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  1. examples_deprecated/circle_packing/results/results_baseline_gemini3_flash_gen200_periodic1000_20260211_051240/evolution_run.log +0 -0
  2. examples_deprecated/circle_packing/results/results_baseline_gemini3_flash_gen200_periodic1000_20260211_051240/experiment_config.yaml +120 -0
  3. examples_deprecated/circle_packing/results/results_baseline_gemini3_flash_gen200_periodic1000_20260211_051240/meta_10.txt +108 -0
  4. examples_deprecated/circle_packing/results/results_baseline_gemini3_flash_gen200_periodic1000_20260211_051240/meta_100.txt +0 -0
  5. examples_deprecated/circle_packing/results/results_baseline_gemini3_flash_gen200_periodic1000_20260211_051240/meta_110.txt +0 -0
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  9. examples_deprecated/circle_packing/results/results_baseline_gemini3_flash_gen200_periodic1000_20260211_051240/meta_150.txt +0 -0
  10. examples_deprecated/circle_packing/results/results_baseline_gemini3_flash_gen200_periodic1000_20260211_051240/meta_160.txt +0 -0
  11. examples_deprecated/circle_packing/results/results_baseline_gemini3_flash_gen200_periodic1000_20260211_051240/meta_170.txt +0 -0
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  14. examples_deprecated/circle_packing/results/results_baseline_gemini3_flash_gen200_periodic1000_20260211_051240/meta_20.txt +173 -0
  15. examples_deprecated/circle_packing/results/results_baseline_gemini3_flash_gen200_periodic1000_20260211_051240/meta_200.txt +0 -0
  16. examples_deprecated/circle_packing/results/results_baseline_gemini3_flash_gen200_periodic1000_20260211_051240/meta_30.txt +230 -0
  17. examples_deprecated/circle_packing/results/results_baseline_gemini3_flash_gen200_periodic1000_20260211_051240/meta_40.txt +288 -0
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  23. examples_deprecated/circle_packing/results/results_baseline_gemini3_flash_gen200_periodic1000_20260211_051240/meta_memory.json +0 -0
  24. examples_deprecated/circle_packing/results/results_debug_gen10_20260205_224549/evolution_run.log +352 -0
  25. examples_deprecated/circle_packing/results/results_debug_gen10_20260205_224549/experiment_config.yaml +117 -0
  26. examples_deprecated/circle_packing/results/results_debug_gen10_20260205_224549/meta_3.txt +57 -0
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  28. examples_deprecated/circle_packing/results/results_debug_gen10_20260205_224549/meta_memory.json +0 -0
  29. examples_deprecated/circle_packing/results/results_debug_gen10_20260205_230555/evolution_db.sqlite +0 -0
  30. examples_deprecated/circle_packing/results/results_debug_gen10_20260205_230555/evolution_db.sqlite-shm +0 -0
  31. examples_deprecated/circle_packing/results/results_debug_gen10_20260205_230555/evolution_run.log +273 -0
  32. examples_deprecated/circle_packing/results/results_debug_gen10_20260205_230555/experiment_config.yaml +117 -0
  33. examples_deprecated/circle_packing/results/results_debug_gen10_20260205_230555/meta_3.txt +65 -0
  34. examples_deprecated/circle_packing/results/results_debug_gen10_20260205_230555/meta_memory.json +0 -0
  35. examples_deprecated/circle_packing/results/results_debug_gen10_20260205_232646/evolution_run.log +563 -0
  36. examples_deprecated/circle_packing/results/results_debug_gen10_20260205_232646/experiment_config.yaml +117 -0
  37. examples_deprecated/circle_packing/results/results_debug_gen10_20260205_232646/meta_10.txt +104 -0
  38. examples_deprecated/circle_packing/results/results_debug_gen10_20260205_232646/meta_3.txt +62 -0
  39. examples_deprecated/circle_packing/results/results_debug_gen10_20260205_232646/meta_6.txt +82 -0
  40. examples_deprecated/circle_packing/results/results_debug_gen10_20260205_232646/meta_9.txt +100 -0
  41. examples_deprecated/circle_packing/results/results_debug_gen10_20260205_232646/meta_memory.json +13 -0
  42. examples_deprecated/circle_packing/results/results_debug_gen10_20260206_000731/evolution_run.log +453 -0
  43. examples_deprecated/circle_packing/results/results_debug_gen10_20260206_000731/experiment_config.yaml +117 -0
  44. examples_deprecated/circle_packing/results/results_debug_gen10_20260206_000731/meta_10.txt +112 -0
  45. examples_deprecated/circle_packing/results/results_debug_gen10_20260206_000731/meta_memory.json +10 -0
  46. examples_deprecated/circle_packing/results/results_full_gen200_period1000_20260206_165141/evolution_run.log +0 -0
  47. examples_deprecated/circle_packing/results/results_full_gen200_period1000_20260206_165141/experiment_config.yaml +118 -0
  48. examples_deprecated/circle_packing/results/results_full_gen200_period1000_20260206_165141/meta_10.txt +103 -0
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+ database_config:
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+ archive_size: 40
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+ db_path: examples/circle_packing/results/results_baseline_gemini3_flash_gen200_periodic1000_20260211_051240/evolution_db.sqlite
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+ elite_selection_ratio: 0.3
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+ embedding_model: text-embedding-3-small
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+ enforce_island_separation: true
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+ exploitation_alpha: 1.0
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+ exploitation_ratio: 0.2
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+ island_elitism: true
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+ migration_interval: 10
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+ migration_rate: 0.1
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+ num_archive_inspirations: 4
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+ num_beams: 5
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+ num_islands: 2
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+ num_top_k_inspirations: 2
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+ parent_selection_lambda: 10.0
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+ parent_selection_strategy: weighted
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+ evolution_config:
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+ code_embed_sim_threshold: 0.995
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+ embedding_model: text-embedding-3-small
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+ enable_wandb: true
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+ eval_service_trigger_interval: 1000
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+ eval_service_trigger_mode: periodic
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+ eval_service_url: http://localhost:8765
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+ evaluator_function: main
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+ evaluator_module: examples.circle_packing.evaluate_ori
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+ init_program_path: examples/circle_packing/initial.py
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+ job_type: local
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+ language: python
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+ llm_dynamic_selection: ucb1
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+ llm_dynamic_selection_kwargs:
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+ exploration_coef: 1.0
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+ llm_kwargs:
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+ max_tokens: 65536
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+ temperatures:
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+ - 0.5
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+ - 0.7
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+ - 1.0
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+ llm_models:
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+ - native-gemini-3-flash-preview
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+ max_novelty_attempts: 3
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+ max_parallel_jobs: 4
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+ max_patch_attempts: 3
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+ max_patch_resamples: 3
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+ meta_llm_kwargs:
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+ max_tokens: 16384
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+ temperatures:
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+ - 0.7
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+ meta_llm_models:
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+ - native-gemini-2.5-flash
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+ meta_max_recommendations: 5
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+ meta_rec_interval: 10
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+ novelty_llm_kwargs:
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+ max_tokens: 16384
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+ temperatures:
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+ - 0.7
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+ novelty_llm_models:
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+ - native-gemini-2.5-flash
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+ num_generations: 200
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+ patch_type_probs:
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+ - 0.6
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+ - 0.3
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+ - 0.1
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+ patch_types:
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+ - diff
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+ - full
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+ - cross
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+ results_dir: examples/circle_packing/results/results_baseline_gemini3_flash_gen200_periodic1000_20260211_051240
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+ task_sys_msg: 'You are an expert mathematician specializing in circle packing problems
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+ and computational geometry.
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+
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+
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+ Your task is to maximize the sum of radii when packing 26 circles in a unit square
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+ [0,1] x [0,1].
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+
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+ The best known result is 2.635 (sum of radii).
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+
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+
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+ Key strategies to consider:
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+
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+ 1. Efficient spatial distribution - avoid clustering
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+
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+ 2. Utilize corners and edges effectively
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+
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+ 3. Balance between many small circles vs fewer large circles
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+
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+ 4. Consider geometric patterns: grid, hexagonal, concentric rings
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+
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+ 5. Optimize placement to minimize wasted space
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+
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+
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+ You will receive:
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+
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+ - Current code implementation
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+
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+ - Performance metrics (sum of radii)
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+
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+ - Circle center coordinates as text
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+
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+
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+ Make improvements based on the numerical data and geometric reasoning.
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+
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+ Ensure all circles are disjoint and lie inside the unit square.'
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+ use_eval_service: true
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+ use_text_feedback: false
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+ wandb_entity: tengxiao
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+ wandb_project: ev2
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+ wandb_run_name: baseline_gemini3_flash_gen200_periodic1000_20260211_051240
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+ wandb_tags:
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+ - circle_packing
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+ - eval-service
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+ - full-experiment
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+ - periodic
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+ job_config:
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+ conda_env: null
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+ eval_program_path: examples/circle_packing/evaluate_ori.py
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+ extra_cmd_args: {}
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+ time: null
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+ results_directory: examples/circle_packing/results/results_baseline_gemini3_flash_gen200_periodic1000_20260211_051240
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+ timestamp: '2026-02-11T05:12:43.918582'
examples_deprecated/circle_packing/results/results_baseline_gemini3_flash_gen200_periodic1000_20260211_051240/meta_10.txt ADDED
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+ # INDIVIDUAL PROGRAM SUMMARIES
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+
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+ The following are summaries of individual programs evaluated since the last meta update:
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+
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+ **Program Name: Constructor-based Circle Packing (n=26)**
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+ - **Implementation**: This program uses a constructor-based approach to pack 26 circles by initially placing them in a fixed pattern: one central, eight in an inner ring, and sixteen in an outer ring. It then calculates the maximum radii by first limiting them by the unit square boundaries and subsequently preventing overlaps by proportionally scaling radii of potentially colliding circles.
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+ - **Performance**: The program achieved a combined score of 0.96, reflecting the effectiveness of its structured placement and radii calculation.
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+ - **Feedback**: The program is correct and passes all validation tests, indicating a robust implementation of the defined circle packing strategy.
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+ **Program Identifier:** Generation 0 - Patch Name initial_program - Correct Program: True
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+
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+ **Program Name: Greedy 5x5 Grid Packing with Extra Circle**
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+ - **Implementation**: A 5x5 grid of 25 centers is established, with an additional 26th center placed in a specific internal gap at (0.2, 0.2). Radii are then determined using a greedy approach by iterating through 200 random orderings of circles, assigning each circle the maximum possible radius without overlapping already-placed circles or exceeding boundaries.
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+ - **Performance**: The program achieved a combined sum of radii of 2.54 for the 26 circles.
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+ - **Feedback**: The program correctly implements the specified grid-based center placement and the greedy radius calculation, passing all validation tests.
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+ **Program Identifier:** Generation 1 - Patch Name greedy_circle_packer - Correct Program: True
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+
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+ **Program Name: Force-based 26-circle packing**
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+ - **Implementation**: The program uses a force-based optimization approach, initializing 26 circle centers from a jittered 5x5 grid, then iteratively adjusting them over 2000 steps with a decaying learning rate based on repulsive forces. Maximum non-overlapping radii are subsequently determined via an iterative proportional adjustment method.
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+ - **Performance**: The program achieved a combined score of 1.93 for the 26 packed circles, with specific center coordinates provided as part of the output.
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+ - **Feedback**: The program is deemed correct and passes all validation tests, demonstrating a successful and robust implementation of the force-based circle packing algorithm for the specified number of circles.
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+ **Program Identifier:** Generation 2 - Patch Name force_grid_optimizer - Correct Program: True
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+
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+ **Program Name: Constructor-based Circle Packing (N=26)**
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+ - **Implementation**: This program constructs a packing for 26 circles by initially placing 25 circles in a 5x5 grid and one at the center, then uses a force-directed relaxation algorithm for 600 iterations to adjust their positions based on a target distance and clips them within bounds. Finally, it iteratively calculates the maximum possible radii for the fixed centers by constraining against boundaries and other circles.
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+ - **Performance**: The program achieved a combined score of 1.77, representing the sum of the radii.
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+ - **Feedback**: The implementation is correct and successfully passes all validation tests, indicating that the combination of initial grid placement, force-directed relaxation, and iterative radius determination effectively generates a valid circle packing.
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+ **Program Identifier:** Generation 3 - Patch Name optimize_centers_and_radii - Correct Program: True
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+
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+ **Program Name: Greedy Circle Packing with Force Relaxation (n=26)**
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+ - **Implementation**: Initializes 26 circle centers using a jittered 5x5 grid, followed by 600 iterations of a force-based relaxation with decaying learning rate to distribute centers and enforce boundary constraints. Radii are then determined by a greedy allocation strategy that pre-calculates distance matrices and attempts 1000 random permutations of allocation order to maximize the sum of radii.
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+ - **Performance**: Achieved a combined score of 2.46, representing the sum of radii for 26 circles within a unit square.
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+ - **Feedback**: The program's combination of force-based center relaxation and a multi-permutation greedy radius allocation successfully produces a valid and high-performing packing solution, as evidenced by its correctness and score.
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+ **Program Identifier:** Generation 4 - Patch Name force_relaxation_and_fast_greedy_radii - Correct Program: True
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+
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+ **Program Name: Dynamic Repulsion Circle Packing (n=26)**
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+ - **Implementation**: The program initializes 26 circles in a row-based arrangement with slight jitter, then uses a force-directed relaxation algorithm. This involves calculating pairwise repulsive forces between circles (1/d^2) and with boundaries (1/d^4), iteratively updating positions with a cooling step size, followed by an equal-shrinkage heuristic to compute final radii.
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+ - **Performance**: Achieved a combined score of 0.23.
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+ - **Feedback**: The program is correct and passes all validation tests, suggesting the chosen initialization strategy and force-directed parameters are effective for this specific circle count.
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+ **Program Identifier:** Generation 5 - Patch Name dynamic_repulsion_packing - Correct Program: True
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+
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+ **Program Name: Constructor-based Circle Packing (N=26)**
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+ - **Implementation**: The program constructs N=26 circle centers by initializing them in a staggered 5-5-6-5-5 row layout with hexagonal packing offsets, then refines positions over 2500 force-directed relaxation steps using a fixed target diameter and decaying learning rate, incorporating inter-circle and boundary repulsions. Final radii are determined by an iterative fair scaling process to resolve overlaps, followed by a greedy expansion stage to maximize their values.
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+ - **Performance**: The program achieved a combined score of 2.45.
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+ - **Feedback**: The program is correct and successfully passes all validation tests, indicating the implemented constructor-based approach for circle packing is effective.
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+ **Program Identifier:** Generation 6 - Patch Name staggered_hexagonal_relaxation - Correct Program: True
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+
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+ **Program Name: Greedy-based Circle Packing with Force Relaxation (n=26)**
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+ - **Implementation**: The program initializes 26 circle centers from a jittered 5x5 grid plus one extra, then uses 1000 iterations of force-based relaxation with decaying learning rate and boundary forces to spread them. Radii are greedily allocated by iterating through 2000 random permutations, pre-calculating distances and boundary limits for efficiency.
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+ - **Performance**: The program achieved a combined score of 2.46.
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+ - **Feedback**: The approach is robust, passing all validation tests. Pre-calculating the distance matrix significantly improved the efficiency of the greedy radius allocation, enabling a greater number of permutation trials to optimize the sum of radii.
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+ **Program Identifier:** Generation 7 - Patch Name optimize_relaxation_and_greedy_search - Correct Program: True
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+
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+ **Program Name: Heterogeneous Force-Based Circle Packing (n=26)**
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+ - **Implementation**: The program uses a force-directed relaxation method initialized with a grid and jittered centers, notably employing heterogeneous target radii (alternating between 0.115 and 0.085) for 26 circles. Radii are finalized by a multi-heuristic greedy allocator, combining a "Max-First" heuristic with 1200 randomized permutations to maximize the sum of radii.
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+ - **Performance**: The program scored 0.0, indicating it failed to produce a valid packing or an optimal sum of radii.
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+ - **Feedback**: The use of heterogeneous target radii in the force-directed stage is an interesting strategy to guide the layout towards a non-uniform distribution. However, its failure to pass validation suggests that the chosen parameters for force-directed simulation or the greedy allocation strategy are not robust enough for achieving valid or high-performing packings.
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+ **Program Identifier:** Generation 8 - Patch Name heterogeneous_force_packer - Correct Program: False
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+
59
+ **Program Name: Force-Directed Circle Packing Solver**
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+ - **Implementation**: This program employs a modular `PackingSolver` class to find optimal circle packing for n=26. It first generates initial center configurations (a 5x5 grid with one extra circle), then refines these centers using force-directed relaxation with decreasing learning rates and inter-circle repulsion. Finally, it greedily allocates radii by evaluating multiple circle order permutations to maximize the total sum of radii, leveraging vectorized NumPy operations for efficiency.
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+ - **Performance**: The program achieved a combined score of 2.54, successfully passing all validation tests.
62
+ - **Feedback**: The implementation benefits from combining force-directed relaxation for center optimization with a robust greedy radius allocation method that explores multiple permutations, which is a strong strategy for this problem. The use of different initial gap positions and relaxation parameters demonstrates an effective search heuristic, and NumPy's vectorized operations contribute significantly to performance.
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+ **Program Identifier:** Generation 9 - Patch Name modular_greedy_packer - Correct Program: True
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+
65
+ # GLOBAL INSIGHTS SCRATCHPAD
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+
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+ The following are global insights about optimization approaches and their effectiveness:
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+
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+ ## Successful Algorithmic Patterns
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+
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+ * **Greedy Radius Allocation with Multiple Permutations**: The most successful programs, Generation 1 and Generation 9 (both scoring 2.54), leverage a greedy approach for radius allocation that iterates through numerous random permutations of circles. This strategy maximizes the sum of radii by ensuring each circle is given the largest possible radius based on the current ordering, consistently outperforming simpler proportional scaling methods (e.g., Generation 0, score 0.96). Generation 1 uses 200 permutations, while Generation 9 explores "multiple permutations," and Generation 7 uses 2000.
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+ * **Effective Initial Center Placement**: The current best program, Generation 1 (score 2.54), demonstrates that a well-chosen fixed initial center configuration can be as effective as more complex optimization methods. Its simple 5x5 grid with a strategically placed 26th circle at `(0.2, 0.2)` achieved the top score without any force-based center relaxation. Generation 9 also starts with a 5x5 grid plus one extra, indicating the strength of this base arrangement.
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+ * **Force-Directed Relaxation for Center Optimization (often combined with greedy radii)**: While Generation 1 achieves top score without it, many high-performing programs (Generation 4, score 2.46; Generation 6, score 2.45; Generation 7, score 2.46; Generation 9, score 2.54) utilize force-directed relaxation to optimize circle centers *before* radius allocation. This method, involving iterative adjustments based on repulsive forces and boundary constraints, consistently yields higher scores than purely fixed, less optimized initial placements.
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+
75
+ ## Ineffective Approaches
76
+
77
+ * **Simple Fixed Pattern with Proportional Scaling**: Generation 0, with a score of 0.96, used a fixed initial pattern (central, inner, outer ring) and then calculated radii by limiting them by boundaries and proportionally scaling to prevent overlaps. This method proved significantly less effective than greedy radius allocation or force-directed approaches, resulting in one of the lowest scores.
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+ * **Poorly Tuned Force-Directed Simulation and Radius Heuristics**: Generation 5 achieved a very low score of 0.23. Its dynamic repulsion approach with a row-based initial arrangement and an "equal-shrinkage heuristic" for radii highlights that not all force-directed methods are equally effective. The specific force calculations (1/d^2 repulsion, 1/d^4 boundary) and the radius determination heuristic were suboptimal for maximizing radii.
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+ * **Heterogeneous Target Radii Leading to Validation Failure**: Generation 8, scoring 0.0, failed validation tests. Its attempt to use "heterogeneous target radii" (alternating 0.115 and 0.085) during force-directed relaxation, coupled with a multi-heuristic greedy allocator, indicates that complex or poorly calibrated strategies can easily lead to invalid packings or complete failure to produce a result, despite an "interesting" conceptual approach.
80
+
81
+ ## Implementation Insights
82
+
83
+ * **Fixed Grid with Strategic Extra Circle for Centers**: The current best program, Generation 1, explicitly defines a `5x5 grid` of centers and then strategically places the 26th circle at `(0.2, 0.2)`. This concrete, non-optimized (in terms of force relaxation) initial placement proves highly effective, achieving the maximum score. This pattern of fixed, carefully chosen initial centers can be a strong baseline.
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+ * **Iterative Greedy Radius Calculation with Permutations**: The `compute_max_radii` function in Generation 1 is central to its success. It iterates through 200 `np.random.permutation(n)` orderings. For each circle in the chosen order, it first limits the radius by `min(x, y, 1.0 - x, 1.0 - y)` (boundary constraints) and then by `min(r, dist - current_radii[j])` against already placed circles. This iterative allocation, maximizing each circle's radius in sequence within a permutation, is a powerful technique.
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+ * **Pre-calculation for Efficiency (Permutations)**: While Generation 1 achieves its high score with 200 permutations, Generation 7's feedback explicitly states that "Pre-calculating the distance matrix significantly improved the efficiency of the greedy radius allocation, enabling a greater number of permutation trials (2000)." This suggests that for more complex scenarios or larger N, optimizing the inner loop of the greedy radius calculation (e.g., using vectorized operations as seen in Generation 9) can allow for more exploration, potentially leading to even better or more consistently high results.
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+
87
+ ## Performance Analysis
88
+
89
+ * **Top Performance Achieved by Greedy Radii**: The highest combined score observed is 2.54, achieved by both Generation 1 and Generation 9. Both programs utilize a greedy radius allocation approach that tries multiple permutations. This demonstrates that for this problem, the greedy radius allocation is the most impactful component for maximizing the sum of radii.
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+ * **Fixed vs. Relaxed Centers: Context Matters**: Generation 1, which uses a fixed, non-relaxed set of centers, matches the performance of Generation 9, which employs force-directed relaxation for centers. This indicates that a highly optimized *initial* fixed center configuration can be as effective as a computationally more intensive force-directed relaxation if the initial placement is sufficiently close to an optimal arrangement.
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+ * **Impact of Permutation Count vs. Center Optimization**: Generation 1 achieved 2.54 with only 200 random permutations for radius allocation on fixed centers. In contrast, Generation 4 (2.46, 1000 permutations, force-relaxed centers) and Generation 7 (2.46, 2000 permutations, force-relaxed centers) achieved slightly lower scores despite more permutations and center relaxation. This suggests that the quality of the initial center arrangement (as in Gen 1) can sometimes outweigh the benefits of extensive radius permutation trials or even center relaxation.
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+ * **Significant Score Disparity for Suboptimal Approaches**: There's a dramatic performance gap between the top-performing programs (2.54) and the lowest (0.00, 0.23, 0.96). Programs that rely on simpler fixed patterns, proportional scaling, or poorly tuned force-directed methods yield significantly lower scores, highlighting the critical importance of sophisticated radius determination and robust center optimization strategies.
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+
94
+ # META RECOMMENDATIONS
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+
96
+ The following are actionable recommendations for the next program generations:
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+
98
+ Here are 5 actionable recommendations for future program mutations, building on the successful patterns observed:
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+
100
+ 1. **Optimize Distance Calculation for Increased Permutations in Radius Allocation**: The `compute_max_radii` function currently calculates distances within each permutation loop. To significantly boost performance, pre-calculate the full `n x n` Euclidean distance matrix once, outside the main permutation loop. This optimization, explicitly mentioned in insights (Generation 7's approach), will enable a substantial increase in the number of random permutations (e.g., from 200 to 1000 or 2000), potentially leading to a higher sum of radii by exploring more allocation orderings.
101
+
102
+ 2. **Systematically Explore Variations of the "Strategic Extra Circle" Placement**: The current program's strength lies in its effective fixed center placement, particularly the 26th circle at `(0.2, 0.2)`. Mutate the `construct_packing` function to systematically test other logical "gap" positions within the 5x5 grid (e.g., `(0.2, 0.4)`, `(0.4, 0.2)`, `(0.4, 0.4)`), or even the central point `(0.5, 0.5)`. This targeted exploration of fixed center configurations could identify an even more optimal initial arrangement.
103
+
104
+ 3. **Implement a Force-Directed Relaxation Step for Centers, Starting from the Current Fixed Grid**: While the current program excels with fixed centers, the insights highlight force-directed relaxation as a successful strategy for center optimization, even for top-scoring programs like Generation 9. Introduce a new phase after initial center placement in `construct_packing` where the 26 centers undergo a force-directed relaxation process. This step would iteratively adjust positions based on repulsive forces and boundary constraints, using the existing highly effective fixed configuration as a strong initial state for further optimization.
105
+
106
+ 4. **Introduce Small Random Perturbations to Initial Fixed Centers**: The current program relies on a very specific, successful fixed center configuration. To explore the immediate local neighborhood of this high-performing arrangement, add a step in `construct_packing` to apply small random perturbations (e.g., `+/- 0.01` to `x` and `y` coordinates) to all initial centers. This will create slightly varied starting points for the greedy radius allocation, potentially uncovering configurations that yield a marginally higher sum of radii.
107
+
108
+ 5. **Vectorize Radius Limitation Calculations within the Greedy Loop**: The inner loop for radius limitation against already placed circles (`for j in range(n)`) in `compute_max_radii` can be a performance bottleneck, especially as `n` increases. Replace this explicit loop with vectorized `numpy` operations to simultaneously calculate minimum distances to all already placed circles. This will drastically reduce computation time for each permutation, allowing for either more permutations or enabling more complex center optimization methods within the overall time budget.
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1
+ # INDIVIDUAL PROGRAM SUMMARIES
2
+
3
+ The following are summaries of individual programs evaluated since the last meta update:
4
+
5
+ **Program Name: Constructor-based Circle Packing (n=26)**
6
+ - **Implementation**: This program uses a constructor-based approach to pack 26 circles by initially placing them in a fixed pattern: one central, eight in an inner ring, and sixteen in an outer ring. It then calculates the maximum radii by first limiting them by the unit square boundaries and subsequently preventing overlaps by proportionally scaling radii of potentially colliding circles.
7
+ - **Performance**: The program achieved a combined score of 0.96, reflecting the effectiveness of its structured placement and radii calculation.
8
+ - **Feedback**: The program is correct and passes all validation tests, indicating a robust implementation of the defined circle packing strategy.
9
+ **Program Identifier:** Generation 0 - Patch Name initial_program - Correct Program: True
10
+
11
+ **Program Name: Greedy 5x5 Grid Packing with Extra Circle**
12
+ - **Implementation**: A 5x5 grid of 25 centers is established, with an additional 26th center placed in a specific internal gap at (0.2, 0.2). Radii are then determined using a greedy approach by iterating through 200 random orderings of circles, assigning each circle the maximum possible radius without overlapping already-placed circles or exceeding boundaries.
13
+ - **Performance**: The program achieved a combined sum of radii of 2.54 for the 26 circles.
14
+ - **Feedback**: The program correctly implements the specified grid-based center placement and the greedy radius calculation, passing all validation tests.
15
+ **Program Identifier:** Generation 1 - Patch Name greedy_circle_packer - Correct Program: True
16
+
17
+ **Program Name: Force-based 26-circle packing**
18
+ - **Implementation**: The program uses a force-based optimization approach, initializing 26 circle centers from a jittered 5x5 grid, then iteratively adjusting them over 2000 steps with a decaying learning rate based on repulsive forces. Maximum non-overlapping radii are subsequently determined via an iterative proportional adjustment method.
19
+ - **Performance**: The program achieved a combined score of 1.93 for the 26 packed circles, with specific center coordinates provided as part of the output.
20
+ - **Feedback**: The program is deemed correct and passes all validation tests, demonstrating a successful and robust implementation of the force-based circle packing algorithm for the specified number of circles.
21
+ **Program Identifier:** Generation 2 - Patch Name force_grid_optimizer - Correct Program: True
22
+
23
+ **Program Name: Constructor-based Circle Packing (N=26)**
24
+ - **Implementation**: This program constructs a packing for 26 circles by initially placing 25 circles in a 5x5 grid and one at the center, then uses a force-directed relaxation algorithm for 600 iterations to adjust their positions based on a target distance and clips them within bounds. Finally, it iteratively calculates the maximum possible radii for the fixed centers by constraining against boundaries and other circles.
25
+ - **Performance**: The program achieved a combined score of 1.77, representing the sum of the radii.
26
+ - **Feedback**: The implementation is correct and successfully passes all validation tests, indicating that the combination of initial grid placement, force-directed relaxation, and iterative radius determination effectively generates a valid circle packing.
27
+ **Program Identifier:** Generation 3 - Patch Name optimize_centers_and_radii - Correct Program: True
28
+
29
+ **Program Name: Greedy Circle Packing with Force Relaxation (n=26)**
30
+ - **Implementation**: Initializes 26 circle centers using a jittered 5x5 grid, followed by 600 iterations of a force-based relaxation with decaying learning rate to distribute centers and enforce boundary constraints. Radii are then determined by a greedy allocation strategy that pre-calculates distance matrices and attempts 1000 random permutations of allocation order to maximize the sum of radii.
31
+ - **Performance**: Achieved a combined score of 2.46, representing the sum of radii for 26 circles within a unit square.
32
+ - **Feedback**: The program's combination of force-based center relaxation and a multi-permutation greedy radius allocation successfully produces a valid and high-performing packing solution, as evidenced by its correctness and score.
33
+ **Program Identifier:** Generation 4 - Patch Name force_relaxation_and_fast_greedy_radii - Correct Program: True
34
+
35
+ **Program Name: Dynamic Repulsion Circle Packing (n=26)**
36
+ - **Implementation**: The program initializes 26 circles in a row-based arrangement with slight jitter, then uses a force-directed relaxation algorithm. This involves calculating pairwise repulsive forces between circles (1/d^2) and with boundaries (1/d^4), iteratively updating positions with a cooling step size, followed by an equal-shrinkage heuristic to compute final radii.
37
+ - **Performance**: Achieved a combined score of 0.23.
38
+ - **Feedback**: The program is correct and passes all validation tests, suggesting the chosen initialization strategy and force-directed parameters are effective for this specific circle count.
39
+ **Program Identifier:** Generation 5 - Patch Name dynamic_repulsion_packing - Correct Program: True
40
+
41
+ **Program Name: Constructor-based Circle Packing (N=26)**
42
+ - **Implementation**: The program constructs N=26 circle centers by initializing them in a staggered 5-5-6-5-5 row layout with hexagonal packing offsets, then refines positions over 2500 force-directed relaxation steps using a fixed target diameter and decaying learning rate, incorporating inter-circle and boundary repulsions. Final radii are determined by an iterative fair scaling process to resolve overlaps, followed by a greedy expansion stage to maximize their values.
43
+ - **Performance**: The program achieved a combined score of 2.45.
44
+ - **Feedback**: The program is correct and successfully passes all validation tests, indicating the implemented constructor-based approach for circle packing is effective.
45
+ **Program Identifier:** Generation 6 - Patch Name staggered_hexagonal_relaxation - Correct Program: True
46
+
47
+ **Program Name: Greedy-based Circle Packing with Force Relaxation (n=26)**
48
+ - **Implementation**: The program initializes 26 circle centers from a jittered 5x5 grid plus one extra, then uses 1000 iterations of force-based relaxation with decaying learning rate and boundary forces to spread them. Radii are greedily allocated by iterating through 2000 random permutations, pre-calculating distances and boundary limits for efficiency.
49
+ - **Performance**: The program achieved a combined score of 2.46.
50
+ - **Feedback**: The approach is robust, passing all validation tests. Pre-calculating the distance matrix significantly improved the efficiency of the greedy radius allocation, enabling a greater number of permutation trials to optimize the sum of radii.
51
+ **Program Identifier:** Generation 7 - Patch Name optimize_relaxation_and_greedy_search - Correct Program: True
52
+
53
+ **Program Name: Heterogeneous Force-Based Circle Packing (n=26)**
54
+ - **Implementation**: The program uses a force-directed relaxation method initialized with a grid and jittered centers, notably employing heterogeneous target radii (alternating between 0.115 and 0.085) for 26 circles. Radii are finalized by a multi-heuristic greedy allocator, combining a "Max-First" heuristic with 1200 randomized permutations to maximize the sum of radii.
55
+ - **Performance**: The program scored 0.0, indicating it failed to produce a valid packing or an optimal sum of radii.
56
+ - **Feedback**: The use of heterogeneous target radii in the force-directed stage is an interesting strategy to guide the layout towards a non-uniform distribution. However, its failure to pass validation suggests that the chosen parameters for force-directed simulation or the greedy allocation strategy are not robust enough for achieving valid or high-performing packings.
57
+ **Program Identifier:** Generation 8 - Patch Name heterogeneous_force_packer - Correct Program: False
58
+
59
+ **Program Name: Force-Directed Circle Packing Solver**
60
+ - **Implementation**: This program employs a modular `PackingSolver` class to find optimal circle packing for n=26. It first generates initial center configurations (a 5x5 grid with one extra circle), then refines these centers using force-directed relaxation with decreasing learning rates and inter-circle repulsion. Finally, it greedily allocates radii by evaluating multiple circle order permutations to maximize the total sum of radii, leveraging vectorized NumPy operations for efficiency.
61
+ - **Performance**: The program achieved a combined score of 2.54, successfully passing all validation tests.
62
+ - **Feedback**: The implementation benefits from combining force-directed relaxation for center optimization with a robust greedy radius allocation method that explores multiple permutations, which is a strong strategy for this problem. The use of different initial gap positions and relaxation parameters demonstrates an effective search heuristic, and NumPy's vectorized operations contribute significantly to performance.
63
+ **Program Identifier:** Generation 9 - Patch Name modular_greedy_packer - Correct Program: True
64
+
65
+ **Program Name: Force-Directed Circle Packing Constructor**
66
+ - **Implementation**: The program initializes 26 circle centers in a staggered grid, then refines their positions using a force-directed relaxation algorithm over 5000 steps with an adaptive learning rate and decreasing jitter. Final radii are calculated through iterative overlap resolution followed by greedy expansion with randomized order.
67
+ - **Performance**: The program achieved a combined score (sum of radii) of 2.28.
68
+ - **Feedback**: The implementation successfully generates a circle packing solution and passes all validation tests, demonstrating the effectiveness of the chosen relaxation and radii calculation methods.
69
+ **Program Identifier:** Generation 10 - Patch Name hexagonal_relaxation_with_greedy_expansion - Correct Program: True
70
+
71
+ **Program Name: Force-Directed Circle Packing Solver**
72
+ - **Implementation**: Employs a `PackingSolver` class using force-directed relaxation for center placement with inter-circle and boundary repulsion, followed by a vectorized greedy algorithm for radius allocation. It systematically explores multiple initial gap positions and relaxation parameters.
73
+ - **Performance**: Achieved a combined score of 2.54.
74
+ - **Feedback**: The program correctly implements the two-stage approach and passes all validation tests, demonstrating an effective strategy of combining force-directed relaxation with greedy radius allocation and parameter exploration to reach a good packing.
75
+ **Program Identifier:** Generation 11 - Patch Name systematic_grid_relaxation - Correct Program: True
76
+
77
+ **Program Name: Greedy-based Circle Packing (N=26)**
78
+ - **Implementation**: The program initializes 26 circle centers based on multiple 5x5 grid configurations, then optimizes their positions using vectorized force-directed relaxation with wall repulsion. It determines circle radii by a greedy allocation strategy that tries various permutations to maximize the total sum of radii for the fixed centers.
79
+ - **Performance**: The program achieved a combined score of 2.33.
80
+ - **Feedback**: The program was evaluated as incorrect and did not pass all validation tests, indicating issues with its ability to find optimal or valid packings.
81
+ **Program Identifier:** Generation 12 - Patch Name vectorized_multi_start_packing - Correct Program: False
82
+
83
+ **Program Name: Staggered Grid and Greedy Circle Packing**
84
+ - **Implementation**: Initializes circle centers on a staggered grid (5-5-6-5-5), applies jitter, and then uses a force-based relaxation with repulsion between circles and from boundaries. Radii are determined by a randomized greedy allocation strategy, performing 2000 trials with permutations and a final 'squeeze' pass to maximize the sum of radii.
85
+ - **Performance**: Achieved a combined score of 2.45 and passed all validation tests.
86
+ - **Feedback**: The initial structured placement combined with force-based relaxation efficiently finds good center configurations. The multi-trial randomized greedy allocation for radii, including a final optimization pass, is highly effective in maximizing the total packed area, contributing to the strong performance.
87
+ **Program Identifier:** Generation 13 - Patch Name staggered_greedy_packer - Correct Program: True
88
+
89
+ **Program Name: Constructor-based Circle Packing (n=26)**
90
+ - **Implementation**: The program initializes 26 circles with a 5x5 grid and one additional circle, followed by small random perturbations. It then uses a force-directed relaxation over 2000 steps with a decaying learning rate and boundary constraints to optimize center positions. Finally, it maximizes the sum of radii for fixed centers by iterating through 2500 random greedy permutations.
91
+ - **Performance**: The program achieved a combined score (sum of radii) of 2.47.
92
+ - **Feedback**: The program is correct and successfully passes all validation tests, demonstrating an effective implementation of its constructive and relaxation-based approach.
93
+ **Program Identifier:** Generation 14 - Patch Name greedy_permutation_with_vectorized_relaxation - Correct Program: True
94
+
95
+ **Program Name: Staggered Hexagonal Grid & Greedy Allocation for n=26 Circles**
96
+ - **Implementation**: Initializes 26 circle centers in a staggered 5-5-6-5-5 grid, then refines their positions using 4000 iterations of a force-based relaxation with decaying learning rate, pairwise repulsion, and boundary forces. Radii are subsequently determined by a randomized greedy allocation strategy over 3000 trials with a final iterative growth pass.
97
+ - **Performance**: The combined score to maximize is 0.0.
98
+ - **Feedback**: The program is incorrect and does not pass all validation tests, suggesting the chosen complex approach for center placement and greedy radius allocation did not achieve a valid or optimal packing solution.
99
+ **Program Identifier:** Generation 15 - Patch Name staggered_hex_force_greedy_optimizer - Correct Program: False
100
+
101
+ **Program Name: Staggered Grid and Greedy Circle Packing (n=26)**
102
+ - **Implementation**: This program places 26 circles by first initializing centers in a 5x5 grid plus one extra, then uses a vectorized force-based relaxation for 2000 iterations with decaying learning rate. Radii are then determined by `compute_max_radii` through 5000 randomized greedy allocation trials followed by 200 "squeeze passes" to maximize their sum.
103
+ - **Performance**: The program achieved a combined score of 2.48, indicating a high packing density for 26 circles.
104
+ - **Feedback**: The combination of vectorized force-based relaxation for center positioning and a randomized greedy allocation strategy with subsequent refinement passes ("squeeze passes") for radii proved effective in achieving a good packing density and sum of radii. The explicit handling of boundary forces and initial jittering are crucial implementation details.
105
+ **Program Identifier:** Generation 16 - Patch Name grid_plus_one_and_vectorized_optimization - Correct Program: True
106
+
107
+ **Program Name: Greedy Grid-Relaxation Circle Packing**
108
+ - **Implementation**: This program constructs a packing for 26 circles using a greedy radius allocation algorithm optimized with pre-calculated distance matrices. It explores multiple grid-based initial center configurations, applying a force-directed relaxation method to perturb and optimize these positions before determining radii.
109
+ - **Performance**: The program achieved a combined score of 2.54, successfully packing 26 circles with the provided center arrangement.
110
+ - **Feedback**: The strategy of combining a structured grid initialization with subsequent force-directed relaxation and a greedy radius allocator, including permutation trials, proved effective in achieving a high-scoring and validated solution.
111
+ **Program Identifier:** Generation 17 - Patch Name optimized_greedy_and_relaxed_seeds - Correct Program: True
112
+
113
+ **Program Name: Greedy Circle Packing with Force-Based Relaxation**
114
+ - **Implementation**: It initializes 26 circle centers with a 5x5 grid plus one extra, then refines their positions using a vectorized force-based relaxation over 2500 iterations with a decaying learning rate. Radii are determined by a greedy allocator that tests 5000 random permutations, followed by 300 post-allocation "squeeze passes" to maximize individual radii.
115
+ - **Performance**: The program achieved a combined score of 2.48, successfully maximizing the sum of radii for 26 circles within the unit square.
116
+ - **Feedback**: This implementation correctly uses a hybrid approach, combining physical simulation for center placement and a randomized greedy strategy for radius allocation, resulting in a correct and valid solution.
117
+ **Program Identifier:** Generation 18 - Patch Name vectorized_relaxation_and_greedy_squeeze - Correct Program: True
118
+
119
+ **Program Name: Staggered Grid Greedy Circle Packing for N=26**
120
+ - **Implementation**: The program initializes 26 circles using a 5x5 grid plus one extra, then jitters them before optimizing centers with 2000 iterations of vectorized force-based relaxation incorporating repulsion and boundary forces. Radii are determined by a randomized greedy allocation over 5000 trials, followed by 200 "squeeze passes" to maximize the total radius sum, leveraging NumPy for all vectorized operations.
121
+ - **Performance**: The program achieved a combined score of 2.48.
122
+ - **Feedback**: The implementation successfully finds a correct circle packing configuration for N=26, passing all validation tests. The combination of force-based relaxation for center positioning and the randomized greedy allocation with subsequent squeeze passes for radii proves effective in maximizing the sum of radii.
123
+ **Program Identifier:** Generation 19 - Patch Name vectorized_relaxation_and_greedy_radii - Correct Program: True
124
+
125
+ # GLOBAL INSIGHTS SCRATCHPAD
126
+
127
+ The following are global insights about optimization approaches and their effectiveness:
128
+
129
+ Here's an analysis of the provided program evaluation results, incorporating previous insights and highlighting patterns from the current best program:
130
+
131
+ ## Successful Algorithmic Patterns
132
+
133
+ * **Greedy Radius Allocation with Multiple Permutations and Refinement**: The most successful programs consistently leverage a greedy approach for radius allocation that iterates through numerous random permutations of circles. The current best program (Generation 1, score 2.54) utilizes 200 permutations. New top performers like Generation 11 (2.54) use a "vectorized greedy algorithm for radius allocation," and Generation 17 (2.54) employs "greedy radius allocation algorithm... with permutation trials." Many other high-scoring programs (e.g., Generation 13 at 2.45 with 2000 trials, Generations 16, 18, 19 at 2.48 with 5000 trials) reinforce this pattern, often augmented by "squeeze passes" or "iterative growth" to further maximize radii post-allocation.
134
+ * **Effective Initial Center Placement (Fixed and Relaxed)**:
135
+ * **Optimal Fixed Initial Configuration**: The current best program (Generation 1, 2.54) proves that a meticulously chosen fixed initial center configuration (a 5x5 grid with the 26th circle strategically placed at `(0.2, 0.2)`) can achieve the highest score without any force-based relaxation. This highlights the impact of an exceptional initial guess.
136
+ * **Structured Grid Initialization followed by Force-Directed Relaxation**: Many high-performing programs (e.g., Generation 11 at 2.54, Generation 17 at 2.54, and Generations 13, 14, 16, 18, 19 all scoring 2.45-2.48) effectively combine a structured initial grid (like 5x5 or staggered hexagonal) with subsequent force-directed relaxation. This hybrid approach consistently yields excellent center arrangements, demonstrating its robustness when an ideal fixed configuration isn't known or discoverable by simple means.
137
+ * **Adaptive/Decaying Learning Rates in Force-Directed Relaxation**: Programs utilizing force-directed relaxation often achieve better results when implementing an adaptive or decaying learning rate (e.g., Generation 10, Generation 14, 16, 18, 19). This refinement allows for more aggressive adjustments early in the simulation and finer tuning later, contributing to more stable and optimal center positions.
138
+
139
+ ## Ineffective Approaches
140
+
141
+ * **Incorrect Implementations Leading to Validation Failure**: Even conceptually sound algorithmic components can fail if not correctly implemented, leading to invalid packings. Programs like Generation 12 (score 2.33, failed validation) and Generation 15 (score 0.0, failed validation) illustrate this. Generation 12 attempted "vectorized force-directed relaxation" and "greedy allocation with permutations," but issues in its execution prevented it from passing validation, indicating potential problems with constraint handling or convergence. Generation 15's more "complex approach for center placement and greedy radius allocation" resulted in a complete failure (score 0.0) due to not achieving a valid or optimal solution.
142
+ * **Suboptimal Force-Directed Relaxation Without Robust Radius Optimization**: Generation 10, which uses force-directed relaxation and "iterative overlap resolution followed by greedy expansion," achieved a score of 2.28. While it correctly generates a solution, its score is notably lower than programs combining similar relaxation with a more extensive multi-permutation greedy radius allocation strategy. This suggests that the quality and exploration depth of the radius allocation step are critical for maximizing the score, even when center placement is refined by forces.
143
+ * **Simple Fixed Pattern with Proportional Scaling**: As noted in previous insights, approaches like Generation 0 (score 0.96) which used a fixed initial pattern and simple proportional scaling for radii, continue to demonstrate significantly inferior performance compared to greedy allocation or force-directed methods.
144
+
145
+ ## Implementation Insights
146
+
147
+ * **Explicit Center Definition for Optimal Fixed Layouts**: The current best program (Generation 1) explicitly defines its 25 initial centers on a `5x5 grid` and then *hardcodes* the 26th circle's position at `(0.2, 0.2)`. This highlights that for specific `N`, discovering and directly implementing an optimal or near-optimal fixed initial layout can be a highly effective strategy, bypassing complex iterative optimization for centers.
148
+ * **Robust `compute_max_radii` Logic**: The `compute_max_radii` function in Generation 1 demonstrates the core logic for effective greedy radius allocation. It first constrains each circle's radius by the unit square boundaries (`min(x, y, 1.0 - x, 1.0 - y)`) and then iteratively checks against *already placed circles within the current permutation* (`min(r, dist - current_radii[j])`). This precise two-stage constraint application within multiple random permutations is central to maximizing the sum of radii.
149
+ * **Vectorization for Scalability and Speed**: While the current best program (Generation 1) isn't explicitly described as "vectorized" for its radius calculation loop, many other high-scoring programs (e.g., Generation 11, 12, 16, 18, 19) emphasize "vectorized force-based relaxation" or "vectorized greedy algorithm" and "leveraging NumPy for all vectorized operations." This implementation detail is crucial for running thousands of relaxation steps and thousands of greedy permutation trials within practical time limits, enabling the search for better solutions.
150
+ * **Importance of Post-Allocation Refinement ('Squeeze Passes')**: Programs like Generation 13, 16, 18, and 19 demonstrate the value of "squeeze passes" or "final iterative growth pass" after the primary greedy radius allocation. This post-processing step appears to eke out additional radii by iteratively expanding existing circles, resulting in slightly higher scores (e.g., 2.48 in Gens 16, 18, 19 compared to 2.47 in Gen 14, which only used permutations).
151
+
152
+ ## Performance Analysis
153
+
154
+ * **Multiple Routes to Peak Performance (Score 2.54)**: The analysis reveals that the top score of 2.54 has been achieved through different algorithmic combinations. Generation 1 uses fixed, hand-tuned centers with 200 radius permutations. Generation 11 employs force-directed relaxation with systematic parameter exploration and a vectorized greedy radius algorithm. Generation 17 uses grid initialization, force-directed relaxation, and a greedy radius allocator with permutations. This indicates that strong center placement and robust radius allocation are both necessary for peak performance, and there isn't a single prescriptive method to achieve them.
155
+ * **Consistency of Hybrid Relaxation + Greedy Approaches**: Programs combining initial structured placement, force-directed relaxation, and multi-permutation greedy radius allocation (e.g., Generations 13, 14, 16, 18, 19) consistently achieve high scores in the 2.45-2.48 range. These scores are very close to the peak, demonstrating the reliability and effectiveness of this hybrid strategy in finding near-optimal packings.
156
+ * **Trade-off: Initial Center Quality vs. Radius Permutation Count**: Generation 1 achieved 2.54 with only 200 radius permutations, likely due to its highly optimized *fixed* initial center configuration. In contrast, other top programs that use force-directed relaxation for centers (e.g., Generations 16, 18, 19 scoring 2.48) required significantly more radius exploration (5000 permutations) plus additional "squeeze passes" to approach peak performance. This highlights that while exhaustive radius exploration is beneficial, the quality of the underlying center arrangement can significantly impact how many trials are needed to reach a good score.
157
+ * **Critical Impact of Validation on Overall Score**: Programs that fail validation tests (e.g., Generation 12 with a score of 2.33, Generation 15 with 0.0) demonstrate a hard ceiling on performance. Regardless of the sophistication of the algorithm, if the generated packing is not valid (e.g., circles overlap, or are outside boundaries), the score is severely penalized or rendered meaningless.
158
+
159
+ # META RECOMMENDATIONS
160
+
161
+ The following are actionable recommendations for the next program generations:
162
+
163
+ Here are 5 actionable recommendations for future program mutations, building on the successful patterns observed in the global insights and the current best program:
164
+
165
+ 1. **Enhanced Greedy Radius Allocation with Pre-computed Distances and Vectorization**: Significantly optimize the `compute_max_radii` function. First, pre-calculate the full `n x n` Euclidean distance matrix between all centers *once* before the main permutation loop. Second, replace the inner `for j in range(n)` loop for radius limitation against already placed circles with vectorized NumPy operations. These two performance enhancements will allow for a substantial increase in the number of permutations tried (e.g., from 200 to 2000 or 5000), leveraging the pattern that more exhaustive radius allocation exploration yields higher scores.
166
+
167
+ 2. **Implement a Post-Allocation Iterative Growth ('Squeeze Pass')**: After `compute_max_radii` determines the `best_radii` from its permutations, introduce an additional iterative refinement step. This "squeeze pass" would attempt to incrementally expand *all* radii simultaneously by a very small amount (e.g., 0.0001) while re-checking and enforcing boundary and non-overlap constraints for a fixed number of iterations (e.g., 50-100). This post-processing step has consistently shown to "eke out" additional radius sum in other high-scoring programs.
168
+
169
+ 3. **Systematic Exploration of the 26th Circle's Initial Fixed Placement**: The current program's success is highly dependent on the hardcoded position of the 26th circle at `(0.2, 0.2)`. Mutate the `construct_packing` function to systematically evaluate other plausible fixed "gap" locations for this 26th circle within the 5x5 grid. Examples include `(0.2, 0.4)`, `(0.4, 0.2)`, `(0.4, 0.4)`, `(0.6, 0.2)`, `(0.2, 0.6)`, and the center `(0.5, 0.5)`. This focused exploration builds directly on the successful strategy of defining optimal fixed initial layouts.
170
+
171
+ 4. **Integrate a Conservative Force-Directed Relaxation Phase**: Introduce a new, short force-directed relaxation phase within `construct_packing` immediately after the initial 5x5 grid and 26th circle centers are defined. This phase should run for a small number of iterations (e.g., 50-100) with an adaptive or decaying learning rate to gently adjust the pre-defined centers. This hybrid approach combines the current program's strong initial fixed configuration with the proven center optimization benefits of force-directed methods, as seen in other top-scoring programs (e.g., Generations 11, 17).
172
+
173
+ 5. **Apply Small Random Perturbations to All Initial Fixed Centers**: To explore the immediate local neighborhood around the current optimal fixed center configuration, add a step in `construct_packing` that applies small, random perturbations (e.g., `+/- 0.005` to `x` and `y` coordinates using a uniform distribution) to *all* 26 initial centers. This creates slightly varied starting points for the greedy radius allocation, helping to assess the stability and local optimality of the current best configuration and potentially identifying a marginally better arrangement.
examples_deprecated/circle_packing/results/results_baseline_gemini3_flash_gen200_periodic1000_20260211_051240/meta_200.txt ADDED
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examples_deprecated/circle_packing/results/results_baseline_gemini3_flash_gen200_periodic1000_20260211_051240/meta_30.txt ADDED
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1
+ # INDIVIDUAL PROGRAM SUMMARIES
2
+
3
+ The following are summaries of individual programs evaluated since the last meta update:
4
+
5
+ **Program Name: Constructor-based Circle Packing (n=26)**
6
+ - **Implementation**: This program uses a constructor-based approach to pack 26 circles by initially placing them in a fixed pattern: one central, eight in an inner ring, and sixteen in an outer ring. It then calculates the maximum radii by first limiting them by the unit square boundaries and subsequently preventing overlaps by proportionally scaling radii of potentially colliding circles.
7
+ - **Performance**: The program achieved a combined score of 0.96, reflecting the effectiveness of its structured placement and radii calculation.
8
+ - **Feedback**: The program is correct and passes all validation tests, indicating a robust implementation of the defined circle packing strategy.
9
+ **Program Identifier:** Generation 0 - Patch Name initial_program - Correct Program: True
10
+
11
+ **Program Name: Greedy 5x5 Grid Packing with Extra Circle**
12
+ - **Implementation**: A 5x5 grid of 25 centers is established, with an additional 26th center placed in a specific internal gap at (0.2, 0.2). Radii are then determined using a greedy approach by iterating through 200 random orderings of circles, assigning each circle the maximum possible radius without overlapping already-placed circles or exceeding boundaries.
13
+ - **Performance**: The program achieved a combined sum of radii of 2.54 for the 26 circles.
14
+ - **Feedback**: The program correctly implements the specified grid-based center placement and the greedy radius calculation, passing all validation tests.
15
+ **Program Identifier:** Generation 1 - Patch Name greedy_circle_packer - Correct Program: True
16
+
17
+ **Program Name: Force-based 26-circle packing**
18
+ - **Implementation**: The program uses a force-based optimization approach, initializing 26 circle centers from a jittered 5x5 grid, then iteratively adjusting them over 2000 steps with a decaying learning rate based on repulsive forces. Maximum non-overlapping radii are subsequently determined via an iterative proportional adjustment method.
19
+ - **Performance**: The program achieved a combined score of 1.93 for the 26 packed circles, with specific center coordinates provided as part of the output.
20
+ - **Feedback**: The program is deemed correct and passes all validation tests, demonstrating a successful and robust implementation of the force-based circle packing algorithm for the specified number of circles.
21
+ **Program Identifier:** Generation 2 - Patch Name force_grid_optimizer - Correct Program: True
22
+
23
+ **Program Name: Constructor-based Circle Packing (N=26)**
24
+ - **Implementation**: This program constructs a packing for 26 circles by initially placing 25 circles in a 5x5 grid and one at the center, then uses a force-directed relaxation algorithm for 600 iterations to adjust their positions based on a target distance and clips them within bounds. Finally, it iteratively calculates the maximum possible radii for the fixed centers by constraining against boundaries and other circles.
25
+ - **Performance**: The program achieved a combined score of 1.77, representing the sum of the radii.
26
+ - **Feedback**: The implementation is correct and successfully passes all validation tests, indicating that the combination of initial grid placement, force-directed relaxation, and iterative radius determination effectively generates a valid circle packing.
27
+ **Program Identifier:** Generation 3 - Patch Name optimize_centers_and_radii - Correct Program: True
28
+
29
+ **Program Name: Greedy Circle Packing with Force Relaxation (n=26)**
30
+ - **Implementation**: Initializes 26 circle centers using a jittered 5x5 grid, followed by 600 iterations of a force-based relaxation with decaying learning rate to distribute centers and enforce boundary constraints. Radii are then determined by a greedy allocation strategy that pre-calculates distance matrices and attempts 1000 random permutations of allocation order to maximize the sum of radii.
31
+ - **Performance**: Achieved a combined score of 2.46, representing the sum of radii for 26 circles within a unit square.
32
+ - **Feedback**: The program's combination of force-based center relaxation and a multi-permutation greedy radius allocation successfully produces a valid and high-performing packing solution, as evidenced by its correctness and score.
33
+ **Program Identifier:** Generation 4 - Patch Name force_relaxation_and_fast_greedy_radii - Correct Program: True
34
+
35
+ **Program Name: Dynamic Repulsion Circle Packing (n=26)**
36
+ - **Implementation**: The program initializes 26 circles in a row-based arrangement with slight jitter, then uses a force-directed relaxation algorithm. This involves calculating pairwise repulsive forces between circles (1/d^2) and with boundaries (1/d^4), iteratively updating positions with a cooling step size, followed by an equal-shrinkage heuristic to compute final radii.
37
+ - **Performance**: Achieved a combined score of 0.23.
38
+ - **Feedback**: The program is correct and passes all validation tests, suggesting the chosen initialization strategy and force-directed parameters are effective for this specific circle count.
39
+ **Program Identifier:** Generation 5 - Patch Name dynamic_repulsion_packing - Correct Program: True
40
+
41
+ **Program Name: Constructor-based Circle Packing (N=26)**
42
+ - **Implementation**: The program constructs N=26 circle centers by initializing them in a staggered 5-5-6-5-5 row layout with hexagonal packing offsets, then refines positions over 2500 force-directed relaxation steps using a fixed target diameter and decaying learning rate, incorporating inter-circle and boundary repulsions. Final radii are determined by an iterative fair scaling process to resolve overlaps, followed by a greedy expansion stage to maximize their values.
43
+ - **Performance**: The program achieved a combined score of 2.45.
44
+ - **Feedback**: The program is correct and successfully passes all validation tests, indicating the implemented constructor-based approach for circle packing is effective.
45
+ **Program Identifier:** Generation 6 - Patch Name staggered_hexagonal_relaxation - Correct Program: True
46
+
47
+ **Program Name: Greedy-based Circle Packing with Force Relaxation (n=26)**
48
+ - **Implementation**: The program initializes 26 circle centers from a jittered 5x5 grid plus one extra, then uses 1000 iterations of force-based relaxation with decaying learning rate and boundary forces to spread them. Radii are greedily allocated by iterating through 2000 random permutations, pre-calculating distances and boundary limits for efficiency.
49
+ - **Performance**: The program achieved a combined score of 2.46.
50
+ - **Feedback**: The approach is robust, passing all validation tests. Pre-calculating the distance matrix significantly improved the efficiency of the greedy radius allocation, enabling a greater number of permutation trials to optimize the sum of radii.
51
+ **Program Identifier:** Generation 7 - Patch Name optimize_relaxation_and_greedy_search - Correct Program: True
52
+
53
+ **Program Name: Heterogeneous Force-Based Circle Packing (n=26)**
54
+ - **Implementation**: The program uses a force-directed relaxation method initialized with a grid and jittered centers, notably employing heterogeneous target radii (alternating between 0.115 and 0.085) for 26 circles. Radii are finalized by a multi-heuristic greedy allocator, combining a "Max-First" heuristic with 1200 randomized permutations to maximize the sum of radii.
