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Gen 1: Multiple orderings + improved width search
Based on reference.cpp with:
- 4 ordering strategies (ascending min dim, descending area, descending max dim, random)
- Each width tries all orderings (time permitting)
- Better width candidate generation
*/
#include <bits/stdc++.h>
using namespace std;
struct T{int w,h;vector<pair<int,int>> c;vector<int> lo,hi;int r,f,minx,miny;};
struct P{int id,k;vector<pair<int,int>> b;vector<T> t;int minW=1e9,minH=1e9,minA=1e9;};
struct Pl{int idx,ti,x,y;};
struct R{long long A;int W,H;vector<Pl> pl;};
struct RNG{unsigned long long s;RNG(unsigned long long x){s=x?x:1;}inline unsigned long long nxt(){s^=s<<7;s^=s>>9;return s;}inline int rint(int n){return (int)(nxt()%n);}inline bool coin(){return nxt()&1;}};
static inline pair<int,int> rotp(pair<int,int> p,int r){if(r==0)return p; if(r==1)return make_pair(-p.second,p.first); if(r==2)return make_pair(-p.first,-p.second); return make_pair(p.second,-p.first);}
int main(){
ios::sync_with_stdio(false);
cin.tie(nullptr);
int n; if(!(cin>>n)) return 0;
vector<P> ps(n); long long S=0;
for(int i=0;i<n;i++){
int k;cin>>k; ps[i].id=i+1; ps[i].k=k; ps[i].b.resize(k);
for(int j=0;j<k;j++){int x,y;cin>>x>>y; ps[i].b[j]={x,y};}
S+=k;
}
for(int i=0;i<n;i++){
auto &p=ps[i]; unordered_set<string> seen; seen.reserve(32);
for(int rf=0;rf<2;rf++){
vector<pair<int,int>> src=p.b; if(rf){for(auto &q:src) q.first=-q.first;}
for(int r=0;r<4;r++){
vector<pair<int,int>> v=src; for(auto &q:v) q=rotp(q,r);
int minx=INT_MAX,miny=INT_MAX,maxx=INT_MIN,maxy=INT_MIN;
for(auto &q:v){minx=min(minx,q.first);miny=min(miny,q.second);maxx=max(maxx,q.first);maxy=max(maxy,q.second);}
vector<pair<int,int>> v2=v; for(auto &q:v2){q.first-=minx;q.second-=miny;}
sort(v2.begin(),v2.end());
string key; key.reserve(v2.size()*8);
for(auto &q:v2){key.append(to_string(q.first));key.push_back(',');key.append(to_string(q.second));key.push_back(';');}
if(seen.insert(key).second){
T t; t.w=maxx-minx+1; t.h=maxy-miny+1; t.c=v2; t.r=r; t.f=rf; t.minx=minx; t.miny=miny;
t.lo.assign(t.w,INT_MAX); t.hi.assign(t.w,INT_MIN);
for(auto &q:v2){int x=q.first,y=q.second; if(t.lo[x]>y) t.lo[x]=y; if(t.hi[x]<y) t.hi[x]=y;}
p.t.push_back(move(t));
}
}
}
for(auto &t:p.t){p.minW=min(p.minW,t.w); p.minH=min(p.minH,t.h); p.minA=min(p.minA,t.w*t.h);}
if(p.t.empty()){T t; t.w=1;t.h=1;t.c={{0,0}};t.lo={0};t.hi={0};t.r=0;t.f=0;t.minx=0;t.miny=0;p.t.push_back(t);p.minW=1;p.minH=1;p.minA=1;}
}
vector<int> idx(n); iota(idx.begin(),idx.end(),0);
