File size: 14,950 Bytes
b446b48
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
"""
Text-to-feed end-to-end test pipeline.

Flow:
  Korean character text
    -> English visual character prompt
    -> SDXL + lora_v3_32bit character image
    -> Qwen2.5-VL appearance JSON extraction
    -> Korean quest to English scene text
    -> SDXL + lora_v3_32bit + lora_bg_v1 feed image

Outputs:
  outputs/text2feed/<name>/
    character.png
    appearance_raw.txt
    appearance.json
    quest.json
    feed.png
    results.json
"""
import argparse
import gc
import json
import os
import sys
import traceback
from pathlib import Path

os.environ["HF_HUB_DISABLE_SYMLINKS_WARNING"] = "1"

ROOT = Path(__file__).resolve().parent
os.chdir(ROOT)
sys.path.insert(0, str(ROOT))

OUTPUT_ROOT = Path("outputs/text2feed")
CHAR_LORA_DIR = "models/lora_v3_32bit"

DEFAULT_CHARACTER_KO = (
    "์ด ์นœ๊ตฌ๋Š” ๋ถ€๋“œ๋Ÿฌ์šด ์ฒด๋ฆฌํ•‘ํฌ์ƒ‰ ๊ณฐ ์ธํ˜•์ด์—์š”. "
    "ํฌ๋ฆผ์ƒ‰ ๋ฐฐ๋ฅผ ๊ฐ€์ง€๊ณ  ์žˆ๊ณ , ์ž‘์€ ๋‘ฅ๊ทผ ๊ท€์™€ ๋ถ„ํ™์ƒ‰ ์ฝ”, "
    "์งง๊ณ  ํ†ตํ†ตํ•œ ํŒ”๋‹ค๋ฆฌ์™€ ํฌ๊ทผํ•œ ํ‘œ์ •์„ ๊ฐ€์ง€๊ณ  ์žˆ์–ด์š”."
)
DEFAULT_CHARACTER_EN = (
    "soft cherry pink bear plush mascot with a cream white belly, "
    "small rounded ears, tiny pink oval nose, simple smiling mouth, "
    "short rounded limbs, smooth plush texture"
)
DEFAULT_QUEST_KO = "๊ณต์›์—์„œ 30๋ถ„ ๋‹ฌ๋ฆฌ๊ธฐ๋ฅผ ์™„๋ฃŒํ–ˆ์–ด์š”!"

CHARACTER_NEGATIVE = (
    "realistic, photograph, 3d render, human, person, anime, scary, "
    "complex background, multiple characters, text, watermark, logo, "
    "extra limbs, long limbs, harsh black outline, low quality, blurry"
)

QUEST_SYSTEM = """You are an action-pose scene prompt writer for Mongle Village, a cozy sky island pixel art village.

Convert a Korean quest completion message into a short English scene description for image generation.

Rules:
- The FIRST words must describe the character's visible action pose.
- Keep the activity from the quest very explicit.
- Include body movement cues such as arms swinging, legs moving, holding a book, stirring a pot, walking steps.
- Describe one simple matching environment after the action.
- Set it in a cozy pastel sky island village world.
- Mention only one character.
- Do not write only a landscape/background description.
- Do not make the character standing still unless the quest is resting.
- 16-28 words max.
- Output ONLY the English scene description.

Examples:
Input: ๊ณต์›์—์„œ 30๋ถ„ ๋‹ฌ๋ฆฌ๊ธฐ๋ฅผ ์™„๋ฃŒํ–ˆ์–ด์š”!
Output: running with arms swinging and legs in motion along a fluffy cloud meadow path

Input: ์˜ค๋Š˜ ์ฑ… ํ•œ ๊ถŒ์„ ๋‹ค ์ฝ์—ˆ์–ด์š”
Output: sitting and holding an open storybook under a blossoming cloud tree beside a cozy cottage

Input: ์ง์ ‘ ์š”๋ฆฌํ•ด์„œ ๊ฑด๊ฐ•ํ•œ ๋ฐฅ์„ ๋จน์—ˆ์–ด์š”
Output: cooking with both paws stirring a pot in a cozy cottage kitchen with fresh vegetables
"""

CHARACTER_SYSTEM = """You are a visual prompt writer for a plush-to-pixel-art character generation pipeline.

