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using namespace std;
static inline bool readInt(int &out) {
int c = getchar_unlocked();
if (c == EOF) return false;
while (c != '-' && (c < '0' || c > '9')) {
c = getchar_unlocked();
if (c == EOF) return false;
}
int sgn = 1;
if (c == '-') {
sgn = -1;
c = getchar_unlocked();
}
long long x = 0;
while (c >= '0' && c <= '9') {
x = x * 10 + (c - '0');
c = getchar_unlocked();
}
out = (int)(x * sgn);
return true;
}
static inline void appendInt(string &s, long long x) {
if (x == 0) {
s.push_back('0');
return;
}
if (x < 0) {
s.push_back('-');
x = -x;
}
char buf[32];
int n = 0;
while (x > 0) {
buf[n++] = char('0' + (x % 10));
x /= 10;
}
while (n--) s.push_back(buf[n]);
}
struct Interact {
int n;
vector<unsigned char> on;
Interact(int n_) : n(n_), on(n_ + 1, 0) {}
int toggle1(int u) {
// single operation query
char buf[64];
int len = snprintf(buf, sizeof(buf), "1 %d\n", u);
fwrite(buf, 1, len, stdout);
fflush(stdout);
int ans;
if (!readInt(ans)) exit(0);
on[u] ^= 1;
return ans;
}
void query_ops_read_ignore(const vector<int> &ops) {
string out;
out.reserve(16 + 12ULL * ops.size());
appendInt(out, (long long)ops.size());
for (int x : ops) {
out.push_back(' ');
appendInt(out, x);
}
out.push_back('\n');
fwrite(out.data(), 1, out.size(), stdout);
fflush(stdout);
int ans;
for (size_t i = 0; i < ops.size(); i++) {
if (!readInt(ans)) exit(0);
on[ops[i]] ^= 1;
}
}
void query_ops_process_stage2(const vector<int> &ops, int diffCnt, const vector<int> &Ovec,
int bit, vector<uint64_t> &respO) {
string out;
out.reserve(16 + 12ULL * ops.size());
appendInt(out, (long long)ops.size());
for (int x : ops) {
out.push_back(' ');
appendInt(out, x);
}
out.push_back('\n');
fwrite(out.data(), 1, out.size(), stdout);
fflush(stdout);
int ans;
// diff toggles
for (int i = 0; i < diffCnt; i++) {
if (!readInt(ans)) exit(0);
this->on[ops[i]] ^= 1;
}
// for each outside u: read ans1, ans2
int p = diffCnt;
for (int u : Ovec) {
(void)u;
if (!readInt(ans)) exit(0);
if (ans) respO[u] |= (1ULL << bit);
// toggle u on in local? we do not track outside in `on` here, but ops includes them; update correctly:
// ops[p] is u
// Apply local state transitions:
this->on[ops[p]] ^= 1;
p++;
if (!readInt(ans)) exit(0);
this->on[ops[p]] ^= 1;
p++;
}
}
void query_ops_process_stage4(const vector<int> &ops, int diffCnt, const vector<int> &nonreps,
int bit, vector<int> &accBits) {
string out;
out.reserve(16 + 12ULL * ops.size());
appendInt(out, (long long)ops.size());
for (int x : ops) {
out.push_back(' ');
appendInt(out, x);
}
out.push_back('\n');
fwrite(out.data(), 1, out.size(), stdout);
fflush(stdout);
int ans;
for (int i = 0; i < diffCnt; i++) {
if (!readInt(ans)) exit(0);
this->on[ops[i]] ^= 1;
}
int p = diffCnt;
for (size_t idx = 0; idx < nonreps.size(); idx++) {
if (!readInt(ans)) exit(0);
if (ans) accBits[idx] |= (1 << bit);
this->on[ops[p]] ^= 1; p++;
if (!readInt(ans)) exit(0);
this->on[ops[p]] ^= 1; p++;
}
}
};
static inline int ceil_log2_int(int x) {
int k = 0;
int p = 1;
while (p < x) { p <<= 1; k++; }
return k;
}
int main() {
int subtask, n;
if (!readInt(subtask)) return 0;
if (!readInt(n)) return 0;
Interact it(n);
vector<unsigned char> inI(n + 1, 0);
vector<int> Ivec;
Ivec.reserve(n);
// Stage 1: build maximal independent set I via greedy.
