Upload main.py
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main.py
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import pygame
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from checkers.constants import WIDTH, HEIGHT, SQUARE_SIZE, RED, WHITE
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from checkers.game import Game
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from minimax.algorithm import minimax
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from checkers.board import Board
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from minimax.algorithm import get_all_moves
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FPS = 60
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WIN = pygame.display.set_mode((WIDTH, HEIGHT))
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pygame.display.set_caption('Checkers')
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def get_row_col_from_mouse(pos):
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x, y = pos
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row = y // SQUARE_SIZE
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col = x // SQUARE_SIZE
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return row, col
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def main():
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run = True
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clock = pygame.time.Clock()
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game = Game(WIN)
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while run:
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clock.tick(FPS)
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if game.turn == WHITE:
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moves = get_all_moves(game.get_board(),WHITE, game)
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print(moves)
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if not moves:
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print("RED WON")
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moves = get_all_moves(game.get_board(), RED, game)
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print(moves)
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if not moves:
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print("WHITE WON")
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value, new_board = minimax(game.get_board(), 4, WHITE, game)
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game.ai_move(new_board)
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if game.winner() != None:
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if game.winner() == WHITE:
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print('WHITE WON')
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else:
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print("RED WON")
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run = False
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for event in pygame.event.get():
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if event.type == pygame.QUIT:
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run = False
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if event.type == pygame.MOUSEBUTTONDOWN:
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pos = pygame.mouse.get_pos()
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row, col = get_row_col_from_mouse(pos)
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game.select(row, col)
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game.update()
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pygame.quit()
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main()
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