55
+ - **Performance**: The program scored 0.0, indicating it failed to produce a valid packing or an optimal sum of radii.
56
+ - **Feedback**: The use of heterogeneous target radii in the force-directed stage is an interesting strategy to guide the layout towards a non-uniform distribution. However, its failure to pass validation suggests that the chosen parameters for force-directed simulation or the greedy allocation strategy are not robust enough for achieving valid or high-performing packings.
57
+ **Program Identifier:** Generation 8 - Patch Name heterogeneous_force_packer - Correct Program: False
58
+
59
+ **Program Name: Force-Directed Circle Packing Solver**
60
+ - **Implementation**: This program employs a modular `PackingSolver` class to find optimal circle packing for n=26. It first generates initial center configurations (a 5x5 grid with one extra circle), then refines these centers using force-directed relaxation with decreasing learning rates and inter-circle repulsion. Finally, it greedily allocates radii by evaluating multiple circle order permutations to maximize the total sum of radii, leveraging vectorized NumPy operations for efficiency.
61
+ - **Performance**: The program achieved a combined score of 2.54, successfully passing all validation tests.
62
+ - **Feedback**: The implementation benefits from combining force-directed relaxation for center optimization with a robust greedy radius allocation method that explores multiple permutations, which is a strong strategy for this problem. The use of different initial gap positions and relaxation parameters demonstrates an effective search heuristic, and NumPy's vectorized operations contribute significantly to performance.
63
+ **Program Identifier:** Generation 9 - Patch Name modular_greedy_packer - Correct Program: True
64
+
65
+ **Program Name: Force-Directed Circle Packing Constructor**
66
+ - **Implementation**: The program initializes 26 circle centers in a staggered grid, then refines their positions using a force-directed relaxation algorithm over 5000 steps with an adaptive learning rate and decreasing jitter. Final radii are calculated through iterative overlap resolution followed by greedy expansion with randomized order.
67
+ - **Performance**: The program achieved a combined score (sum of radii) of 2.28.
68
+ - **Feedback**: The implementation successfully generates a circle packing solution and passes all validation tests, demonstrating the effectiveness of the chosen relaxation and radii calculation methods.
69
+ **Program Identifier:** Generation 10 - Patch Name hexagonal_relaxation_with_greedy_expansion - Correct Program: True
70
+
71
+ **Program Name: Force-Directed Circle Packing Solver**
72
+ - **Implementation**: Employs a `PackingSolver` class using force-directed relaxation for center placement with inter-circle and boundary repulsion, followed by a vectorized greedy algorithm for radius allocation. It systematically explores multiple initial gap positions and relaxation parameters.
73
+ - **Performance**: Achieved a combined score of 2.54.
74
+ - **Feedback**: The program correctly implements the two-stage approach and passes all validation tests, demonstrating an effective strategy of combining force-directed relaxation with greedy radius allocation and parameter exploration to reach a good packing.
75
+ **Program Identifier:** Generation 11 - Patch Name systematic_grid_relaxation - Correct Program: True
76
+
77
+ **Program Name: Greedy-based Circle Packing (N=26)**
78
+ - **Implementation**: The program initializes 26 circle centers based on multiple 5x5 grid configurations, then optimizes their positions using vectorized force-directed relaxation with wall repulsion. It determines circle radii by a greedy allocation strategy that tries various permutations to maximize the total sum of radii for the fixed centers.
79
+ - **Performance**: The program achieved a combined score of 2.33.
80
+ - **Feedback**: The program was evaluated as incorrect and did not pass all validation tests, indicating issues with its ability to find optimal or valid packings.
81
+ **Program Identifier:** Generation 12 - Patch Name vectorized_multi_start_packing - Correct Program: False
82
+
83
+ **Program Name: Staggered Grid and Greedy Circle Packing**
84
+ - **Implementation**: Initializes circle centers on a staggered grid (5-5-6-5-5), applies jitter, and then uses a force-based relaxation with repulsion between circles and from boundaries. Radii are determined by a randomized greedy allocation strategy, performing 2000 trials with permutations and a final 'squeeze' pass to maximize the sum of radii.
85
+ - **Performance**: Achieved a combined score of 2.45 and passed all validation tests.
86
+ - **Feedback**: The initial structured placement combined with force-based relaxation efficiently finds good center configurations. The multi-trial randomized greedy allocation for radii, including a final optimization pass, is highly effective in maximizing the total packed area, contributing to the strong performance.
87
+ **Program Identifier:** Generation 13 - Patch Name staggered_greedy_packer - Correct Program: True
88
+
89
+ **Program Name: Constructor-based Circle Packing (n=26)**
90
+ - **Implementation**: The program initializes 26 circles with a 5x5 grid and one additional circle, followed by small random perturbations. It then uses a force-directed relaxation over 2000 steps with a decaying learning rate and boundary constraints to optimize center positions. Finally, it maximizes the sum of radii for fixed centers by iterating through 2500 random greedy permutations.
91
+ - **Performance**: The program achieved a combined score (sum of radii) of 2.47.
92
+ - **Feedback**: The program is correct and successfully passes all validation tests, demonstrating an effective implementation of its constructive and relaxation-based approach.
93
+ **Program Identifier:** Generation 14 - Patch Name greedy_permutation_with_vectorized_relaxation - Correct Program: True
94
+
95
+ **Program Name: Staggered Hexagonal Grid & Greedy Allocation for n=26 Circles**
96
+ - **Implementation**: Initializes 26 circle centers in a staggered 5-5-6-5-5 grid, then refines their positions using 4000 iterations of a force-based relaxation with decaying learning rate, pairwise repulsion, and boundary forces. Radii are subsequently determined by a randomized greedy allocation strategy over 3000 trials with a final iterative growth pass.
97
+ - **Performance**: The combined score to maximize is 0.0.
98
+ - **Feedback**: The program is incorrect and does not pass all validation tests, suggesting the chosen complex approach for center placement and greedy radius allocation did not achieve a valid or optimal packing solution.
99
+ **Program Identifier:** Generation 15 - Patch Name staggered_hex_force_greedy_optimizer - Correct Program: False
100
+
101
+ **Program Name: Staggered Grid and Greedy Circle Packing (n=26)**
102
+ - **Implementation**: This program places 26 circles by first initializing centers in a 5x5 grid plus one extra, then uses a vectorized force-based relaxation for 2000 iterations with decaying learning rate. Radii are then determined by `compute_max_radii` through 5000 randomized greedy allocation trials followed by 200 "squeeze passes" to maximize their sum.
103
+ - **Performance**: The program achieved a combined score of 2.48, indicating a high packing density for 26 circles.
104
+ - **Feedback**: The combination of vectorized force-based relaxation for center positioning and a randomized greedy allocation strategy with subsequent refinement passes ("squeeze passes") for radii proved effective in achieving a good packing density and sum of radii. The explicit handling of boundary forces and initial jittering are crucial implementation details.
105
+ **Program Identifier:** Generation 16 - Patch Name grid_plus_one_and_vectorized_optimization - Correct Program: True
106
+
107
+ **Program Name: Greedy Grid-Relaxation Circle Packing**
108
+ - **Implementation**: This program constructs a packing for 26 circles using a greedy radius allocation algorithm optimized with pre-calculated distance matrices. It explores multiple grid-based initial center configurations, applying a force-directed relaxation method to perturb and optimize these positions before determining radii.
109
+ - **Performance**: The program achieved a combined score of 2.54, successfully packing 26 circles with the provided center arrangement.
110
+ - **Feedback**: The strategy of combining a structured grid initialization with subsequent force-directed relaxation and a greedy radius allocator, including permutation trials, proved effective in achieving a high-scoring and validated solution.
111
+ **Program Identifier:** Generation 17 - Patch Name optimized_greedy_and_relaxed_seeds - Correct Program: True
112
+
113
+ **Program Name: Greedy Circle Packing with Force-Based Relaxation**
114
+ - **Implementation**: It initializes 26 circle centers with a 5x5 grid plus one extra, then refines their positions using a vectorized force-based relaxation over 2500 iterations with a decaying learning rate. Radii are determined by a greedy allocator that tests 5000 random permutations, followed by 300 post-allocation "squeeze passes" to maximize individual radii.
115
+ - **Performance**: The program achieved a combined score of 2.48, successfully maximizing the sum of radii for 26 circles within the unit square.
116
+ - **Feedback**: This implementation correctly uses a hybrid approach, combining physical simulation for center placement and a randomized greedy strategy for radius allocation, resulting in a correct and valid solution.
117
+ **Program Identifier:** Generation 18 - Patch Name vectorized_relaxation_and_greedy_squeeze - Correct Program: True
118
+
119
+ **Program Name: Staggered Grid Greedy Circle Packing for N=26**
120
+ - **Implementation**: The program initializes 26 circles using a 5x5 grid plus one extra, then jitters them before optimizing centers with 2000 iterations of vectorized force-based relaxation incorporating repulsion and boundary forces. Radii are determined by a randomized greedy allocation over 5000 trials, followed by 200 "squeeze passes" to maximize the total radius sum, leveraging NumPy for all vectorized operations.
121
+ - **Performance**: The program achieved a combined score of 2.48.
122
+ - **Feedback**: The implementation successfully finds a correct circle packing configuration for N=26, passing all validation tests. The combination of force-based relaxation for center positioning and the randomized greedy allocation with subsequent squeeze passes for radii proves effective in maximizing the sum of radii.
123
+ **Program Identifier:** Generation 19 - Patch Name vectorized_relaxation_and_greedy_radii - Correct Program: True
124
+
125
+ **Program Name: Greedy Circle Packing with Relaxation (n=26)**
126
+ - **Implementation**: The program optimizes circle packing by combining force-directed relaxation of centers with a greedy algorithm for radius assignment. It explores multiple initial grid configurations and relaxation parameters (target distance and iterations) to find the best sum of radii.
127
+ - **Performance**: The program achieved a combined score of 2.54.
128
+ - **Feedback**: The implementation is correct and passes all validation tests, demonstrating the effectiveness of its multi-strategy approach in generating a high-quality circle packing by iteratively refining center positions and then greedily allocating radii.
129
+ **Program Identifier:** Generation 20 - Patch Name vectorized_greedy_with_relaxation_and_multiple_seeds - Correct Program: True
130
+
131
+ **Program Name: Modular Circle Packing Solver**
132
+ - **Implementation**: The program uses a `PackingSolver` class with `numpy` for vectorized operations. It employs a multi-stage approach involving initial grid placement, force-directed relaxation of centers, a vectorized greedy radius allocation with permutation trials, and a `squeeze_pass` for iterative refinement, all orchestrated through exploring various initial conditions and target distances.
133
+ - **Performance**: The program achieved a combined sum of radii of 2.54 for n=26.
134
+ - **Feedback**: The program is correct and passes all validation tests, demonstrating a robust implementation capable of finding competitive circle packing solutions through its hybrid optimization strategy.
135
+ **Program Identifier:** Generation 21 - Patch Name squeeze_refinement - Correct Program: True
136
+
137
+ **Program Name: Greedy Circle Packing with Relaxation**
138
+ - **Implementation**: The program constructs a packing for n=26 using greedy radius allocation with randomized ordering and a final "squeeze pass". It explores multiple initial configurations (grid-based and staggered hexagonal seeds) and applies vectorized relaxation with varying target distances to refine circle centers.
139
+ - **Performance**: The program achieved a combined score of 1.74 for n=26 circles.
140
+ - **Feedback**: Despite multiple seeding strategies and iterative relaxation, the program did not pass all validation tests and was deemed incorrect.
141
+ **Program Identifier:** Generation 22 - Patch Name vectorized_relaxation_and_squeeze - Correct Program: False
142
+
143
+ **Program Name: Adaptive Multi-Stage Circle Packing for N=26**
144
+ - **Implementation**: The program uses a 3-stage approach: a grid-based initialization followed by adaptive force-directed relaxation with decaying target distances and learning rates, and finally a radius allocation stage that combines a massive greedy trial search (10,000 permutations including smart heuristics) with an iterative coordinate-descent-like "squeeze pass" to refine radii.
145
+ - **Performance**: The program achieved a combined score of 0.0, indicating it did not pass validation tests.
146
+ - **Feedback**: The current implementation is incorrect and fails validation, suggesting that the force-directed relaxation or the radius allocation strategy (greedy search combined with the squeeze pass) is not effectively finding an optimal or even valid packing for N=26.
147
+ **Program Identifier:** Generation 23 - Patch Name adaptive_staggered_relaxation - Correct Program: False
148
+
149
+ **Program Name: Staggered Grid Force Relaxation Circle Packing**
150
+ - **Implementation**: The program initializes 26 circles (5x5 grid + 1 extra) and uses 3000 iterations of a vectorized force-based relaxation method to position centers. Radii are then allocated using 10000 randomized greedy trials followed by 500 "squeeze passes" to maximize their sum.
151
+ - **Performance**: The program achieved a combined sum of radii score of 2.48.
152
+ - **Feedback**: The program is correct and passes all validation tests, demonstrating effective circle packing for n=26 using the hybrid approach of center relaxation and greedy radius allocation.
153
+ **Program Identifier:** Generation 24 - Patch Name effort_boosted_greedy_packing - Correct Program: True
154
+
155
+ **Program Name: Force-Directed Relaxation Circle Packing Solver**
156
+ - **Implementation**: This program employs a multi-stage approach: initial centers are relaxed using a force-directed method with inter-circle and boundary repulsion, followed by a greedy, permutation-based radius allocation. It incorporates a "squeezing" step to adjust centers based on current radii and a final jitter-based refinement on the best configuration found.
157
+ - **Performance**: The combined score to maximize is 2.50.
158
+ - **Feedback**: Despite utilizing several sophisticated heuristics like force-directed relaxation, greedy radius allocation with ordering permutations, and iterative refinement, the program is incorrect and does not pass all validation tests, indicating the current approach or its parameter tuning is insufficient to reliably find a valid solution.
159
+ **Program Identifier:** Generation 25 - Patch Name advanced_relaxation_and_exhaustive_greedy - Correct Program: False
160
+
161
+ **Program Name: Staggered Grid and Greedy Allocation Circle Packing**
162
+ - **Implementation**: Initializes centers in a staggered (5-5-6-5-5) grid with jitter, then refines their positions using vectorized force-based relaxation with annealing and boundary forces over 4000 iterations. Radii are subsequently determined by 12000 randomized greedy allocation trials, followed by a 1000-iteration iterative expansion step to maximize total area.
163
+ - **Performance**: Achieved a combined score of 2.48 for 26 circles.
164
+ - **Feedback**: The program successfully found a valid packing for 26 circles, passing all validation tests with the specified combination of relaxation and radius allocation strategies.
165
+ **Program Identifier:** Generation 26 - Patch Name staggered_annealed_greedy - Correct Program: True
166
+
167
+ **Program Name: Force-Directed Circle Packing Solver (n=26)**
168
+ - **Implementation**: This program employs a `PackingSolver` class that uses `numpy` for vectorized force-directed relaxation of circle centers, incorporating both inter-circle repulsion and boundary forces. It then greedily allocates radii, followed by an iterative "squeeze pass" refinement, after trying multiple initial orderings. The overall `solve` strategy combines grid-based initial seeds, relaxation, and a jitter-refine search across various parameters.
169
+ - **Performance**: The program achieved a combined score of 2.54, successfully solving the n=26 circle packing problem.
170
+ - **Feedback**: The program is correct and passes all validation tests, indicating a robust implementation of the hybrid force-directed relaxation and greedy radius allocation approach. The multi-stage search (seeds, relaxation, jitter-refine) likely contributes to finding a competitive solution.
171
+ **Program Identifier:** Generation 27 - Patch Name greedy_radius_optimizer_with_squeeze - Correct Program: True
172
+
173
+ **Program Name: Force-Directed Relaxation Circle Packing Solver**
174
+ - **Implementation**: This program solves the n=26 circle packing problem by first generating initial circle centers (via a 5x5 grid with a gap or random placement), then optimizing their positions using a force-directed relaxation algorithm with stochastic noise and boundary repulsion. Radii are subsequently allocated greedily based on nearest neighbors and wall distances, with a refinement step and multiple ordering permutations to maximize their sum.
175
+ - **Performance**: The program achieved a combined score of 2.54, indicating a competitive and effective solution, and passed all validation tests.
176
+ - **Feedback**: The multi-start strategy (systematic grid variations, randomized initializations, and jitter-based refinement) is crucial for exploring diverse configurations and escaping local minima. The combination of a robust force-directed relaxation for centers and a refined, trial-based greedy allocator for radii effectively balances exploration and exploitation to achieve high packing density.
177
+ **Program Identifier:** Generation 28 - Patch Name enhanced_relaxation_and_multi_strategy_search - Correct Program: True
178
+
179
+ **Program Name: Staggered Grid Force-Relaxation Circle Packing**
180
+ - **Implementation**: Centers are initialized on a 5-5-6-5-5 staggered grid with jitter, then relaxed using 5000 iterations of force-based simulation with repulsion, boundary forces, and a decaying learning rate. Radii are allocated via 12,000 randomized greedy trials followed by a 1000-iteration "squeeze pass" for global expansion.
181
+ - **Performance**: The reported combined score to maximize is 0.0, indicating a potential issue or uncalculated value.
182
+ - **Feedback**: Despite using sophisticated initialization, force-based relaxation, and extensive randomized greedy radius allocation with an iterative expansion pass, the program is incorrect and does not pass all validation tests.
183
+ **Program Identifier:** Generation 29 - Patch Name staggered_annealed_greedy_packer - Correct Program: False
184
+
185
+ # GLOBAL INSIGHTS SCRATCHPAD
186
+
187
+ The following are global insights about optimization approaches and their effectiveness:
188
+
189
+ ## Successful Algorithmic Patterns
190
+
191
+ * **Optimal Fixed Initial Center Configuration for Peak Performance**: The reference best program (Generation 1, score 2.54) demonstrates that for specific `n`, a meticulously hand-tuned or discovered fixed initial center configuration can achieve the absolute highest scores without requiring complex force-directed relaxation. This program successfully places 25 circles in a 5x5 grid and the 26th circle at `(0.2, 0.2)`, paired with 200 greedy radius permutations. This shows that a highly optimized *static* center arrangement can outperform dynamic relaxation if the optimal configuration is known.
192
+ * **Force-Directed Relaxation with Multi-Strategy Exploration as an Alternative Peak Performer**: Several recent programs (Generation 20, 21, 27, 28) also achieved the peak score of 2.54. These programs consistently combine structured grid initializations (like 5x5 or staggered) with robust, vectorized force-directed relaxation of centers. They further enhance this by exploring multiple initial conditions, relaxation parameters (e.g., target distances, learning rates), and even jitter-based refinements (Generation 27, 28). This highlights that while a fixed optimal layout is potent, a well-implemented, multi-stage, adaptive relaxation strategy can achieve equally high performance.
193
+ * **Greedy Radius Allocation with Extensive Permutation Trials and Refinement**: Across all high-scoring programs (Gen 1, 20, 21, 24, 26, 27, 28), greedy radius allocation is consistently used to maximize the sum of radii. Programs like Gen 24 and Gen 26 (score 2.48) employ a very high number of randomized greedy trials (10,000 to 12,000 permutations). Furthermore, the integration of post-allocation "squeeze passes" or "iterative refinement" (Gen 21, 27, 29) is a common pattern in competitive solutions, further maximizing radii after the primary greedy allocation.
194
+ * **Adaptive Relaxation Parameters**: Programs employing force-directed relaxation (e.g., Generation 23, 26, 29) often incorporate adaptive or decaying learning rates and annealing schedules. While not all programs using this achieved peak scores or even passed validation, the principle of dynamic parameter adjustment during relaxation is a recurring theme in more sophisticated attempts to guide centers to better positions.
195
+
196
+ ## Ineffective Approaches
197
+
198
+ * **Sophisticated Algorithms Failing Validation**: Despite utilizing advanced techniques such as multiple seeding strategies, vectorized relaxation, and extensive greedy trials, several programs were deemed "incorrect" and failed validation tests. Generation 22 (score 1.74), Generation 23 (score 0.0), Generation 25 (score 2.50, but deemed incorrect), and Generation 29 (score 0.0) exemplify this. This indicates that the robustness of the implementation, proper handling of constraints, and convergence to a *valid* solution are paramount, regardless of the theoretical sophistication of the chosen algorithms. A high reported score is meaningless if the solution is invalid.
199
+ * **Insufficient Integration of Multi-Stage Components**: Programs like Generation 23, with its "adaptive force-directed relaxation with decaying target distances and learning rates" and "massive greedy trial search" combined with a "squeeze pass", still resulted in a 0.0 score. This suggests that merely combining powerful components is not sufficient; their interaction, parameter tuning, and overall orchestration must be carefully optimized to yield a correct and competitive solution.
200
+ * **Over-reliance on Jitter/Randomization Without Strong Core Strategy**: While jitter and randomized initializations are useful for exploring the solution space (as seen in successful programs like Gen 26 and 28 for refinement), if the underlying relaxation or radius allocation strategy is flawed or not robustly implemented, excessive randomization alone won't compensate for fundamental issues. Programs failing validation often highlight that random exploration must be guided by a fundamentally sound packing strategy.
201
+
202
+ ## Implementation Insights
203
+
204
+ * **Explicit Center Definition for Specific N**: The reference best program's `construct_packing` method for n=26 directly specifies the centers for a 5x5 grid and hardcodes the 26th circle's position at `(0.2, 0.2)`. This highlights that for small, fixed `n`, it can be highly effective to directly encode an optimal initial configuration rather than relying on complex iterative methods to discover it. This precision contributed significantly to its peak score with fewer radius permutation trials.
205
+ * **Robust Two-Stage Radius Calculation in `compute_max_radii`**: The `compute_max_radii` function in the reference best program (Gen 1) effectively calculates radii by first constraining each circle by the unit square boundaries (`min(x, y, 1.0 - x, 1.0 - y)`) and then iteratively considering overlap with *already placed circles within the current permutation*. This precise, sequential constraint application within multiple random permutations is a critical pattern for maximizing the sum of radii.
206
+ * **Leveraging NumPy for Vectorized Operations in Relaxation**: Programs like "Modular Circle Packing Solver" (Gen 21) and "Force-Directed Circle Packing Solver (n=26)" (Gen 27) explicitly mention using `numpy` for vectorized operations in their force-directed relaxation. This is crucial for efficiency when performing thousands of force calculations and center updates, enabling deeper exploration and refinement of center positions within practical time limits.
207
+ * **Integrated Multi-Layer Search Strategies**: Successful programs reaching 2.54 (Gen 20, 21, 27, 28) often implement a high-level `solve` or orchestration function that explores multiple initial configurations (e.g., different grid types, random starts), varies relaxation parameters (e.g., target distances, iteration counts), and applies final refinement steps (e.g., jitter-based search on the best configuration). This meta-optimization layer significantly enhances the robustness and solution quality beyond a single fixed run.
208
+
209
+ ## Performance Analysis
210
+
211
+ * **Multiple Paths to Peak Performance (Score 2.54)**: The analysis confirms that the top score of 2.54 can be achieved through distinct but effective strategies. The reference best program (Gen 1) achieves this with a fixed, highly optimized center arrangement and 200 greedy permutations. In contrast, Generation 20, 21, 27, and 28 achieve the same peak score by combining initial structured placement with force-directed relaxation, extensive greedy trials (often with more permutations than Gen 1), and iterative refinement/parameter exploration. This indicates a high-quality solution can be found by either an exceptional static setup or a dynamic, robust optimization pipeline.
212
+ * **Consistent High Performance from Hybrid Relaxation + Greedy**: Programs employing a combination of force-directed relaxation (often from a structured grid initialization) and a robust greedy radius allocation with many trials consistently yield high scores in the 2.48 range (e.g., Generation 24, 26). These scores are very close to the peak, demonstrating the reliability and effectiveness of this hybrid strategy in finding competitive, near-optimal packings, even if they don't always reach the absolute highest score achieved by the most precisely tuned algorithms.
213
+ * **Trade-off: Initial Center Quality vs. Radius Permutation Count**: The reference best program (Gen 1) achieved 2.54 with only 200 radius permutations, likely due to its highly optimized *fixed* initial center configuration. Programs relying on force-directed relaxation for centers (e.g., Gen 24, 26 scoring 2.48) often required significantly more radius exploration (e.g., 10,000 to 12,000 permutations) and additional "squeeze passes" to approach peak performance. This highlights that while exhaustive radius exploration is beneficial, the quality of the underlying center arrangement can significantly impact the computational effort needed to reach a good score.
214
+ * **Validation as a Hard Performance Filter**: Programs that fail validation tests, regardless of their theoretical score, are effectively non-performing. Generation 25, despite theoretically achieving a sum of radii of 2.50, was deemed "incorrect" and failed validation. This starkly illustrates that correctness and adherence to packing constraints are fundamental requirements for any valid performance comparison, overriding any calculated sum of radii if the solution is invalid.
215
+
216
+ # META RECOMMENDATIONS
217
+
218
+ The following are actionable recommendations for the next program generations:
219
+
220
+ Here are 5 actionable recommendations for future program mutations:
221
+
222
+ 1. **Enhanced Greedy Radius Allocation with Vectorized Distance Calculation and Increased Trials**: Modify `compute_max_radii` to significantly improve performance by pre-calculating all pairwise distances between centers using vectorized NumPy operations (e.g., `scipy.spatial.distance.cdist` or direct NumPy array broadcasting). This optimization will reduce the computational cost of the inner loop, enabling a substantial increase in the number of permutation trials from 200 to at least 10,000-12,000, aligning with the "extensive permutation trials" pattern observed in other high-scoring programs.
223
+
224
+ 2. **Implement a Post-Allocation Iterative Growth ('Squeeze Pass') for Radii**: After the `compute_max_radii` function determines the best set of radii for a given center configuration, introduce an additional refinement step. This "squeeze pass" would iteratively attempt to slightly increase all radii (e.g., by `1e-6`) while continuously re-enforcing non-overlap and boundary constraints for a fixed number of iterations (e.g., 100-200), thereby extracting marginal gains in the total sum of radii as observed in Gen 21, 27, 29.
225
+
226
+ 3. **Systematic Exploration of the 26th Circle's Initial Fixed Placement**: Generalize the current program's hardcoded placement of the 26th circle at `(0.2, 0.2)`. Modify `construct_packing` to systematically try a predefined set of alternative, promising "gap" locations for this 26th circle (e.g., `(0.2, 0.4)`, `(0.4, 0.2)`, `(0.4, 0.4)`, `(0.5, 0.5)`), in addition to the current location. The function should then evaluate each configuration by running the greedy radius allocation and return the one yielding the highest sum of radii, leveraging the "Explicit Center Definition" pattern for small `n`.
227
+
228
+ 4. **Integrate a Conservative, Short-Run Force-Directed Relaxation Phase**: Introduce a new phase within `construct_packing` after the initial 25+1 centers are defined. This phase should apply a limited number of force-directed relaxation iterations (e.g., 50-100 steps) with a small, decaying learning rate to gently adjust the pre-defined centers. This hybrid approach combines the current program's strong initial fixed configuration with the proven center optimization benefits of force-directed methods, as seen in other top-scoring programs, without overly disrupting the grid structure.
229
+
230
+ 5. **Apply Small Jitter-Based Perturbations to All Initial Fixed Centers**: In `construct_packing`, after establishing the initial 25+1 centers, introduce a mechanism to apply very small, random perturbations (e.g., adding `+/- 0.005` uniformly to each coordinate) to *all* 26 centers. This jittered configuration would then be passed to `compute_max_radii`. Repeat this jitter and radius calculation process multiple times (e.g., 5-10 runs) within `construct_packing` and return the best result, thereby performing a local search around the current optimal fixed configuration to explore minor variations.
examples_deprecated/circle_packing/results/results_baseline_gemini3_flash_gen200_periodic1000_20260211_051240/meta_40.txt ADDED
@@ -0,0 +1,288 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ # INDIVIDUAL PROGRAM SUMMARIES
2
+
3
+ The following are summaries of individual programs evaluated since the last meta update:
4
+
5
+ **Program Name: Constructor-based Circle Packing (n=26)**
6
+ - **Implementation**: This program uses a constructor-based approach to pack 26 circles by initially placing them in a fixed pattern: one central, eight in an inner ring, and sixteen in an outer ring. It then calculates the maximum radii by first limiting them by the unit square boundaries and subsequently preventing overlaps by proportionally scaling radii of potentially colliding circles.
7
+ - **Performance**: The program achieved a combined score of 0.96, reflecting the effectiveness of its structured placement and radii calculation.
8
+ - **Feedback**: The program is correct and passes all validation tests, indicating a robust implementation of the defined circle packing strategy.
9
+ **Program Identifier:** Generation 0 - Patch Name initial_program - Correct Program: True
10
+
11
+ **Program Name: Greedy 5x5 Grid Packing with Extra Circle**
12
+ - **Implementation**: A 5x5 grid of 25 centers is established, with an additional 26th center placed in a specific internal gap at (0.2, 0.2). Radii are then determined using a greedy approach by iterating through 200 random orderings of circles, assigning each circle the maximum possible radius without overlapping already-placed circles or exceeding boundaries.
13
+ - **Performance**: The program achieved a combined sum of radii of 2.54 for the 26 circles.
14
+ - **Feedback**: The program correctly implements the specified grid-based center placement and the greedy radius calculation, passing all validation tests.
15
+ **Program Identifier:** Generation 1 - Patch Name greedy_circle_packer - Correct Program: True
16
+
17
+ **Program Name: Force-based 26-circle packing**
18
+ - **Implementation**: The program uses a force-based optimization approach, initializing 26 circle centers from a jittered 5x5 grid, then iteratively adjusting them over 2000 steps with a decaying learning rate based on repulsive forces. Maximum non-overlapping radii are subsequently determined via an iterative proportional adjustment method.
19
+ - **Performance**: The program achieved a combined score of 1.93 for the 26 packed circles, with specific center coordinates provided as part of the output.
20
+ - **Feedback**: The program is deemed correct and passes all validation tests, demonstrating a successful and robust implementation of the force-based circle packing algorithm for the specified number of circles.
21
+ **Program Identifier:** Generation 2 - Patch Name force_grid_optimizer - Correct Program: True
22
+
23
+ **Program Name: Constructor-based Circle Packing (N=26)**
24
+ - **Implementation**: This program constructs a packing for 26 circles by initially placing 25 circles in a 5x5 grid and one at the center, then uses a force-directed relaxation algorithm for 600 iterations to adjust their positions based on a target distance and clips them within bounds. Finally, it iteratively calculates the maximum possible radii for the fixed centers by constraining against boundaries and other circles.
25
+ - **Performance**: The program achieved a combined score of 1.77, representing the sum of the radii.
26
+ - **Feedback**: The implementation is correct and successfully passes all validation tests, indicating that the combination of initial grid placement, force-directed relaxation, and iterative radius determination effectively generates a valid circle packing.
27
+ **Program Identifier:** Generation 3 - Patch Name optimize_centers_and_radii - Correct Program: True
28
+
29
+ **Program Name: Greedy Circle Packing with Force Relaxation (n=26)**
30
+ - **Implementation**: Initializes 26 circle centers using a jittered 5x5 grid, followed by 600 iterations of a force-based relaxation with decaying learning rate to distribute centers and enforce boundary constraints. Radii are then determined by a greedy allocation strategy that pre-calculates distance matrices and attempts 1000 random permutations of allocation order to maximize the sum of radii.
31
+ - **Performance**: Achieved a combined score of 2.46, representing the sum of radii for 26 circles within a unit square.
32
+ - **Feedback**: The program's combination of force-based center relaxation and a multi-permutation greedy radius allocation successfully produces a valid and high-performing packing solution, as evidenced by its correctness and score.
33
+ **Program Identifier:** Generation 4 - Patch Name force_relaxation_and_fast_greedy_radii - Correct Program: True
34
+
35
+ **Program Name: Dynamic Repulsion Circle Packing (n=26)**
36
+ - **Implementation**: The program initializes 26 circles in a row-based arrangement with slight jitter, then uses a force-directed relaxation algorithm. This involves calculating pairwise repulsive forces between circles (1/d^2) and with boundaries (1/d^4), iteratively updating positions with a cooling step size, followed by an equal-shrinkage heuristic to compute final radii.
37
+ - **Performance**: Achieved a combined score of 0.23.
38
+ - **Feedback**: The program is correct and passes all validation tests, suggesting the chosen initialization strategy and force-directed parameters are effective for this specific circle count.
39
+ **Program Identifier:** Generation 5 - Patch Name dynamic_repulsion_packing - Correct Program: True
40
+
41
+ **Program Name: Constructor-based Circle Packing (N=26)**
42
+ - **Implementation**: The program constructs N=26 circle centers by initializing them in a staggered 5-5-6-5-5 row layout with hexagonal packing offsets, then refines positions over 2500 force-directed relaxation steps using a fixed target diameter and decaying learning rate, incorporating inter-circle and boundary repulsions. Final radii are determined by an iterative fair scaling process to resolve overlaps, followed by a greedy expansion stage to maximize their values.
43
+ - **Performance**: The program achieved a combined score of 2.45.
44
+ - **Feedback**: The program is correct and successfully passes all validation tests, indicating the implemented constructor-based approach for circle packing is effective.
45
+ **Program Identifier:** Generation 6 - Patch Name staggered_hexagonal_relaxation - Correct Program: True
46
+
47
+ **Program Name: Greedy-based Circle Packing with Force Relaxation (n=26)**
48
+ - **Implementation**: The program initializes 26 circle centers from a jittered 5x5 grid plus one extra, then uses 1000 iterations of force-based relaxation with decaying learning rate and boundary forces to spread them. Radii are greedily allocated by iterating through 2000 random permutations, pre-calculating distances and boundary limits for efficiency.
49
+ - **Performance**: The program achieved a combined score of 2.46.
50
+ - **Feedback**: The approach is robust, passing all validation tests. Pre-calculating the distance matrix significantly improved the efficiency of the greedy radius allocation, enabling a greater number of permutation trials to optimize the sum of radii.
51
+ **Program Identifier:** Generation 7 - Patch Name optimize_relaxation_and_greedy_search - Correct Program: True
52
+
53
+ **Program Name: Heterogeneous Force-Based Circle Packing (n=26)**
54
+ - **Implementation**: The program uses a force-directed relaxation method initialized with a grid and jittered centers, notably employing heterogeneous target radii (alternating between 0.115 and 0.085) for 26 circles. Radii are finalized by a multi-heuristic greedy allocator, combining a "Max-First" heuristic with 1200 randomized permutations to maximize the sum of radii.
55
+ - **Performance**: The program scored 0.0, indicating it failed to produce a valid packing or an optimal sum of radii.
56
+ - **Feedback**: The use of heterogeneous target radii in the force-directed stage is an interesting strategy to guide the layout towards a non-uniform distribution. However, its failure to pass validation suggests that the chosen parameters for force-directed simulation or the greedy allocation strategy are not robust enough for achieving valid or high-performing packings.
57
+ **Program Identifier:** Generation 8 - Patch Name heterogeneous_force_packer - Correct Program: False
58
+
59
+ **Program Name: Force-Directed Circle Packing Solver**
60
+ - **Implementation**: This program employs a modular `PackingSolver` class to find optimal circle packing for n=26. It first generates initial center configurations (a 5x5 grid with one extra circle), then refines these centers using force-directed relaxation with decreasing learning rates and inter-circle repulsion. Finally, it greedily allocates radii by evaluating multiple circle order permutations to maximize the total sum of radii, leveraging vectorized NumPy operations for efficiency.
61
+ - **Performance**: The program achieved a combined score of 2.54, successfully passing all validation tests.
62
+ - **Feedback**: The implementation benefits from combining force-directed relaxation for center optimization with a robust greedy radius allocation method that explores multiple permutations, which is a strong strategy for this problem. The use of different initial gap positions and relaxation parameters demonstrates an effective search heuristic, and NumPy's vectorized operations contribute significantly to performance.
63
+ **Program Identifier:** Generation 9 - Patch Name modular_greedy_packer - Correct Program: True
64
+
65
+ **Program Name: Force-Directed Circle Packing Constructor**
66
+ - **Implementation**: The program initializes 26 circle centers in a staggered grid, then refines their positions using a force-directed relaxation algorithm over 5000 steps with an adaptive learning rate and decreasing jitter. Final radii are calculated through iterative overlap resolution followed by greedy expansion with randomized order.
67
+ - **Performance**: The program achieved a combined score (sum of radii) of 2.28.
68
+ - **Feedback**: The implementation successfully generates a circle packing solution and passes all validation tests, demonstrating the effectiveness of the chosen relaxation and radii calculation methods.
69
+ **Program Identifier:** Generation 10 - Patch Name hexagonal_relaxation_with_greedy_expansion - Correct Program: True
70
+
71
+ **Program Name: Force-Directed Circle Packing Solver**
72
+ - **Implementation**: Employs a `PackingSolver` class using force-directed relaxation for center placement with inter-circle and boundary repulsion, followed by a vectorized greedy algorithm for radius allocation. It systematically explores multiple initial gap positions and relaxation parameters.
73
+ - **Performance**: Achieved a combined score of 2.54.
74
+ - **Feedback**: The program correctly implements the two-stage approach and passes all validation tests, demonstrating an effective strategy of combining force-directed relaxation with greedy radius allocation and parameter exploration to reach a good packing.
75
+ **Program Identifier:** Generation 11 - Patch Name systematic_grid_relaxation - Correct Program: True
76
+
77
+ **Program Name: Greedy-based Circle Packing (N=26)**
78
+ - **Implementation**: The program initializes 26 circle centers based on multiple 5x5 grid configurations, then optimizes their positions using vectorized force-directed relaxation with wall repulsion. It determines circle radii by a greedy allocation strategy that tries various permutations to maximize the total sum of radii for the fixed centers.
79
+ - **Performance**: The program achieved a combined score of 2.33.
80
+ - **Feedback**: The program was evaluated as incorrect and did not pass all validation tests, indicating issues with its ability to find optimal or valid packings.
81
+ **Program Identifier:** Generation 12 - Patch Name vectorized_multi_start_packing - Correct Program: False
82
+
83
+ **Program Name: Staggered Grid and Greedy Circle Packing**
84
+ - **Implementation**: Initializes circle centers on a staggered grid (5-5-6-5-5), applies jitter, and then uses a force-based relaxation with repulsion between circles and from boundaries. Radii are determined by a randomized greedy allocation strategy, performing 2000 trials with permutations and a final 'squeeze' pass to maximize the sum of radii.
85
+ - **Performance**: Achieved a combined score of 2.45 and passed all validation tests.
86
+ - **Feedback**: The initial structured placement combined with force-based relaxation efficiently finds good center configurations. The multi-trial randomized greedy allocation for radii, including a final optimization pass, is highly effective in maximizing the total packed area, contributing to the strong performance.
87
+ **Program Identifier:** Generation 13 - Patch Name staggered_greedy_packer - Correct Program: True
88
+
89
+ **Program Name: Constructor-based Circle Packing (n=26)**
90
+ - **Implementation**: The program initializes 26 circles with a 5x5 grid and one additional circle, followed by small random perturbations. It then uses a force-directed relaxation over 2000 steps with a decaying learning rate and boundary constraints to optimize center positions. Finally, it maximizes the sum of radii for fixed centers by iterating through 2500 random greedy permutations.
91
+ - **Performance**: The program achieved a combined score (sum of radii) of 2.47.
92
+ - **Feedback**: The program is correct and successfully passes all validation tests, demonstrating an effective implementation of its constructive and relaxation-based approach.
93
+ **Program Identifier:** Generation 14 - Patch Name greedy_permutation_with_vectorized_relaxation - Correct Program: True
94
+
95
+ **Program Name: Staggered Hexagonal Grid & Greedy Allocation for n=26 Circles**
96
+ - **Implementation**: Initializes 26 circle centers in a staggered 5-5-6-5-5 grid, then refines their positions using 4000 iterations of a force-based relaxation with decaying learning rate, pairwise repulsion, and boundary forces. Radii are subsequently determined by a randomized greedy allocation strategy over 3000 trials with a final iterative growth pass.
97
+ - **Performance**: The combined score to maximize is 0.0.
98
+ - **Feedback**: The program is incorrect and does not pass all validation tests, suggesting the chosen complex approach for center placement and greedy radius allocation did not achieve a valid or optimal packing solution.
99
+ **Program Identifier:** Generation 15 - Patch Name staggered_hex_force_greedy_optimizer - Correct Program: False
100
+
101
+ **Program Name: Staggered Grid and Greedy Circle Packing (n=26)**
102
+ - **Implementation**: This program places 26 circles by first initializing centers in a 5x5 grid plus one extra, then uses a vectorized force-based relaxation for 2000 iterations with decaying learning rate. Radii are then determined by `compute_max_radii` through 5000 randomized greedy allocation trials followed by 200 "squeeze passes" to maximize their sum.
103
+ - **Performance**: The program achieved a combined score of 2.48, indicating a high packing density for 26 circles.
104
+ - **Feedback**: The combination of vectorized force-based relaxation for center positioning and a randomized greedy allocation strategy with subsequent refinement passes ("squeeze passes") for radii proved effective in achieving a good packing density and sum of radii. The explicit handling of boundary forces and initial jittering are crucial implementation details.
105
+ **Program Identifier:** Generation 16 - Patch Name grid_plus_one_and_vectorized_optimization - Correct Program: True
106
+
107
+ **Program Name: Greedy Grid-Relaxation Circle Packing**
108
+ - **Implementation**: This program constructs a packing for 26 circles using a greedy radius allocation algorithm optimized with pre-calculated distance matrices. It explores multiple grid-based initial center configurations, applying a force-directed relaxation method to perturb and optimize these positions before determining radii.
109
+ - **Performance**: The program achieved a combined score of 2.54, successfully packing 26 circles with the provided center arrangement.
110
+ - **Feedback**: The strategy of combining a structured grid initialization with subsequent force-directed relaxation and a greedy radius allocator, including permutation trials, proved effective in achieving a high-scoring and validated solution.
111
+ **Program Identifier:** Generation 17 - Patch Name optimized_greedy_and_relaxed_seeds - Correct Program: True
112
+
113
+ **Program Name: Greedy Circle Packing with Force-Based Relaxation**
114
+ - **Implementation**: It initializes 26 circle centers with a 5x5 grid plus one extra, then refines their positions using a vectorized force-based relaxation over 2500 iterations with a decaying learning rate. Radii are determined by a greedy allocator that tests 5000 random permutations, followed by 300 post-allocation "squeeze passes" to maximize individual radii.
115
+ - **Performance**: The program achieved a combined score of 2.48, successfully maximizing the sum of radii for 26 circles within the unit square.
116
+ - **Feedback**: This implementation correctly uses a hybrid approach, combining physical simulation for center placement and a randomized greedy strategy for radius allocation, resulting in a correct and valid solution.
117
+ **Program Identifier:** Generation 18 - Patch Name vectorized_relaxation_and_greedy_squeeze - Correct Program: True
118
+
119
+ **Program Name: Staggered Grid Greedy Circle Packing for N=26**
120
+ - **Implementation**: The program initializes 26 circles using a 5x5 grid plus one extra, then jitters them before optimizing centers with 2000 iterations of vectorized force-based relaxation incorporating repulsion and boundary forces. Radii are determined by a randomized greedy allocation over 5000 trials, followed by 200 "squeeze passes" to maximize the total radius sum, leveraging NumPy for all vectorized operations.
121
+ - **Performance**: The program achieved a combined score of 2.48.
122
+ - **Feedback**: The implementation successfully finds a correct circle packing configuration for N=26, passing all validation tests. The combination of force-based relaxation for center positioning and the randomized greedy allocation with subsequent squeeze passes for radii proves effective in maximizing the sum of radii.
123
+ **Program Identifier:** Generation 19 - Patch Name vectorized_relaxation_and_greedy_radii - Correct Program: True
124
+
125
+ **Program Name: Greedy Circle Packing with Relaxation (n=26)**
126
+ - **Implementation**: The program optimizes circle packing by combining force-directed relaxation of centers with a greedy algorithm for radius assignment. It explores multiple initial grid configurations and relaxation parameters (target distance and iterations) to find the best sum of radii.
127
+ - **Performance**: The program achieved a combined score of 2.54.
128
+ - **Feedback**: The implementation is correct and passes all validation tests, demonstrating the effectiveness of its multi-strategy approach in generating a high-quality circle packing by iteratively refining center positions and then greedily allocating radii.
129
+ **Program Identifier:** Generation 20 - Patch Name vectorized_greedy_with_relaxation_and_multiple_seeds - Correct Program: True
130
+
131
+ **Program Name: Modular Circle Packing Solver**
132
+ - **Implementation**: The program uses a `PackingSolver` class with `numpy` for vectorized operations. It employs a multi-stage approach involving initial grid placement, force-directed relaxation of centers, a vectorized greedy radius allocation with permutation trials, and a `squeeze_pass` for iterative refinement, all orchestrated through exploring various initial conditions and target distances.
133
+ - **Performance**: The program achieved a combined sum of radii of 2.54 for n=26.
134
+ - **Feedback**: The program is correct and passes all validation tests, demonstrating a robust implementation capable of finding competitive circle packing solutions through its hybrid optimization strategy.
135
+ **Program Identifier:** Generation 21 - Patch Name squeeze_refinement - Correct Program: True
136
+
137
+ **Program Name: Greedy Circle Packing with Relaxation**
138
+ - **Implementation**: The program constructs a packing for n=26 using greedy radius allocation with randomized ordering and a final "squeeze pass". It explores multiple initial configurations (grid-based and staggered hexagonal seeds) and applies vectorized relaxation with varying target distances to refine circle centers.
139
+ - **Performance**: The program achieved a combined score of 1.74 for n=26 circles.
140
+ - **Feedback**: Despite multiple seeding strategies and iterative relaxation, the program did not pass all validation tests and was deemed incorrect.
141
+ **Program Identifier:** Generation 22 - Patch Name vectorized_relaxation_and_squeeze - Correct Program: False
142
+
143
+ **Program Name: Adaptive Multi-Stage Circle Packing for N=26**
144
+ - **Implementation**: The program uses a 3-stage approach: a grid-based initialization followed by adaptive force-directed relaxation with decaying target distances and learning rates, and finally a radius allocation stage that combines a massive greedy trial search (10,000 permutations including smart heuristics) with an iterative coordinate-descent-like "squeeze pass" to refine radii.
145
+ - **Performance**: The program achieved a combined score of 0.0, indicating it did not pass validation tests.
146
+ - **Feedback**: The current implementation is incorrect and fails validation, suggesting that the force-directed relaxation or the radius allocation strategy (greedy search combined with the squeeze pass) is not effectively finding an optimal or even valid packing for N=26.
147
+ **Program Identifier:** Generation 23 - Patch Name adaptive_staggered_relaxation - Correct Program: False
148
+
149
+ **Program Name: Staggered Grid Force Relaxation Circle Packing**
150
+ - **Implementation**: The program initializes 26 circles (5x5 grid + 1 extra) and uses 3000 iterations of a vectorized force-based relaxation method to position centers. Radii are then allocated using 10000 randomized greedy trials followed by 500 "squeeze passes" to maximize their sum.
151
+ - **Performance**: The program achieved a combined sum of radii score of 2.48.
152
+ - **Feedback**: The program is correct and passes all validation tests, demonstrating effective circle packing for n=26 using the hybrid approach of center relaxation and greedy radius allocation.
153
+ **Program Identifier:** Generation 24 - Patch Name effort_boosted_greedy_packing - Correct Program: True
154
+
155
+ **Program Name: Force-Directed Relaxation Circle Packing Solver**
156
+ - **Implementation**: This program employs a multi-stage approach: initial centers are relaxed using a force-directed method with inter-circle and boundary repulsion, followed by a greedy, permutation-based radius allocation. It incorporates a "squeezing" step to adjust centers based on current radii and a final jitter-based refinement on the best configuration found.
157
+ - **Performance**: The combined score to maximize is 2.50.
158
+ - **Feedback**: Despite utilizing several sophisticated heuristics like force-directed relaxation, greedy radius allocation with ordering permutations, and iterative refinement, the program is incorrect and does not pass all validation tests, indicating the current approach or its parameter tuning is insufficient to reliably find a valid solution.
159
+ **Program Identifier:** Generation 25 - Patch Name advanced_relaxation_and_exhaustive_greedy - Correct Program: False
160
+
161
+ **Program Name: Staggered Grid and Greedy Allocation Circle Packing**
162
+ - **Implementation**: Initializes centers in a staggered (5-5-6-5-5) grid with jitter, then refines their positions using vectorized force-based relaxation with annealing and boundary forces over 4000 iterations. Radii are subsequently determined by 12000 randomized greedy allocation trials, followed by a 1000-iteration iterative expansion step to maximize total area.
163
+ - **Performance**: Achieved a combined score of 2.48 for 26 circles.
164
+ - **Feedback**: The program successfully found a valid packing for 26 circles, passing all validation tests with the specified combination of relaxation and radius allocation strategies.
165
+ **Program Identifier:** Generation 26 - Patch Name staggered_annealed_greedy - Correct Program: True
166
+
167
+ **Program Name: Force-Directed Circle Packing Solver (n=26)**
168
+ - **Implementation**: This program employs a `PackingSolver` class that uses `numpy` for vectorized force-directed relaxation of circle centers, incorporating both inter-circle repulsion and boundary forces. It then greedily allocates radii, followed by an iterative "squeeze pass" refinement, after trying multiple initial orderings. The overall `solve` strategy combines grid-based initial seeds, relaxation, and a jitter-refine search across various parameters.
169
+ - **Performance**: The program achieved a combined score of 2.54, successfully solving the n=26 circle packing problem.
170
+ - **Feedback**: The program is correct and passes all validation tests, indicating a robust implementation of the hybrid force-directed relaxation and greedy radius allocation approach. The multi-stage search (seeds, relaxation, jitter-refine) likely contributes to finding a competitive solution.
171
+ **Program Identifier:** Generation 27 - Patch Name greedy_radius_optimizer_with_squeeze - Correct Program: True
172
+
173
+ **Program Name: Force-Directed Relaxation Circle Packing Solver**
174
+ - **Implementation**: This program solves the n=26 circle packing problem by first generating initial circle centers (via a 5x5 grid with a gap or random placement), then optimizing their positions using a force-directed relaxation algorithm with stochastic noise and boundary repulsion. Radii are subsequently allocated greedily based on nearest neighbors and wall distances, with a refinement step and multiple ordering permutations to maximize their sum.
175
+ - **Performance**: The program achieved a combined score of 2.54, indicating a competitive and effective solution, and passed all validation tests.
176
+ - **Feedback**: The multi-start strategy (systematic grid variations, randomized initializations, and jitter-based refinement) is crucial for exploring diverse configurations and escaping local minima. The combination of a robust force-directed relaxation for centers and a refined, trial-based greedy allocator for radii effectively balances exploration and exploitation to achieve high packing density.
177
+ **Program Identifier:** Generation 28 - Patch Name enhanced_relaxation_and_multi_strategy_search - Correct Program: True
178
+
179
+ **Program Name: Staggered Grid Force-Relaxation Circle Packing**
180
+ - **Implementation**: Centers are initialized on a 5-5-6-5-5 staggered grid with jitter, then relaxed using 5000 iterations of force-based simulation with repulsion, boundary forces, and a decaying learning rate. Radii are allocated via 12,000 randomized greedy trials followed by a 1000-iteration "squeeze pass" for global expansion.
181
+ - **Performance**: The reported combined score to maximize is 0.0, indicating a potential issue or uncalculated value.
182
+ - **Feedback**: Despite using sophisticated initialization, force-based relaxation, and extensive randomized greedy radius allocation with an iterative expansion pass, the program is incorrect and does not pass all validation tests.
183
+ **Program Identifier:** Generation 29 - Patch Name staggered_annealed_greedy_packer - Correct Program: False
184
+
185
+ **Program Name: Optimized Circle Packing Solver (N=26)**
186
+ - **Implementation**: This solver uses a multi-stage approach including initial grid generation, force-directed relaxation, vectorized greedy radius allocation with permutation trials, and iterative constraint-based "squeeze" refinement of circle centers. It explores various initial configurations and applies jittering for local search.
187
+ - **Performance**: The program achieved a combined score of 0.0, indicating it did not perform well in the evaluation.
188
+ - **Feedback**: The program is incorrect and does not pass all validation tests, suggesting fundamental issues or insufficient optimization to correctly solve the circle packing problem for n=26.
189
+ **Program Identifier:** Generation 30 - Patch Name relaxed_grid_optimizer - Correct Program: False
190
+
191
+ **Program Name: Circle Packing Solver with Multi-Strategy Optimization**
192
+ - **Implementation**: This solver employs diverse seed generation, force-directed relaxation, and a vectorized greedy radius allocation strategy, further refined by iterative center adjustments and a final jitter search. It systematically evaluates multiple configurations and refinement levels to maximize the sum of radii for 26 circles.
193
+ - **Performance**: The program achieved a high combined score of 2.54.
194
+ - **Feedback**: The multi-strategy approach, integrating diverse initial seeds and progressive refinement steps (relaxation, squeeze, jitter), effectively finds optimal packing configurations and passes all validation tests.
195
+ **Program Identifier:** Generation 31 - Patch Name multi_strategy_staggered_packer - Correct Program: True
196
+
197
+ **Program Name: Staggered Grid Force-Directed Circle Packing**
198
+ - **Implementation**: The program uses force-directed relaxation on multiple initial center configurations (including 5x5 grids and a custom staggered grid) and varying target distances (`td`). Radii are allocated using a randomized greedy approach over 3000 trials, followed by 500 iterative expansion passes to maximize the total sum of radii.
199
+ - **Performance**: The program achieved a combined score of 2.47, indicating a robust packing solution for n=26 circles.
200
+ - **Feedback**: The combination of diverse initializations, force-directed relaxation, and a multi-trial greedy radius allocation with subsequent iterative expansion is effective for finding high-scoring circle packings. This strategy balances exploration of center configurations with efficient radius optimization.
201
+ **Program Identifier:** Generation 32 - Patch Name multi_strategy_packing_with_extensive_trials - Correct Program: True
202
+
203
+ **Program Name: Constructor-based Circle Packing (n=26)**
204
+ - **Implementation**: The program initializes 26 circles with a 5x5 grid and one additional circle, then evaluates two configurations: the initial setup and a version relaxed using a force-directed simulation over 2000 steps. Circle radii for each configuration are maximized using a randomized greedy algorithm considering boundary limits and inter-circle distances, followed by a refinement "squeeze pass."
205
+ - **Performance**: The program achieved a combined score of 2.54, representing the sum of the radii for the best-found packing.
206
+ - **Feedback**: The evaluation indicates the program is correct and passes all validation tests, suggesting the chosen initialization (grid + extra circle) and relaxation strategy effectively contribute to finding a valid and competitive packing solution for 26 circles.
207
+ **Program Identifier:** Generation 33 - Patch Name baseline_plus_relaxed_squeeze - Correct Program: True
208
+
209
+ **Program Name: Multi-strategy Circle Packing with Relaxation and Greedy Allocation**
210
+ - **Implementation**: The program uses various initial center configurations (grid, staggered), which are then refined through a force-directed relaxation algorithm. Radii are determined using a randomized greedy allocation approach combined with an iterative "squeeze/inflation" pass to maximize their sum.
211
+ - **Performance**: The program aims to maximize a combined score of 0.0 but did not pass all validation tests.
212
+ - **Feedback**: The chosen multi-strategy approach, including the specific initialization layouts, relaxation parameters, and greedy allocation method, was insufficient to correctly solve the circle packing problem for n=26, indicating non-optimal configurations or an inability to converge to a valid solution.
213
+ **Program Identifier:** Generation 34 - Patch Name multi_strategy_relaxation_packer - Correct Program: False
214
+
215
+ **Program Name: Circle Packing Solver (n=26) with Relaxation & Squeezing**
216
+ - **Implementation**: The program uses a multi-stage heuristic starting with diverse initial seeds (grid, staggered), followed by force-directed relaxation to spread circles, and iterative squeezing to relieve packing constraints. Radii are computed greedily with randomized trials and local refinement, and a final jittering phase attempts to perturb the best-found solution.
217
+ - **Performance**: The program achieved a combined score of 0.0.
218
+ - **Feedback**: The program is incorrect and does not pass all validation tests, suggesting that its heuristic approach or parameter tuning is not robust enough to consistently find valid or optimal circle packings for n=26.
219
+ **Program Identifier:** Generation 35 - Patch Name relaxed_grid_and_staggered_optimizer - Correct Program: False
220
+
221
+ **Program Name: Circle Packing Solver (n=26)**
222
+ - **Implementation**: This solver uses a multi-phase approach combining diverse initial seeds (grid, hexagonal, concentric rings), force-directed relaxation with non-linear repulsion and soft wall forces, and a greedy, multi-permutation radius allocation with iterative local expansion. It also includes a "squeeze pass" to adjust centers and a final jittering phase.
223
+ - **Performance**: The program yields a combined score of 0.0, indicating it did not achieve a valid solution.
224
+ - **Feedback**: The current implementation is incorrect and fails validation tests, suggesting potential flaws in its multi-stage optimization strategy or the underlying force/radius calculation logic.
225
+ **Program Identifier:** Generation 36 - Patch Name relaxed_multi_topology_packer - Correct Program: False
226
+
227
+ **Program Name: Modular Force-Directed Circle Packing Solver**
228
+ - **Implementation**: The program uses a multi-stage approach for 26-circle packing, combining force-directed relaxation with cooling and noise for center placement, followed by a greedy, vectorized radius allocation with coordinate descent refinement. It systematically explores initial center configurations (grid gaps, random) and applies jittering to refine the best solution found.
229
+ - **Performance**: The program achieved a combined score of 0.0, indicating it did not produce valid or optimal results for the circle packing problem.
230
+ - **Feedback**: Despite a structured approach with sophisticated relaxation and radius allocation techniques, the program is incorrect and fails validation, suggesting either fundamental issues in the chosen algorithms or their parameter tuning prevents it from finding acceptable packing solutions.
231
+ **Program Identifier:** Generation 37 - Patch Name enhanced_relaxation_and_systematic_seeds - Correct Program: False
232
+
233
+ **Program Name: Staggered Grid and Greedy Circle Packing**
234
+ - **Implementation**: The program constructs packings by exploring multiple initial center configurations (a 5x5 grid plus a 26th "gap" circle) and applies force-based relaxation, then determines radii using a randomized greedy allocation followed by an iterative refinement pass, selecting the configuration that maximizes the sum of radii.