for (int v = 1; v <= n; v++) {
int r = it.toggle1(v);
if (r == 0) {
inI[v] = 1;
Ivec.push_back(v);
} else {
(void)it.toggle1(v); // turn it off
}
}
int m = (int)Ivec.size();
vector<int> posI(n + 1, -1);
for (int i = 0; i < m; i++) posI[Ivec[i]] = i;
vector<int> Ovec;
Ovec.reserve(n - m);
for (int v = 1; v <= n; v++) if (!inI[v]) Ovec.push_back(v);
// Local current on-state among I vertices (after stage1 all I are ON)
vector<unsigned char> curOnI(m, 1);
// For stage2, store responses in respO indexed by vertex id directly for convenience
vector<uint64_t> respO(n + 1, 0);
// Store decoded I-neighbors for outside vertices
vector<unsigned char> cntInei(n + 1, 0);
vector<int> nei1(n + 1, 0), nei2(n + 1, 0);
// Precompute blocks
const int K = 64;
bool ok_stage2 = false;
uint64_t seed_base = (uint64_t)chrono::steady_clock::now().time_since_epoch().count();
for (int attempt = 0; attempt < 4 && !ok_stage2; attempt++) {
// Ensure all I vertices are ON before attempt (simplify for retry)
vector<int> ops_restore;
ops_restore.reserve(m);
for (int j = 0; j < m; j++) {
if (!curOnI[j]) {
ops_restore.push_back(Ivec[j]);
curOnI[j] = 1;
}
}
if (!ops_restore.empty()) it.query_ops_read_ignore(ops_restore);
// Generate random 64-bit codes for I vertices
mt19937_64 rng(seed_base + 1234567ULL * (attempt + 1));
vector<uint64_t> codeI(m);
codeI.shrink_to_fit(); // no-op for performance in most libs
codeI.resize(m);
for (int j = 0; j < m; j++) {
uint64_t x = rng();
if (x == 0) x = 0x9e3779b97f4a7c15ULL ^ (uint64_t)Ivec[j];
codeI[j] = x;
}
unordered_map<uint64_t, int> codeToIdx;
codeToIdx.reserve((size_t)m * 2 + 7);
for (int j = 0; j < m; j++) codeToIdx[codeI[j]] = j;
// Build Z bitsets: Z[i] bit j = 1 if codeI[j] has bit i == 0
int B = (m + 63) / 64;
uint64_t lastMask = (m % 64 == 0) ? ~0ULL : ((1ULL << (m % 64)) - 1ULL);
vector<array<uint64_t, 1>> dummy; // to avoid accidental huge template instantiations
(void)dummy;
vector<vector<uint64_t>> Z(K, vector<uint64_t>(B, 0ULL));
for (int j = 0; j < m; j++) {
uint64_t c = codeI[j];
int blk = j >> 6;
int off = j & 63;
uint64_t bit = 1ULL << off;
for (int i = 0; i < K; i++) {
if (((c >> i) & 1ULL) == 0ULL) Z[i][blk] |= bit;
}
}
if (B > 0) {
for (int i = 0; i < K; i++) Z[i][B - 1] &= lastMask;
}
// Reset respO
for (int u : Ovec) respO[u] = 0;
// Stage2 queries: for each bit i, set S = {I vertices with code bit i == 1}, then test all outside vertices.
