetConfigFilePath())) { |
| | LOG_WARNING(Frontend, "Failed to remove configuration file"); |
| | } |
| | if (!Common::FS::RemoveDirContentsRecursively( |
| | Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir) / "custom")) { |
| | LOG_WARNING(Frontend, "Failed to remove custom configuration files"); |
| | } |
| | if (!Common::FS::RemoveDirRecursively( |
| | Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir) / "game_list")) { |
| | LOG_WARNING(Frontend, "Failed to remove game metadata cache files"); |
| | } |
| |
|
| | |
| | |
| | QVector<UISettings::GameDir> old_game_dirs = std::move(UISettings::values.game_dirs); |
| | QVector<u64> old_favorited_ids = std::move(UISettings::values.favorited_ids); |
| |
|
| | Settings::values.disabled_addons.clear(); |
| |
|
| | config = std::make_unique<QtConfig>(); |
| | UISettings::values.reset_to_defaults = false; |
| |
|
| | UISettings::values.game_dirs = std::move(old_game_dirs); |
| | UISettings::values.favorited_ids = std::move(old_favorited_ids); |
| |
|
| | InitializeRecentFileMenuActions(); |
| |
|
| | SetDefaultUIGeometry(); |
| | RestoreUIState(); |
| |
|
| | ShowTelemetryCallout(); |
| | } |
| | InitializeHotkeys(); |
| |
|
| | if (UISettings::values.theme != old_theme) { |
| | UpdateUITheme(); |
| | } |
| | if (UISettings::values.enable_discord_presence.GetValue() != old_discord_presence) { |
| | SetDiscordEnabled(UISettings::values.enable_discord_presence.GetValue()); |
| | } |
| | #ifdef __unix__ |
| | if (Settings::values.enable_gamemode.GetValue() != old_gamemode) { |
| | SetGamemodeEnabled(Settings::values.enable_gamemode.GetValue()); |
| | } |
| | #endif |
| |
|
| | if (!multiplayer_state->IsHostingPublicRoom()) { |
| | multiplayer_state->UpdateCredentials(); |
| | } |
| |
|
| | emit UpdateThemedIcons(); |
| |
|
| | const auto reload = UISettings::values.is_game_list_reload_pending.exchange(false); |
| | if (reload || Settings::values.language_index.GetValue() != old_language_index) { |
| | game_list->PopulateAsync(UISettings::values.game_dirs); |
| | } |
| |
|
| | UISettings::values.configuration_applied = false; |
| |
|
| | config->SaveAllValues(); |
| |
|
| | if ((UISettings::values.hide_mouse || Settings::values.mouse_panning) && emulation_running) { |
| | render_window->installEventFilter(render_window); |
| | render_window->setAttribute(Qt::WA_Hover, true); |
| | } else { |
| | render_window->removeEventFilter(render_window); |
| | render_window->setAttribute(Qt::WA_Hover, false); |
| | } |
| |
|
| | if (UISettings::values.hide_mouse) { |
| | mouse_hide_timer.start(); |
| | } |
| |
|
| | |
| | if (emulation_running) { |
| | render_window->FinalizeCamera(); |
| | render_window->InitializeCamera(); |
| | } |
| |
|
| | if (!UISettings::values.has_broken_vulkan) { |
| | renderer_status_button->setEnabled(!emulation_running); |
| | } |
| |
|
| | UpdateStatusButtons(); |
| | controller_dialog->refreshConfiguration(); |
| | system->ApplySettings(); |
| | } |
| |
|
| | void GMainWindow::OnConfigureTas() { |
| | ConfigureTasDialog dialog(this); |
| | const auto result = dialog.exec(); |
| |
|
| | if (result != QDialog::Accepted && !UISettings::values.configuration_applied) { |
| | Settings::RestoreGlobalState(system->IsPoweredOn()); |
| | return; |
| | } else if (result == QDialog::Accepted) { |
| | dialog.ApplyConfiguration(); |
| | OnSaveConfig(); |
| | } |
| | } |
| |
|
| | void GMainWindow::OnTasStartStop() { |
| | if (!emulation_running) { |
| | return; |
| | } |
| |
|
| | |
| | auto* controller = system->HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1); |
| | controller->ResetSystemButtons(); |
| |
|
| | input_subsystem->GetTas()->StartStop(); |
| | OnTasStateChanged(); |
| | } |
| |
|
| | void GMainWindow::OnTasRecord() { |
| | if (!emulation_running) { |
| | return; |
| | } |
| | if (is_tas_recording_dialog_active) { |
| | return; |
| | } |
| |
|
| | |
| | auto* controller = system->HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1); |
| | controller->ResetSystemButtons(); |
| |
|
| | const bool is_recording = input_subsystem->GetTas()->Record(); |
| | if (!is_recording) { |
| | is_tas_recording_dialog_active = true; |
| |
|
| | bool answer = question(this, tr("TAS Recording"), tr("Overwrite file of player 1?"), |
| | QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes); |
| |
|
| | input_subsystem->GetTas()->SaveRecording(answer); |
| | is_tas_recording_dialog_active = false; |
| | } |
| | OnTasStateChanged(); |
| | } |
| |
|
| | void GMainWindow::OnTasReset() { |
| | input_subsystem->GetTas()->Reset(); |
| | } |
| |
|
| | void GMainWindow::OnToggleDockedMode() { |
| | const bool is_docked = Settings::IsDockedMode(); |
| | auto* player_1 = system->HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1); |
| | auto* handheld = system->HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld); |
| |
|
| | if (!is_docked && handheld->IsConnected()) { |
| | QMessageBox::warning(this, tr("Invalid config detected"), |
| | tr("Handheld controller can't be used on docked mode. Pro " |
| | "controller will be selected.")); |
| | handheld->Disconnect(); |
| | player_1->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Fullkey); |
| | player_1->Connect(); |
| | controller_dialog->refreshConfiguration(); |
| | } |
| |
|
| | Settings::values.use_docked_mode.SetValue(is_docked ? Settings::ConsoleMode::Handheld |
| | : Settings::ConsoleMode::Docked); |
| | UpdateDockedButton(); |
| | OnDockedModeChanged(is_docked, !is_docked, *system); |
| | } |
| |
|
| | void GMainWindow::OnToggleGpuAccuracy() { |
| | switch (Settings::values.gpu_accuracy.GetValue()) { |
| | case Settings::GpuAccuracy::High: { |
| | Settings::values.gpu_accuracy.SetValue(Settings::GpuAccuracy::Normal); |
| | break; |
| | } |
| | case Settings::GpuAccuracy::Normal: |
| | case Settings::GpuAccuracy::Extreme: |
| | default: { |
| | Settings::values.gpu_accuracy.SetValue(Settings::GpuAccuracy::High); |
| | break; |
| | } |
| | } |
| |
|
| | system->ApplySettings(); |
| | UpdateGPUAccuracyButton(); |
| | } |
| |
|
| | void GMainWindow::OnMute() { |
| | Settings::values.audio_muted = !Settings::values.audio_muted; |
| | UpdateVolumeUI(); |
| | } |
| |
|
| | void GMainWindow::OnDecreaseVolume() { |
| | Settings::values.audio_muted = false; |
| | const auto current_volume = static_cast<s32>(Settings::values.volume.GetValue()); |
| | int step = 5; |
| | if (current_volume <= 30) { |
| | step = 2; |
| | } |
| | if (current_volume <= 6) { |
| | step = 1; |
| | } |
| | Settings::values.volume.SetValue(std::max(current_volume - step, 0)); |
| | UpdateVolumeUI(); |
| | } |
| |
|
| | void GMainWindow::OnIncreaseVolume() { |
| | Settings::values.audio_muted = false; |
| | const auto current_volume = static_cast<s32>(Settings::values.volume.GetValue()); |
| | int step = 5; |
| | if (current_volume < 30) { |
| | step = 2; |
| | } |
| | if (current_volume < 6) { |
| | step = 1; |
| | } |
| | Settings::values.volume.SetValue(current_volume + step); |
| | UpdateVolumeUI(); |
| | } |
| |
|
