| #include <bits/stdc++.h> |
| using namespace std; |
|
|
| int main() { |
| ios::sync_with_stdio(false); |
| cin.tie(nullptr); |
| |
| int T; |
| if (!(cin >> T)) return 0; |
| while (T--) { |
| int n; |
| cin >> n; |
| vector<int> p(n + 1), pos(n + 1); |
| for (int i = 1; i <= n; ++i) { |
| cin >> p[i]; |
| pos[p[i]] = i; |
| } |
| vector<int> eu(n), ev(n); |
| vector<vector<pair<int,int>>> g(n + 1); |
| for (int i = 1; i <= n - 1; ++i) { |
| int u, v; |
| cin >> u >> v; |
| eu[i] = u; ev[i] = v; |
| g[u].push_back({v, i}); |
| g[v].push_back({u, i}); |
| } |
|
|
| |
| vector<int> parent(n + 1, 0), depth(n + 1, 0), parentEdge(n + 1, 0); |
| vector<char> vis(n + 1, 0); |
| queue<int> q; |
| q.push(1); |
| vis[1] = 1; |
| while (!q.empty()) { |
| int u = q.front(); q.pop(); |
| for (auto [v, eid] : g[u]) { |
| if (!vis[v]) { |
| vis[v] = 1; |
| parent[v] = u; |
| parentEdge[v] = eid; |
| depth[v] = depth[u] + 1; |
| q.push(v); |
| } |
| } |
| } |
|
|
| vector<char> active(n + 1, 1); |
| vector<int> deg(n + 1, 0); |
| queue<int> leaves; |
| for (int i = 1; i <= n; ++i) { |
| deg[i] = (int)g[i].size(); |
| if (deg[i] <= 1) leaves.push(i); |
| } |
|
|
| vector<int> ops; ops.reserve(n * 2); |
|
|
| auto doSwap = [&](int eid) { |
| int u = eu[eid], v = ev[eid]; |
| int t1 = p[u], t2 = p[v]; |
| swap(p[u], p[v]); |
| pos[t1] = v; |
| pos[t2] = u; |
| ops.push_back(eid); |
| }; |
|
|
| auto moveTo = [&](int t) { |
| int u = pos[t]; |
| int v = t; |
| if (u == v) return; |
| vector<int> up, down; |
| while (u != v) { |
| if (depth[u] > depth[v]) { |
| up.push_back(parentEdge[u]); |
| u = parent[u]; |
| } else if (depth[v] > depth[u]) { |
| down.push_back(parentEdge[v]); |
| v = parent[v]; |
| } else { |
| up.push_back(parentEdge[u]); |
| u = parent[u]; |
| down.push_back(parentEdge[v]); |
| v = parent[v]; |
| } |
| } |
| for (int eid : up) doSwap(eid); |
| for (int i = (int)down.size() - 1; i >= 0; --i) doSwap(down[i]); |
| }; |
|
|
| int cntActive = n; |
| while (cntActive > 1) { |
| int t = -1; |
| while (!leaves.empty()) { |
| int x = leaves.front(); leaves.pop(); |
| if (active[x] && deg[x] == 1) { t = x; break; } |
| } |
| if (t == -1) { |
| |
| for (int i = 1; i <= n; ++i) { |
| if (active[i] && deg[i] == 1) { t = i; break; } |
| } |
| if (t == -1) break; |
| } |
| moveTo(t); |
| active[t] = 0; |
| --cntActive; |
| for (auto [w, eid] : g[t]) { |
| if (active[w]) { |
| deg[w]--; |
| if (deg[w] == 1) leaves.push(w); |
| } |
| } |
| } |
|
|
| cout << ops.size() << '\n'; |
| for (int eid : ops) { |
| cout << 1 << ' ' << eid << '\n'; |
| } |
| } |
| return 0; |
| } |