vector<int> ops;
ops.reserve((size_t)m + 2ULL * Ovec.size() + 16);
for (int bit = 0; bit < K; bit++) {
ops.clear();
int diffCnt = 0;
for (int j = 0; j < m; j++) {
unsigned char want = (unsigned char)((codeI[j] >> bit) & 1ULL);
if (curOnI[j] != want) {
ops.push_back(Ivec[j]);
curOnI[j] = want;
diffCnt++;
}
}
for (int u : Ovec) {
ops.push_back(u);
ops.push_back(u);
}
it.query_ops_process_stage2(ops, diffCnt, Ovec, bit, respO);
}
// Decode
bool bad = false;
// reset neighbor data for outside
for (int u : Ovec) cntInei[u] = 0;
// For I degree check: each I vertex should appear exactly twice among outside decoded links
vector<int> IcntOut(m, 0);
vector<array<int, 2>> IneiOut(m, array<int, 2>{0, 0});
// temp buffer for candidate bitset and list
vector<uint64_t> tmp;
tmp.resize(B);
for (int u : Ovec) {
uint64_t r = respO[u];
auto itf = codeToIdx.find(r);
if (itf != codeToIdx.end()) {
int idx = itf->second;
cntInei[u] = 1;
nei1[u] = Ivec[idx];
// update I
int &c = IcntOut[idx];
if (c >= 2) { bad = true; break; }
IneiOut[idx][c++] = u;
} else {
// find pair (a,b) such that code[a] | code[b] == r
// candidates = intersection over bits where r has 0 of Z[bit]
if (B > 0) {
for (int b = 0; b < B - 1; b++) tmp[b] = ~0ULL;
tmp[B - 1] = lastMask;
}
uint64_t notr = ~r;
while (notr) {
int bit0 = __builtin_ctzll(notr);
notr &= notr - 1;
auto &Zi = Z[bit0];
for (int b = 0; b < B; b++) tmp[b] &= Zi[b];
}
vector<int> cand;
cand.reserve(16);
for (int b = 0; b < B; b++) {
uint64_t x = tmp[b];
while (x) {
int t = __builtin_ctzll(x);
int idx = (b << 6) + t;
if (idx < m) cand.push_back(idx);
x &= x - 1;
if ((int)cand.size() > 128) break;
}
if ((int)cand.size() > 128) break;
}
int a = -1, bidx = -1;
// try pairs
for (int i = 0; i < (int)cand.size() && a == -1; i++) {
uint64_t ci = codeI[cand[i]];
for (int j = i + 1; j < (int)cand.size(); j++) {
if ((ci | codeI[cand[j]]) == r) {
a = cand[i];
bidx = cand[j];
break;
}
}
}
if (a == -1) { bad = true; break; }
cntInei[u] = 2;
nei1[u] = Ivec[a];
nei2[u] = Ivec[bidx];
// update I degrees
int &c1 = IcntOut[a];
if (c1 >= 2) { bad = true; break; }
IneiOut[a][c1++] = u;
int &c2 = IcntOut[bidx];
if (c2 >= 2) { bad = true; break; }
IneiOut[bidx][c2++] = u;
}
}
if (!bad) {
for (int j = 0; j < m; j++) {
if (IcntOut[j] != 2) { bad = true; break; }
}
}
// ensure every outside got decoded
if (!bad) {
for (int u : Ovec) {
if (cntInei[u] == 0 || cntInei[u] > 2) { bad = true; break; }
if (cntInei[u] == 2 && nei1[u] == nei2[u]) { bad = true; break; }
}
}
if (!bad) ok_stage2 = true;
}
if (!ok_stage2) {
// Fallback: output identity permutation
string out;
out.reserve(4 + 12ULL * n);
out += "-1";
for (int i = 1; i <= n; i++) {
out.push_back(' ');
appendInt(out, i);
}
out.push_back('\n');
fwrite(out.data(), 1, out.size(), stdout);
fflush(stdout);
return 0;
}
// Clear all I vertices (currently some subset may be ON). We'll toggle ON ones off.
vector<int> ops_clearI;
ops_clearI.reserve(m);
for (int j = 0; j < m; j++) {
int v = Ivec[j];
if (it.on[v]) ops_clearI.push_back(v);
}
if (!ops_clearI.empty()) it.query_ops_read_ignore(ops_clearI);
// Build H list: outside vertices with exactly one I neighbor
vector<int> H;
H.reserve(Ovec.size());
for (int u : Ovec) if (cntInei[u] == 1) H.push_back(u);
// Matching stage only if H not empty
vector<unsigned char> inJ(n + 1, 0);
vector<int> reps;
vector<int> nonreps;
vector<int> partnerIdx;
if (!H.empty()) {
// Stage3: build maximal independent set J in the matching on H.