| | void GMainWindow::OnToggleAdaptingFilter() { |
| | auto filter = Settings::values.scaling_filter.GetValue(); |
| | filter = static_cast<Settings::ScalingFilter>(static_cast<u32>(filter) + 1); |
| | if (filter == Settings::ScalingFilter::MaxEnum) { |
| | filter = Settings::ScalingFilter::NearestNeighbor; |
| | } |
| | Settings::values.scaling_filter.SetValue(filter); |
| | filter_status_button->setChecked(true); |
| | UpdateFilterText(); |
| | } |
| |
|
| | void GMainWindow::OnToggleGraphicsAPI() { |
| | auto api = Settings::values.renderer_backend.GetValue(); |
| | if (api != Settings::RendererBackend::Vulkan) { |
| | api = Settings::RendererBackend::Vulkan; |
| | } else { |
| | #ifdef HAS_OPENGL |
| | api = Settings::RendererBackend::OpenGL; |
| | #else |
| | api = Settings::RendererBackend::Null; |
| | #endif |
| | } |
| | Settings::values.renderer_backend.SetValue(api); |
| | renderer_status_button->setChecked(api == Settings::RendererBackend::Vulkan); |
| | UpdateAPIText(); |
| | } |
| |
|
| | void GMainWindow::OnConfigurePerGame() { |
| | const u64 title_id = system->GetApplicationProcessProgramID(); |
| | OpenPerGameConfiguration(title_id, current_game_path.toStdString()); |
| | } |
| |
|
| | void GMainWindow::OpenPerGameConfiguration(u64 title_id, const std::string& file_name) { |
| | const auto v_file = Core::GetGameFileFromPath(vfs, file_name); |
| |
|
| | Settings::SetConfiguringGlobal(false); |
| | ConfigurePerGame dialog(this, title_id, file_name, vk_device_records, *system); |
| | dialog.LoadFromFile(v_file); |
| | const auto result = dialog.exec(); |
| |
|
| | if (result != QDialog::Accepted && !UISettings::values.configuration_applied) { |
| | Settings::RestoreGlobalState(system->IsPoweredOn()); |
| | return; |
| | } else if (result == QDialog::Accepted) { |
| | dialog.ApplyConfiguration(); |
| | } |
| |
|
| | const auto reload = UISettings::values.is_game_list_reload_pending.exchange(false); |
| | if (reload) { |
| | game_list->PopulateAsync(UISettings::values.game_dirs); |
| | } |
| |
|
| | |
| | const bool is_powered_on = system->IsPoweredOn(); |
| | Settings::RestoreGlobalState(is_powered_on); |
| | system->HIDCore().ReloadInputDevices(); |
| |
|
| | UISettings::values.configuration_applied = false; |
| |
|
| | if (!is_powered_on) { |
| | config->SaveAllValues(); |
| | } |
| | } |
| |
|
| | void GMainWindow::OnLoadAmiibo() { |
| | if (emu_thread == nullptr || !emu_thread->IsRunning()) { |
| | return; |
| | } |
| | if (is_amiibo_file_select_active) { |
| | return; |
| | } |
| |
|
| | auto* virtual_amiibo = input_subsystem->GetVirtualAmiibo(); |
| |
|
| | |
| | if (virtual_amiibo->GetCurrentState() == InputCommon::VirtualAmiibo::State::TagNearby) { |
| | virtual_amiibo->CloseAmiibo(); |
| | QMessageBox::warning(this, tr("Amiibo"), tr("The current amiibo has been removed")); |
| | return; |
| | } |
| |
|
| | if (virtual_amiibo->GetCurrentState() != InputCommon::VirtualAmiibo::State::WaitingForAmiibo) { |
| | QMessageBox::warning(this, tr("Error"), tr("The current game is not looking for amiibos")); |
| | return; |
| | } |
| |
|
| | is_amiibo_file_select_active = true; |
| | const QString extensions{QStringLiteral("*.bin")}; |
| | const QString file_filter = tr("Amiibo File (%1);; All Files (*.*)").arg(extensions); |
| | const QString filename = QFileDialog::getOpenFileName(this, tr("Load Amiibo"), {}, file_filter); |
| | is_amiibo_file_select_active = false; |
| |
|
| | if (filename.isEmpty()) { |
| | return; |
| | } |
| |
|
| | LoadAmiibo(filename); |
| | } |
| |
|
| | bool GMainWindow::question(QWidget* parent, const QString& title, const QString& text, |
| | QMessageBox::StandardButtons buttons, |
| | QMessageBox::StandardButton defaultButton) { |
| | QMessageBox* box_dialog = new QMessageBox(parent); |
| | box_dialog->setWindowTitle(title); |
| | box_dialog->setText(text); |
| | box_dialog->setStandardButtons(buttons); |
| | box_dialog->setDefaultButton(defaultButton); |
| |
|
| | ControllerNavigation* controller_navigation = |
| | new ControllerNavigation(system->HIDCore(), box_dialog); |
| | connect(controller_navigation, &ControllerNavigation::TriggerKeyboardEvent, |
| | [box_dialog](Qt::Key key) { |
| | QKeyEvent* event = new QKeyEvent(QEvent::KeyPress, key, Qt::NoModifier); |
| | QCoreApplication::postEvent(box_dialog, event); |
| | }); |
| | int res = box_dialog->exec(); |
| |
|
| | controller_navigation->UnloadController(); |
| | return res == QMessageBox::Yes; |
| | } |
| |
|
| | void GMainWindow::LoadAmiibo(const QString& filename) { |
| | auto* virtual_amiibo = input_subsystem->GetVirtualAmiibo(); |
| | const QString title = tr("Error loading Amiibo data"); |
| | |
| | if (virtual_amiibo->GetCurrentState() == InputCommon::VirtualAmiibo::State::TagNearby) { |
| | virtual_amiibo->CloseAmiibo(); |
| | QMessageBox::warning(this, tr("Amiibo"), tr("The current amiibo has been removed")); |
| | return; |
| | } |
| |
|
| | switch (virtual_amiibo->LoadAmiibo(filename.toStdString())) { |
| | case InputCommon::VirtualAmiibo::Info::NotAnAmiibo: |
| | QMessageBox::warning(this, title, tr("The selected file is not a valid amiibo")); |
| | break; |
| | case InputCommon::VirtualAmiibo::Info::UnableToLoad: |
| | QMessageBox::warning(this, title, tr("The selected file is already on use")); |
| | break; |
| | case InputCommon::VirtualAmiibo::Info::WrongDeviceState: |
| | QMessageBox::warning(this, title, tr("The current game is not looking for amiibos")); |
| | break; |
| | case InputCommon::VirtualAmiibo::Info::Unknown: |
| | QMessageBox::warning(this, title, tr("An unknown error occurred")); |
| | break; |
| | default: |
| | break; |
| | } |
| | } |
| |
|
| | void GMainWindow::OnOpenYuzuFolder() { |
| | QDesktopServices::openUrl(QUrl::fromLocalFile( |
| | QString::fromStdString(Common::FS::GetYuzuPathString(Common::FS::YuzuPath::YuzuDir)))); |
| | } |
| |
|
| | void GMainWindow::OnVerifyInstalledContents() { |
| | |
| | QProgressDialog progress(tr("Verifying integrity..."), tr("Cancel"), 0, 100, this); |
| | progress.setWindowModality(Qt::WindowModal); |
| | progress.setMinimumDuration(100); |
| | progress.setAutoClose(false); |
| | progress.setAutoReset(false); |
| |
|
| | |
| | auto QtProgressCallback = [&](size_t total_size, size_t processed_size) { |
| | progress.setValue(static_cast<int>((processed_size * 100) / total_size)); |
| | return progress.wasCanceled(); |
| | }; |
| |
|
| | const std::vector<std::string> result = |
| | ContentManager::VerifyInstalledContents(*system, *provider, QtProgressCallback); |
| | progress.close(); |
| |
|
| | if (result.empty()) { |
| | QMessageBox::information(this, tr("Integrity verification succeeded!"), |
| | tr("The operation completed successfully.")); |
| | } else { |
| | const auto failed_names = |
| | QString::fromStdString(fmt::format("{}", fmt::join(result, "\n"))); |
| | QMessageBox::critical( |
| | this, tr("Integrity verification failed!"), |
| | tr("Verification failed for the following files:\n\n%1").arg(failed_names)); |
| | } |
| | } |
| |
|
| | void GMainWindow::OnInstallFirmware() { |