Convert a Korean character description into a concise English visual prompt.

Rules:
- Focus only on visible appearance: animal type, body color, face, ears, body shape, limbs, texture, accessories.
- Convert personality words into visible expression only.
- If animal type is not specified, choose a soft plush animal that fits the description.
- If color is not specified, choose one pastel color.
- Do not include background, scene, action, story, name, or relationship.
- 25-45 words.
- Output ONLY the English visual prompt.

Example:
Input: ์ด ์นœ๊ตฌ๋Š” ์šฉ๊ฐํ•˜๊ณ  ์‚ฌ๋ž‘์Šค๋Ÿฌ์šด ํ•˜์–€ ํ† ๋ผ ์ธํ˜•์ด์—์š”. ๋ณผ์ด ๋ฐœ๊ทธ๋ ˆํ•˜๊ณ  ํฌ๊ทผํ•ด์š”.
Output: white bunny plush mascot, rosy cheeks, confident bright eyes, warm gentle smile, soft round chubby body, short rounded limbs, fluffy plush texture
"""


def parse_args():
    parser = argparse.ArgumentParser()
    parser.add_argument("--name", default="sample_01")
    parser.add_argument("--character-ko", default=DEFAULT_CHARACTER_KO)
    parser.add_argument(
        "--character-text",
        default="",
        help="English visual character prompt. If omitted, --character-ko is translated first.",
    )
    parser.add_argument("--quest-ko", default=DEFAULT_QUEST_KO)
    parser.add_argument("--quest-en", default="", help="If provided, skips Qwen text translation.")
    parser.add_argument("--seed", type=int, default=42)
    parser.add_argument("--force", action="store_true")
    parser.add_argument("--force-quest", action="store_true")
    parser.add_argument("--force-feed", action="store_true")
    parser.add_argument("--no-4bit-vlm", action="store_true")
    parser.add_argument("--character-steps", type=int, default=30)
    parser.add_argument("--feed-seed", type=int, default=123)
    return parser.parse_args()


def character_prompt(character_text: str) -> str:
    return (
        "monglestyle, "
        f"{character_text}, "
        "single stuffed animal toy mascot character, full body, centered, "
        "front view, cute chibi proportions, 32-bit pixel art sprite, "
        "soft pixel shading, clean silhouette, soft brown outline, "
        "pure white background"
    )


def translate_character(character_ko: str):
    print("[character translation] importing load_qwen...", flush=True)
    from src.pipeline.persona2prompt import load_qwen, unload_qwen
    print("[character translation] importing torch...", flush=True)
    import torch

    print("Loading Qwen text model for character translation...", flush=True)
    model, tokenizer = load_qwen()
    messages = [
        {"role": "system", "content": CHARACTER_SYSTEM},
        {"role": "user", "content": character_ko},
    ]
    text = tokenizer.apply_chat_template(messages, tokenize=False, add_generation_prompt=True)
    inputs = tokenizer([text], return_tensors="pt").to("cuda")
    with torch.no_grad():
        outputs = model.generate(
            **inputs,
            max_new_tokens=120,
            do_sample=False,
            temperature=None,
            top_p=None,
            pad_token_id=tokenizer.eos_token_id,
        )
    generated = outputs[0][inputs.input_ids.shape[1] :]
    character_en = tokenizer.decode(generated, skip_special_tokens=True).strip()
    unload_qwen(model, tokenizer)
    return character_en


def generate_character(character_text: str, out_path: Path, seed: int, steps: int):
    import torch
    from diffusers import DPMSolverMultistepScheduler, StableDiffusionXLPipeline

    print("Loading SDXL character pipeline...", flush=True)
    pipe = StableDiffusionXLPipeline.from_pretrained(
        "stabilityai/stable-diffusion-xl-base-1.0",
        torch_dtype=torch.float16,
        use_safetensors=True,
    )
    pipe.load_lora_weights(CHAR_LORA_DIR)
    pipe.fuse_lora(lora_scale=0.9)
    pipe.unload_lora_weights()
    pipe.scheduler = DPMSolverMultistepScheduler.from_config(
        pipe.scheduler.config, use_karras_sigmas=True
    )
    pipe.to("cuda")
    pipe.enable_attention_slicing()