unsigned long long seed=((unsigned long long)chrono::high_resolution_clock::now().time_since_epoch().count()) ^ (S<<1) ^ (unsigned long long)(n*1469598103934665603ULL);
RNG rng(seed);
// Multiple ordering strategies
auto ord_asc_mindim = [&]() {
vector<int> res = idx;
stable_sort(res.begin(), res.end(), [&](int a, int b) {
int da = min(ps[a].minW, ps[a].minH);
int db = min(ps[b].minW, ps[b].minH);
if (da != db) return da < db;
if (ps[a].k != ps[b].k) return ps[a].k < ps[b].k;
return ps[a].id > ps[b].id;
});
return res;
};
auto ord_desc_area = [&]() {
vector<int> res = idx;
stable_sort(res.begin(), res.end(), [&](int a, int b) {
if (ps[a].k != ps[b].k) return ps[a].k > ps[b].k;
int da = min(ps[a].minW, ps[a].minH);
int db = min(ps[b].minW, ps[b].minH);
if (da != db) return da > db;
return ps[a].id < ps[b].id;
});
return res;
};
auto ord_desc_maxdim = [&]() {
vector<int> res = idx;
stable_sort(res.begin(), res.end(), [&](int a, int b) {
int da = max(ps[a].minW, ps[a].minH);
int db = max(ps[b].minW, ps[b].minH);
if (da != db) return da > db;
if (ps[a].k != ps[b].k) return ps[a].k > ps[b].k;
return ps[a].id < ps[b].id;
});
return res;
};
auto ord_desc_bbox = [&]() {
vector<int> res = idx;
stable_sort(res.begin(), res.end(), [&](int a, int b) {
if (ps[a].minA != ps[b].minA) return ps[a].minA > ps[b].minA;
if (ps[a].k != ps[b].k) return ps[a].k > ps[b].k;
return ps[a].id < ps[b].id;
});
return res;
};
auto ord_random = [&]() {
vector<int> res = idx;
for(int i=n-1;i>0;i--){
int j=rng.rint(i+1);
swap(res[i],res[j]);
}
return res;
};
// Perturb a given ordering by making random swaps
auto ord_perturb = [&](const vector<int>& base_ord, int nswaps) {
vector<int> res = base_ord;
for(int i=0;i<nswaps;i++){
int a=rng.rint(n), b=rng.rint(n);
swap(res[a],res[b]);
}
return res;
};
// Sort by flexibility (fewer variants first = harder to place)
auto ord_flexibility = [&]() {
vector<int> res = idx;
stable_sort(res.begin(), res.end(), [&](int a, int b) {
int va=(int)ps[a].t.size(), vb=(int)ps[b].t.size();
if(va!=vb) return va<vb;
if(ps[a].k!=ps[b].k) return ps[a].k>ps[b].k;
return ps[a].id<ps[b].id;
});
return res;
};
auto pack=[&](int W,const vector<int>& o0,RNG &rng,bool randtie){
vector<int> h(W,-1);
long long g=-1;
vector<Pl> pl; pl.reserve(o0.size());
vector<int> o=o0;
int t=0,nm=(int)o.size();
bool big=S>7000;
int maxBound=max(1,n/4);
int expLIM=min(maxBound,(int)(350000/max(1LL,S-3500)));
int dynLIM=big?expLIM:maxBound;
auto tStart=chrono::steady_clock::now();
auto batchStart=tStart;
long long TLms=big?1900:LLONG_MAX/4;
int stepCnt=0;
while(t<nm){
// Increase lookahead for early pieces (they have most impact)