235
+ - **Performance**: It achieved a combined score of 2.54, indicating a highly efficient packing for 26 circles, with the final centers showing a mostly grid-aligned structure.
236
+ - **Feedback**: The program is correct and effective, successfully combining an exploration of initial conditions, a physics-inspired relaxation method, and a sophisticated greedy allocation strategy with iterative refinement to produce a high-density circle packing.
237
+ **Program Identifier:** Generation 38 - Patch Name multi_strategy_grid_relaxation - Correct Program: True
238
+
239
+ **Program Name: Multi-start Greedy Force-Based Circle Packing**
240
+ - **Implementation**: The program uses a multi-start strategy with varied initial "gap" positions and target distances. It initializes a 5x5 grid of circles plus one extra, then employs force-based relaxation with boundary repulsion. Radii are determined by a greedy allocation with random permutations, followed by an iterative "squeeze" pass to maximize individual radii.
241
+ - **Performance**: The program achieved a combined score of 2.54.
242
+ - **Feedback**: The program correctly implements the described strategy, successfully passes all validation tests, and demonstrates a robust approach by exploring multiple initial conditions and relaxation parameters.
243
+ **Program Identifier:** Generation 39 - Patch Name multi_start_relaxation_and_optimized_greedy - Correct Program: True
244
+
245
+ # GLOBAL INSIGHTS SCRATCHPAD
246
+
247
+ The following are global insights about optimization approaches and their effectiveness:
248
+
249
+ ## Successful Algorithmic Patterns
250
+
251
+ * **Optimal Fixed Initial Center Configuration with Greedy Radius Allocation for Peak Performance**: The current best program (score 2.54) demonstrates that for specific `n=26`, a precisely defined initial center configuration—a 5x5 grid with the 26th circle hardcoded at `(0.2, 0.2)`—combined with a robust greedy radius allocation (even with a moderate 200 permutations) can achieve the absolute highest scores. This confirms that for known optimal or near-optimal layouts, static center placement is extremely effective.
252
+ * **Multi-Strategy Approach Integrating Initial Grids, Force-Directed Relaxation, and Refinement**: Several programs, including "Circle Packing Solver with Multi-Strategy Optimization" (Gen 31, score 2.54), "Constructor-based Circle Packing (n=26)" (Gen 33, score 2.54), "Staggered Grid and Greedy Circle Packing" (Gen 38, score 2.54), and "Multi-start Greedy Force-Based Circle Packing" (Gen 39, score 2.54), achieve peak scores by combining structured grid initializations (like 5x5 or staggered) with robust force-directed relaxation and subsequent iterative refinement or "squeeze" passes. This validates the previous insight that an adaptive, multi-stage relaxation strategy can achieve equally high performance as a fixed, optimal layout.
253
+ * **Greedy Radius Allocation with Iterative Refinement and Sufficient Trials**: All high-scoring programs, including the current best, consistently use a greedy approach to allocate radii. The current best program uses 200 permutations, while others mention "vectorized greedy radius allocation" (Gen 31) or "randomized greedy approach over 3000 trials" (Gen 32). The integration of post-allocation "squeeze passes" or "iterative expansion/refinement" (Gen 32, 33, 38, 39) is a recurring pattern that further maximizes radii after the primary greedy allocation.
254
+
255
+ ## Ineffective Approaches
256
+
257
+ * **Sophisticated Algorithms Failing Validation Due to Implementation Robustness**: A significant number of programs, such as "Optimized Circle Packing Solver (N=26)" (Gen 30, score 0.0), "Multi-strategy Circle Packing with Relaxation and Greedy Allocation" (Gen 34, score 0.0), and "Modular Force-Directed Circle Packing Solver" (Gen 37, score 0.0), utilized advanced techniques like diverse seeds, force-directed relaxation with cooling/noise, and vectorized greedy allocation. However, they scored 0.0 and failed validation tests. This highlights that merely incorporating complex algorithms is insufficient if the implementation lacks robustness, proper constraint handling, or accurate parameter tuning to consistently converge to a *valid* solution.
258
+ * **Inability to Converge to Valid Solutions Despite Multi-Strategy Design**: Programs like "Circle Packing Solver (n=26) with Relaxation & Squeezing" (Gen 35, score 0.0) and "Circle Packing Solver (n=26)" (Gen 36, score 0.0) employed multi-stage heuristics, diverse initial seeds (grid, hexagonal, concentric), and force-directed relaxation. Their failure to pass validation indicates a fundamental flaw in their combined strategy or parameter choices, leading to non-optimal configurations or an inability to converge to any valid packing, even at a basic level.
259
+
260
+ ## Implementation Insights
261
+
262
+ * **Explicit Center Definition for Specific N for Initial Configuration**: The current best program's `construct_packing` method for n=26 explicitly defines a 5x5 grid and hardcodes the 26th circle's position at `(0.2, 0.2)`. This demonstrates that for a specific N, pre-determining or heuristically deriving a strong initial center configuration can be more effective than relying purely on procedural or randomized generation for all centers, setting a high-quality baseline.
263
+ * **Robust Two-Stage Greedy Radius Calculation**: The `compute_max_radii` function in the current best program implements a precise, two-stage radius calculation. First, it constrains each circle by the unit square boundaries (`min(x, y, 1.0 - x, 1.0 - y)`). Second, it iteratively considers distances to *already placed circles within the current permutation*, ensuring non-overlapping and valid radii. The use of `max(0.0, r)` ensures radii are never negative, contributing to the solution's correctness.
264
+ * **Strategic Combination of Static Initialization and Dynamic Refinement**: Programs like "Constructor-based Circle Packing (n=26)" (Gen 33) and "Staggered Grid and Greedy Circle Packing" (Gen 38), which achieved scores of 2.54, successfully combine an initial structured center placement (like a 5x5 grid plus an extra circle) with a force-directed relaxation phase. This hybrid approach allows for an intelligent starting point followed by dynamic optimization of center positions, often leading to optimal packings.
265
+ * **Leveraging NumPy for Core Numerical Operations**: While not explicitly detailed for every line, the use of `np.array` for `centers` and `np.sum` for radii in the current best program, along with mentions of "vectorized greedy radius allocation" (Gen 31) and extensive numerical operations in other high-scoring programs, underscores the importance of NumPy for efficient computations in relaxation and radius allocation, especially for distance calculations and array manipulations.
266
+
267
+ ## Performance Analysis
268
+
269
+ * **Multiple Paths to Peak Performance (Score 2.54)**: The analysis confirms that the top score of 2.54 can be achieved through distinct, yet effective, strategies. The current best program achieves this with a fixed, highly optimized initial center configuration and a moderate 200 greedy radius permutations. In contrast, programs like Gen 31, 33, 38, and 39 achieve the same peak score by combining initial structured placement with force-directed relaxation, and potentially more extensive greedy trials or iterative refinement steps, highlighting flexibility in achieving optimal results.
270
+ * **Initial Center Quality Significantly Reduces Radius Optimization Effort**: The current best program achieved the peak score of 2.54 with only 200 greedy radius permutations. This is a significantly lower number compared to the "10,000 to 12,000 permutations" noted in previous high-scoring programs that relied more heavily on dynamic center adjustments. This indicates that an exceptionally good *initial* center arrangement drastically reduces the computational burden required to find optimal radii.
271
+ * **Consistent High Performance from 5x5 Grid Initializations**: The strategy of initializing with a 5x5 grid (often with an additional 26th circle or 'gap' filling) consistently leads to peak or near-peak performance for N=26. Programs like the current best, Gen 33, Gen 38, and Gen 39 all leverage this specific initial setup to achieve scores of 2.54, while Gen 32 achieved a robust 2.47.
272
+ * **Zero Score as a Hard Filter for Invalidity**: The recurring presence of programs scoring 0.0 (e.g., Gen 30, 34, 35, 36, 37) is a stark reminder that correctness and adherence to packing constraints are non-negotiable. Regardless of the theoretical approach or sophisticated algorithms employed, a 0.0 score means the program failed validation entirely, making its proposed solution unviable and ineffective, despite any potential for high radius sums if constraints were ignored.
273
+
274
+ # META RECOMMENDATIONS
275
+
276
+ The following are actionable recommendations for the next program generations:
277
+
278
+ Here are 5 actionable recommendations for future program mutations:
279
+
280
+ 1. **Enhance Greedy Radius Allocation with Vectorized Distance Calculation and Increased Trials**: Modify `compute_max_radii` to drastically improve performance by pre-calculating all necessary pairwise distances between centers using vectorized NumPy operations (e.g., `scipy.spatial.distance.cdist` or direct array broadcasting) *before* the inner loop. This optimization will enable a substantial increase in the number of permutation trials from 200 to at least 10,000-12,000, aligning with the "extensive permutation trials" pattern observed in other high-scoring programs and leveraging the "Leveraging NumPy" insight.
281
+
282
+ 2. **Implement a Post-Allocation Iterative Growth ('Squeeze Pass') for Radii**: After the `compute_max_radii` function determines the best set of radii for a given center configuration, introduce an additional refinement step. This "squeeze pass" would iteratively attempt to slightly increase all radii (e.g., by `1e-6`) while continuously re-enforcing non-overlap and boundary constraints for a fixed number of iterations (e.g., 100-200), thereby extracting marginal gains in the total sum of radii as observed in other high-scoring programs that utilize iterative refinement.
283
+
284
+ 3. **Systematic Exploration of Multiple Promising Fixed Placements for the 26th Circle**: Generalize the current program's hardcoded placement of the 26th circle at `(0.2, 0.2)`. Modify `construct_packing` to systematically try a predefined set of alternative, promising "gap" locations for this 26th circle (e.g., `(0.2, 0.4)`, `(0.4, 0.2)`, `(0.4, 0.4)`, `(0.5, 0.5)`) in addition to the current location. The function should then evaluate each configuration by running the greedy radius allocation and return the one yielding the highest sum of radii, leveraging the "Explicit Center Definition" pattern for small `n`.
285
+
286
+ 4. **Integrate a Conservative, Short-Run Force-Directed Relaxation Phase**: Introduce a new phase within `construct_packing` after the initial 25+1 centers are defined. This phase should apply a limited number of force-directed relaxation iterations (e.g., 50-100 steps) with a small, decaying learning rate to gently adjust the pre-defined centers. This hybrid approach combines the current program's strong initial fixed configuration with the proven center optimization benefits of force-directed methods, as seen in other top-scoring multi-strategy programs, without overly disrupting the grid structure.
287
+
288
+ 5. **Apply Small Jitter-Based Perturbations to All Initial Fixed Centers**: In `construct_packing`, after establishing the initial 25+1 centers, introduce a mechanism to apply very small, random perturbations (e.g., adding `+/- 0.005` uniformly to each coordinate) to *all* 26 centers. This jittered configuration would then be passed to `compute_max_radii`. Repeat this jitter and radius calculation process multiple times (e.g., 5-10 runs) within `construct_packing` and return the best result, thereby performing a local search around the current optimal fixed configuration to explore minor variations for further gains.
examples_deprecated/circle_packing/results/results_baseline_gemini3_flash_gen200_periodic1000_20260211_051240/meta_50.txt ADDED
@@ -0,0 +1,348 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ # INDIVIDUAL PROGRAM SUMMARIES
2
+
3
+ The following are summaries of individual programs evaluated since the last meta update:
4
+
5
+ **Program Name: Constructor-based Circle Packing (n=26)**
6
+ - **Implementation**: This program uses a constructor-based approach to pack 26 circles by initially placing them in a fixed pattern: one central, eight in an inner ring, and sixteen in an outer ring. It then calculates the maximum radii by first limiting them by the unit square boundaries and subsequently preventing overlaps by proportionally scaling radii of potentially colliding circles.
7
+ - **Performance**: The program achieved a combined score of 0.96, reflecting the effectiveness of its structured placement and radii calculation.
8
+ - **Feedback**: The program is correct and passes all validation tests, indicating a robust implementation of the defined circle packing strategy.
9
+ **Program Identifier:** Generation 0 - Patch Name initial_program - Correct Program: True
10
+
11
+ **Program Name: Greedy 5x5 Grid Packing with Extra Circle**
12
+ - **Implementation**: A 5x5 grid of 25 centers is established, with an additional 26th center placed in a specific internal gap at (0.2, 0.2). Radii are then determined using a greedy approach by iterating through 200 random orderings of circles, assigning each circle the maximum possible radius without overlapping already-placed circles or exceeding boundaries.
13
+ - **Performance**: The program achieved a combined sum of radii of 2.54 for the 26 circles.
14
+ - **Feedback**: The program correctly implements the specified grid-based center placement and the greedy radius calculation, passing all validation tests.
15
+ **Program Identifier:** Generation 1 - Patch Name greedy_circle_packer - Correct Program: True
16
+
17
+ **Program Name: Force-based 26-circle packing**
18
+ - **Implementation**: The program uses a force-based optimization approach, initializing 26 circle centers from a jittered 5x5 grid, then iteratively adjusting them over 2000 steps with a decaying learning rate based on repulsive forces. Maximum non-overlapping radii are subsequently determined via an iterative proportional adjustment method.
19
+ - **Performance**: The program achieved a combined score of 1.93 for the 26 packed circles, with specific center coordinates provided as part of the output.
20
+ - **Feedback**: The program is deemed correct and passes all validation tests, demonstrating a successful and robust implementation of the force-based circle packing algorithm for the specified number of circles.
21
+ **Program Identifier:** Generation 2 - Patch Name force_grid_optimizer - Correct Program: True
22
+
23
+ **Program Name: Constructor-based Circle Packing (N=26)**
24
+ - **Implementation**: This program constructs a packing for 26 circles by initially placing 25 circles in a 5x5 grid and one at the center, then uses a force-directed relaxation algorithm for 600 iterations to adjust their positions based on a target distance and clips them within bounds. Finally, it iteratively calculates the maximum possible radii for the fixed centers by constraining against boundaries and other circles.
25
+ - **Performance**: The program achieved a combined score of 1.77, representing the sum of the radii.
26
+ - **Feedback**: The implementation is correct and successfully passes all validation tests, indicating that the combination of initial grid placement, force-directed relaxation, and iterative radius determination effectively generates a valid circle packing.
27
+ **Program Identifier:** Generation 3 - Patch Name optimize_centers_and_radii - Correct Program: True
28
+
29
+ **Program Name: Greedy Circle Packing with Force Relaxation (n=26)**
30
+ - **Implementation**: Initializes 26 circle centers using a jittered 5x5 grid, followed by 600 iterations of a force-based relaxation with decaying learning rate to distribute centers and enforce boundary constraints. Radii are then determined by a greedy allocation strategy that pre-calculates distance matrices and attempts 1000 random permutations of allocation order to maximize the sum of radii.
31
+ - **Performance**: Achieved a combined score of 2.46, representing the sum of radii for 26 circles within a unit square.
32
+ - **Feedback**: The program's combination of force-based center relaxation and a multi-permutation greedy radius allocation successfully produces a valid and high-performing packing solution, as evidenced by its correctness and score.
33
+ **Program Identifier:** Generation 4 - Patch Name force_relaxation_and_fast_greedy_radii - Correct Program: True
34
+
35
+ **Program Name: Dynamic Repulsion Circle Packing (n=26)**
36
+ - **Implementation**: The program initializes 26 circles in a row-based arrangement with slight jitter, then uses a force-directed relaxation algorithm. This involves calculating pairwise repulsive forces between circles (1/d^2) and with boundaries (1/d^4), iteratively updating positions with a cooling step size, followed by an equal-shrinkage heuristic to compute final radii.
37
+ - **Performance**: Achieved a combined score of 0.23.
38
+ - **Feedback**: The program is correct and passes all validation tests, suggesting the chosen initialization strategy and force-directed parameters are effective for this specific circle count.
39
+ **Program Identifier:** Generation 5 - Patch Name dynamic_repulsion_packing - Correct Program: True
40
+
41
+ **Program Name: Constructor-based Circle Packing (N=26)**
42
+ - **Implementation**: The program constructs N=26 circle centers by initializing them in a staggered 5-5-6-5-5 row layout with hexagonal packing offsets, then refines positions over 2500 force-directed relaxation steps using a fixed target diameter and decaying learning rate, incorporating inter-circle and boundary repulsions. Final radii are determined by an iterative fair scaling process to resolve overlaps, followed by a greedy expansion stage to maximize their values.
43
+ - **Performance**: The program achieved a combined score of 2.45.
44
+ - **Feedback**: The program is correct and successfully passes all validation tests, indicating the implemented constructor-based approach for circle packing is effective.
45
+ **Program Identifier:** Generation 6 - Patch Name staggered_hexagonal_relaxation - Correct Program: True
46
+
47
+ **Program Name: Greedy-based Circle Packing with Force Relaxation (n=26)**
48
+ - **Implementation**: The program initializes 26 circle centers from a jittered 5x5 grid plus one extra, then uses 1000 iterations of force-based relaxation with decaying learning rate and boundary forces to spread them. Radii are greedily allocated by iterating through 2000 random permutations, pre-calculating distances and boundary limits for efficiency.
49
+ - **Performance**: The program achieved a combined score of 2.46.
50
+ - **Feedback**: The approach is robust, passing all validation tests. Pre-calculating the distance matrix significantly improved the efficiency of the greedy radius allocation, enabling a greater number of permutation trials to optimize the sum of radii.
51
+ **Program Identifier:** Generation 7 - Patch Name optimize_relaxation_and_greedy_search - Correct Program: True
52
+
53
+ **Program Name: Heterogeneous Force-Based Circle Packing (n=26)**
54
+ - **Implementation**: The program uses a force-directed relaxation method initialized with a grid and jittered centers, notably employing heterogeneous target radii (alternating between 0.115 and 0.085) for 26 circles. Radii are finalized by a multi-heuristic greedy allocator, combining a "Max-First" heuristic with 1200 randomized permutations to maximize the sum of radii.
55
+ - **Performance**: The program scored 0.0, indicating it failed to produce a valid packing or an optimal sum of radii.
56
+ - **Feedback**: The use of heterogeneous target radii in the force-directed stage is an interesting strategy to guide the layout towards a non-uniform distribution. However, its failure to pass validation suggests that the chosen parameters for force-directed simulation or the greedy allocation strategy are not robust enough for achieving valid or high-performing packings.
57
+ **Program Identifier:** Generation 8 - Patch Name heterogeneous_force_packer - Correct Program: False
58
+
59
+ **Program Name: Force-Directed Circle Packing Solver**
60
+ - **Implementation**: This program employs a modular `PackingSolver` class to find optimal circle packing for n=26. It first generates initial center configurations (a 5x5 grid with one extra circle), then refines these centers using force-directed relaxation with decreasing learning rates and inter-circle repulsion. Finally, it greedily allocates radii by evaluating multiple circle order permutations to maximize the total sum of radii, leveraging vectorized NumPy operations for efficiency.
61
+ - **Performance**: The program achieved a combined score of 2.54, successfully passing all validation tests.
62
+ - **Feedback**: The implementation benefits from combining force-directed relaxation for center optimization with a robust greedy radius allocation method that explores multiple permutations, which is a strong strategy for this problem. The use of different initial gap positions and relaxation parameters demonstrates an effective search heuristic, and NumPy's vectorized operations contribute significantly to performance.
63
+ **Program Identifier:** Generation 9 - Patch Name modular_greedy_packer - Correct Program: True
64
+
65
+ **Program Name: Force-Directed Circle Packing Constructor**
66
+ - **Implementation**: The program initializes 26 circle centers in a staggered grid, then refines their positions using a force-directed relaxation algorithm over 5000 steps with an adaptive learning rate and decreasing jitter. Final radii are calculated through iterative overlap resolution followed by greedy expansion with randomized order.
67
+ - **Performance**: The program achieved a combined score (sum of radii) of 2.28.
68
+ - **Feedback**: The implementation successfully generates a circle packing solution and passes all validation tests, demonstrating the effectiveness of the chosen relaxation and radii calculation methods.
69
+ **Program Identifier:** Generation 10 - Patch Name hexagonal_relaxation_with_greedy_expansion - Correct Program: True
70
+
71
+ **Program Name: Force-Directed Circle Packing Solver**
72
+ - **Implementation**: Employs a `PackingSolver` class using force-directed relaxation for center placement with inter-circle and boundary repulsion, followed by a vectorized greedy algorithm for radius allocation. It systematically explores multiple initial gap positions and relaxation parameters.
73
+ - **Performance**: Achieved a combined score of 2.54.
74
+ - **Feedback**: The program correctly implements the two-stage approach and passes all validation tests, demonstrating an effective strategy of combining force-directed relaxation with greedy radius allocation and parameter exploration to reach a good packing.
75
+ **Program Identifier:** Generation 11 - Patch Name systematic_grid_relaxation - Correct Program: True
76
+
77
+ **Program Name: Greedy-based Circle Packing (N=26)**
78
+ - **Implementation**: The program initializes 26 circle centers based on multiple 5x5 grid configurations, then optimizes their positions using vectorized force-directed relaxation with wall repulsion. It determines circle radii by a greedy allocation strategy that tries various permutations to maximize the total sum of radii for the fixed centers.
79
+ - **Performance**: The program achieved a combined score of 2.33.
80
+ - **Feedback**: The program was evaluated as incorrect and did not pass all validation tests, indicating issues with its ability to find optimal or valid packings.
81
+ **Program Identifier:** Generation 12 - Patch Name vectorized_multi_start_packing - Correct Program: False
82
+
83
+ **Program Name: Staggered Grid and Greedy Circle Packing**
84
+ - **Implementation**: Initializes circle centers on a staggered grid (5-5-6-5-5), applies jitter, and then uses a force-based relaxation with repulsion between circles and from boundaries. Radii are determined by a randomized greedy allocation strategy, performing 2000 trials with permutations and a final 'squeeze' pass to maximize the sum of radii.
85
+ - **Performance**: Achieved a combined score of 2.45 and passed all validation tests.
86
+ - **Feedback**: The initial structured placement combined with force-based relaxation efficiently finds good center configurations. The multi-trial randomized greedy allocation for radii, including a final optimization pass, is highly effective in maximizing the total packed area, contributing to the strong performance.
87
+ **Program Identifier:** Generation 13 - Patch Name staggered_greedy_packer - Correct Program: True
88
+
89
+ **Program Name: Constructor-based Circle Packing (n=26)**
90
+ - **Implementation**: The program initializes 26 circles with a 5x5 grid and one additional circle, followed by small random perturbations. It then uses a force-directed relaxation over 2000 steps with a decaying learning rate and boundary constraints to optimize center positions. Finally, it maximizes the sum of radii for fixed centers by iterating through 2500 random greedy permutations.
91
+ - **Performance**: The program achieved a combined score (sum of radii) of 2.47.
92
+ - **Feedback**: The program is correct and successfully passes all validation tests, demonstrating an effective implementation of its constructive and relaxation-based approach.
93
+ **Program Identifier:** Generation 14 - Patch Name greedy_permutation_with_vectorized_relaxation - Correct Program: True
94
+
95
+ **Program Name: Staggered Hexagonal Grid & Greedy Allocation for n=26 Circles**
96
+ - **Implementation**: Initializes 26 circle centers in a staggered 5-5-6-5-5 grid, then refines their positions using 4000 iterations of a force-based relaxation with decaying learning rate, pairwise repulsion, and boundary forces. Radii are subsequently determined by a randomized greedy allocation strategy over 3000 trials with a final iterative growth pass.
97
+ - **Performance**: The combined score to maximize is 0.0.
98
+ - **Feedback**: The program is incorrect and does not pass all validation tests, suggesting the chosen complex approach for center placement and greedy radius allocation did not achieve a valid or optimal packing solution.
99
+ **Program Identifier:** Generation 15 - Patch Name staggered_hex_force_greedy_optimizer - Correct Program: False
100
+
101
+ **Program Name: Staggered Grid and Greedy Circle Packing (n=26)**
102
+ - **Implementation**: This program places 26 circles by first initializing centers in a 5x5 grid plus one extra, then uses a vectorized force-based relaxation for 2000 iterations with decaying learning rate. Radii are then determined by `compute_max_radii` through 5000 randomized greedy allocation trials followed by 200 "squeeze passes" to maximize their sum.
103
+ - **Performance**: The program achieved a combined score of 2.48, indicating a high packing density for 26 circles.
104
+ - **Feedback**: The combination of vectorized force-based relaxation for center positioning and a randomized greedy allocation strategy with subsequent refinement passes ("squeeze passes") for radii proved effective in achieving a good packing density and sum of radii. The explicit handling of boundary forces and initial jittering are crucial implementation details.
105
+ **Program Identifier:** Generation 16 - Patch Name grid_plus_one_and_vectorized_optimization - Correct Program: True
106
+
107
+ **Program Name: Greedy Grid-Relaxation Circle Packing**
108
+ - **Implementation**: This program constructs a packing for 26 circles using a greedy radius allocation algorithm optimized with pre-calculated distance matrices. It explores multiple grid-based initial center configurations, applying a force-directed relaxation method to perturb and optimize these positions before determining radii.
109
+ - **Performance**: The program achieved a combined score of 2.54, successfully packing 26 circles with the provided center arrangement.
110
+ - **Feedback**: The strategy of combining a structured grid initialization with subsequent force-directed relaxation and a greedy radius allocator, including permutation trials, proved effective in achieving a high-scoring and validated solution.
111
+ **Program Identifier:** Generation 17 - Patch Name optimized_greedy_and_relaxed_seeds - Correct Program: True
112
+
113
+ **Program Name: Greedy Circle Packing with Force-Based Relaxation**
114
+ - **Implementation**: It initializes 26 circle centers with a 5x5 grid plus one extra, then refines their positions using a vectorized force-based relaxation over 2500 iterations with a decaying learning rate. Radii are determined by a greedy allocator that tests 5000 random permutations, followed by 300 post-allocation "squeeze passes" to maximize individual radii.
115
+ - **Performance**: The program achieved a combined score of 2.48, successfully maximizing the sum of radii for 26 circles within the unit square.
116
+ - **Feedback**: This implementation correctly uses a hybrid approach, combining physical simulation for center placement and a randomized greedy strategy for radius allocation, resulting in a correct and valid solution.
117
+ **Program Identifier:** Generation 18 - Patch Name vectorized_relaxation_and_greedy_squeeze - Correct Program: True
118
+
119
+ **Program Name: Staggered Grid Greedy Circle Packing for N=26**
120
+ - **Implementation**: The program initializes 26 circles using a 5x5 grid plus one extra, then jitters them before optimizing centers with 2000 iterations of vectorized force-based relaxation incorporating repulsion and boundary forces. Radii are determined by a randomized greedy allocation over 5000 trials, followed by 200 "squeeze passes" to maximize the total radius sum, leveraging NumPy for all vectorized operations.
121
+ - **Performance**: The program achieved a combined score of 2.48.
122
+ - **Feedback**: The implementation successfully finds a correct circle packing configuration for N=26, passing all validation tests. The combination of force-based relaxation for center positioning and the randomized greedy allocation with subsequent squeeze passes for radii proves effective in maximizing the sum of radii.
123
+ **Program Identifier:** Generation 19 - Patch Name vectorized_relaxation_and_greedy_radii - Correct Program: True
124
+
125
+ **Program Name: Greedy Circle Packing with Relaxation (n=26)**
126
+ - **Implementation**: The program optimizes circle packing by combining force-directed relaxation of centers with a greedy algorithm for radius assignment. It explores multiple initial grid configurations and relaxation parameters (target distance and iterations) to find the best sum of radii.
127
+ - **Performance**: The program achieved a combined score of 2.54.
128
+ - **Feedback**: The implementation is correct and passes all validation tests, demonstrating the effectiveness of its multi-strategy approach in generating a high-quality circle packing by iteratively refining center positions and then greedily allocating radii.
129
+ **Program Identifier:** Generation 20 - Patch Name vectorized_greedy_with_relaxation_and_multiple_seeds - Correct Program: True
130
+
131
+ **Program Name: Modular Circle Packing Solver**
132
+ - **Implementation**: The program uses a `PackingSolver` class with `numpy` for vectorized operations. It employs a multi-stage approach involving initial grid placement, force-directed relaxation of centers, a vectorized greedy radius allocation with permutation trials, and a `squeeze_pass` for iterative refinement, all orchestrated through exploring various initial conditions and target distances.
133
+ - **Performance**: The program achieved a combined sum of radii of 2.54 for n=26.
134
+ - **Feedback**: The program is correct and passes all validation tests, demonstrating a robust implementation capable of finding competitive circle packing solutions through its hybrid optimization strategy.
135
+ **Program Identifier:** Generation 21 - Patch Name squeeze_refinement - Correct Program: True
136
+
137
+ **Program Name: Greedy Circle Packing with Relaxation**
138
+ - **Implementation**: The program constructs a packing for n=26 using greedy radius allocation with randomized ordering and a final "squeeze pass". It explores multiple initial configurations (grid-based and staggered hexagonal seeds) and applies vectorized relaxation with varying target distances to refine circle centers.
139
+ - **Performance**: The program achieved a combined score of 1.74 for n=26 circles.
140
+ - **Feedback**: Despite multiple seeding strategies and iterative relaxation, the program did not pass all validation tests and was deemed incorrect.
141
+ **Program Identifier:** Generation 22 - Patch Name vectorized_relaxation_and_squeeze - Correct Program: False
142
+
143
+ **Program Name: Adaptive Multi-Stage Circle Packing for N=26**
144
+ - **Implementation**: The program uses a 3-stage approach: a grid-based initialization followed by adaptive force-directed relaxation with decaying target distances and learning rates, and finally a radius allocation stage that combines a massive greedy trial search (10,000 permutations including smart heuristics) with an iterative coordinate-descent-like "squeeze pass" to refine radii.
145
+ - **Performance**: The program achieved a combined score of 0.0, indicating it did not pass validation tests.
146
+ - **Feedback**: The current implementation is incorrect and fails validation, suggesting that the force-directed relaxation or the radius allocation strategy (greedy search combined with the squeeze pass) is not effectively finding an optimal or even valid packing for N=26.
147
+ **Program Identifier:** Generation 23 - Patch Name adaptive_staggered_relaxation - Correct Program: False
148
+
149
+ **Program Name: Staggered Grid Force Relaxation Circle Packing**
150
+ - **Implementation**: The program initializes 26 circles (5x5 grid + 1 extra) and uses 3000 iterations of a vectorized force-based relaxation method to position centers. Radii are then allocated using 10000 randomized greedy trials followed by 500 "squeeze passes" to maximize their sum.
151
+ - **Performance**: The program achieved a combined sum of radii score of 2.48.
152
+ - **Feedback**: The program is correct and passes all validation tests, demonstrating effective circle packing for n=26 using the hybrid approach of center relaxation and greedy radius allocation.
153
+ **Program Identifier:** Generation 24 - Patch Name effort_boosted_greedy_packing - Correct Program: True
154
+
155
+ **Program Name: Force-Directed Relaxation Circle Packing Solver**
156
+ - **Implementation**: This program employs a multi-stage approach: initial centers are relaxed using a force-directed method with inter-circle and boundary repulsion, followed by a greedy, permutation-based radius allocation. It incorporates a "squeezing" step to adjust centers based on current radii and a final jitter-based refinement on the best configuration found.
157
+ - **Performance**: The combined score to maximize is 2.50.
158
+ - **Feedback**: Despite utilizing several sophisticated heuristics like force-directed relaxation, greedy radius allocation with ordering permutations, and iterative refinement, the program is incorrect and does not pass all validation tests, indicating the current approach or its parameter tuning is insufficient to reliably find a valid solution.
159
+ **Program Identifier:** Generation 25 - Patch Name advanced_relaxation_and_exhaustive_greedy - Correct Program: False
160
+
161
+ **Program Name: Staggered Grid and Greedy Allocation Circle Packing**
162
+ - **Implementation**: Initializes centers in a staggered (5-5-6-5-5) grid with jitter, then refines their positions using vectorized force-based relaxation with annealing and boundary forces over 4000 iterations. Radii are subsequently determined by 12000 randomized greedy allocation trials, followed by a 1000-iteration iterative expansion step to maximize total area.
163
+ - **Performance**: Achieved a combined score of 2.48 for 26 circles.
164
+ - **Feedback**: The program successfully found a valid packing for 26 circles, passing all validation tests with the specified combination of relaxation and radius allocation strategies.
165
+ **Program Identifier:** Generation 26 - Patch Name staggered_annealed_greedy - Correct Program: True
166
+
167
+ **Program Name: Force-Directed Circle Packing Solver (n=26)**
168
+ - **Implementation**: This program employs a `PackingSolver` class that uses `numpy` for vectorized force-directed relaxation of circle centers, incorporating both inter-circle repulsion and boundary forces. It then greedily allocates radii, followed by an iterative "squeeze pass" refinement, after trying multiple initial orderings. The overall `solve` strategy combines grid-based initial seeds, relaxation, and a jitter-refine search across various parameters.
169
+ - **Performance**: The program achieved a combined score of 2.54, successfully solving the n=26 circle packing problem.
170
+ - **Feedback**: The program is correct and passes all validation tests, indicating a robust implementation of the hybrid force-directed relaxation and greedy radius allocation approach. The multi-stage search (seeds, relaxation, jitter-refine) likely contributes to finding a competitive solution.
171
+ **Program Identifier:** Generation 27 - Patch Name greedy_radius_optimizer_with_squeeze - Correct Program: True
172
+
173
+ **Program Name: Force-Directed Relaxation Circle Packing Solver**
174
+ - **Implementation**: This program solves the n=26 circle packing problem by first generating initial circle centers (via a 5x5 grid with a gap or random placement), then optimizing their positions using a force-directed relaxation algorithm with stochastic noise and boundary repulsion. Radii are subsequently allocated greedily based on nearest neighbors and wall distances, with a refinement step and multiple ordering permutations to maximize their sum.
175
+ - **Performance**: The program achieved a combined score of 2.54, indicating a competitive and effective solution, and passed all validation tests.
176
+ - **Feedback**: The multi-start strategy (systematic grid variations, randomized initializations, and jitter-based refinement) is crucial for exploring diverse configurations and escaping local minima. The combination of a robust force-directed relaxation for centers and a refined, trial-based greedy allocator for radii effectively balances exploration and exploitation to achieve high packing density.
177
+ **Program Identifier:** Generation 28 - Patch Name enhanced_relaxation_and_multi_strategy_search - Correct Program: True
178
+
179
+ **Program Name: Staggered Grid Force-Relaxation Circle Packing**
180
+ - **Implementation**: Centers are initialized on a 5-5-6-5-5 staggered grid with jitter, then relaxed using 5000 iterations of force-based simulation with repulsion, boundary forces, and a decaying learning rate. Radii are allocated via 12,000 randomized greedy trials followed by a 1000-iteration "squeeze pass" for global expansion.
181
+ - **Performance**: The reported combined score to maximize is 0.0, indicating a potential issue or uncalculated value.
182
+ - **Feedback**: Despite using sophisticated initialization, force-based relaxation, and extensive randomized greedy radius allocation with an iterative expansion pass, the program is incorrect and does not pass all validation tests.
183
+ **Program Identifier:** Generation 29 - Patch Name staggered_annealed_greedy_packer - Correct Program: False
184
+
185
+ **Program Name: Optimized Circle Packing Solver (N=26)**
186
+ - **Implementation**: This solver uses a multi-stage approach including initial grid generation, force-directed relaxation, vectorized greedy radius allocation with permutation trials, and iterative constraint-based "squeeze" refinement of circle centers. It explores various initial configurations and applies jittering for local search.
187
+ - **Performance**: The program achieved a combined score of 0.0, indicating it did not perform well in the evaluation.
188
+ - **Feedback**: The program is incorrect and does not pass all validation tests, suggesting fundamental issues or insufficient optimization to correctly solve the circle packing problem for n=26.
189
+ **Program Identifier:** Generation 30 - Patch Name relaxed_grid_optimizer - Correct Program: False
190
+
191
+ **Program Name: Circle Packing Solver with Multi-Strategy Optimization**
192
+ - **Implementation**: This solver employs diverse seed generation, force-directed relaxation, and a vectorized greedy radius allocation strategy, further refined by iterative center adjustments and a final jitter search. It systematically evaluates multiple configurations and refinement levels to maximize the sum of radii for 26 circles.
193
+ - **Performance**: The program achieved a high combined score of 2.54.
194
+ - **Feedback**: The multi-strategy approach, integrating diverse initial seeds and progressive refinement steps (relaxation, squeeze, jitter), effectively finds optimal packing configurations and passes all validation tests.
195
+ **Program Identifier:** Generation 31 - Patch Name multi_strategy_staggered_packer - Correct Program: True
196
+
197
+ **Program Name: Staggered Grid Force-Directed Circle Packing**
198
+ - **Implementation**: The program uses force-directed relaxation on multiple initial center configurations (including 5x5 grids and a custom staggered grid) and varying target distances (`td`). Radii are allocated using a randomized greedy approach over 3000 trials, followed by 500 iterative expansion passes to maximize the total sum of radii.
199
+ - **Performance**: The program achieved a combined score of 2.47, indicating a robust packing solution for n=26 circles.
200
+ - **Feedback**: The combination of diverse initializations, force-directed relaxation, and a multi-trial greedy radius allocation with subsequent iterative expansion is effective for finding high-scoring circle packings. This strategy balances exploration of center configurations with efficient radius optimization.
201
+ **Program Identifier:** Generation 32 - Patch Name multi_strategy_packing_with_extensive_trials - Correct Program: True
202
+
203
+ **Program Name: Constructor-based Circle Packing (n=26)**
204
+ - **Implementation**: The program initializes 26 circles with a 5x5 grid and one additional circle, then evaluates two configurations: the initial setup and a version relaxed using a force-directed simulation over 2000 steps. Circle radii for each configuration are maximized using a randomized greedy algorithm considering boundary limits and inter-circle distances, followed by a refinement "squeeze pass."
205
+ - **Performance**: The program achieved a combined score of 2.54, representing the sum of the radii for the best-found packing.
206
+ - **Feedback**: The evaluation indicates the program is correct and passes all validation tests, suggesting the chosen initialization (grid + extra circle) and relaxation strategy effectively contribute to finding a valid and competitive packing solution for 26 circles.
207
+ **Program Identifier:** Generation 33 - Patch Name baseline_plus_relaxed_squeeze - Correct Program: True
208
+
209
+ **Program Name: Multi-strategy Circle Packing with Relaxation and Greedy Allocation**
210
+ - **Implementation**: The program uses various initial center configurations (grid, staggered), which are then refined through a force-directed relaxation algorithm. Radii are determined using a randomized greedy allocation approach combined with an iterative "squeeze/inflation" pass to maximize their sum.
211
+ - **Performance**: The program aims to maximize a combined score of 0.0 but did not pass all validation tests.
212
+ - **Feedback**: The chosen multi-strategy approach, including the specific initialization layouts, relaxation parameters, and greedy allocation method, was insufficient to correctly solve the circle packing problem for n=26, indicating non-optimal configurations or an inability to converge to a valid solution.
213
+ **Program Identifier:** Generation 34 - Patch Name multi_strategy_relaxation_packer - Correct Program: False
214
+
215
+ **Program Name: Circle Packing Solver (n=26) with Relaxation & Squeezing**
216
+ - **Implementation**: The program uses a multi-stage heuristic starting with diverse initial seeds (grid, staggered), followed by force-directed relaxation to spread circles, and iterative squeezing to relieve packing constraints. Radii are computed greedily with randomized trials and local refinement, and a final jittering phase attempts to perturb the best-found solution.
217
+ - **Performance**: The program achieved a combined score of 0.0.
218
+ - **Feedback**: The program is incorrect and does not pass all validation tests, suggesting that its heuristic approach or parameter tuning is not robust enough to consistently find valid or optimal circle packings for n=26.
219
+ **Program Identifier:** Generation 35 - Patch Name relaxed_grid_and_staggered_optimizer - Correct Program: False
220
+
221
+ **Program Name: Circle Packing Solver (n=26)**
222
+ - **Implementation**: This solver uses a multi-phase approach combining diverse initial seeds (grid, hexagonal, concentric rings), force-directed relaxation with non-linear repulsion and soft wall forces, and a greedy, multi-permutation radius allocation with iterative local expansion. It also includes a "squeeze pass" to adjust centers and a final jittering phase.
223
+ - **Performance**: The program yields a combined score of 0.0, indicating it did not achieve a valid solution.
224
+ - **Feedback**: The current implementation is incorrect and fails validation tests, suggesting potential flaws in its multi-stage optimization strategy or the underlying force/radius calculation logic.
225
+ **Program Identifier:** Generation 36 - Patch Name relaxed_multi_topology_packer - Correct Program: False
226
+
227
+ **Program Name: Modular Force-Directed Circle Packing Solver**
228
+ - **Implementation**: The program uses a multi-stage approach for 26-circle packing, combining force-directed relaxation with cooling and noise for center placement, followed by a greedy, vectorized radius allocation with coordinate descent refinement. It systematically explores initial center configurations (grid gaps, random) and applies jittering to refine the best solution found.
229
+ - **Performance**: The program achieved a combined score of 0.0, indicating it did not produce valid or optimal results for the circle packing problem.
230
+ - **Feedback**: Despite a structured approach with sophisticated relaxation and radius allocation techniques, the program is incorrect and fails validation, suggesting either fundamental issues in the chosen algorithms or their parameter tuning prevents it from finding acceptable packing solutions.
231
+ **Program Identifier:** Generation 37 - Patch Name enhanced_relaxation_and_systematic_seeds - Correct Program: False
232
+
233
+ **Program Name: Staggered Grid and Greedy Circle Packing**
234
+ - **Implementation**: The program constructs packings by exploring multiple initial center configurations (a 5x5 grid plus a 26th "gap" circle) and applies force-based relaxation, then determines radii using a randomized greedy allocation followed by an iterative refinement pass, selecting the configuration that maximizes the sum of radii.
235
+ - **Performance**: It achieved a combined score of 2.54, indicating a highly efficient packing for 26 circles, with the final centers showing a mostly grid-aligned structure.
236
+ - **Feedback**: The program is correct and effective, successfully combining an exploration of initial conditions, a physics-inspired relaxation method, and a sophisticated greedy allocation strategy with iterative refinement to produce a high-density circle packing.
237
+ **Program Identifier:** Generation 38 - Patch Name multi_strategy_grid_relaxation - Correct Program: True
238
+
239
+ **Program Name: Multi-start Greedy Force-Based Circle Packing**
240
+ - **Implementation**: The program uses a multi-start strategy with varied initial "gap" positions and target distances. It initializes a 5x5 grid of circles plus one extra, then employs force-based relaxation with boundary repulsion. Radii are determined by a greedy allocation with random permutations, followed by an iterative "squeeze" pass to maximize individual radii.
241
+ - **Performance**: The program achieved a combined score of 2.54.
242
+ - **Feedback**: The program correctly implements the described strategy, successfully passes all validation tests, and demonstrates a robust approach by exploring multiple initial conditions and relaxation parameters.
243
+ **Program Identifier:** Generation 39 - Patch Name multi_start_relaxation_and_optimized_greedy - Correct Program: True
244
+
245
+ **Program Name: Circle Packing Multi-Strategy Solver**
246
+ - **Implementation**: The program utilizes a `PackingSolver` class with diverse initial seeds (grid, hexagonal, random), force-directed relaxation with varying target distances and decaying learning rates, and a greedy radius allocation with multiple ordering heuristics. It includes a final intensive radius calculation on the best candidate.
247
+ - **Performance**: Achieved a combined score of 2.54, demonstrating successful circle packing. The provided output for `centers_str` shows a 5x5 grid with one extra circle, indicating that one of the initial, simple grid-based seeds, potentially refined, yielded the reported optimal result.
248
+ - **Feedback**: The program is correct and passes all validation tests. The use of multiple initial seeds and parameter variations for relaxation, combined with a jittering step for promising configurations, contributes to its effectiveness, although a defined `squeeze_refinement` method is not invoked during the main solution process.
249
+ **Program Identifier:** Generation 40 - Patch Name diverse_seeds_and_intensive_search - Correct Program: True
250
+
251
+ **Program Name: Staggered Grid & Greedy Circle Packing for N=26**
252
+ - **Implementation**: The program constructs circle centers by evaluating multiple initial grid and staggered layouts, applying force-directed relaxation, and then determining radii using a greedy allocation strategy with randomized trials and iterative refinement.
253
+ - **Performance**: The program achieved a combined score of 2.54, indicating a strong packing density.
254
+ - **Feedback**: The program is correct and successfully passed all validation tests, demonstrating its effectiveness in solving the circle packing problem for the given constraints.
255
+ **Program Identifier:** Generation 41 - Patch Name multi_strategy_relaxation - Correct Program: True
256
+
257
+ **Program Name: Modular Circle Packing Solver (n=26)**
258
+ - **Implementation**: The solver generates diverse initial center configurations (grid-based, random), employs force-directed relaxation with boundary repulsion and noise, and greedily allocates radii with an iterative "squeeze pass" to maximize their sum. It integrates these steps by trying different relaxation parameters and concludes with jitter-based hill climbing on the best found configuration.
259
+ - **Performance**: The program achieved a combined score of 2.54, indicating a high-quality packing solution.
260
+ - **Feedback**: The combination of varied seeding strategies, physics-based relaxation, and a multi-stage greedy radius allocation process (including an iterative squeeze) effectively optimizes the circle packing for n=26, leading to a robust solution that passes all validation tests.
261
+ **Program Identifier:** Generation 42 - Patch Name packing_optimizer_enhancement - Correct Program: True
262
+
263
+ **Program Name: Greedy Circle Packing for N=26 via Relaxation**
264
+ - **Implementation**: The program constructs circle packings by initializing a 5x5 grid with an additional 'gap' circle, which undergoes force-based relaxation. Radii are then greedily assigned through randomized permutations, followed by iterative 'squeeze passes' to maximize total radius sum.
265
+ - **Performance**: The program achieved a combined score of 2.54, representing the total sum of radii for 26 circles packed within the unit square.
266
+ - **Feedback**: This multi-stage greedy and relaxation strategy successfully identifies a configuration where initial centers form a grid plus one extra circle, indicating effective exploration and optimization for n=26.
267
+ **Program Identifier:** Generation 43 - Patch Name multi_strategy_grid_relaxation - Correct Program: True
268
+
269
+ **Program Name: Multi-Seed Adaptive Relaxation Circle Packing**
270
+ - **Implementation**: This program employs a multi-seed approach (grid, random) to generate initial circle center configurations. It refines these centers using a force-directed relaxation algorithm with repulsive and boundary forces, then greedily allocates radii by trying multiple placement orders (including wall-distance-sorted) with a post-processing "squeeze refinement" pass.
271
+ - **Performance**: The program achieved a combined score of 0.0 (placeholder) and did not pass all validation tests.
272
+ - **Feedback**: Despite utilizing multiple seeding strategies, a vectorized force-directed relaxation for center optimization, and a multi-trial greedy radius allocation with refinement, the solution produced was incorrect, indicating potential limitations in achieving the required precision or global optimality.
273
+ **Program Identifier:** Generation 44 - Patch Name multi_seed_adaptive_relaxation - Correct Program: False
274
+
275
+ **Program Name: Modular Circle Packing Solver (n=26)**
276
+ - **Implementation**: Employs diverse seed generation strategies (grid, hexagonal, random), force-directed relaxation, and vectorized greedy radius allocation with various ordering trials. The solver iteratively refines configurations using relaxation, jittering, and intensive radius calculation trials across multiple stages.
277
+ - **Performance**: Achieved a combined score of 2.54 and passed all validation tests.
278
+ - **Feedback**: The design systematically explores a wide range of initial conditions and refinement techniques, indicating robust search capabilities for optimal circle arrangements. The strong performance suggests effective optimization for maximizing the sum of radii.
279
+ **Program Identifier:** Generation 45 - Patch Name improved_seeds_and_relaxation - Correct Program: True
280
+
281
+ **Program Name: Advanced Circle Packing Optimizer**
282
+ - **Implementation**: The program employs diverse seed generation (grid, row patterns, random) followed by a force-directed relaxation to distribute circle centers. Optimal radii are determined using a vectorized greedy allocation with multiple ordering heuristics and an iterative "squeeze pass" refinement step.
283
+ - **Performance**: The combined score to maximize is reported as 0.0, which appears to be a default or placeholder value.
284
+ - **Feedback**: The current implementation is incorrect and does not pass all validation tests, indicating that its multi-stage optimization process fails to produce valid or sufficiently optimal circle packings.
285
+ **Program Identifier:** Generation 46 - Patch Name diverse_grid_evolution - Correct Program: False
286
+
287
+ **Program Name: Staggered Grid and Greedy Circle Packing**
288
+ - **Implementation**: The program initializes 25 circle centers on a 5x5 grid and the 26th circle at various "gap" positions. It then applies a force-based relaxation to these centers, iterating through different target distances, and finally uses a randomized greedy algorithm with multiple permutations and an iterative refinement pass to allocate radii.
289
+ - **Performance**: The program achieved a combined score (sum of radii) of 2.54, indicating its effectiveness in generating a dense packing for 26 circles.
290
+ - **Feedback**: The program is reported as correct and successfully passes all validation tests, demonstrating its reliability and accuracy in solving the circle packing problem.
291
+ **Program Identifier:** Generation 47 - Patch Name flexible_grid_relaxation - Correct Program: True
292
+
293
+ **Program Name: Staggered Grid Circle Packing (n=26)**
294
+ - **Implementation**: The program initializes 26 circle centers from a 5x5 grid plus one additional point, then explores multiple strategies involving force-directed relaxation with varying target distances and iterations. Radii are determined by 12,000 randomized greedy allocation trials followed by 500 iterative refinement steps to maximize their total sum.
295
+ - **Performance**: The program achieved a combined score of 2.54, which represents the maximized sum of radii for the 26 circles.
296
+ - **Feedback**: The combination of a structured starting grid, multi-strategy relaxation, and a robust two-stage greedy/iterative radius allocation process (including many randomized trials) is an effective approach for optimizing circle packing for n=26. The fine-tuned relaxation parameters contribute to the strong performance.
297
+ **Program Identifier:** Generation 48 - Patch Name multi_strategy_relaxation_and_greedy_search - Correct Program: True
298
+
299
+ **Program Name: Circle Packing Solver (n=26)**
300
+ - **Implementation**: Employs a multi-stage approach including generating diverse initial configurations (seeds), refining center positions via vectorized force-directed relaxation with decaying learning rate and boundary forces, and performing randomized greedy radius allocation with a final "squeeze" expansion pass. It also includes local refinement by jittering the best-found centers.
301
+ - **Performance**: The program aims to maximize the sum of circle radii but currently does not pass all validation tests.
302
+ - **Feedback**: The chosen implementation, despite utilizing relevant techniques like multi-seed relaxation and greedy radius allocation, fails to achieve a sufficiently optimal packing for n=26, indicating a need for more robust optimization, better parameter tuning, or more sophisticated strategies.
303
+ **Program Identifier:** Generation 49 - Patch Name hybrid_greedy_grid_refiner - Correct Program: False
304
+
305
+ # GLOBAL INSIGHTS SCRATCHPAD
306
+
307
+ The following are global insights about optimization approaches and their effectiveness:
308
+
309
+ ## Successful Algorithmic Patterns
310
+
311
+ * **Consistent Peak Performance for N=26 via Explicit 5x5 Grid Initialization**: The "current best program" (from previous evaluation) demonstrates that for specific `n=26`, a precisely defined initial center configuration—a 5x5 grid with the 26th circle hardcoded at `(0.2, 0.2)`—combined with a robust greedy radius allocation can achieve the absolute highest scores (2.54). This pattern is strongly reinforced by new programs like Generation 43 ("Greedy Circle Packing for N=26 via Relaxation") and Generation 47 ("Staggered Grid and Greedy Circle Packing"), which explicitly use a 5x5 grid plus an additional 'gap' circle as a strong starting point, consistently achieving a score of 2.54.
312
+ * **Multi-Strategy Approach Integrating Diverse Initial Seeds, Force-Directed Relaxation, and Refinement Achieves Identical Peak Score**: A broader set of programs, including Generation 40, 41, 42, 45, and 48, all achieved the peak score of 2.54. These programs successfully combine diverse initial grid/staggered/random layouts, robust force-directed relaxation (often with boundary forces, varying target distances, and decaying learning rates), and multi-stage greedy radius allocation processes that include randomized trials and iterative "squeeze" or "refinement" passes. This confirms that complex, adaptive relaxation strategies can converge to the same high-quality packings as more explicitly defined initial center configurations.
313
+ * **Robust Greedy Radius Allocation with Extensive Trials and Iterative Refinement is Key**: All high-scoring programs, including the current best, consistently use a greedy approach to allocate radii. Programs like Generation 48 ("Staggered Grid Circle Packing (n=26)") explicitly highlight the use of "12,000 randomized greedy allocation trials followed by 500 iterative refinement steps" as a key factor in achieving the 2.54 score. This reinforces the previous insight that sufficient permutations and post-allocation refinement are crucial for maximizing the sum of radii after center positions are established.
314
+
315
+ ## Ineffective Approaches
316
+
317
+ * **Sophisticated Multi-Strategy Designs Still Fail Due to Implementation Robustness or Parameter Tuning**: Programs like Generation 44 ("Multi-Seed Adaptive Relaxation Circle Packing"), Generation 46 ("Advanced Circle Packing Optimizer"), and Generation 49 ("Circle Packing Solver (n=26)") all employed advanced techniques such as diverse seeds, vectorized force-directed relaxation, and multi-trial greedy radius allocation with refinement. Despite this, they scored 0.0 or failed validation tests, echoing previous observations. This indicates that merely incorporating complex algorithms is insufficient; robust implementation, precise parameter tuning, and careful integration of stages are critical for converging to valid and optimal solutions.
318
+ * **Inability to Converge to Valid Solutions Despite Comprehensive Strategies**: The consistent failure (0.0 scores) of programs like Generation 44, 46, and 49, even with multi-seed, multi-stage relaxation, and radius allocation, points to fundamental flaws in their combined strategy. The feedback often suggests a failure to achieve "required precision or global optimality" or "sufficiently optimal packing," indicating that the algorithms might be converging to local minima, invalid configurations, or simply not meeting the strict criteria for validation.
319
+
320
+ ## Implementation Insights
321
+
322
+ * **Explicit 5x5 Grid Initialization with a Specific 26th Circle Placement for N=26**: The "current best program" explicitly initializes 25 circles in a 5x5 grid and the 26th circle at `(0.2, 0.2)`. This precise, hardcoded initial configuration for `n=26` sets a highly effective baseline for the greedy radius allocation, as evidenced by its 2.54 score and its explicit mention as a successful pattern in Generations 43 and 47.
323
+ * **Structured Radius Calculation for Non-Overlapping Circles**: The `compute_max_radii` function in the current best program uses a two-stage approach for radius calculation: first constraining by boundary (`min(x, y, 1.0 - x, 1.0 - y)`) and then iteratively by already placed circles in the current permutation. The critical use of `max(0.0, r)` ensures non-negative radii, contributing directly to the correctness and high score of 2.54.
324
+ * **Diverse Seed Generation and Multi-Stage Refinement for Center Optimization**: High-performing programs (Gen 40, 41, 42, 45, 48) utilize a combination of initial seed types (grid, hexagonal, random, staggered) followed by successive refinement stages. These stages typically involve force-directed relaxation, varying relaxation parameters (target distances, learning rates), and subsequent jittering or hill climbing on promising configurations, showcasing a modular and adaptive design pattern for center optimization.
325
+ * **Vectorization and Extensive Trials for Performance-Critical Operations**: Mentions of "vectorized greedy radius allocation" (Gen 45, 46, 49) and the sheer number of trials (e.g., "12,000 randomized greedy allocation trials followed by 500 iterative refinement steps" in Gen 48) underscore the importance of leveraging optimized numerical libraries (like NumPy implicitly) for efficiency and the necessity of extensive search to explore the solution space in greedy radius allocation, especially when centers are dynamically adjusted.
326
+
327
+ ## Performance Analysis
328
+
329
+ * **Multiple Distinct Paths Converge to Peak Score of 2.54 for N=26**: The evaluation confirms that the maximum achievable score of 2.54 for n=26 can be reached through fundamentally different approaches. The "current best program" achieved it with a fixed, optimal initial center layout and 200 greedy radius permutations. In contrast, Generation 40, 41, 42, 43, 45, 47, and 48 achieve the same peak score by combining diverse initializations, dynamic force-directed relaxation for center optimization, and often a much larger number of greedy radius trials and iterative refinement steps, demonstrating flexibility in solution strategies.
330
+ * **Initial Center Configuration Quality Directly Impacts Radius Optimization Effort**: The "current best program" achieved the peak score of 2.54 using only 200 greedy radius permutations, a significantly lower number than the 12,000 trials mentioned by Generation 48. This stark difference highlights that a very strong, perhaps empirically derived or pre-calculated, initial center arrangement drastically reduces the computational burden required during the radius allocation phase, making the overall solution more efficient.
331
+ * **High Probability of Success with Grid-Based Initializations for N=26**: For N=26, programs that leverage a 5x5 grid initialization, often with an added 26th circle in a specific 'gap' position, consistently achieve the peak score of 2.54. This includes the current best program and new programs like Generation 43 and 47. This suggests that the optimal or near-optimal configuration for N=26 strongly resembles a grid-like structure, making such an initialization a highly effective heuristic.
332
+ * **Zero Score as a Strong Indicator of Fundamental Flaw, Not Just Sub-optimality**: The repeated occurrence of programs scoring 0.0 (Gen 44, 46, 49) reinforces that these implementations failed to produce *any* valid packing according to validation tests, regardless of their algorithmic sophistication. This serves as a critical filter, indicating issues like constraint violation, non-convergence, or fundamental errors in logic, rather than just achieving a lower-than-optimal radius sum.
333
+
334
+ # META RECOMMENDATIONS
335
+
336
+ The following are actionable recommendations for the next program generations:
337
+
338
+ Here are 5 actionable recommendations for future program mutations, building upon the strengths of the current best program and incorporating insights from recent evaluations:
339
+
340
+ 1. **Enhance Greedy Radius Allocation with Vectorized Distance Calculation and Increased Trials**: Modify the `compute_max_radii` function to significantly increase the number of random permutation trials from 200 to at least 10,000-12,000. To prevent performance degradation, first, refactor the distance calculation logic to pre-compute all pairwise distances between centers using vectorized NumPy operations (e.g., `scipy.spatial.distance.cdist` or direct array broadcasting) before the inner loop, enabling efficient lookups during radius assignment.
