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Add second example: same prompt, different armour set, zero edits

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.gitattributes CHANGED
@@ -39,3 +39,15 @@ examples/reference_3_back.png filter=lfs diff=lfs merge=lfs -text
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  examples/reference_4_closeup_upper.png filter=lfs diff=lfs merge=lfs -text
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  examples/reference_5_closeup_lower.png filter=lfs diff=lfs merge=lfs -text
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  examples/result_character_sheet.png filter=lfs diff=lfs merge=lfs -text
 
 
 
 
 
 
 
 
 
 
 
 
 
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  examples/reference_4_closeup_upper.png filter=lfs diff=lfs merge=lfs -text
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  examples/reference_5_closeup_lower.png filter=lfs diff=lfs merge=lfs -text
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  examples/result_character_sheet.png filter=lfs diff=lfs merge=lfs -text
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+ examples/example1_ref_1_front.png filter=lfs diff=lfs merge=lfs -text
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+ examples/example1_ref_2_three_quarter.png filter=lfs diff=lfs merge=lfs -text
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+ examples/example1_ref_3_back.png filter=lfs diff=lfs merge=lfs -text
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+ examples/example1_ref_4_closeup_upper.png filter=lfs diff=lfs merge=lfs -text
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+ examples/example1_ref_5_closeup_lower.png filter=lfs diff=lfs merge=lfs -text
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+ examples/example1_result_sheet.png filter=lfs diff=lfs merge=lfs -text
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+ examples/example2_ref_1_front.png filter=lfs diff=lfs merge=lfs -text
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+ examples/example2_ref_2_three_quarter.png filter=lfs diff=lfs merge=lfs -text
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+ examples/example2_ref_3_back.png filter=lfs diff=lfs merge=lfs -text
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+ examples/example2_ref_4_closeup_upper.png filter=lfs diff=lfs merge=lfs -text
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+ examples/example2_ref_5_closeup_lower.png filter=lfs diff=lfs merge=lfs -text
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+ examples/example2_result_sheet.png filter=lfs diff=lfs merge=lfs -text
README.md CHANGED
@@ -27,27 +27,52 @@ the same object, from angles you do not have yet, on a neutral backdrop, at a co
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  under consistent light. That is exactly what you need to feed back into image-to-video work, where
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  identity drift between shots is the usual problem.
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- ![result](examples/result_character_sheet.png)
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- ## What went in
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- Five reference images of one armour set — three full views and two close-ups:
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- | | |
 
 
 
 
 
 
 
 
 
 
 
 
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  |---|---|
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- | ![](examples/reference_1_front.png) | ![](examples/reference_2_three_quarter.png) |
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- | front | three-quarter |
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- | ![](examples/reference_3_back.png) | ![](examples/reference_4_closeup_upper.png) |
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- | back | close-up, upper |
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- | ![](examples/reference_5_closeup_lower.png) | |
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- | close-up, lower | |
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  Note there is **no side view among them**. The strict profile in panel 3 of the sheet is constructed
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  by the model from the views that do exist.
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  ## What came out
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- Eight panels in two rows.
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  **Top row, four full views:** front · three-quarter · strict side profile · back. Same scale, same
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  height, same camera distance, same light. Only the angle changes.
 
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  under consistent light. That is exactly what you need to feed back into image-to-video work, where
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  identity drift between shots is the usual problem.
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+ ![example 1](examples/example1_result_sheet.png)
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+ Free to use, no strings. Take it, change it, share what you make with it.
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+ ## Two examples, one prompt, zero edits
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+ Both sheets below came out of the **same prompt text**. Nothing in it was changed between them — only
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+ the five reference images in the slots. That is the point of the technique: the subject is never
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+ described in words, so there is nothing to rewrite when you swap it.
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+
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+ ### Example 1
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+
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+ Five references of one armour set — three full views and two close-ups:
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+
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+ | front | three-quarter | back |
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+ |---|---|---|
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+ | ![](examples/example1_ref_1_front.png) | ![](examples/example1_ref_2_three_quarter.png) | ![](examples/example1_ref_3_back.png) |
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+
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+ | close-up, upper | close-up, lower |
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  |---|---|
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+ | ![](examples/example1_ref_4_closeup_upper.png) | ![](examples/example1_ref_5_closeup_lower.png) |
 
 
 
 
 
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  Note there is **no side view among them**. The strict profile in panel 3 of the sheet is constructed
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  by the model from the views that do exist.
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+ ### Example 2
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+
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+ A completely different set — different silhouette, different palette, large burning wings, and a
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+ figure with a different build. Same prompt, untouched.
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+
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+ | front | three-quarter | back |
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+ |---|---|---|
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+ | ![](examples/example2_ref_1_front.png) | ![](examples/example2_ref_2_three_quarter.png) | ![](examples/example2_ref_3_back.png) |
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+
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+ | close-up, upper | close-up, lower |
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+ |---|---|
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+ | ![](examples/example2_ref_4_closeup_upper.png) | ![](examples/example2_ref_5_closeup_lower.png) |
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+
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+ ![example 2](examples/example2_result_sheet.png)
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+
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+ Note how the wings, which exist only as a spread shape in the references, keep the same silhouette
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+ across all four angles and are cropped out of the close-ups rather than being repeated in them.
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+
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  ## What came out
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+ Eight panels in two rows, in both cases.
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  **Top row, four full views:** front · three-quarter · strict side profile · back. Same scale, same
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  height, same camera distance, same light. Only the angle changes.
examples/{reference_1_front.png → example1_ref_1_front.png} RENAMED
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examples/{reference_2_three_quarter.png → example1_ref_2_three_quarter.png} RENAMED
File without changes
examples/{reference_3_back.png → example1_ref_3_back.png} RENAMED
File without changes
examples/{reference_4_closeup_upper.png → example1_ref_4_closeup_upper.png} RENAMED
File without changes
examples/{reference_5_closeup_lower.png → example1_ref_5_closeup_lower.png} RENAMED
File without changes
examples/{result_character_sheet.png → example1_result_sheet.png} RENAMED
File without changes
examples/example2_ref_1_front.png ADDED

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examples/example2_ref_2_three_quarter.png ADDED

Git LFS Details

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examples/example2_ref_3_back.png ADDED

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examples/example2_ref_4_closeup_upper.png ADDED

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examples/example2_ref_5_closeup_lower.png ADDED

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examples/example2_result_sheet.png ADDED

Git LFS Details

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