int earlyBoost = (t < nm/10) ? min(3, max(1, maxBound/dynLIM)) : 1;
int limCnt=max(1,dynLIM * earlyBoost);
int lim=min(nm,t+limCnt);
long long bestg=LLONG_MAX; int bti=-1,bx=0,by=0,bl=INT_MAX; long long bds=LLONG_MAX; long long bdr=LLONG_MAX; int by0=INT_MAX,bx0=INT_MAX; int bestpos=t; int bestid=-1;
for(int pos=t;pos<lim;pos++){
int id=o[pos];
auto &p=ps[id];
long long bestg2=LLONG_MAX; int bti2=-1,bx2=0,by2=0,bl2=INT_MAX; long long bds2=LLONG_MAX; long long bdr2=LLONG_MAX; int by02=INT_MAX,bx02=INT_MAX;
for(int ti=0;ti<(int)p.t.size();ti++){
auto &tsh=p.t[ti]; if(tsh.w>W) continue; int Rpos=W-tsh.w+1;
for(int x0=0;x0<Rpos;x0++){
int y0=0;
for(int j=0;j<tsh.w;j++){
if(tsh.lo[j]!=INT_MAX){int v=h[x0+j]-tsh.lo[j]+1; if(v>y0) y0=v;}
}
int nhbuf[32];
int l=-1; long long dsum=0;
for(int j=0;j<tsh.w;j++){
int nh=h[x0+j];
if(tsh.hi[j]!=INT_MIN){
int cand=y0+tsh.hi[j];
if(nh<cand) nh=cand;
}
nhbuf[j]=nh;
if(nh>l) l=nh;
}
for(int j=0;j<tsh.w;j++){
int inc=nhbuf[j]-h[x0+j];
if(inc>0) dsum+=inc;
}
long long dr=0;
if(x0>0){
long long old=llabs((long long)h[x0]-h[x0-1]);
long long nw=llabs((long long)nhbuf[0]-h[x0-1]);
dr+=nw-old;
}
for(int j=0;j<tsh.w-1;j++){
long long old=llabs((long long)h[x0+j+1]-h[x0+j]);
long long nw=llabs((long long)nhbuf[j+1]-nhbuf[j]);
dr+=nw-old;
}
if(x0+tsh.w<W){
long long old=llabs((long long)h[x0+tsh.w]-h[x0+tsh.w-1]);
long long nw=llabs((long long)h[x0+tsh.w]-nhbuf[tsh.w-1]);
dr+=nw-old;
}
long long gg=g; if(gg<l) gg=l;
bool take=false;
if(gg<bestg2) take=true;
else if(gg==bestg2){
if(dsum<bds2) take=true;
else if(dsum==bds2){
if(l<bl2) take=true;
else if(l==bl2){
if(dr<bdr2) take=true;
else if(dr==bdr2){
if(y0<by02) take=true;
else if(y0==by02){
if(x0<bx02) take=true;
else if(x0==bx02 && randtie && rng.coin()) take=true;
}
}
}
}
}
if(take){bestg2=gg;bti2=ti;bx2=x0;by2=y0;bl2=l;bds2=dsum;bdr2=dr;by02=y0;bx02=x0;}
}
}
if(bti2==-1) continue;
// Use waste = dsum - k for between-piece comparison (accounts for piece size)
long long waste2 = bds2 - p.k;
bool take=false;
if(bestg2<bestg) take=true;
else if(bestg2==bestg){
if(waste2<bds) take=true;
else if(waste2==bds){
if(bl2<bl) take=true;
else if(bl2==bl){
if(bdr2<bdr) take=true;
else if(bdr2==bdr){
if(by02<by0) take=true;
else if(by02==by0){
if(bx02<bx0) take=true;
else if(bx02==bx0 && randtie && rng.coin()) take=true;
}
}
}
}
}
if(take){bestg=bestg2;bti=bti2;bx=bx2;by=by2;bl=bl2;bds=waste2;bdr=bdr2;by0=by02;bx0=bx02;bestpos=pos;bestid=id;}
}