341
+
342
+ 2. **Implement a Post-Allocation Iterative Growth ('Squeeze Pass') for Radii**: After `compute_max_radii` determines the `best_radii` for a given center configuration, introduce an additional refinement step. This "squeeze pass" would iteratively attempt to slightly increase all radii by a tiny increment (e.g., `1e-6`) while continuously re-enforcing non-overlap and boundary constraints for a fixed number of iterations (e.g., 50-100), aiming to extract marginal gains in the total sum of radii.
343
+
344
+ 3. **Systematically Explore Alternative Promising Placements for the 26th Circle**: Generalize the current program's hardcoded placement of the 26th circle at `(0.2, 0.2)`. Modify `construct_packing` to systematically try a predefined set of alternative, empirically promising "gap" locations for this 26th circle (e.g., `(0.2, 0.4)`, `(0.4, 0.2)`, `(0.4, 0.4)`, `(0.5, 0.5)`) in addition to the current location. For each tested placement, run the existing `compute_max_radii` and return the overall configuration (centers and radii) that yields the absolute highest sum of radii across all trials.
345
+
346
+ 4. **Integrate a Conservative, Short-Run Force-Directed Relaxation Phase for Centers**: Introduce a new phase within `construct_packing` *after* the initial 25+1 centers are defined. This phase should apply a limited number of force-directed relaxation iterations (e.g., 50-100 steps) with a small, decaying learning rate to gently adjust the pre-defined centers. This hybrid approach combines the current program's strong initial fixed configuration with the proven benefits of force-directed center optimization, as seen in other top-scoring multi-strategy programs.
347
+
348
+ 5. **Apply Small Jitter-Based Perturbations to All Initial Fixed Centers**: In `construct_packing`, after establishing the initial 25+1 centers, introduce a mechanism to apply very small, random perturbations (e.g., adding `+/- 0.005` uniformly to each coordinate) to *all* 26 centers. This jittered configuration would then be passed to `compute_max_radii`. Repeat this jitter and radius calculation process multiple times (e.g., 5-10 runs) within `construct_packing` and return the best overall result, thereby performing a local search around the current program's successful initial configuration to explore minor variations for further gains.
examples_deprecated/circle_packing/results/results_baseline_gemini3_flash_gen200_periodic1000_20260211_051240/meta_60.txt ADDED
@@ -0,0 +1,405 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ # INDIVIDUAL PROGRAM SUMMARIES
2
+
3
+ The following are summaries of individual programs evaluated since the last meta update:
4
+
5
+ **Program Name: Constructor-based Circle Packing (n=26)**
6
+ - **Implementation**: This program uses a constructor-based approach to pack 26 circles by initially placing them in a fixed pattern: one central, eight in an inner ring, and sixteen in an outer ring. It then calculates the maximum radii by first limiting them by the unit square boundaries and subsequently preventing overlaps by proportionally scaling radii of potentially colliding circles.
7
+ - **Performance**: The program achieved a combined score of 0.96, reflecting the effectiveness of its structured placement and radii calculation.
8
+ - **Feedback**: The program is correct and passes all validation tests, indicating a robust implementation of the defined circle packing strategy.
9
+ **Program Identifier:** Generation 0 - Patch Name initial_program - Correct Program: True
10
+
11
+ **Program Name: Greedy 5x5 Grid Packing with Extra Circle**
12
+ - **Implementation**: A 5x5 grid of 25 centers is established, with an additional 26th center placed in a specific internal gap at (0.2, 0.2). Radii are then determined using a greedy approach by iterating through 200 random orderings of circles, assigning each circle the maximum possible radius without overlapping already-placed circles or exceeding boundaries.
13
+ - **Performance**: The program achieved a combined sum of radii of 2.54 for the 26 circles.
14
+ - **Feedback**: The program correctly implements the specified grid-based center placement and the greedy radius calculation, passing all validation tests.
15
+ **Program Identifier:** Generation 1 - Patch Name greedy_circle_packer - Correct Program: True
16
+
17
+ **Program Name: Force-based 26-circle packing**
18
+ - **Implementation**: The program uses a force-based optimization approach, initializing 26 circle centers from a jittered 5x5 grid, then iteratively adjusting them over 2000 steps with a decaying learning rate based on repulsive forces. Maximum non-overlapping radii are subsequently determined via an iterative proportional adjustment method.
19
+ - **Performance**: The program achieved a combined score of 1.93 for the 26 packed circles, with specific center coordinates provided as part of the output.
20
+ - **Feedback**: The program is deemed correct and passes all validation tests, demonstrating a successful and robust implementation of the force-based circle packing algorithm for the specified number of circles.
21
+ **Program Identifier:** Generation 2 - Patch Name force_grid_optimizer - Correct Program: True
22
+
23
+ **Program Name: Constructor-based Circle Packing (N=26)**
24
+ - **Implementation**: This program constructs a packing for 26 circles by initially placing 25 circles in a 5x5 grid and one at the center, then uses a force-directed relaxation algorithm for 600 iterations to adjust their positions based on a target distance and clips them within bounds. Finally, it iteratively calculates the maximum possible radii for the fixed centers by constraining against boundaries and other circles.
25
+ - **Performance**: The program achieved a combined score of 1.77, representing the sum of the radii.
26
+ - **Feedback**: The implementation is correct and successfully passes all validation tests, indicating that the combination of initial grid placement, force-directed relaxation, and iterative radius determination effectively generates a valid circle packing.
27
+ **Program Identifier:** Generation 3 - Patch Name optimize_centers_and_radii - Correct Program: True
28
+
29
+ **Program Name: Greedy Circle Packing with Force Relaxation (n=26)**
30
+ - **Implementation**: Initializes 26 circle centers using a jittered 5x5 grid, followed by 600 iterations of a force-based relaxation with decaying learning rate to distribute centers and enforce boundary constraints. Radii are then determined by a greedy allocation strategy that pre-calculates distance matrices and attempts 1000 random permutations of allocation order to maximize the sum of radii.
31
+ - **Performance**: Achieved a combined score of 2.46, representing the sum of radii for 26 circles within a unit square.
32
+ - **Feedback**: The program's combination of force-based center relaxation and a multi-permutation greedy radius allocation successfully produces a valid and high-performing packing solution, as evidenced by its correctness and score.
33
+ **Program Identifier:** Generation 4 - Patch Name force_relaxation_and_fast_greedy_radii - Correct Program: True
34
+
35
+ **Program Name: Dynamic Repulsion Circle Packing (n=26)**
36
+ - **Implementation**: The program initializes 26 circles in a row-based arrangement with slight jitter, then uses a force-directed relaxation algorithm. This involves calculating pairwise repulsive forces between circles (1/d^2) and with boundaries (1/d^4), iteratively updating positions with a cooling step size, followed by an equal-shrinkage heuristic to compute final radii.
37
+ - **Performance**: Achieved a combined score of 0.23.
38
+ - **Feedback**: The program is correct and passes all validation tests, suggesting the chosen initialization strategy and force-directed parameters are effective for this specific circle count.
39
+ **Program Identifier:** Generation 5 - Patch Name dynamic_repulsion_packing - Correct Program: True
40
+
41
+ **Program Name: Constructor-based Circle Packing (N=26)**
42
+ - **Implementation**: The program constructs N=26 circle centers by initializing them in a staggered 5-5-6-5-5 row layout with hexagonal packing offsets, then refines positions over 2500 force-directed relaxation steps using a fixed target diameter and decaying learning rate, incorporating inter-circle and boundary repulsions. Final radii are determined by an iterative fair scaling process to resolve overlaps, followed by a greedy expansion stage to maximize their values.
43
+ - **Performance**: The program achieved a combined score of 2.45.
44
+ - **Feedback**: The program is correct and successfully passes all validation tests, indicating the implemented constructor-based approach for circle packing is effective.
45
+ **Program Identifier:** Generation 6 - Patch Name staggered_hexagonal_relaxation - Correct Program: True
46
+
47
+ **Program Name: Greedy-based Circle Packing with Force Relaxation (n=26)**
48
+ - **Implementation**: The program initializes 26 circle centers from a jittered 5x5 grid plus one extra, then uses 1000 iterations of force-based relaxation with decaying learning rate and boundary forces to spread them. Radii are greedily allocated by iterating through 2000 random permutations, pre-calculating distances and boundary limits for efficiency.
49
+ - **Performance**: The program achieved a combined score of 2.46.
50
+ - **Feedback**: The approach is robust, passing all validation tests. Pre-calculating the distance matrix significantly improved the efficiency of the greedy radius allocation, enabling a greater number of permutation trials to optimize the sum of radii.
51
+ **Program Identifier:** Generation 7 - Patch Name optimize_relaxation_and_greedy_search - Correct Program: True
52
+
53
+ **Program Name: Heterogeneous Force-Based Circle Packing (n=26)**
54
+ - **Implementation**: The program uses a force-directed relaxation method initialized with a grid and jittered centers, notably employing heterogeneous target radii (alternating between 0.115 and 0.085) for 26 circles. Radii are finalized by a multi-heuristic greedy allocator, combining a "Max-First" heuristic with 1200 randomized permutations to maximize the sum of radii.
55
+ - **Performance**: The program scored 0.0, indicating it failed to produce a valid packing or an optimal sum of radii.
56
+ - **Feedback**: The use of heterogeneous target radii in the force-directed stage is an interesting strategy to guide the layout towards a non-uniform distribution. However, its failure to pass validation suggests that the chosen parameters for force-directed simulation or the greedy allocation strategy are not robust enough for achieving valid or high-performing packings.
57
+ **Program Identifier:** Generation 8 - Patch Name heterogeneous_force_packer - Correct Program: False
58
+
59
+ **Program Name: Force-Directed Circle Packing Solver**
60
+ - **Implementation**: This program employs a modular `PackingSolver` class to find optimal circle packing for n=26. It first generates initial center configurations (a 5x5 grid with one extra circle), then refines these centers using force-directed relaxation with decreasing learning rates and inter-circle repulsion. Finally, it greedily allocates radii by evaluating multiple circle order permutations to maximize the total sum of radii, leveraging vectorized NumPy operations for efficiency.
61
+ - **Performance**: The program achieved a combined score of 2.54, successfully passing all validation tests.
62
+ - **Feedback**: The implementation benefits from combining force-directed relaxation for center optimization with a robust greedy radius allocation method that explores multiple permutations, which is a strong strategy for this problem. The use of different initial gap positions and relaxation parameters demonstrates an effective search heuristic, and NumPy's vectorized operations contribute significantly to performance.
63
+ **Program Identifier:** Generation 9 - Patch Name modular_greedy_packer - Correct Program: True
64
+
65
+ **Program Name: Force-Directed Circle Packing Constructor**
66
+ - **Implementation**: The program initializes 26 circle centers in a staggered grid, then refines their positions using a force-directed relaxation algorithm over 5000 steps with an adaptive learning rate and decreasing jitter. Final radii are calculated through iterative overlap resolution followed by greedy expansion with randomized order.
67
+ - **Performance**: The program achieved a combined score (sum of radii) of 2.28.
68
+ - **Feedback**: The implementation successfully generates a circle packing solution and passes all validation tests, demonstrating the effectiveness of the chosen relaxation and radii calculation methods.
69
+ **Program Identifier:** Generation 10 - Patch Name hexagonal_relaxation_with_greedy_expansion - Correct Program: True
70
+
71
+ **Program Name: Force-Directed Circle Packing Solver**
72
+ - **Implementation**: Employs a `PackingSolver` class using force-directed relaxation for center placement with inter-circle and boundary repulsion, followed by a vectorized greedy algorithm for radius allocation. It systematically explores multiple initial gap positions and relaxation parameters.
73
+ - **Performance**: Achieved a combined score of 2.54.
74
+ - **Feedback**: The program correctly implements the two-stage approach and passes all validation tests, demonstrating an effective strategy of combining force-directed relaxation with greedy radius allocation and parameter exploration to reach a good packing.
75
+ **Program Identifier:** Generation 11 - Patch Name systematic_grid_relaxation - Correct Program: True
76
+
77
+ **Program Name: Greedy-based Circle Packing (N=26)**
78
+ - **Implementation**: The program initializes 26 circle centers based on multiple 5x5 grid configurations, then optimizes their positions using vectorized force-directed relaxation with wall repulsion. It determines circle radii by a greedy allocation strategy that tries various permutations to maximize the total sum of radii for the fixed centers.
79
+ - **Performance**: The program achieved a combined score of 2.33.
80
+ - **Feedback**: The program was evaluated as incorrect and did not pass all validation tests, indicating issues with its ability to find optimal or valid packings.
81
+ **Program Identifier:** Generation 12 - Patch Name vectorized_multi_start_packing - Correct Program: False
82
+
83
+ **Program Name: Staggered Grid and Greedy Circle Packing**
84
+ - **Implementation**: Initializes circle centers on a staggered grid (5-5-6-5-5), applies jitter, and then uses a force-based relaxation with repulsion between circles and from boundaries. Radii are determined by a randomized greedy allocation strategy, performing 2000 trials with permutations and a final 'squeeze' pass to maximize the sum of radii.
85
+ - **Performance**: Achieved a combined score of 2.45 and passed all validation tests.
86
+ - **Feedback**: The initial structured placement combined with force-based relaxation efficiently finds good center configurations. The multi-trial randomized greedy allocation for radii, including a final optimization pass, is highly effective in maximizing the total packed area, contributing to the strong performance.
87
+ **Program Identifier:** Generation 13 - Patch Name staggered_greedy_packer - Correct Program: True
88
+
89
+ **Program Name: Constructor-based Circle Packing (n=26)**
90
+ - **Implementation**: The program initializes 26 circles with a 5x5 grid and one additional circle, followed by small random perturbations. It then uses a force-directed relaxation over 2000 steps with a decaying learning rate and boundary constraints to optimize center positions. Finally, it maximizes the sum of radii for fixed centers by iterating through 2500 random greedy permutations.
91
+ - **Performance**: The program achieved a combined score (sum of radii) of 2.47.
92
+ - **Feedback**: The program is correct and successfully passes all validation tests, demonstrating an effective implementation of its constructive and relaxation-based approach.
93
+ **Program Identifier:** Generation 14 - Patch Name greedy_permutation_with_vectorized_relaxation - Correct Program: True
94
+
95
+ **Program Name: Staggered Hexagonal Grid & Greedy Allocation for n=26 Circles**
96
+ - **Implementation**: Initializes 26 circle centers in a staggered 5-5-6-5-5 grid, then refines their positions using 4000 iterations of a force-based relaxation with decaying learning rate, pairwise repulsion, and boundary forces. Radii are subsequently determined by a randomized greedy allocation strategy over 3000 trials with a final iterative growth pass.
97
+ - **Performance**: The combined score to maximize is 0.0.
98
+ - **Feedback**: The program is incorrect and does not pass all validation tests, suggesting the chosen complex approach for center placement and greedy radius allocation did not achieve a valid or optimal packing solution.
99
+ **Program Identifier:** Generation 15 - Patch Name staggered_hex_force_greedy_optimizer - Correct Program: False
100
+
101
+ **Program Name: Staggered Grid and Greedy Circle Packing (n=26)**
102
+ - **Implementation**: This program places 26 circles by first initializing centers in a 5x5 grid plus one extra, then uses a vectorized force-based relaxation for 2000 iterations with decaying learning rate. Radii are then determined by `compute_max_radii` through 5000 randomized greedy allocation trials followed by 200 "squeeze passes" to maximize their sum.
103
+ - **Performance**: The program achieved a combined score of 2.48, indicating a high packing density for 26 circles.
104
+ - **Feedback**: The combination of vectorized force-based relaxation for center positioning and a randomized greedy allocation strategy with subsequent refinement passes ("squeeze passes") for radii proved effective in achieving a good packing density and sum of radii. The explicit handling of boundary forces and initial jittering are crucial implementation details.
105
+ **Program Identifier:** Generation 16 - Patch Name grid_plus_one_and_vectorized_optimization - Correct Program: True
106
+
107
+ **Program Name: Greedy Grid-Relaxation Circle Packing**
108
+ - **Implementation**: This program constructs a packing for 26 circles using a greedy radius allocation algorithm optimized with pre-calculated distance matrices. It explores multiple grid-based initial center configurations, applying a force-directed relaxation method to perturb and optimize these positions before determining radii.
109
+ - **Performance**: The program achieved a combined score of 2.54, successfully packing 26 circles with the provided center arrangement.
110
+ - **Feedback**: The strategy of combining a structured grid initialization with subsequent force-directed relaxation and a greedy radius allocator, including permutation trials, proved effective in achieving a high-scoring and validated solution.
111
+ **Program Identifier:** Generation 17 - Patch Name optimized_greedy_and_relaxed_seeds - Correct Program: True
112
+
113
+ **Program Name: Greedy Circle Packing with Force-Based Relaxation**
114
+ - **Implementation**: It initializes 26 circle centers with a 5x5 grid plus one extra, then refines their positions using a vectorized force-based relaxation over 2500 iterations with a decaying learning rate. Radii are determined by a greedy allocator that tests 5000 random permutations, followed by 300 post-allocation "squeeze passes" to maximize individual radii.
115
+ - **Performance**: The program achieved a combined score of 2.48, successfully maximizing the sum of radii for 26 circles within the unit square.
116
+ - **Feedback**: This implementation correctly uses a hybrid approach, combining physical simulation for center placement and a randomized greedy strategy for radius allocation, resulting in a correct and valid solution.
117
+ **Program Identifier:** Generation 18 - Patch Name vectorized_relaxation_and_greedy_squeeze - Correct Program: True
118
+
119
+ **Program Name: Staggered Grid Greedy Circle Packing for N=26**
120
+ - **Implementation**: The program initializes 26 circles using a 5x5 grid plus one extra, then jitters them before optimizing centers with 2000 iterations of vectorized force-based relaxation incorporating repulsion and boundary forces. Radii are determined by a randomized greedy allocation over 5000 trials, followed by 200 "squeeze passes" to maximize the total radius sum, leveraging NumPy for all vectorized operations.
121
+ - **Performance**: The program achieved a combined score of 2.48.
122
+ - **Feedback**: The implementation successfully finds a correct circle packing configuration for N=26, passing all validation tests. The combination of force-based relaxation for center positioning and the randomized greedy allocation with subsequent squeeze passes for radii proves effective in maximizing the sum of radii.
123
+ **Program Identifier:** Generation 19 - Patch Name vectorized_relaxation_and_greedy_radii - Correct Program: True
124
+
125
+ **Program Name: Greedy Circle Packing with Relaxation (n=26)**
126
+ - **Implementation**: The program optimizes circle packing by combining force-directed relaxation of centers with a greedy algorithm for radius assignment. It explores multiple initial grid configurations and relaxation parameters (target distance and iterations) to find the best sum of radii.
127
+ - **Performance**: The program achieved a combined score of 2.54.
128
+ - **Feedback**: The implementation is correct and passes all validation tests, demonstrating the effectiveness of its multi-strategy approach in generating a high-quality circle packing by iteratively refining center positions and then greedily allocating radii.
129
+ **Program Identifier:** Generation 20 - Patch Name vectorized_greedy_with_relaxation_and_multiple_seeds - Correct Program: True
130
+
131
+ **Program Name: Modular Circle Packing Solver**
132
+ - **Implementation**: The program uses a `PackingSolver` class with `numpy` for vectorized operations. It employs a multi-stage approach involving initial grid placement, force-directed relaxation of centers, a vectorized greedy radius allocation with permutation trials, and a `squeeze_pass` for iterative refinement, all orchestrated through exploring various initial conditions and target distances.
133
+ - **Performance**: The program achieved a combined sum of radii of 2.54 for n=26.
134
+ - **Feedback**: The program is correct and passes all validation tests, demonstrating a robust implementation capable of finding competitive circle packing solutions through its hybrid optimization strategy.
135
+ **Program Identifier:** Generation 21 - Patch Name squeeze_refinement - Correct Program: True
136
+
137
+ **Program Name: Greedy Circle Packing with Relaxation**
138
+ - **Implementation**: The program constructs a packing for n=26 using greedy radius allocation with randomized ordering and a final "squeeze pass". It explores multiple initial configurations (grid-based and staggered hexagonal seeds) and applies vectorized relaxation with varying target distances to refine circle centers.
139
+ - **Performance**: The program achieved a combined score of 1.74 for n=26 circles.
140
+ - **Feedback**: Despite multiple seeding strategies and iterative relaxation, the program did not pass all validation tests and was deemed incorrect.
141
+ **Program Identifier:** Generation 22 - Patch Name vectorized_relaxation_and_squeeze - Correct Program: False
142
+
143
+ **Program Name: Adaptive Multi-Stage Circle Packing for N=26**
144
+ - **Implementation**: The program uses a 3-stage approach: a grid-based initialization followed by adaptive force-directed relaxation with decaying target distances and learning rates, and finally a radius allocation stage that combines a massive greedy trial search (10,000 permutations including smart heuristics) with an iterative coordinate-descent-like "squeeze pass" to refine radii.
145
+ - **Performance**: The program achieved a combined score of 0.0, indicating it did not pass validation tests.
146
+ - **Feedback**: The current implementation is incorrect and fails validation, suggesting that the force-directed relaxation or the radius allocation strategy (greedy search combined with the squeeze pass) is not effectively finding an optimal or even valid packing for N=26.
147
+ **Program Identifier:** Generation 23 - Patch Name adaptive_staggered_relaxation - Correct Program: False
148
+
149
+ **Program Name: Staggered Grid Force Relaxation Circle Packing**
150
+ - **Implementation**: The program initializes 26 circles (5x5 grid + 1 extra) and uses 3000 iterations of a vectorized force-based relaxation method to position centers. Radii are then allocated using 10000 randomized greedy trials followed by 500 "squeeze passes" to maximize their sum.
151
+ - **Performance**: The program achieved a combined sum of radii score of 2.48.
152
+ - **Feedback**: The program is correct and passes all validation tests, demonstrating effective circle packing for n=26 using the hybrid approach of center relaxation and greedy radius allocation.
153
+ **Program Identifier:** Generation 24 - Patch Name effort_boosted_greedy_packing - Correct Program: True
154
+
155
+ **Program Name: Force-Directed Relaxation Circle Packing Solver**
156
+ - **Implementation**: This program employs a multi-stage approach: initial centers are relaxed using a force-directed method with inter-circle and boundary repulsion, followed by a greedy, permutation-based radius allocation. It incorporates a "squeezing" step to adjust centers based on current radii and a final jitter-based refinement on the best configuration found.
157
+ - **Performance**: The combined score to maximize is 2.50.
158
+ - **Feedback**: Despite utilizing several sophisticated heuristics like force-directed relaxation, greedy radius allocation with ordering permutations, and iterative refinement, the program is incorrect and does not pass all validation tests, indicating the current approach or its parameter tuning is insufficient to reliably find a valid solution.
159
+ **Program Identifier:** Generation 25 - Patch Name advanced_relaxation_and_exhaustive_greedy - Correct Program: False
160
+
161
+ **Program Name: Staggered Grid and Greedy Allocation Circle Packing**
162
+ - **Implementation**: Initializes centers in a staggered (5-5-6-5-5) grid with jitter, then refines their positions using vectorized force-based relaxation with annealing and boundary forces over 4000 iterations. Radii are subsequently determined by 12000 randomized greedy allocation trials, followed by a 1000-iteration iterative expansion step to maximize total area.
163
+ - **Performance**: Achieved a combined score of 2.48 for 26 circles.
164
+ - **Feedback**: The program successfully found a valid packing for 26 circles, passing all validation tests with the specified combination of relaxation and radius allocation strategies.
165
+ **Program Identifier:** Generation 26 - Patch Name staggered_annealed_greedy - Correct Program: True
166
+
167
+ **Program Name: Force-Directed Circle Packing Solver (n=26)**
168
+ - **Implementation**: This program employs a `PackingSolver` class that uses `numpy` for vectorized force-directed relaxation of circle centers, incorporating both inter-circle repulsion and boundary forces. It then greedily allocates radii, followed by an iterative "squeeze pass" refinement, after trying multiple initial orderings. The overall `solve` strategy combines grid-based initial seeds, relaxation, and a jitter-refine search across various parameters.
169
+ - **Performance**: The program achieved a combined score of 2.54, successfully solving the n=26 circle packing problem.
170
+ - **Feedback**: The program is correct and passes all validation tests, indicating a robust implementation of the hybrid force-directed relaxation and greedy radius allocation approach. The multi-stage search (seeds, relaxation, jitter-refine) likely contributes to finding a competitive solution.
171
+ **Program Identifier:** Generation 27 - Patch Name greedy_radius_optimizer_with_squeeze - Correct Program: True
172
+
173
+ **Program Name: Force-Directed Relaxation Circle Packing Solver**
174
+ - **Implementation**: This program solves the n=26 circle packing problem by first generating initial circle centers (via a 5x5 grid with a gap or random placement), then optimizing their positions using a force-directed relaxation algorithm with stochastic noise and boundary repulsion. Radii are subsequently allocated greedily based on nearest neighbors and wall distances, with a refinement step and multiple ordering permutations to maximize their sum.
175
+ - **Performance**: The program achieved a combined score of 2.54, indicating a competitive and effective solution, and passed all validation tests.
176
+ - **Feedback**: The multi-start strategy (systematic grid variations, randomized initializations, and jitter-based refinement) is crucial for exploring diverse configurations and escaping local minima. The combination of a robust force-directed relaxation for centers and a refined, trial-based greedy allocator for radii effectively balances exploration and exploitation to achieve high packing density.
177
+ **Program Identifier:** Generation 28 - Patch Name enhanced_relaxation_and_multi_strategy_search - Correct Program: True
178
+
179
+ **Program Name: Staggered Grid Force-Relaxation Circle Packing**
180
+ - **Implementation**: Centers are initialized on a 5-5-6-5-5 staggered grid with jitter, then relaxed using 5000 iterations of force-based simulation with repulsion, boundary forces, and a decaying learning rate. Radii are allocated via 12,000 randomized greedy trials followed by a 1000-iteration "squeeze pass" for global expansion.
181
+ - **Performance**: The reported combined score to maximize is 0.0, indicating a potential issue or uncalculated value.
182
+ - **Feedback**: Despite using sophisticated initialization, force-based relaxation, and extensive randomized greedy radius allocation with an iterative expansion pass, the program is incorrect and does not pass all validation tests.
183
+ **Program Identifier:** Generation 29 - Patch Name staggered_annealed_greedy_packer - Correct Program: False
184
+
185
+ **Program Name: Optimized Circle Packing Solver (N=26)**
186
+ - **Implementation**: This solver uses a multi-stage approach including initial grid generation, force-directed relaxation, vectorized greedy radius allocation with permutation trials, and iterative constraint-based "squeeze" refinement of circle centers. It explores various initial configurations and applies jittering for local search.
187
+ - **Performance**: The program achieved a combined score of 0.0, indicating it did not perform well in the evaluation.
188
+ - **Feedback**: The program is incorrect and does not pass all validation tests, suggesting fundamental issues or insufficient optimization to correctly solve the circle packing problem for n=26.
189
+ **Program Identifier:** Generation 30 - Patch Name relaxed_grid_optimizer - Correct Program: False
190
+
191
+ **Program Name: Circle Packing Solver with Multi-Strategy Optimization**
192
+ - **Implementation**: This solver employs diverse seed generation, force-directed relaxation, and a vectorized greedy radius allocation strategy, further refined by iterative center adjustments and a final jitter search. It systematically evaluates multiple configurations and refinement levels to maximize the sum of radii for 26 circles.
193
+ - **Performance**: The program achieved a high combined score of 2.54.
194
+ - **Feedback**: The multi-strategy approach, integrating diverse initial seeds and progressive refinement steps (relaxation, squeeze, jitter), effectively finds optimal packing configurations and passes all validation tests.
195
+ **Program Identifier:** Generation 31 - Patch Name multi_strategy_staggered_packer - Correct Program: True
196
+
197
+ **Program Name: Staggered Grid Force-Directed Circle Packing**
198
+ - **Implementation**: The program uses force-directed relaxation on multiple initial center configurations (including 5x5 grids and a custom staggered grid) and varying target distances (`td`). Radii are allocated using a randomized greedy approach over 3000 trials, followed by 500 iterative expansion passes to maximize the total sum of radii.
199
+ - **Performance**: The program achieved a combined score of 2.47, indicating a robust packing solution for n=26 circles.
200
+ - **Feedback**: The combination of diverse initializations, force-directed relaxation, and a multi-trial greedy radius allocation with subsequent iterative expansion is effective for finding high-scoring circle packings. This strategy balances exploration of center configurations with efficient radius optimization.
201
+ **Program Identifier:** Generation 32 - Patch Name multi_strategy_packing_with_extensive_trials - Correct Program: True
202
+
203
+ **Program Name: Constructor-based Circle Packing (n=26)**
204
+ - **Implementation**: The program initializes 26 circles with a 5x5 grid and one additional circle, then evaluates two configurations: the initial setup and a version relaxed using a force-directed simulation over 2000 steps. Circle radii for each configuration are maximized using a randomized greedy algorithm considering boundary limits and inter-circle distances, followed by a refinement "squeeze pass."
205
+ - **Performance**: The program achieved a combined score of 2.54, representing the sum of the radii for the best-found packing.
206
+ - **Feedback**: The evaluation indicates the program is correct and passes all validation tests, suggesting the chosen initialization (grid + extra circle) and relaxation strategy effectively contribute to finding a valid and competitive packing solution for 26 circles.
207
+ **Program Identifier:** Generation 33 - Patch Name baseline_plus_relaxed_squeeze - Correct Program: True
208
+
209
+ **Program Name: Multi-strategy Circle Packing with Relaxation and Greedy Allocation**
210
+ - **Implementation**: The program uses various initial center configurations (grid, staggered), which are then refined through a force-directed relaxation algorithm. Radii are determined using a randomized greedy allocation approach combined with an iterative "squeeze/inflation" pass to maximize their sum.
211
+ - **Performance**: The program aims to maximize a combined score of 0.0 but did not pass all validation tests.
212
+ - **Feedback**: The chosen multi-strategy approach, including the specific initialization layouts, relaxation parameters, and greedy allocation method, was insufficient to correctly solve the circle packing problem for n=26, indicating non-optimal configurations or an inability to converge to a valid solution.
213
+ **Program Identifier:** Generation 34 - Patch Name multi_strategy_relaxation_packer - Correct Program: False
214
+
215
+ **Program Name: Circle Packing Solver (n=26) with Relaxation & Squeezing**
216
+ - **Implementation**: The program uses a multi-stage heuristic starting with diverse initial seeds (grid, staggered), followed by force-directed relaxation to spread circles, and iterative squeezing to relieve packing constraints. Radii are computed greedily with randomized trials and local refinement, and a final jittering phase attempts to perturb the best-found solution.
217
+ - **Performance**: The program achieved a combined score of 0.0.
218
+ - **Feedback**: The program is incorrect and does not pass all validation tests, suggesting that its heuristic approach or parameter tuning is not robust enough to consistently find valid or optimal circle packings for n=26.
219
+ **Program Identifier:** Generation 35 - Patch Name relaxed_grid_and_staggered_optimizer - Correct Program: False
220
+
221
+ **Program Name: Circle Packing Solver (n=26)**
222
+ - **Implementation**: This solver uses a multi-phase approach combining diverse initial seeds (grid, hexagonal, concentric rings), force-directed relaxation with non-linear repulsion and soft wall forces, and a greedy, multi-permutation radius allocation with iterative local expansion. It also includes a "squeeze pass" to adjust centers and a final jittering phase.
223
+ - **Performance**: The program yields a combined score of 0.0, indicating it did not achieve a valid solution.
224
+ - **Feedback**: The current implementation is incorrect and fails validation tests, suggesting potential flaws in its multi-stage optimization strategy or the underlying force/radius calculation logic.
225
+ **Program Identifier:** Generation 36 - Patch Name relaxed_multi_topology_packer - Correct Program: False
226
+
227
+ **Program Name: Modular Force-Directed Circle Packing Solver**
228
+ - **Implementation**: The program uses a multi-stage approach for 26-circle packing, combining force-directed relaxation with cooling and noise for center placement, followed by a greedy, vectorized radius allocation with coordinate descent refinement. It systematically explores initial center configurations (grid gaps, random) and applies jittering to refine the best solution found.
229
+ - **Performance**: The program achieved a combined score of 0.0, indicating it did not produce valid or optimal results for the circle packing problem.
230
+ - **Feedback**: Despite a structured approach with sophisticated relaxation and radius allocation techniques, the program is incorrect and fails validation, suggesting either fundamental issues in the chosen algorithms or their parameter tuning prevents it from finding acceptable packing solutions.
231
+ **Program Identifier:** Generation 37 - Patch Name enhanced_relaxation_and_systematic_seeds - Correct Program: False
232
+
233
+ **Program Name: Staggered Grid and Greedy Circle Packing**
234
+ - **Implementation**: The program constructs packings by exploring multiple initial center configurations (a 5x5 grid plus a 26th "gap" circle) and applies force-based relaxation, then determines radii using a randomized greedy allocation followed by an iterative refinement pass, selecting the configuration that maximizes the sum of radii.
235
+ - **Performance**: It achieved a combined score of 2.54, indicating a highly efficient packing for 26 circles, with the final centers showing a mostly grid-aligned structure.
236
+ - **Feedback**: The program is correct and effective, successfully combining an exploration of initial conditions, a physics-inspired relaxation method, and a sophisticated greedy allocation strategy with iterative refinement to produce a high-density circle packing.
237
+ **Program Identifier:** Generation 38 - Patch Name multi_strategy_grid_relaxation - Correct Program: True
238
+
239
+ **Program Name: Multi-start Greedy Force-Based Circle Packing**
240
+ - **Implementation**: The program uses a multi-start strategy with varied initial "gap" positions and target distances. It initializes a 5x5 grid of circles plus one extra, then employs force-based relaxation with boundary repulsion. Radii are determined by a greedy allocation with random permutations, followed by an iterative "squeeze" pass to maximize individual radii.
241
+ - **Performance**: The program achieved a combined score of 2.54.
242
+ - **Feedback**: The program correctly implements the described strategy, successfully passes all validation tests, and demonstrates a robust approach by exploring multiple initial conditions and relaxation parameters.
243
+ **Program Identifier:** Generation 39 - Patch Name multi_start_relaxation_and_optimized_greedy - Correct Program: True
244
+
245
+ **Program Name: Circle Packing Multi-Strategy Solver**
246
+ - **Implementation**: The program utilizes a `PackingSolver` class with diverse initial seeds (grid, hexagonal, random), force-directed relaxation with varying target distances and decaying learning rates, and a greedy radius allocation with multiple ordering heuristics. It includes a final intensive radius calculation on the best candidate.
247
+ - **Performance**: Achieved a combined score of 2.54, demonstrating successful circle packing. The provided output for `centers_str` shows a 5x5 grid with one extra circle, indicating that one of the initial, simple grid-based seeds, potentially refined, yielded the reported optimal result.
248
+ - **Feedback**: The program is correct and passes all validation tests. The use of multiple initial seeds and parameter variations for relaxation, combined with a jittering step for promising configurations, contributes to its effectiveness, although a defined `squeeze_refinement` method is not invoked during the main solution process.
249
+ **Program Identifier:** Generation 40 - Patch Name diverse_seeds_and_intensive_search - Correct Program: True
250
+
251
+ **Program Name: Staggered Grid & Greedy Circle Packing for N=26**
252
+ - **Implementation**: The program constructs circle centers by evaluating multiple initial grid and staggered layouts, applying force-directed relaxation, and then determining radii using a greedy allocation strategy with randomized trials and iterative refinement.
253
+ - **Performance**: The program achieved a combined score of 2.54, indicating a strong packing density.
254
+ - **Feedback**: The program is correct and successfully passed all validation tests, demonstrating its effectiveness in solving the circle packing problem for the given constraints.
255
+ **Program Identifier:** Generation 41 - Patch Name multi_strategy_relaxation - Correct Program: True
256
+
257
+ **Program Name: Modular Circle Packing Solver (n=26)**
258
+ - **Implementation**: The solver generates diverse initial center configurations (grid-based, random), employs force-directed relaxation with boundary repulsion and noise, and greedily allocates radii with an iterative "squeeze pass" to maximize their sum. It integrates these steps by trying different relaxation parameters and concludes with jitter-based hill climbing on the best found configuration.
259
+ - **Performance**: The program achieved a combined score of 2.54, indicating a high-quality packing solution.
260
+ - **Feedback**: The combination of varied seeding strategies, physics-based relaxation, and a multi-stage greedy radius allocation process (including an iterative squeeze) effectively optimizes the circle packing for n=26, leading to a robust solution that passes all validation tests.
261
+ **Program Identifier:** Generation 42 - Patch Name packing_optimizer_enhancement - Correct Program: True
262
+
263
+ **Program Name: Greedy Circle Packing for N=26 via Relaxation**
264
+ - **Implementation**: The program constructs circle packings by initializing a 5x5 grid with an additional 'gap' circle, which undergoes force-based relaxation. Radii are then greedily assigned through randomized permutations, followed by iterative 'squeeze passes' to maximize total radius sum.
265
+ - **Performance**: The program achieved a combined score of 2.54, representing the total sum of radii for 26 circles packed within the unit square.
266
+ - **Feedback**: This multi-stage greedy and relaxation strategy successfully identifies a configuration where initial centers form a grid plus one extra circle, indicating effective exploration and optimization for n=26.
267
+ **Program Identifier:** Generation 43 - Patch Name multi_strategy_grid_relaxation - Correct Program: True
268
+
269
+ **Program Name: Multi-Seed Adaptive Relaxation Circle Packing**
270
+ - **Implementation**: This program employs a multi-seed approach (grid, random) to generate initial circle center configurations. It refines these centers using a force-directed relaxation algorithm with repulsive and boundary forces, then greedily allocates radii by trying multiple placement orders (including wall-distance-sorted) with a post-processing "squeeze refinement" pass.
271
+ - **Performance**: The program achieved a combined score of 0.0 (placeholder) and did not pass all validation tests.
272
+ - **Feedback**: Despite utilizing multiple seeding strategies, a vectorized force-directed relaxation for center optimization, and a multi-trial greedy radius allocation with refinement, the solution produced was incorrect, indicating potential limitations in achieving the required precision or global optimality.
273
+ **Program Identifier:** Generation 44 - Patch Name multi_seed_adaptive_relaxation - Correct Program: False
274
+
275
+ **Program Name: Modular Circle Packing Solver (n=26)**
276
+ - **Implementation**: Employs diverse seed generation strategies (grid, hexagonal, random), force-directed relaxation, and vectorized greedy radius allocation with various ordering trials. The solver iteratively refines configurations using relaxation, jittering, and intensive radius calculation trials across multiple stages.
277
+ - **Performance**: Achieved a combined score of 2.54 and passed all validation tests.
278
+ - **Feedback**: The design systematically explores a wide range of initial conditions and refinement techniques, indicating robust search capabilities for optimal circle arrangements. The strong performance suggests effective optimization for maximizing the sum of radii.
279
+ **Program Identifier:** Generation 45 - Patch Name improved_seeds_and_relaxation - Correct Program: True
280
+
281
+ **Program Name: Advanced Circle Packing Optimizer**
282
+ - **Implementation**: The program employs diverse seed generation (grid, row patterns, random) followed by a force-directed relaxation to distribute circle centers. Optimal radii are determined using a vectorized greedy allocation with multiple ordering heuristics and an iterative "squeeze pass" refinement step.
283
+ - **Performance**: The combined score to maximize is reported as 0.0, which appears to be a default or placeholder value.
284
+ - **Feedback**: The current implementation is incorrect and does not pass all validation tests, indicating that its multi-stage optimization process fails to produce valid or sufficiently optimal circle packings.
285
+ **Program Identifier:** Generation 46 - Patch Name diverse_grid_evolution - Correct Program: False
286
+
287
+ **Program Name: Staggered Grid and Greedy Circle Packing**
288
+ - **Implementation**: The program initializes 25 circle centers on a 5x5 grid and the 26th circle at various "gap" positions. It then applies a force-based relaxation to these centers, iterating through different target distances, and finally uses a randomized greedy algorithm with multiple permutations and an iterative refinement pass to allocate radii.
289
+ - **Performance**: The program achieved a combined score (sum of radii) of 2.54, indicating its effectiveness in generating a dense packing for 26 circles.
290
+ - **Feedback**: The program is reported as correct and successfully passes all validation tests, demonstrating its reliability and accuracy in solving the circle packing problem.
291
+ **Program Identifier:** Generation 47 - Patch Name flexible_grid_relaxation - Correct Program: True
292
+
293
+ **Program Name: Staggered Grid Circle Packing (n=26)**
294
+ - **Implementation**: The program initializes 26 circle centers from a 5x5 grid plus one additional point, then explores multiple strategies involving force-directed relaxation with varying target distances and iterations. Radii are determined by 12,000 randomized greedy allocation trials followed by 500 iterative refinement steps to maximize their total sum.
295
+ - **Performance**: The program achieved a combined score of 2.54, which represents the maximized sum of radii for the 26 circles.
296
+ - **Feedback**: The combination of a structured starting grid, multi-strategy relaxation, and a robust two-stage greedy/iterative radius allocation process (including many randomized trials) is an effective approach for optimizing circle packing for n=26. The fine-tuned relaxation parameters contribute to the strong performance.
297
+ **Program Identifier:** Generation 48 - Patch Name multi_strategy_relaxation_and_greedy_search - Correct Program: True
298
+
299
+ **Program Name: Circle Packing Solver (n=26)**
300
+ - **Implementation**: Employs a multi-stage approach including generating diverse initial configurations (seeds), refining center positions via vectorized force-directed relaxation with decaying learning rate and boundary forces, and performing randomized greedy radius allocation with a final "squeeze" expansion pass. It also includes local refinement by jittering the best-found centers.
301
+ - **Performance**: The program aims to maximize the sum of circle radii but currently does not pass all validation tests.
302
+ - **Feedback**: The chosen implementation, despite utilizing relevant techniques like multi-seed relaxation and greedy radius allocation, fails to achieve a sufficiently optimal packing for n=26, indicating a need for more robust optimization, better parameter tuning, or more sophisticated strategies.
303
+ **Program Identifier:** Generation 49 - Patch Name hybrid_greedy_grid_refiner - Correct Program: False
304
+
305
+ **Program Name: Multi-Seed Force-Directed Circle Packing with Greedy Radius Allocation**
306
+ - **Implementation**: This program employs a multi-seed strategy starting with perturbed grid configurations, followed by a force-directed relaxation algorithm for center placement. It uses an extensive randomized greedy allocation method for radii (up to 15,000 trials per configuration) and a final local refinement step to maximize the total sum of radii for n=26 circles.
307
+ - **Performance**: The program aims to maximize the sum of radii, but its current implementation results in a combined score of 0.0, indicating it fails validation tests.
308
+ - **Feedback**: The program is incorrect and does not pass all validation tests, suggesting that its sophisticated multi-seed relaxation and greedy radius allocation, while complex, do not reliably produce valid or optimal circle packings.
309
+ **Program Identifier:** Generation 50 - Patch Name hex_grid_relaxation_solver - Correct Program: False
310
+
311
+ **Program Name: Greedy Grid-Relaxation Circle Packing for N=26**
312
+ - **Implementation**: It employs a multi-stage approach: starting with 5x5 grid centers plus a 26th circle at various gap positions, then refining these positions using a force-based relaxation. Radii are subsequently maximized through randomized greedy allocation followed by an iterative growth ("squeeze") pass.
313
+ - **Performance**: The program achieved a combined score of 2.54, representing the total sum of radii for 26 circles.
314
+ - **Feedback**: The multi-stage strategy, combining structured initial placement with physics-based relaxation and exhaustive greedy radius allocation, significantly contributes to achieving a high sum of radii.
315
+ **Program Identifier:** Generation 51 - Patch Name multi_seed_relaxation_refinement - Correct Program: True
316
+
317
+ **Program Name: Circle Packing Optimization using Stochastic Search**
318
+ - **Implementation**: The program optimizes circle packing for `n=26` by combining greedy radius calculation for fixed orders, permutation exploration with refinement for best radii, and a hill-climbing algorithm with adaptive jitter for center positions. It leverages multiple initial seed configurations (grid, hexagonal) to explore the search space.
319
+ - **Performance**: The program yields a maximization score of 0.0 and fails validation tests, indicating it does not produce a correct or sufficiently optimal circle packing.
320
+ - **Feedback**: While the multi-stage optimization strategy with stochastic search, adaptive jitter, and multiple seeds is robust, the "incorrect" validation status suggests the implementation struggles to find a valid or highly-optimized packing for 26 circles, potentially getting stuck in local optima or having issues with constraint satisfaction.
321
+ **Program Identifier:** Generation 52 - Patch Name stochastic_center_order_optimizer - Correct Program: False
322
+
323
+ **Program Name: Force-Directed Circle Packing Solver (n=26)**
324
+ - **Implementation**: This program employs a two-phase approach: force-directed relaxation with non-linear repulsion and boundary awareness for center positioning, followed by a vectorized greedy radius allocation algorithm including a "squeeze pass" refinement. It explores multiple initial configurations (gap positions, relaxation `target_dist`) and includes a jitter-based local search to improve promising solutions.
325
+ - **Performance**: The program achieved a high combined score of 2.54, demonstrating strong performance for the N=26 circle packing problem.
326
+ - **Feedback**: The combination of iterative center relaxation and a sophisticated greedy radius allocation (including multiple trial orders and a squeeze pass) proved effective. Exploring a range of initial parameters and implementing a local search significantly contributed to finding an optimal or near-optimal solution, as confirmed by passing all validation tests.
327
+ **Program Identifier:** Generation 53 - Patch Name enhanced_relaxation_and_greedy_growth - Correct Program: True
328
+
329
+ **Program Name: Force-Directed Circle Packing Solver**
330
+ - **Implementation**: The solver uses force-directed relaxation to optimize circle center positions, starting from various initial grid layouts (5x5 with gap, staggered). It then employs a vectorized greedy radius allocation strategy, trying multiple ordering permutations and a squeeze pass, to maximize the sum of radii, further refined by a jitter-and-relax step.
331
+ - **Performance**: The program achieved a combined score of 2.54, indicating strong performance in finding a good packing solution for 26 circles, and passed all validation tests.
332
+ - **Feedback**: The combination of diversified initial states, adaptive force-directed relaxation, and a robust greedy radius allocation method with refinement stages effectively finds high-quality circle packings. Vectorization with NumPy significantly contributes to the efficiency of the iterative processes.
333
+ **Program Identifier:** Generation 54 - Patch Name diversify_seeds_and_optimize_radii - Correct Program: True
334
+
335
+ **Program Name: Circle Packing Solver (n=26)**
336
+ - **Implementation**: The program employs diverse seed generation (grid, staggered, random) for initial center configurations, followed by physics-based force-directed relaxation and greedy radius allocation using various ordering heuristics. It iteratively refines solutions through basin hopping (jittering and re-relaxing) and a final polishing phase with intensive radius computation.
337
+ - **Performance**: The solver achieved a combined score of 2.54, indicating good packing efficiency.
338
+ - **Feedback**: The program was evaluated as correct and successfully passed all validation tests, demonstrating robust implementation and an effective multi-stage optimization strategy.
339
+ **Program Identifier:** Generation 55 - Patch Name basin_hopping_and_enhanced_relaxation - Correct Program: True
340
+
341
+ **Program Name: Circle Packing Solver with Force-Directed Relaxation and Greedy Radii**
342
+ - **Implementation**: This solver employs a multi-phase approach, starting with diversified initial center layouts (grid, staggered) and applying force-directed relaxation with varied parameters. Radii are then greedily allocated using randomization and an iterative "squeeze pass" for optimization.
343
+ - **Performance**: The program achieves a combined sum of radii score of 2.54, successfully addressing the n=26 circle packing problem.
344
+ - **Feedback**: The implementation is robust and correct, successfully passing all validation tests for the specified problem.
345
+ **Program Identifier:** Generation 56 - Patch Name seed_and_refine_strategy - Correct Program: True
346
+
347
+ **Program Name: Circle Packing Solver with Force-Directed Relaxation and Greedy Allocation**
348
+ - **Implementation**: The solver utilizes diverse seed generation (grid, row-based, random) combined with a force-directed relaxation method to optimize circle center positions. Radii are determined by a high-trial greedy allocation algorithm, which strategically orders circle placements and is enhanced by basin hopping and local jittering for solution refinement.
349
+ - **Performance**: Achieved a combined score of 2.54.
350
+ - **Feedback**: The program is correct and passes all validation tests, demonstrating effective implementation of its multi-stage optimization strategy for circle packing.
351
+ **Program Identifier:** Generation 57 - Patch Name relaxed_row_optimizer - Correct Program: True
352
+
353
+ **Program Name: Force-Directed Circle Packing Solver**
354
+ - **Implementation**: This program solves the n=26 circle packing problem using force-directed relaxation for center placement and a vectorized greedy algorithm for radius allocation. It explores multiple initial configurations, iteratively refines solutions with a 'squeeze' function, and employs jittering for further optimization.
355
+ - **Performance**: Achieved a total sum of radii of 2.54.
356
+ - **Feedback**: The robust iterative refinement steps and multiple initialization strategies contribute to a correct and validated solution for the specified circle packing problem.
357
+ **Program Identifier:** Generation 58 - Patch Name packing_refinement_and_staggered_seeds - Correct Program: True
358
+
359
+ **Program Name: Circle Packing Solver with Multi-stage Optimization**
360
+ - **Implementation**: The solver employs a multi-stage approach starting with diverse initial seeds (grid, row, phyllotaxis, random) and applies force-directed relaxation to spread centers. Radii are determined by a high-trial greedy allocation strategy (up to 25,000 permutations), further refined by basin hopping with weighted relaxation based on current radii, and a final polishing phase.
361
+ - **Performance**: Achieves a combined score of 2.54 for packing n=26 circles.
362
+ - **Feedback**: The program is correct and passes all validation tests, demonstrating robustness. The extensive search (many seed types, high-trial greedy allocation, and multi-stage refinement) is key to its competitive performance.
363
+ **Program Identifier:** Generation 59 - Patch Name weighted_relaxation_and_diverse_seeds - Correct Program: True
364
+
365
+ # GLOBAL INSIGHTS SCRATCHPAD
366
+
367
+ The following are global insights about optimization approaches and their effectiveness:
368
+
369
+ ## Successful Algorithmic Patterns
370
+
371
+ * **Precision-Engineered Initial Placement for N=26**: The "current best program" explicitly defines its initial center configuration as a 5x5 grid plus a 26th circle at `(0.2, 0.2)`. This precise, non-randomized initial state, combined with robust greedy radius allocation, consistently achieves the peak score of 2.54, as evidenced by Generation 51's success with a similar grid-based start and Generation 54 also utilizing varied grid layouts. This reinforces that for specific `N`, a well-chosen, structured initial configuration can be highly effective and efficient.
372
+ * **Multi-Stage Optimization with Force-Directed Relaxation and Robust Greedy Allocation**: Numerous programs, including Generation 51, 53, 54, 55, 56, 57, 58, and 59, all achieved the peak score of 2.54 by combining diverse initial seeds (grid, staggered, random, row-based, phyllotaxis), force-directed relaxation for center positioning, and an exhaustive greedy radius allocation method. This comprehensive strategy, often featuring "squeeze" passes, basin hopping (jittering and re-relaxing), and final polishing, consistently leads to optimal or near-optimal solutions.
373
+ * **Iterative Refinement and "Squeeze" Passes in Radius Allocation**: High-performing programs like Generation 51, 53, 54, 56, and 58 explicitly mention iterative growth, "squeeze" passes, or refinement steps as part of their greedy radius allocation. This post-allocation optimization, applied after initial greedy assignment, is crucial for maximizing the total sum of radii by allowing circles to expand into available space.
374
+ * **Extensive Trialing of Radius Permutations**: Both the current best program (200 permutations) and other high-scoring programs (e.g., Generation 59 with 25,000 permutations, Generation 50 with 15,000 trials, though failing) highlight the importance of exploring many different ordering permutations during greedy radius allocation. This extensive search helps overcome the local optima inherent in greedy approaches and is a consistent feature in successful implementations achieving the 2.54 score.
375
+
376
+ ## Ineffective Approaches
377
+
378
+ * **Sophistication Without Guaranteed Validity**: Programs like Generation 50 ("Multi-Seed Force-Directed Circle Packing with Greedy Radius Allocation") and Generation 52 ("Circle Packing Optimization using Stochastic Search"), despite employing complex multi-seed strategies, force-directed relaxation, and extensive greedy radius trials (e.g., 15,000 trials in Gen 50), failed to pass validation tests and scored 0.0. This indicates that merely combining advanced techniques does not guarantee a valid solution, suggesting issues with constraint satisfaction or convergence to invalid states.
379
+ * **Stochastic Search for Centers Lacking Robustness**: Generation 52's use of a "hill-climbing algorithm with adaptive jitter for center positions" as part of a stochastic search failed to produce a correct packing (score 0.0). While hill-climbing and jitter are used successfully as *refinement* steps in other programs (e.g., Gen 53, 55) after a more structured center optimization, solely relying on stochastic search for primary center optimization without a strong initial configuration or robust relaxation might lead to getting stuck in poor local optima or invalid configurations.
380
+
381
+ ## Implementation Insights
382
+
383
+ * **Hardcoded Optimal Initial Centers for Specific N**: The "current best program" explicitly defines 25 centers in a 5x5 grid and the 26th at `(0.2, 0.2)`. This hardcoded, empirically derived, or pre-optimized initial setup for `n=26` eliminates the need for complex initial seed generation and immediately provides a strong foundation for radius allocation, contributing directly to its peak performance with only 200 radius permutations.
384
+ * **Multi-Stage Processing for Robustness**: Successful programs consistently employ a multi-stage workflow: initial center generation (can be specific as in the current best, or diverse), followed by center optimization (e.g., force-directed relaxation), and then radius optimization (greedy with trials, squeeze passes, jittering). This modular approach, seen in Generation 51, 53, 55, and 59, allows each phase to address specific aspects of the problem, leading to more robust overall solutions.
385
+ * **Precise Boundary and Inter-Circle Constraint Handling**: The `compute_max_radii` function in the current best program effectively handles constraints by first limiting radius by `min(x, y, 1.0 - x, 1.0 - y)` (boundaries) and then by `dist - current_radii[j]` (other circles). The `max(0.0, r)` ensures non-negative radii. This careful and correct implementation of geometric constraints is fundamental to achieving valid and optimal packings, a pattern replicated across all high-scoring programs.
386
+ * **Vectorization for Efficiency in Iterative Processes**: Several high-performing programs, such as Generation 53, 54, and 58, explicitly mention "vectorized greedy radius allocation" or note that "Vectorization with NumPy significantly contributes to the efficiency of the iterative processes" (Gen 54 feedback). This indicates that using NumPy's vectorized operations for calculations involving centers, distances, and radii is crucial for the performance of iterative algorithms, especially when extensive trials or relaxations are involved.
387
+
388
+ ## Performance Analysis
389
+
390
+ * **Convergence to a Single Peak Score (2.54) for N=26**: A notable trend is that almost all successful programs (Generations 51, 53, 54, 55, 56, 57, 58, 59, and the current best program) achieve the exact same maximum combined score of 2.54 for `n=26`. This indicates that for this specific `N`, the problem either has a very stable optimal solution or that the evaluation metric's precision limits detection of minute differences beyond this value.
391
+ * **The Current Best Program's Efficiency through Initial Center Quality**: The "current best program" achieves the peak score of 2.54 using only 200 greedy radius permutations. This is significantly fewer than the "12,000 randomized greedy allocation trials" mentioned in previous insights for similar scores or the "25,000 permutations" used by Generation 59. This disparity highlights that an extremely high-quality, possibly pre-optimized, initial center configuration can drastically reduce the computational effort required in subsequent radius optimization phases.
392
+ * **Diversity in Initial Seeds Leads to Consistent High Scores**: While the current best program uses a fixed initial grid, other successful programs like Generation 55, 57, and 59 leverage "diverse seed generation (grid, staggered, random, row-based, phyllotaxis)" to consistently achieve the 2.54 score. This demonstrates that while a precisely engineered initial state is efficient, a broader exploration of initial conditions through diverse seeds combined with robust relaxation can reliably find optimal configurations.
393
+ * **Zero Score as a Reliable Indicator of Fundamental Flaws**: Programs like Generation 50 and 52 scored 0.0 and failed validation tests, mirroring patterns seen in previous evaluations (e.g., Gen 44, 46, 49). This reinforces that a score of 0.0 is not merely sub-optimal but signals fundamental issues such as constraint violations, non-convergence, or logic errors that prevent the generation of a valid packing, regardless of algorithmic complexity.
394
+
395
+ # META RECOMMENDATIONS
396
+
397
+ The following are actionable recommendations for the next program generations:
398
+
399
+ Here are 5 actionable recommendations for future program mutations, building upon the strengths of the current best program and incorporating insights from recent evaluations:
400
+
401
+ 1. **Enhance Greedy Radius Allocation with Vectorized Distance Calculation and Increased Trials**: Modify the `compute_max_radii` function to significantly increase the number of random permutation trials from 200 to at least 10,000-12,000. To prevent performance degradation, first, refactor the distance calculation logic to pre-compute all pairwise distances between centers using vectorized NumPy operations (e.g., `scipy.spatial.distance.cdist` or direct array broadcasting) before the inner loop, enabling efficient lookups during radius assignment.
402
+ 2. **Implement a Post-Allocation Iterative Growth ('Squeeze Pass') for Radii**: After `compute_max_radii` determines the `best_radii` for a given center configuration, introduce an additional refinement step. This "squeeze pass" would iteratively attempt to slightly increase all radii by a tiny increment (e.g., `1e-6`) while continuously re-enforcing non-overlap and boundary constraints for a fixed number of iterations (e.g., 50-100), aiming to extract marginal gains in the total sum of radii.
403
+ 3. **Systematically Explore Alternative Promising Placements for the 26th Circle**: Generalize the current program's hardcoded placement of the 26th circle at `(0.2, 0.2)`. Modify `construct_packing` to systematically try a predefined set of alternative, empirically promising "gap" locations for this 26th circle (e.g., `(0.2, 0.4)`, `(0.4, 0.2)`, `(0.4, 0.4)`, `(0.5, 0.5)`) in addition to the current location. For each tested placement, run the existing `compute_max_radii` and return the overall configuration (centers and radii) that yields the absolute highest sum of radii across all trials.
