| #include <bits/stdc++.h> |
| using namespace std; |
|
|
| int main() { |
| ios::sync_with_stdio(false); |
| cin.tie(nullptr); |
| int T; |
| if(!(cin >> T)) return 0; |
| while (T--) { |
| int n; |
| cin >> n; |
| vector<int> p(n+1); |
| for (int i = 1; i <= n; ++i) cin >> p[i]; |
| vector<int> eu(n), ev(n); |
| vector<vector<pair<int,int>>> adj(n+1); |
| for (int i = 1; i <= n-1; ++i) { |
| int u, v; |
| cin >> u >> v; |
| eu[i] = u; ev[i] = v; |
| adj[u].push_back({v, i}); |
| adj[v].push_back({u, i}); |
| } |
| |
| int LOG = 0; |
| while ((1 << LOG) <= n) ++LOG; |
| vector<vector<int>> up(LOG, vector<int>(n+1, 0)); |
| vector<int> depth(n+1, 0); |
| vector<int> parentEdge(n+1, 0); |
| vector<int> parent(n+1, 0); |
| vector<int> vis(n+1, 0); |
| |
| stack<int> st; |
| st.push(1); |
| parent[1] = 0; |
| vis[1] = 1; |
| depth[1] = 0; |
| while (!st.empty()) { |
| int u = st.top(); st.pop(); |
| for (auto [v, id] : adj[u]) { |
| if (!vis[v]) { |
| vis[v] = 1; |
| parent[v] = u; |
| parentEdge[v] = id; |
| depth[v] = depth[u] + 1; |
| st.push(v); |
| } |
| } |
| } |
| for (int i = 1; i <= n; ++i) up[0][i] = parent[i]; |
| for (int k = 1; k < LOG; ++k) { |
| for (int i = 1; i <= n; ++i) { |
| up[k][i] = up[k-1][i] ? up[k-1][ up[k-1][i] ] : 0; |
| } |
| } |
| auto lca = [&](int a, int b) { |
| if (depth[a] < depth[b]) swap(a,b); |
| int diff = depth[a] - depth[b]; |
| for (int k = 0; k < LOG; ++k) if (diff & (1<<k)) a = up[k][a]; |
| if (a == b) return a; |
| for (int k = LOG-1; k >= 0; --k) { |
| if (up[k][a] != up[k][b]) { |
| a = up[k][a]; |
| b = up[k][b]; |
| } |
| } |
| return parent[a]; |
| }; |
| auto pathEdges = [&](int a, int b, vector<int>& out) { |
| out.clear(); |
| int L = lca(a,b); |
| int x = a; |
| while (x != L) { |
| out.push_back(parentEdge[x]); |
| x = parent[x]; |
| } |
| vector<int> tmp; |
| x = b; |
| while (x != L) { |
| tmp.push_back(parentEdge[x]); |
| x = parent[x]; |
| } |
| for (int i = (int)tmp.size()-1; i >= 0; --i) out.push_back(tmp[i]); |
| }; |
|
|
| |
| vector<int> pos(n+1, 0); |
| for (int i = 1; i <= n; ++i) pos[p[i]] = i; |
|
|
| |
| vector<int> deg(n+1, 0); |
| for (int i = 1; i <= n; ++i) deg[i] = (int)adj[i].size(); |
| vector<char> active(n+1, 1); |
| deque<int> dq; |
| for (int i = 1; i <= n; ++i) if (deg[i] <= 1) dq.push_back(i); |
|
|
| vector<int> ops; ops.reserve(n * 100); |
|
|
| auto do_swap_edge = [&](int eid) { |
| int u = eu[eid], v = ev[eid]; |
| int valU = p[u], valV = p[v]; |
| swap(p[u], p[v]); |
| pos[valU] = v; |
| pos[valV] = u; |
| }; |
|
|
| int activeCnt = n; |
| vector<int> epath; |
| while (activeCnt > 0) { |
| while (!dq.empty() && (!active[dq.front()] || deg[dq.front()] > 1)) dq.pop_front(); |
| if (dq.empty()) { |
| |
| int u = 1; |
| while (u <= n && !active[u]) ++u; |
| if (u > n) break; |
| dq.push_back(u); |
| continue; |
| } |
| int u = dq.front(); dq.pop_front(); |
| if (!active[u]) continue; |
| |
| if (pos[u] != u) { |
| pathEdges(pos[u], u, epath); |
| for (int eid : epath) { |
| ops.push_back(eid); |
| do_swap_edge(eid); |
| } |
| } |
| |
| active[u] = 0; |
| --activeCnt; |
| for (auto [v, id] : adj[u]) { |
| if (active[v]) { |
| deg[v]--; |
| if (deg[v] <= 1) dq.push_back(v); |
| } |
| } |
| } |
|
|
| |
| cout << (int)ops.size() << "\n"; |
| for (int eid : ops) { |
| cout << 1 << " " << eid << "\n"; |
| } |
| } |
| return 0; |
| } |