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using namespace std;
struct Item {
string name;
long long q, v, m, l;
int idx;
};
struct Parser {
string s;
size_t i = 0;
Parser(const string& str): s(str), i(0) {}
void skip_ws() {
while (i < s.size() && isspace((unsigned char)s[i])) i++;
}
bool match(char c) {
skip_ws();
if (i < s.size() && s[i] == c) { i++; return true; }
return false;
}
void expect(char c) {
skip_ws();
if (i >= s.size() || s[i] != c) {
// Simple fail-safe: attempt to continue to avoid crash
// in contest environment inputs are well-formed
// but ensure we don't crash
// Move on
// For safety, move index to end
i = s.size();
return;
}
i++;
}
string parse_string() {
skip_ws();
expect('"');
string res;
while (i < s.size()) {
char c = s[i++];
if (c == '"') break;
// No escaping assumed in problem statement
res.push_back(c);
}
return res;
}
long long parse_int() {
skip_ws();
bool neg = false;
if (i < s.size() && (s[i] == '-' || s[i] == '+')) {
neg = (s[i] == '-');
i++;
}
long long val = 0;
while (i < s.size() && isdigit((unsigned char)s[i])) {
val = val * 10 + (s[i++] - '0');
}
return neg ? -val : val;
}
vector<long long> parse_array_of_ints() {
vector<long long> arr;
skip_ws();
expect('[');
while (true) {
skip_ws();
if (i < s.size() && s[i] == ']') { i++; break; }
long long num = parse_int();
arr.push_back(num);
skip_ws();
if (i < s.size() && s[i] == ',') { i++; continue; }
skip_ws();
if (i < s.size() && s[i] == ']') { i++; break; }
}
return arr;
}
vector<Item> parse_items() {
vector<Item> items;
skip_ws();
expect('{');
int idx = 0;
while (true) {
skip_ws();
if (i < s.size() && s[i] == '}') { i++; break; }
string key = parse_string();
skip_ws();
expect(':');
vector<long long> arr = parse_array_of_ints();
Item it;
it.name = key;
if (arr.size() >= 4) {
it.q = arr[0];
it.v = arr[1];
it.m = arr[2];
it.l = arr[3];
} else {
it.q = it.v = it.m = it.l = 0;
}
it.idx = idx++;
items.push_back(it);
skip_ws();
if (i < s.size() && s[i] == ',') { i++; continue; }
skip_ws();
if (i < s.size() && s[i] == '}') { i++; break; }
}
return items;
}
};
struct Solution {
vector<long long> x;
long long value = 0;
long long mass = 0;
long long vol = 0;
};
struct Param {
double am, al;
int mode; // 0: linear combo; 2: max
bool useRem;
};
static const long long MASS_CAP = 20000000LL; // mg
static const long long VOL_CAP = 25000000LL; // µl
inline long long clamp_ll(long long x, long long lo, long long hi) {
if (x < lo) return lo;
if (x > hi) return hi;
return x;
}
Solution greedyDynamic(const vector<Item>& items, const Param& p) {
int n = (int)items.size();
vector<long long> x(n, 0);
long long remM = MASS_CAP, remL = VOL_CAP;
long long val = 0;
int safe_guard = 0;
while (true) {
int best = -1;
long double bestScore = -1.0L;
long double Mnorm = max(1LL, remM);
long double Lnorm = max(1LL, remL);
for (int i = 0; i < n; i++) {
if (x[i] >= items[i].q) continue;
if (items[i].m > remM || items[i].l > remL) continue;
long double denom = 0.0;
if (p.mode == 0) {
long double mpart = (long double)items[i].m / (p.useRem ? Mnorm : (long double)MASS_CAP);
