# This project involves a Mario Kart simulation that learns to navigate a modified Mario Kart track using reinforcement learning. ### It learns the track and finds the best route based on its speed and rotation. (which can be modified) ###### The car which finishes the fastest lap will be displayed on the screen and cooldown implemented to prevent overlapping. ![image/png](https://cdn-uploads.huggingface.co/production/uploads/62cd672389fb03534ef4f56c/8A7xmMh5iKN7CaighK9AD.png)