| | |
| | if (emu_thread != nullptr && emu_thread->IsRunning()) { |
| | return; |
| | } |
| |
|
| | |
| | if (!ContentManager::AreKeysPresent()) { |
| | QMessageBox::information( |
| | this, tr("Keys not installed"), |
| | tr("Install decryption keys and restart yuzu before attempting to install firmware.")); |
| | return; |
| | } |
| |
|
| | const QString firmware_source_location = QFileDialog::getExistingDirectory( |
| | this, tr("Select Dumped Firmware Source Location"), {}, QFileDialog::ShowDirsOnly); |
| | if (firmware_source_location.isEmpty()) { |
| | return; |
| | } |
| |
|
| | QProgressDialog progress(tr("Installing Firmware..."), tr("Cancel"), 0, 100, this); |
| | progress.setWindowModality(Qt::WindowModal); |
| | progress.setMinimumDuration(100); |
| | progress.setAutoClose(false); |
| | progress.setAutoReset(false); |
| | progress.show(); |
| |
|
| | |
| | auto QtProgressCallback = [&](size_t total_size, size_t processed_size) { |
| | progress.setValue(static_cast<int>((processed_size * 100) / total_size)); |
| | return progress.wasCanceled(); |
| | }; |
| |
|
| | LOG_INFO(Frontend, "Installing firmware from {}", firmware_source_location.toStdString()); |
| |
|
| | |
| | |
| | std::filesystem::path firmware_source_path = firmware_source_location.toStdString(); |
| | if (!Common::FS::IsDir(firmware_source_path)) { |
| | progress.close(); |
| | return; |
| | } |
| |
|
| | std::vector<std::filesystem::path> out; |
| | const Common::FS::DirEntryCallable callback = |
| | [&out](const std::filesystem::directory_entry& entry) { |
| | if (entry.path().has_extension() && entry.path().extension() == ".nca") { |
| | out.emplace_back(entry.path()); |
| | } |
| |
|
| | return true; |
| | }; |
| |
|
| | QtProgressCallback(100, 10); |
| |
|
| | Common::FS::IterateDirEntries(firmware_source_path, callback, Common::FS::DirEntryFilter::File); |
| | if (out.size() <= 0) { |
| | progress.close(); |
| | QMessageBox::warning(this, tr("Firmware install failed"), |
| | tr("Unable to locate potential firmware NCA files")); |
| | return; |
| | } |
| |
|
| | |
| | auto sysnand_content_vdir = system->GetFileSystemController().GetSystemNANDContentDirectory(); |
| | if (!sysnand_content_vdir->CleanSubdirectoryRecursive("registered")) { |
| | progress.close(); |
| | QMessageBox::critical(this, tr("Firmware install failed"), |
| | tr("Failed to delete one or more firmware file.")); |
| | return; |
| | } |
| |
|
| | LOG_INFO(Frontend, |
| | "Cleaned nand/system/Content/registered folder in preparation for new firmware."); |
| |
|
| | QtProgressCallback(100, 20); |
| |
|
| | auto firmware_vdir = sysnand_content_vdir->GetDirectoryRelative("registered"); |
| |
|
| | bool success = true; |
| | int i = 0; |
| | for (const auto& firmware_src_path : out) { |
| | i++; |
| | auto firmware_src_vfile = |
| | vfs->OpenFile(firmware_src_path.generic_string(), FileSys::OpenMode::Read); |
| | auto firmware_dst_vfile = |
| | firmware_vdir->CreateFileRelative(firmware_src_path.filename().string()); |
| |
|
| | if (!VfsRawCopy(firmware_src_vfile, firmware_dst_vfile)) { |
| | LOG_ERROR(Frontend, "Failed to copy firmware file {} to {} in registered folder!", |
| | firmware_src_path.generic_string(), firmware_src_path.filename().string()); |
| | success = false; |
| | } |
| |
|
| | if (QtProgressCallback( |
| | 100, 20 + static_cast<int>(((i) / static_cast<float>(out.size())) * 70.0))) { |
| | progress.close(); |
| | QMessageBox::warning( |
| | this, tr("Firmware install failed"), |
| | tr("Firmware installation cancelled, firmware may be in bad state, " |
| | "restart yuzu or re-install firmware.")); |
| | return; |
| | } |
| | } |
| |
|
| | if (!success) { |
| | progress.close(); |
| | QMessageBox::critical(this, tr("Firmware install failed"), |
| | tr("One or more firmware files failed to copy into NAND.")); |
| | return; |
| | } |
| |
|
| | |
| | system->GetFileSystemController().CreateFactories(*vfs); |
| |
|
| | auto VerifyFirmwareCallback = [&](size_t total_size, size_t processed_size) { |
| | progress.setValue(90 + static_cast<int>((processed_size * 10) / total_size)); |
| | return progress.wasCanceled(); |
| | }; |
| |
|
| | auto result = |
| | ContentManager::VerifyInstalledContents(*system, *provider, VerifyFirmwareCallback, true); |
| |
|
| | if (result.size() > 0) { |
| | const auto failed_names = |
| | QString::fromStdString(fmt::format("{}", fmt::join(result, "\n"))); |
| | progress.close(); |
| | QMessageBox::critical( |
| | this, tr("Firmware integrity verification failed!"), |
| | tr("Verification failed for the following files:\n\n%1").arg(failed_names)); |
| | return; |
| | } |
| |
|
| | progress.close(); |
| | OnCheckFirmwareDecryption(); |
| | } |
| |
|
| | void GMainWindow::OnInstallDecryptionKeys() { |
| | |
| | if (emu_thread != nullptr && emu_thread->IsRunning()) { |
| | return; |
| | } |
| |
|
| | const QString key_source_location = QFileDialog::getOpenFileName( |
| | this, tr("Select Dumped Keys Location"), {}, QStringLiteral("prod.keys (prod.keys)"), {}, |
| | QFileDialog::ReadOnly); |
| | if (key_source_location.isEmpty()) { |
| | return; |
| | } |
| |
|
| | |
| | LOG_INFO(Frontend, "Installing key files from {}", key_source_location.toStdString()); |
| |
|
| | const std::filesystem::path prod_key_path = key_source_location.toStdString(); |
| | const std::filesystem::path key_source_path = prod_key_path.parent_path(); |
| | if (!Common::FS::IsDir(key_source_path)) { |
| | return; |
| | } |
| |
|
| | bool prod_keys_found = false; |
| | std::vector<std::filesystem::path> source_key_files; |
| |
|
| | if (Common::FS::Exists(prod_key_path)) { |
| | prod_keys_found = true; |
| | source_key_files.emplace_back(prod_key_path); |
| | } |
| |
|
| | if (Common::FS::Exists(key_source_path / "title.keys")) { |
| | source_key_files.emplace_back(key_source_path / "title.keys"); |
| | } |
| |
|
| | if (Common::FS::Exists(key_source_path / "key_retail.bin")) { |
| | source_key_files.emplace_back(key_source_path / "key_retail.bin"); |
| | } |
| |
|
| | |
| | if (source_key_files.empty() || !prod_keys_found) { |
| | QMessageBox::warning(this, tr("Decryption Keys install failed"), |
| | tr("prod.keys is a required decryption key file.")); |
| | return; |
| | } |
| |
|
| | const auto yuzu_keys_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::KeysDir); |
| | for (auto key_file : source_key_files) { |
| | std::filesystem::path destination_key_file = yuzu_keys_dir / key_file.filename(); |
| | if (!std::filesystem::copy_file(key_file, destination_key_file, |
| | std::filesystem::copy_options::overwrite_existing)) { |
| | LOG_ERROR(Frontend, "Failed to copy file {} to {}", key_file.string(), |
| | destination_key_file.string()); |
| | QMessageBox::critical(this, tr("Decryption Keys install failed"), |
| | tr("One or more keys failed to copy.")); |
| | return; |
| | } |
| | } |
| |
|
| | |
| | |
| | |
| | Core::Crypto::KeyManager::Instance().ReloadKeys(); |
| | system->GetFileSystemController().CreateFactories(*vfs); |
| | game_list->PopulateAsync(UISettings::values.game_dirs); |
