reinforce-Pixelcopter-PLE-v0 / Unit_4_2_continue.py
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# ============================================================
# Unit 4: Policy Gradient (REINFORCE) for Pixelcopter-PLE-v0
# Deep Reinforcement Learning Course - Hugging Face
# 支持继续训练版本
# ============================================================
import numpy as np
import matplotlib.pyplot as plt
from collections import deque
import gymnasium as gym
from gymnasium import spaces
import torch
import torch.nn as nn
import torch.nn.functional as F
import torch.optim as optim
import pickle
import os
from datetime import datetime
# ===== 修正的PLE环境导入和Wrapper =====
from ple.games.pixelcopter import Pixelcopter
from ple import PLE
class PLEWrapper(gym.Env):
def __init__(self):
super().__init__()
self.game = Pixelcopter()
# 只使用fps参数,移除display参数
self.env = PLE(self.game, fps=30)
self.env.init()
# 定义观察和动作空间
state_dim = len(self.env.getGameState())
self.observation_space = spaces.Box(low=-np.inf, high=np.inf, shape=(state_dim,), dtype=np.float32)
self.action_space = spaces.Discrete(len(self.env.getActionSet()))
self.actions = self.env.getActionSet()
def reset(self, seed=None):
self.env.reset_game()
state = np.array(list(self.env.getGameState().values()), dtype=np.float32)
return state, {}
def step(self, action):
reward = self.env.act(self.actions[action])
state = np.array(list(self.env.getGameState().values()), dtype=np.float32)
terminated = self.env.game_over()
return state, reward, terminated, False, {}
# ============================================================
# 设备配置
# ============================================================
device = torch.device("cuda:0" if torch.cuda.is_available() else "cpu")
print(f"Using device: {device}")
# ============================================================
# 环境配置
# ============================================================
env = PLEWrapper()
eval_env = PLEWrapper()
s_size = env.observation_space.shape[0]
a_size = env.action_space.n
print(f"Environment: Pixelcopter-PLE")
print(f"Observation Space: {s_size}, Action Space: {a_size}")
# ============================================================
# 策略网络定义
# ============================================================
class Policy(nn.Module):
"""
策略网络:输入状态,输出动作概率分布
"""
def __init__(self, s_size, a_size, h_size=128):
"""
初始化策略网络
Args:
s_size: 状态空间维度
a_size: 动作空间维度
h_size: 隐藏层大小
"""
super(Policy, self).__init__()
self.fc1 = nn.Linear(s_size, h_size)
self.fc2 = nn.Linear(h_size, h_size * 2)
self.fc3 = nn.Linear(h_size * 2, a_size)
# 添加dropout提高泛化能力
self.dropout = nn.Dropout(0.1)
def forward(self, x):
"""
前向传播
Args:
x: 输入状态
Returns:
动作概率分布
"""
x = F.relu(self.fc1(x))
x = self.dropout(x)
x = F.relu(self.fc2(x))
x = self.dropout(x)
x = self.fc3(x)
return F.softmax(x, dim=1)
def act(self, state):
"""
根据当前策略选择动作
Args:
state: 当前状态
Returns:
action: 选择的动作
log_prob: 该动作的对数概率(用于梯度计算)
"""
# 转换状态为tensor并移到正确设备
state = torch.from_numpy(state).float().unsqueeze(0).to(device)
# 获取动作概率分布(保持在同一设备上)
probs = self.forward(state)
# 创建分类分布
m = torch.distributions.Categorical(probs)
# 采样动作(基于概率分布,不是贪心选择)
action = m.sample()
# 返回动作值和对数概率
return action.item(), m.log_prob(action)
# ============================================================
# 学习率调度器
# ============================================================
class LearningRateScheduler:
def __init__(self, optimizer, initial_lr, decay_rate=0.95, decay_episodes=5000):
self.optimizer = optimizer
self.initial_lr = initial_lr
self.decay_rate = decay_rate
self.decay_episodes = decay_episodes
def step(self, episode):
if episode > 0 and episode % self.decay_episodes == 0:
new_lr = self.initial_lr * (self.decay_rate ** (episode // self.decay_episodes))
for param_group in self.optimizer.param_groups:
param_group['lr'] = new_lr
print(f"📉 Learning rate decayed to: {new_lr:.2e}")
# ============================================================
# 改进的REINFORCE算法实现
# ============================================================
def reinforce_continued(policy, optimizer, n_training_episodes, max_t, gamma, print_every,
previous_scores=[], model_path=None, lr_scheduler=None):
"""
支持继续训练的REINFORCE算法
Args:
policy: 策略网络
optimizer: 优化器
n_training_episodes: 新增训练轮数
max_t: 每轮最大步数
gamma: 折扣因子
print_every: 打印间隔
previous_scores: 之前的训练分数
model_path: 模型保存路径
lr_scheduler: 学习率调度器
Returns:
scores: 所有得分列表(包括之前的)
"""
scores_deque = deque(maxlen=100) # 保存最近100轮得分
scores = previous_scores.copy() # 保留之前的训练历史
# 如果有之前的分数,用最近的分数初始化deque
if previous_scores:
recent_scores = previous_scores[-100:] if len(previous_scores) >= 100 else previous_scores
scores_deque.extend(recent_scores)
print(f"📈 Resuming with recent average score: {np.mean(scores_deque):.2f}")
print(f"📊 Previous best score: {max(previous_scores):.2f}")
start_episode = len(previous_scores) + 1
best_avg_score = max([np.mean(previous_scores[max(0, i-99):i+1]) for i in range(len(previous_scores))]) if previous_scores else -float('inf')
print(f"🚀 Starting continued training from episode {start_episode}")
print(f"🎯 Target: Beat previous best average score of {best_avg_score:.2f}")
print()
for i_episode in range(start_episode, start_episode + n_training_episodes):
saved_log_probs = [] # 保存每步的log概率
rewards = [] # 保存每步的奖励
state, _ = env.reset()
# --- 1. 收集一条完整轨迹 ---
for t in range(max_t):
# 根据当前策略选择动作
action, log_prob = policy.act(state)
saved_log_probs.append(log_prob)
# 执行动作,获取下一状态和奖励
state, reward, terminated, truncated, _ = env.step(action)
rewards.append(reward)
# 检查是否结束
if terminated or truncated:
break
# 记录本轮总得分
episode_score = sum(rewards)
scores_deque.append(episode_score)
scores.append(episode_score)
# --- 2. 计算折扣回报 (Discounted Returns) ---
returns = deque(maxlen=max_t)
n_steps = len(rewards)
# 从后往前计算累计折扣回报:G_t = r_t + γ*r_{t+1} + γ²*r_{t+2} + ...
G = 0
for r in reversed(rewards):
G = r + gamma * G
returns.appendleft(G)
# 标准化回报(重要的工程技巧,提高训练稳定性)
returns = torch.tensor(returns).to(device)
if len(returns) > 1: # 避免标准差为0的情况
returns = (returns - returns.mean()) / (returns.std() + 1e-8)
# --- 3. 计算策略梯度损失 ---
# 策略梯度定理:∇J(θ) = E[∇log π(a|s) * G_t]
# 损失函数:L = -∑(log_prob * return) (负号因为要最大化回报)
policy_loss = []
for log_prob, return_val in zip(saved_log_probs, returns):
policy_loss.append(-log_prob * return_val)
# 合并所有损失
policy_loss = torch.cat(policy_loss).sum()
# --- 4. 反向传播更新参数 ---
optimizer.zero_grad()
policy_loss.backward()
# 添加梯度裁剪以提高训练稳定性
torch.nn.utils.clip_grad_norm_(policy.parameters(), max_norm=1.0)
optimizer.step()
# 学习率调度
if lr_scheduler:
lr_scheduler.step(i_episode)
# 打印训练进度
if i_episode % print_every == 0:
current_avg = np.mean(scores_deque)
current_lr = optimizer.param_groups[0]['lr']