404
+ 4. **Integrate a Conservative, Short-Run Force-Directed Relaxation Phase for Centers**: Introduce a new phase within `construct_packing` *after* the initial 25+1 centers are defined. This phase should apply a limited number of force-directed relaxation iterations (e.g., 50-100 steps) with a small, decaying learning rate to gently adjust the pre-defined centers. This hybrid approach combines the current program's strong initial fixed configuration with the proven benefits of force-directed center optimization, as seen in other top-scoring multi-strategy programs.
405
+ 5. **Apply Small Jitter-Based Perturbations to All Initial Fixed Centers**: In `construct_packing`, after establishing the initial 25+1 centers, introduce a mechanism to apply very small, random perturbations (e.g., adding `+/- 0.005` uniformly to each coordinate) to *all* 26 centers. This jittered configuration would then be passed to `compute_max_radii`. Repeat this jitter and radius calculation process multiple times (e.g., 5-10 runs) within `construct_packing` and return the best overall result, thereby performing a local search around the current program's successful initial configuration to explore minor variations for further gains.
examples_deprecated/circle_packing/results/results_baseline_gemini3_flash_gen200_periodic1000_20260211_051240/meta_70.txt ADDED
@@ -0,0 +1,472 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ # INDIVIDUAL PROGRAM SUMMARIES
2
+
3
+ The following are summaries of individual programs evaluated since the last meta update:
4
+
5
+ **Program Name: Constructor-based Circle Packing (n=26)**
6
+ - **Implementation**: This program uses a constructor-based approach to pack 26 circles by initially placing them in a fixed pattern: one central, eight in an inner ring, and sixteen in an outer ring. It then calculates the maximum radii by first limiting them by the unit square boundaries and subsequently preventing overlaps by proportionally scaling radii of potentially colliding circles.
7
+ - **Performance**: The program achieved a combined score of 0.96, reflecting the effectiveness of its structured placement and radii calculation.
8
+ - **Feedback**: The program is correct and passes all validation tests, indicating a robust implementation of the defined circle packing strategy.
9
+ **Program Identifier:** Generation 0 - Patch Name initial_program - Correct Program: True
10
+
11
+ **Program Name: Greedy 5x5 Grid Packing with Extra Circle**
12
+ - **Implementation**: A 5x5 grid of 25 centers is established, with an additional 26th center placed in a specific internal gap at (0.2, 0.2). Radii are then determined using a greedy approach by iterating through 200 random orderings of circles, assigning each circle the maximum possible radius without overlapping already-placed circles or exceeding boundaries.
13
+ - **Performance**: The program achieved a combined sum of radii of 2.54 for the 26 circles.
14
+ - **Feedback**: The program correctly implements the specified grid-based center placement and the greedy radius calculation, passing all validation tests.
15
+ **Program Identifier:** Generation 1 - Patch Name greedy_circle_packer - Correct Program: True
16
+
17
+ **Program Name: Force-based 26-circle packing**
18
+ - **Implementation**: The program uses a force-based optimization approach, initializing 26 circle centers from a jittered 5x5 grid, then iteratively adjusting them over 2000 steps with a decaying learning rate based on repulsive forces. Maximum non-overlapping radii are subsequently determined via an iterative proportional adjustment method.
19
+ - **Performance**: The program achieved a combined score of 1.93 for the 26 packed circles, with specific center coordinates provided as part of the output.
20
+ - **Feedback**: The program is deemed correct and passes all validation tests, demonstrating a successful and robust implementation of the force-based circle packing algorithm for the specified number of circles.
21
+ **Program Identifier:** Generation 2 - Patch Name force_grid_optimizer - Correct Program: True
22
+
23
+ **Program Name: Constructor-based Circle Packing (N=26)**
24
+ - **Implementation**: This program constructs a packing for 26 circles by initially placing 25 circles in a 5x5 grid and one at the center, then uses a force-directed relaxation algorithm for 600 iterations to adjust their positions based on a target distance and clips them within bounds. Finally, it iteratively calculates the maximum possible radii for the fixed centers by constraining against boundaries and other circles.
25
+ - **Performance**: The program achieved a combined score of 1.77, representing the sum of the radii.
26
+ - **Feedback**: The implementation is correct and successfully passes all validation tests, indicating that the combination of initial grid placement, force-directed relaxation, and iterative radius determination effectively generates a valid circle packing.
27
+ **Program Identifier:** Generation 3 - Patch Name optimize_centers_and_radii - Correct Program: True
28
+
29
+ **Program Name: Greedy Circle Packing with Force Relaxation (n=26)**
30
+ - **Implementation**: Initializes 26 circle centers using a jittered 5x5 grid, followed by 600 iterations of a force-based relaxation with decaying learning rate to distribute centers and enforce boundary constraints. Radii are then determined by a greedy allocation strategy that pre-calculates distance matrices and attempts 1000 random permutations of allocation order to maximize the sum of radii.
31
+ - **Performance**: Achieved a combined score of 2.46, representing the sum of radii for 26 circles within a unit square.
32
+ - **Feedback**: The program's combination of force-based center relaxation and a multi-permutation greedy radius allocation successfully produces a valid and high-performing packing solution, as evidenced by its correctness and score.
33
+ **Program Identifier:** Generation 4 - Patch Name force_relaxation_and_fast_greedy_radii - Correct Program: True
34
+
35
+ **Program Name: Dynamic Repulsion Circle Packing (n=26)**
36
+ - **Implementation**: The program initializes 26 circles in a row-based arrangement with slight jitter, then uses a force-directed relaxation algorithm. This involves calculating pairwise repulsive forces between circles (1/d^2) and with boundaries (1/d^4), iteratively updating positions with a cooling step size, followed by an equal-shrinkage heuristic to compute final radii.
37
+ - **Performance**: Achieved a combined score of 0.23.
38
+ - **Feedback**: The program is correct and passes all validation tests, suggesting the chosen initialization strategy and force-directed parameters are effective for this specific circle count.
39
+ **Program Identifier:** Generation 5 - Patch Name dynamic_repulsion_packing - Correct Program: True
40
+
41
+ **Program Name: Constructor-based Circle Packing (N=26)**
42
+ - **Implementation**: The program constructs N=26 circle centers by initializing them in a staggered 5-5-6-5-5 row layout with hexagonal packing offsets, then refines positions over 2500 force-directed relaxation steps using a fixed target diameter and decaying learning rate, incorporating inter-circle and boundary repulsions. Final radii are determined by an iterative fair scaling process to resolve overlaps, followed by a greedy expansion stage to maximize their values.
43
+ - **Performance**: The program achieved a combined score of 2.45.
44
+ - **Feedback**: The program is correct and successfully passes all validation tests, indicating the implemented constructor-based approach for circle packing is effective.
45
+ **Program Identifier:** Generation 6 - Patch Name staggered_hexagonal_relaxation - Correct Program: True
46
+
47
+ **Program Name: Greedy-based Circle Packing with Force Relaxation (n=26)**
48
+ - **Implementation**: The program initializes 26 circle centers from a jittered 5x5 grid plus one extra, then uses 1000 iterations of force-based relaxation with decaying learning rate and boundary forces to spread them. Radii are greedily allocated by iterating through 2000 random permutations, pre-calculating distances and boundary limits for efficiency.
49
+ - **Performance**: The program achieved a combined score of 2.46.
50
+ - **Feedback**: The approach is robust, passing all validation tests. Pre-calculating the distance matrix significantly improved the efficiency of the greedy radius allocation, enabling a greater number of permutation trials to optimize the sum of radii.
51
+ **Program Identifier:** Generation 7 - Patch Name optimize_relaxation_and_greedy_search - Correct Program: True
52
+
53
+ **Program Name: Heterogeneous Force-Based Circle Packing (n=26)**
54
+ - **Implementation**: The program uses a force-directed relaxation method initialized with a grid and jittered centers, notably employing heterogeneous target radii (alternating between 0.115 and 0.085) for 26 circles. Radii are finalized by a multi-heuristic greedy allocator, combining a "Max-First" heuristic with 1200 randomized permutations to maximize the sum of radii.
55
+ - **Performance**: The program scored 0.0, indicating it failed to produce a valid packing or an optimal sum of radii.
56
+ - **Feedback**: The use of heterogeneous target radii in the force-directed stage is an interesting strategy to guide the layout towards a non-uniform distribution. However, its failure to pass validation suggests that the chosen parameters for force-directed simulation or the greedy allocation strategy are not robust enough for achieving valid or high-performing packings.
57
+ **Program Identifier:** Generation 8 - Patch Name heterogeneous_force_packer - Correct Program: False
58
+
59
+ **Program Name: Force-Directed Circle Packing Solver**
60
+ - **Implementation**: This program employs a modular `PackingSolver` class to find optimal circle packing for n=26. It first generates initial center configurations (a 5x5 grid with one extra circle), then refines these centers using force-directed relaxation with decreasing learning rates and inter-circle repulsion. Finally, it greedily allocates radii by evaluating multiple circle order permutations to maximize the total sum of radii, leveraging vectorized NumPy operations for efficiency.
61
+ - **Performance**: The program achieved a combined score of 2.54, successfully passing all validation tests.
62
+ - **Feedback**: The implementation benefits from combining force-directed relaxation for center optimization with a robust greedy radius allocation method that explores multiple permutations, which is a strong strategy for this problem. The use of different initial gap positions and relaxation parameters demonstrates an effective search heuristic, and NumPy's vectorized operations contribute significantly to performance.
63
+ **Program Identifier:** Generation 9 - Patch Name modular_greedy_packer - Correct Program: True
64
+
65
+ **Program Name: Force-Directed Circle Packing Constructor**
66
+ - **Implementation**: The program initializes 26 circle centers in a staggered grid, then refines their positions using a force-directed relaxation algorithm over 5000 steps with an adaptive learning rate and decreasing jitter. Final radii are calculated through iterative overlap resolution followed by greedy expansion with randomized order.
67
+ - **Performance**: The program achieved a combined score (sum of radii) of 2.28.
68
+ - **Feedback**: The implementation successfully generates a circle packing solution and passes all validation tests, demonstrating the effectiveness of the chosen relaxation and radii calculation methods.
69
+ **Program Identifier:** Generation 10 - Patch Name hexagonal_relaxation_with_greedy_expansion - Correct Program: True
70
+
71
+ **Program Name: Force-Directed Circle Packing Solver**
72
+ - **Implementation**: Employs a `PackingSolver` class using force-directed relaxation for center placement with inter-circle and boundary repulsion, followed by a vectorized greedy algorithm for radius allocation. It systematically explores multiple initial gap positions and relaxation parameters.
73
+ - **Performance**: Achieved a combined score of 2.54.
74
+ - **Feedback**: The program correctly implements the two-stage approach and passes all validation tests, demonstrating an effective strategy of combining force-directed relaxation with greedy radius allocation and parameter exploration to reach a good packing.
75
+ **Program Identifier:** Generation 11 - Patch Name systematic_grid_relaxation - Correct Program: True
76
+
77
+ **Program Name: Greedy-based Circle Packing (N=26)**
78
+ - **Implementation**: The program initializes 26 circle centers based on multiple 5x5 grid configurations, then optimizes their positions using vectorized force-directed relaxation with wall repulsion. It determines circle radii by a greedy allocation strategy that tries various permutations to maximize the total sum of radii for the fixed centers.
79
+ - **Performance**: The program achieved a combined score of 2.33.
80
+ - **Feedback**: The program was evaluated as incorrect and did not pass all validation tests, indicating issues with its ability to find optimal or valid packings.
81
+ **Program Identifier:** Generation 12 - Patch Name vectorized_multi_start_packing - Correct Program: False
82
+
83
+ **Program Name: Staggered Grid and Greedy Circle Packing**
84
+ - **Implementation**: Initializes circle centers on a staggered grid (5-5-6-5-5), applies jitter, and then uses a force-based relaxation with repulsion between circles and from boundaries. Radii are determined by a randomized greedy allocation strategy, performing 2000 trials with permutations and a final 'squeeze' pass to maximize the sum of radii.
85
+ - **Performance**: Achieved a combined score of 2.45 and passed all validation tests.
86
+ - **Feedback**: The initial structured placement combined with force-based relaxation efficiently finds good center configurations. The multi-trial randomized greedy allocation for radii, including a final optimization pass, is highly effective in maximizing the total packed area, contributing to the strong performance.
87
+ **Program Identifier:** Generation 13 - Patch Name staggered_greedy_packer - Correct Program: True
88
+
89
+ **Program Name: Constructor-based Circle Packing (n=26)**
90
+ - **Implementation**: The program initializes 26 circles with a 5x5 grid and one additional circle, followed by small random perturbations. It then uses a force-directed relaxation over 2000 steps with a decaying learning rate and boundary constraints to optimize center positions. Finally, it maximizes the sum of radii for fixed centers by iterating through 2500 random greedy permutations.
91
+ - **Performance**: The program achieved a combined score (sum of radii) of 2.47.
92
+ - **Feedback**: The program is correct and successfully passes all validation tests, demonstrating an effective implementation of its constructive and relaxation-based approach.
93
+ **Program Identifier:** Generation 14 - Patch Name greedy_permutation_with_vectorized_relaxation - Correct Program: True
94
+
95
+ **Program Name: Staggered Hexagonal Grid & Greedy Allocation for n=26 Circles**
96
+ - **Implementation**: Initializes 26 circle centers in a staggered 5-5-6-5-5 grid, then refines their positions using 4000 iterations of a force-based relaxation with decaying learning rate, pairwise repulsion, and boundary forces. Radii are subsequently determined by a randomized greedy allocation strategy over 3000 trials with a final iterative growth pass.
97
+ - **Performance**: The combined score to maximize is 0.0.
98
+ - **Feedback**: The program is incorrect and does not pass all validation tests, suggesting the chosen complex approach for center placement and greedy radius allocation did not achieve a valid or optimal packing solution.
99
+ **Program Identifier:** Generation 15 - Patch Name staggered_hex_force_greedy_optimizer - Correct Program: False
100
+
101
+ **Program Name: Staggered Grid and Greedy Circle Packing (n=26)**
102
+ - **Implementation**: This program places 26 circles by first initializing centers in a 5x5 grid plus one extra, then uses a vectorized force-based relaxation for 2000 iterations with decaying learning rate. Radii are then determined by `compute_max_radii` through 5000 randomized greedy allocation trials followed by 200 "squeeze passes" to maximize their sum.
103
+ - **Performance**: The program achieved a combined score of 2.48, indicating a high packing density for 26 circles.
104
+ - **Feedback**: The combination of vectorized force-based relaxation for center positioning and a randomized greedy allocation strategy with subsequent refinement passes ("squeeze passes") for radii proved effective in achieving a good packing density and sum of radii. The explicit handling of boundary forces and initial jittering are crucial implementation details.
105
+ **Program Identifier:** Generation 16 - Patch Name grid_plus_one_and_vectorized_optimization - Correct Program: True
106
+
107
+ **Program Name: Greedy Grid-Relaxation Circle Packing**
108
+ - **Implementation**: This program constructs a packing for 26 circles using a greedy radius allocation algorithm optimized with pre-calculated distance matrices. It explores multiple grid-based initial center configurations, applying a force-directed relaxation method to perturb and optimize these positions before determining radii.
109
+ - **Performance**: The program achieved a combined score of 2.54, successfully packing 26 circles with the provided center arrangement.
110
+ - **Feedback**: The strategy of combining a structured grid initialization with subsequent force-directed relaxation and a greedy radius allocator, including permutation trials, proved effective in achieving a high-scoring and validated solution.
111
+ **Program Identifier:** Generation 17 - Patch Name optimized_greedy_and_relaxed_seeds - Correct Program: True
112
+
113
+ **Program Name: Greedy Circle Packing with Force-Based Relaxation**
114
+ - **Implementation**: It initializes 26 circle centers with a 5x5 grid plus one extra, then refines their positions using a vectorized force-based relaxation over 2500 iterations with a decaying learning rate. Radii are determined by a greedy allocator that tests 5000 random permutations, followed by 300 post-allocation "squeeze passes" to maximize individual radii.
115
+ - **Performance**: The program achieved a combined score of 2.48, successfully maximizing the sum of radii for 26 circles within the unit square.
116
+ - **Feedback**: This implementation correctly uses a hybrid approach, combining physical simulation for center placement and a randomized greedy strategy for radius allocation, resulting in a correct and valid solution.
117
+ **Program Identifier:** Generation 18 - Patch Name vectorized_relaxation_and_greedy_squeeze - Correct Program: True
118
+
119
+ **Program Name: Staggered Grid Greedy Circle Packing for N=26**
120
+ - **Implementation**: The program initializes 26 circles using a 5x5 grid plus one extra, then jitters them before optimizing centers with 2000 iterations of vectorized force-based relaxation incorporating repulsion and boundary forces. Radii are determined by a randomized greedy allocation over 5000 trials, followed by 200 "squeeze passes" to maximize the total radius sum, leveraging NumPy for all vectorized operations.
121
+ - **Performance**: The program achieved a combined score of 2.48.
122
+ - **Feedback**: The implementation successfully finds a correct circle packing configuration for N=26, passing all validation tests. The combination of force-based relaxation for center positioning and the randomized greedy allocation with subsequent squeeze passes for radii proves effective in maximizing the sum of radii.
123
+ **Program Identifier:** Generation 19 - Patch Name vectorized_relaxation_and_greedy_radii - Correct Program: True
124
+
125
+ **Program Name: Greedy Circle Packing with Relaxation (n=26)**
126
+ - **Implementation**: The program optimizes circle packing by combining force-directed relaxation of centers with a greedy algorithm for radius assignment. It explores multiple initial grid configurations and relaxation parameters (target distance and iterations) to find the best sum of radii.
127
+ - **Performance**: The program achieved a combined score of 2.54.
128
+ - **Feedback**: The implementation is correct and passes all validation tests, demonstrating the effectiveness of its multi-strategy approach in generating a high-quality circle packing by iteratively refining center positions and then greedily allocating radii.
129
+ **Program Identifier:** Generation 20 - Patch Name vectorized_greedy_with_relaxation_and_multiple_seeds - Correct Program: True
130
+
131
+ **Program Name: Modular Circle Packing Solver**
132
+ - **Implementation**: The program uses a `PackingSolver` class with `numpy` for vectorized operations. It employs a multi-stage approach involving initial grid placement, force-directed relaxation of centers, a vectorized greedy radius allocation with permutation trials, and a `squeeze_pass` for iterative refinement, all orchestrated through exploring various initial conditions and target distances.
133
+ - **Performance**: The program achieved a combined sum of radii of 2.54 for n=26.
134
+ - **Feedback**: The program is correct and passes all validation tests, demonstrating a robust implementation capable of finding competitive circle packing solutions through its hybrid optimization strategy.
135
+ **Program Identifier:** Generation 21 - Patch Name squeeze_refinement - Correct Program: True
136
+
137
+ **Program Name: Greedy Circle Packing with Relaxation**
138
+ - **Implementation**: The program constructs a packing for n=26 using greedy radius allocation with randomized ordering and a final "squeeze pass". It explores multiple initial configurations (grid-based and staggered hexagonal seeds) and applies vectorized relaxation with varying target distances to refine circle centers.
139
+ - **Performance**: The program achieved a combined score of 1.74 for n=26 circles.
140
+ - **Feedback**: Despite multiple seeding strategies and iterative relaxation, the program did not pass all validation tests and was deemed incorrect.
141
+ **Program Identifier:** Generation 22 - Patch Name vectorized_relaxation_and_squeeze - Correct Program: False
142
+
143
+ **Program Name: Adaptive Multi-Stage Circle Packing for N=26**
144
+ - **Implementation**: The program uses a 3-stage approach: a grid-based initialization followed by adaptive force-directed relaxation with decaying target distances and learning rates, and finally a radius allocation stage that combines a massive greedy trial search (10,000 permutations including smart heuristics) with an iterative coordinate-descent-like "squeeze pass" to refine radii.
145
+ - **Performance**: The program achieved a combined score of 0.0, indicating it did not pass validation tests.
146
+ - **Feedback**: The current implementation is incorrect and fails validation, suggesting that the force-directed relaxation or the radius allocation strategy (greedy search combined with the squeeze pass) is not effectively finding an optimal or even valid packing for N=26.
147
+ **Program Identifier:** Generation 23 - Patch Name adaptive_staggered_relaxation - Correct Program: False
148
+
149
+ **Program Name: Staggered Grid Force Relaxation Circle Packing**
150
+ - **Implementation**: The program initializes 26 circles (5x5 grid + 1 extra) and uses 3000 iterations of a vectorized force-based relaxation method to position centers. Radii are then allocated using 10000 randomized greedy trials followed by 500 "squeeze passes" to maximize their sum.
151
+ - **Performance**: The program achieved a combined sum of radii score of 2.48.
152
+ - **Feedback**: The program is correct and passes all validation tests, demonstrating effective circle packing for n=26 using the hybrid approach of center relaxation and greedy radius allocation.
153
+ **Program Identifier:** Generation 24 - Patch Name effort_boosted_greedy_packing - Correct Program: True
154
+
155
+ **Program Name: Force-Directed Relaxation Circle Packing Solver**
156
+ - **Implementation**: This program employs a multi-stage approach: initial centers are relaxed using a force-directed method with inter-circle and boundary repulsion, followed by a greedy, permutation-based radius allocation. It incorporates a "squeezing" step to adjust centers based on current radii and a final jitter-based refinement on the best configuration found.
157
+ - **Performance**: The combined score to maximize is 2.50.
158
+ - **Feedback**: Despite utilizing several sophisticated heuristics like force-directed relaxation, greedy radius allocation with ordering permutations, and iterative refinement, the program is incorrect and does not pass all validation tests, indicating the current approach or its parameter tuning is insufficient to reliably find a valid solution.
159
+ **Program Identifier:** Generation 25 - Patch Name advanced_relaxation_and_exhaustive_greedy - Correct Program: False
160
+
161
+ **Program Name: Staggered Grid and Greedy Allocation Circle Packing**
162
+ - **Implementation**: Initializes centers in a staggered (5-5-6-5-5) grid with jitter, then refines their positions using vectorized force-based relaxation with annealing and boundary forces over 4000 iterations. Radii are subsequently determined by 12000 randomized greedy allocation trials, followed by a 1000-iteration iterative expansion step to maximize total area.
163
+ - **Performance**: Achieved a combined score of 2.48 for 26 circles.
164
+ - **Feedback**: The program successfully found a valid packing for 26 circles, passing all validation tests with the specified combination of relaxation and radius allocation strategies.
165
+ **Program Identifier:** Generation 26 - Patch Name staggered_annealed_greedy - Correct Program: True
166
+
167
+ **Program Name: Force-Directed Circle Packing Solver (n=26)**
168
+ - **Implementation**: This program employs a `PackingSolver` class that uses `numpy` for vectorized force-directed relaxation of circle centers, incorporating both inter-circle repulsion and boundary forces. It then greedily allocates radii, followed by an iterative "squeeze pass" refinement, after trying multiple initial orderings. The overall `solve` strategy combines grid-based initial seeds, relaxation, and a jitter-refine search across various parameters.
169
+ - **Performance**: The program achieved a combined score of 2.54, successfully solving the n=26 circle packing problem.
170
+ - **Feedback**: The program is correct and passes all validation tests, indicating a robust implementation of the hybrid force-directed relaxation and greedy radius allocation approach. The multi-stage search (seeds, relaxation, jitter-refine) likely contributes to finding a competitive solution.
171
+ **Program Identifier:** Generation 27 - Patch Name greedy_radius_optimizer_with_squeeze - Correct Program: True
172
+
173
+ **Program Name: Force-Directed Relaxation Circle Packing Solver**
174
+ - **Implementation**: This program solves the n=26 circle packing problem by first generating initial circle centers (via a 5x5 grid with a gap or random placement), then optimizing their positions using a force-directed relaxation algorithm with stochastic noise and boundary repulsion. Radii are subsequently allocated greedily based on nearest neighbors and wall distances, with a refinement step and multiple ordering permutations to maximize their sum.
175
+ - **Performance**: The program achieved a combined score of 2.54, indicating a competitive and effective solution, and passed all validation tests.
176
+ - **Feedback**: The multi-start strategy (systematic grid variations, randomized initializations, and jitter-based refinement) is crucial for exploring diverse configurations and escaping local minima. The combination of a robust force-directed relaxation for centers and a refined, trial-based greedy allocator for radii effectively balances exploration and exploitation to achieve high packing density.
177
+ **Program Identifier:** Generation 28 - Patch Name enhanced_relaxation_and_multi_strategy_search - Correct Program: True
178
+
179
+ **Program Name: Staggered Grid Force-Relaxation Circle Packing**
180
+ - **Implementation**: Centers are initialized on a 5-5-6-5-5 staggered grid with jitter, then relaxed using 5000 iterations of force-based simulation with repulsion, boundary forces, and a decaying learning rate. Radii are allocated via 12,000 randomized greedy trials followed by a 1000-iteration "squeeze pass" for global expansion.
181
+ - **Performance**: The reported combined score to maximize is 0.0, indicating a potential issue or uncalculated value.
182
+ - **Feedback**: Despite using sophisticated initialization, force-based relaxation, and extensive randomized greedy radius allocation with an iterative expansion pass, the program is incorrect and does not pass all validation tests.
183
+ **Program Identifier:** Generation 29 - Patch Name staggered_annealed_greedy_packer - Correct Program: False
184
+
185
+ **Program Name: Optimized Circle Packing Solver (N=26)**
186
+ - **Implementation**: This solver uses a multi-stage approach including initial grid generation, force-directed relaxation, vectorized greedy radius allocation with permutation trials, and iterative constraint-based "squeeze" refinement of circle centers. It explores various initial configurations and applies jittering for local search.
187
+ - **Performance**: The program achieved a combined score of 0.0, indicating it did not perform well in the evaluation.
188
+ - **Feedback**: The program is incorrect and does not pass all validation tests, suggesting fundamental issues or insufficient optimization to correctly solve the circle packing problem for n=26.
189
+ **Program Identifier:** Generation 30 - Patch Name relaxed_grid_optimizer - Correct Program: False
190
+
191
+ **Program Name: Circle Packing Solver with Multi-Strategy Optimization**
192
+ - **Implementation**: This solver employs diverse seed generation, force-directed relaxation, and a vectorized greedy radius allocation strategy, further refined by iterative center adjustments and a final jitter search. It systematically evaluates multiple configurations and refinement levels to maximize the sum of radii for 26 circles.
193
+ - **Performance**: The program achieved a high combined score of 2.54.
194
+ - **Feedback**: The multi-strategy approach, integrating diverse initial seeds and progressive refinement steps (relaxation, squeeze, jitter), effectively finds optimal packing configurations and passes all validation tests.
195
+ **Program Identifier:** Generation 31 - Patch Name multi_strategy_staggered_packer - Correct Program: True
196
+
197
+ **Program Name: Staggered Grid Force-Directed Circle Packing**
198
+ - **Implementation**: The program uses force-directed relaxation on multiple initial center configurations (including 5x5 grids and a custom staggered grid) and varying target distances (`td`). Radii are allocated using a randomized greedy approach over 3000 trials, followed by 500 iterative expansion passes to maximize the total sum of radii.
199
+ - **Performance**: The program achieved a combined score of 2.47, indicating a robust packing solution for n=26 circles.
200
+ - **Feedback**: The combination of diverse initializations, force-directed relaxation, and a multi-trial greedy radius allocation with subsequent iterative expansion is effective for finding high-scoring circle packings. This strategy balances exploration of center configurations with efficient radius optimization.
201
+ **Program Identifier:** Generation 32 - Patch Name multi_strategy_packing_with_extensive_trials - Correct Program: True
202
+
203
+ **Program Name: Constructor-based Circle Packing (n=26)**
204
+ - **Implementation**: The program initializes 26 circles with a 5x5 grid and one additional circle, then evaluates two configurations: the initial setup and a version relaxed using a force-directed simulation over 2000 steps. Circle radii for each configuration are maximized using a randomized greedy algorithm considering boundary limits and inter-circle distances, followed by a refinement "squeeze pass."
205
+ - **Performance**: The program achieved a combined score of 2.54, representing the sum of the radii for the best-found packing.
206
+ - **Feedback**: The evaluation indicates the program is correct and passes all validation tests, suggesting the chosen initialization (grid + extra circle) and relaxation strategy effectively contribute to finding a valid and competitive packing solution for 26 circles.
207
+ **Program Identifier:** Generation 33 - Patch Name baseline_plus_relaxed_squeeze - Correct Program: True
208
+
209
+ **Program Name: Multi-strategy Circle Packing with Relaxation and Greedy Allocation**
210
+ - **Implementation**: The program uses various initial center configurations (grid, staggered), which are then refined through a force-directed relaxation algorithm. Radii are determined using a randomized greedy allocation approach combined with an iterative "squeeze/inflation" pass to maximize their sum.
211
+ - **Performance**: The program aims to maximize a combined score of 0.0 but did not pass all validation tests.
212
+ - **Feedback**: The chosen multi-strategy approach, including the specific initialization layouts, relaxation parameters, and greedy allocation method, was insufficient to correctly solve the circle packing problem for n=26, indicating non-optimal configurations or an inability to converge to a valid solution.
213
+ **Program Identifier:** Generation 34 - Patch Name multi_strategy_relaxation_packer - Correct Program: False
214
+
215
+ **Program Name: Circle Packing Solver (n=26) with Relaxation & Squeezing**
216
+ - **Implementation**: The program uses a multi-stage heuristic starting with diverse initial seeds (grid, staggered), followed by force-directed relaxation to spread circles, and iterative squeezing to relieve packing constraints. Radii are computed greedily with randomized trials and local refinement, and a final jittering phase attempts to perturb the best-found solution.
217
+ - **Performance**: The program achieved a combined score of 0.0.
218
+ - **Feedback**: The program is incorrect and does not pass all validation tests, suggesting that its heuristic approach or parameter tuning is not robust enough to consistently find valid or optimal circle packings for n=26.
219
+ **Program Identifier:** Generation 35 - Patch Name relaxed_grid_and_staggered_optimizer - Correct Program: False
220
+
221
+ **Program Name: Circle Packing Solver (n=26)**
222
+ - **Implementation**: This solver uses a multi-phase approach combining diverse initial seeds (grid, hexagonal, concentric rings), force-directed relaxation with non-linear repulsion and soft wall forces, and a greedy, multi-permutation radius allocation with iterative local expansion. It also includes a "squeeze pass" to adjust centers and a final jittering phase.
223
+ - **Performance**: The program yields a combined score of 0.0, indicating it did not achieve a valid solution.
224
+ - **Feedback**: The current implementation is incorrect and fails validation tests, suggesting potential flaws in its multi-stage optimization strategy or the underlying force/radius calculation logic.
225
+ **Program Identifier:** Generation 36 - Patch Name relaxed_multi_topology_packer - Correct Program: False
226
+
227
+ **Program Name: Modular Force-Directed Circle Packing Solver**
228
+ - **Implementation**: The program uses a multi-stage approach for 26-circle packing, combining force-directed relaxation with cooling and noise for center placement, followed by a greedy, vectorized radius allocation with coordinate descent refinement. It systematically explores initial center configurations (grid gaps, random) and applies jittering to refine the best solution found.
229
+ - **Performance**: The program achieved a combined score of 0.0, indicating it did not produce valid or optimal results for the circle packing problem.
230
+ - **Feedback**: Despite a structured approach with sophisticated relaxation and radius allocation techniques, the program is incorrect and fails validation, suggesting either fundamental issues in the chosen algorithms or their parameter tuning prevents it from finding acceptable packing solutions.
231
+ **Program Identifier:** Generation 37 - Patch Name enhanced_relaxation_and_systematic_seeds - Correct Program: False
232
+
233
+ **Program Name: Staggered Grid and Greedy Circle Packing**
234
+ - **Implementation**: The program constructs packings by exploring multiple initial center configurations (a 5x5 grid plus a 26th "gap" circle) and applies force-based relaxation, then determines radii using a randomized greedy allocation followed by an iterative refinement pass, selecting the configuration that maximizes the sum of radii.
235
+ - **Performance**: It achieved a combined score of 2.54, indicating a highly efficient packing for 26 circles, with the final centers showing a mostly grid-aligned structure.
236
+ - **Feedback**: The program is correct and effective, successfully combining an exploration of initial conditions, a physics-inspired relaxation method, and a sophisticated greedy allocation strategy with iterative refinement to produce a high-density circle packing.
237
+ **Program Identifier:** Generation 38 - Patch Name multi_strategy_grid_relaxation - Correct Program: True
238
+
239
+ **Program Name: Multi-start Greedy Force-Based Circle Packing**
240
+ - **Implementation**: The program uses a multi-start strategy with varied initial "gap" positions and target distances. It initializes a 5x5 grid of circles plus one extra, then employs force-based relaxation with boundary repulsion. Radii are determined by a greedy allocation with random permutations, followed by an iterative "squeeze" pass to maximize individual radii.
241
+ - **Performance**: The program achieved a combined score of 2.54.
242
+ - **Feedback**: The program correctly implements the described strategy, successfully passes all validation tests, and demonstrates a robust approach by exploring multiple initial conditions and relaxation parameters.
243
+ **Program Identifier:** Generation 39 - Patch Name multi_start_relaxation_and_optimized_greedy - Correct Program: True
244
+
245
+ **Program Name: Circle Packing Multi-Strategy Solver**
246
+ - **Implementation**: The program utilizes a `PackingSolver` class with diverse initial seeds (grid, hexagonal, random), force-directed relaxation with varying target distances and decaying learning rates, and a greedy radius allocation with multiple ordering heuristics. It includes a final intensive radius calculation on the best candidate.
247
+ - **Performance**: Achieved a combined score of 2.54, demonstrating successful circle packing. The provided output for `centers_str` shows a 5x5 grid with one extra circle, indicating that one of the initial, simple grid-based seeds, potentially refined, yielded the reported optimal result.
248
+ - **Feedback**: The program is correct and passes all validation tests. The use of multiple initial seeds and parameter variations for relaxation, combined with a jittering step for promising configurations, contributes to its effectiveness, although a defined `squeeze_refinement` method is not invoked during the main solution process.
249
+ **Program Identifier:** Generation 40 - Patch Name diverse_seeds_and_intensive_search - Correct Program: True
250
+
251
+ **Program Name: Staggered Grid & Greedy Circle Packing for N=26**
252
+ - **Implementation**: The program constructs circle centers by evaluating multiple initial grid and staggered layouts, applying force-directed relaxation, and then determining radii using a greedy allocation strategy with randomized trials and iterative refinement.
253
+ - **Performance**: The program achieved a combined score of 2.54, indicating a strong packing density.
254
+ - **Feedback**: The program is correct and successfully passed all validation tests, demonstrating its effectiveness in solving the circle packing problem for the given constraints.
255
+ **Program Identifier:** Generation 41 - Patch Name multi_strategy_relaxation - Correct Program: True
256
+
257
+ **Program Name: Modular Circle Packing Solver (n=26)**
258
+ - **Implementation**: The solver generates diverse initial center configurations (grid-based, random), employs force-directed relaxation with boundary repulsion and noise, and greedily allocates radii with an iterative "squeeze pass" to maximize their sum. It integrates these steps by trying different relaxation parameters and concludes with jitter-based hill climbing on the best found configuration.
259
+ - **Performance**: The program achieved a combined score of 2.54, indicating a high-quality packing solution.
260
+ - **Feedback**: The combination of varied seeding strategies, physics-based relaxation, and a multi-stage greedy radius allocation process (including an iterative squeeze) effectively optimizes the circle packing for n=26, leading to a robust solution that passes all validation tests.
261
+ **Program Identifier:** Generation 42 - Patch Name packing_optimizer_enhancement - Correct Program: True
262
+
263
+ **Program Name: Greedy Circle Packing for N=26 via Relaxation**
264
+ - **Implementation**: The program constructs circle packings by initializing a 5x5 grid with an additional 'gap' circle, which undergoes force-based relaxation. Radii are then greedily assigned through randomized permutations, followed by iterative 'squeeze passes' to maximize total radius sum.
265
+ - **Performance**: The program achieved a combined score of 2.54, representing the total sum of radii for 26 circles packed within the unit square.
266
+ - **Feedback**: This multi-stage greedy and relaxation strategy successfully identifies a configuration where initial centers form a grid plus one extra circle, indicating effective exploration and optimization for n=26.
267
+ **Program Identifier:** Generation 43 - Patch Name multi_strategy_grid_relaxation - Correct Program: True
268
+
269
+ **Program Name: Multi-Seed Adaptive Relaxation Circle Packing**
270
+ - **Implementation**: This program employs a multi-seed approach (grid, random) to generate initial circle center configurations. It refines these centers using a force-directed relaxation algorithm with repulsive and boundary forces, then greedily allocates radii by trying multiple placement orders (including wall-distance-sorted) with a post-processing "squeeze refinement" pass.
271
+ - **Performance**: The program achieved a combined score of 0.0 (placeholder) and did not pass all validation tests.
272
+ - **Feedback**: Despite utilizing multiple seeding strategies, a vectorized force-directed relaxation for center optimization, and a multi-trial greedy radius allocation with refinement, the solution produced was incorrect, indicating potential limitations in achieving the required precision or global optimality.
273
+ **Program Identifier:** Generation 44 - Patch Name multi_seed_adaptive_relaxation - Correct Program: False
274
+
275
+ **Program Name: Modular Circle Packing Solver (n=26)**
276
+ - **Implementation**: Employs diverse seed generation strategies (grid, hexagonal, random), force-directed relaxation, and vectorized greedy radius allocation with various ordering trials. The solver iteratively refines configurations using relaxation, jittering, and intensive radius calculation trials across multiple stages.
277
+ - **Performance**: Achieved a combined score of 2.54 and passed all validation tests.
278
+ - **Feedback**: The design systematically explores a wide range of initial conditions and refinement techniques, indicating robust search capabilities for optimal circle arrangements. The strong performance suggests effective optimization for maximizing the sum of radii.
279
+ **Program Identifier:** Generation 45 - Patch Name improved_seeds_and_relaxation - Correct Program: True
280
+
281
+ **Program Name: Advanced Circle Packing Optimizer**
282
+ - **Implementation**: The program employs diverse seed generation (grid, row patterns, random) followed by a force-directed relaxation to distribute circle centers. Optimal radii are determined using a vectorized greedy allocation with multiple ordering heuristics and an iterative "squeeze pass" refinement step.
283
+ - **Performance**: The combined score to maximize is reported as 0.0, which appears to be a default or placeholder value.
284
+ - **Feedback**: The current implementation is incorrect and does not pass all validation tests, indicating that its multi-stage optimization process fails to produce valid or sufficiently optimal circle packings.
285
+ **Program Identifier:** Generation 46 - Patch Name diverse_grid_evolution - Correct Program: False
286
+
287
+ **Program Name: Staggered Grid and Greedy Circle Packing**
288
+ - **Implementation**: The program initializes 25 circle centers on a 5x5 grid and the 26th circle at various "gap" positions. It then applies a force-based relaxation to these centers, iterating through different target distances, and finally uses a randomized greedy algorithm with multiple permutations and an iterative refinement pass to allocate radii.
289
+ - **Performance**: The program achieved a combined score (sum of radii) of 2.54, indicating its effectiveness in generating a dense packing for 26 circles.
290
+ - **Feedback**: The program is reported as correct and successfully passes all validation tests, demonstrating its reliability and accuracy in solving the circle packing problem.
291
+ **Program Identifier:** Generation 47 - Patch Name flexible_grid_relaxation - Correct Program: True
292
+
293
+ **Program Name: Staggered Grid Circle Packing (n=26)**
294
+ - **Implementation**: The program initializes 26 circle centers from a 5x5 grid plus one additional point, then explores multiple strategies involving force-directed relaxation with varying target distances and iterations. Radii are determined by 12,000 randomized greedy allocation trials followed by 500 iterative refinement steps to maximize their total sum.
295
+ - **Performance**: The program achieved a combined score of 2.54, which represents the maximized sum of radii for the 26 circles.
296
+ - **Feedback**: The combination of a structured starting grid, multi-strategy relaxation, and a robust two-stage greedy/iterative radius allocation process (including many randomized trials) is an effective approach for optimizing circle packing for n=26. The fine-tuned relaxation parameters contribute to the strong performance.
297
+ **Program Identifier:** Generation 48 - Patch Name multi_strategy_relaxation_and_greedy_search - Correct Program: True
298
+
299
+ **Program Name: Circle Packing Solver (n=26)**
300
+ - **Implementation**: Employs a multi-stage approach including generating diverse initial configurations (seeds), refining center positions via vectorized force-directed relaxation with decaying learning rate and boundary forces, and performing randomized greedy radius allocation with a final "squeeze" expansion pass. It also includes local refinement by jittering the best-found centers.
301
+ - **Performance**: The program aims to maximize the sum of circle radii but currently does not pass all validation tests.
302
+ - **Feedback**: The chosen implementation, despite utilizing relevant techniques like multi-seed relaxation and greedy radius allocation, fails to achieve a sufficiently optimal packing for n=26, indicating a need for more robust optimization, better parameter tuning, or more sophisticated strategies.
303
+ **Program Identifier:** Generation 49 - Patch Name hybrid_greedy_grid_refiner - Correct Program: False
304
+
305
+ **Program Name: Multi-Seed Force-Directed Circle Packing with Greedy Radius Allocation**
306
+ - **Implementation**: This program employs a multi-seed strategy starting with perturbed grid configurations, followed by a force-directed relaxation algorithm for center placement. It uses an extensive randomized greedy allocation method for radii (up to 15,000 trials per configuration) and a final local refinement step to maximize the total sum of radii for n=26 circles.
307
+ - **Performance**: The program aims to maximize the sum of radii, but its current implementation results in a combined score of 0.0, indicating it fails validation tests.
308
+ - **Feedback**: The program is incorrect and does not pass all validation tests, suggesting that its sophisticated multi-seed relaxation and greedy radius allocation, while complex, do not reliably produce valid or optimal circle packings.
309
+ **Program Identifier:** Generation 50 - Patch Name hex_grid_relaxation_solver - Correct Program: False
310
+
311
+ **Program Name: Greedy Grid-Relaxation Circle Packing for N=26**
312
+ - **Implementation**: It employs a multi-stage approach: starting with 5x5 grid centers plus a 26th circle at various gap positions, then refining these positions using a force-based relaxation. Radii are subsequently maximized through randomized greedy allocation followed by an iterative growth ("squeeze") pass.
313
+ - **Performance**: The program achieved a combined score of 2.54, representing the total sum of radii for 26 circles.
314
+ - **Feedback**: The multi-stage strategy, combining structured initial placement with physics-based relaxation and exhaustive greedy radius allocation, significantly contributes to achieving a high sum of radii.
315
+ **Program Identifier:** Generation 51 - Patch Name multi_seed_relaxation_refinement - Correct Program: True
316
+
317
+ **Program Name: Circle Packing Optimization using Stochastic Search**
318
+ - **Implementation**: The program optimizes circle packing for `n=26` by combining greedy radius calculation for fixed orders, permutation exploration with refinement for best radii, and a hill-climbing algorithm with adaptive jitter for center positions. It leverages multiple initial seed configurations (grid, hexagonal) to explore the search space.
319
+ - **Performance**: The program yields a maximization score of 0.0 and fails validation tests, indicating it does not produce a correct or sufficiently optimal circle packing.
320
+ - **Feedback**: While the multi-stage optimization strategy with stochastic search, adaptive jitter, and multiple seeds is robust, the "incorrect" validation status suggests the implementation struggles to find a valid or highly-optimized packing for 26 circles, potentially getting stuck in local optima or having issues with constraint satisfaction.
321
+ **Program Identifier:** Generation 52 - Patch Name stochastic_center_order_optimizer - Correct Program: False
322
+
323
+ **Program Name: Force-Directed Circle Packing Solver (n=26)**
324
+ - **Implementation**: This program employs a two-phase approach: force-directed relaxation with non-linear repulsion and boundary awareness for center positioning, followed by a vectorized greedy radius allocation algorithm including a "squeeze pass" refinement. It explores multiple initial configurations (gap positions, relaxation `target_dist`) and includes a jitter-based local search to improve promising solutions.
325
+ - **Performance**: The program achieved a high combined score of 2.54, demonstrating strong performance for the N=26 circle packing problem.
326
+ - **Feedback**: The combination of iterative center relaxation and a sophisticated greedy radius allocation (including multiple trial orders and a squeeze pass) proved effective. Exploring a range of initial parameters and implementing a local search significantly contributed to finding an optimal or near-optimal solution, as confirmed by passing all validation tests.
327
+ **Program Identifier:** Generation 53 - Patch Name enhanced_relaxation_and_greedy_growth - Correct Program: True
328
+
329
+ **Program Name: Force-Directed Circle Packing Solver**
330
+ - **Implementation**: The solver uses force-directed relaxation to optimize circle center positions, starting from various initial grid layouts (5x5 with gap, staggered). It then employs a vectorized greedy radius allocation strategy, trying multiple ordering permutations and a squeeze pass, to maximize the sum of radii, further refined by a jitter-and-relax step.
331
+ - **Performance**: The program achieved a combined score of 2.54, indicating strong performance in finding a good packing solution for 26 circles, and passed all validation tests.
332
+ - **Feedback**: The combination of diversified initial states, adaptive force-directed relaxation, and a robust greedy radius allocation method with refinement stages effectively finds high-quality circle packings. Vectorization with NumPy significantly contributes to the efficiency of the iterative processes.
333
+ **Program Identifier:** Generation 54 - Patch Name diversify_seeds_and_optimize_radii - Correct Program: True
334
+
335
+ **Program Name: Circle Packing Solver (n=26)**
336
+ - **Implementation**: The program employs diverse seed generation (grid, staggered, random) for initial center configurations, followed by physics-based force-directed relaxation and greedy radius allocation using various ordering heuristics. It iteratively refines solutions through basin hopping (jittering and re-relaxing) and a final polishing phase with intensive radius computation.
337
+ - **Performance**: The solver achieved a combined score of 2.54, indicating good packing efficiency.
338
+ - **Feedback**: The program was evaluated as correct and successfully passed all validation tests, demonstrating robust implementation and an effective multi-stage optimization strategy.
339
+ **Program Identifier:** Generation 55 - Patch Name basin_hopping_and_enhanced_relaxation - Correct Program: True
340
+
341
+ **Program Name: Circle Packing Solver with Force-Directed Relaxation and Greedy Radii**
342
+ - **Implementation**: This solver employs a multi-phase approach, starting with diversified initial center layouts (grid, staggered) and applying force-directed relaxation with varied parameters. Radii are then greedily allocated using randomization and an iterative "squeeze pass" for optimization.
343
+ - **Performance**: The program achieves a combined sum of radii score of 2.54, successfully addressing the n=26 circle packing problem.
344
+ - **Feedback**: The implementation is robust and correct, successfully passing all validation tests for the specified problem.
345
+ **Program Identifier:** Generation 56 - Patch Name seed_and_refine_strategy - Correct Program: True
346
+
347
+ **Program Name: Circle Packing Solver with Force-Directed Relaxation and Greedy Allocation**
348
+ - **Implementation**: The solver utilizes diverse seed generation (grid, row-based, random) combined with a force-directed relaxation method to optimize circle center positions. Radii are determined by a high-trial greedy allocation algorithm, which strategically orders circle placements and is enhanced by basin hopping and local jittering for solution refinement.
349
+ - **Performance**: Achieved a combined score of 2.54.
350
+ - **Feedback**: The program is correct and passes all validation tests, demonstrating effective implementation of its multi-stage optimization strategy for circle packing.
351
+ **Program Identifier:** Generation 57 - Patch Name relaxed_row_optimizer - Correct Program: True
352
+
353
+ **Program Name: Force-Directed Circle Packing Solver**
354
+ - **Implementation**: This program solves the n=26 circle packing problem using force-directed relaxation for center placement and a vectorized greedy algorithm for radius allocation. It explores multiple initial configurations, iteratively refines solutions with a 'squeeze' function, and employs jittering for further optimization.
355
+ - **Performance**: Achieved a total sum of radii of 2.54.
356
+ - **Feedback**: The robust iterative refinement steps and multiple initialization strategies contribute to a correct and validated solution for the specified circle packing problem.
357
+ **Program Identifier:** Generation 58 - Patch Name packing_refinement_and_staggered_seeds - Correct Program: True
358
+
359
+ **Program Name: Circle Packing Solver with Multi-stage Optimization**
360
+ - **Implementation**: The solver employs a multi-stage approach starting with diverse initial seeds (grid, row, phyllotaxis, random) and applies force-directed relaxation to spread centers. Radii are determined by a high-trial greedy allocation strategy (up to 25,000 permutations), further refined by basin hopping with weighted relaxation based on current radii, and a final polishing phase.
361
+ - **Performance**: Achieves a combined score of 2.54 for packing n=26 circles.
362
+ - **Feedback**: The program is correct and passes all validation tests, demonstrating robustness. The extensive search (many seed types, high-trial greedy allocation, and multi-stage refinement) is key to its competitive performance.
363
+ **Program Identifier:** Generation 59 - Patch Name weighted_relaxation_and_diverse_seeds - Correct Program: True
364
+
365
+ **Program Name: Multi-Seed Relaxation and Greedy Circle Packing**
366
+ - **Implementation**: This program packs 26 circles by initializing with multiple seed configurations (grid and staggered), applying force-directed relaxation with varying target distances, and then performing randomized greedy radius assignment followed by an iterative 'squeeze pass' refinement to maximize the sum of radii.
367
+ - **Performance**: The program achieves a combined score of 0.0, indicating it did not successfully meet the performance criteria for the circle packing problem.
368
+ - **Feedback**: The program is incorrect and does not pass all validation tests, suggesting that its combination of relaxation and greedy radius assignment methods is insufficient to consistently produce valid or optimal packings.
369
+ **Program Identifier:** Generation 60 - Patch Name relaxed_multi_seed_greedy_packer - Correct Program: False
370
+
371
+ **Program Name: Advanced Circle Packing Solver (n=26)**
372
+ - **Implementation**: This solver employs diverse seeding strategies (grid, staggered, random) for initial circle centers, followed by non-linear force-directed relaxation with dynamic learning rates and boundary repulsion. Radii are determined through a greedy multi-pass expansion refinement that utilizes various ordering heuristics and an iterative "squeezepass" to maximize their sum.
373
+ - **Performance**: The program achieved a combined score of 0.0.
374
+ - **Feedback**: Despite incorporating diverse seeding, a non-linear force-directed relaxation with boundary push, and a multi-pass radius refinement, the implementation is incorrect and does not pass all validation tests, suggesting critical flaws in its current strategies or parameterization.
375
+ **Program Identifier:** Generation 61 - Patch Name crossover_relaxed_grid_optimizer - Correct Program: False
376
+
377
+ **Program Name: Force-based Staggered Grid Circle Packing (n=26)**
378
+ - **Implementation**: This program constructs 26 circle packings by first generating initial center configurations from standard and staggered grids. These centers are then refined using force-based relaxation with various target distances, and radii are allocated via randomized greedy permutations followed by an iterative coordinate descent "squeeze pass" to maximize their sum.
379
+ - **Performance**: The program achieved a sum of radii score of 2.54 and successfully passed all validation tests.
380
+ - **Feedback**: The multi-stage approach, combining diverse initial center seeds, force-based relaxation to optimize center placement, and a robust greedy and iterative refinement for radius allocation, proves effective in achieving a high-density packing. The use of multiple permutations and a "squeeze pass" in radius computation enhances the maximization of the sum of radii.
381
+ **Program Identifier:** Generation 62 - Patch Name diverse_seeds_and_refinement - Correct Program: True
382
+
383
+ **Program Name: Multi-Strategy Circle Packing Solver for n=26**
384
+ - **Implementation**: This solver uses diverse seeding (grid, hexagonal patterns) combined with force-directed relaxation for centers, and a randomized greedy allocation strategy for radii, followed by a local "squeeze pass" refinement. It also incorporates a final polishing step with jittering and re-relaxation.
385
+ - **Performance**: The program achieved a combined score of 0.0.
386
+ - **Feedback**: The program is incorrect and does not pass all validation tests, indicating that despite its multi-strategy approach and various refinement steps, it fails to produce valid or optimal circle packings for n=26.
387
+ **Program Identifier:** Generation 63 - Patch Name multistrategy_hexagonal_grid_packer - Correct Program: False
388
+
389
+ **Program Name: Greedy-based Circle Packing for n=26 Circles**
390
+ - **Implementation**: The program uses a multi-stage approach, starting with grid-based initializations and force-based relaxation of circle centers. It then employs a randomized greedy algorithm with multiple trials and "squeeze passes" to allocate radii, followed by a basin-hopping-like polishing step to refine the best configuration found.
391
+ - **Performance**: The program achieved a combined score of 2.54, indicating a good sum of radii for the 26 circles within the unit square.
392
+ - **Feedback**: The implementation successfully finds a correct packing, passing all validation tests. The strategy of exploring different initial conditions (gap positions, target distances) and intensive local searches (relaxation, randomized greedy allocation, polishing) is effective for this optimization problem.
393
+ **Program Identifier:** Generation 64 - Patch Name stochastic_multi_strategy_relaxation - Correct Program: True
394
+
395
+ **Program Name: Optimized Circle Packing Solver (n=26)**
396
+ - **Implementation**: The solver combines diverse initial seeds (grid, staggered, random) with force-directed relaxation for center placement and a randomized greedy radius allocation method, including an iterative "squeeze" refinement. It uses a multi-stage approach with broad search over relaxation parameters and local refinement through jittering.
397
+ - **Performance**: Achieved a combined sum of radii score of 2.54 for n=26, and the program is correct, passing all validation tests.
398
+ - **Feedback**: The implementation successfully produces a valid packing, with the listed `centers_str` indicating a 5x5 grid plus an additional circle. While correct, the score suggests potential for further optimization to achieve higher overall density for n=26.
399
+ **Program Identifier:** Generation 65 - Patch Name adaptive_force_grid_optimizer - Correct Program: True
400
+
401
+ **Program Name: Optimized Multi-Phase Circle Packing Solver**
402
+ - **Implementation**: This solver employs force-directed relaxation with annealing, multiple diverse initial seed configurations, and a randomized greedy radius allocation strategy. It incorporates iterative radius squeezing and micro-adjustments of centers to refine solutions and aims to maximize the total sum of radii for `n=26` circles.
403
+ - **Performance**: The program scored 0.0 and failed all validation tests, indicating it did not produce a correct or sufficiently optimized circle packing solution.
404
+ - **Feedback**: Despite a complex multi-stage approach for exploration and refinement, the current implementation, likely due to parameter tuning or specific force/radius calculation logic, is not yielding valid or competitive results.
405
+ **Program Identifier:** Generation 66 - Patch Name stochastic_geometric_squeeze - Correct Program: False
406
+
407
+ **Program Name: Staggered Grid Multi-Seed Circle Packing (n=26)**
408
+ - **Implementation**: The program initializes circle centers using multiple diverse seeds (e.g., 5x5 grid + 1, 4x6 grid + 2) and employs a force-directed relaxation method with varying target distances to optimize their positions. Radii are then greedily allocated using randomized permutations and iteratively refined to maximize their sum.
409
+ - **Performance**: The program achieved a combined score of 2.54, indicating a strong performance for packing 26 circles.
410
+ - **Feedback**: The strategy of using multiple initial seeds combined with a relaxation process and a sophisticated greedy-iterative radius allocation proves highly effective. The program correctly passes all validation tests, demonstrating a robust solution for this circle packing instance.
411
+ **Program Identifier:** Generation 67 - Patch Name diverse_seeds_and_vectorized_greedy - Correct Program: True
412
+
413
+ **Program Name: Multi-Strategy Circle Packing Solver**
414
+ - **Implementation**: The program uses a multi-stage approach, starting with diverse initial center configurations (grid, hexagonal seeds), followed by physics-based relaxation with varying target distances to spread circles. Radii are then allocated using a randomized greedy strategy, refined by an iterative 'squeeze pass' to grow circles into available space.
415
+ - **Performance**: The program achieved a combined score of 0.0, indicating a complete failure to meet validation criteria or a very poor packing density.
416
+ - **Feedback**: The implementation suggests a robust strategy for local optimization, but the zero score implies fundamental issues either in the relaxation parameters, radius allocation logic, or an inability to escape local optima for this specific n=26 problem instance.
417
+ **Program Identifier:** Generation 68 - Patch Name adaptive_hybrid_packing - Correct Program: False
418
+
419
+ **Program Name: Robust Circle Packing Solver for N=26**
420
+ - **Implementation**: The solver employs a multi-stage approach including diverse seed generation (grid, staggered row, phyllotaxis, random), force-directed relaxation with non-linear repulsion and quadratic boundary forces, and a greedy radius allocation with multiple permutation trials and iterative refinement. These are orchestrated by a hierarchical search strategy involving initial seed exploration, basin hopping, and final polishing phases.
421
+ - **Performance**: The program achieved a combined score of 0.0.
422
+ - **Feedback**: The program was incorrect and failed all validation tests, indicating that its complex strategy for relaxation, radius computation, or overall search was insufficient to find valid or competitive circle packings.
423
+ **Program Identifier:** Generation 69 - Patch Name staggered_seeds_and_enhanced_relaxation - Correct Program: False
424
+
425
+ # GLOBAL INSIGHTS SCRATCHPAD
426
+
427
+ The following are global insights about optimization approaches and their effectiveness:
428
+
429
+ ## Successful Algorithmic Patterns
430
+
431
+ * **Precision-Engineered Fixed Initial Placement for N=26:** The current best program (the "Program to Analyze") exemplifies that for specific `N`, a precisely chosen, *hardcoded* initial configuration of centers (a 5x5 grid plus the 26th circle at `(0.2, 0.2)`) can be highly effective. This approach, without explicit force-directed relaxation of centers, consistently achieves the peak score of 2.54 by providing a strong foundation for subsequent radius optimization, as also noted in previous insights.
432
+ * **Multi-Stage Optimization with Diverse Seeds, Force-Directed Relaxation, and Robust Greedy Allocation:** While the current best program utilizes fixed centers, other high-scoring programs, such as Generation 62 ("Force-based Staggered Grid Circle Packing"), Generation 64 ("Greedy-based Circle Packing for n=26 Circles"), Generation 65 ("Optimized Circle Packing Solver (n=26)"), and Generation 67 ("Staggered Grid Multi-Seed Circle Packing (n=26)"), also achieved the 2.54 score. These programs successfully combine diverse initial center seeds (grid, staggered), force-directed relaxation for center placement, and an exhaustive greedy radius allocation method with iterative refinement. This approach proves robust when a pre-optimized fixed center configuration isn't directly applied.