| |
|
| | if (ContentManager::AreKeysPresent()) { |
| | QMessageBox::information(this, tr("Decryption Keys install succeeded"), |
| | tr("Decryption Keys were successfully installed")); |
| | } else { |
| | QMessageBox::critical( |
| | this, tr("Decryption Keys install failed"), |
| | tr("Decryption Keys failed to initialize. Check that your dumping tools are " |
| | "up to date and re-dump keys.")); |
| | } |
| |
|
| | OnCheckFirmwareDecryption(); |
| | } |
| |
|
| | void GMainWindow::OnAbout() { |
| | AboutDialog aboutDialog(this); |
| | aboutDialog.exec(); |
| | } |
| |
|
| | void GMainWindow::OnToggleFilterBar() { |
| | game_list->SetFilterVisible(ui->action_Show_Filter_Bar->isChecked()); |
| | if (ui->action_Show_Filter_Bar->isChecked()) { |
| | game_list->SetFilterFocus(); |
| | } else { |
| | game_list->ClearFilter(); |
| | } |
| | } |
| |
|
| | void GMainWindow::OnToggleStatusBar() { |
| | statusBar()->setVisible(ui->action_Show_Status_Bar->isChecked()); |
| | } |
| |
|
| | void GMainWindow::OnAlbum() { |
| | constexpr u64 AlbumId = static_cast<u64>(Service::AM::AppletProgramId::PhotoViewer); |
| | auto bis_system = system->GetFileSystemController().GetSystemNANDContents(); |
| | if (!bis_system) { |
| | QMessageBox::warning(this, tr("No firmware available"), |
| | tr("Please install the firmware to use the Album applet.")); |
| | return; |
| | } |
| |
|
| | auto album_nca = bis_system->GetEntry(AlbumId, FileSys::ContentRecordType::Program); |
| | if (!album_nca) { |
| | QMessageBox::warning(this, tr("Album Applet"), |
| | tr("Album applet is not available. Please reinstall firmware.")); |
| | return; |
| | } |
| |
|
| | system->GetFrontendAppletHolder().SetCurrentAppletId(Service::AM::AppletId::PhotoViewer); |
| |
|
| | const auto filename = QString::fromStdString(album_nca->GetFullPath()); |
| | UISettings::values.roms_path = QFileInfo(filename).path().toStdString(); |
| | BootGame(filename, LibraryAppletParameters(AlbumId, Service::AM::AppletId::PhotoViewer)); |
| | } |
| |
|
| | void GMainWindow::OnCabinet(Service::NFP::CabinetMode mode) { |
| | constexpr u64 CabinetId = static_cast<u64>(Service::AM::AppletProgramId::Cabinet); |
| | auto bis_system = system->GetFileSystemController().GetSystemNANDContents(); |
| | if (!bis_system) { |
| | QMessageBox::warning(this, tr("No firmware available"), |
| | tr("Please install the firmware to use the Cabinet applet.")); |
| | return; |
| | } |
| |
|
| | auto cabinet_nca = bis_system->GetEntry(CabinetId, FileSys::ContentRecordType::Program); |
| | if (!cabinet_nca) { |
| | QMessageBox::warning(this, tr("Cabinet Applet"), |
| | tr("Cabinet applet is not available. Please reinstall firmware.")); |
| | return; |
| | } |
| |
|
| | system->GetFrontendAppletHolder().SetCurrentAppletId(Service::AM::AppletId::Cabinet); |
| | system->GetFrontendAppletHolder().SetCabinetMode(mode); |
| |
|
| | const auto filename = QString::fromStdString(cabinet_nca->GetFullPath()); |
| | UISettings::values.roms_path = QFileInfo(filename).path().toStdString(); |
| | BootGame(filename, LibraryAppletParameters(CabinetId, Service::AM::AppletId::Cabinet)); |
| | } |
| |
|
| | void GMainWindow::OnMiiEdit() { |
| | constexpr u64 MiiEditId = static_cast<u64>(Service::AM::AppletProgramId::MiiEdit); |
| | auto bis_system = system->GetFileSystemController().GetSystemNANDContents(); |
| | if (!bis_system) { |
| | QMessageBox::warning(this, tr("No firmware available"), |
| | tr("Please install the firmware to use the Mii editor.")); |
| | return; |
| | } |
| |
|
| | auto mii_applet_nca = bis_system->GetEntry(MiiEditId, FileSys::ContentRecordType::Program); |
| | if (!mii_applet_nca) { |
| | QMessageBox::warning(this, tr("Mii Edit Applet"), |
| | tr("Mii editor is not available. Please reinstall firmware.")); |
| | return; |
| | } |
| |
|
| | system->GetFrontendAppletHolder().SetCurrentAppletId(Service::AM::AppletId::MiiEdit); |
| |
|
| | const auto filename = QString::fromStdString((mii_applet_nca->GetFullPath())); |
| | UISettings::values.roms_path = QFileInfo(filename).path().toStdString(); |
| | BootGame(filename, LibraryAppletParameters(MiiEditId, Service::AM::AppletId::MiiEdit)); |
| | } |
| |
|
| | void GMainWindow::OnOpenControllerMenu() { |
| | constexpr u64 ControllerAppletId = static_cast<u64>(Service::AM::AppletProgramId::Controller); |
| | auto bis_system = system->GetFileSystemController().GetSystemNANDContents(); |
| | if (!bis_system) { |
| | QMessageBox::warning(this, tr("No firmware available"), |
| | tr("Please install the firmware to use the Controller Menu.")); |
| | return; |
| | } |
| |
|
| | auto controller_applet_nca = |
| | bis_system->GetEntry(ControllerAppletId, FileSys::ContentRecordType::Program); |
| | if (!controller_applet_nca) { |
| | QMessageBox::warning(this, tr("Controller Applet"), |
| | tr("Controller Menu is not available. Please reinstall firmware.")); |
| | return; |
| | } |
| |
|
| | system->GetFrontendAppletHolder().SetCurrentAppletId(Service::AM::AppletId::Controller); |
| |
|
| | const auto filename = QString::fromStdString((controller_applet_nca->GetFullPath())); |
| | UISettings::values.roms_path = QFileInfo(filename).path().toStdString(); |
| | BootGame(filename, |
| | LibraryAppletParameters(ControllerAppletId, Service::AM::AppletId::Controller)); |
| | } |
| |
|
| | void GMainWindow::OnCaptureScreenshot() { |
| | if (emu_thread == nullptr || !emu_thread->IsRunning()) { |
| | return; |
| | } |
| |
|
| | const u64 title_id = system->GetApplicationProcessProgramID(); |
| | const auto screenshot_path = |
| | QString::fromStdString(Common::FS::GetYuzuPathString(Common::FS::YuzuPath::ScreenshotsDir)); |
| | const auto date = |
| | QDateTime::currentDateTime().toString(QStringLiteral("yyyy-MM-dd_hh-mm-ss-zzz")); |
| | QString filename = QStringLiteral("%1/%2_%3.png") |
| | .arg(screenshot_path) |
| | .arg(title_id, 16, 16, QLatin1Char{'0'}) |
| | .arg(date); |
| |
|
| | if (!Common::FS::CreateDir(screenshot_path.toStdString())) { |
| | return; |
| | } |
| |
|
| | #ifdef _WIN32 |
| | if (UISettings::values.enable_screenshot_save_as) { |
| | OnPauseGame(); |
| | filename = QFileDialog::getSaveFileName(this, tr("Capture Screenshot"), filename, |
| | tr("PNG Image (*.png)")); |
| | OnStartGame(); |
| | if (filename.isEmpty()) { |
| | return; |
| | } |
| | } |
| | #endif |
| | render_window->CaptureScreenshot(filename); |
| | } |
| |
|
| | |
| | void GMainWindow::MigrateConfigFiles() { |
| | const auto config_dir_fs_path = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir); |
| | const QDir config_dir = |
| | QDir(QString::fromStdString(Common::FS::PathToUTF8String(config_dir_fs_path))); |
| | const QStringList config_dir_list = config_dir.entryList(QStringList(QStringLiteral("*.ini"))); |
| |
|
| | if (!Common::FS::CreateDirs(config_dir_fs_path / "custom")) { |
| | LOG_ERROR(Frontend, "Failed to create new config file directory"); |
| | } |
| |
|
| | for (auto it = config_dir_list.constBegin(); it != config_dir_list.constEnd(); ++it) { |
