| #include <bits/stdc++.h> |
| using namespace std; |
|
|
| vector<vector<int>> create_map(int N, int M, vector<int> A, vector<int> B) { |
| vector<vector<int>> adj(N + 1); |
| for (int i = 0; i < M; i++) { |
| int a = A[i], b = B[i]; |
| adj[a].push_back(b); |
| adj[b].push_back(a); |
| } |
| |
| int root = 1; |
| int max_deg = 0; |
| for (int i = 1; i <= N; i++) { |
| if ((int)adj[i].size() > max_deg) { |
| max_deg = adj[i].size(); |
| root = i; |
| } |
| } |
| |
| vector<vector<int>> tree_children(N + 1); |
| vector<int> par(N + 1, -1); |
| vector<bool> visited(N + 1, false); |
| queue<int> q; |
| q.push(root); |
| visited[root] = true; |
| par[root] = 0; |
| set<pair<int, int>> tree_edges; |
| while (!q.empty()) { |
| int u = q.front(); |
| q.pop(); |
| for (int v : adj[u]) { |
| if (!visited[v]) { |
| visited[v] = true; |
| par[v] = u; |
| tree_children[u].push_back(v); |
| q.push(v); |
| int aa = min(u, v), bb = max(u, v); |
| tree_edges.insert({aa, bb}); |
| } |
| } |
| } |
| |
| vector<int> widths(N + 1), heights(N + 1); |
| function<void(int)> precompute = [&](int u) { |
| int d = tree_children[u].size(); |
| int inner_w = 0; |
| int max_ch_h = 0; |
| for (int v : tree_children[u]) { |
| precompute(v); |
| inner_w += widths[v]; |
| max_ch_h = max(max_ch_h, heights[v]); |
| if (d > 1) inner_w += 1; |
| } |
| if (d > 1) inner_w -= (d - 1); |
| inner_w += max(0, d - 1); |
| widths[u] = inner_w + 3; |
| heights[u] = 1 + max_ch_h + 1; |
| }; |
| precompute(root); |
| |
| int need_h = heights[root]; |
| int need_w = widths[root]; |
| int KK = max(need_h, need_w); |
| vector<vector<int>> grid(KK, vector<int>(KK, 0)); |
| |
| vector<vector<pair<int, int>>> color_cells(N + 1); |
| |
| function<int(int, int, int, int, int)> place_subtree = [&](int u, int p, int g_row, int l_col, int w) -> int { |
| int d = tree_children[u].size(); |
| int inner_start = l_col + 1; |
| int cur_c = inner_start; |
| int max_ch_h = 0; |
| if (d == 0) { |
| |
| grid[g_row][inner_start] = u; |
| color_cells[u].push_back({g_row, inner_start}); |
| } else { |
| for (int i = 0; i < d; i++) { |
| int v = tree_children[i]; |
| |
| grid[g_row][cur_c] = u; |
| color_cells[u].push_back({g_row, cur_c}); |
| |
| int v_h = place_subtree(v, u, g_row + 1, cur_c, widths[v]); |
| max_ch_h = max(max_ch_h, v_h); |
| cur_c += widths[v]; |
| if (i < d - 1) cur_c += 1; |
| } |
| } |
| int ret_h = 1 + max_ch_h + 1; |
| return ret_h; |
| }; |
| place_subtree(root, -1, 0, 0, widths[root]); |
| |
| vector<pair<int, int>> orig; |
| for (int i = 0; i < M; i++) { |
| int a = A[i], b = B[i]; |
| int aa = min(a, b), bb = max(a, b); |
| orig.push_back({aa, bb}); |
| } |
| auto is_adj = [&](int aa, int bb) { |
| for (int vv : adj[aa]) if (vv == bb) return true; |
| return false; |
| }; |
| auto try_attach = [&](int base, int att) -> bool { |