433
+ * **Iterative Refinement and "Squeeze" Passes in Radius Allocation:** All programs achieving the peak 2.54 score, including the current best program, effectively utilize iterative refinement within their greedy radius allocation. The `compute_max_radii` function in the current best program implicitly performs this by considering existing radii and available space, while programs like Generation 62, 64, 65, and 67 explicitly mention "squeeze pass" or iterative refinement to maximize the sum of radii after initial greedy assignment.
434
+ * **Extensive Trialing of Radius Permutations:** The current best program's `compute_max_radii` function employs 200 random permutations for greedy radius allocation. This aligns with the pattern from previous successful programs which explore many different ordering permutations to overcome local optima in greedy approaches, thereby maximizing the total sum of radii.
435
+
436
+ ## Ineffective Approaches
437
+
438
+ * **Sophistication Without Guaranteed Validity (Reinforced):** A recurring pattern is that programs, despite employing complex multi-strategy approaches, failed to produce valid packings, scoring 0.0. Examples include Generation 60, 61, 63, 66, 68, and 69. These programs incorporated diverse seeding, advanced non-linear force-directed relaxation with dynamic learning rates, boundary repulsion, multi-pass expansion refinement, basin-hopping, jittering, and annealing. Their failure indicates that merely combining many advanced techniques does not guarantee correctness if fundamental constraints are not met or if there are critical flaws in implementation logic or parameterization.
439
+ * **Critical Flaws in Strategy or Parameterization:** The feedback for programs like "Advanced Circle Packing Solver (n=26)" (Generation 61) explicitly states "critical flaws in its current strategies or parameterization" despite a highly sophisticated approach. Similarly, "Optimized Multi-Phase Circle Packing Solver" (Generation 66) failed due to issues with "parameter tuning or specific force/radius calculation logic." This highlights that even with a conceptually sound algorithm, improper tuning or subtle errors in the implementation of core mechanics (like force calculation or radius assignment logic) can render the entire system ineffective, resulting in a zero score.
440
+
441
+ ## Implementation Insights
442
+
443
+ * **Hardcoded Optimal Initial Centers for Specific N:** The current best program's `construct_packing` function directly initializes centers at pre-defined coordinates (a 5x5 grid plus `(0.2, 0.2)` for the 26th circle). This precise, fixed initial configuration is a direct implementation insight for `n=26`, effectively bypassing the need for complex, iterative center placement optimization (like force-directed relaxation) that other successful programs employ, thereby simplifying the overall algorithm while achieving peak performance.
444
+ * **Robust and Precise Greedy Radius Allocation Logic:** The `compute_max_radii` function in the current best program demonstrates the critical logic for calculating radii. It correctly limits each circle's radius first by the unit square boundaries (`min(x, y, 1.0 - x, 1.0 - y)`) and then by the distance to *already placed* circles (`dist - current_radii[j]`). The `max(0.0, r)` ensures radii remain non-negative. This precise and carefully ordered application of geometric constraints is fundamental for achieving valid, non-overlapping, and maximal packings.
445
+ * **Multi-Stage Processing for Flexibility:** The overall architecture of successful programs (including the current best and others like Gen 62, 64, 65, 67) consistently features a multi-stage approach: initial center determination (whether fixed or via seeds/relaxation) followed by a separate radius optimization phase. This modularity allows for robust solutions by addressing distinct parts of the problem in sequence, which can be seen as either fixing centers then optimizing radii (current best) or optimizing centers then optimizing radii (other successful programs).
446
+ * **Efficient Iteration through Permutations:** The `compute_max_radii` function in the current best program iterates 200 times, each time generating a new random permutation of circles. Although the internal loop for calculating radius `r` is not fully vectorized across all `j` circles, the use of NumPy for distance calculations (`np.sqrt(np.sum((centers[i] - centers[j])**2))`) within the loops contributes to efficiency. This approach allows for sufficient exploration of radius assignment orderings within a reasonable computational budget.
447
+
448
+ ## Performance Analysis
449
+
450
+ * **Consistent Convergence to a Single Peak Score (2.54) for N=26:** The evaluation results strongly confirm that for `n=26`, the problem consistently converges to a maximum sum of radii of 2.54. The current best program, along with Generations 62, 64, 65, and 67, all achieved this exact score, reinforcing the idea of a stable optimal or near-optimal solution for this specific `N` under the current evaluation criteria.
451
+ * **Efficiency of Pre-Optimized Initial Centers:** The current best program achieves the peak score of 2.54 using only 200 greedy radius permutations, and notably, without explicit force-directed relaxation for centers. This is significantly more efficient in terms of permutations than previous high-scoring programs that employed extensive relaxation (e.g., previous Gen 59 with 25,000 permutations). This disparity clearly demonstrates that an extremely high-quality, pre-determined initial center configuration drastically reduces the computational effort required in subsequent radius optimization phases.
452
+ * **Zero Score as a Reliable Indicator of Fundamental Flaws:** The consistent scoring of 0.0 by programs like Generations 60, 61, 63, 66, 68, and 69 highlights that this score is not merely sub-optimal but a clear signal of fundamental errors. These programs failed all validation tests, indicating issues such as constraint violations, non-convergence to a valid state, or logical errors that prevent the generation of any acceptable packing, regardless of the sophistication of the algorithmic components attempted.
453
+ * **Multiple Valid Paths to Optimal Performance:** The analysis reveals two primary successful performance patterns for `n=26` yielding 2.54:
454
+ 1. Employing a hardcoded, highly optimized initial center configuration and then performing greedy radius allocation (e.g., current best program).
455
+ 2. Utilizing diverse initial seeds, followed by a force-directed relaxation of centers, and then a randomized greedy radius allocation (e.g., Generations 62, 64, 65, 67).
456
+ This indicates that while the first path offers greater efficiency due to the pre-optimized start, the second path provides a more general and robust approach that can reliably find optimal solutions through exploration and refinement.
457
+
458
+ # META RECOMMENDATIONS
459
+
460
+ The following are actionable recommendations for the next program generations:
461
+
462
+ Here are 5 actionable recommendations for future program mutations:
463
+
464
+ 1. **Adaptive Placement for the 26th Circle via Local Search:** Instead of relying on a single hardcoded position `(0.2, 0.2)` or a fixed list of candidates for the 26th circle, introduce a local search mechanism. After establishing the 5x5 grid, iteratively adjust the coordinates of the 26th circle within a small, predefined neighborhood (e.g., a +/- 0.05 range in x and y) using a simple hill-climbing or small grid search approach, with `compute_max_radii` as the objective function to maximize the total sum of radii. This enhances the "Precision-Engineered Fixed Initial Placement" by finding an even more optimized specific point for the outlier circle.
465
+
466
+ 2. **Prioritized Greedy Ordering for Radius Allocation (Hybrid Permutations):** Enhance the `compute_max_radii` function by incorporating a hybrid approach for generating permutations. While retaining a majority of random permutations, dedicate a fraction (e.g., 10-20%) of the 200 trials to "informed" orderings. These informed orderings could prioritize circles based on their proximity to boundaries (placing boundary-constrained circles first) or by their number of nearby neighbors, potentially guiding the greedy algorithm to better local optima more frequently.
467
+
468
+ 3. **Conservative "Micro-Jiggle" Center Refinement with Acceptance:** Introduce a highly conservative, iterative center refinement step within `construct_packing` after the initial 25+1 centers are placed. For a small number of iterations (e.g., 50), randomly select a single center, apply a tiny random perturbation to its coordinates (e.g., +/- 0.001), and then re-evaluate the total sum of radii using `compute_max_radii`. If the sum improves, accept the new center position; otherwise, revert. This offers a very gentle, "accept-or-reject" form of center optimization, building on the efficiency of pre-optimized centers while exploring minor local improvements.
469
+
470
+ 4. **Evaluate Hardcoded Staggered Grid as an Alternative Base Layout:** The current program relies on a regular 5x5 grid. Based on the insight that "staggered" grids were successful in other high-scoring programs, implement an alternative initial center generation for the first 25 circles using a hardcoded staggered 5x5 grid layout. Then, place the 26th circle into an appropriate gap within this staggered configuration (which will likely differ from `(0.2, 0.2)`), and compare the performance of this new base topology against the current regular 5x5 grid. This provides a direct, top-down exploration of different fixed initial patterns.
471
+
472
+ 5. **Pre-compute All Pairwise Distances for `compute_max_radii` Efficiency:** To significantly improve the performance of `compute_max_radii` and enable more extensive permutation trials without performance degradation, pre-calculate all pairwise distances between `centers` at the beginning of the function. Store these distances in a matrix (e.g., using `np.linalg.norm` with broadcasting or `scipy.spatial.distance.cdist`). Then, within the inner loop, retrieve `dist_matrix[i, j]` directly instead of re-computing `np.sqrt(np.sum((centers[i] - centers[j])**2))` repeatedly. This leverages the "Efficient Iteration through Permutations" insight for a substantial speedup.
examples_deprecated/circle_packing/results/results_baseline_gemini3_flash_gen200_periodic1000_20260211_051240/meta_80.txt ADDED
@@ -0,0 +1,526 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ # INDIVIDUAL PROGRAM SUMMARIES
2
+
3
+ The following are summaries of individual programs evaluated since the last meta update:
4
+
5
+ **Program Name: Constructor-based Circle Packing (n=26)**
6
+ - **Implementation**: This program uses a constructor-based approach to pack 26 circles by initially placing them in a fixed pattern: one central, eight in an inner ring, and sixteen in an outer ring. It then calculates the maximum radii by first limiting them by the unit square boundaries and subsequently preventing overlaps by proportionally scaling radii of potentially colliding circles.
7
+ - **Performance**: The program achieved a combined score of 0.96, reflecting the effectiveness of its structured placement and radii calculation.
8
+ - **Feedback**: The program is correct and passes all validation tests, indicating a robust implementation of the defined circle packing strategy.
9
+ **Program Identifier:** Generation 0 - Patch Name initial_program - Correct Program: True
10
+
11
+ **Program Name: Greedy 5x5 Grid Packing with Extra Circle**
12
+ - **Implementation**: A 5x5 grid of 25 centers is established, with an additional 26th center placed in a specific internal gap at (0.2, 0.2). Radii are then determined using a greedy approach by iterating through 200 random orderings of circles, assigning each circle the maximum possible radius without overlapping already-placed circles or exceeding boundaries.
13
+ - **Performance**: The program achieved a combined sum of radii of 2.54 for the 26 circles.
14
+ - **Feedback**: The program correctly implements the specified grid-based center placement and the greedy radius calculation, passing all validation tests.
15
+ **Program Identifier:** Generation 1 - Patch Name greedy_circle_packer - Correct Program: True
16
+
17
+ **Program Name: Force-based 26-circle packing**
18
+ - **Implementation**: The program uses a force-based optimization approach, initializing 26 circle centers from a jittered 5x5 grid, then iteratively adjusting them over 2000 steps with a decaying learning rate based on repulsive forces. Maximum non-overlapping radii are subsequently determined via an iterative proportional adjustment method.
19
+ - **Performance**: The program achieved a combined score of 1.93 for the 26 packed circles, with specific center coordinates provided as part of the output.
20
+ - **Feedback**: The program is deemed correct and passes all validation tests, demonstrating a successful and robust implementation of the force-based circle packing algorithm for the specified number of circles.
21
+ **Program Identifier:** Generation 2 - Patch Name force_grid_optimizer - Correct Program: True
22
+
23
+ **Program Name: Constructor-based Circle Packing (N=26)**
24
+ - **Implementation**: This program constructs a packing for 26 circles by initially placing 25 circles in a 5x5 grid and one at the center, then uses a force-directed relaxation algorithm for 600 iterations to adjust their positions based on a target distance and clips them within bounds. Finally, it iteratively calculates the maximum possible radii for the fixed centers by constraining against boundaries and other circles.
25
+ - **Performance**: The program achieved a combined score of 1.77, representing the sum of the radii.
26
+ - **Feedback**: The implementation is correct and successfully passes all validation tests, indicating that the combination of initial grid placement, force-directed relaxation, and iterative radius determination effectively generates a valid circle packing.
27
+ **Program Identifier:** Generation 3 - Patch Name optimize_centers_and_radii - Correct Program: True
28
+
29
+ **Program Name: Greedy Circle Packing with Force Relaxation (n=26)**
30
+ - **Implementation**: Initializes 26 circle centers using a jittered 5x5 grid, followed by 600 iterations of a force-based relaxation with decaying learning rate to distribute centers and enforce boundary constraints. Radii are then determined by a greedy allocation strategy that pre-calculates distance matrices and attempts 1000 random permutations of allocation order to maximize the sum of radii.
31
+ - **Performance**: Achieved a combined score of 2.46, representing the sum of radii for 26 circles within a unit square.
32
+ - **Feedback**: The program's combination of force-based center relaxation and a multi-permutation greedy radius allocation successfully produces a valid and high-performing packing solution, as evidenced by its correctness and score.
33
+ **Program Identifier:** Generation 4 - Patch Name force_relaxation_and_fast_greedy_radii - Correct Program: True
34
+
35
+ **Program Name: Dynamic Repulsion Circle Packing (n=26)**
36
+ - **Implementation**: The program initializes 26 circles in a row-based arrangement with slight jitter, then uses a force-directed relaxation algorithm. This involves calculating pairwise repulsive forces between circles (1/d^2) and with boundaries (1/d^4), iteratively updating positions with a cooling step size, followed by an equal-shrinkage heuristic to compute final radii.
37
+ - **Performance**: Achieved a combined score of 0.23.
38
+ - **Feedback**: The program is correct and passes all validation tests, suggesting the chosen initialization strategy and force-directed parameters are effective for this specific circle count.
39
+ **Program Identifier:** Generation 5 - Patch Name dynamic_repulsion_packing - Correct Program: True
40
+
41
+ **Program Name: Constructor-based Circle Packing (N=26)**
42
+ - **Implementation**: The program constructs N=26 circle centers by initializing them in a staggered 5-5-6-5-5 row layout with hexagonal packing offsets, then refines positions over 2500 force-directed relaxation steps using a fixed target diameter and decaying learning rate, incorporating inter-circle and boundary repulsions. Final radii are determined by an iterative fair scaling process to resolve overlaps, followed by a greedy expansion stage to maximize their values.
43
+ - **Performance**: The program achieved a combined score of 2.45.
44
+ - **Feedback**: The program is correct and successfully passes all validation tests, indicating the implemented constructor-based approach for circle packing is effective.
45
+ **Program Identifier:** Generation 6 - Patch Name staggered_hexagonal_relaxation - Correct Program: True
46
+
47
+ **Program Name: Greedy-based Circle Packing with Force Relaxation (n=26)**
48
+ - **Implementation**: The program initializes 26 circle centers from a jittered 5x5 grid plus one extra, then uses 1000 iterations of force-based relaxation with decaying learning rate and boundary forces to spread them. Radii are greedily allocated by iterating through 2000 random permutations, pre-calculating distances and boundary limits for efficiency.
49
+ - **Performance**: The program achieved a combined score of 2.46.
50
+ - **Feedback**: The approach is robust, passing all validation tests. Pre-calculating the distance matrix significantly improved the efficiency of the greedy radius allocation, enabling a greater number of permutation trials to optimize the sum of radii.
51
+ **Program Identifier:** Generation 7 - Patch Name optimize_relaxation_and_greedy_search - Correct Program: True
52
+
53
+ **Program Name: Heterogeneous Force-Based Circle Packing (n=26)**
54
+ - **Implementation**: The program uses a force-directed relaxation method initialized with a grid and jittered centers, notably employing heterogeneous target radii (alternating between 0.115 and 0.085) for 26 circles. Radii are finalized by a multi-heuristic greedy allocator, combining a "Max-First" heuristic with 1200 randomized permutations to maximize the sum of radii.
55
+ - **Performance**: The program scored 0.0, indicating it failed to produce a valid packing or an optimal sum of radii.
56
+ - **Feedback**: The use of heterogeneous target radii in the force-directed stage is an interesting strategy to guide the layout towards a non-uniform distribution. However, its failure to pass validation suggests that the chosen parameters for force-directed simulation or the greedy allocation strategy are not robust enough for achieving valid or high-performing packings.
57
+ **Program Identifier:** Generation 8 - Patch Name heterogeneous_force_packer - Correct Program: False
58
+
59
+ **Program Name: Force-Directed Circle Packing Solver**
60
+ - **Implementation**: This program employs a modular `PackingSolver` class to find optimal circle packing for n=26. It first generates initial center configurations (a 5x5 grid with one extra circle), then refines these centers using force-directed relaxation with decreasing learning rates and inter-circle repulsion. Finally, it greedily allocates radii by evaluating multiple circle order permutations to maximize the total sum of radii, leveraging vectorized NumPy operations for efficiency.
61
+ - **Performance**: The program achieved a combined score of 2.54, successfully passing all validation tests.
62
+ - **Feedback**: The implementation benefits from combining force-directed relaxation for center optimization with a robust greedy radius allocation method that explores multiple permutations, which is a strong strategy for this problem. The use of different initial gap positions and relaxation parameters demonstrates an effective search heuristic, and NumPy's vectorized operations contribute significantly to performance.
63
+ **Program Identifier:** Generation 9 - Patch Name modular_greedy_packer - Correct Program: True
64
+
65
+ **Program Name: Force-Directed Circle Packing Constructor**
66
+ - **Implementation**: The program initializes 26 circle centers in a staggered grid, then refines their positions using a force-directed relaxation algorithm over 5000 steps with an adaptive learning rate and decreasing jitter. Final radii are calculated through iterative overlap resolution followed by greedy expansion with randomized order.
67
+ - **Performance**: The program achieved a combined score (sum of radii) of 2.28.
68
+ - **Feedback**: The implementation successfully generates a circle packing solution and passes all validation tests, demonstrating the effectiveness of the chosen relaxation and radii calculation methods.
69
+ **Program Identifier:** Generation 10 - Patch Name hexagonal_relaxation_with_greedy_expansion - Correct Program: True
70
+
71
+ **Program Name: Force-Directed Circle Packing Solver**
72
+ - **Implementation**: Employs a `PackingSolver` class using force-directed relaxation for center placement with inter-circle and boundary repulsion, followed by a vectorized greedy algorithm for radius allocation. It systematically explores multiple initial gap positions and relaxation parameters.
73
+ - **Performance**: Achieved a combined score of 2.54.
74
+ - **Feedback**: The program correctly implements the two-stage approach and passes all validation tests, demonstrating an effective strategy of combining force-directed relaxation with greedy radius allocation and parameter exploration to reach a good packing.
75
+ **Program Identifier:** Generation 11 - Patch Name systematic_grid_relaxation - Correct Program: True
76
+
77
+ **Program Name: Greedy-based Circle Packing (N=26)**
78
+ - **Implementation**: The program initializes 26 circle centers based on multiple 5x5 grid configurations, then optimizes their positions using vectorized force-directed relaxation with wall repulsion. It determines circle radii by a greedy allocation strategy that tries various permutations to maximize the total sum of radii for the fixed centers.
79
+ - **Performance**: The program achieved a combined score of 2.33.
80
+ - **Feedback**: The program was evaluated as incorrect and did not pass all validation tests, indicating issues with its ability to find optimal or valid packings.
81
+ **Program Identifier:** Generation 12 - Patch Name vectorized_multi_start_packing - Correct Program: False
82
+
83
+ **Program Name: Staggered Grid and Greedy Circle Packing**
84
+ - **Implementation**: Initializes circle centers on a staggered grid (5-5-6-5-5), applies jitter, and then uses a force-based relaxation with repulsion between circles and from boundaries. Radii are determined by a randomized greedy allocation strategy, performing 2000 trials with permutations and a final 'squeeze' pass to maximize the sum of radii.
85
+ - **Performance**: Achieved a combined score of 2.45 and passed all validation tests.
86
+ - **Feedback**: The initial structured placement combined with force-based relaxation efficiently finds good center configurations. The multi-trial randomized greedy allocation for radii, including a final optimization pass, is highly effective in maximizing the total packed area, contributing to the strong performance.
87
+ **Program Identifier:** Generation 13 - Patch Name staggered_greedy_packer - Correct Program: True
88
+
89
+ **Program Name: Constructor-based Circle Packing (n=26)**
90
+ - **Implementation**: The program initializes 26 circles with a 5x5 grid and one additional circle, followed by small random perturbations. It then uses a force-directed relaxation over 2000 steps with a decaying learning rate and boundary constraints to optimize center positions. Finally, it maximizes the sum of radii for fixed centers by iterating through 2500 random greedy permutations.
91
+ - **Performance**: The program achieved a combined score (sum of radii) of 2.47.
92
+ - **Feedback**: The program is correct and successfully passes all validation tests, demonstrating an effective implementation of its constructive and relaxation-based approach.
93
+ **Program Identifier:** Generation 14 - Patch Name greedy_permutation_with_vectorized_relaxation - Correct Program: True
94
+
95
+ **Program Name: Staggered Hexagonal Grid & Greedy Allocation for n=26 Circles**
96
+ - **Implementation**: Initializes 26 circle centers in a staggered 5-5-6-5-5 grid, then refines their positions using 4000 iterations of a force-based relaxation with decaying learning rate, pairwise repulsion, and boundary forces. Radii are subsequently determined by a randomized greedy allocation strategy over 3000 trials with a final iterative growth pass.
97
+ - **Performance**: The combined score to maximize is 0.0.
98
+ - **Feedback**: The program is incorrect and does not pass all validation tests, suggesting the chosen complex approach for center placement and greedy radius allocation did not achieve a valid or optimal packing solution.
99
+ **Program Identifier:** Generation 15 - Patch Name staggered_hex_force_greedy_optimizer - Correct Program: False
100
+
101
+ **Program Name: Staggered Grid and Greedy Circle Packing (n=26)**
102
+ - **Implementation**: This program places 26 circles by first initializing centers in a 5x5 grid plus one extra, then uses a vectorized force-based relaxation for 2000 iterations with decaying learning rate. Radii are then determined by `compute_max_radii` through 5000 randomized greedy allocation trials followed by 200 "squeeze passes" to maximize their sum.
103
+ - **Performance**: The program achieved a combined score of 2.48, indicating a high packing density for 26 circles.
104
+ - **Feedback**: The combination of vectorized force-based relaxation for center positioning and a randomized greedy allocation strategy with subsequent refinement passes ("squeeze passes") for radii proved effective in achieving a good packing density and sum of radii. The explicit handling of boundary forces and initial jittering are crucial implementation details.
105
+ **Program Identifier:** Generation 16 - Patch Name grid_plus_one_and_vectorized_optimization - Correct Program: True
106
+
107
+ **Program Name: Greedy Grid-Relaxation Circle Packing**
108
+ - **Implementation**: This program constructs a packing for 26 circles using a greedy radius allocation algorithm optimized with pre-calculated distance matrices. It explores multiple grid-based initial center configurations, applying a force-directed relaxation method to perturb and optimize these positions before determining radii.
109
+ - **Performance**: The program achieved a combined score of 2.54, successfully packing 26 circles with the provided center arrangement.
110
+ - **Feedback**: The strategy of combining a structured grid initialization with subsequent force-directed relaxation and a greedy radius allocator, including permutation trials, proved effective in achieving a high-scoring and validated solution.
111
+ **Program Identifier:** Generation 17 - Patch Name optimized_greedy_and_relaxed_seeds - Correct Program: True
112
+
113
+ **Program Name: Greedy Circle Packing with Force-Based Relaxation**
114
+ - **Implementation**: It initializes 26 circle centers with a 5x5 grid plus one extra, then refines their positions using a vectorized force-based relaxation over 2500 iterations with a decaying learning rate. Radii are determined by a greedy allocator that tests 5000 random permutations, followed by 300 post-allocation "squeeze passes" to maximize individual radii.
115
+ - **Performance**: The program achieved a combined score of 2.48, successfully maximizing the sum of radii for 26 circles within the unit square.
116
+ - **Feedback**: This implementation correctly uses a hybrid approach, combining physical simulation for center placement and a randomized greedy strategy for radius allocation, resulting in a correct and valid solution.
117
+ **Program Identifier:** Generation 18 - Patch Name vectorized_relaxation_and_greedy_squeeze - Correct Program: True
118
+
119
+ **Program Name: Staggered Grid Greedy Circle Packing for N=26**
120
+ - **Implementation**: The program initializes 26 circles using a 5x5 grid plus one extra, then jitters them before optimizing centers with 2000 iterations of vectorized force-based relaxation incorporating repulsion and boundary forces. Radii are determined by a randomized greedy allocation over 5000 trials, followed by 200 "squeeze passes" to maximize the total radius sum, leveraging NumPy for all vectorized operations.
121
+ - **Performance**: The program achieved a combined score of 2.48.
122
+ - **Feedback**: The implementation successfully finds a correct circle packing configuration for N=26, passing all validation tests. The combination of force-based relaxation for center positioning and the randomized greedy allocation with subsequent squeeze passes for radii proves effective in maximizing the sum of radii.
123
+ **Program Identifier:** Generation 19 - Patch Name vectorized_relaxation_and_greedy_radii - Correct Program: True
124
+
125
+ **Program Name: Greedy Circle Packing with Relaxation (n=26)**
126
+ - **Implementation**: The program optimizes circle packing by combining force-directed relaxation of centers with a greedy algorithm for radius assignment. It explores multiple initial grid configurations and relaxation parameters (target distance and iterations) to find the best sum of radii.
127
+ - **Performance**: The program achieved a combined score of 2.54.
128
+ - **Feedback**: The implementation is correct and passes all validation tests, demonstrating the effectiveness of its multi-strategy approach in generating a high-quality circle packing by iteratively refining center positions and then greedily allocating radii.
129
+ **Program Identifier:** Generation 20 - Patch Name vectorized_greedy_with_relaxation_and_multiple_seeds - Correct Program: True
130
+
131
+ **Program Name: Modular Circle Packing Solver**
132
+ - **Implementation**: The program uses a `PackingSolver` class with `numpy` for vectorized operations. It employs a multi-stage approach involving initial grid placement, force-directed relaxation of centers, a vectorized greedy radius allocation with permutation trials, and a `squeeze_pass` for iterative refinement, all orchestrated through exploring various initial conditions and target distances.
133
+ - **Performance**: The program achieved a combined sum of radii of 2.54 for n=26.
134
+ - **Feedback**: The program is correct and passes all validation tests, demonstrating a robust implementation capable of finding competitive circle packing solutions through its hybrid optimization strategy.
135
+ **Program Identifier:** Generation 21 - Patch Name squeeze_refinement - Correct Program: True
136
+
137
+ **Program Name: Greedy Circle Packing with Relaxation**
138
+ - **Implementation**: The program constructs a packing for n=26 using greedy radius allocation with randomized ordering and a final "squeeze pass". It explores multiple initial configurations (grid-based and staggered hexagonal seeds) and applies vectorized relaxation with varying target distances to refine circle centers.
139
+ - **Performance**: The program achieved a combined score of 1.74 for n=26 circles.
140
+ - **Feedback**: Despite multiple seeding strategies and iterative relaxation, the program did not pass all validation tests and was deemed incorrect.
141
+ **Program Identifier:** Generation 22 - Patch Name vectorized_relaxation_and_squeeze - Correct Program: False
142
+
143
+ **Program Name: Adaptive Multi-Stage Circle Packing for N=26**
144
+ - **Implementation**: The program uses a 3-stage approach: a grid-based initialization followed by adaptive force-directed relaxation with decaying target distances and learning rates, and finally a radius allocation stage that combines a massive greedy trial search (10,000 permutations including smart heuristics) with an iterative coordinate-descent-like "squeeze pass" to refine radii.
145
+ - **Performance**: The program achieved a combined score of 0.0, indicating it did not pass validation tests.
146
+ - **Feedback**: The current implementation is incorrect and fails validation, suggesting that the force-directed relaxation or the radius allocation strategy (greedy search combined with the squeeze pass) is not effectively finding an optimal or even valid packing for N=26.
147
+ **Program Identifier:** Generation 23 - Patch Name adaptive_staggered_relaxation - Correct Program: False
148
+
149
+ **Program Name: Staggered Grid Force Relaxation Circle Packing**
150
+ - **Implementation**: The program initializes 26 circles (5x5 grid + 1 extra) and uses 3000 iterations of a vectorized force-based relaxation method to position centers. Radii are then allocated using 10000 randomized greedy trials followed by 500 "squeeze passes" to maximize their sum.
151
+ - **Performance**: The program achieved a combined sum of radii score of 2.48.
152
+ - **Feedback**: The program is correct and passes all validation tests, demonstrating effective circle packing for n=26 using the hybrid approach of center relaxation and greedy radius allocation.
153
+ **Program Identifier:** Generation 24 - Patch Name effort_boosted_greedy_packing - Correct Program: True
154
+
155
+ **Program Name: Force-Directed Relaxation Circle Packing Solver**
156
+ - **Implementation**: This program employs a multi-stage approach: initial centers are relaxed using a force-directed method with inter-circle and boundary repulsion, followed by a greedy, permutation-based radius allocation. It incorporates a "squeezing" step to adjust centers based on current radii and a final jitter-based refinement on the best configuration found.
157
+ - **Performance**: The combined score to maximize is 2.50.
158
+ - **Feedback**: Despite utilizing several sophisticated heuristics like force-directed relaxation, greedy radius allocation with ordering permutations, and iterative refinement, the program is incorrect and does not pass all validation tests, indicating the current approach or its parameter tuning is insufficient to reliably find a valid solution.
159
+ **Program Identifier:** Generation 25 - Patch Name advanced_relaxation_and_exhaustive_greedy - Correct Program: False
160
+
161
+ **Program Name: Staggered Grid and Greedy Allocation Circle Packing**
162
+ - **Implementation**: Initializes centers in a staggered (5-5-6-5-5) grid with jitter, then refines their positions using vectorized force-based relaxation with annealing and boundary forces over 4000 iterations. Radii are subsequently determined by 12000 randomized greedy allocation trials, followed by a 1000-iteration iterative expansion step to maximize total area.
163
+ - **Performance**: Achieved a combined score of 2.48 for 26 circles.
164
+ - **Feedback**: The program successfully found a valid packing for 26 circles, passing all validation tests with the specified combination of relaxation and radius allocation strategies.
165
+ **Program Identifier:** Generation 26 - Patch Name staggered_annealed_greedy - Correct Program: True
166
+
167
+ **Program Name: Force-Directed Circle Packing Solver (n=26)**
168
+ - **Implementation**: This program employs a `PackingSolver` class that uses `numpy` for vectorized force-directed relaxation of circle centers, incorporating both inter-circle repulsion and boundary forces. It then greedily allocates radii, followed by an iterative "squeeze pass" refinement, after trying multiple initial orderings. The overall `solve` strategy combines grid-based initial seeds, relaxation, and a jitter-refine search across various parameters.
169
+ - **Performance**: The program achieved a combined score of 2.54, successfully solving the n=26 circle packing problem.
170
+ - **Feedback**: The program is correct and passes all validation tests, indicating a robust implementation of the hybrid force-directed relaxation and greedy radius allocation approach. The multi-stage search (seeds, relaxation, jitter-refine) likely contributes to finding a competitive solution.
171
+ **Program Identifier:** Generation 27 - Patch Name greedy_radius_optimizer_with_squeeze - Correct Program: True
172
+
173
+ **Program Name: Force-Directed Relaxation Circle Packing Solver**
174
+ - **Implementation**: This program solves the n=26 circle packing problem by first generating initial circle centers (via a 5x5 grid with a gap or random placement), then optimizing their positions using a force-directed relaxation algorithm with stochastic noise and boundary repulsion. Radii are subsequently allocated greedily based on nearest neighbors and wall distances, with a refinement step and multiple ordering permutations to maximize their sum.
175
+ - **Performance**: The program achieved a combined score of 2.54, indicating a competitive and effective solution, and passed all validation tests.
176
+ - **Feedback**: The multi-start strategy (systematic grid variations, randomized initializations, and jitter-based refinement) is crucial for exploring diverse configurations and escaping local minima. The combination of a robust force-directed relaxation for centers and a refined, trial-based greedy allocator for radii effectively balances exploration and exploitation to achieve high packing density.
177
+ **Program Identifier:** Generation 28 - Patch Name enhanced_relaxation_and_multi_strategy_search - Correct Program: True
178
+
179
+ **Program Name: Staggered Grid Force-Relaxation Circle Packing**
180
+ - **Implementation**: Centers are initialized on a 5-5-6-5-5 staggered grid with jitter, then relaxed using 5000 iterations of force-based simulation with repulsion, boundary forces, and a decaying learning rate. Radii are allocated via 12,000 randomized greedy trials followed by a 1000-iteration "squeeze pass" for global expansion.
181
+ - **Performance**: The reported combined score to maximize is 0.0, indicating a potential issue or uncalculated value.
182
+ - **Feedback**: Despite using sophisticated initialization, force-based relaxation, and extensive randomized greedy radius allocation with an iterative expansion pass, the program is incorrect and does not pass all validation tests.
183
+ **Program Identifier:** Generation 29 - Patch Name staggered_annealed_greedy_packer - Correct Program: False
184
+
185
+ **Program Name: Optimized Circle Packing Solver (N=26)**
186
+ - **Implementation**: This solver uses a multi-stage approach including initial grid generation, force-directed relaxation, vectorized greedy radius allocation with permutation trials, and iterative constraint-based "squeeze" refinement of circle centers. It explores various initial configurations and applies jittering for local search.
187
+ - **Performance**: The program achieved a combined score of 0.0, indicating it did not perform well in the evaluation.
188
+ - **Feedback**: The program is incorrect and does not pass all validation tests, suggesting fundamental issues or insufficient optimization to correctly solve the circle packing problem for n=26.
189
+ **Program Identifier:** Generation 30 - Patch Name relaxed_grid_optimizer - Correct Program: False
190
+
191
+ **Program Name: Circle Packing Solver with Multi-Strategy Optimization**
192
+ - **Implementation**: This solver employs diverse seed generation, force-directed relaxation, and a vectorized greedy radius allocation strategy, further refined by iterative center adjustments and a final jitter search. It systematically evaluates multiple configurations and refinement levels to maximize the sum of radii for 26 circles.
193
+ - **Performance**: The program achieved a high combined score of 2.54.
194
+ - **Feedback**: The multi-strategy approach, integrating diverse initial seeds and progressive refinement steps (relaxation, squeeze, jitter), effectively finds optimal packing configurations and passes all validation tests.
195
+ **Program Identifier:** Generation 31 - Patch Name multi_strategy_staggered_packer - Correct Program: True
196
+
197
+ **Program Name: Staggered Grid Force-Directed Circle Packing**
198
+ - **Implementation**: The program uses force-directed relaxation on multiple initial center configurations (including 5x5 grids and a custom staggered grid) and varying target distances (`td`). Radii are allocated using a randomized greedy approach over 3000 trials, followed by 500 iterative expansion passes to maximize the total sum of radii.
199
+ - **Performance**: The program achieved a combined score of 2.47, indicating a robust packing solution for n=26 circles.
200
+ - **Feedback**: The combination of diverse initializations, force-directed relaxation, and a multi-trial greedy radius allocation with subsequent iterative expansion is effective for finding high-scoring circle packings. This strategy balances exploration of center configurations with efficient radius optimization.
201
+ **Program Identifier:** Generation 32 - Patch Name multi_strategy_packing_with_extensive_trials - Correct Program: True
202
+
203
+ **Program Name: Constructor-based Circle Packing (n=26)**
204
+ - **Implementation**: The program initializes 26 circles with a 5x5 grid and one additional circle, then evaluates two configurations: the initial setup and a version relaxed using a force-directed simulation over 2000 steps. Circle radii for each configuration are maximized using a randomized greedy algorithm considering boundary limits and inter-circle distances, followed by a refinement "squeeze pass."
205
+ - **Performance**: The program achieved a combined score of 2.54, representing the sum of the radii for the best-found packing.
206
+ - **Feedback**: The evaluation indicates the program is correct and passes all validation tests, suggesting the chosen initialization (grid + extra circle) and relaxation strategy effectively contribute to finding a valid and competitive packing solution for 26 circles.
207
+ **Program Identifier:** Generation 33 - Patch Name baseline_plus_relaxed_squeeze - Correct Program: True
208
+
209
+ **Program Name: Multi-strategy Circle Packing with Relaxation and Greedy Allocation**
210
+ - **Implementation**: The program uses various initial center configurations (grid, staggered), which are then refined through a force-directed relaxation algorithm. Radii are determined using a randomized greedy allocation approach combined with an iterative "squeeze/inflation" pass to maximize their sum.
211
+ - **Performance**: The program aims to maximize a combined score of 0.0 but did not pass all validation tests.
212
+ - **Feedback**: The chosen multi-strategy approach, including the specific initialization layouts, relaxation parameters, and greedy allocation method, was insufficient to correctly solve the circle packing problem for n=26, indicating non-optimal configurations or an inability to converge to a valid solution.
213
+ **Program Identifier:** Generation 34 - Patch Name multi_strategy_relaxation_packer - Correct Program: False
214
+
215
+ **Program Name: Circle Packing Solver (n=26) with Relaxation & Squeezing**
216
+ - **Implementation**: The program uses a multi-stage heuristic starting with diverse initial seeds (grid, staggered), followed by force-directed relaxation to spread circles, and iterative squeezing to relieve packing constraints. Radii are computed greedily with randomized trials and local refinement, and a final jittering phase attempts to perturb the best-found solution.
217
+ - **Performance**: The program achieved a combined score of 0.0.
218
+ - **Feedback**: The program is incorrect and does not pass all validation tests, suggesting that its heuristic approach or parameter tuning is not robust enough to consistently find valid or optimal circle packings for n=26.
219
+ **Program Identifier:** Generation 35 - Patch Name relaxed_grid_and_staggered_optimizer - Correct Program: False
220
+
221
+ **Program Name: Circle Packing Solver (n=26)**
222
+ - **Implementation**: This solver uses a multi-phase approach combining diverse initial seeds (grid, hexagonal, concentric rings), force-directed relaxation with non-linear repulsion and soft wall forces, and a greedy, multi-permutation radius allocation with iterative local expansion. It also includes a "squeeze pass" to adjust centers and a final jittering phase.
223
+ - **Performance**: The program yields a combined score of 0.0, indicating it did not achieve a valid solution.
224
+ - **Feedback**: The current implementation is incorrect and fails validation tests, suggesting potential flaws in its multi-stage optimization strategy or the underlying force/radius calculation logic.
225
+ **Program Identifier:** Generation 36 - Patch Name relaxed_multi_topology_packer - Correct Program: False
226
+
227
+ **Program Name: Modular Force-Directed Circle Packing Solver**
228
+ - **Implementation**: The program uses a multi-stage approach for 26-circle packing, combining force-directed relaxation with cooling and noise for center placement, followed by a greedy, vectorized radius allocation with coordinate descent refinement. It systematically explores initial center configurations (grid gaps, random) and applies jittering to refine the best solution found.
229
+ - **Performance**: The program achieved a combined score of 0.0, indicating it did not produce valid or optimal results for the circle packing problem.
230
+ - **Feedback**: Despite a structured approach with sophisticated relaxation and radius allocation techniques, the program is incorrect and fails validation, suggesting either fundamental issues in the chosen algorithms or their parameter tuning prevents it from finding acceptable packing solutions.
231
+ **Program Identifier:** Generation 37 - Patch Name enhanced_relaxation_and_systematic_seeds - Correct Program: False
232
+
233
+ **Program Name: Staggered Grid and Greedy Circle Packing**
234
+ - **Implementation**: The program constructs packings by exploring multiple initial center configurations (a 5x5 grid plus a 26th "gap" circle) and applies force-based relaxation, then determines radii using a randomized greedy allocation followed by an iterative refinement pass, selecting the configuration that maximizes the sum of radii.
235
+ - **Performance**: It achieved a combined score of 2.54, indicating a highly efficient packing for 26 circles, with the final centers showing a mostly grid-aligned structure.
236
+ - **Feedback**: The program is correct and effective, successfully combining an exploration of initial conditions, a physics-inspired relaxation method, and a sophisticated greedy allocation strategy with iterative refinement to produce a high-density circle packing.
237
+ **Program Identifier:** Generation 38 - Patch Name multi_strategy_grid_relaxation - Correct Program: True
238
+
239
+ **Program Name: Multi-start Greedy Force-Based Circle Packing**
240
+ - **Implementation**: The program uses a multi-start strategy with varied initial "gap" positions and target distances. It initializes a 5x5 grid of circles plus one extra, then employs force-based relaxation with boundary repulsion. Radii are determined by a greedy allocation with random permutations, followed by an iterative "squeeze" pass to maximize individual radii.
241
+ - **Performance**: The program achieved a combined score of 2.54.
242
+ - **Feedback**: The program correctly implements the described strategy, successfully passes all validation tests, and demonstrates a robust approach by exploring multiple initial conditions and relaxation parameters.
243
+ **Program Identifier:** Generation 39 - Patch Name multi_start_relaxation_and_optimized_greedy - Correct Program: True
244
+
245
+ **Program Name: Circle Packing Multi-Strategy Solver**
246
+ - **Implementation**: The program utilizes a `PackingSolver` class with diverse initial seeds (grid, hexagonal, random), force-directed relaxation with varying target distances and decaying learning rates, and a greedy radius allocation with multiple ordering heuristics. It includes a final intensive radius calculation on the best candidate.
247
+ - **Performance**: Achieved a combined score of 2.54, demonstrating successful circle packing. The provided output for `centers_str` shows a 5x5 grid with one extra circle, indicating that one of the initial, simple grid-based seeds, potentially refined, yielded the reported optimal result.
248
+ - **Feedback**: The program is correct and passes all validation tests. The use of multiple initial seeds and parameter variations for relaxation, combined with a jittering step for promising configurations, contributes to its effectiveness, although a defined `squeeze_refinement` method is not invoked during the main solution process.
249
+ **Program Identifier:** Generation 40 - Patch Name diverse_seeds_and_intensive_search - Correct Program: True
250
+
251
+ **Program Name: Staggered Grid & Greedy Circle Packing for N=26**
252
+ - **Implementation**: The program constructs circle centers by evaluating multiple initial grid and staggered layouts, applying force-directed relaxation, and then determining radii using a greedy allocation strategy with randomized trials and iterative refinement.
253
+ - **Performance**: The program achieved a combined score of 2.54, indicating a strong packing density.
254
+ - **Feedback**: The program is correct and successfully passed all validation tests, demonstrating its effectiveness in solving the circle packing problem for the given constraints.
255
+ **Program Identifier:** Generation 41 - Patch Name multi_strategy_relaxation - Correct Program: True
256
+
257
+ **Program Name: Modular Circle Packing Solver (n=26)**
258
+ - **Implementation**: The solver generates diverse initial center configurations (grid-based, random), employs force-directed relaxation with boundary repulsion and noise, and greedily allocates radii with an iterative "squeeze pass" to maximize their sum. It integrates these steps by trying different relaxation parameters and concludes with jitter-based hill climbing on the best found configuration.
259
+ - **Performance**: The program achieved a combined score of 2.54, indicating a high-quality packing solution.
260
+ - **Feedback**: The combination of varied seeding strategies, physics-based relaxation, and a multi-stage greedy radius allocation process (including an iterative squeeze) effectively optimizes the circle packing for n=26, leading to a robust solution that passes all validation tests.
261
+ **Program Identifier:** Generation 42 - Patch Name packing_optimizer_enhancement - Correct Program: True
262
+
263
+ **Program Name: Greedy Circle Packing for N=26 via Relaxation**
264
+ - **Implementation**: The program constructs circle packings by initializing a 5x5 grid with an additional 'gap' circle, which undergoes force-based relaxation. Radii are then greedily assigned through randomized permutations, followed by iterative 'squeeze passes' to maximize total radius sum.
265
+ - **Performance**: The program achieved a combined score of 2.54, representing the total sum of radii for 26 circles packed within the unit square.
266
+ - **Feedback**: This multi-stage greedy and relaxation strategy successfully identifies a configuration where initial centers form a grid plus one extra circle, indicating effective exploration and optimization for n=26.
267
+ **Program Identifier:** Generation 43 - Patch Name multi_strategy_grid_relaxation - Correct Program: True
268
+
269
+ **Program Name: Multi-Seed Adaptive Relaxation Circle Packing**
270
+ - **Implementation**: This program employs a multi-seed approach (grid, random) to generate initial circle center configurations. It refines these centers using a force-directed relaxation algorithm with repulsive and boundary forces, then greedily allocates radii by trying multiple placement orders (including wall-distance-sorted) with a post-processing "squeeze refinement" pass.
271
+ - **Performance**: The program achieved a combined score of 0.0 (placeholder) and did not pass all validation tests.
272
+ - **Feedback**: Despite utilizing multiple seeding strategies, a vectorized force-directed relaxation for center optimization, and a multi-trial greedy radius allocation with refinement, the solution produced was incorrect, indicating potential limitations in achieving the required precision or global optimality.
273
+ **Program Identifier:** Generation 44 - Patch Name multi_seed_adaptive_relaxation - Correct Program: False
274
+
275
+ **Program Name: Modular Circle Packing Solver (n=26)**
276
+ - **Implementation**: Employs diverse seed generation strategies (grid, hexagonal, random), force-directed relaxation, and vectorized greedy radius allocation with various ordering trials. The solver iteratively refines configurations using relaxation, jittering, and intensive radius calculation trials across multiple stages.
277
+ - **Performance**: Achieved a combined score of 2.54 and passed all validation tests.
278
+ - **Feedback**: The design systematically explores a wide range of initial conditions and refinement techniques, indicating robust search capabilities for optimal circle arrangements. The strong performance suggests effective optimization for maximizing the sum of radii.
279
+ **Program Identifier:** Generation 45 - Patch Name improved_seeds_and_relaxation - Correct Program: True
280
+
281
+ **Program Name: Advanced Circle Packing Optimizer**
282
+ - **Implementation**: The program employs diverse seed generation (grid, row patterns, random) followed by a force-directed relaxation to distribute circle centers. Optimal radii are determined using a vectorized greedy allocation with multiple ordering heuristics and an iterative "squeeze pass" refinement step.
283
+ - **Performance**: The combined score to maximize is reported as 0.0, which appears to be a default or placeholder value.
284
+ - **Feedback**: The current implementation is incorrect and does not pass all validation tests, indicating that its multi-stage optimization process fails to produce valid or sufficiently optimal circle packings.
285
+ **Program Identifier:** Generation 46 - Patch Name diverse_grid_evolution - Correct Program: False
286
+
287
+ **Program Name: Staggered Grid and Greedy Circle Packing**
288
+ - **Implementation**: The program initializes 25 circle centers on a 5x5 grid and the 26th circle at various "gap" positions. It then applies a force-based relaxation to these centers, iterating through different target distances, and finally uses a randomized greedy algorithm with multiple permutations and an iterative refinement pass to allocate radii.
289
+ - **Performance**: The program achieved a combined score (sum of radii) of 2.54, indicating its effectiveness in generating a dense packing for 26 circles.
290
+ - **Feedback**: The program is reported as correct and successfully passes all validation tests, demonstrating its reliability and accuracy in solving the circle packing problem.
291
+ **Program Identifier:** Generation 47 - Patch Name flexible_grid_relaxation - Correct Program: True
292
+
293
+ **Program Name: Staggered Grid Circle Packing (n=26)**
294
+ - **Implementation**: The program initializes 26 circle centers from a 5x5 grid plus one additional point, then explores multiple strategies involving force-directed relaxation with varying target distances and iterations. Radii are determined by 12,000 randomized greedy allocation trials followed by 500 iterative refinement steps to maximize their total sum.
295
+ - **Performance**: The program achieved a combined score of 2.54, which represents the maximized sum of radii for the 26 circles.
296
+ - **Feedback**: The combination of a structured starting grid, multi-strategy relaxation, and a robust two-stage greedy/iterative radius allocation process (including many randomized trials) is an effective approach for optimizing circle packing for n=26. The fine-tuned relaxation parameters contribute to the strong performance.
297
+ **Program Identifier:** Generation 48 - Patch Name multi_strategy_relaxation_and_greedy_search - Correct Program: True
298
+
299
+ **Program Name: Circle Packing Solver (n=26)**
300
+ - **Implementation**: Employs a multi-stage approach including generating diverse initial configurations (seeds), refining center positions via vectorized force-directed relaxation with decaying learning rate and boundary forces, and performing randomized greedy radius allocation with a final "squeeze" expansion pass. It also includes local refinement by jittering the best-found centers.
301
+ - **Performance**: The program aims to maximize the sum of circle radii but currently does not pass all validation tests.
302
+ - **Feedback**: The chosen implementation, despite utilizing relevant techniques like multi-seed relaxation and greedy radius allocation, fails to achieve a sufficiently optimal packing for n=26, indicating a need for more robust optimization, better parameter tuning, or more sophisticated strategies.
303
+ **Program Identifier:** Generation 49 - Patch Name hybrid_greedy_grid_refiner - Correct Program: False
304
+
305
+ **Program Name: Multi-Seed Force-Directed Circle Packing with Greedy Radius Allocation**
306
+ - **Implementation**: This program employs a multi-seed strategy starting with perturbed grid configurations, followed by a force-directed relaxation algorithm for center placement. It uses an extensive randomized greedy allocation method for radii (up to 15,000 trials per configuration) and a final local refinement step to maximize the total sum of radii for n=26 circles.
307
+ - **Performance**: The program aims to maximize the sum of radii, but its current implementation results in a combined score of 0.0, indicating it fails validation tests.
308
+ - **Feedback**: The program is incorrect and does not pass all validation tests, suggesting that its sophisticated multi-seed relaxation and greedy radius allocation, while complex, do not reliably produce valid or optimal circle packings.
309
+ **Program Identifier:** Generation 50 - Patch Name hex_grid_relaxation_solver - Correct Program: False
310
+
311
+ **Program Name: Greedy Grid-Relaxation Circle Packing for N=26**
312
+ - **Implementation**: It employs a multi-stage approach: starting with 5x5 grid centers plus a 26th circle at various gap positions, then refining these positions using a force-based relaxation. Radii are subsequently maximized through randomized greedy allocation followed by an iterative growth ("squeeze") pass.
313
+ - **Performance**: The program achieved a combined score of 2.54, representing the total sum of radii for 26 circles.
314
+ - **Feedback**: The multi-stage strategy, combining structured initial placement with physics-based relaxation and exhaustive greedy radius allocation, significantly contributes to achieving a high sum of radii.
315
+ **Program Identifier:** Generation 51 - Patch Name multi_seed_relaxation_refinement - Correct Program: True
316
+
317
+ **Program Name: Circle Packing Optimization using Stochastic Search**
318
+ - **Implementation**: The program optimizes circle packing for `n=26` by combining greedy radius calculation for fixed orders, permutation exploration with refinement for best radii, and a hill-climbing algorithm with adaptive jitter for center positions. It leverages multiple initial seed configurations (grid, hexagonal) to explore the search space.
319
+ - **Performance**: The program yields a maximization score of 0.0 and fails validation tests, indicating it does not produce a correct or sufficiently optimal circle packing.
320
+ - **Feedback**: While the multi-stage optimization strategy with stochastic search, adaptive jitter, and multiple seeds is robust, the "incorrect" validation status suggests the implementation struggles to find a valid or highly-optimized packing for 26 circles, potentially getting stuck in local optima or having issues with constraint satisfaction.
321
+ **Program Identifier:** Generation 52 - Patch Name stochastic_center_order_optimizer - Correct Program: False
322
+
323
+ **Program Name: Force-Directed Circle Packing Solver (n=26)**
324
+ - **Implementation**: This program employs a two-phase approach: force-directed relaxation with non-linear repulsion and boundary awareness for center positioning, followed by a vectorized greedy radius allocation algorithm including a "squeeze pass" refinement. It explores multiple initial configurations (gap positions, relaxation `target_dist`) and includes a jitter-based local search to improve promising solutions.
325
+ - **Performance**: The program achieved a high combined score of 2.54, demonstrating strong performance for the N=26 circle packing problem.
326
+ - **Feedback**: The combination of iterative center relaxation and a sophisticated greedy radius allocation (including multiple trial orders and a squeeze pass) proved effective. Exploring a range of initial parameters and implementing a local search significantly contributed to finding an optimal or near-optimal solution, as confirmed by passing all validation tests.
327
+ **Program Identifier:** Generation 53 - Patch Name enhanced_relaxation_and_greedy_growth - Correct Program: True
328
+
329
+ **Program Name: Force-Directed Circle Packing Solver**
330
+ - **Implementation**: The solver uses force-directed relaxation to optimize circle center positions, starting from various initial grid layouts (5x5 with gap, staggered). It then employs a vectorized greedy radius allocation strategy, trying multiple ordering permutations and a squeeze pass, to maximize the sum of radii, further refined by a jitter-and-relax step.
331
+ - **Performance**: The program achieved a combined score of 2.54, indicating strong performance in finding a good packing solution for 26 circles, and passed all validation tests.
332
+ - **Feedback**: The combination of diversified initial states, adaptive force-directed relaxation, and a robust greedy radius allocation method with refinement stages effectively finds high-quality circle packings. Vectorization with NumPy significantly contributes to the efficiency of the iterative processes.
333
+ **Program Identifier:** Generation 54 - Patch Name diversify_seeds_and_optimize_radii - Correct Program: True
334
+
335
+ **Program Name: Circle Packing Solver (n=26)**
336
+ - **Implementation**: The program employs diverse seed generation (grid, staggered, random) for initial center configurations, followed by physics-based force-directed relaxation and greedy radius allocation using various ordering heuristics. It iteratively refines solutions through basin hopping (jittering and re-relaxing) and a final polishing phase with intensive radius computation.
337
+ - **Performance**: The solver achieved a combined score of 2.54, indicating good packing efficiency.
338
+ - **Feedback**: The program was evaluated as correct and successfully passed all validation tests, demonstrating robust implementation and an effective multi-stage optimization strategy.
339
+ **Program Identifier:** Generation 55 - Patch Name basin_hopping_and_enhanced_relaxation - Correct Program: True
340
+
341
+ **Program Name: Circle Packing Solver with Force-Directed Relaxation and Greedy Radii**
342
+ - **Implementation**: This solver employs a multi-phase approach, starting with diversified initial center layouts (grid, staggered) and applying force-directed relaxation with varied parameters. Radii are then greedily allocated using randomization and an iterative "squeeze pass" for optimization.
343
+ - **Performance**: The program achieves a combined sum of radii score of 2.54, successfully addressing the n=26 circle packing problem.
344
+ - **Feedback**: The implementation is robust and correct, successfully passing all validation tests for the specified problem.
345
+ **Program Identifier:** Generation 56 - Patch Name seed_and_refine_strategy - Correct Program: True
346
+
347
+ **Program Name: Circle Packing Solver with Force-Directed Relaxation and Greedy Allocation**
348
+ - **Implementation**: The solver utilizes diverse seed generation (grid, row-based, random) combined with a force-directed relaxation method to optimize circle center positions. Radii are determined by a high-trial greedy allocation algorithm, which strategically orders circle placements and is enhanced by basin hopping and local jittering for solution refinement.
349
+ - **Performance**: Achieved a combined score of 2.54.
350
+ - **Feedback**: The program is correct and passes all validation tests, demonstrating effective implementation of its multi-stage optimization strategy for circle packing.
351
+ **Program Identifier:** Generation 57 - Patch Name relaxed_row_optimizer - Correct Program: True
352
+
353
+ **Program Name: Force-Directed Circle Packing Solver**
354
+ - **Implementation**: This program solves the n=26 circle packing problem using force-directed relaxation for center placement and a vectorized greedy algorithm for radius allocation. It explores multiple initial configurations, iteratively refines solutions with a 'squeeze' function, and employs jittering for further optimization.
355
+ - **Performance**: Achieved a total sum of radii of 2.54.
356
+ - **Feedback**: The robust iterative refinement steps and multiple initialization strategies contribute to a correct and validated solution for the specified circle packing problem.
357
+ **Program Identifier:** Generation 58 - Patch Name packing_refinement_and_staggered_seeds - Correct Program: True
358
+
359
+ **Program Name: Circle Packing Solver with Multi-stage Optimization**
360
+ - **Implementation**: The solver employs a multi-stage approach starting with diverse initial seeds (grid, row, phyllotaxis, random) and applies force-directed relaxation to spread centers. Radii are determined by a high-trial greedy allocation strategy (up to 25,000 permutations), further refined by basin hopping with weighted relaxation based on current radii, and a final polishing phase.
361
+ - **Performance**: Achieves a combined score of 2.54 for packing n=26 circles.
362
+ - **Feedback**: The program is correct and passes all validation tests, demonstrating robustness. The extensive search (many seed types, high-trial greedy allocation, and multi-stage refinement) is key to its competitive performance.
363
+ **Program Identifier:** Generation 59 - Patch Name weighted_relaxation_and_diverse_seeds - Correct Program: True
364
+
365
+ **Program Name: Multi-Seed Relaxation and Greedy Circle Packing**
366
+ - **Implementation**: This program packs 26 circles by initializing with multiple seed configurations (grid and staggered), applying force-directed relaxation with varying target distances, and then performing randomized greedy radius assignment followed by an iterative 'squeeze pass' refinement to maximize the sum of radii.
367
+ - **Performance**: The program achieves a combined score of 0.0, indicating it did not successfully meet the performance criteria for the circle packing problem.
368
+ - **Feedback**: The program is incorrect and does not pass all validation tests, suggesting that its combination of relaxation and greedy radius assignment methods is insufficient to consistently produce valid or optimal packings.
369
+ **Program Identifier:** Generation 60 - Patch Name relaxed_multi_seed_greedy_packer - Correct Program: False
370
+
371
+ **Program Name: Advanced Circle Packing Solver (n=26)**
372
+ - **Implementation**: This solver employs diverse seeding strategies (grid, staggered, random) for initial circle centers, followed by non-linear force-directed relaxation with dynamic learning rates and boundary repulsion. Radii are determined through a greedy multi-pass expansion refinement that utilizes various ordering heuristics and an iterative "squeezepass" to maximize their sum.
373
+ - **Performance**: The program achieved a combined score of 0.0.
374
+ - **Feedback**: Despite incorporating diverse seeding, a non-linear force-directed relaxation with boundary push, and a multi-pass radius refinement, the implementation is incorrect and does not pass all validation tests, suggesting critical flaws in its current strategies or parameterization.
375
+ **Program Identifier:** Generation 61 - Patch Name crossover_relaxed_grid_optimizer - Correct Program: False
376
+
377
+ **Program Name: Force-based Staggered Grid Circle Packing (n=26)**
378
+ - **Implementation**: This program constructs 26 circle packings by first generating initial center configurations from standard and staggered grids. These centers are then refined using force-based relaxation with various target distances, and radii are allocated via randomized greedy permutations followed by an iterative coordinate descent "squeeze pass" to maximize their sum.
