| namespace op | |
| { | |
| void FaceRenderer::renderFace(Array<float>& outputData, const Array<float>& faceKeypoints, | |
| const float scaleInputToOutput) | |
| { | |
| try | |
| { | |
| // Sanity check | |
| if (outputData.empty()) | |
| error("Empty Array<float> outputData.", __LINE__, __FUNCTION__, __FILE__); | |
| // Rescale keypoints to output size | |
| auto faceKeypointsRescaled = faceKeypoints.clone(); | |
| scaleKeypoints(faceKeypointsRescaled, scaleInputToOutput); | |
| // CPU/GPU rendering | |
| renderFaceInherited(outputData, faceKeypointsRescaled); | |
| } | |
| catch (const std::exception& e) | |
| { | |
| error(e.what(), __LINE__, __FUNCTION__, __FILE__); | |
| } | |
| } | |
| } | |