UniSHARP:
Universal Sharp Monocular View Synthesis

Meixi Song1 · Dizhe Zhang1,* · Hao Ren1 · Ruiyang Zhang1 · Bo Du2 · Ming-Hsuan Yang3 · Lu Qi1,2,*
1Insta360 Research · 2Wuhan University · 3University of California, Merced

arXiv Project Page Demo Dataset GitHub

UniSHARP extends SHARP-style photorealistic monocular view synthesis to universal camera systems. Given a single image from a perspective, wide-FoV, fisheye, or panoramic camera, UniSHARP predicts a 3D Gaussian representation and renders high-quality novel views.

UniSHARP teaser

UniSHARP method

## 🔨 Installation Clone this repository and enter the project directory: ```bash git clone https://github.com/Insta360-Research-Team/UniSHARP.git cd Unisharp ``` Create a fresh conda environment: ```bash conda create -n unisharp python=3.12 -y conda activate unisharp ``` Install PyTorch for your CUDA version. The code was smoke-tested with PyTorch 2.8 and torchvision 0.23: ```bash pip install torch==2.8.0 torchvision==0.23.0 torchaudio==2.8.0 ``` Install the remaining Python dependencies: ```bash pip install -r requirements.txt ``` ## 🧩 External Dependencies ### UniK3D UniSHARP uses UniK3D for universal camera ray and feature prediction. Clone the official repository into `Unisharp/UniK3D`: ```bash git clone https://github.com/lpiccinelli-eth/UniK3D.git UniK3D ``` ### 3DGEER Fisheye rendering depends on the GEER CUDA rasterizer from 3DGEER. Clone the repository into `Unisharp/3dgeer`: ```bash git clone https://github.com/boschresearch/3dgeer.git 3dgeer ``` If you only use perspective or panoramic inference, the GEER rasterizer may not be needed. It is required for fisheye rendering paths. ## 🖼️ Dataset The released dataset is hosted on Hugging Face: - Dataset: [Insta360-Research/OmniRooms](https://huggingface.co/datasets/Insta360-Research/OmniRooms) - Training manifests: [Insta360-Research/OmniRooms/manifests/train](https://huggingface.co/datasets/Insta360-Research/OmniRooms/tree/main/manifests/train) - Validation manifests: [Insta360-Research/OmniRooms/manifests/validation](https://huggingface.co/datasets/Insta360-Research/OmniRooms/tree/main/manifests/validation) **OmniRooms** is a panoramic simulation dataset highly suitable for 3D reconstruction, especially for 3DGS tasks. It consists of 16 large indoor scenes, each containing multiple rooms, and 300k RGB images covering both small and large pose movements with corresponding depth information. OmniRooms is collected via AirSim, with **OmniRooms-Wide** derived by projecting these panoramas into 130-degree equidistant fisheye views. For each anchor point on a 0.5 m voxel grid, we render one central camera and 29 cameras randomly sampled within a local axis-aligned 30 cm cube centered on the source camera. To isolate translation-induced synthesis, all cameras share a fixed orientation. Each frame is rendered as a 1024 x 2048 ERP image.
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The code supports the following data sources and manifest aliases: - `RealEstate10K` - `HM3D` - `OmniRooms` - `OmniRooms-Wide` - `WildRGB-D` - `DL3DV` - `ScanNet++ Fisheye` - `Replica`, and `Tanks and Temples` for validation-only protocols Training manifests use the names released under `manifests/train`: ```text dataset_manifests/ ├── re10k_train_chunks.txt ├── hm3d_train_scenes.txt ├── omnirooms.txt ├── wildrgbd_train_scenes.txt ├── dl3dv_train_scenes.txt └── scanetpp_fisheye_train_scenes.txt ``` Validation manifests use the names released under `manifests/validation`: ```text validation_manifests/ ├── re10k.txt ├── dl3dv.txt ├── hm3d.txt ├── omnirooms.txt ├── omnirooms_wide.txt ├── wildrgbd.txt ├── scanetpp_fisheye.txt ├── replica.txt ├── tat.txt ``` ## 🤝 Checkpoints Training starts UniSHARP heads from scratch and loads the original pretrained UniK3D weights through the UniK3D loader. The official launcher does not resume from a previous UniSHARP checkpoint by default. Released UniSHARP checkpoints are available at [Insta360-Research/Unisharp](https://huggingface.co/Insta360-Research/Unisharp/tree/main). Place a checkpoint anywhere on disk and pass the path to validation or inference: ```bash CHECKPOINT=/path/to/pretained_model.pt ``` ## 🚀 Training Use the official gt-override training launcher: ```bash bash scripts/train.sh ``` Training outputs are saved under: ```text outputs// ├── config.json ├── losses.csv ├── step_XXXXXXX.pt └── vis/ ``` ## 📊 Validation Run validation with a checkpoint: ```bash bash scripts/validate_unisharp.sh /path/to/step_XXXXXXX.pt ``` ## 📒 Inference Run single-image inference: ```bash python scripts/infer_unisharp.py \ --checkpoint /path/to/step_XXXXXXX.pt \ --image /path/to/image.jpg \ --out-dir outputs/inference ``` Run a directory or image list: ```bash python scripts/infer_unisharp.py \ --checkpoint /path/to/step_XXXXXXX.pt \ --image-dir /path/to/images \ --out-dir outputs/inference ``` If calibrated camera parameters are available, pass them through a JSON file. Without this file, the script predicts rays with UniK3D and fits the camera parameters automatically. Example perspective camera JSON: ```json { "camera": "perspective", "intrinsics": { "fx": 820.0, "fy": 820.0, "cx": 512.0, "cy": 384.0 } } ``` ```bash python scripts/infer_unisharp.py \ --checkpoint /path/to/step_XXXXXXX.pt \ --image /path/to/perspective.jpg \ --camera-json /path/to/perspective_camera.json ``` Example Fisheye624 camera JSON: ```json { "camera": "fisheye", "camera_params": [820.0, 820.0, 512.0, 384.0, 0.01, -0.001, 0.0, 0.0] } ``` ```bash python scripts/infer_unisharp.py \ --checkpoint /path/to/step_XXXXXXX.pt \ --image /path/to/fisheye.jpg \ --camera-json /path/to/fisheye_camera.json ``` For batched inference, the JSON can also contain per-image entries: ```json { "default": { "camera": "perspective", "intrinsics": [820.0, 820.0, 512.0, 384.0] }, "images": { "panorama.jpg": { "camera": "panorama" }, "fisheye.jpg": { "camera": "fisheye", "camera_params": [820.0, 820.0, 512.0, 384.0, 0.01, -0.001, 0.0, 0.0] } } } ``` ## 🙏 Acknowledgement This project builds on open-source work from: - [SHARP](https://github.com/apple/ml-sharp) for monocular Gaussian view synthesis - [UniK3D](https://github.com/lpiccinelli-eth/UniK3D) for universal camera geometry and features - [3DGEER](https://github.com/boschresearch/3dgeer) for generic-camera Gaussian rasterization - [gsplat](https://github.com/nerfstudio-project/gsplat) for Gaussian splatting utilities ## 📝 Citation ```bibtex @article{song2026unisharp, title={UniSHARP: Universal Sharp Monocular View Synthesis}, author={Song, Meixi and Zhang, Dizhe and Ren, Hao and Zhang, Ruiyang and Du, Bo and Yang, Ming-Hsuan and Qi, Lu}, journal={arXiv}, year={2026} } ```