| | const auto filename = it->toStdString(); |
| | if (filename.find_first_not_of("0123456789abcdefACBDEF", 0) < 16) { |
| | continue; |
| | } |
| | const auto origin = config_dir_fs_path / filename; |
| | const auto destination = config_dir_fs_path / "custom" / filename; |
| | LOG_INFO(Frontend, "Migrating config file from {} to {}", origin.string(), |
| | destination.string()); |
| | if (!Common::FS::RenameFile(origin, destination)) { |
| | |
| | Common::FS::RemoveFile(origin); |
| | } |
| | } |
| | } |
| |
|
| | void GMainWindow::UpdateWindowTitle(std::string_view title_name, std::string_view title_version, |
| | std::string_view gpu_vendor) { |
| | const auto branch_name = std::string(Common::g_scm_branch); |
| | const auto description = std::string(Common::g_scm_desc); |
| | const auto build_id = std::string(Common::g_build_id); |
| |
|
| | const auto yuzu_title = fmt::format("yuzu | {}-{}", branch_name, description); |
| | const auto override_title = |
| | fmt::format(fmt::runtime(std::string(Common::g_title_bar_format_idle)), build_id); |
| | const auto window_title = override_title.empty() ? yuzu_title : override_title; |
| |
|
| | if (title_name.empty()) { |
| | setWindowTitle(QString::fromStdString(window_title)); |
| | } else { |
| | const auto run_title = [window_title, title_name, title_version, gpu_vendor]() { |
| | if (title_version.empty()) { |
| | return fmt::format("{} | {} | {}", window_title, title_name, gpu_vendor); |
| | } |
| | return fmt::format("{} | {} | {} | {}", window_title, title_name, title_version, |
| | gpu_vendor); |
| | }(); |
| | setWindowTitle(QString::fromStdString(run_title)); |
| | } |
| | } |
| |
|
| | std::string GMainWindow::CreateTASFramesString( |
| | std::array<size_t, InputCommon::TasInput::PLAYER_NUMBER> frames) const { |
| | std::string string = ""; |
| | size_t maxPlayerIndex = 0; |
| | for (size_t i = 0; i < frames.size(); i++) { |
| | if (frames[i] != 0) { |
| | if (maxPlayerIndex != 0) |
| | string += ", "; |
| | while (maxPlayerIndex++ != i) |
| | string += "0, "; |
| | string += std::to_string(frames[i]); |
| | } |
| | } |
| | return string; |
| | } |
| |
|
| | QString GMainWindow::GetTasStateDescription() const { |
| | auto [tas_status, current_tas_frame, total_tas_frames] = input_subsystem->GetTas()->GetStatus(); |
| | std::string tas_frames_string = CreateTASFramesString(total_tas_frames); |
| | switch (tas_status) { |
| | case InputCommon::TasInput::TasState::Running: |
| | return tr("TAS state: Running %1/%2") |
| | .arg(current_tas_frame) |
| | .arg(QString::fromStdString(tas_frames_string)); |
| | case InputCommon::TasInput::TasState::Recording: |
| | return tr("TAS state: Recording %1").arg(total_tas_frames[0]); |
| | case InputCommon::TasInput::TasState::Stopped: |
| | return tr("TAS state: Idle %1/%2") |
| | .arg(current_tas_frame) |
| | .arg(QString::fromStdString(tas_frames_string)); |
| | default: |
| | return tr("TAS State: Invalid"); |
| | } |
| | } |
| |
|
| | void GMainWindow::OnTasStateChanged() { |
| | bool is_running = false; |
| | bool is_recording = false; |
| | if (emulation_running) { |
| | const InputCommon::TasInput::TasState tas_status = |
| | std::get<0>(input_subsystem->GetTas()->GetStatus()); |
| | is_running = tas_status == InputCommon::TasInput::TasState::Running; |
| | is_recording = tas_status == InputCommon::TasInput::TasState::Recording; |
| | } |
| |
|
| | ui->action_TAS_Start->setText(is_running ? tr("&Stop Running") : tr("&Start")); |
| | ui->action_TAS_Record->setText(is_recording ? tr("Stop R&ecording") : tr("R&ecord")); |
| |
|
| | ui->action_TAS_Start->setEnabled(emulation_running); |
| | ui->action_TAS_Record->setEnabled(emulation_running); |
| | ui->action_TAS_Reset->setEnabled(emulation_running); |
| | } |
| |
|
| | void GMainWindow::UpdateStatusBar() { |
| | if (emu_thread == nullptr || !system->IsPoweredOn()) { |
| | status_bar_update_timer.stop(); |
| | return; |
| | } |
| |
|
| | if (Settings::values.tas_enable) { |
| | tas_label->setText(GetTasStateDescription()); |
| | } else { |
| | tas_label->clear(); |
| | } |
| |
|
| | auto results = system->GetAndResetPerfStats(); |
| | auto& shader_notify = system->GPU().ShaderNotify(); |
| | const int shaders_building = shader_notify.ShadersBuilding(); |
| |
|
| | if (shaders_building > 0) { |
| | shader_building_label->setText(tr("Building: %n shader(s)", "", shaders_building)); |
| | shader_building_label->setVisible(true); |
| | } else { |
| | shader_building_label->setVisible(false); |
| | } |
| |
|
| | const auto res_info = Settings::values.resolution_info; |
| | const auto res_scale = res_info.up_factor; |
| | res_scale_label->setText( |
| | tr("Scale: %1x", "%1 is the resolution scaling factor").arg(res_scale)); |
| |
|
| | if (Settings::values.use_speed_limit.GetValue()) { |
| | emu_speed_label->setText(tr("Speed: %1% / %2%") |
| | .arg(results.emulation_speed * 100.0, 0, 'f', 0) |
| | .arg(Settings::values.speed_limit.GetValue())); |
| | } else { |
| | emu_speed_label->setText(tr("Speed: %1%").arg(results.emulation_speed * 100.0, 0, 'f', 0)); |
| | } |
| | if (!Settings::values.use_speed_limit) { |
| | game_fps_label->setText( |
| | tr("Game: %1 FPS (Unlocked)").arg(std::round(results.average_game_fps), 0, 'f', 0)); |
| | } else { |
| | game_fps_label->setText( |
| | tr("Game: %1 FPS").arg(std::round(results.average_game_fps), 0, 'f', 0)); |
| | } |
| | emu_frametime_label->setText(tr("Frame: %1 ms").arg(results.frametime * 1000.0, 0, 'f', 2)); |
| |
|
| | res_scale_label->setVisible(true); |
| | emu_speed_label->setVisible(!Settings::values.use_multi_core.GetValue()); |
| | game_fps_label->setVisible(true); |
| | emu_frametime_label->setVisible(true); |
| | firmware_label->setVisible(false); |
| | } |
| |
|
| | void GMainWindow::UpdateGPUAccuracyButton() { |
| | const auto gpu_accuracy = Settings::values.gpu_accuracy.GetValue(); |
| | const auto gpu_accuracy_text = |
| | ConfigurationShared::gpu_accuracy_texts_map.find(gpu_accuracy)->second; |
| | gpu_accuracy_button->setText(gpu_accuracy_text.toUpper()); |
| | gpu_accuracy_button->setChecked(gpu_accuracy != Settings::GpuAccuracy::Normal); |
| | } |
| |
|
| | void GMainWindow::UpdateDockedButton() { |
| | const auto console_mode = Settings::values.use_docked_mode.GetValue(); |
| | dock_status_button->setChecked(Settings::IsDockedMode()); |
| | dock_status_button->setText( |
| | ConfigurationShared::use_docked_mode_texts_map.find(console_mode)->second.toUpper()); |
| | } |
| |
|
| | void GMainWindow::UpdateAPIText() { |
| | const auto api = Settings::values.renderer_backend.GetValue(); |
| | const auto renderer_status_text = |
| | ConfigurationShared::renderer_backend_texts_map.find(api)->second; |
| | renderer_status_button->setText( |
| | api == Settings::RendererBackend::OpenGL |
| | ? tr("%1 %2").arg(renderer_status_text.toUpper(), |
| | ConfigurationShared::shader_backend_texts_map |
| | .find(Settings::values.shader_backend.GetValue()) |
| | ->second) |
| | : renderer_status_text.toUpper()); |
| | } |
| |
|
| | void GMainWindow::UpdateFilterText() { |