if(bti==-1){t++;stepCnt++;if(big&&stepCnt==5){auto now=chrono::steady_clock::now(); auto elapsed=chrono::duration<double,milli>(now-tStart).count(); auto batch=chrono::duration<double,milli>(now-batchStart).count(); double remT=max(0.0,TLms-elapsed); int remSteps=max(1,nm-t); double budget=remT*5.0/remSteps; if(batch<budget) dynLIM=min(maxBound,dynLIM+1); else dynLIM=max(1,dynLIM-1); batchStart=now; stepCnt=0;} continue;}
auto &tsh=ps[bestid].t[bti];
for(int j=0;j<tsh.w;j++){
int nh=h[bx+j];
if(tsh.hi[j]!=INT_MIN){
int cand=by+tsh.hi[j];
if(nh<cand) nh=cand;
}
h[bx+j]=nh;
}
if(g<bl) g=bl;
pl.push_back({bestid,bti,bx,by});
if(bestpos!=t) swap(o[t],o[bestpos]);
t++;
stepCnt++;
if(big&&stepCnt==5){
auto now=chrono::steady_clock::now();
auto elapsed=chrono::duration<double,milli>(now-tStart).count();
auto batch=chrono::duration<double,milli>(now-batchStart).count();
double remT=max(0.0,TLms-elapsed);
int remSteps=max(1,nm-t);
double budget=remT*5.0/remSteps;
if(batch<budget) dynLIM=min(maxBound,dynLIM+1); else dynLIM=max(1,dynLIM-1);
batchStart=now;
stepCnt=0;
}
}
int H=(int)g+1;
int maxX=-1;
for(auto &pp:pl){
auto &t=ps[pp.idx].t[pp.ti];
for(auto &q:t.c){int x=pp.x+q.first; if(x>maxX) maxX=x;}
}
int Wused=0;
if(maxX>=0){
vector<char> used(maxX+1,false);
for(auto &pp:pl){auto &t=ps[pp.idx].t[pp.ti]; for(auto &q:t.c){used[pp.x+q.first]=true;}}
for(int x=0;x<=maxX;x++) if(used[x]) Wused++;
}
int Wfinal=max(0,Wused);
long long A=1LL*H*max(1,Wfinal);
return R{A,max(1,Wfinal),H,move(pl)};
};
// Gap-filling pack for small inputs - tries positions below skyline using bitmap
auto pack_gap=[&](int W,const vector<int>& o0,RNG &rng,bool randtie) -> R {
int maxHg=(int)(S/max(1,W)+W+50);
vector<vector<bool>> grid(W, vector<bool>(maxHg, false));
vector<int> h(W,-1);
long long g=-1;
vector<Pl> pl; pl.reserve(o0.size());
vector<int> o=o0;
int t2=0,nm=(int)o.size();
bool big2=(S>7000);
int maxBound=max(1,n/4);
int expLIM2=min(maxBound,(int)(350000/max(1LL,S-3500)));
int dynLIM=big2?expLIM2:maxBound;
bool gapEnabled=true;
auto gpTStart=chrono::steady_clock::now();
auto gpBatchStart=gpTStart;
long long gpTLms=big2?1800:LLONG_MAX/4;
int gpStepCnt=0;
while(t2<nm){
int earlyBoost=(t2<nm/10)?min(3,max(1,maxBound/max(1,dynLIM))):1;
int limCnt=max(1,dynLIM*earlyBoost);
int lim=min(nm,t2+limCnt);
long long bestg=LLONG_MAX; int bti=-1,bx=0,by=0,bl=INT_MAX; long long bds=LLONG_MAX; long long bdr=LLONG_MAX; int by0=INT_MAX,bx0=INT_MAX; int bestpos=t2; int bestid=-1;
for(int pos=t2;pos<lim;pos++){
int id=o[pos];
auto &p=ps[id];
long long bestg2=LLONG_MAX; int bti2=-1,bx2=0,by2=0,bl2=INT_MAX; long long bds2=LLONG_MAX; long long bdr2=LLONG_MAX; int by02=INT_MAX,bx02=INT_MAX;
for(int ti=0;ti<(int)p.t.size();ti++){