long double lpart = (long double)items[i].l / (p.useRem ? Lnorm : (long double)VOL_CAP);
denom = p.am * mpart + p.al * lpart;
} else if (p.mode == 2) {
long double mpart = (long double)items[i].m / (p.useRem ? Mnorm : (long double)MASS_CAP);
long double lpart = (long double)items[i].l / (p.useRem ? Lnorm : (long double)VOL_CAP);
denom = max(p.am * mpart, p.al * lpart);
} else {
// default linear
long double mpart = (long double)items[i].m / (p.useRem ? Mnorm : (long double)MASS_CAP);
long double lpart = (long double)items[i].l / (p.useRem ? Lnorm : (long double)VOL_CAP);
denom = p.am * mpart + p.al * lpart;
}
if (denom <= 0) denom = 1e-18L; // safety
long double score = (long double)items[i].v / denom;
if (score > bestScore) {
bestScore = score;
best = i;
}
}
if (best == -1) break;
// add one
x[best]++;
remM -= items[best].m;
remL -= items[best].l;
val += items[best].v;
if (++safe_guard > 1000000) break; // very safety guard
}
Solution s;
s.x = move(x);
s.value = val;
s.mass = MASS_CAP - remM;
s.vol = VOL_CAP - remL;
return s;
}
bool try_add_with_removals(int j, vector<long long>& x, long long& totM, long long& totL, long long& totV, const vector<Item>& items) {
if (x[j] >= items[j].q) return false;
if (items[j].m > MASS_CAP || items[j].l > VOL_CAP) return false;
long long remM = MASS_CAP - totM;
long long remL = VOL_CAP - totL;
if (items[j].m <= remM && items[j].l <= remL) {
x[j] += 1;
totM += items[j].m;
totL += items[j].l;
totV += items[j].v;
return true;
}
long long needM = max(0LL, items[j].m - remM);
long long needL = max(0LL, items[j].l - remL);
// If impossible anyway due to individual constraints, return false
if (items[j].m > MASS_CAP || items[j].l > VOL_CAP) return false;
int n = (int)items.size();
vector<long long> removed(n, 0);
long long removedVal = 0;
int steps = 0;
while ((needM > 0 || needL > 0) && steps < 100000) {
int best = -1;
long double bestScore = LDBL_MAX;
for (int i = 0; i < n; i++) {
if (x[i] - removed[i] <= 0) continue;
long double w = 0.0L;
if (needM > 0) w += (long double)items[i].m / (long double)max(1LL, needM);
if (needL > 0) w += (long double)items[i].l / (long double)max(1LL, needL);
if (w <= 0.0L) continue;
long double score = (long double)items[i].v / w; // minimize
if (score < bestScore) {
bestScore = score;
best = i;
}
}
if (best == -1) break;
removed[best] += 1;
removedVal += items[best].v;
needM -= items[best].m;
needL -= items[best].l;
if (removedVal >= items[j].v) {
// No longer beneficial
break;
}
steps++;
}
if (needM <= 0 && needL <= 0 && removedVal < items[j].v) {
// Accept
x[j] += 1;
totM += items[j].m;
totL += items[j].l;
totV += items[j].v;
for (int i = 0; i < n; i++) {
if (removed[i] > 0) {
x[i] -= removed[i];
totM -= items[i].m * removed[i];
totL -= items[i].l * removed[i];
totV -= items[i].v * removed[i];
}
}
return true;
}
return false;
}
void improve_solution(vector<long long>& x, long long& totM, long long& totL, long long& totV, const vector<Item>& items) {
int n = (int)items.size();
// Simple iterative improvement: try to add higher value items by removing lower value ones if beneficial.