print(f'Episode {i_episode:6d} | Avg Score: {current_avg:7.2f} | Last Score: {episode_score:7.2f} | Steps: {len(rewards):4d} | LR: {current_lr:.2e}')
# 检查是否创造新纪录
if current_avg > best_avg_score:
best_avg_score = current_avg
print(f"🎉 New best average score: {best_avg_score:.2f}")
# 保存最佳模型
if model_path:
best_model_path = model_path.replace('.pth', '_best.pth')
torch.save({
'policy_state_dict': policy.state_dict(),
'optimizer_state_dict': optimizer.state_dict(),
's_size': s_size,
'a_size': a_size,
'hidden_size': policy.fc1.out_features,
'scores': scores,
'episode': i_episode,
'best_avg_score': best_avg_score,
'timestamp': datetime.now().isoformat()
}, best_model_path)
print(f"💾 Best model saved: {best_model_path}")
# 定期保存检查点
if model_path and i_episode % (print_every * 2) == 0:
checkpoint_path = model_path.replace('.pth', f'_checkpoint_{i_episode}.pth')
torch.save({
'policy_state_dict': policy.state_dict(),
'optimizer_state_dict': optimizer.state_dict(),
's_size': s_size,
'a_size': a_size,
'hidden_size': policy.fc1.out_features,
'scores': scores,
'episode': i_episode,
'timestamp': datetime.now().isoformat()
}, checkpoint_path)
print(f"💾 Checkpoint saved: {checkpoint_path}")
print()
return scores
# ============================================================
# 评估函数
# ============================================================
def evaluate_policy(policy, eval_env, n_eval_episodes=10):
"""
评估策略性能
Args:
policy: 训练好的策略网络
eval_env: 评估环境
n_eval_episodes: 评估轮数
Returns:
episode_rewards: 每轮奖励列表
mean_reward: 平均奖励
std_reward: 奖励标准差
"""
episode_rewards = []
# 设置为评估模式
policy.eval()
for i in range(n_eval_episodes):
state, _ = eval_env.reset()
episode_reward = 0
done = False
steps = 0
while not done and steps < 10000: # 添加最大步数限制
# 评估时使用确定性策略(不采样,选择概率最大的动作)
with torch.no_grad():
state_tensor = torch.from_numpy(state).float().unsqueeze(0).to(device)
probs = policy.forward(state_tensor)
action = torch.argmax(probs, dim=1).item()
state, reward, terminated, truncated, _ = eval_env.step(action)
episode_reward += reward
done = terminated or truncated
steps += 1
episode_rewards.append(episode_reward)
print(f"Eval Episode {i+1:2d}: Reward = {episode_reward:7.2f} | Steps = {steps:4d}")
# 恢复训练模式
policy.train()
mean_reward = np.mean(episode_rewards)
std_reward = np.std(episode_rewards)
print(f"\n{'='*50}")
print(f"Evaluation Results:")
print(f"Mean Reward: {mean_reward:.2f}")
print(f"Std Reward: {std_reward:.2f}")
print(f"Score (mean - std): {mean_reward - std_reward:.2f}")
print(f"Required for Pixelcopter-PLE-v0: 5.0")
print(f"{'='*50}")
return episode_rewards, mean_reward, std_reward
# ============================================================
# 模型加载函数
# ============================================================
def load_model(model_path, policy, optimizer):
"""
加载已保存的模型
"""
if os.path.exists(model_path):
print(f"🔄 Loading existing model from {model_path}")
checkpoint = torch.load(model_path, map_location=device, weights_only=False)
# 加载模型参数
policy.load_state_dict(checkpoint['policy_state_dict'])
optimizer.load_state_dict(checkpoint['optimizer_state_dict'])
# 加载训练历史
previous_scores = checkpoint.get('scores', [])
episode = checkpoint.get('episode', 0)
best_avg_score = checkpoint.get('best_avg_score', -float('inf'))
print(f"✅ Model loaded successfully!")