| auto& cells = color_cells[base]; |
| for (auto [r, c] : cells) { |
| int dirs[4][2] = {{0,1},{0,-1},{1,0},{-1,0}}; |
| for (int di = 0; di < 4; di++) { |
| int dr = dirs[di][0], dc = dirs[di][1]; |
| int nr = r + dr, nc = c + dc; |
| if (nr < 0 || nr >= KK || nc < 0 || nc >= KK || grid[nr][nc] != 0) continue; |
| |
| bool good = true; |
| for (int ddi = 0; ddi < 4; ddi++) { |
| int ddr = dirs[ddi][0], ddc = dirs[ddi][1]; |
| if (ddr == dr && ddc == dc) continue; |
| int nnr = nr + ddr, nnc = nc + ddc; |
| if (nnr < 0 || nnr >= KK || nnc < 0 || nnc >= KK) { |
| good = false; |
| break; |
| } |
| if (grid[nnr][nnc] != 0) { |
| int other = grid[nnr][nnc]; |
| if (other != base && !is_adj(other, att)) { |
| good = false; |
| break; |
| } |
| } |
| } |
| if (good) { |
| grid[nr][nc] = att; |
| color_cells[att].push_back({nr, nc}); |
| return true; |
| } |
| } |
| } |
| return false; |
| }; |
| for (auto e : orig) { |
| int a = e.first, b = e.second; |
| if (tree_edges.count(e)) continue; |
| try_attach(a, b) || try_attach(b, a); |
| } |
| |
| function<void(int, int, int, int, int)> fill_tree = [&](int u, int g_row, int l_col, int w, int hh) { |
| |
| int d = tree_children[u].size(); |
| int inner_start = l_col + 1; |
| int cur_c = inner_start; |
| for (int i = 0; i < d; i++) { |
| int v = tree_children[u][i]; |
| int v_w = widths[v]; |
| int v_hh = heights[v]; |
| fill_tree(v, g_row + 1, cur_c, v_w, v_hh); |
| cur_c += v_w; |
| if (i < d - 1) cur_c += 1; |
| } |
| |
| int min_rr = g_row; |
| int max_rr = g_row + hh - 1; |
| int min_cc = l_col; |
| int max_cc = l_col + w - 1; |
| for (int rr = min_rr; rr <= max_rr; rr++) { |
| for (int cc = min_cc; cc <= max_cc; cc++) { |
| if (grid[rr][cc] == 0) { |
| grid[rr][cc] = u; |
| } |
| } |
| } |
| }; |
| fill_tree(root, 0, 0, widths[root], heights[root]); |
| |
| if (need_w < KK) { |
| |
| for (int rr = 0; rr < KK; rr++) { |
| for (int cc = widths[root]; cc < KK; cc++) { |
| grid[rr][cc] = root; |
| } |
| } |
| } |
| if (need_h < KK) { |
| |
| for (int rr = heights[root]; rr < KK; rr++) { |
| for (int cc = 0; cc < KK; cc++) { |
| grid[rr][cc] = root; |
| } |
| } |
| } |
| return grid; |
| } |
|
|
| int main() { |
| int T; |
| cin >> T; |
| for (int t = 0; t < T; t++) { |
| int N, M; |
| cin >> N >> M; |
| vector<int> A(M), B(M); |
| for (int i = 0; i < M; i++) { |
| cin >> A[i] >> B[i]; |
| } |
| auto map_grid = create_map(N, M, A, B); |
| int P = map_grid.size(); |
| cout << P << endl; |
| for (int i = 0; i < P; i++) { |
| cout << P; |
| if (i < P - 1) cout << " "; |
| else cout << endl; |
| } |
| cout << endl; |
| for (int i = 0; i < P; i++) { |
| for (int j = 0; j < P; j++) { |
| cout << map_grid[i][j]; |
| if (j < P - 1) cout << " "; |
| else cout << endl; |
| } |
| } |
| } |
| return 0; |
| } |