auto &tsh=p.t[ti]; if(tsh.w>W) continue; int Rpos=W-tsh.w+1;
for(int x0=0;x0<Rpos;x0++){
// Skyline placement
int y0=0;
for(int j=0;j<tsh.w;j++){
if(tsh.lo[j]!=INT_MAX){int v=h[x0+j]-tsh.lo[j]+1; if(v>y0) y0=v;}
}
// Also try gap positions (scan up to 10 rows below skyline)
int gapY=-1;
if(gapEnabled && y0>0){
int sd=min(y0,3); // Only check 3 rows below skyline
for(int gy=max(0,y0-sd);gy<y0;gy++){
bool ok=true;
for(auto &q:tsh.c){
int gx=x0+q.first,gcy=gy+q.second;
if(gcy<0||gcy>=maxHg||grid[gx][gcy]){ok=false;break;}
}
if(ok){gapY=gy;break;}
}
}
// Evaluate both positions
for(int pass=0;pass<(gapY>=0?2:1);pass++){
int yy=(pass==0)?y0:gapY;
int nhbuf[32];
int l=-1; long long dsum=0;
for(int j=0;j<tsh.w;j++){
int nh=h[x0+j];
if(tsh.hi[j]!=INT_MIN){int cand=yy+tsh.hi[j]; if(nh<cand) nh=cand;}
nhbuf[j]=nh; if(nh>l) l=nh;
}
for(int j=0;j<tsh.w;j++){int inc=nhbuf[j]-h[x0+j]; if(inc>0) dsum+=inc;}
long long dr=0;
if(x0>0){dr+=llabs((long long)nhbuf[0]-h[x0-1])-llabs((long long)h[x0]-h[x0-1]);}
for(int j=0;j<tsh.w-1;j++){dr+=llabs((long long)nhbuf[j+1]-nhbuf[j])-llabs((long long)h[x0+j+1]-h[x0+j]);}
if(x0+tsh.w<W){dr+=llabs((long long)h[x0+tsh.w]-nhbuf[tsh.w-1])-llabs((long long)h[x0+tsh.w]-h[x0+tsh.w-1]);}
long long gg=g; if(gg<l) gg=l;
bool take=false;
if(gg<bestg2) take=true;
else if(gg==bestg2){
if(dsum<bds2) take=true;
else if(dsum==bds2){if(l<bl2) take=true;
else if(l==bl2){if(dr<bdr2) take=true;
else if(dr==bdr2){if(yy<by02) take=true;
else if(yy==by02){if(x0<bx02) take=true;
else if(x0==bx02&&randtie&&rng.coin()) take=true;}}}}
}
if(take){bestg2=gg;bti2=ti;bx2=x0;by2=yy;bl2=l;bds2=dsum;bdr2=dr;by02=yy;bx02=x0;}
}
}
}
if(bti2==-1) continue;
long long waste2=bds2-p.k;
bool take=false;
if(bestg2<bestg) take=true;
else if(bestg2==bestg){if(waste2<bds) take=true;
else if(waste2==bds){if(bl2<bl) take=true;
else if(bl2==bl){if(bdr2<bdr) take=true;
else if(bdr2==bdr){if(by02<by0) take=true;
else if(by02==by0){if(bx02<bx0) take=true;
else if(bx02==bx0&&randtie&&rng.coin()) take=true;}}}}}
if(take){bestg=bestg2;bti=bti2;bx=bx2;by=by2;bl=bl2;bds=waste2;bdr=bdr2;by0=by02;bx0=bx02;bestpos=pos;bestid=id;}
}
if(bti==-1){t2++;continue;}
auto &tsh=ps[bestid].t[bti];
for(int j=0;j<tsh.w;j++){
int nh=h[bx+j];
if(tsh.hi[j]!=INT_MIN){int cand=by+tsh.hi[j]; if(nh<cand) nh=cand;}
h[bx+j]=nh;
}
for(auto &q:tsh.c){int gx=bx+q.first,gy=by+q.second; if(gx>=0&&gx<W&&gy>=0&&gy<maxHg) grid[gx][gy]=true;}
if(g<bl) g=bl;
pl.push_back({bestid,bti,bx,by});
if(bestpos!=t2) swap(o[t2],o[bestpos]);
t2++;
gpStepCnt++;
if(big2&&gpStepCnt==5){
auto gpNow=chrono::steady_clock::now();
