# aimflow (v1) — evaluation QwenPI + hybrid flow-aim head. Weight: `steps_5000.pt`. ⚠️ v1's eval aim-cosine is a normalization artifact (see ../README.md), so expect unreliable live aim. Needs Qwen3-VL for the model server. Full guide: [../EVALUATION.md](../EVALUATION.md). Run (from inside this folder; game server + client already up): ```bash mkdir -p run/checkpoints && cp config.yaml dataset_statistics.json run/ && cp steps_5000.pt run/checkpoints/ python -m gamevla.envs.eval.run_eval \ --env cs2/5e_mirage_prefire/connector_to_a_site --endpoint \ --policy examples.CS2.aimflow.evaluation.policy:build_policy \ --policy-kwargs '{"ckpt":"run/checkpoints/steps_5000.pt","port":10093,"sensitivity":1.0}' \ --episodes 3 --bot-count 5 ``` Defaults (policy.py): `steps_per_bin=1`, `history_len=2`. Mouse auto-derived from `sensitivity`.