reps.reserve(H.size() / 2 + 1);
for (int u : H) {
int r = it.toggle1(u);
if (r == 0) {
inJ[u] = 1;
reps.push_back(u);
} else {
(void)it.toggle1(u); // turn off
}
}
nonreps.reserve(H.size() - reps.size());
for (int u : H) if (!inJ[u]) nonreps.push_back(u);
int rsz = (int)reps.size();
if (rsz == 0) {
// should not happen unless H empty; but handle
} else {
int k2 = ceil_log2_int(rsz);
if (k2 == 0) k2 = 1;
// current subset among reps: after greedy, all reps are ON
vector<unsigned char> curOnR(rsz, 1);
partnerIdx.assign(nonreps.size(), 0);
vector<int> ops;
ops.reserve((size_t)rsz + 2ULL * nonreps.size() + 16);
for (int bit = 0; bit < k2; bit++) {
ops.clear();
int diffCnt = 0;
for (int i = 0; i < rsz; i++) {
unsigned char want = (unsigned char)((i >> bit) & 1);
if (curOnR[i] != want) {
ops.push_back(reps[i]);
curOnR[i] = want;
diffCnt++;
}
}
for (int u : nonreps) {
ops.push_back(u);
ops.push_back(u);
}
it.query_ops_process_stage4(ops, diffCnt, nonreps, bit, partnerIdx);
}
// Validate indices
vector<int> used(rsz, 0);
for (size_t i = 0; i < nonreps.size(); i++) {
if (partnerIdx[i] < 0 || partnerIdx[i] >= rsz) {
// fallback identity
string out;
out.reserve(4 + 12ULL * n);
out += "-1";
for (int v = 1; v <= n; v++) { out.push_back(' '); appendInt(out, v); }
out.push_back('\n');
fwrite(out.data(), 1, out.size(), stdout);
fflush(stdout);
return 0;
}
used[partnerIdx[i]]++;
}
// If something is off, still proceed; interactive randomness should prevent.
}
}
// Build full adjacency list
vector<array<int, 2>> adj(n + 1, array<int, 2>{0, 0});
vector<unsigned char> deg(n + 1, 0);
auto addEdge = [&](int a, int b) {
if (a < 1 || a > n || b < 1 || b > n) return;
if (deg[a] < 2) adj[a][deg[a]++] = b;
if (deg[b] < 2) adj[b][deg[b]++] = a;
};
for (int u : Ovec) {
if (cntInei[u] == 1) addEdge(u, nei1[u]);
else if (cntInei[u] == 2) { addEdge(u, nei1[u]); addEdge(u, nei2[u]); }
}
if (!H.empty()) {
int rsz = (int)reps.size();
for (size_t i = 0; i < nonreps.size(); i++) {
int u = nonreps[i];
int p = partnerIdx[i];
if (p < 0) p = 0;
if (p >= rsz) p = rsz - 1;
int v = reps[p];
addEdge(u, v);
}
}
// Traverse cycle to output permutation
vector<int> order;
order.reserve(n);
vector<unsigned char> vis(n + 1, 0);
int start = 1;
int prev = 0, cur = start;
for (int i = 0; i < n; i++) {
order.push_back(cur);
vis[cur] = 1;
int a = adj[cur][0], b = adj[cur][1];
int nxt = (a != prev ? a : b);
prev = cur;
cur = nxt;
if (cur == 0) break;
}
// If traversal didn't cover all, try to find any start that works
if ((int)order.size() != n || cur != start) {
int s2 = 1;
for (int v = 1; v <= n; v++) if (deg[v] == 2) { s2 = v; break; }
order.clear();
prev = 0; cur = s2;
for (int i = 0; i < n; i++) {
order.push_back(cur);
int a = adj[cur][0], b = adj[cur][1];
int nxt = (a != prev ? a : b);
prev = cur;
cur = nxt;
if (cur == 0) break;
}
if ((int)order.size() != n) {
order.clear();
for (int v = 1; v <= n; v++) order.push_back(v);
}
}
// Output
string out;
out.reserve(4 + 12ULL * n);
out += "-1";
for (int i = 0; i < n; i++) {
out.push_back(' ');
appendInt(out, order[i]);
}
out.push_back('\n');
fwrite(out.data(), 1, out.size(), stdout);
fflush(stdout);
return 0;
} |