arpita-sethii commited on
Commit Β·
6709ff1
1
Parent(s): 2e7c80f
Add pinned versions and step-by-step run guide
Browse files- README.md +175 -0
- requirements.txt +51 -0
README.md
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| 1 |
+
---
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| 2 |
+
license: mit
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| 3 |
+
tags:
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| 4 |
+
- eye-tracking
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| 5 |
+
- gaze-estimation
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| 6 |
+
- computer-vision
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| 7 |
+
- onnx
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| 8 |
+
- ux-research
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| 9 |
+
library_name: onnx
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| 10 |
+
pipeline_tag: image-classification
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| 11 |
+
---
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| 12 |
+
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| 13 |
+
# InsightUX β Webcam Eye-Tracking UX Research Browser
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| 14 |
+
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| 15 |
+
A webcam-based gaze tracking system that turns any consumer laptop into a UX
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| 16 |
+
research tool. Browse a website, and get back a heatmap, an attention timeline,
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| 17 |
+
and a ranked list of which page elements actually held your gaze.
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| 18 |
+
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| 19 |
+
No specialist hardware β just a webcam.
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| 20 |
+
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| 21 |
+
**This is a local desktop app, not a hosted demo.** It needs a physical
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| 22 |
+
webcam, a native window, and full-screen capture β none of which exist on a
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| 23 |
+
server, so it cannot run as a Hugging Face Space. Clone it and run it on your
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| 24 |
+
own machine.
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| 25 |
+
|
| 26 |
+
## Requirements before you start
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| 27 |
+
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| 28 |
+
- **Windows** (uses WebView2 via pywebview's WinForms backend)
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| 29 |
+
- **Python 3.11 exactly** β mediapipe's legacy face-mesh API this project
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| 30 |
+
depends on does not exist on Python 3.12+
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| 31 |
+
- A working webcam
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| 32 |
+
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| 33 |
+
## How to run β step by step
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| 34 |
+
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| 35 |
+
### 1. Clone the repo
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| 36 |
+
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| 37 |
+
```bash
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| 38 |
+
git clone https://huggingface.co/<your-username>/insightux
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| 39 |
+
cd insightux
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| 40 |
+
```
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| 41 |
+
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| 42 |
+
### 2. Create and activate a virtual environment
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| 43 |
+
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| 44 |
+
```bash
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| 45 |
+
python -m venv venv
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| 46 |
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venv\Scripts\activate
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| 47 |
+
```
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| 48 |
+
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| 49 |
+
### 3. Install dependencies β use the pinned versions
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| 50 |
+
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| 51 |
+
```bash
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| 52 |
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pip install -r requirements.txt
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| 53 |
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```
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| 54 |
+
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| 55 |
+
**Do not `pip install --upgrade` pywebview or pythonnet.** `requirements.txt`
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| 56 |
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pins `pywebview==4.4.1` and `pythonnet==3.0.3` deliberately β newer versions
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| 57 |
+
have a bug in their Windows backend that freezes the app window and floods
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| 58 |
+
the console with:
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| 59 |
+
```
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| 60 |
+
AccessibilityObject.Bounds.Empty.Empty.Empty.Empty...
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| 61 |
+
```
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| 62 |
+
If you already have a newer version installed globally, this install step
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| 63 |
+
will replace it with the working one.
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| 64 |
+
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| 65 |
+
### 4. Calibrate β required, per person, per setup
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| 66 |
+
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| 67 |
+
```bash
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| 68 |
+
python calibrate.py
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| 69 |
+
```
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| 70 |
+
Sit normally at your usual distance from the screen, look at each of the 16
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| 71 |
+
dots as they appear. Takes about a minute. This is **per-person and
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| 72 |
+
per-setup** β your eyes, your camera, your screen size. Everyone using this
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| 73 |
+
must run it themselves; it is not something you can copy from someone else.
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| 74 |
+
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| 75 |
+
Re-run it if your lighting, seating position, or camera position changes
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| 76 |
+
noticeably.
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| 77 |
+
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| 78 |
+
At the end it prints an honest quality readout, including whether the model
|
| 79 |
+
can actually see where you're looking on each axis:
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| 80 |
+
```
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| 81 |
+
HORIZONTAL yaw vs screen-X : r = +0.995
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| 82 |
+
VERTICAL pitch vs screen-Y: r = +0.883
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| 83 |
+
```
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| 84 |
+
If either number is low, the report will say so plainly and explain why β
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| 85 |
+
that means the model isn't seeing that axis, and no amount of recalibrating
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| 86 |
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will fix it.