| | const auto filter = Settings::values.scaling_filter.GetValue(); |
| | const auto filter_text = ConfigurationShared::scaling_filter_texts_map.find(filter)->second; |
| | filter_status_button->setText(filter == Settings::ScalingFilter::Fsr ? tr("FSR") |
| | : filter_text.toUpper()); |
| | } |
| |
|
| | void GMainWindow::UpdateAAText() { |
| | const auto aa_mode = Settings::values.anti_aliasing.GetValue(); |
| | const auto aa_text = ConfigurationShared::anti_aliasing_texts_map.find(aa_mode)->second; |
| | aa_status_button->setText(aa_mode == Settings::AntiAliasing::None |
| | ? QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "NO AA")) |
| | : aa_text.toUpper()); |
| | } |
| |
|
| | void GMainWindow::UpdateVolumeUI() { |
| | const auto volume_value = static_cast<int>(Settings::values.volume.GetValue()); |
| | volume_slider->setValue(volume_value); |
| | if (Settings::values.audio_muted) { |
| | volume_button->setChecked(false); |
| | volume_button->setText(tr("VOLUME: MUTE")); |
| | } else { |
| | volume_button->setChecked(true); |
| | volume_button->setText(tr("VOLUME: %1%", "Volume percentage (e.g. 50%)").arg(volume_value)); |
| | } |
| | } |
| |
|
| | void GMainWindow::UpdateStatusButtons() { |
| | renderer_status_button->setChecked(Settings::values.renderer_backend.GetValue() == |
| | Settings::RendererBackend::Vulkan); |
| | UpdateAPIText(); |
| | UpdateGPUAccuracyButton(); |
| | UpdateDockedButton(); |
| | UpdateFilterText(); |
| | UpdateAAText(); |
| | UpdateVolumeUI(); |
| | } |
| |
|
| | void GMainWindow::UpdateUISettings() { |
| | if (!ui->action_Fullscreen->isChecked()) { |
| | UISettings::values.geometry = saveGeometry(); |
| | UISettings::values.renderwindow_geometry = render_window->saveGeometry(); |
| | } |
| | UISettings::values.state = saveState(); |
| | #if MICROPROFILE_ENABLED |
| | UISettings::values.microprofile_geometry = microProfileDialog->saveGeometry(); |
| | UISettings::values.microprofile_visible = microProfileDialog->isVisible(); |
| | #endif |
| | UISettings::values.single_window_mode = ui->action_Single_Window_Mode->isChecked(); |
| | UISettings::values.fullscreen = ui->action_Fullscreen->isChecked(); |
| | UISettings::values.display_titlebar = ui->action_Display_Dock_Widget_Headers->isChecked(); |
| | UISettings::values.show_filter_bar = ui->action_Show_Filter_Bar->isChecked(); |
| | UISettings::values.show_status_bar = ui->action_Show_Status_Bar->isChecked(); |
| | UISettings::values.first_start = false; |
| | } |
| |
|
| | void GMainWindow::UpdateInputDrivers() { |
| | if (!input_subsystem) { |
| | return; |
| | } |
| | input_subsystem->PumpEvents(); |
| | } |
| |
|
| | void GMainWindow::HideMouseCursor() { |
| | if (emu_thread == nullptr && UISettings::values.hide_mouse) { |
| | mouse_hide_timer.stop(); |
| | ShowMouseCursor(); |
| | return; |
| | } |
| | render_window->setCursor(QCursor(Qt::BlankCursor)); |
| | } |
| |
|
| | void GMainWindow::ShowMouseCursor() { |
| | render_window->unsetCursor(); |
| | if (emu_thread != nullptr && UISettings::values.hide_mouse) { |
| | mouse_hide_timer.start(); |
| | } |
| | } |
| |
|
| | void GMainWindow::OnMouseActivity() { |
| | if (!Settings::values.mouse_panning) { |
| | ShowMouseCursor(); |
| | } |
| | } |
| |
|
| | void GMainWindow::OnCheckFirmwareDecryption() { |
| | system->GetFileSystemController().CreateFactories(*vfs); |
| | if (!ContentManager::AreKeysPresent()) { |
| | QMessageBox::warning( |
| | this, tr("Derivation Components Missing"), |
| | tr("Encryption keys are missing. " |
| | "<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu " |
| | "quickstart guide</a> to get all your keys, firmware and " |
| | "games.")); |
| | } |
| | SetFirmwareVersion(); |
| | UpdateMenuState(); |
| | } |
| |
|
| | bool GMainWindow::CheckFirmwarePresence() { |
| | constexpr u64 MiiEditId = static_cast<u64>(Service::AM::AppletProgramId::MiiEdit); |
| |
|
| | auto bis_system = system->GetFileSystemController().GetSystemNANDContents(); |
| | if (!bis_system) { |
| | return false; |
| | } |
| |
|
| | auto mii_applet_nca = bis_system->GetEntry(MiiEditId, FileSys::ContentRecordType::Program); |
| | if (!mii_applet_nca) { |
| | return false; |
| | } |
| |
|
| | return true; |
| | } |
| |
|
| | void GMainWindow::SetFirmwareVersion() { |
| | Service::Set::FirmwareVersionFormat firmware_data{}; |
| | const auto result = Service::Set::GetFirmwareVersionImpl( |
| | firmware_data, *system, Service::Set::GetFirmwareVersionType::Version2); |
| |
|
| | if (result.IsError() || !CheckFirmwarePresence()) { |
| | LOG_INFO(Frontend, "Installed firmware: No firmware available"); |
| | firmware_label->setVisible(false); |
| | return; |
| | } |
| |
|
| | firmware_label->setVisible(true); |
| |
|
| | const std::string display_version(firmware_data.display_version.data()); |
| | const std::string display_title(firmware_data.display_title.data()); |
| |
|
| | LOG_INFO(Frontend, "Installed firmware: {}", display_title); |
| |
|
| | firmware_label->setText(QString::fromStdString(display_version)); |
| | firmware_label->setToolTip(QString::fromStdString(display_title)); |
| | } |
| |
|
| | bool GMainWindow::SelectRomFSDumpTarget(const FileSys::ContentProvider& installed, u64 program_id, |
| | u64* selected_title_id, u8* selected_content_record_type) { |
| | using ContentInfo = std::tuple<u64, FileSys::TitleType, FileSys::ContentRecordType>; |
| | boost::container::flat_set<ContentInfo> available_title_ids; |
| |
|
| | const auto RetrieveEntries = [&](FileSys::TitleType title_type, |
| | FileSys::ContentRecordType record_type) { |
| | const auto entries = installed.ListEntriesFilter(title_type, record_type); |
| | for (const auto& entry : entries) { |
| | if (FileSys::GetBaseTitleID(entry.title_id) == program_id && |
| | installed.GetEntry(entry)->GetStatus() == Loader::ResultStatus::Success) { |
| | available_title_ids.insert({entry.title_id, title_type, record_type}); |
| | } |
| | } |
| | }; |
| |
|
| | RetrieveEntries(FileSys::TitleType::Application, FileSys::ContentRecordType::Program); |
| | RetrieveEntries(FileSys::TitleType::Application, FileSys::ContentRecordType::HtmlDocument); |
| | RetrieveEntries(FileSys::TitleType::Application, FileSys::ContentRecordType::LegalInformation); |
| | RetrieveEntries(FileSys::TitleType::AOC, FileSys::ContentRecordType::Data); |
| |
|
| | if (available_title_ids.empty()) { |
| | return false; |
| | } |
| |
|
| | size_t title_index = 0; |
| |
|
| | if (available_title_ids.size() > 1) { |
| | QStringList list; |
| | for (auto& [title_id, title_type, record_type] : available_title_ids) { |
| | const auto hex_title_id = QString::fromStdString(fmt::format("{:X}", title_id)); |
| | if (record_type == FileSys::ContentRecordType::Program) { |
| | list.push_back(QStringLiteral("Program [%1]").arg(hex_title_id)); |
| | } else if (record_type == FileSys::ContentRecordType::HtmlDocument) { |
| | list.push_back(QStringLiteral("HTML document [%1]").arg(hex_title_id)); |
| | } else if (record_type == FileSys::ContentRecordType::LegalInformation) { |