    prompt = character_prompt(character_text)
    print(f"Character prompt: {prompt}", flush=True)
    image = pipe(
        prompt=prompt,
        negative_prompt=CHARACTER_NEGATIVE,
        num_inference_steps=steps,
        guidance_scale=7.5,
        height=1024,
        width=1024,
        generator=torch.Generator("cuda").manual_seed(seed),
    ).images[0]
    image.save(out_path)
    print(f"Character saved: {out_path}", flush=True)

    del pipe
    gc.collect()
    torch.cuda.empty_cache()


def extract_appearance(character_path: Path, out_dir: Path, use_4bit: bool):
    from PIL import Image
    from test_qwen25_vl_extract import (
        extract_json_from_text,
        load_model,
        normalize_info,
        run_extraction,
    )

    print("Loading Qwen2.5-VL appearance extractor...", flush=True)
    model, processor = load_model("Qwen/Qwen2.5-VL-7B-Instruct", use_4bit=use_4bit)
    image = Image.open(character_path).convert("RGB")
    raw = run_extraction(image, model, processor, max_new_tokens=900)

    raw_path = out_dir / "appearance_raw.txt"
    raw_path.write_text(raw, encoding="utf-8")

    info = normalize_info(extract_json_from_text(raw))
    appearance_path = out_dir / "appearance.json"
    appearance_path.write_text(json.dumps(info, ensure_ascii=False, indent=2), encoding="utf-8")
    print(f"Appearance saved: {appearance_path}", flush=True)

    del model, processor
    gc.collect()
    try:
        import torch

        torch.cuda.empty_cache()
    except Exception:
        pass
    return info


def translate_quest(quest_ko: str):
    print("[quest translation] importing load_qwen...", flush=True)
    from src.pipeline.persona2prompt import load_qwen, unload_qwen
    print("[quest translation] importing torch...", flush=True)
    import torch

    print("Loading Qwen text model for quest translation...", flush=True)
    model, tokenizer = load_qwen()
    messages = [
        {"role": "system", "content": QUEST_SYSTEM},
        {"role": "user", "content": quest_ko},
    ]
    text = tokenizer.apply_chat_template(messages, tokenize=False, add_generation_prompt=True)
    inputs = tokenizer([text], return_tensors="pt").to("cuda")
    with torch.no_grad():
        outputs = model.generate(
            **inputs,
            max_new_tokens=80,
            do_sample=False,
            temperature=None,
            top_p=None,
            pad_token_id=tokenizer.eos_token_id,
        )
    generated = outputs[0][inputs.input_ids.shape[1] :]
    quest_en = tokenizer.decode(generated, skip_special_tokens=True).strip()
    unload_qwen(model, tokenizer)
    return quest_en


def remove_character_bg(character_path: Path, out_path: Path):
    from PIL import Image
    from rembg import remove

    print("Removing character background...", flush=True)
    image = Image.open(character_path).convert("RGBA")
    result = remove(image)
    result.save(out_path)
    print(f"Character nobg saved: {out_path}", flush=True)


def generate_feed(quest_en: str, appearance, out_path: Path, seed: int):
    from src.feed.feed_generator_1 import generate, load_pipeline, unload_pipeline

    print("Loading feed generation pipeline...", flush=True)
    pipe = load_pipeline()
    image = generate(appearance, quest_en, pipe, seed=seed)
    image.save(out_path)
    print(f"Feed saved: {out_path}", flush=True)
    unload_pipeline(pipe)


def main():
    args = parse_args()
    out_dir = OUTPUT_ROOT / args.name
    out_dir.mkdir(parents=True, exist_ok=True)
    status_path = out_dir / "status.log"

    def status(message: str):
        print(message, flush=True)
        with status_path.open("a", encoding="utf-8") as f:
            f.write(message + "\n")

