Delete torch_util.py
Browse files- torch_util.py +0 -139
torch_util.py
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import gc
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import os
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from typing import Optional, TypeVar
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import torch
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import torch.distributed as dist
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T = TypeVar("T")
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def seed_all(seed: int):
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"""Seed all rng objects."""
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import random
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import numpy as np
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if seed < 0 or seed > 2**32 - 1:
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raise ValueError(f"Seed {seed} is invalid. It must be on [0; 2^32 - 1]")
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random.seed(seed)
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np.random.seed(seed)
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torch.manual_seed(seed)
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# torch.manual_seed may call manual_seed_all but calling it again here
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# to make sure it gets called at least once
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torch.cuda.manual_seed_all(seed)
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def is_distributed() -> bool:
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return dist.is_available() and dist.is_initialized()
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def get_node_rank() -> int:
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return int(os.environ.get("NODE_RANK") or (get_global_rank() - get_local_rank()) // get_local_world_size())
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def get_world_size() -> int:
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if is_distributed():
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return dist.get_world_size()
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else:
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return 1
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def get_local_world_size() -> int:
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return int(os.environ.get("LOCAL_WORLD_SIZE") or 1)
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def get_global_rank() -> int:
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return int(os.environ.get("RANK") or dist.get_rank())
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def get_local_rank() -> int:
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return int(os.environ.get("LOCAL_RANK") or 0)
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def get_fs_local_rank() -> int:
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"""Get the local rank per filesystem, meaning that, regardless of the number of nodes,
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if all ranks share the same filesystem then `get_fs_local_rank()` will be equivalent to `get_global_rank()`,
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but if nodes do not share the same filesystem then `get_fs_local_rank()` will be equivalent to `get_local_rank()`.
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"""
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return int(os.environ.get("FS_LOCAL_RANK") or get_local_rank())
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def move_to_device(o: T, device: torch.device) -> T:
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if isinstance(o, torch.Tensor):
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return o.to(device) # type: ignore[return-value]
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elif isinstance(o, dict):
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return {k: move_to_device(v, device) for k, v in o.items()} # type: ignore[return-value]
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elif isinstance(o, list):
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return [move_to_device(x, device) for x in o] # type: ignore[return-value]
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elif isinstance(o, tuple):
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return tuple((move_to_device(x, device) for x in o)) # type: ignore[return-value]
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else:
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return o
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def ensure_finite_(x: torch.Tensor, check_neg_inf: bool = True, check_pos_inf: bool = False):
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"""
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Modify ``x`` in place to replace ``float("-inf")`` with the minimum value of the dtype when ``check_neg_inf``
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is ``True`` and to replace ``float("inf")`` with the maximum value of the dtype when ``check_pos_inf`` is ``True``.
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"""
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if check_neg_inf:
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x.masked_fill_(x == float("-inf"), torch.finfo(x.dtype).min)
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if check_pos_inf:
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x.masked_fill_(x == float("inf"), torch.finfo(x.dtype).max)
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def get_default_device() -> torch.device:
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if torch.cuda.is_available() and torch.cuda.is_initialized():
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return torch.device("cuda")
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else:
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return torch.device("cpu")
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def barrier() -> None:
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if is_distributed():
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dist.barrier()
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def peak_gpu_memory(reset: bool = False) -> Optional[float]:
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"""
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Get the peak GPU memory usage in MB across all ranks.
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Only rank 0 will get the final result.
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"""
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if not torch.cuda.is_available():
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return None
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device = torch.device("cuda")
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peak_mb = torch.cuda.max_memory_allocated(device) / 1000000
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if is_distributed():
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peak_mb_tensor = torch.tensor(peak_mb, device=device)
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dist.reduce(peak_mb_tensor, 0, dist.ReduceOp.MAX)
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peak_mb = peak_mb_tensor.item()
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if reset:
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# Reset peak stats.
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torch.cuda.reset_max_memory_allocated(device)
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return peak_mb
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V = TypeVar("V", bool, int, float)
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def synchronize_value(value: V, device: torch.device) -> V:
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if dist.is_available() and dist.is_initialized():
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value_tensor = torch.tensor(value, device=device)
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dist.broadcast(value_tensor, 0)
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return value_tensor.item() # type: ignore
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else:
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return value
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def synchronize_flag(flag: bool, device: torch.device) -> bool:
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return synchronize_value(flag, device)
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def gc_cuda():
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gc.collect()
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if torch.cuda.is_available():
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torch.cuda.empty_cache()
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