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| 87 |
+
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| 88 |
+
### 5. (Optional) Check your accuracy
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| 89 |
+
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| 90 |
+
```bash
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| 91 |
+
python validate.py
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| 92 |
+
```
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| 93 |
+
Flashes 9 test dots and reports your real error in pixels. Good for knowing
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| 94 |
+
what to expect before relying on a session.
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| 95 |
+
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| 96 |
+
### 6. Run the browser
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| 97 |
+
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| 98 |
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```bash
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| 99 |
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python browser_session.py
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| 100 |
+
```
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| 101 |
+
- Opens on an InsightUX-branded search page. Type a search term (goes to
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| 102 |
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real Google results) or a URL (goes straight there).
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| 103 |
+
- Land on the page you want to study, **click on blank space on the page**
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| 104 |
+
(not a text field), then press **S** to start eye-tracking.
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| 105 |
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- Press **E** to stop. A full report β heatmap over real screenshots,
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| 106 |
+
ranked attention list, dwell timeline β generates and opens automatically.
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| 107 |
+
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| 108 |
+
## What's in this repo
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| 109 |
+
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| 110 |
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| File | Purpose |
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| 111 |
+
|---|---|
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| 112 |
+
| `models/gaze_cnn_v4.onnx` (+ `.onnx.data`) | Binocular gaze CNN (EfficientNet-B0 backbone, dual eye patches + head pose) |
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| 113 |
+
| `models/model_v4.py` | Model architecture definition, used during calibration fine-tuning |
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| 114 |
+
| `checkpoints/best_model_v4.pt` | PyTorch checkpoint for fine-tuning |
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| 115 |
+
| `calibrate.py` | Per-user calibration β 16-point, live blink/lighting rejection, honest quality report |
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| 116 |
+
| `validate.py` | Measures real accuracy in pixels after calibration |
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| 117 |
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| `browser_session.py` | The research browser β search, track, auto-report |
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| 118 |
+
| `analysis.py` | Builds the session report (heatmaps over real screenshots) |
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| 119 |
+
| `inference_pipeline.py` | ONNX inference + RBF gazeβscreen calibration mapping |
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| 120 |
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| `preprocessing/preprocessing_pipeline.py` | Eye patch normalization, head pose estimation, illumination correction |
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| 121 |
+
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| 122 |
+
## Calibration is per-person and per-setup β not included in this repo
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| 123 |
+
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| 124 |
+
`calibration.pkl` (generated by `calibrate.py`) encodes *your* eye geometry,
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| 125 |
+
*your* camera characteristics, and *your* screen size. It is deliberately
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| 126 |
+
**not** in this repo β it would be useless to anyone else and it's personal
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| 127 |
+
data. Run `calibrate.py` yourself; it takes about a minute.
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| 128 |
+
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| 129 |
+
## Accuracy β honest numbers
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| 130 |
+
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| 131 |
+
This is a webcam system, not a Tobii. Expect roughly **5β10% of screen
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| 132 |
+
diagonal** mean error after a good calibration. That's enough for coarse AOI
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| 133 |
+
attribution (navbar vs hero vs footer) and heatmaps. It is **not** enough for
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| 134 |
+
reading-level analysis (which word you're on).
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| 135 |
+
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| 136 |
+
Vertical accuracy is typically a bit looser than horizontal β looking down
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| 137 |
+
partially occludes the iris under the eyelid, a physical limit of webcam
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| 138 |
+
gaze estimation, not a bug. Calibration automatically checks whether eye
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| 139 |
+
aperture (eyelid closing as you look down) tracks vertical position better
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| 140 |
+
than the model's raw output, and uses whichever signal is actually stronger.
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| 141 |
+
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| 142 |
+
## Known limitations
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| 143 |
+
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| 144 |
+
- Windows-only (pywebview + WebView2 backend). Other platforms untested.
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| 145 |
+
- Head movement during a session degrades accuracy β the calibration assumes
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| 146 |
+
a roughly stable head pose.
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| 147 |
+
- No lens distortion correction β `solvePnP` assumes zero distortion, which
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| 148 |
+
costs some accuracy near frame edges.