| | list.push_back(QStringLiteral("Legal information [%1]").arg(hex_title_id)); |
| | } else { |
| | list.push_back( |
| | QStringLiteral("DLC %1 [%2]").arg(title_id & 0x7FF).arg(hex_title_id)); |
| | } |
| | } |
| |
|
| | bool ok; |
| | const auto res = QInputDialog::getItem( |
| | this, tr("Select RomFS Dump Target"), |
| | tr("Please select which RomFS you would like to dump."), list, 0, false, &ok); |
| | if (!ok) { |
| | return false; |
| | } |
| |
|
| | title_index = list.indexOf(res); |
| | } |
| |
|
| | const auto& [title_id, title_type, record_type] = *available_title_ids.nth(title_index); |
| | *selected_title_id = title_id; |
| | *selected_content_record_type = static_cast<u8>(record_type); |
| | return true; |
| | } |
| |
|
| | bool GMainWindow::ConfirmClose() { |
| | if (emu_thread == nullptr || |
| | UISettings::values.confirm_before_stopping.GetValue() == ConfirmStop::Ask_Never) { |
| | return true; |
| | } |
| | if (!system->GetExitLocked() && |
| | UISettings::values.confirm_before_stopping.GetValue() == ConfirmStop::Ask_Based_On_Game) { |
| | return true; |
| | } |
| | const auto text = tr("Are you sure you want to close yuzu?"); |
| | return question(this, tr("yuzu"), text); |
| | } |
| |
|
| | void GMainWindow::closeEvent(QCloseEvent* event) { |
| | if (!ConfirmClose()) { |
| | event->ignore(); |
| | return; |
| | } |
| |
|
| | UpdateUISettings(); |
| | game_list->SaveInterfaceLayout(); |
| | UISettings::SaveWindowState(); |
| | hotkey_registry.SaveHotkeys(); |
| |
|
| | |
| | controller_dialog->UnloadController(); |
| | game_list->UnloadController(); |
| |
|
| | |
| | if (emu_thread != nullptr) { |
| | ShutdownGame(); |
| | } |
| |
|
| | render_window->close(); |
| | multiplayer_state->Close(); |
| | system->HIDCore().UnloadInputDevices(); |
| | system->GetRoomNetwork().Shutdown(); |
| |
|
| | QWidget::closeEvent(event); |
| | } |
| |
|
| | static bool IsSingleFileDropEvent(const QMimeData* mime) { |
| | return mime->hasUrls() && mime->urls().length() == 1; |
| | } |
| |
|
| | void GMainWindow::AcceptDropEvent(QDropEvent* event) { |
| | if (IsSingleFileDropEvent(event->mimeData())) { |
| | event->setDropAction(Qt::DropAction::LinkAction); |
| | event->accept(); |
| | } |
| | } |
| |
|
| | bool GMainWindow::DropAction(QDropEvent* event) { |
| | if (!IsSingleFileDropEvent(event->mimeData())) { |
| | return false; |
| | } |
| |
|
| | const QMimeData* mime_data = event->mimeData(); |
| | const QString& filename = mime_data->urls().at(0).toLocalFile(); |
| |
|
| | if (emulation_running && QFileInfo(filename).suffix() == QStringLiteral("bin")) { |
| | |
| | LoadAmiibo(filename); |
| | } else { |
| | |
| | if (ConfirmChangeGame()) { |
| | BootGame(filename, ApplicationAppletParameters()); |
| | } |
| | } |
| | return true; |
| | } |
| |
|
| | void GMainWindow::dropEvent(QDropEvent* event) { |
| | DropAction(event); |
| | } |
| |
|
| | void GMainWindow::dragEnterEvent(QDragEnterEvent* event) { |
| | AcceptDropEvent(event); |
| | } |
| |
|
| | void GMainWindow::dragMoveEvent(QDragMoveEvent* event) { |
| | AcceptDropEvent(event); |
| | } |
| |
|
| | bool GMainWindow::ConfirmChangeGame() { |
| | if (emu_thread == nullptr) |
| | return true; |
| |
|
| | |
| | return question( |
| | this, tr("yuzu"), |
| | tr("Are you sure you want to stop the emulation? Any unsaved progress will be lost."), |
| | QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes); |
| | } |
| |
|
| | bool GMainWindow::ConfirmForceLockedExit() { |
| | if (emu_thread == nullptr) { |
| | return true; |
| | } |
| | const auto text = tr("The currently running application has requested yuzu to not exit.\n\n" |
| | "Would you like to bypass this and exit anyway?"); |
| |
|
| | return question(this, tr("yuzu"), text); |
| | } |
| |
|
| | void GMainWindow::RequestGameExit() { |
| | if (!system->IsPoweredOn()) { |
| | return; |
| | } |
| |
|
| | system->SetExitRequested(true); |
| | system->GetAppletManager().RequestExit(); |
| | } |
| |
|
| | void GMainWindow::RequestGameResume() { |
| | system->GetAppletManager().RequestResume(); |
| | } |
| |
|
| | void GMainWindow::filterBarSetChecked(bool state) { |
| | ui->action_Show_Filter_Bar->setChecked(state); |
| | emit(OnToggleFilterBar()); |
| | } |
| |
|
| | static void AdjustLinkColor() { |
| | QPalette new_pal(qApp->palette()); |
| | if (UISettings::IsDarkTheme()) { |
| | new_pal.setColor(QPalette::Link, QColor(0, 190, 255, 255)); |
| | } else { |
| | new_pal.setColor(QPalette::Link, QColor(0, 140, 200, 255)); |
| | } |
| | if (qApp->palette().color(QPalette::Link) != new_pal.color(QPalette::Link)) { |
| | qApp->setPalette(new_pal); |
| | } |
| | } |
| |
|
| | void GMainWindow::UpdateUITheme() { |
| | const QString default_theme = QString::fromUtf8( |
| | UISettings::themes[static_cast<size_t>(UISettings::default_theme)].second); |
| | QString current_theme = QString::fromStdString(UISettings::values.theme); |
| |
|
| | if (current_theme.isEmpty()) { |
| | current_theme = default_theme; |
| | } |
| |
|
| | #ifdef _WIN32 |
| | QIcon::setThemeName(current_theme); |
| | AdjustLinkColor(); |
| | #else |
| | if (current_theme == QStringLiteral("default") || current_theme == QStringLiteral("colorful")) { |
| | QIcon::setThemeName(current_theme == QStringLiteral("colorful") ? current_theme |
| | : startup_icon_theme); |
| | QIcon::setThemeSearchPaths(QStringList(default_theme_paths)); |
| | if (CheckDarkMode()) { |
| | current_theme = QStringLiteral("default_dark"); |
| | } |
| | } else { |
| | QIcon::setThemeName(current_theme); |
| | QIcon::setThemeSearchPaths(QStringList(QStringLiteral(":/icons"))); |
| | AdjustLinkColor(); |
| | } |
| | #endif |
| | if (current_theme != default_theme) { |
| | QString theme_uri{QStringLiteral(":%1/style.qss").arg(current_theme)}; |
| | QFile f(theme_uri); |
| | if (!f.open(QFile::ReadOnly | QFile::Text)) { |
| | LOG_ERROR(Frontend, "Unable to open style \"{}\", fallback to the default theme", |
| | UISettings::values.theme); |
| | current_theme = default_theme; |
| | } |
| | } |
| |
|
| | QString theme_uri{QStringLiteral(":%1/style.qss").arg(current_theme)}; |
| | QFile f(theme_uri); |
| | if (f.open(QFile::ReadOnly | QFile::Text)) { |
| | QTextStream ts(&f); |
| | qApp->setStyleSheet(ts.readAll()); |
| | setStyleSheet(ts.readAll()); |
| | } else { |
| | LOG_ERROR(Frontend, "Unable to set style \"{}\", stylesheet file not found", |
| | UISettings::values.theme); |
| | qApp->setStyleSheet({}); |
| | setStyleSheet({}); |
| | } |
| | } |
| |
|
| | void GMainWindow::LoadTranslation() { |
| | bool loaded; |
| |
|
| | if (UISettings::values.language.GetValue().empty()) { |
| | |
| | loaded = translator.load(QLocale(), {}, {}, QStringLiteral(":/languages/")); |
| | } else { |
| | |
| | loaded = translator.load(QString::fromStdString(UISettings::values.language.GetValue()), |
| | QStringLiteral(":/languages/")); |
| | } |
| |
|
| | if (loaded) { |
| | qApp->installTranslator(&translator); |
| | } else { |
| | UISettings::values.language = std::string("en"); |
| | } |
| | } |
| |
|
