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README.md
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- music
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- music
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---
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<p align="center">
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<img src="https://cslikai.cn/Apollo/asserts/apollo-logo.png" alt="Logo" width="150"/>
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</p>
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<p align="center">
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<strong>Kai Li<sup>1,2</sup>, Yi Luo<sup>2</sup></strong><br>
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<strong><sup>1</sup>Tsinghua University, Beijing, China</strong><br>
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<strong><sup>2</sup>Tencent AI Lab, Shenzhen, China</strong><br>
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<a href="#">ArXiv</a> | <a href="https://cslikai.cn/Apollo/">Demo</a>
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<p align="center">
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<img src="https://visitor-badge.laobi.icu/badge?page_id=JusperLee.Apollo" alt="访客统计" />
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<img src="https://img.shields.io/github/stars/JusperLee/Apollo?style=social" alt="GitHub stars" />
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<img alt="Static Badge" src="https://img.shields.io/badge/license-CC%20BY--SA%204.0-blue">
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</p>
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<p align="center">
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# Apollo: Band-sequence Modeling for High-Quality Music Restoration in Compressed Audio
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## 📖 Abstract
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Apollo is a novel music restoration method designed to address distortions and artefacts caused by audio codecs, especially at low bitrates. Operating in the frequency domain, Apollo uses a frequency band-split module, band-sequence modeling, and frequency band reconstruction to restore the audio quality of **MP3-compressed music**. It divides the spectrogram into sub-bands, extracts gain-shape representations, and models both sub-band and temporal information for high-quality audio recovery. Trained with a Generative Adversarial Network (GAN), Apollo outperforms existing SR-GAN models on the **MUSDB18-HQ and MoisesDB** datasets, excelling in complex multi-instrument and vocal scenarios, while maintaining efficiency.
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## 🔥 News
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- [2024.09.10] Apollo is now available on [ArXiv](#) and [Demo](https://cslikai.cn/Apollo/).
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- [2024.09.106] Apollo checkpoints and pre-trained models are available for download.
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## ⚡️ Installation
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clone the repository
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```bash
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git clone https://github.com/JusperLee/Apollo.git && cd Apollo
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conda create --name look2hear --file look2hear.yml
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conda activate look2hear
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```
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## 🖥️ Usage
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### 🗂️ Datasets
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Apollo is trained on the MUSDB18-HQ and MoisesDB datasets. To download the datasets, run the following commands:
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```bash
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wget https://zenodo.org/records/3338373/files/musdb18hq.zip?download=1
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wget https://ds-website-downloads.55c2710389d9da776875002a7d018e59.r2.cloudflarestorage.com/moisesdb.zip
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```
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During data preprocessing, we drew inspiration from music separation techniques and implemented the following steps:
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1. **Source Activity Detection (SAD):**
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We used a Source Activity Detector (SAD) to remove silent regions from the audio tracks, retaining only the significant portions for training.
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2. **Data Augmentation:**
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We performed real-time data augmentation by mixing tracks from different songs. For each mix, we randomly selected between 1 and 8 stems from the 11 available tracks, extracting 3-second clips from each selected stem. These clips were scaled in energy by a random factor within the range of [-10, 10] dB relative to their original levels. The selected clips were then summed together to create simulated mixed music.
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3. **Simulating Dynamic Bitrate Compression:**
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We simulated various bitrate scenarios by applying MP3 codecs with bitrates of [24000, 32000, 48000, 64000, 96000, 128000].
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4. **Rescaling:**
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To ensure consistency across all samples, we rescaled both the target and the encoded audio based on their maximum absolute values.
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5. **Saving as HDF5:**
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After preprocessing, all data (including the source stems, mixed tracks, and compressed audio) was saved in HDF5 format, making it easy to load for training and evaluation purposes.
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### 🚀 Training
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To train the Apollo model, run the following command:
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```bash
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python train.py --conf_dir=configs/apollo.yml
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```
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### 🎨 Evaluation
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To evaluate the Apollo model, run the following command:
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```bash
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python inference.py --in_wav=assets/input.wav --out_wav=assets/output.wav
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```
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## 📊 Results
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*Here, you can include a brief overview of the performance metrics or results that Apollo achieves using different bitrates*
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*Different methods' SDR/SI-SNR/VISQOL scores for various types of music, as well as the number of model parameters and GPU inference time. For the GPU inference time test, a music signal with a sampling rate of 44.1 kHz and a length of 1 second was used.*
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## License
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<a rel="license" href="http://creativecommons.org/licenses/by-sa/4.0/"><img alt="Creative Commons License" style="border-width:0" src="https://i.creativecommons.org/l/by-sa/4.0/88x31.png" /></a><br />This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/4.0/">Creative Commons Attribution-ShareAlike 4.0 International License</a>.
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## Acknowledgements
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Apollo is developed by the **Look2Hear** at Tsinghua University.
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## Citation
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If you use Apollo in your research or project, please cite the following paper:
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```
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@article{li2024apollo,
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title={Apollo: Band-sequence Modeling for High-Quality Music Restoration in Compressed Audio},
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author={Li, Kai and Luo, Yi},
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journal={xxxxxx},
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year={2024}
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}
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```
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## Contact
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For any questions or feedback regarding Apollo, feel free to reach out to us via email: `tsinghua.kaili@gmail.com`
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