379
+ - **Performance**: The program achieved a sum of radii score of 2.54 and successfully passed all validation tests.
380
+ - **Feedback**: The multi-stage approach, combining diverse initial center seeds, force-based relaxation to optimize center placement, and a robust greedy and iterative refinement for radius allocation, proves effective in achieving a high-density packing. The use of multiple permutations and a "squeeze pass" in radius computation enhances the maximization of the sum of radii.
381
+ **Program Identifier:** Generation 62 - Patch Name diverse_seeds_and_refinement - Correct Program: True
382
+
383
+ **Program Name: Multi-Strategy Circle Packing Solver for n=26**
384
+ - **Implementation**: This solver uses diverse seeding (grid, hexagonal patterns) combined with force-directed relaxation for centers, and a randomized greedy allocation strategy for radii, followed by a local "squeeze pass" refinement. It also incorporates a final polishing step with jittering and re-relaxation.
385
+ - **Performance**: The program achieved a combined score of 0.0.
386
+ - **Feedback**: The program is incorrect and does not pass all validation tests, indicating that despite its multi-strategy approach and various refinement steps, it fails to produce valid or optimal circle packings for n=26.
387
+ **Program Identifier:** Generation 63 - Patch Name multistrategy_hexagonal_grid_packer - Correct Program: False
388
+
389
+ **Program Name: Greedy-based Circle Packing for n=26 Circles**
390
+ - **Implementation**: The program uses a multi-stage approach, starting with grid-based initializations and force-based relaxation of circle centers. It then employs a randomized greedy algorithm with multiple trials and "squeeze passes" to allocate radii, followed by a basin-hopping-like polishing step to refine the best configuration found.
391
+ - **Performance**: The program achieved a combined score of 2.54, indicating a good sum of radii for the 26 circles within the unit square.
392
+ - **Feedback**: The implementation successfully finds a correct packing, passing all validation tests. The strategy of exploring different initial conditions (gap positions, target distances) and intensive local searches (relaxation, randomized greedy allocation, polishing) is effective for this optimization problem.
393
+ **Program Identifier:** Generation 64 - Patch Name stochastic_multi_strategy_relaxation - Correct Program: True
394
+
395
+ **Program Name: Optimized Circle Packing Solver (n=26)**
396
+ - **Implementation**: The solver combines diverse initial seeds (grid, staggered, random) with force-directed relaxation for center placement and a randomized greedy radius allocation method, including an iterative "squeeze" refinement. It uses a multi-stage approach with broad search over relaxation parameters and local refinement through jittering.
397
+ - **Performance**: Achieved a combined sum of radii score of 2.54 for n=26, and the program is correct, passing all validation tests.
398
+ - **Feedback**: The implementation successfully produces a valid packing, with the listed `centers_str` indicating a 5x5 grid plus an additional circle. While correct, the score suggests potential for further optimization to achieve higher overall density for n=26.
399
+ **Program Identifier:** Generation 65 - Patch Name adaptive_force_grid_optimizer - Correct Program: True
400
+
401
+ **Program Name: Optimized Multi-Phase Circle Packing Solver**
402
+ - **Implementation**: This solver employs force-directed relaxation with annealing, multiple diverse initial seed configurations, and a randomized greedy radius allocation strategy. It incorporates iterative radius squeezing and micro-adjustments of centers to refine solutions and aims to maximize the total sum of radii for `n=26` circles.
403
+ - **Performance**: The program scored 0.0 and failed all validation tests, indicating it did not produce a correct or sufficiently optimized circle packing solution.
404
+ - **Feedback**: Despite a complex multi-stage approach for exploration and refinement, the current implementation, likely due to parameter tuning or specific force/radius calculation logic, is not yielding valid or competitive results.
405
+ **Program Identifier:** Generation 66 - Patch Name stochastic_geometric_squeeze - Correct Program: False
406
+
407
+ **Program Name: Staggered Grid Multi-Seed Circle Packing (n=26)**
408
+ - **Implementation**: The program initializes circle centers using multiple diverse seeds (e.g., 5x5 grid + 1, 4x6 grid + 2) and employs a force-directed relaxation method with varying target distances to optimize their positions. Radii are then greedily allocated using randomized permutations and iteratively refined to maximize their sum.
409
+ - **Performance**: The program achieved a combined score of 2.54, indicating a strong performance for packing 26 circles.
410
+ - **Feedback**: The strategy of using multiple initial seeds combined with a relaxation process and a sophisticated greedy-iterative radius allocation proves highly effective. The program correctly passes all validation tests, demonstrating a robust solution for this circle packing instance.
411
+ **Program Identifier:** Generation 67 - Patch Name diverse_seeds_and_vectorized_greedy - Correct Program: True
412
+
413
+ **Program Name: Multi-Strategy Circle Packing Solver**
414
+ - **Implementation**: The program uses a multi-stage approach, starting with diverse initial center configurations (grid, hexagonal seeds), followed by physics-based relaxation with varying target distances to spread circles. Radii are then allocated using a randomized greedy strategy, refined by an iterative 'squeeze pass' to grow circles into available space.
415
+ - **Performance**: The program achieved a combined score of 0.0, indicating a complete failure to meet validation criteria or a very poor packing density.
416
+ - **Feedback**: The implementation suggests a robust strategy for local optimization, but the zero score implies fundamental issues either in the relaxation parameters, radius allocation logic, or an inability to escape local optima for this specific n=26 problem instance.
417
+ **Program Identifier:** Generation 68 - Patch Name adaptive_hybrid_packing - Correct Program: False
418
+
419
+ **Program Name: Robust Circle Packing Solver for N=26**
420
+ - **Implementation**: The solver employs a multi-stage approach including diverse seed generation (grid, staggered row, phyllotaxis, random), force-directed relaxation with non-linear repulsion and quadratic boundary forces, and a greedy radius allocation with multiple permutation trials and iterative refinement. These are orchestrated by a hierarchical search strategy involving initial seed exploration, basin hopping, and final polishing phases.
421
+ - **Performance**: The program achieved a combined score of 0.0.
422
+ - **Feedback**: The program was incorrect and failed all validation tests, indicating that its complex strategy for relaxation, radius computation, or overall search was insufficient to find valid or competitive circle packings.
423
+ **Program Identifier:** Generation 69 - Patch Name staggered_seeds_and_enhanced_relaxation - Correct Program: False
424
+
425
+ **Program Name: Staggered Grid and Greedy Circle Packing**
426
+ - **Implementation**: The program initializes circle centers with diverse seeds (grid and staggered patterns) and refines them using a physics-based relaxation process with noise. It then calculates maximum radii through a greedy allocation with randomized permutations, followed by a Gauss-Seidel iterative refinement.
427
+ - **Performance**: The program achieved a combined score of 1.30.
428
+ - **Feedback**: Despite a sophisticated iterative relaxation and greedy radius allocation, the program is noted as incorrect and fails validation tests, indicating potential issues in achieving robust optimal solutions or adhering to problem constraints.
429
+ **Program Identifier:** Generation 70 - Patch Name diverse_seeds_and_intensive_polishing - Correct Program: False
430
+
431
+ **Program Name: Robust Circle Packing Solver**
432
+ - **Implementation**: This solver employs a multi-stage heuristic approach, generating diverse initial seeds (grid, row, hexagonal, random), applying force-directed relaxation to spread points, and using a high-trial greedy algorithm to compute radii. It further refines configurations through radii-driven relaxation and basin hopping with jittering.
433
+ - **Performance**: The program did not pass all validation tests and was deemed incorrect, indicating it did not achieve the required sum of radii or correct center configurations for the target N=26 problem.
434
+ - **Feedback**: Despite a sophisticated strategy involving multiple seeds, relaxation techniques, and extensive greedy trials, the program failed validation. This suggests either a fundamental flaw in the heuristic logic or insufficient convergence/exploration to find an optimal or near-optimal solution for the given constraints.
435
+ **Program Identifier:** Generation 71 - Patch Name radii_driven_optimization - Correct Program: False
436
+
437
+ **Program Name: Circle Packing Solver with Relaxation and Greedy Allocation**
438
+ - **Implementation**: This solver employs a multi-stage approach, starting with various initial center configurations (grid, staggered) that are refined through force-directed relaxation with varying parameters. It then uses a vectorized greedy radius allocation strategy, followed by an iterative slack-filling refinement and a "squeeze pass" for local constraint-aware adjustments, concluding with a jitter search.
439
+ - **Performance**: The program achieved a combined score of 2.54.
440
+ - **Feedback**: The program is correct and passes all validation tests, indicating that its sophisticated combination of relaxation, greedy radius allocation with refinement, and local search strategies is effective and robust.
441
+ **Program Identifier:** Generation 72 - Patch Name hex_seeds_and_slack_fill - Correct Program: True
442
+
443
+ **Program Name: Adaptive Stochastic Basin Hopping Circle Packing (n=26)**
444
+ - **Implementation**: This program employs a multi-stage optimization process for circle packing, including initial seed generation (grid, staggered layouts), force-directed relaxation with a decaying learning rate, and intensive local hill-climbing refinement with adaptive jitter for basin hopping. Radii are determined using a greedy approach, evaluating multiple permutations, followed by a local squeeze/expansion refinement step.
445
+ - **Performance**: The program is incorrect and does not pass all validation tests, resulting in a combined score of 0.0.
446
+ - **Feedback**: Despite a sophisticated strategy combining global exploration with local refinement and adaptive jitter, the algorithm fails to yield correct or optimal solutions. This suggests potential issues with convergence, getting trapped in local optima, or insufficient accuracy in its greedy radius calculation or center relaxation.
447
+ **Program Identifier:** Generation 73 - Patch Name stochastic_basin_hopper - Correct Program: False
448
+
449
+ **Program Name: Optimized Circle Packing with Relaxation and Greedy Squeeze**
450
+ - **Implementation**: This program employs a multi-stage approach for n=26 circles, combining force-directed relaxation with inter-circle repulsion and boundary forces, followed by randomized greedy allocation and iterative Gauss-Seidel refinement to maximize radii. It explores multiple initial seeds and relaxation parameters, including a final jittering pass.
451
+ - **Performance**: The program yields a combined score of 0.0 and is reported as incorrect, failing validation tests.
452
+ - **Feedback**: Despite using advanced techniques like dynamic learning rates, boundary forces, and iterative refinement, the current implementation fails validation, suggesting issues with parameter tuning, convergence, or the effectiveness of its greedy and squeeze heuristics.
453
+ **Program Identifier:** Generation 74 - Patch Name relaxed_greedy_squeeze_packer - Correct Program: False
454
+
455
+ **Program Name: Modular Circle Packing Solver (N=26)**
456
+ - **Implementation**: This program employs a `PackingSolver` class that combines diverse seed generation (grid, hexagonal, concentric), force-directed relaxation with boundary conditions and momentum, and a two-stage radius computation (greedy allocation + coordinate descent). It features a multi-phase solve strategy including initial seed evaluation, basin hopping with adaptive jitter, and a final polishing stage with extensive radius computation trials.
457
+ - **Performance**: The program achieved a combined score of 2.54, indicating a successful packing solution.
458
+ - **Feedback**: The program is correct and passed all validation tests. The reported best centers suggest a configuration derived from one of the simpler grid-based seeds, indicating the robustness of the relaxation and refinement mechanisms in optimizing even relatively basic starting points.
459
+ **Program Identifier:** Generation 75 - Patch Name hex_momentum_refinement - Correct Program: True
460
+
461
+ **Program Name: Optimized Circle Packing Solver (N=26)**
462
+ - **Implementation**: The solver combines diverse seed generation (grid, spiral, random) with force-directed relaxation for centers, and a high-intensity randomized greedy radius allocation with iterative refinement using `numpy`. It orchestrates broad and local search phases to maximize total radii for 26 circles.
463
+ - **Performance**: The program successfully achieved a maximized combined score (sum of radii) of 2.54.
464
+ - **Feedback**: The program is correct and passes all validation tests, demonstrating an effective and robust solution for the circle packing problem.
465
+ **Program Identifier:** Generation 76 - Patch Name improved_relaxation_and_heuristics - Correct Program: True
466
+
467
+ **Program Name: Constructor-based Circle Packing for N=26**
468
+ - **Implementation**: This program employs a two-phase approach: an exploration phase and a local search phase. The exploration phase uses two initial seed configurations (grid and staggered) and two target distances, refined by a force-directed relaxation with annealing and boundary repulsion. The `compute_max_radii` function then maximizes the sum of radii for fixed centers using a randomized greedy permutation and a final "squeeze pass" refinement. The local search phase jitters the best found centers and re-evaluates.
469
+ - **Performance**: The program achieved a combined sum of radii score of 2.47 for 26 circles.
470
+ - **Feedback**: The program is correct and passes all validation tests, indicating the robustness of its multi-stage heuristic approach and its effectiveness in finding a good packing for the given N.
471
+ **Program Identifier:** Generation 77 - Patch Name multi_seed_staggered_relaxation - Correct Program: True
472
+
473
+ **Program Name: Modular Circle Packing with Force-Directed Relaxation**
474
+ - **Implementation**: This program employs diverse seeds, force-directed relaxation with variable target distances, greedy radius allocation with iterative expansion, and a "squeeze" refinement for centers. A final "intensive polish" jitters the best discovered configuration to try and eke out more performance.
475
+ - **Performance**: The program achieved a combined score of 4.52.
476
+ - **Feedback**: The program is incorrect and failed validation, as indicated by `NaN` values appearing in the output `centers` array. This suggests a numerical instability or an unhandled edge case during computations, despite the various refinement steps.
477
+ **Program Identifier:** Generation 78 - Patch Name improved_packing_heuristics - Correct Program: False
478
+
479
+ **Program Name: Modular Circle Packing Solver with Multi-Stage Optimization**
480
+ - **Implementation**: This program implements a multi-stage solver for circle packing (n=26), featuring diverse initial seeds (grid, hexagonal, diamond), physics-based relaxation of centers with annealing-like jitter, and a vectorized greedy algorithm for radius allocation. It refines radii using a coordinate descent "squeeze" pass and employs a basin-hopping strategy across its optimization phases.
481
+ - **Performance**: The program achieved a combined score of 2.47, indicating a highly effective packing solution, and successfully passed all validation tests.
482
+ - **Feedback**: The combination of varied initial conditions, a force-directed relaxation with decreasing jitter, and an intelligent two-step radius calculation (greedy then coordinate descent) is crucial. This multi-phase, iterative approach effectively navigates the complex search space to find near-optimal circle arrangements.
483
+ **Program Identifier:** Generation 79 - Patch Name hexagonal_diagonal_seeds_and_radius_optimization - Correct Program: True
484
+
485
+ # GLOBAL INSIGHTS SCRATCHPAD
486
+
487
+ The following are global insights about optimization approaches and their effectiveness:
488
+
489
+ ## Successful Algorithmic Patterns
490
+
491
+ * **Precision-Engineered Fixed Initial Placement for N=26 (Current Best Program Reinforcement):** The previously identified "current best program" (which achieved 2.54) continues to exemplify the effectiveness of precisely chosen, hardcoded initial center configurations for specific `N`. This approach, as implemented in the current best program, directly uses a 5x5 grid plus an additional circle at `(0.2, 0.2)`. This bypasses the need for complex center placement algorithms and, when combined with robust radius optimization, consistently achieves the peak score of 2.54, demonstrating superior efficiency for this specific problem size.
492
+ * **Multi-Stage Optimization Combining Diverse Seeds, Force-Directed Relaxation, and Robust Greedy Allocation:** This pattern remains highly successful, with multiple new programs achieving optimal or near-optimal scores. Programs like Generation 72 ("Circle Packing Solver with Relaxation and Greedy Allocation"), Generation 75 ("Modular Circle Packing Solver (N=26)"), and Generation 76 ("Optimized Circle Packing Solver (N=26)") all achieved the peak 2.54 score. These implementations consistently utilize diverse initial center seeds (grid, staggered, hexagonal), apply force-directed or physics-based relaxation to refine center positions, and then employ sophisticated randomized greedy radius allocation with iterative refinement (e.g., "slack-filling," "coordinate descent," or general iterative refinement). This multi-stage strategy proves highly robust for finding optimal solutions.
493
+ * **Iterative Refinement and "Squeeze" Passes in Radius Allocation for Final Polishing:** All programs achieving the peak 2.54 score, including the current best program's `compute_max_radii` function, and new successful programs like Generation 72, 75, 76, 77, and 79, explicitly incorporate iterative refinement or "squeeze passes" within their radius allocation. This step, whether a "slack-filling refinement" (Gen 72), "coordinate descent" (Gen 75, 79), or a "squeeze pass" (Gen 77), is critical for maximizing the sum of radii after an initial greedy assignment by efficiently utilizing any remaining space.
494
+ * **Extensive Trialing of Radius Permutations for Greedy Allocation:** The current best program utilizes 200 random permutations for greedy radius allocation. This is a consistent and successful technique replicated by other high-performing programs. For example, Generation 76 explicitly mentions "high-intensity randomized greedy radius allocation," and Generation 79 uses a "vectorized greedy algorithm for radius allocation." Exploring many different ordering permutations helps overcome local optima inherent in greedy approaches, thereby maximizing the total sum of radii across various configurations.
495
+
496
+ ## Ineffective Approaches
497
+
498
+ * **Sophistication Without Guaranteed Validity (Reinforced with Numerical Instability):** The pattern of highly complex strategies failing to yield correct results is strongly reinforced. Programs like Generation 70, 71, 73, and 74, despite incorporating advanced techniques such as diverse seeds, multiple relaxation methods, basin hopping, adaptive jitter, and extensive greedy trials, consistently failed validation tests or scored 0.0. This indicates that merely combining many advanced techniques does not guarantee correctness if fundamental constraints are not met, or if there are critical flaws in implementation logic or parameterization that prevent convergence to a valid state.
499
+ * **Numerical Instability Leading to `NaN` Values:** Generation 78 ("Modular Circle Packing with Force-Directed Relaxation") explicitly highlights a critical failure mode: the appearance of `NaN` values in the output. Despite its sophisticated strategy involving diverse seeds, force-directed relaxation, and various refinement steps, numerical instability rendered the entire output invalid. This indicates an unhandled edge case or a flaw in the mathematical operations, emphasizing that complex physical simulations or iterative processes must be robust against numerical precision issues.
500
+ * **Fundamental Flaws in Heuristic Logic or Convergence:** The feedback for programs like Generation 71 ("Robust Circle Packing Solver") and Generation 73 ("Adaptive Stochastic Basin Hopping Circle Packing") points to "fundamental flaws in the heuristic logic" or "insufficient convergence/exploration." These programs, despite employing extensive search and refinement mechanisms, failed to find valid solutions, suggesting that the underlying logic for moving centers or calculating radii might be trapping the algorithm in local optima or misinterpreting constraints.
501
+
502
+ ## Implementation Insights
503
+
504
+ * **Hardcoded Optimal Initial Centers for Specific N (Current Best Program's Simplicity):** The current best program's `construct_packing` function demonstrates a direct and highly effective implementation insight: for a known `N` (like 26), hardcoding an empirically determined near-optimal center configuration (e.g., a 5x5 grid with one additional circle) can be more efficient than complex algorithmic generation or relaxation. This simplifies the center placement phase, allowing the program to focus computational effort on robust radius optimization.
505
+ * **Robust and Precise Greedy Radius Allocation Logic for Non-Overlapping Circles:** The `compute_max_radii` function in the current best program exemplifies the critical logic required for calculating radii. It meticulously limits each circle's radius by the unit square boundaries (`min(x, y, 1.0 - x, 1.0 - y)`) and then by the distance to *already placed* circles (`dist - current_radii[j]`). The `max(0.0, r)` ensures non-negative radii. This precise and ordered application of geometric constraints is fundamental for achieving valid, non-overlapping, and maximal packings, and its absence or incorrect implementation is a common cause of failure in other programs.
506
+ * **Multi-Stage Processing for Modularity and Focused Optimization:** The architecture of successful programs (e.g., current best program, Gen 72, 75, 76, 77, 79) consistently features a multi-stage approach. This modularity, typically separating initial center determination (whether fixed or relaxed) from the radius optimization phase, allows for independent and focused development and tuning of each component. This pattern enables the creation of robust solutions by breaking down the complex problem into manageable sub-problems.
507
+ * **Attention to Numerical Stability in Complex Calculations:** The failure of Generation 78 due to `NaN` values underscores the importance of implementing numerically stable computations, especially in iterative and physics-based relaxation methods. While not explicitly shown in the current best program's simple `compute_max_radii` (which uses `max(0.0, r)` to prevent negative radii), more complex force-directed simulations or coordinate descent methods require careful handling of floating-point arithmetic, division by zero, or accumulation of small errors to prevent such critical failures.
508
+
509
+ ## Performance Analysis
510
+
511
+ * **Consistent Convergence to a Single Peak Score (2.54) for N=26 Across Diverse Implementations:** The evaluation results strongly confirm that for `N=26`, the problem consistently converges to a maximum sum of radii of 2.54. The current best program, along with newly successful Generations 72, 75, and 76, all achieved this exact score. This pattern reinforces the existence of a stable optimal or near-optimal solution for this specific `N` and demonstrates that multiple algorithmic paths can successfully reach this peak.
512
+ * **Efficiency Advantage of Pre-Optimized Initial Centers for Known N:** The current best program achieves the peak score of 2.54 using only 200 greedy radius permutations and without any explicit force-directed relaxation for centers. In contrast, other programs like Generations 72, 75, and 76 achieve the *same* peak score but employ complex multi-stage strategies involving diverse seeds, extensive force-directed relaxation, and often more intensive radius optimization trials. This disparity clearly demonstrates that for a specific `N` where an optimal or near-optimal initial center configuration is known, directly initializing with these centers drastically reduces the computational effort in subsequent optimization phases while maintaining peak performance.
513
+ * **Emergence of a "Highly Robust" Performance Tier (2.47):** Beyond the peak 2.54 score, programs like Generation 77 and 79 achieved a score of 2.47 and were deemed "Correct." This indicates a secondary tier of highly effective solutions that, while not reaching the absolute maximum, are robust and pass all validation tests. This suggests that slight variations in initial conditions, relaxation parameters, or greedy allocation strategies can lead to slightly different, yet still highly effective and valid, local optima.
514
+ * **Zero Score (and `NaN`s) as an Unambiguous Indicator of Critical Failure:** The consistent scoring of 0.0 by programs like Generations 70, 71, 73, and 74, along with the `NaN` error in Generation 78, highlights that these outcomes are not merely sub-optimal but clear signals of fundamental errors. These programs failed all validation tests, indicating critical issues such as constraint violations, numerical instability, non-convergence to a valid state, or logical errors that prevent the generation of any acceptable packing, regardless of the sophistication of the algorithmic components attempted.
515
+
516
+ # META RECOMMENDATIONS
517
+
518
+ The following are actionable recommendations for the next program generations:
519
+
520
+ Here are 5 actionable recommendations for future program mutations, building on the current best program and global insights:
521
+
522
+ 1. **Integrate an explicit "Squeeze Pass" within each greedy radius allocation trial:** After the initial greedy assignment of radii for a given permutation `order` inside `compute_max_radii`, introduce a small number of additional iterative passes (e.g., 2-5 iterations). In each pass, re-evaluate and attempt to increase the radius of *each* circle `i` (in a fixed or random order), limited by boundaries and the current radii of *all other circles*. This ensures that the radii for that specific permutation are maximized as much as possible before comparing with other permutations.
523
+ 2. **Implement dynamic selection of the 26th circle's initial placement from candidate gap locations:** Instead of hardcoding `[0.2, 0.2]` for the 26th circle, identify a predefined set of optimal internal "gap" locations within the 5x5 grid (e.g., `(0.2, 0.2), (0.2, 0.4), (0.4, 0.2),` etc.). Iterate through these candidates, temporarily adding each as the 26th center. For each candidate, evaluate its potential by running `compute_max_radii` (possibly with fewer permutations for speed) and select the candidate position that yields the highest sum of radii for the base 26-circle configuration.
524
+ 3. **Create an alternative `construct_packing` that uses a slightly perturbed 5x5 grid as its base:** Instead of a perfect 5x5 grid, generate the first 25 centers by applying a very small, random jitter (e.g., `+/- 0.01` to x and y coordinates) to each grid point. Then, strategically place the 26th circle in the most promising "gap" of this slightly irregular grid. This directly explores a "precision-engineered" but less rigid initial configuration, building on the success of fixed initial placements while allowing for minor deviations.
525
+ 4. **Introduce a post-greedy, full-system "Coordinate Descent" or "Slack Filling" pass after selecting the best permutation:** Once the `best_radii` from the 200 permutations have been identified, perform an additional global refinement. Iterate through all circles in a loop (e.g., 5-10 times), and for each circle, temporarily set its radius to zero, then recalculate its maximum possible radius considering the fixed coordinates and current radii of all *other* circles. Update its radius if it can be increased. This acts as a final polishing step to maximize the total sum of radii.
526
+ 5. **Implement a lightweight, acceptance-based 'micro-jiggle' local search for *all* initial centers:** After the initial 25+1 centers are placed, introduce a loop that, for a limited number of iterations (e.g., 100), randomly selects one of the 26 centers. Apply a tiny random displacement (e.g., `+/- 0.001` to its x and y coordinates). If this new center configuration, when evaluated by a *quick estimate* of total radii (e.g., using a single greedy permutation pass), improves the overall score, accept the change; otherwise, revert it. This offers a very conservative, local center optimization without the complexity of full force-directed relaxation.
examples_deprecated/circle_packing/results/results_baseline_gemini3_flash_gen200_periodic1000_20260211_051240/meta_90.txt ADDED
@@ -0,0 +1,590 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ # INDIVIDUAL PROGRAM SUMMARIES
2
+
3
+ The following are summaries of individual programs evaluated since the last meta update:
4
+
5
+ **Program Name: Constructor-based Circle Packing (n=26)**
6
+ - **Implementation**: This program uses a constructor-based approach to pack 26 circles by initially placing them in a fixed pattern: one central, eight in an inner ring, and sixteen in an outer ring. It then calculates the maximum radii by first limiting them by the unit square boundaries and subsequently preventing overlaps by proportionally scaling radii of potentially colliding circles.
7
+ - **Performance**: The program achieved a combined score of 0.96, reflecting the effectiveness of its structured placement and radii calculation.
8
+ - **Feedback**: The program is correct and passes all validation tests, indicating a robust implementation of the defined circle packing strategy.
9
+ **Program Identifier:** Generation 0 - Patch Name initial_program - Correct Program: True
10
+
11
+ **Program Name: Greedy 5x5 Grid Packing with Extra Circle**
12
+ - **Implementation**: A 5x5 grid of 25 centers is established, with an additional 26th center placed in a specific internal gap at (0.2, 0.2). Radii are then determined using a greedy approach by iterating through 200 random orderings of circles, assigning each circle the maximum possible radius without overlapping already-placed circles or exceeding boundaries.
13
+ - **Performance**: The program achieved a combined sum of radii of 2.54 for the 26 circles.
14
+ - **Feedback**: The program correctly implements the specified grid-based center placement and the greedy radius calculation, passing all validation tests.
15
+ **Program Identifier:** Generation 1 - Patch Name greedy_circle_packer - Correct Program: True
16
+
17
+ **Program Name: Force-based 26-circle packing**
18
+ - **Implementation**: The program uses a force-based optimization approach, initializing 26 circle centers from a jittered 5x5 grid, then iteratively adjusting them over 2000 steps with a decaying learning rate based on repulsive forces. Maximum non-overlapping radii are subsequently determined via an iterative proportional adjustment method.
19
+ - **Performance**: The program achieved a combined score of 1.93 for the 26 packed circles, with specific center coordinates provided as part of the output.
20
+ - **Feedback**: The program is deemed correct and passes all validation tests, demonstrating a successful and robust implementation of the force-based circle packing algorithm for the specified number of circles.
21
+ **Program Identifier:** Generation 2 - Patch Name force_grid_optimizer - Correct Program: True
22
+
23
+ **Program Name: Constructor-based Circle Packing (N=26)**
24
+ - **Implementation**: This program constructs a packing for 26 circles by initially placing 25 circles in a 5x5 grid and one at the center, then uses a force-directed relaxation algorithm for 600 iterations to adjust their positions based on a target distance and clips them within bounds. Finally, it iteratively calculates the maximum possible radii for the fixed centers by constraining against boundaries and other circles.
25
+ - **Performance**: The program achieved a combined score of 1.77, representing the sum of the radii.
26
+ - **Feedback**: The implementation is correct and successfully passes all validation tests, indicating that the combination of initial grid placement, force-directed relaxation, and iterative radius determination effectively generates a valid circle packing.
27
+ **Program Identifier:** Generation 3 - Patch Name optimize_centers_and_radii - Correct Program: True
28
+
29
+ **Program Name: Greedy Circle Packing with Force Relaxation (n=26)**
30
+ - **Implementation**: Initializes 26 circle centers using a jittered 5x5 grid, followed by 600 iterations of a force-based relaxation with decaying learning rate to distribute centers and enforce boundary constraints. Radii are then determined by a greedy allocation strategy that pre-calculates distance matrices and attempts 1000 random permutations of allocation order to maximize the sum of radii.
31
+ - **Performance**: Achieved a combined score of 2.46, representing the sum of radii for 26 circles within a unit square.
32
+ - **Feedback**: The program's combination of force-based center relaxation and a multi-permutation greedy radius allocation successfully produces a valid and high-performing packing solution, as evidenced by its correctness and score.
33
+ **Program Identifier:** Generation 4 - Patch Name force_relaxation_and_fast_greedy_radii - Correct Program: True
34
+
35
+ **Program Name: Dynamic Repulsion Circle Packing (n=26)**
36
+ - **Implementation**: The program initializes 26 circles in a row-based arrangement with slight jitter, then uses a force-directed relaxation algorithm. This involves calculating pairwise repulsive forces between circles (1/d^2) and with boundaries (1/d^4), iteratively updating positions with a cooling step size, followed by an equal-shrinkage heuristic to compute final radii.
37
+ - **Performance**: Achieved a combined score of 0.23.
38
+ - **Feedback**: The program is correct and passes all validation tests, suggesting the chosen initialization strategy and force-directed parameters are effective for this specific circle count.
39
+ **Program Identifier:** Generation 5 - Patch Name dynamic_repulsion_packing - Correct Program: True
40
+
41
+ **Program Name: Constructor-based Circle Packing (N=26)**
42
+ - **Implementation**: The program constructs N=26 circle centers by initializing them in a staggered 5-5-6-5-5 row layout with hexagonal packing offsets, then refines positions over 2500 force-directed relaxation steps using a fixed target diameter and decaying learning rate, incorporating inter-circle and boundary repulsions. Final radii are determined by an iterative fair scaling process to resolve overlaps, followed by a greedy expansion stage to maximize their values.
43
+ - **Performance**: The program achieved a combined score of 2.45.
44
+ - **Feedback**: The program is correct and successfully passes all validation tests, indicating the implemented constructor-based approach for circle packing is effective.
45
+ **Program Identifier:** Generation 6 - Patch Name staggered_hexagonal_relaxation - Correct Program: True
46
+
47
+ **Program Name: Greedy-based Circle Packing with Force Relaxation (n=26)**
48
+ - **Implementation**: The program initializes 26 circle centers from a jittered 5x5 grid plus one extra, then uses 1000 iterations of force-based relaxation with decaying learning rate and boundary forces to spread them. Radii are greedily allocated by iterating through 2000 random permutations, pre-calculating distances and boundary limits for efficiency.
49
+ - **Performance**: The program achieved a combined score of 2.46.
50
+ - **Feedback**: The approach is robust, passing all validation tests. Pre-calculating the distance matrix significantly improved the efficiency of the greedy radius allocation, enabling a greater number of permutation trials to optimize the sum of radii.
51
+ **Program Identifier:** Generation 7 - Patch Name optimize_relaxation_and_greedy_search - Correct Program: True
52
+
53
+ **Program Name: Heterogeneous Force-Based Circle Packing (n=26)**
54
+ - **Implementation**: The program uses a force-directed relaxation method initialized with a grid and jittered centers, notably employing heterogeneous target radii (alternating between 0.115 and 0.085) for 26 circles. Radii are finalized by a multi-heuristic greedy allocator, combining a "Max-First" heuristic with 1200 randomized permutations to maximize the sum of radii.
55
+ - **Performance**: The program scored 0.0, indicating it failed to produce a valid packing or an optimal sum of radii.
56
+ - **Feedback**: The use of heterogeneous target radii in the force-directed stage is an interesting strategy to guide the layout towards a non-uniform distribution. However, its failure to pass validation suggests that the chosen parameters for force-directed simulation or the greedy allocation strategy are not robust enough for achieving valid or high-performing packings.
57
+ **Program Identifier:** Generation 8 - Patch Name heterogeneous_force_packer - Correct Program: False
58
+
59
+ **Program Name: Force-Directed Circle Packing Solver**
60
+ - **Implementation**: This program employs a modular `PackingSolver` class to find optimal circle packing for n=26. It first generates initial center configurations (a 5x5 grid with one extra circle), then refines these centers using force-directed relaxation with decreasing learning rates and inter-circle repulsion. Finally, it greedily allocates radii by evaluating multiple circle order permutations to maximize the total sum of radii, leveraging vectorized NumPy operations for efficiency.
61
+ - **Performance**: The program achieved a combined score of 2.54, successfully passing all validation tests.
62
+ - **Feedback**: The implementation benefits from combining force-directed relaxation for center optimization with a robust greedy radius allocation method that explores multiple permutations, which is a strong strategy for this problem. The use of different initial gap positions and relaxation parameters demonstrates an effective search heuristic, and NumPy's vectorized operations contribute significantly to performance.
63
+ **Program Identifier:** Generation 9 - Patch Name modular_greedy_packer - Correct Program: True
64
+
65
+ **Program Name: Force-Directed Circle Packing Constructor**
66
+ - **Implementation**: The program initializes 26 circle centers in a staggered grid, then refines their positions using a force-directed relaxation algorithm over 5000 steps with an adaptive learning rate and decreasing jitter. Final radii are calculated through iterative overlap resolution followed by greedy expansion with randomized order.
67
+ - **Performance**: The program achieved a combined score (sum of radii) of 2.28.
68
+ - **Feedback**: The implementation successfully generates a circle packing solution and passes all validation tests, demonstrating the effectiveness of the chosen relaxation and radii calculation methods.
69
+ **Program Identifier:** Generation 10 - Patch Name hexagonal_relaxation_with_greedy_expansion - Correct Program: True
70
+
71
+ **Program Name: Force-Directed Circle Packing Solver**
72
+ - **Implementation**: Employs a `PackingSolver` class using force-directed relaxation for center placement with inter-circle and boundary repulsion, followed by a vectorized greedy algorithm for radius allocation. It systematically explores multiple initial gap positions and relaxation parameters.
73
+ - **Performance**: Achieved a combined score of 2.54.
74
+ - **Feedback**: The program correctly implements the two-stage approach and passes all validation tests, demonstrating an effective strategy of combining force-directed relaxation with greedy radius allocation and parameter exploration to reach a good packing.
75
+ **Program Identifier:** Generation 11 - Patch Name systematic_grid_relaxation - Correct Program: True
76
+
77
+ **Program Name: Greedy-based Circle Packing (N=26)**
78
+ - **Implementation**: The program initializes 26 circle centers based on multiple 5x5 grid configurations, then optimizes their positions using vectorized force-directed relaxation with wall repulsion. It determines circle radii by a greedy allocation strategy that tries various permutations to maximize the total sum of radii for the fixed centers.
79
+ - **Performance**: The program achieved a combined score of 2.33.
80
+ - **Feedback**: The program was evaluated as incorrect and did not pass all validation tests, indicating issues with its ability to find optimal or valid packings.
81
+ **Program Identifier:** Generation 12 - Patch Name vectorized_multi_start_packing - Correct Program: False
82
+
83
+ **Program Name: Staggered Grid and Greedy Circle Packing**
84
+ - **Implementation**: Initializes circle centers on a staggered grid (5-5-6-5-5), applies jitter, and then uses a force-based relaxation with repulsion between circles and from boundaries. Radii are determined by a randomized greedy allocation strategy, performing 2000 trials with permutations and a final 'squeeze' pass to maximize the sum of radii.
85
+ - **Performance**: Achieved a combined score of 2.45 and passed all validation tests.
86
+ - **Feedback**: The initial structured placement combined with force-based relaxation efficiently finds good center configurations. The multi-trial randomized greedy allocation for radii, including a final optimization pass, is highly effective in maximizing the total packed area, contributing to the strong performance.
87
+ **Program Identifier:** Generation 13 - Patch Name staggered_greedy_packer - Correct Program: True
88
+
89
+ **Program Name: Constructor-based Circle Packing (n=26)**
90
+ - **Implementation**: The program initializes 26 circles with a 5x5 grid and one additional circle, followed by small random perturbations. It then uses a force-directed relaxation over 2000 steps with a decaying learning rate and boundary constraints to optimize center positions. Finally, it maximizes the sum of radii for fixed centers by iterating through 2500 random greedy permutations.
91
+ - **Performance**: The program achieved a combined score (sum of radii) of 2.47.
92
+ - **Feedback**: The program is correct and successfully passes all validation tests, demonstrating an effective implementation of its constructive and relaxation-based approach.
93
+ **Program Identifier:** Generation 14 - Patch Name greedy_permutation_with_vectorized_relaxation - Correct Program: True
94
+
95
+ **Program Name: Staggered Hexagonal Grid & Greedy Allocation for n=26 Circles**
96
+ - **Implementation**: Initializes 26 circle centers in a staggered 5-5-6-5-5 grid, then refines their positions using 4000 iterations of a force-based relaxation with decaying learning rate, pairwise repulsion, and boundary forces. Radii are subsequently determined by a randomized greedy allocation strategy over 3000 trials with a final iterative growth pass.
97
+ - **Performance**: The combined score to maximize is 0.0.
98
+ - **Feedback**: The program is incorrect and does not pass all validation tests, suggesting the chosen complex approach for center placement and greedy radius allocation did not achieve a valid or optimal packing solution.
99
+ **Program Identifier:** Generation 15 - Patch Name staggered_hex_force_greedy_optimizer - Correct Program: False
100
+
101
+ **Program Name: Staggered Grid and Greedy Circle Packing (n=26)**
102
+ - **Implementation**: This program places 26 circles by first initializing centers in a 5x5 grid plus one extra, then uses a vectorized force-based relaxation for 2000 iterations with decaying learning rate. Radii are then determined by `compute_max_radii` through 5000 randomized greedy allocation trials followed by 200 "squeeze passes" to maximize their sum.
103
+ - **Performance**: The program achieved a combined score of 2.48, indicating a high packing density for 26 circles.
104
+ - **Feedback**: The combination of vectorized force-based relaxation for center positioning and a randomized greedy allocation strategy with subsequent refinement passes ("squeeze passes") for radii proved effective in achieving a good packing density and sum of radii. The explicit handling of boundary forces and initial jittering are crucial implementation details.
105
+ **Program Identifier:** Generation 16 - Patch Name grid_plus_one_and_vectorized_optimization - Correct Program: True
106
+
107
+ **Program Name: Greedy Grid-Relaxation Circle Packing**
108
+ - **Implementation**: This program constructs a packing for 26 circles using a greedy radius allocation algorithm optimized with pre-calculated distance matrices. It explores multiple grid-based initial center configurations, applying a force-directed relaxation method to perturb and optimize these positions before determining radii.
109
+ - **Performance**: The program achieved a combined score of 2.54, successfully packing 26 circles with the provided center arrangement.
110
+ - **Feedback**: The strategy of combining a structured grid initialization with subsequent force-directed relaxation and a greedy radius allocator, including permutation trials, proved effective in achieving a high-scoring and validated solution.
111
+ **Program Identifier:** Generation 17 - Patch Name optimized_greedy_and_relaxed_seeds - Correct Program: True
112
+
113
+ **Program Name: Greedy Circle Packing with Force-Based Relaxation**
114
+ - **Implementation**: It initializes 26 circle centers with a 5x5 grid plus one extra, then refines their positions using a vectorized force-based relaxation over 2500 iterations with a decaying learning rate. Radii are determined by a greedy allocator that tests 5000 random permutations, followed by 300 post-allocation "squeeze passes" to maximize individual radii.
115
+ - **Performance**: The program achieved a combined score of 2.48, successfully maximizing the sum of radii for 26 circles within the unit square.
116
+ - **Feedback**: This implementation correctly uses a hybrid approach, combining physical simulation for center placement and a randomized greedy strategy for radius allocation, resulting in a correct and valid solution.
117
+ **Program Identifier:** Generation 18 - Patch Name vectorized_relaxation_and_greedy_squeeze - Correct Program: True
118
+
119
+ **Program Name: Staggered Grid Greedy Circle Packing for N=26**
120
+ - **Implementation**: The program initializes 26 circles using a 5x5 grid plus one extra, then jitters them before optimizing centers with 2000 iterations of vectorized force-based relaxation incorporating repulsion and boundary forces. Radii are determined by a randomized greedy allocation over 5000 trials, followed by 200 "squeeze passes" to maximize the total radius sum, leveraging NumPy for all vectorized operations.
121
+ - **Performance**: The program achieved a combined score of 2.48.
122
+ - **Feedback**: The implementation successfully finds a correct circle packing configuration for N=26, passing all validation tests. The combination of force-based relaxation for center positioning and the randomized greedy allocation with subsequent squeeze passes for radii proves effective in maximizing the sum of radii.
123
+ **Program Identifier:** Generation 19 - Patch Name vectorized_relaxation_and_greedy_radii - Correct Program: True
124
+
125
+ **Program Name: Greedy Circle Packing with Relaxation (n=26)**
126
+ - **Implementation**: The program optimizes circle packing by combining force-directed relaxation of centers with a greedy algorithm for radius assignment. It explores multiple initial grid configurations and relaxation parameters (target distance and iterations) to find the best sum of radii.
127
+ - **Performance**: The program achieved a combined score of 2.54.
128
+ - **Feedback**: The implementation is correct and passes all validation tests, demonstrating the effectiveness of its multi-strategy approach in generating a high-quality circle packing by iteratively refining center positions and then greedily allocating radii.
129
+ **Program Identifier:** Generation 20 - Patch Name vectorized_greedy_with_relaxation_and_multiple_seeds - Correct Program: True
130
+
131
+ **Program Name: Modular Circle Packing Solver**
132
+ - **Implementation**: The program uses a `PackingSolver` class with `numpy` for vectorized operations. It employs a multi-stage approach involving initial grid placement, force-directed relaxation of centers, a vectorized greedy radius allocation with permutation trials, and a `squeeze_pass` for iterative refinement, all orchestrated through exploring various initial conditions and target distances.
133
+ - **Performance**: The program achieved a combined sum of radii of 2.54 for n=26.
134
+ - **Feedback**: The program is correct and passes all validation tests, demonstrating a robust implementation capable of finding competitive circle packing solutions through its hybrid optimization strategy.
135
+ **Program Identifier:** Generation 21 - Patch Name squeeze_refinement - Correct Program: True
136
+
137
+ **Program Name: Greedy Circle Packing with Relaxation**
138
+ - **Implementation**: The program constructs a packing for n=26 using greedy radius allocation with randomized ordering and a final "squeeze pass". It explores multiple initial configurations (grid-based and staggered hexagonal seeds) and applies vectorized relaxation with varying target distances to refine circle centers.
139
+ - **Performance**: The program achieved a combined score of 1.74 for n=26 circles.
140
+ - **Feedback**: Despite multiple seeding strategies and iterative relaxation, the program did not pass all validation tests and was deemed incorrect.
141
+ **Program Identifier:** Generation 22 - Patch Name vectorized_relaxation_and_squeeze - Correct Program: False
142
+
143
+ **Program Name: Adaptive Multi-Stage Circle Packing for N=26**
144
+ - **Implementation**: The program uses a 3-stage approach: a grid-based initialization followed by adaptive force-directed relaxation with decaying target distances and learning rates, and finally a radius allocation stage that combines a massive greedy trial search (10,000 permutations including smart heuristics) with an iterative coordinate-descent-like "squeeze pass" to refine radii.
145
+ - **Performance**: The program achieved a combined score of 0.0, indicating it did not pass validation tests.
146
+ - **Feedback**: The current implementation is incorrect and fails validation, suggesting that the force-directed relaxation or the radius allocation strategy (greedy search combined with the squeeze pass) is not effectively finding an optimal or even valid packing for N=26.
147
+ **Program Identifier:** Generation 23 - Patch Name adaptive_staggered_relaxation - Correct Program: False
148
+
149
+ **Program Name: Staggered Grid Force Relaxation Circle Packing**
150
+ - **Implementation**: The program initializes 26 circles (5x5 grid + 1 extra) and uses 3000 iterations of a vectorized force-based relaxation method to position centers. Radii are then allocated using 10000 randomized greedy trials followed by 500 "squeeze passes" to maximize their sum.
151
+ - **Performance**: The program achieved a combined sum of radii score of 2.48.
152
+ - **Feedback**: The program is correct and passes all validation tests, demonstrating effective circle packing for n=26 using the hybrid approach of center relaxation and greedy radius allocation.
153
+ **Program Identifier:** Generation 24 - Patch Name effort_boosted_greedy_packing - Correct Program: True
154
+
155
+ **Program Name: Force-Directed Relaxation Circle Packing Solver**
156
+ - **Implementation**: This program employs a multi-stage approach: initial centers are relaxed using a force-directed method with inter-circle and boundary repulsion, followed by a greedy, permutation-based radius allocation. It incorporates a "squeezing" step to adjust centers based on current radii and a final jitter-based refinement on the best configuration found.
157
+ - **Performance**: The combined score to maximize is 2.50.
158
+ - **Feedback**: Despite utilizing several sophisticated heuristics like force-directed relaxation, greedy radius allocation with ordering permutations, and iterative refinement, the program is incorrect and does not pass all validation tests, indicating the current approach or its parameter tuning is insufficient to reliably find a valid solution.
159
+ **Program Identifier:** Generation 25 - Patch Name advanced_relaxation_and_exhaustive_greedy - Correct Program: False
160
+
161
+ **Program Name: Staggered Grid and Greedy Allocation Circle Packing**
162
+ - **Implementation**: Initializes centers in a staggered (5-5-6-5-5) grid with jitter, then refines their positions using vectorized force-based relaxation with annealing and boundary forces over 4000 iterations. Radii are subsequently determined by 12000 randomized greedy allocation trials, followed by a 1000-iteration iterative expansion step to maximize total area.
163
+ - **Performance**: Achieved a combined score of 2.48 for 26 circles.
164
+ - **Feedback**: The program successfully found a valid packing for 26 circles, passing all validation tests with the specified combination of relaxation and radius allocation strategies.
165
+ **Program Identifier:** Generation 26 - Patch Name staggered_annealed_greedy - Correct Program: True
166
+
167
+ **Program Name: Force-Directed Circle Packing Solver (n=26)**
168
+ - **Implementation**: This program employs a `PackingSolver` class that uses `numpy` for vectorized force-directed relaxation of circle centers, incorporating both inter-circle repulsion and boundary forces. It then greedily allocates radii, followed by an iterative "squeeze pass" refinement, after trying multiple initial orderings. The overall `solve` strategy combines grid-based initial seeds, relaxation, and a jitter-refine search across various parameters.
169
+ - **Performance**: The program achieved a combined score of 2.54, successfully solving the n=26 circle packing problem.
170
+ - **Feedback**: The program is correct and passes all validation tests, indicating a robust implementation of the hybrid force-directed relaxation and greedy radius allocation approach. The multi-stage search (seeds, relaxation, jitter-refine) likely contributes to finding a competitive solution.
171
+ **Program Identifier:** Generation 27 - Patch Name greedy_radius_optimizer_with_squeeze - Correct Program: True
172
+
173
+ **Program Name: Force-Directed Relaxation Circle Packing Solver**
174
+ - **Implementation**: This program solves the n=26 circle packing problem by first generating initial circle centers (via a 5x5 grid with a gap or random placement), then optimizing their positions using a force-directed relaxation algorithm with stochastic noise and boundary repulsion. Radii are subsequently allocated greedily based on nearest neighbors and wall distances, with a refinement step and multiple ordering permutations to maximize their sum.
175
+ - **Performance**: The program achieved a combined score of 2.54, indicating a competitive and effective solution, and passed all validation tests.
176
+ - **Feedback**: The multi-start strategy (systematic grid variations, randomized initializations, and jitter-based refinement) is crucial for exploring diverse configurations and escaping local minima. The combination of a robust force-directed relaxation for centers and a refined, trial-based greedy allocator for radii effectively balances exploration and exploitation to achieve high packing density.
177
+ **Program Identifier:** Generation 28 - Patch Name enhanced_relaxation_and_multi_strategy_search - Correct Program: True
178
+
179
+ **Program Name: Staggered Grid Force-Relaxation Circle Packing**
180
+ - **Implementation**: Centers are initialized on a 5-5-6-5-5 staggered grid with jitter, then relaxed using 5000 iterations of force-based simulation with repulsion, boundary forces, and a decaying learning rate. Radii are allocated via 12,000 randomized greedy trials followed by a 1000-iteration "squeeze pass" for global expansion.
181
+ - **Performance**: The reported combined score to maximize is 0.0, indicating a potential issue or uncalculated value.
182
+ - **Feedback**: Despite using sophisticated initialization, force-based relaxation, and extensive randomized greedy radius allocation with an iterative expansion pass, the program is incorrect and does not pass all validation tests.
183
+ **Program Identifier:** Generation 29 - Patch Name staggered_annealed_greedy_packer - Correct Program: False
184
+
185
+ **Program Name: Optimized Circle Packing Solver (N=26)**
186
+ - **Implementation**: This solver uses a multi-stage approach including initial grid generation, force-directed relaxation, vectorized greedy radius allocation with permutation trials, and iterative constraint-based "squeeze" refinement of circle centers. It explores various initial configurations and applies jittering for local search.
187
+ - **Performance**: The program achieved a combined score of 0.0, indicating it did not perform well in the evaluation.
188
+ - **Feedback**: The program is incorrect and does not pass all validation tests, suggesting fundamental issues or insufficient optimization to correctly solve the circle packing problem for n=26.
189
+ **Program Identifier:** Generation 30 - Patch Name relaxed_grid_optimizer - Correct Program: False
190
+
191
+ **Program Name: Circle Packing Solver with Multi-Strategy Optimization**
192
+ - **Implementation**: This solver employs diverse seed generation, force-directed relaxation, and a vectorized greedy radius allocation strategy, further refined by iterative center adjustments and a final jitter search. It systematically evaluates multiple configurations and refinement levels to maximize the sum of radii for 26 circles.
193
+ - **Performance**: The program achieved a high combined score of 2.54.
194
+ - **Feedback**: The multi-strategy approach, integrating diverse initial seeds and progressive refinement steps (relaxation, squeeze, jitter), effectively finds optimal packing configurations and passes all validation tests.
195
+ **Program Identifier:** Generation 31 - Patch Name multi_strategy_staggered_packer - Correct Program: True
196
+
197
+ **Program Name: Staggered Grid Force-Directed Circle Packing**
198
+ - **Implementation**: The program uses force-directed relaxation on multiple initial center configurations (including 5x5 grids and a custom staggered grid) and varying target distances (`td`). Radii are allocated using a randomized greedy approach over 3000 trials, followed by 500 iterative expansion passes to maximize the total sum of radii.
199
+ - **Performance**: The program achieved a combined score of 2.47, indicating a robust packing solution for n=26 circles.
200
+ - **Feedback**: The combination of diverse initializations, force-directed relaxation, and a multi-trial greedy radius allocation with subsequent iterative expansion is effective for finding high-scoring circle packings. This strategy balances exploration of center configurations with efficient radius optimization.
201
+ **Program Identifier:** Generation 32 - Patch Name multi_strategy_packing_with_extensive_trials - Correct Program: True
202
+
203
+ **Program Name: Constructor-based Circle Packing (n=26)**
204
+ - **Implementation**: The program initializes 26 circles with a 5x5 grid and one additional circle, then evaluates two configurations: the initial setup and a version relaxed using a force-directed simulation over 2000 steps. Circle radii for each configuration are maximized using a randomized greedy algorithm considering boundary limits and inter-circle distances, followed by a refinement "squeeze pass."
205
+ - **Performance**: The program achieved a combined score of 2.54, representing the sum of the radii for the best-found packing.
206
+ - **Feedback**: The evaluation indicates the program is correct and passes all validation tests, suggesting the chosen initialization (grid + extra circle) and relaxation strategy effectively contribute to finding a valid and competitive packing solution for 26 circles.
207
+ **Program Identifier:** Generation 33 - Patch Name baseline_plus_relaxed_squeeze - Correct Program: True
208
+
209
+ **Program Name: Multi-strategy Circle Packing with Relaxation and Greedy Allocation**
210
+ - **Implementation**: The program uses various initial center configurations (grid, staggered), which are then refined through a force-directed relaxation algorithm. Radii are determined using a randomized greedy allocation approach combined with an iterative "squeeze/inflation" pass to maximize their sum.
211
+ - **Performance**: The program aims to maximize a combined score of 0.0 but did not pass all validation tests.
212
+ - **Feedback**: The chosen multi-strategy approach, including the specific initialization layouts, relaxation parameters, and greedy allocation method, was insufficient to correctly solve the circle packing problem for n=26, indicating non-optimal configurations or an inability to converge to a valid solution.
213
+ **Program Identifier:** Generation 34 - Patch Name multi_strategy_relaxation_packer - Correct Program: False
214
+
215
+ **Program Name: Circle Packing Solver (n=26) with Relaxation & Squeezing**
216
+ - **Implementation**: The program uses a multi-stage heuristic starting with diverse initial seeds (grid, staggered), followed by force-directed relaxation to spread circles, and iterative squeezing to relieve packing constraints. Radii are computed greedily with randomized trials and local refinement, and a final jittering phase attempts to perturb the best-found solution.
217
+ - **Performance**: The program achieved a combined score of 0.0.
218
+ - **Feedback**: The program is incorrect and does not pass all validation tests, suggesting that its heuristic approach or parameter tuning is not robust enough to consistently find valid or optimal circle packings for n=26.
219
+ **Program Identifier:** Generation 35 - Patch Name relaxed_grid_and_staggered_optimizer - Correct Program: False
220
+
221
+ **Program Name: Circle Packing Solver (n=26)**
222
+ - **Implementation**: This solver uses a multi-phase approach combining diverse initial seeds (grid, hexagonal, concentric rings), force-directed relaxation with non-linear repulsion and soft wall forces, and a greedy, multi-permutation radius allocation with iterative local expansion. It also includes a "squeeze pass" to adjust centers and a final jittering phase.
223
+ - **Performance**: The program yields a combined score of 0.0, indicating it did not achieve a valid solution.
224
+ - **Feedback**: The current implementation is incorrect and fails validation tests, suggesting potential flaws in its multi-stage optimization strategy or the underlying force/radius calculation logic.
225
+ **Program Identifier:** Generation 36 - Patch Name relaxed_multi_topology_packer - Correct Program: False
226
+
227
+ **Program Name: Modular Force-Directed Circle Packing Solver**
228
+ - **Implementation**: The program uses a multi-stage approach for 26-circle packing, combining force-directed relaxation with cooling and noise for center placement, followed by a greedy, vectorized radius allocation with coordinate descent refinement. It systematically explores initial center configurations (grid gaps, random) and applies jittering to refine the best solution found.
229
+ - **Performance**: The program achieved a combined score of 0.0, indicating it did not produce valid or optimal results for the circle packing problem.
230
+ - **Feedback**: Despite a structured approach with sophisticated relaxation and radius allocation techniques, the program is incorrect and fails validation, suggesting either fundamental issues in the chosen algorithms or their parameter tuning prevents it from finding acceptable packing solutions.
231
+ **Program Identifier:** Generation 37 - Patch Name enhanced_relaxation_and_systematic_seeds - Correct Program: False
232
+
233
+ **Program Name: Staggered Grid and Greedy Circle Packing**
234
+ - **Implementation**: The program constructs packings by exploring multiple initial center configurations (a 5x5 grid plus a 26th "gap" circle) and applies force-based relaxation, then determines radii using a randomized greedy allocation followed by an iterative refinement pass, selecting the configuration that maximizes the sum of radii.
235
+ - **Performance**: It achieved a combined score of 2.54, indicating a highly efficient packing for 26 circles, with the final centers showing a mostly grid-aligned structure.
236
+ - **Feedback**: The program is correct and effective, successfully combining an exploration of initial conditions, a physics-inspired relaxation method, and a sophisticated greedy allocation strategy with iterative refinement to produce a high-density circle packing.
237
+ **Program Identifier:** Generation 38 - Patch Name multi_strategy_grid_relaxation - Correct Program: True
238
+
239
+ **Program Name: Multi-start Greedy Force-Based Circle Packing**
240
+ - **Implementation**: The program uses a multi-start strategy with varied initial "gap" positions and target distances. It initializes a 5x5 grid of circles plus one extra, then employs force-based relaxation with boundary repulsion. Radii are determined by a greedy allocation with random permutations, followed by an iterative "squeeze" pass to maximize individual radii.
241
+ - **Performance**: The program achieved a combined score of 2.54.
242
+ - **Feedback**: The program correctly implements the described strategy, successfully passes all validation tests, and demonstrates a robust approach by exploring multiple initial conditions and relaxation parameters.
243
+ **Program Identifier:** Generation 39 - Patch Name multi_start_relaxation_and_optimized_greedy - Correct Program: True
244
+
245
+ **Program Name: Circle Packing Multi-Strategy Solver**
246
+ - **Implementation**: The program utilizes a `PackingSolver` class with diverse initial seeds (grid, hexagonal, random), force-directed relaxation with varying target distances and decaying learning rates, and a greedy radius allocation with multiple ordering heuristics. It includes a final intensive radius calculation on the best candidate.
247
+ - **Performance**: Achieved a combined score of 2.54, demonstrating successful circle packing. The provided output for `centers_str` shows a 5x5 grid with one extra circle, indicating that one of the initial, simple grid-based seeds, potentially refined, yielded the reported optimal result.
248
+ - **Feedback**: The program is correct and passes all validation tests. The use of multiple initial seeds and parameter variations for relaxation, combined with a jittering step for promising configurations, contributes to its effectiveness, although a defined `squeeze_refinement` method is not invoked during the main solution process.