| | void GMainWindow::OnLanguageChanged(const QString& locale) { |
| | if (UISettings::values.language.GetValue() != std::string("en")) { |
| | qApp->removeTranslator(&translator); |
| | } |
| |
|
| | UISettings::values.language = locale.toStdString(); |
| | LoadTranslation(); |
| | ui->retranslateUi(this); |
| | multiplayer_state->retranslateUi(); |
| | UpdateWindowTitle(); |
| | } |
| |
|
| | void GMainWindow::SetDiscordEnabled([[maybe_unused]] bool state) { |
| | #ifdef USE_DISCORD_PRESENCE |
| | if (state) { |
| | discord_rpc = std::make_unique<DiscordRPC::DiscordImpl>(*system); |
| | } else { |
| | discord_rpc = std::make_unique<DiscordRPC::NullImpl>(); |
| | } |
| | #else |
| | discord_rpc = std::make_unique<DiscordRPC::NullImpl>(); |
| | #endif |
| | discord_rpc->Update(); |
| | } |
| |
|
| | #ifdef __unix__ |
| | void GMainWindow::SetGamemodeEnabled(bool state) { |
| | if (emulation_running) { |
| | Common::Linux::SetGamemodeState(state); |
| | } |
| | } |
| | #endif |
| |
|
| | void GMainWindow::changeEvent(QEvent* event) { |
| | #ifdef __unix__ |
| | |
| | |
| | if (event->type() == QEvent::PaletteChange) { |
| | const QPalette test_palette(qApp->palette()); |
| | const QString current_theme = QString::fromStdString(UISettings::values.theme); |
| | |
| | static QColor last_window_color; |
| | const QColor window_color = test_palette.color(QPalette::Active, QPalette::Window); |
| | if (last_window_color != window_color && (current_theme == QStringLiteral("default") || |
| | current_theme == QStringLiteral("colorful"))) { |
| | UpdateUITheme(); |
| | } |
| | last_window_color = window_color; |
| | } |
| | #endif |
| | QWidget::changeEvent(event); |
| | } |
| |
|
| | Service::AM::FrontendAppletParameters GMainWindow::ApplicationAppletParameters() { |
| | return Service::AM::FrontendAppletParameters{ |
| | .applet_id = Service::AM::AppletId::Application, |
| | .applet_type = Service::AM::AppletType::Application, |
| | }; |
| | } |
| |
|
| | Service::AM::FrontendAppletParameters GMainWindow::LibraryAppletParameters( |
| | u64 program_id, Service::AM::AppletId applet_id) { |
| | return Service::AM::FrontendAppletParameters{ |
| | .program_id = program_id, |
| | .applet_id = applet_id, |
| | .applet_type = Service::AM::AppletType::LibraryApplet, |
| | }; |
| | } |
| |
|
| | void VolumeButton::wheelEvent(QWheelEvent* event) { |
| |
|
| | int num_degrees = event->angleDelta().y() / 8; |
| | int num_steps = (num_degrees / 15) * scroll_multiplier; |
| | |
| | |
| |
|
| | if (num_steps > 0) { |
| | Settings::values.volume.SetValue( |
| | std::min(200, Settings::values.volume.GetValue() + num_steps)); |
| | } else { |
| | Settings::values.volume.SetValue( |
| | std::max(0, Settings::values.volume.GetValue() + num_steps)); |
| | } |
| |
|
| | scroll_multiplier = std::min(MaxMultiplier, scroll_multiplier * 2); |
| | scroll_timer.start(100); |
| |
|
| | emit VolumeChanged(); |
| | event->accept(); |
| | } |
| |
|
| | void VolumeButton::ResetMultiplier() { |
| | scroll_multiplier = 1; |
| | } |
| |
|
| | #ifdef main |
| | #undef main |
| | #endif |
| |
|
| | static void SetHighDPIAttributes() { |
| | #ifdef _WIN32 |
| | |
| | |
| |
|
| | |
| | int temp_argc = 0; |
| | char** temp_argv = nullptr; |
| | QApplication temp{temp_argc, temp_argv}; |
| |
|
| | |
| | const QScreen* primary_screen = QGuiApplication::primaryScreen(); |
| | if (primary_screen == nullptr) { |
| | return; |
| | } |
| |
|
| | const QRect screen_rect = primary_screen->geometry(); |
| | const int real_width = screen_rect.width(); |
| | const int real_height = screen_rect.height(); |
| | const float real_ratio = primary_screen->logicalDotsPerInch() / 96.0f; |
| |
|
| | |
| | |
| | constexpr float minimum_width = 1350.0f; |
| | constexpr float minimum_height = 900.0f; |
| |
|
| | const float width_ratio = std::max(1.0f, real_width / minimum_width); |
| | const float height_ratio = std::max(1.0f, real_height / minimum_height); |
| |
|
| | |
| | const float max_ratio = std::trunc(std::min(width_ratio, height_ratio)); |
| |
|
| | if (max_ratio > real_ratio) { |
| | QApplication::setHighDpiScaleFactorRoundingPolicy( |
| | Qt::HighDpiScaleFactorRoundingPolicy::Round); |
| | } else { |
| | QApplication::setHighDpiScaleFactorRoundingPolicy( |
| | Qt::HighDpiScaleFactorRoundingPolicy::Floor); |
| | } |
| | #else |
| | |
| | QApplication::setHighDpiScaleFactorRoundingPolicy( |
| | Qt::HighDpiScaleFactorRoundingPolicy::PassThrough); |
| | #endif |
| |
|
| | QApplication::setAttribute(Qt::AA_EnableHighDpiScaling); |
| | QApplication::setAttribute(Qt::AA_UseHighDpiPixmaps); |
| | } |
| |
|
| | int main(int argc, char* argv[]) { |
| | std::unique_ptr<QtConfig> config = std::make_unique<QtConfig>(); |
| | UISettings::RestoreWindowState(config); |
| | bool has_broken_vulkan = false; |
| | bool is_child = false; |
| | if (CheckEnvVars(&is_child)) { |
| | return 0; |
| | } |
| |
|
| | if (StartupChecks(argv[0], &has_broken_vulkan, |
| | Settings::values.perform_vulkan_check.GetValue())) { |
| | return 0; |
| | } |
| |
|
| | #ifdef YUZU_CRASH_DUMPS |
| | Breakpad::InstallCrashHandler(); |
| | #endif |
| |
|
| | Common::DetachedTasks detached_tasks; |
| | MicroProfileOnThreadCreate("Frontend"); |
| | SCOPE_EXIT { |
| | MicroProfileShutdown(); |
| | }; |
| |
|
| | Common::ConfigureNvidiaEnvironmentFlags(); |
| |
|
| | |
| | QCoreApplication::setOrganizationName(QStringLiteral("yuzu team")); |
| | QCoreApplication::setApplicationName(QStringLiteral("yuzu")); |
| |
|
| | #ifdef _WIN32 |
| | |
| | _setmaxstdio(8192); |
| | #endif |
| |
|
| | #ifdef __APPLE__ |
| | |
| | |
| | |
| | const auto bin_path = Common::FS::GetBundleDirectory() / ".."; |
| | chdir(Common::FS::PathToUTF8String(bin_path).c_str()); |
| | #endif |
| |
|
| | #ifdef __linux__ |
| | |
| | |
| | if (QString::fromLocal8Bit(qgetenv("DISPLAY")).isEmpty()) { |
| | qputenv("DISPLAY", ":0"); |
| | } |
| |
|
| | |
| | |
| | QGuiApplication::setDesktopFileName(QStringLiteral("org.yuzu_emu.yuzu")); |
| | #endif |
| |
|
| | SetHighDPIAttributes(); |
| |
|
| | #if QT_VERSION < QT_VERSION_CHECK(6, 0, 0) |
| | |
| | QCoreApplication::setAttribute(Qt::AA_DisableWindowContextHelpButton); |
| | #endif |
| |
|
| | |
| | QCoreApplication::setAttribute(Qt::AA_DontCheckOpenGLContextThreadAffinity); |
| |
|
| | QApplication app(argc, argv); |
| |
|
| | #ifdef _WIN32 |
| | OverrideWindowsFont(); |
| | #endif |
| |
|
| | |
| | |
| | |
| | |
| | #if QT_VERSION < QT_VERSION_CHECK(6, 0, 0) |
| | const QLocale locale = QLocale::system(); |
| | if (QStringLiteral("\u3008") == locale.toString(1)) { |
| | QLocale::setDefault(QLocale::system().name()); |
| | } |
| | #endif |
| |
|
| | |
| | |
| | setlocale(LC_ALL, "C"); |
| |
|
| | GMainWindow main_window{std::move(config), has_broken_vulkan}; |
| | |
| | main_window.show(); |
| |
|
| | QObject::connect(&app, &QGuiApplication::applicationStateChanged, &main_window, |
| | &GMainWindow::OnAppFocusStateChanged); |
| |
|
| | int result = app.exec(); |
| | detached_tasks.WaitForAllTasks(); |
| | return result; |
| | } |
| |
|