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- LICENSE +34 -0
- README.md +11 -3
- assets/kn1ght-bullet.png +3 -0
- assets/tokenizer-comparison.png +3 -0
.gitattributes
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LICENSE
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Creative Commons Attribution 4.0 International (CC BY 4.0)
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Copyright 2026 InterwebAlchemy
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You are free to:
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Share — copy and redistribute the material in any medium or format for any purpose,
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even commercially.
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Adapt — remix, transform, and build upon the material for any purpose, even
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commercially.
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The licensor cannot revoke these freedoms as long as you follow the license terms.
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Under the following terms:
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Attribution — You must give appropriate credit, provide a link to the license, and
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indicate if changes were made. You may do so in any reasonable manner,
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but not in any way that suggests the licensor endorses you or your use.
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No additional restrictions — You may not apply legal terms or technological measures
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that legally restrict others from doing anything the
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license permits.
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Notices:
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You do not have to comply with the license for elements of the material in the public
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domain or where your use is permitted by an applicable exception or limitation.
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No warranties are given. The license may not give you all of the permissions necessary
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for your intended use. For example, other rights such as publicity, privacy, or moral
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rights may limit how you use the material.
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Full license text: https://creativecommons.org/licenses/by/4.0/legalcode
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README.md
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---
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language:
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- en
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license:
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tags:
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- chess
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- pgn
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- game-playing
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library_name: transformers
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pipeline_tag: text-generation
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---
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# kn1ght-bullet
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A 4.3M parameter GPT trained to play chess by next-token prediction on PGN notation.
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Intended for use in chess tutoring applications via constrained decoding at inference time.
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## Training Pipeline
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Training proceeded in three phases
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[InterwebAlchemy/pgn-dataset-including-special-tokens](https://huggingface.co/datasets/InterwebAlchemy/pgn-dataset-including-special-tokens)
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-
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**Phase 1 — Pre-training**
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200,000 steps on 100,000 games. The model learns PGN structure and develops opening
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---
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language:
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- en
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license: cc-by-4.0
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tags:
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- chess
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- pgn
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- game-playing
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library_name: transformers
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pipeline_tag: text-generation
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datasets:
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- InterwebAlchemy/pgn-dataset
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- InterwebAlchemy/pgn-dataset-including-special-tokens
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thumbnail: https://huggingface.co/InterwebAlchemy/kn1ght-bullet/resolve/main/kn1ght-bullet.png
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---
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# kn1ght-bullet
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A 4.3M parameter GPT trained to play chess by next-token prediction on PGN notation.
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Intended for use in chess tutoring applications via constrained decoding at inference time.
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## Training Pipeline
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Training proceeded in three phases. Pre-training used
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[InterwebAlchemy/pgn-dataset-including-special-tokens](https://huggingface.co/datasets/InterwebAlchemy/pgn-dataset-including-special-tokens)
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(~3.5M games, average ELO ~2240, spanning 1783–2006), derived from the base
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[InterwebAlchemy/pgn-dataset](https://huggingface.co/datasets/InterwebAlchemy/pgn-dataset)
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which adds `[g_start]` / `[g_end]` game boundary tokens.
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**Phase 1 — Pre-training**
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200,000 steps on 100,000 games. The model learns PGN structure and develops opening
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assets/kn1ght-bullet.png
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Git LFS Details
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assets/tokenizer-comparison.png
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Git LFS Details
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