print(f"📊 Loaded {len(previous_scores)} previous training episodes")
if previous_scores:
print(f"🎯 Previous best score: {max(previous_scores):.2f}")
print(f"🏆 Previous best average score: {best_avg_score:.2f}")
return previous_scores, episode, best_avg_score
else:
print("🆕 No existing model found, starting fresh training")
return [], 0, -float('inf')
# ============================================================
# 主训练流程
# ============================================================
if __name__ == "__main__":
# 超参数设置 - 针对继续训练优化
HIDDEN_SIZE = 256
INITIAL_LEARNING_RATE = 2e-5 # 继续训练时使用较小的学习率
N_TRAINING_EPISODES = 20000 # 继续训练的轮数
MAX_T = 10000
GAMMA = 0.995 # 稍微提高折扣因子
PRINT_EVERY = 1000
# 模型路径
MODEL_PATH = "/home/eason/Workspace/Result_DRL/reinforce_pixelcopter.pth"
print("="*60)
print("REINFORCE Continued Training for Pixelcopter-PLE-v0")
print("="*60)
print(f"📅 Training started at: {datetime.now().strftime('%Y-%m-%d %H:%M:%S')}")
print()
# 初始化策略网络和优化器
policy = Policy(s_size, a_size, HIDDEN_SIZE).to(device)
optimizer = optim.Adam(policy.parameters(), lr=INITIAL_LEARNING_RATE)
# 初始化学习率调度器
lr_scheduler = LearningRateScheduler(optimizer, INITIAL_LEARNING_RATE, decay_rate=0.95, decay_episodes=5000)
print(f"🧠 Policy Network: {policy}")
print(f"⚙️ Optimizer: Adam (initial_lr={INITIAL_LEARNING_RATE:.2e})")
print(f"📈 Training Episodes: {N_TRAINING_EPISODES}")
print(f"⏱️ Max Steps per Episode: {MAX_T}")
print(f"💰 Discount Factor: {GAMMA}")
print()
# 尝试加载已有模型
previous_scores, last_episode, best_avg_score = load_model(MODEL_PATH, policy, optimizer)
# 更新优化器学习率(确保使用当前设定的学习率)
for param_group in optimizer.param_groups:
param_group['lr'] = INITIAL_LEARNING_RATE
print(f"📚 Current learning rate: {INITIAL_LEARNING_RATE:.2e}")
print()
# 开始训练
print("🚀 Starting training...")
print("-" * 80)
scores = reinforce_continued(
policy=policy,
optimizer=optimizer,
n_training_episodes=N_TRAINING_EPISODES,
max_t=MAX_T,
gamma=GAMMA,
print_every=PRINT_EVERY,
previous_scores=previous_scores,
model_path=MODEL_PATH,
lr_scheduler=lr_scheduler
)
print("\n" + "="*60)
print("Training Completed!")
print("="*60)
# 保存最终模型
final_model_data = {
'policy_state_dict': policy.state_dict(),
'optimizer_state_dict': optimizer.state_dict(),
's_size': s_size,
'a_size': a_size,
'hidden_size': HIDDEN_SIZE,
'scores': scores,
'total_episodes': len(scores),
'final_avg_score': np.mean(scores[-100:]) if len(scores) >= 100 else np.mean(scores),
'training_completed_at': datetime.now().isoformat(),
'hyperparameters': {
'learning_rate': INITIAL_LEARNING_RATE,
'gamma': GAMMA,
'hidden_size': HIDDEN_SIZE,
'max_t': MAX_T
}
}
torch.save(final_model_data, MODEL_PATH)
print(f"✅ Final model saved to {MODEL_PATH}")
# 评估训练好的模型
print("\n" + "="*60)
print("Evaluating Final Policy")
print("="*60)
episode_rewards, mean_reward, std_reward = evaluate_policy(policy, eval_env, n_eval_episodes=10)
# 训练结果总结
print(f"\n🎉 Final Training Results:")
print(f" Total Episodes Trained: {len(scores)}")
print(f" Final Average Score (last 100): {np.mean(scores[-100:]) if len(scores) >= 100 else np.mean(scores):.2f}")
print(f" Best Single Episode Score: {max(scores):.2f}")
print(f" Evaluation Mean Reward: {mean_reward:.2f}")
print(f" Evaluation Std Reward: {std_reward:.2f}")
print(f" Final Score (mean - std): {mean_reward - std_reward:.2f}")
print(f" Required for Pixelcopter-PLE-v0: 5.0")
if mean_reward - std_reward >= 5.0:
print(f" Status: ✅ PASSED! Congratulations!")
else:
needed_improvement = 5.0 - (mean_reward - std_reward)
print(f" Status: ❌ Need {needed_improvement:.2f} more points")
print(f" Suggestion: Continue training with lower learning rate or adjust network architecture")
print(f"\n📅 Training completed at: {datetime.now().strftime('%Y-%m-%d %H:%M:%S')}")