    status("=" * 60)
    status("Text-to-feed pipeline started")
    status(f"Output dir: {out_dir}")

    character_path = out_dir / "character.png"
    character_nobg_path = out_dir / "character_nobg.png"
    character_prompt_path = out_dir / "character_prompt.json"
    appearance_path = out_dir / "appearance.json"
    quest_path = out_dir / "quest.json"
    feed_path = out_dir / "feed.png"
    results_path = out_dir / "results.json"

    if args.character_text:
        character_text = args.character_text
        status("STEP 0: using provided English character prompt")
    elif args.force or not character_prompt_path.exists():
        status("STEP 0: translating Korean character description to English prompt")
        character_text = translate_character(args.character_ko)
    else:
        character_text = json.loads(character_prompt_path.read_text(encoding="utf-8"))["character_text"]
        status(f"STEP 0: using cached character prompt: {character_prompt_path}")

    character_prompt_data = {
        "character_ko": args.character_ko,
        "character_text": character_text,
    }
    character_prompt_path.write_text(
        json.dumps(character_prompt_data, ensure_ascii=False, indent=2),
        encoding="utf-8",
    )
    status(f"Character EN: {character_text}")

    if args.force or not character_path.exists():
        status("STEP 1: generating character image")
        generate_character(character_text, character_path, args.seed, args.character_steps)
    else:
        status(f"STEP 1: using cached character: {character_path}")

    if args.force or not character_nobg_path.exists():
        status("STEP 1.5: removing character background")
        remove_character_bg(character_path, character_nobg_path)
    else:
        status(f"STEP 1.5: using cached character nobg: {character_nobg_path}")

    if args.force or not appearance_path.exists():
        status("STEP 2: extracting appearance JSON with Qwen2.5-VL")
        appearance = extract_appearance(character_path, out_dir, use_4bit=not args.no_4bit_vlm)
    else:
        appearance = json.loads(appearance_path.read_text(encoding="utf-8"))
        status(f"STEP 2: using cached appearance: {appearance_path}")

    if args.quest_en:
        quest_en = args.quest_en
        status("STEP 3: using provided English quest scene")
    elif args.force or args.force_quest or not quest_path.exists():
        status("STEP 3: translating Korean quest to English scene")
        quest_en = translate_quest(args.quest_ko)
    else:
        quest_en = json.loads(quest_path.read_text(encoding="utf-8"))["quest_en"]
        status(f"STEP 3: using cached quest translation: {quest_path}")

    quest_data = {
        "quest_ko": args.quest_ko,
        "quest_en": quest_en,
    }
    quest_path.write_text(json.dumps(quest_data, ensure_ascii=False, indent=2), encoding="utf-8")
    status(f"Quest EN: {quest_en}")

    if args.force or args.force_feed or not feed_path.exists():
        status("STEP 4: generating feed image")
        generate_feed(quest_en, appearance, feed_path, args.feed_seed)
    else:
        status(f"STEP 4: using cached feed: {feed_path}")

    results = {
        "name": args.name,
        "character_ko": args.character_ko,
        "character_text": character_text,
        "character_prompt_json": str(character_prompt_path).replace("\\", "/"),
        "character_image": str(character_path).replace("\\", "/"),
        "character_nobg": str(character_nobg_path).replace("\\", "/"),
        "appearance_json": str(appearance_path).replace("\\", "/"),
        "appearance": appearance,
        "quest": quest_data,
        "feed_image": str(feed_path).replace("\\", "/"),
    }
    results_path.write_text(json.dumps(results, ensure_ascii=False, indent=2), encoding="utf-8")
    status(f"Results saved: {results_path}")
    status("Text-to-feed pipeline finished")


if __name__ == "__main__":
    try:
        main()
    except Exception:
        fallback_dir = OUTPUT_ROOT / "sample_01"
        fallback_dir.mkdir(parents=True, exist_ok=True)
        error_path = fallback_dir / "error.log"
        error_text = traceback.format_exc()
        error_path.write_text(error_text, encoding="utf-8")
        print(error_text, flush=True)
        print(f"Error saved: {error_path}", flush=True)
        raise