auto gpElapsed=chrono::duration<double,milli>(gpNow-gpTStart).count();
auto gpBatch=chrono::duration<double,milli>(gpNow-gpBatchStart).count();
double gpRemT=max(0.0,(double)gpTLms-gpElapsed);
int gpRemSteps=max(1,nm-t2);
double gpBudget=gpRemT*5.0/gpRemSteps;
if(gpBatch<gpBudget) dynLIM=min(maxBound,dynLIM+1); else dynLIM=max(1,dynLIM-1);
gpBatchStart=gpNow;
gpStepCnt=0;
}
}
if((int)pl.size() < nm){
// Not all pieces placed - return failure
return R{LLONG_MAX, W, 0, {}};
}
int H=(int)g+1;
int maxX=-1;
for(auto &pp:pl){auto &t=ps[pp.idx].t[pp.ti]; for(auto &q:t.c){int x=pp.x+q.first; if(x>maxX) maxX=x;}}
int Wused=0;
if(maxX>=0){vector<char> used(maxX+1,false); for(auto &pp:pl){auto &t=ps[pp.idx].t[pp.ti]; for(auto &q:t.c){used[pp.x+q.first]=true;}} for(int x=0;x<=maxX;x++) if(used[x]) Wused++;}
int Wfinal=max(0,Wused);
long long A=1LL*H*max(1,Wfinal);
return R{A,max(1,Wfinal),H,move(pl)};
};
int minW=0; for(auto &p:ps) minW=max(minW,p.minW);
// Improved width estimation
double factor;
if (S < 1000) factor = 0.4;
else if (S < 3000) factor = 0.5;
else if (S < 10000) factor = 0.27;
else if (S < 30000) factor = 0.08;
else factor = 0.01;
int base = max(minW, (int)floor(sqrt((double)S * factor)));
vector<int> Ws;
{
unordered_set<int> used; used.reserve(512);
auto addW=[&](int w){if(w<minW) w=minW; if(used.insert(w).second) Ws.push_back(w);};
addW(base);
int span=min(96,max(20,base/2));
for(int d=1;d<=span;d++){addW(base-d); addW(base+d);}
addW(minW);
addW((int)max<long long>(minW,(S+base-1)/base));
for(int m=2;m<=6;m++){addW(base*m/3); addW((int)max<long long>(minW,S/((base*m/3)?(base*m/3):1)));}
// Add sqrt(S) based widths for more square-like rectangles
int sqrtS = max(minW, (int)floor(sqrt((double)S)));
addW(sqrtS);
addW(sqrtS+1);
addW(sqrtS-1);
addW(sqrtS*2/3);
addW(sqrtS/2);
sort(Ws.begin(),Ws.end(),[&](int a,int b){int da=abs(a-base),db=abs(b-base); if(da!=db) return da<db; return a<b;});
}
long long bestA=LLONG_MAX; int bestW=0,bestH=0; R bestR; bool hasBestmine=false;
auto t0=chrono::steady_clock::now();
const double TL=1980.0;
double avg=250.0; int cnt=0;
// Prepare orderings - fewer for gap packer (slower per call)
bool useGapPacker = (S < 12000);
vector<vector<int>> base_orders;
base_orders.push_back(ord_asc_mindim());
if(!useGapPacker){
base_orders.push_back(ord_desc_area());
base_orders.push_back(ord_desc_maxdim());
base_orders.push_back(ord_desc_bbox());
base_orders.push_back(ord_flexibility());
}
auto doPack = [&](int W, const vector<int>& order, RNG& rng, bool randtie) -> R {
if(useGapPacker) return pack_gap(W, order, rng, randtie);