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| 149 |
+
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| 150 |
+
## Troubleshooting
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| 151 |
+
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| 152 |
+
**Window freezes with `AccessibilityObject.Bounds.Empty.Empty.Empty...`
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| 153 |
+
spamming the console:**
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| 154 |
+
Confirm you actually have the pinned versions installed, not newer ones:
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| 155 |
+
```bash
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| 156 |
+
pip uninstall pywebview pythonnet -y
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| 157 |
+
pip install pywebview==4.4.1 pythonnet==3.0.3
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| 158 |
+
```
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| 159 |
+
If it persists after that, turn off **Xbox Game Bar** (Settings β Gaming β
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| 160 |
+
Xbox Game Bar) and any overlay software (Discord overlay, GeForce
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| 161 |
+
Experience, OBS), then **restart your PC** β those hooks stay loaded until a
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| 162 |
+
real reboot. Last resort: install `PyQt5` + `PyQtWebEngine` (see
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| 163 |
+
`requirements.txt`) and switch the GUI backend as described there.
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| 164 |
+
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| 165 |
+
**"No calibration.pkl found" when pressing S:**
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| 166 |
+
Run `python calibrate.py` first β it must exist before `browser_session.py`
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| 167 |
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can track anything.
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| 168 |
+
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| 169 |
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**Can't type in the search box:**
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| 170 |
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Click directly into the search field first β this can happen if the window
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| 171 |
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just opened and hasn't fully grabbed keyboard focus yet.
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| 172 |
+
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| 173 |
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## License
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| 174 |
+
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| 175 |
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MIT.
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requirements.txt
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| 1 |
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# =============================================================================
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| 2 |
+
# InsightUX β pinned requirements
|
| 3 |
+
#
|
| 4 |
+
# Python 3.11 is REQUIRED. mediapipe's legacy solutions.face_mesh API (which
|
| 5 |
+
# this project depends on for face landmarks) does not exist on newer
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| 6 |
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# mediapipe builds for Python 3.12+.
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| 7 |
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#
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| 8 |
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# Install with:
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| 9 |
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# pip install -r requirements.txt
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| 10 |
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# =============================================================================
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| 11 |
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| 12 |
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# --- Core CV / inference ---
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| 13 |
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opencv-python==4.10.0.84
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| 14 |
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mediapipe==0.10.18
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| 15 |
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onnxruntime==1.19.2
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| 16 |
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numpy==1.26.4
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| 17 |
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scipy==1.13.1
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| 18 |
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Pillow==10.4.0
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| 19 |
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| 20 |
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# --- Screen capture / automation ---
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| 21 |
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pyautogui==0.9.54
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| 22 |
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| 23 |
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# --- pywebview: PINNED, DO NOT UPGRADE WITHOUT TESTING ---
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| 24 |
+
# Newer pywebview versions (5.x+) have a bug in their Windows WinForms
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| 25 |
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# backend that triggers an infinite recursion walking the window's
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| 26 |
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# accessibility tree, freezing the entire window and flooding the console
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| 27 |
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# with:
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| 28 |
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# AccessibilityObject.Bounds.Empty.Empty.Empty.Empty...
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| 29 |
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# These two versions are the confirmed-working combination β install exactly
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| 30 |
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# these, not "latest":
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| 31 |
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pywebview==4.4.1
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| 32 |
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pythonnet==3.0.3
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| 33 |
+
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| 34 |
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# --- Optional: calibration fine-tuning ---
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| 35 |
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# calibrate.py degrades gracefully and skips fine-tuning if torch is absent,
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| 36 |
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# so this is only needed if you want the fine-tuning step during calibration.
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| 37 |
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torch==2.4.1
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| 38 |
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torchvision==0.19.1
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| 39 |
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| 40 |
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# --- Optional fallback GUI backend ---
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| 41 |
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# If the pywebview freeze happens even after pinning the versions above
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| 42 |
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# (rare β usually caused by Xbox Game Bar or another accessibility-hooking
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| 43 |
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# overlay app running in the background), install these and change the last
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| 44 |
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# line of browser_session.py from:
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| 45 |
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# webview.start(debug=True)
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| 46 |
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# to:
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| 47 |
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# webview.start(gui='qt', debug=True)
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| 48 |
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# Qt does not use the buggy WinForms accessibility chain, so this class of
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| 49 |
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# freeze cannot happen with it.
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| 50 |
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# PyQt5==5.15.10
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| 51 |
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# PyQtWebEngine==5.15.6
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