int iter = 0;
while (iter < 50) {
bool any = false;
// Try to greedily add items in order of descending value density relative to current remaining capacity
vector<int> order(n);
iota(order.begin(), order.end(), 0);
long double remM = max(1LL, MASS_CAP - totM);
long double remL = max(1LL, VOL_CAP - totL);
sort(order.begin(), order.end(), [&](int a, int b) {
// density w.r.t. current rem normalized (balanced)
long double wa = (long double)items[a].m / remM + (long double)items[a].l / remL;
long double wb = (long double)items[b].m / remM + (long double)items[b].l / remL;
long double da = (wa > 0 ? (long double)items[a].v / wa : (long double)items[a].v * 1e18L);
long double db = (wb > 0 ? (long double)items[b].v / wb : (long double)items[b].v * 1e18L);
if (da != db) return da > db;
return items[a].v > items[b].v;
});
for (int idx = 0; idx < n; idx++) {
int j = order[idx];
// attempt multiple times if possible
int tries = 0;
while (tries < 1000) {
long long beforeV = totV;
if (!try_add_with_removals(j, x, totM, totL, totV, items)) break;
if (totV <= beforeV) break; // safety
any = true;
tries++;
}
}
// Try simple pairwise swaps that are beneficial
for (int j = 0; j < n; j++) {
if (items[j].m > MASS_CAP || items[j].l > VOL_CAP) continue;
// Try swapping with each i
for (int i = 0; i < n; i++) {
if (x[i] <= 0) continue;
if (x[j] >= items[j].q) continue;
long long newM = totM + items[j].m - items[i].m;
long long newL = totL + items[j].l - items[i].l;
if (newM <= MASS_CAP && newL <= VOL_CAP && items[j].v > items[i].v) {
// perform swap
x[i]--; x[j]++;
totM = newM;
totL = newL;
totV += items[j].v - items[i].v;
any = true;
}
}
}
if (!any) break;
iter++;
}
}
Solution one_type_only(const vector<Item>& items) {
int n = (int)items.size();
Solution best;
best.x.assign(n, 0);
best.value = 0; best.mass = 0; best.vol = 0;
for (int i = 0; i < n; i++) {
long long k1 = items[i].m ? (MASS_CAP / items[i].m) : (long long)4e18;
long long k2 = items[i].l ? (VOL_CAP / items[i].l) : (long long)4e18;
long long k = min({items[i].q, k1, k2});
if (k < 0) k = 0;
long long v = k * items[i].v;
if (v > best.value) {
best.value = v;
best.mass = k * items[i].m;
best.vol = k * items[i].l;
best.x.assign(n, 0);
best.x[i] = k;
}
}
return best;
}
int main() {
ios::sync_with_stdio(false);
cin.tie(nullptr);
// Read entire stdin into string
string input, line;
{
ostringstream oss;
oss << cin.rdbuf();
input = oss.str();
}
Parser parser(input);
vector<Item> items = parser.parse_items();
int n = (int)items.size();
// Parameters for greedy strategies
vector<Param> params;
vector<double> betas = {0.25, 0.5, 0.75, 1.0, 1.5, 2.0, 4.0};
for (double b : betas) {
params.push_back({1.0, b, 0, true});
params.push_back({b, 1.0, 0, true});
}
// mass-only and volume-only
params.push_back({1.0, 0.0, 0, true});
params.push_back({0.0, 1.0, 0, true});
// max-mode
params.push_back({1.0, 1.0, 2, true});
// Evaluate all strategies and keep the best
Solution best;
best.x.assign(n, 0);
best.value = 0;
best.mass = 0;
best.vol = 0;
// Include one-type-only baseline
{
Solution s = one_type_only(items);
if (s.value > best.value) best = s;
}
for (const auto& p : params) {
Solution s = greedyDynamic(items, p);
// improve
vector<long long> x = s.x;
long long totM = s.mass, totL = s.vol, totV = s.value;
improve_solution(x, totM, totL, totV, items);
s.x = x; s.mass = totM; s.vol = totL; s.value = totV;
if (s.value > best.value) best = s;
}
// Ensure feasibility (should be)
long long chkM = 0, chkL = 0;
for (int i = 0; i < n; i++) {
if (best.x[i] < 0) best.x[i] = 0;
if (best.x[i] > items[i].q) best.x[i] = items[i].q;
chkM += best.x[i] * items[i].m;
chkL += best.x[i] * items[i].l;
}
if (chkM > MASS_CAP || chkL > VOL_CAP) {
// Fallback to empty if somehow infeasible (very unlikely)
best.x.assign(n, 0);
}
// Output JSON with same keys
cout << "{\n";
for (int i = 0; i < n; i++) {
cout << " \"" << items[i].name << "\": " << best.x[i];
if (i + 1 < n) cout << ",\n";
else cout << "\n";
}
cout << "}\n";
return 0;
} |