return pack(W, order, rng, randtie);
};
// Track best ordering index per width for perturbation
int bestOrderIdx = 0;
for(int wi=0;wi<(int)Ws.size();wi++){
auto now=chrono::steady_clock::now();
double used_time=chrono::duration<double,milli>(now-t0).count();
if(used_time+avg*1.3>TL) break;
int W=Ws[wi];
// Try each base ordering
for(int oi=0;oi<(int)base_orders.size();oi++){
now=chrono::steady_clock::now();
double used2=chrono::duration<double,milli>(now-t0).count();
if(used2+avg*1.15>TL) break;
bool randtie=(oi>=1);
auto t1=chrono::steady_clock::now();
R r=doPack(W,base_orders[oi],rng,randtie);
auto t2=chrono::steady_clock::now();
double dt=chrono::duration<double,milli>(t2-t1).count();
cnt++; avg=(avg*(cnt-1)+dt)/cnt;
if(!hasBestmine || r.A<bestA || (r.A==bestA && (r.H<bestH || (r.H==bestH && r.W<bestW)))){
bestA=r.A; bestW=r.W; bestH=r.H; bestR=r; hasBestmine=true;
bestOrderIdx=oi;
}
}
// Perturbation of best ordering + random orderings
int nswaps = max(1, n/20);
int maxRandom = useGapPacker ? 1 : 4;
for(int ri=0;ri<maxRandom;ri++){
now=chrono::steady_clock::now();
double used2=chrono::duration<double,milli>(now-t0).count();
if(used2+avg*1.15>TL) break;
auto t1=chrono::steady_clock::now();
vector<int> order;
if(ri < 2) order = ord_perturb(base_orders[bestOrderIdx], nswaps);
else order = ord_random();
R r=doPack(W,order,rng,true);
auto t2=chrono::steady_clock::now();
double dt=chrono::duration<double,milli>(t2-t1).count();
cnt++; avg=(avg*(cnt-1)+dt)/cnt;
if(!hasBestmine || r.A<bestA || (r.A==bestA && (r.H<bestH || (r.H==bestH && r.W<bestW)))){
bestA=r.A; bestW=r.W; bestH=r.H; bestR=r; hasBestmine=true;
}
}
}
if(!hasBestmine){
int W=max(minW,(int)floor(sqrt((double)S)));
auto o=ord_asc_mindim();
R r=pack(W,o,rng,false);
bestA=r.A; bestW=r.W; bestH=r.H; bestR=r; hasBestmine=true;
}
int maxX=-1;
for(auto &p:bestR.pl){
auto &t=ps[p.idx].t[p.ti];
for(auto &q:t.c){int x=p.x+q.first; if(x>maxX) maxX=x;}
}
vector<int> mapx(maxX+1,-1);
if(maxX>=0){
vector<char> used(maxX+1,false);
for(auto &p:bestR.pl){
auto &t=ps[p.idx].t[p.ti];
for(auto &q:t.c){used[p.x+q.first]=true;}
}
int cur=0;
for(int x=0;x<=maxX;x++) if(used[x]) mapx[x]=cur++;
}
vector<array<int,4>> ans(n,{0,0,0,0});
for(auto &p:bestR.pl){
auto &t=ps[p.idx].t[p.ti];
int bx = (mapx.empty()?p.x:mapx[p.x]);
int Xi = bx - t.minx;
int Yi = p.y - t.miny;
int Ri = (4 - (t.r%4) + 4) % 4;
int Fi = t.f;
ans[p.idx]={Xi,Yi,Ri,Fi};
}
cout<<bestR.W<<" "<<bestR.H<<"\n";
for(int i=0;i<n;i++){
cout<<ans[i][0]<<" "<<ans[i][1]<<" "<<ans[i][2]<<" "<<ans[i][3]<<"\n";
}
return 0;
}
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