| #include <bits/stdc++.h> |
| using namespace std; |
|
|
| struct Edge { |
| int u, v; |
| }; |
|
|
| int lca(int u, int v, const vector<int>& depth, const vector<vector<int>>& up, int LOG) { |
| if (depth[u] < depth[v]) swap(u, v); |
| int diff = depth[u] - depth[v]; |
| for (int k = 0; k < LOG; ++k) { |
| if (diff & (1 << k)) u = up[k][u]; |
| } |
| if (u == v) return u; |
| for (int k = LOG - 1; k >= 0; --k) { |
| if (up[k][u] != up[k][v]) { |
| u = up[k][u]; |
| v = up[k][v]; |
| } |
| } |
| return up[0][u]; |
| } |
|
|
| vector<int> getPathEdges(int u, int v, const vector<int>& parent, const vector<int>& epar, const vector<int>& depth, const vector<vector<int>>& up, int LOG) { |
| int L = lca(u, v, depth, up, LOG); |
| vector<int> upEdges, downEdges, pathEdges; |
| int x = u; |
| while (x != L) { |
| upEdges.push_back(epar[x]); |
| x = parent[x]; |
| } |
| int y = v; |
| while (y != L) { |
| downEdges.push_back(epar[y]); |
| y = parent[y]; |
| } |
| pathEdges.reserve(upEdges.size() + downEdges.size()); |
| for (int id : upEdges) pathEdges.push_back(id); |
| for (int i = (int)downEdges.size() - 1; i >= 0; --i) pathEdges.push_back(downEdges[i]); |
| return pathEdges; |
| } |
|
|
| int main() { |
| ios::sync_with_stdio(false); |
| cin.tie(nullptr); |
| |
| int T; |
| if (!(cin >> T)) return 0; |
| while (T--) { |
| int n; |
| cin >> n; |
| vector<int> p(n + 1); |
| for (int i = 1; i <= n; ++i) cin >> p[i]; |
| vector<Edge> edges(n); |
| vector<vector<pair<int,int>>> adj(n + 1); |
| for (int i = 1; i <= n - 1; ++i) { |
| int u, v; |
| cin >> u >> v; |
| edges[i] = {u, v}; |
| adj[u].push_back({v, i}); |
| adj[v].push_back({u, i}); |
| } |
| int root = 1; |
| |
| vector<int> parent(n + 1, 0), depth(n + 1, 0), epar(n + 1, 0); |
| queue<int> q; |
| q.push(root); |
| parent[root] = 0; |
| depth[root] = 0; |
| epar[root] = 0; |
| while (!q.empty()) { |
| int u = q.front(); q.pop(); |
| for (auto [v, id] : adj[u]) { |
| if (v == parent[u]) continue; |
| parent[v] = u; |
| depth[v] = depth[u] + 1; |
| epar[v] = id; |
| q.push(v); |
| } |
| } |
| int LOG = 1; |
| while ((1 << LOG) <= n) ++LOG; |
| vector<vector<int>> up(LOG, vector<int>(n + 1, 0)); |
| for (int i = 1; i <= n; ++i) up[0][i] = parent[i]; |
| for (int k = 1; k < LOG; ++k) { |
| for (int i = 1; i <= n; ++i) { |
| up[k][i] = up[k - 1][ up[k - 1][i] ]; |
| } |
| } |
| |
| vector<int> valAt(n + 1), pos(n + 1); |
| for (int i = 1; i <= n; ++i) { |
| valAt[i] = p[i]; |
| pos[p[i]] = i; |
| } |
| |
| vector<int> degActive(n + 1, 0); |
| vector<char> active(n + 1, 1); |
| for (int i = 1; i <= n; ++i) degActive[i] = (int)adj[i].size(); |
| queue<int> leaves; |
| for (int i = 1; i <= n; ++i) { |
| if (i != root && degActive[i] == 1) leaves.push(i); |
| } |
| vector<int> ans; ans.reserve(n * 4); |
| while (!leaves.empty()) { |
| int leaf = leaves.front(); leaves.pop(); |
| if (!active[leaf]) continue; |
| if (leaf == root) continue; |
| int start = pos[leaf]; |
| if (start != leaf) { |
| vector<int> pathEdges = getPathEdges(start, leaf, parent, epar, depth, up, LOG); |
| int cur = start; |
| for (int ed : pathEdges) { |
| int a = edges[ed].u, b = edges[ed].v; |
| int nxt = (a == cur ? b : a); |
| |
| int va = valAt[cur], vb = valAt[nxt]; |
| pos[va] = nxt; |
| pos[vb] = cur; |
| valAt[cur] = vb; |
| valAt[nxt] = va; |
| ans.push_back(ed); |
| cur = nxt; |
| } |
| } |
| |
| active[leaf] = 0; |
| for (auto [nei, id] : adj[leaf]) { |
| if (active[nei]) { |
| degActive[nei]--; |
| if (nei != root && degActive[nei] == 1) leaves.push(nei); |
| } |
| } |
| } |
| |
| cout << ans.size() << '\n'; |
| for (int id : ans) { |
| cout << 1 << ' ' << id << '\n'; |
| } |
| } |
| return 0; |
| } |