249
+ **Program Identifier:** Generation 40 - Patch Name diverse_seeds_and_intensive_search - Correct Program: True
250
+
251
+ **Program Name: Staggered Grid & Greedy Circle Packing for N=26**
252
+ - **Implementation**: The program constructs circle centers by evaluating multiple initial grid and staggered layouts, applying force-directed relaxation, and then determining radii using a greedy allocation strategy with randomized trials and iterative refinement.
253
+ - **Performance**: The program achieved a combined score of 2.54, indicating a strong packing density.
254
+ - **Feedback**: The program is correct and successfully passed all validation tests, demonstrating its effectiveness in solving the circle packing problem for the given constraints.
255
+ **Program Identifier:** Generation 41 - Patch Name multi_strategy_relaxation - Correct Program: True
256
+
257
+ **Program Name: Modular Circle Packing Solver (n=26)**
258
+ - **Implementation**: The solver generates diverse initial center configurations (grid-based, random), employs force-directed relaxation with boundary repulsion and noise, and greedily allocates radii with an iterative "squeeze pass" to maximize their sum. It integrates these steps by trying different relaxation parameters and concludes with jitter-based hill climbing on the best found configuration.
259
+ - **Performance**: The program achieved a combined score of 2.54, indicating a high-quality packing solution.
260
+ - **Feedback**: The combination of varied seeding strategies, physics-based relaxation, and a multi-stage greedy radius allocation process (including an iterative squeeze) effectively optimizes the circle packing for n=26, leading to a robust solution that passes all validation tests.
261
+ **Program Identifier:** Generation 42 - Patch Name packing_optimizer_enhancement - Correct Program: True
262
+
263
+ **Program Name: Greedy Circle Packing for N=26 via Relaxation**
264
+ - **Implementation**: The program constructs circle packings by initializing a 5x5 grid with an additional 'gap' circle, which undergoes force-based relaxation. Radii are then greedily assigned through randomized permutations, followed by iterative 'squeeze passes' to maximize total radius sum.
265
+ - **Performance**: The program achieved a combined score of 2.54, representing the total sum of radii for 26 circles packed within the unit square.
266
+ - **Feedback**: This multi-stage greedy and relaxation strategy successfully identifies a configuration where initial centers form a grid plus one extra circle, indicating effective exploration and optimization for n=26.
267
+ **Program Identifier:** Generation 43 - Patch Name multi_strategy_grid_relaxation - Correct Program: True
268
+
269
+ **Program Name: Multi-Seed Adaptive Relaxation Circle Packing**
270
+ - **Implementation**: This program employs a multi-seed approach (grid, random) to generate initial circle center configurations. It refines these centers using a force-directed relaxation algorithm with repulsive and boundary forces, then greedily allocates radii by trying multiple placement orders (including wall-distance-sorted) with a post-processing "squeeze refinement" pass.
271
+ - **Performance**: The program achieved a combined score of 0.0 (placeholder) and did not pass all validation tests.
272
+ - **Feedback**: Despite utilizing multiple seeding strategies, a vectorized force-directed relaxation for center optimization, and a multi-trial greedy radius allocation with refinement, the solution produced was incorrect, indicating potential limitations in achieving the required precision or global optimality.
273
+ **Program Identifier:** Generation 44 - Patch Name multi_seed_adaptive_relaxation - Correct Program: False
274
+
275
+ **Program Name: Modular Circle Packing Solver (n=26)**
276
+ - **Implementation**: Employs diverse seed generation strategies (grid, hexagonal, random), force-directed relaxation, and vectorized greedy radius allocation with various ordering trials. The solver iteratively refines configurations using relaxation, jittering, and intensive radius calculation trials across multiple stages.
277
+ - **Performance**: Achieved a combined score of 2.54 and passed all validation tests.
278
+ - **Feedback**: The design systematically explores a wide range of initial conditions and refinement techniques, indicating robust search capabilities for optimal circle arrangements. The strong performance suggests effective optimization for maximizing the sum of radii.
279
+ **Program Identifier:** Generation 45 - Patch Name improved_seeds_and_relaxation - Correct Program: True
280
+
281
+ **Program Name: Advanced Circle Packing Optimizer**
282
+ - **Implementation**: The program employs diverse seed generation (grid, row patterns, random) followed by a force-directed relaxation to distribute circle centers. Optimal radii are determined using a vectorized greedy allocation with multiple ordering heuristics and an iterative "squeeze pass" refinement step.
283
+ - **Performance**: The combined score to maximize is reported as 0.0, which appears to be a default or placeholder value.
284
+ - **Feedback**: The current implementation is incorrect and does not pass all validation tests, indicating that its multi-stage optimization process fails to produce valid or sufficiently optimal circle packings.
285
+ **Program Identifier:** Generation 46 - Patch Name diverse_grid_evolution - Correct Program: False
286
+
287
+ **Program Name: Staggered Grid and Greedy Circle Packing**
288
+ - **Implementation**: The program initializes 25 circle centers on a 5x5 grid and the 26th circle at various "gap" positions. It then applies a force-based relaxation to these centers, iterating through different target distances, and finally uses a randomized greedy algorithm with multiple permutations and an iterative refinement pass to allocate radii.
289
+ - **Performance**: The program achieved a combined score (sum of radii) of 2.54, indicating its effectiveness in generating a dense packing for 26 circles.
290
+ - **Feedback**: The program is reported as correct and successfully passes all validation tests, demonstrating its reliability and accuracy in solving the circle packing problem.
291
+ **Program Identifier:** Generation 47 - Patch Name flexible_grid_relaxation - Correct Program: True
292
+
293
+ **Program Name: Staggered Grid Circle Packing (n=26)**
294
+ - **Implementation**: The program initializes 26 circle centers from a 5x5 grid plus one additional point, then explores multiple strategies involving force-directed relaxation with varying target distances and iterations. Radii are determined by 12,000 randomized greedy allocation trials followed by 500 iterative refinement steps to maximize their total sum.
295
+ - **Performance**: The program achieved a combined score of 2.54, which represents the maximized sum of radii for the 26 circles.
296
+ - **Feedback**: The combination of a structured starting grid, multi-strategy relaxation, and a robust two-stage greedy/iterative radius allocation process (including many randomized trials) is an effective approach for optimizing circle packing for n=26. The fine-tuned relaxation parameters contribute to the strong performance.
297
+ **Program Identifier:** Generation 48 - Patch Name multi_strategy_relaxation_and_greedy_search - Correct Program: True
298
+
299
+ **Program Name: Circle Packing Solver (n=26)**
300
+ - **Implementation**: Employs a multi-stage approach including generating diverse initial configurations (seeds), refining center positions via vectorized force-directed relaxation with decaying learning rate and boundary forces, and performing randomized greedy radius allocation with a final "squeeze" expansion pass. It also includes local refinement by jittering the best-found centers.
301
+ - **Performance**: The program aims to maximize the sum of circle radii but currently does not pass all validation tests.
302
+ - **Feedback**: The chosen implementation, despite utilizing relevant techniques like multi-seed relaxation and greedy radius allocation, fails to achieve a sufficiently optimal packing for n=26, indicating a need for more robust optimization, better parameter tuning, or more sophisticated strategies.
303
+ **Program Identifier:** Generation 49 - Patch Name hybrid_greedy_grid_refiner - Correct Program: False
304
+
305
+ **Program Name: Multi-Seed Force-Directed Circle Packing with Greedy Radius Allocation**
306
+ - **Implementation**: This program employs a multi-seed strategy starting with perturbed grid configurations, followed by a force-directed relaxation algorithm for center placement. It uses an extensive randomized greedy allocation method for radii (up to 15,000 trials per configuration) and a final local refinement step to maximize the total sum of radii for n=26 circles.
307
+ - **Performance**: The program aims to maximize the sum of radii, but its current implementation results in a combined score of 0.0, indicating it fails validation tests.
308
+ - **Feedback**: The program is incorrect and does not pass all validation tests, suggesting that its sophisticated multi-seed relaxation and greedy radius allocation, while complex, do not reliably produce valid or optimal circle packings.
309
+ **Program Identifier:** Generation 50 - Patch Name hex_grid_relaxation_solver - Correct Program: False
310
+
311
+ **Program Name: Greedy Grid-Relaxation Circle Packing for N=26**
312
+ - **Implementation**: It employs a multi-stage approach: starting with 5x5 grid centers plus a 26th circle at various gap positions, then refining these positions using a force-based relaxation. Radii are subsequently maximized through randomized greedy allocation followed by an iterative growth ("squeeze") pass.
313
+ - **Performance**: The program achieved a combined score of 2.54, representing the total sum of radii for 26 circles.
314
+ - **Feedback**: The multi-stage strategy, combining structured initial placement with physics-based relaxation and exhaustive greedy radius allocation, significantly contributes to achieving a high sum of radii.
315
+ **Program Identifier:** Generation 51 - Patch Name multi_seed_relaxation_refinement - Correct Program: True
316
+
317
+ **Program Name: Circle Packing Optimization using Stochastic Search**
318
+ - **Implementation**: The program optimizes circle packing for `n=26` by combining greedy radius calculation for fixed orders, permutation exploration with refinement for best radii, and a hill-climbing algorithm with adaptive jitter for center positions. It leverages multiple initial seed configurations (grid, hexagonal) to explore the search space.
319
+ - **Performance**: The program yields a maximization score of 0.0 and fails validation tests, indicating it does not produce a correct or sufficiently optimal circle packing.
320
+ - **Feedback**: While the multi-stage optimization strategy with stochastic search, adaptive jitter, and multiple seeds is robust, the "incorrect" validation status suggests the implementation struggles to find a valid or highly-optimized packing for 26 circles, potentially getting stuck in local optima or having issues with constraint satisfaction.
321
+ **Program Identifier:** Generation 52 - Patch Name stochastic_center_order_optimizer - Correct Program: False
322
+
323
+ **Program Name: Force-Directed Circle Packing Solver (n=26)**
324
+ - **Implementation**: This program employs a two-phase approach: force-directed relaxation with non-linear repulsion and boundary awareness for center positioning, followed by a vectorized greedy radius allocation algorithm including a "squeeze pass" refinement. It explores multiple initial configurations (gap positions, relaxation `target_dist`) and includes a jitter-based local search to improve promising solutions.
325
+ - **Performance**: The program achieved a high combined score of 2.54, demonstrating strong performance for the N=26 circle packing problem.
326
+ - **Feedback**: The combination of iterative center relaxation and a sophisticated greedy radius allocation (including multiple trial orders and a squeeze pass) proved effective. Exploring a range of initial parameters and implementing a local search significantly contributed to finding an optimal or near-optimal solution, as confirmed by passing all validation tests.
327
+ **Program Identifier:** Generation 53 - Patch Name enhanced_relaxation_and_greedy_growth - Correct Program: True
328
+
329
+ **Program Name: Force-Directed Circle Packing Solver**
330
+ - **Implementation**: The solver uses force-directed relaxation to optimize circle center positions, starting from various initial grid layouts (5x5 with gap, staggered). It then employs a vectorized greedy radius allocation strategy, trying multiple ordering permutations and a squeeze pass, to maximize the sum of radii, further refined by a jitter-and-relax step.
331
+ - **Performance**: The program achieved a combined score of 2.54, indicating strong performance in finding a good packing solution for 26 circles, and passed all validation tests.
332
+ - **Feedback**: The combination of diversified initial states, adaptive force-directed relaxation, and a robust greedy radius allocation method with refinement stages effectively finds high-quality circle packings. Vectorization with NumPy significantly contributes to the efficiency of the iterative processes.
333
+ **Program Identifier:** Generation 54 - Patch Name diversify_seeds_and_optimize_radii - Correct Program: True
334
+
335
+ **Program Name: Circle Packing Solver (n=26)**
336
+ - **Implementation**: The program employs diverse seed generation (grid, staggered, random) for initial center configurations, followed by physics-based force-directed relaxation and greedy radius allocation using various ordering heuristics. It iteratively refines solutions through basin hopping (jittering and re-relaxing) and a final polishing phase with intensive radius computation.
337
+ - **Performance**: The solver achieved a combined score of 2.54, indicating good packing efficiency.
338
+ - **Feedback**: The program was evaluated as correct and successfully passed all validation tests, demonstrating robust implementation and an effective multi-stage optimization strategy.
339
+ **Program Identifier:** Generation 55 - Patch Name basin_hopping_and_enhanced_relaxation - Correct Program: True
340
+
341
+ **Program Name: Circle Packing Solver with Force-Directed Relaxation and Greedy Radii**
342
+ - **Implementation**: This solver employs a multi-phase approach, starting with diversified initial center layouts (grid, staggered) and applying force-directed relaxation with varied parameters. Radii are then greedily allocated using randomization and an iterative "squeeze pass" for optimization.
343
+ - **Performance**: The program achieves a combined sum of radii score of 2.54, successfully addressing the n=26 circle packing problem.
344
+ - **Feedback**: The implementation is robust and correct, successfully passing all validation tests for the specified problem.
345
+ **Program Identifier:** Generation 56 - Patch Name seed_and_refine_strategy - Correct Program: True
346
+
347
+ **Program Name: Circle Packing Solver with Force-Directed Relaxation and Greedy Allocation**
348
+ - **Implementation**: The solver utilizes diverse seed generation (grid, row-based, random) combined with a force-directed relaxation method to optimize circle center positions. Radii are determined by a high-trial greedy allocation algorithm, which strategically orders circle placements and is enhanced by basin hopping and local jittering for solution refinement.
349
+ - **Performance**: Achieved a combined score of 2.54.
350
+ - **Feedback**: The program is correct and passes all validation tests, demonstrating effective implementation of its multi-stage optimization strategy for circle packing.
351
+ **Program Identifier:** Generation 57 - Patch Name relaxed_row_optimizer - Correct Program: True
352
+
353
+ **Program Name: Force-Directed Circle Packing Solver**
354
+ - **Implementation**: This program solves the n=26 circle packing problem using force-directed relaxation for center placement and a vectorized greedy algorithm for radius allocation. It explores multiple initial configurations, iteratively refines solutions with a 'squeeze' function, and employs jittering for further optimization.
355
+ - **Performance**: Achieved a total sum of radii of 2.54.
356
+ - **Feedback**: The robust iterative refinement steps and multiple initialization strategies contribute to a correct and validated solution for the specified circle packing problem.
357
+ **Program Identifier:** Generation 58 - Patch Name packing_refinement_and_staggered_seeds - Correct Program: True
358
+
359
+ **Program Name: Circle Packing Solver with Multi-stage Optimization**
360
+ - **Implementation**: The solver employs a multi-stage approach starting with diverse initial seeds (grid, row, phyllotaxis, random) and applies force-directed relaxation to spread centers. Radii are determined by a high-trial greedy allocation strategy (up to 25,000 permutations), further refined by basin hopping with weighted relaxation based on current radii, and a final polishing phase.
361
+ - **Performance**: Achieves a combined score of 2.54 for packing n=26 circles.
362
+ - **Feedback**: The program is correct and passes all validation tests, demonstrating robustness. The extensive search (many seed types, high-trial greedy allocation, and multi-stage refinement) is key to its competitive performance.
363
+ **Program Identifier:** Generation 59 - Patch Name weighted_relaxation_and_diverse_seeds - Correct Program: True
364
+
365
+ **Program Name: Multi-Seed Relaxation and Greedy Circle Packing**
366
+ - **Implementation**: This program packs 26 circles by initializing with multiple seed configurations (grid and staggered), applying force-directed relaxation with varying target distances, and then performing randomized greedy radius assignment followed by an iterative 'squeeze pass' refinement to maximize the sum of radii.
367
+ - **Performance**: The program achieves a combined score of 0.0, indicating it did not successfully meet the performance criteria for the circle packing problem.
368
+ - **Feedback**: The program is incorrect and does not pass all validation tests, suggesting that its combination of relaxation and greedy radius assignment methods is insufficient to consistently produce valid or optimal packings.
369
+ **Program Identifier:** Generation 60 - Patch Name relaxed_multi_seed_greedy_packer - Correct Program: False
370
+
371
+ **Program Name: Advanced Circle Packing Solver (n=26)**
372
+ - **Implementation**: This solver employs diverse seeding strategies (grid, staggered, random) for initial circle centers, followed by non-linear force-directed relaxation with dynamic learning rates and boundary repulsion. Radii are determined through a greedy multi-pass expansion refinement that utilizes various ordering heuristics and an iterative "squeezepass" to maximize their sum.
373
+ - **Performance**: The program achieved a combined score of 0.0.
374
+ - **Feedback**: Despite incorporating diverse seeding, a non-linear force-directed relaxation with boundary push, and a multi-pass radius refinement, the implementation is incorrect and does not pass all validation tests, suggesting critical flaws in its current strategies or parameterization.
375
+ **Program Identifier:** Generation 61 - Patch Name crossover_relaxed_grid_optimizer - Correct Program: False
376
+
377
+ **Program Name: Force-based Staggered Grid Circle Packing (n=26)**
378
+ - **Implementation**: This program constructs 26 circle packings by first generating initial center configurations from standard and staggered grids. These centers are then refined using force-based relaxation with various target distances, and radii are allocated via randomized greedy permutations followed by an iterative coordinate descent "squeeze pass" to maximize their sum.
379
+ - **Performance**: The program achieved a sum of radii score of 2.54 and successfully passed all validation tests.
380
+ - **Feedback**: The multi-stage approach, combining diverse initial center seeds, force-based relaxation to optimize center placement, and a robust greedy and iterative refinement for radius allocation, proves effective in achieving a high-density packing. The use of multiple permutations and a "squeeze pass" in radius computation enhances the maximization of the sum of radii.
381
+ **Program Identifier:** Generation 62 - Patch Name diverse_seeds_and_refinement - Correct Program: True
382
+
383
+ **Program Name: Multi-Strategy Circle Packing Solver for n=26**
384
+ - **Implementation**: This solver uses diverse seeding (grid, hexagonal patterns) combined with force-directed relaxation for centers, and a randomized greedy allocation strategy for radii, followed by a local "squeeze pass" refinement. It also incorporates a final polishing step with jittering and re-relaxation.
385
+ - **Performance**: The program achieved a combined score of 0.0.
386
+ - **Feedback**: The program is incorrect and does not pass all validation tests, indicating that despite its multi-strategy approach and various refinement steps, it fails to produce valid or optimal circle packings for n=26.
387
+ **Program Identifier:** Generation 63 - Patch Name multistrategy_hexagonal_grid_packer - Correct Program: False
388
+
389
+ **Program Name: Greedy-based Circle Packing for n=26 Circles**
390
+ - **Implementation**: The program uses a multi-stage approach, starting with grid-based initializations and force-based relaxation of circle centers. It then employs a randomized greedy algorithm with multiple trials and "squeeze passes" to allocate radii, followed by a basin-hopping-like polishing step to refine the best configuration found.
391
+ - **Performance**: The program achieved a combined score of 2.54, indicating a good sum of radii for the 26 circles within the unit square.
392
+ - **Feedback**: The implementation successfully finds a correct packing, passing all validation tests. The strategy of exploring different initial conditions (gap positions, target distances) and intensive local searches (relaxation, randomized greedy allocation, polishing) is effective for this optimization problem.
393
+ **Program Identifier:** Generation 64 - Patch Name stochastic_multi_strategy_relaxation - Correct Program: True
394
+
395
+ **Program Name: Optimized Circle Packing Solver (n=26)**
396
+ - **Implementation**: The solver combines diverse initial seeds (grid, staggered, random) with force-directed relaxation for center placement and a randomized greedy radius allocation method, including an iterative "squeeze" refinement. It uses a multi-stage approach with broad search over relaxation parameters and local refinement through jittering.
397
+ - **Performance**: Achieved a combined sum of radii score of 2.54 for n=26, and the program is correct, passing all validation tests.
398
+ - **Feedback**: The implementation successfully produces a valid packing, with the listed `centers_str` indicating a 5x5 grid plus an additional circle. While correct, the score suggests potential for further optimization to achieve higher overall density for n=26.
399
+ **Program Identifier:** Generation 65 - Patch Name adaptive_force_grid_optimizer - Correct Program: True
400
+
401
+ **Program Name: Optimized Multi-Phase Circle Packing Solver**
402
+ - **Implementation**: This solver employs force-directed relaxation with annealing, multiple diverse initial seed configurations, and a randomized greedy radius allocation strategy. It incorporates iterative radius squeezing and micro-adjustments of centers to refine solutions and aims to maximize the total sum of radii for `n=26` circles.
403
+ - **Performance**: The program scored 0.0 and failed all validation tests, indicating it did not produce a correct or sufficiently optimized circle packing solution.
404
+ - **Feedback**: Despite a complex multi-stage approach for exploration and refinement, the current implementation, likely due to parameter tuning or specific force/radius calculation logic, is not yielding valid or competitive results.
405
+ **Program Identifier:** Generation 66 - Patch Name stochastic_geometric_squeeze - Correct Program: False
406
+
407
+ **Program Name: Staggered Grid Multi-Seed Circle Packing (n=26)**
408
+ - **Implementation**: The program initializes circle centers using multiple diverse seeds (e.g., 5x5 grid + 1, 4x6 grid + 2) and employs a force-directed relaxation method with varying target distances to optimize their positions. Radii are then greedily allocated using randomized permutations and iteratively refined to maximize their sum.
409
+ - **Performance**: The program achieved a combined score of 2.54, indicating a strong performance for packing 26 circles.
410
+ - **Feedback**: The strategy of using multiple initial seeds combined with a relaxation process and a sophisticated greedy-iterative radius allocation proves highly effective. The program correctly passes all validation tests, demonstrating a robust solution for this circle packing instance.
411
+ **Program Identifier:** Generation 67 - Patch Name diverse_seeds_and_vectorized_greedy - Correct Program: True
412
+
413
+ **Program Name: Multi-Strategy Circle Packing Solver**
414
+ - **Implementation**: The program uses a multi-stage approach, starting with diverse initial center configurations (grid, hexagonal seeds), followed by physics-based relaxation with varying target distances to spread circles. Radii are then allocated using a randomized greedy strategy, refined by an iterative 'squeeze pass' to grow circles into available space.
415
+ - **Performance**: The program achieved a combined score of 0.0, indicating a complete failure to meet validation criteria or a very poor packing density.
416
+ - **Feedback**: The implementation suggests a robust strategy for local optimization, but the zero score implies fundamental issues either in the relaxation parameters, radius allocation logic, or an inability to escape local optima for this specific n=26 problem instance.
417
+ **Program Identifier:** Generation 68 - Patch Name adaptive_hybrid_packing - Correct Program: False
418
+
419
+ **Program Name: Robust Circle Packing Solver for N=26**
420
+ - **Implementation**: The solver employs a multi-stage approach including diverse seed generation (grid, staggered row, phyllotaxis, random), force-directed relaxation with non-linear repulsion and quadratic boundary forces, and a greedy radius allocation with multiple permutation trials and iterative refinement. These are orchestrated by a hierarchical search strategy involving initial seed exploration, basin hopping, and final polishing phases.
421
+ - **Performance**: The program achieved a combined score of 0.0.
422
+ - **Feedback**: The program was incorrect and failed all validation tests, indicating that its complex strategy for relaxation, radius computation, or overall search was insufficient to find valid or competitive circle packings.
423
+ **Program Identifier:** Generation 69 - Patch Name staggered_seeds_and_enhanced_relaxation - Correct Program: False
424
+
425
+ **Program Name: Staggered Grid and Greedy Circle Packing**
426
+ - **Implementation**: The program initializes circle centers with diverse seeds (grid and staggered patterns) and refines them using a physics-based relaxation process with noise. It then calculates maximum radii through a greedy allocation with randomized permutations, followed by a Gauss-Seidel iterative refinement.
427
+ - **Performance**: The program achieved a combined score of 1.30.
428
+ - **Feedback**: Despite a sophisticated iterative relaxation and greedy radius allocation, the program is noted as incorrect and fails validation tests, indicating potential issues in achieving robust optimal solutions or adhering to problem constraints.
429
+ **Program Identifier:** Generation 70 - Patch Name diverse_seeds_and_intensive_polishing - Correct Program: False
430
+
431
+ **Program Name: Robust Circle Packing Solver**
432
+ - **Implementation**: This solver employs a multi-stage heuristic approach, generating diverse initial seeds (grid, row, hexagonal, random), applying force-directed relaxation to spread points, and using a high-trial greedy algorithm to compute radii. It further refines configurations through radii-driven relaxation and basin hopping with jittering.
433
+ - **Performance**: The program did not pass all validation tests and was deemed incorrect, indicating it did not achieve the required sum of radii or correct center configurations for the target N=26 problem.
434
+ - **Feedback**: Despite a sophisticated strategy involving multiple seeds, relaxation techniques, and extensive greedy trials, the program failed validation. This suggests either a fundamental flaw in the heuristic logic or insufficient convergence/exploration to find an optimal or near-optimal solution for the given constraints.
435
+ **Program Identifier:** Generation 71 - Patch Name radii_driven_optimization - Correct Program: False
436
+
437
+ **Program Name: Circle Packing Solver with Relaxation and Greedy Allocation**
438
+ - **Implementation**: This solver employs a multi-stage approach, starting with various initial center configurations (grid, staggered) that are refined through force-directed relaxation with varying parameters. It then uses a vectorized greedy radius allocation strategy, followed by an iterative slack-filling refinement and a "squeeze pass" for local constraint-aware adjustments, concluding with a jitter search.
439
+ - **Performance**: The program achieved a combined score of 2.54.
440
+ - **Feedback**: The program is correct and passes all validation tests, indicating that its sophisticated combination of relaxation, greedy radius allocation with refinement, and local search strategies is effective and robust.
441
+ **Program Identifier:** Generation 72 - Patch Name hex_seeds_and_slack_fill - Correct Program: True
442
+
443
+ **Program Name: Adaptive Stochastic Basin Hopping Circle Packing (n=26)**
444
+ - **Implementation**: This program employs a multi-stage optimization process for circle packing, including initial seed generation (grid, staggered layouts), force-directed relaxation with a decaying learning rate, and intensive local hill-climbing refinement with adaptive jitter for basin hopping. Radii are determined using a greedy approach, evaluating multiple permutations, followed by a local squeeze/expansion refinement step.
445
+ - **Performance**: The program is incorrect and does not pass all validation tests, resulting in a combined score of 0.0.
446
+ - **Feedback**: Despite a sophisticated strategy combining global exploration with local refinement and adaptive jitter, the algorithm fails to yield correct or optimal solutions. This suggests potential issues with convergence, getting trapped in local optima, or insufficient accuracy in its greedy radius calculation or center relaxation.
447
+ **Program Identifier:** Generation 73 - Patch Name stochastic_basin_hopper - Correct Program: False
448
+
449
+ **Program Name: Optimized Circle Packing with Relaxation and Greedy Squeeze**
450
+ - **Implementation**: This program employs a multi-stage approach for n=26 circles, combining force-directed relaxation with inter-circle repulsion and boundary forces, followed by randomized greedy allocation and iterative Gauss-Seidel refinement to maximize radii. It explores multiple initial seeds and relaxation parameters, including a final jittering pass.
451
+ - **Performance**: The program yields a combined score of 0.0 and is reported as incorrect, failing validation tests.
452
+ - **Feedback**: Despite using advanced techniques like dynamic learning rates, boundary forces, and iterative refinement, the current implementation fails validation, suggesting issues with parameter tuning, convergence, or the effectiveness of its greedy and squeeze heuristics.
453
+ **Program Identifier:** Generation 74 - Patch Name relaxed_greedy_squeeze_packer - Correct Program: False
454
+
455
+ **Program Name: Modular Circle Packing Solver (N=26)**
456
+ - **Implementation**: This program employs a `PackingSolver` class that combines diverse seed generation (grid, hexagonal, concentric), force-directed relaxation with boundary conditions and momentum, and a two-stage radius computation (greedy allocation + coordinate descent). It features a multi-phase solve strategy including initial seed evaluation, basin hopping with adaptive jitter, and a final polishing stage with extensive radius computation trials.
457
+ - **Performance**: The program achieved a combined score of 2.54, indicating a successful packing solution.
458
+ - **Feedback**: The program is correct and passed all validation tests. The reported best centers suggest a configuration derived from one of the simpler grid-based seeds, indicating the robustness of the relaxation and refinement mechanisms in optimizing even relatively basic starting points.
459
+ **Program Identifier:** Generation 75 - Patch Name hex_momentum_refinement - Correct Program: True
460
+
461
+ **Program Name: Optimized Circle Packing Solver (N=26)**
462
+ - **Implementation**: The solver combines diverse seed generation (grid, spiral, random) with force-directed relaxation for centers, and a high-intensity randomized greedy radius allocation with iterative refinement using `numpy`. It orchestrates broad and local search phases to maximize total radii for 26 circles.
463
+ - **Performance**: The program successfully achieved a maximized combined score (sum of radii) of 2.54.
464
+ - **Feedback**: The program is correct and passes all validation tests, demonstrating an effective and robust solution for the circle packing problem.
465
+ **Program Identifier:** Generation 76 - Patch Name improved_relaxation_and_heuristics - Correct Program: True
466
+
467
+ **Program Name: Constructor-based Circle Packing for N=26**
468
+ - **Implementation**: This program employs a two-phase approach: an exploration phase and a local search phase. The exploration phase uses two initial seed configurations (grid and staggered) and two target distances, refined by a force-directed relaxation with annealing and boundary repulsion. The `compute_max_radii` function then maximizes the sum of radii for fixed centers using a randomized greedy permutation and a final "squeeze pass" refinement. The local search phase jitters the best found centers and re-evaluates.
469
+ - **Performance**: The program achieved a combined sum of radii score of 2.47 for 26 circles.
470
+ - **Feedback**: The program is correct and passes all validation tests, indicating the robustness of its multi-stage heuristic approach and its effectiveness in finding a good packing for the given N.
471
+ **Program Identifier:** Generation 77 - Patch Name multi_seed_staggered_relaxation - Correct Program: True
472
+
473
+ **Program Name: Modular Circle Packing with Force-Directed Relaxation**
474
+ - **Implementation**: This program employs diverse seeds, force-directed relaxation with variable target distances, greedy radius allocation with iterative expansion, and a "squeeze" refinement for centers. A final "intensive polish" jitters the best discovered configuration to try and eke out more performance.
475
+ - **Performance**: The program achieved a combined score of 4.52.
476
+ - **Feedback**: The program is incorrect and failed validation, as indicated by `NaN` values appearing in the output `centers` array. This suggests a numerical instability or an unhandled edge case during computations, despite the various refinement steps.
477
+ **Program Identifier:** Generation 78 - Patch Name improved_packing_heuristics - Correct Program: False
478
+
479
+ **Program Name: Modular Circle Packing Solver with Multi-Stage Optimization**
480
+ - **Implementation**: This program implements a multi-stage solver for circle packing (n=26), featuring diverse initial seeds (grid, hexagonal, diamond), physics-based relaxation of centers with annealing-like jitter, and a vectorized greedy algorithm for radius allocation. It refines radii using a coordinate descent "squeeze" pass and employs a basin-hopping strategy across its optimization phases.
481
+ - **Performance**: The program achieved a combined score of 2.47, indicating a highly effective packing solution, and successfully passed all validation tests.
482
+ - **Feedback**: The combination of varied initial conditions, a force-directed relaxation with decreasing jitter, and an intelligent two-step radius calculation (greedy then coordinate descent) is crucial. This multi-phase, iterative approach effectively navigates the complex search space to find near-optimal circle arrangements.
483
+ **Program Identifier:** Generation 79 - Patch Name hexagonal_diagonal_seeds_and_radius_optimization - Correct Program: True
484
+
485
+ **Program Name: Optimized Multi-Seed Force-Directed Circle Packing Solver**
486
+ - **Implementation**: This solver uses multi-seed initialization (grid, staggered, random) for centers, followed by force-directed relaxation with varying target distances to optimize their distribution. Radii are determined by a refined greedy allocation strategy involving randomized ordering and iterative filling passes to maximize their sum.
487
+ - **Performance**: The program achieved a combined score of 0.0, which typically indicates a failure to produce a valid or competitive result.
488
+ - **Feedback**: The program was deemed incorrect and failed to pass all validation tests, suggesting that the chosen implementation details or parameter tuning did not lead to a successful solution for the problem.
489
+ **Program Identifier:** Generation 80 - Patch Name staggered_relaxation_optimizer - Correct Program: False
490
+
491
+ **Program Name: Modular Iterative Circle Packing Solver**
492
+ - **Implementation**: The solver employs diverse seeds, force-directed relaxation, a vectorized greedy radius allocation with slack filling, and iterative center refinement to maximize total radius, orchestrating these phases with a final jitter search.
493
+ - **Performance**: Achieved a combined score of 4.05, but the output shows `nan` values for some circle centers.
494
+ - **Feedback**: The program is incorrect and fails validation tests due to numerical instability, evidenced by `nan` values appearing in the final center coordinates.
495
+ **Program Identifier:** Generation 81 - Patch Name slack_filling_and_seeds - Correct Program: False
496
+
497
+ **Program Name**: Expert Circle Packing Solver (n=26)
498
+ - **Implementation**: The solver employs diverse seeding strategies, force-directed relaxation for initial center distribution, a two-stage radii calculation combining randomized greedy allocation and Gauss-Seidel refinement, and local search (hill climbing) with final jittering to maximize the sum of radii.
499
+ - **Performance**: The program achieved a combined score of 0.0.
500
+ - **Feedback**: The program is incorrect and failed to pass all validation tests, indicating that its multi-stage optimization approach did not successfully produce a valid or performant solution for the n=26 circle packing problem.
501
+ **Program Identifier:** Generation 82 - Patch Name diverse_seeds_and_gradient_search - Correct Program: False
502
+
503
+ **Program Name: 26-Circle Packing Solver**
504
+ - **Implementation**: This program employs a multi-stage optimization process combining diverse seed generation (grid, hexagonal, random), force-directed relaxation with boundary repulsion, and an iterative radius calculation. The `compute_radii` method utilizes various ordering heuristics and an iterative growth pass to maximize radii for fixed center configurations.
505
+ - **Performance**: The program's combined score is 0.0, indicating it does not produce any valid or effective circle packing solution.
506
+ - **Feedback**: The implementation is incorrect and fails all validation tests. This suggests a fundamental flaw in the core logic, likely within the `compute_radii` function or the relaxation process, preventing it from finding non-zero radius sums despite its sophisticated, multi-stage approach.
507
+ **Program Identifier:** Generation 83 - Patch Name relaxed_grid_optimizer - Correct Program: False
508
+
509
+ **Program Name: Circle Packing Solver with Diverse Seeds and Relaxation**
510
+ - **Implementation**: This modular solver generates diverse initial center configurations, including specific staggered row patterns, then employs force-directed relaxation with boundary forces. It uses a vectorized greedy algorithm with multiple orderings to allocate radii, followed by iterative refinement of both radii and centers to maximize their sum.
511
+ - **Performance**: The program achieved a high combined score of 2.49, successfully maximizing the sum of radii for n=26.
512
+ - **Feedback**: The program is correct and passes all validation tests, with the staggered row seeding patterns noted as particularly effective for this specific problem size (n=26).
513
+ **Program Identifier:** Generation 84 - Patch Name staggered_seeds_and_radius_refinement - Correct Program: True
514
+
515
+ **Program Name: Optimized Circle Packing Solver (n=26)**
516
+ - **Implementation**: The solver employs a multi-strategy approach including diverse initial seed generation (grid, row, hexagonal, random), force-directed relaxation for center positioning, and a randomized greedy radius allocation with iterative refinement and various ordering strategies. It orchestrates a broad search followed by a local refinement phase, optimizing centers for a fixed radius allocation order and applying jittering.
517
+ - **Performance**: The program achieved a combined sum of radii score of 2.54, which is the objective metric maximized by the algorithm.
518
+ - **Feedback**: The program is correct and passes all validation tests, demonstrating its robust implementation and effective solution to the circle packing problem for n=26. The example output centers suggest a somewhat structured, distributed arrangement.
519
+ **Program Identifier:** Generation 85 - Patch Name optimize_centers_for_best_order - Correct Program: True
520
+
521
+ **Program Name: Circle Packing Solver (n=26)**
522
+ - **Implementation**: This program uses a hybrid approach combining force-directed relaxation with vectorized NumPy for center placement, and a greedy radius allocation algorithm that includes multiple ordering trials and an iterative squeeze pass. It explores various initial center configurations, relaxation parameters, and incorporates a jitter-based local refinement for optimization.
523
+ - **Performance**: The program achieved a combined score (sum of radii) of 2.54.
524
+ - **Feedback**: The implementation is correct and passes all validation tests, demonstrating effective strategies for finding high-quality circle packings by iteratively refining center positions and greedily allocating radii.
525
+ **Program Identifier:** Generation 86 - Patch Name optimize_packing_strategies - Correct Program: True
526
+
527
+ **Program Name: Modular Circle Packing Solver (n=26)**
528
+ - **Implementation**: This program employs a multi-phase strategy for the circle packing problem, combining diverse seed generation (grid, spiral, hexagonal), force-directed relaxation of centers, and a vectorized greedy algorithm for radius allocation. It includes iterative center refinement based on "pressure" and a polishing phase with jittering to maximize the sum of radii.
529
+ - **Performance**: The program achieves a combined score of 0.0, indicating it is incorrect and does not pass all validation tests.
530
+ - **Feedback**: Despite using sophisticated techniques like physics-based relaxation, multiple greedy ordering strategies, and iterative refinement, the implementation fails to produce correct results, suggesting potential flaws in the constraint handling, parameter tuning, or the overall optimization logic for the problem.
531
+ **Program Identifier:** Generation 87 - Patch Name hybrid_relax_and_squeeze_solver - Correct Program: False
532
+
533
+ **Program Name: Adaptive Relaxation and Greedy Squeeze Circle Packing**
534
+ - **Implementation**: The program uses multiple initial grid-like seeds, which are then refined through a force-directed relaxation simulation with decaying learning rates and periodic noise, exploring various target distances for circle separation. Radii are allocated using a randomized greedy algorithm, where circles are sized based on wall and existing circle constraints, followed by an iterative "squeeze" pass that refines individual radii to fill gaps.
535
+ - **Performance**: The program achieved a combined score of 2.54, representing a high sum of radii for 26 circles, and successfully passed all validation tests.
536
+ - **Feedback**: The multi-phase strategy, combining diverse seeding with a robust adaptive relaxation and an intensive greedy-then-squeezing radius allocation method, proved effective in achieving a high-density packing. The final centers stemmed from one of the initial grid configurations, emphasizing the value of good starting points.
537
+ **Program Identifier:** Generation 88 - Patch Name adaptive_relaxation_and_greedy_squeeze - Correct Program: True
538
+
539
+ **Program Name: Optimized Circle Packing Solver (n=26)**
540
+ - **Implementation**: The solver combines diverse seed generation (grid, row, random), force-directed relaxation of circle centers (optionally guided by radii), and a high-intensity randomized greedy radius allocation with iterative refinement. It uses a multi-stage approach including an informed refinement phase and final intensive polish.
541
+ - **Performance**: The program achieved a combined score of 2.54, indicating a high sum of radii for 26 circles packed within the unit square.
542
+ - **Feedback**: The program is correct and successfully passes all validation tests, demonstrating its effectiveness in solving the specific n=26 circle packing problem.
543
+ **Program Identifier:** Generation 89 - Patch Name informed_relaxation_and_diverse_seeds - Correct Program: True
544
+
545
+ # GLOBAL INSIGHTS SCRATCHPAD
546
+
547
+ The following are global insights about optimization approaches and their effectiveness:
548
+
549
+ ## Successful Algorithmic Patterns
550
+
551
+ * **Precision-Engineered Fixed Initial Placement for N=26 (Current Best Program Reinforcement):** The Current Best Program (CBP) demonstrates that for `N=26`, hardcoding a precisely determined initial center configuration (a 5x5 grid plus an additional circle at `(0.2, 0.2)`) followed by robust radius optimization is a highly effective strategy. This approach achieves the peak score of 2.54 by simplifying the center placement via its `construct_packing` function, focusing computational effort on radii, and is echoed in feedback for Generation 88, which noted that "the final centers stemmed from one of the initial grid configurations, emphasizing the value of good starting points."
552
+ * **Multi-Stage Optimization Combining Diverse Seeds, Force-Directed Relaxation, and Robust Greedy Allocation:** While the CBP achieves its success with fixed centers, other successful programs like Generation 84 (2.49), Generation 85 (2.54), Generation 86 (2.54), and Generation 88 (2.54) consistently reinforce the success of a multi-stage approach. These programs combine diverse initial center seeds (grid, staggered, random), apply force-directed relaxation to refine center positions, and then employ sophisticated randomized greedy radius allocation with iterative refinement.
553
+ * **Extensive Trialing of Radius Permutations for Greedy Allocation:** The Current Best Program (CBP) explicitly uses "200 random permutations" within its `compute_max_radii` function to find the best radius allocation. This technique is consistently present across all top-scoring programs (e.g., CBP, Generation 85, Generation 86, Generation 88) that rely on greedy radius allocation. Exploring many different ordering permutations helps overcome local optima inherent in greedy approaches, thereby maximizing the total sum of radii across various center configurations.
554
+ * **Iterative Refinement and "Squeeze" Passes in Radius Allocation for Final Polishing:** Successful programs, including the CBP's implicit iterative search through 200 permutations (where `current_radii[j] > 0` ensures radii are limited by already-placed circles) and explicit mentions in programs like Generation 86 ("iterative squeeze pass") and Generation 88 ("iterative 'squeeze' pass"), confirm that a final refinement step is critical. This step, whether through re-evaluating radii based on previously sized circles or an explicit "squeeze" mechanism, is essential for maximizing the sum of radii after an initial greedy assignment.
555
+
556
+ ## Ineffective Approaches
557
+
558
+ * **Numerical Instability Leading to `NaN` Values:** The failure of Generation 81, which achieved a score of 4.05 but produced `nan` values for some circle centers, reinforces the critical importance of numerical stability in complex solvers. Despite employing diverse seeds, force-directed relaxation, and slack filling, unhandled numerical issues rendered the entire output invalid. This indicates that complex iterative or physics-based simulations must be robust against floating-point errors or other conditions that can propagate `nan` values.
559
+ * **Sophisticated Multi-Stage Methods Without Guaranteed Validity:** Several programs, such as Generation 80 (score 0.0), Generation 82 (score 0.0), Generation 83 (score 0.0), and Generation 87 (score 0.0), employed diverse seeds, force-directed relaxation, and multi-stage radius calculation methods, yet consistently failed validation tests. This pattern indicates that merely combining many advanced techniques does not guarantee correctness if fundamental constraints are not met, or if there are critical flaws in implementation logic, parameter tuning, or constraint handling that prevent convergence to a valid, non-overlapping state.
560
+ * **Fundamental Flaws in `compute_radii` or Relaxation Logic:** The feedback for Generation 83 explicitly points to a "fundamental flaw in the core logic, likely within the `compute_radii` function or the relaxation process," despite its sophisticated multi-stage approach. This highlights that even with advanced strategies, if the basic mechanism for calculating radii or refining centers is flawed, the entire solution can fail to produce any valid packing (resulting in a 0.0 score).
561
+
562
+ ## Implementation Insights
563
+
564
+ * **Hardcoded Optimal Initial Centers for Specific N (Current Best Program's Simplicity and Efficacy):** The Current Best Program (CBP) `construct_packing` function demonstrates a highly effective implementation insight: for a known `N` (like 26), directly initializing centers with an empirically determined, near-optimal configuration (a 5x5 grid plus one additional circle) significantly simplifies the problem. This approach, by bypassing complex center generation and relaxation, achieves the peak score of 2.54 while reducing computational overhead for center placement.
565
+ * **Robust and Precise Greedy Radius Allocation Logic for Non-Overlapping Circles:** The `compute_max_radii` function in the CBP is exemplary for its meticulous logic. It calculates each circle's radius by precisely limiting it by the unit square boundaries (`min(x, y, 1.0 - x, 1.0 - y)`) and then by the distance to *already placed circles* within the current permutation (`dist - current_radii[j]`). The `max(0.0, r)` ensures non-negative radii. This precise, ordered application of geometric constraints is fundamental for achieving valid, non-overlapping, and maximal packings.
566
+ * **Multi-Stage Processing for Modularity and Focused Optimization:** The architecture of all successful programs, including the CBP (which cleanly separates `construct_packing` from `compute_max_radii`), consistently features a multi-stage approach. This modularity, typically separating initial center determination (whether fixed or relaxed) from the radius optimization phase, allows for independent and focused development and tuning of each component, contributing to robust solutions.
567
+ * **Importance of `numpy.clip` for Boundary Constraints:** The CBP's use of `centers = np.clip(centers, 0.0, 1.0)` after initial center generation is a simple yet crucial detail for ensuring all centers remain strictly within the unit square. This type of boundary enforcement is fundamental for valid packings and prevents circles from being placed partially outside the allowed area, which could lead to constraint violations and incorrect results.
568
+
569
+ ## Performance Analysis
570
+
571
+ * **Consistent Convergence to a Single Peak Score (2.54) for N=26 Across Diverse Implementations:** The evaluation results strongly confirm that for `N=26`, the problem consistently converges to a maximum sum of radii of 2.54. The Current Best Program (CBP), along with new successful programs Generation 85, Generation 86, Generation 88, and Generation 89, all achieved this exact score. This pattern reinforces the existence of a stable optimal or near-optimal solution for this specific `N` and demonstrates that multiple algorithmic paths can successfully reach this peak.
572
+ * **Efficiency Advantage of Pre-Optimized Initial Centers for Known N:** The CBP achieves the peak score of 2.54 by relying on hardcoded initial centers and only 200 greedy radius permutations, without explicit force-directed relaxation for centers. In contrast, programs like Generations 85, 86, 88, and 89 achieve the *same* peak score but employ complex multi-stage strategies involving diverse seeds, extensive force-directed relaxation, and often more intensive radius optimization trials. This disparity clearly demonstrates that for a specific `N` where an optimal or near-optimal initial center configuration is known, directly initializing with these centers drastically reduces the computational effort in subsequent optimization phases while maintaining peak performance.
573
+ * **Zero Score (and `NaN`s) as an Unambiguous Indicator of Critical Failure:** The consistent scoring of 0.0 by programs like Generations 80, 82, 83, and 87, along with the `NaN` error in Generation 81, highlights that these outcomes are not merely sub-optimal but clear signals of fundamental errors. These programs failed all validation tests, indicating critical issues such as constraint violations, numerical instability, non-convergence to a valid state, or logical errors that prevent the generation of any acceptable packing.
574
+ * **High-Performing Programs are Robust and Pass Validation, Fewer "Near-Misses":** Unlike previous insights that noted a robust tier of sub-optimal but valid solutions, this batch of evaluations shows that programs either successfully achieve a high score (2.49 or 2.54) and pass all validation tests, or they fail entirely with a 0.0 score or `nan` values. This suggests that for `N=26`, the margin for error in complex implementations might be tighter, leading to either clear success or complete failure in validity.
575
+
576
+ # META RECOMMENDATIONS
577
+
578
+ The following are actionable recommendations for the next program generations:
579
+
580
+ Here are 5 actionable recommendations for future program mutations:
581
+
582
+ 1. **Integrate an explicit "Squeeze Pass" within each greedy radius allocation trial:** After the initial greedy assignment of radii for a given `order` inside `compute_max_radii`, introduce a small number of additional iterative passes (e.g., 2-5 iterations). In each pass, re-evaluate and attempt to increase the radius of *each* circle `i` (in the same `order` or a random order), limited by boundaries and the current radii of *all other circles* (`current_radii[j]`). This ensures that the radii for that specific permutation are maximized as much as possible before comparing with other permutations.
583
+
584
+ 2. **Implement dynamic selection of the 26th circle's initial placement from candidate gap locations:** Modify `construct_packing` to identify a predefined set of optimal internal "gap" locations (e.g., `(0.2, 0.2), (0.2, 0.4), (0.4, 0.2),` etc.) within the 5x5 grid. Iterate through these candidates, temporarily adding each as the 26th center. For each candidate, evaluate its potential by running `compute_max_radii` (possibly with a reduced number of permutations for speed) and select the candidate position that yields the highest total sum of radii for the base 26-circle configuration.
585
+
586
+ 3. **Introduce a post-greedy, full-system "Coordinate Descent" or "Slack Filling" pass after selecting the best permutation:** Once the `best_radii` from the 200 permutations have been identified in `compute_max_radii`, perform an additional global refinement. Iterate through all circles in a loop (e.g., 5-10 times), and for each circle, temporarily set its radius to zero, then recalculate its maximum possible radius considering the fixed coordinates and current radii of *all other circles*. Update its radius if it can be increased, acting as a final polishing step to maximize the total sum of radii.
587
+
588
+ 4. **Create an alternative `construct_packing` that uses a slightly perturbed 5x5 grid as its base:** Instead of a perfect 5x5 grid, generate the first 25 centers by applying a very small, random jitter (e.g., `+/- 0.005` to x and y coordinates) to each grid point. Then, strategically place the 26th circle in the most promising "gap" of this slightly irregular grid, potentially identified by the method in recommendation #2, thereby exploring a less rigid but still precision-engineered initial configuration.
589
+
590
+ 5. **Implement a lightweight, acceptance-based 'micro-jiggle' local search for *all* initial centers:** After the initial 25+1 centers are placed in `construct_packing`, introduce a loop that, for a limited number of iterations (e.g., 100), randomly selects one of the 26 centers. Apply a tiny random displacement (e.g., `+/- 0.001` to its x and y coordinates). If this new center configuration, when evaluated by a *quick estimate* of total radii (e.g., using `compute_max_radii` with 10-20 permutations), improves the overall score, accept the change; otherwise, revert it.
examples_deprecated/circle_packing/results/results_baseline_gemini3_flash_gen200_periodic1000_20260211_051240/meta_memory.json ADDED
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examples_deprecated/circle_packing/results/results_debug_gen10_20260205_224549/evolution_run.log ADDED
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1
+ 2026-02-05 22:45:50 - shinka.core.runner - INFO - ================================================================================
2
+ 2026-02-05 22:45:50 - shinka.core.runner - INFO - Evolution run started at 2026-02-05 22:45:50
3
+ 2026-02-05 22:45:50 - shinka.core.runner - INFO - Results directory: examples/circle_packing/results/results_debug_gen10_20260205_224549
4
+ 2026-02-05 22:45:50 - shinka.core.runner - INFO - Log file: examples/circle_packing/results/results_debug_gen10_20260205_224549/evolution_run.log
5
+ 2026-02-05 22:45:50 - shinka.core.runner - INFO - ================================================================================
6
+ 2026-02-05 22:45:50 - shinka.core.runner - INFO - EV2 Eval Service enabled: http://localhost:8765
7
+ 2026-02-05 22:45:51 - shinka.core.runner - INFO - WandB logging enabled: project=ev2, run=debug_gen10_20260205_224549
8
+ 2026-02-05 22:45:52 - shinka.core.runner - INFO - Experiment configuration saved to examples/circle_packing/results/results_debug_gen10_20260205_224549/experiment_config.yaml
9
+ 2026-02-05 22:45:52 - shinka.core.runner - INFO - Starting evolution with 2 parallel jobs, target: 10 generations
10
+ 2026-02-05 22:45:52 - shinka.core.runner - INFO - ================================================================================
11
+ 2026-02-05 22:45:52 - shinka.core.runner - INFO - 🔧 Initializing Eval Service for new experiment
12
+ 2026-02-05 22:45:52 - shinka.core.runner - INFO - Experiment root: /home/tengxiao/pj/ShinkaEvolve/examples/circle_packing/results/results_debug_gen10_20260205_224549
13
+ 2026-02-05 22:45:52 - shinka.core.runner - INFO - Service URL: http://localhost:8765
14
+ 2026-02-05 22:45:52 - shinka.core.runner - INFO - ================================================================================
15
+ 2026-02-05 22:45:52 - shinka.core.runner - INFO - ================================================================================
16
+ 2026-02-05 22:45:52 - shinka.core.runner - INFO - ✅ Eval Service Initialized Successfully
17
+ 2026-02-05 22:45:52 - shinka.core.runner - INFO - Status: ready
18
+ 2026-02-05 22:45:52 - shinka.core.runner - INFO - Results dir: /home/tengxiao/pj/ShinkaEvolve/examples/circle_packing/results/results_debug_gen10_20260205_224549
19
+ 2026-02-05 22:45:52 - shinka.core.runner - INFO - Agent initialized: True
20
+ 2026-02-05 22:45:52 - shinka.core.runner - INFO - Init time: 21.0ms
21
+ 2026-02-05 22:45:52 - shinka.core.runner - INFO - ================================================================================
22
+ 2026-02-05 22:45:52 - shinka.core.runner - INFO - Running generation 0 sequentially to initialize database...
23
+ 2026-02-05 22:45:52 - shinka.core.runner - INFO - Copying initial program from examples/circle_packing/initial.py
24
+ 2026-02-05 22:45:52 - shinka.launch.local - INFO - Submitted local process with PID: 2165504
25
+ 2026-02-05 22:45:52 - shinka.launch.local - INFO - Launched local command: python examples/circle_packing/evaluate_ori.py --program_path examples/circle_packing/results/results_debug_gen10_20260205_224549/gen_0/main.py --results_dir examples/circle_packing/results/results_debug_gen10_20260205_224549/gen_0/results
26
+ 2026-02-05 22:46:03 - httpx - INFO - HTTP Request: POST https://api.openai.com/v1/embeddings "HTTP/1.1 200 OK"
27
+ 2026-02-05 22:46:03 - shinka.database.dbase - INFO - Program 478ce9e2-1081-4fb9-87fe-3ec5a7a5a63f added to DB - score: 0.9597642169962064.
28
+ 2026-02-05 22:46:03 - shinka.database.dbase - INFO - New best program: 478ce9e2-1081-4fb9-87fe-3ec5a7a5a63f (gen: 0, score: 0.9598, initialized island: 0).
29
+ 2026-02-05 22:46:03 - shinka.database.dbase - INFO - Not enough programs with embeddings (1) to perform clustering. Need at least 4.
30
+ 2026-02-05 22:46:03 - shinka.database.dbase - INFO - Creating copies of initial program 478ce9e2-1081-4fb9-87fe-3ec5a7a5a63f for all islands
31
+ 2026-02-05 22:46:03 - shinka.database.islands - INFO - Created copy edfbb615... of program 478ce9e2... for island 1
32
+ 2026-02-05 22:46:03 - shinka.database.islands - INFO - Created 1 copies of program 478ce9e2... for islands 1-1
33
+ 2026-02-05 22:46:03 - shinka.database.dbase - INFO - Database state committed. Last iteration: 0. Best: 478ce9e2-1081-4fb9-87fe-3ec5a7a5a63f
34
+ 2026-02-05 22:46:03 - shinka.core.runner - INFO - New best program found: gen 0, id 478ce9... Copied to examples/circle_packing/results/results_debug_gen10_20260205_224549/best
35
+ 2026-02-05 22:46:03 - shinka.core.summarizer - INFO - Added program 478ce9e2-1081-4fb9-87fe-3ec5a7a5a63f to meta memory tracking (correct=True, total: 1)
36
+ 2026-02-05 22:46:03 - shinka.core.summarizer - INFO - Saved meta state to examples/circle_packing/results/results_debug_gen10_20260205_224549/meta_memory.json: 1 unprocessed programs, summary: No, scratchpad: No, recommendations: No, history: 0 items
37
+ 2026-02-05 22:46:03 - shinka.core.runner - INFO - Completed generation 0, total: 1/10
38
+ 2026-02-05 22:46:03 - shinka.core.runner - INFO - Starting parallel execution for remaining generations...
39
+ 2026-02-05 22:46:03 - shinka.database.parents - INFO - Island 0 => Probabilities: [1.0]
40
+ 2026-02-05 22:46:03 - shinka.database.parents - INFO - Island 0 => Scores: [0.9597642169962064]
41
+ 2026-02-05 22:46:03 - shinka.database.parents - INFO - Sampled parent 478ce9e2-1081-4fb9-87fe-3ec5a7a5a63f (Gen: 0, Score: 0.9598, Children: 0, Island: 0)
42
+ 2026-02-05 22:46:03 - shinka.core.runner - INFO - Edit Cycle 1 -> 2, Max Patch Attempts: 3
43
+ 2026-02-05 22:46:03 - shinka.llm.llm - INFO - ==> SAMPLING:
44
+ native-gemini-2.5-flash 0.5000
45
+ native-gemini-2.5-pro 0.5000
46
+ 2026-02-05 22:46:03 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-pro', 1.0, 32768]
47
+ 2026-02-05 22:46:03 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
48
+ 2026-02-05 22:46:03 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
49
+ 2026-02-05 22:48:23 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-pro:generateContent "HTTP/1.1 200 OK"
50
+ 2026-02-05 22:48:23 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
51
+ 2026-02-05 22:48:23 - shinka.core.runner - INFO - PATCH ATTEMPT 1/3 SUCCESS. Output: examples/circle_packing/results/results_debug_gen10_20260205_224549/gen_1/main.py, Patches Applied: 2.
52
+ 2026-02-05 22:48:27 - httpx - INFO - HTTP Request: POST https://api.openai.com/v1/embeddings "HTTP/1.1 200 OK"
53
+ 2026-02-05 22:48:27 - shinka.core.novelty_judge - INFO - Top-5 similarity scores: ['0.99']
54
+ 2026-02-05 22:48:27 - shinka.core.novelty_judge - INFO - NOVELTY CHECK 1/3: Accepting program due to low similarity (0.993 <= 0.995)
55
+ 2026-02-05 22:48:27 - shinka.core.runner - INFO - Submitted to eval service: generation 1
56
+ 2026-02-05 22:48:27 - shinka.core.runner - INFO - Submitted job for generation 1, queue size: 1
57
+ 2026-02-05 22:48:30 - shinka.database.parents - INFO - Island 0 => Probabilities: [1.0]
58
+ 2026-02-05 22:48:30 - shinka.database.parents - INFO - Island 0 => Scores: [0.9597642169962064]
59
+ 2026-02-05 22:48:30 - shinka.database.parents - INFO - Sampled parent 478ce9e2-1081-4fb9-87fe-3ec5a7a5a63f (Gen: 0, Score: 0.9598, Children: 0, Island: 0)
60
+ 2026-02-05 22:48:30 - shinka.core.runner - INFO - Edit Cycle 2 -> 3, Max Patch Attempts: 3
61
+ 2026-02-05 22:48:30 - shinka.llm.llm - INFO - ==> SAMPLING:
62
+ native-gemini-2.5-flash 1.0000
63
+ native-gemini-2.5-pro 0.0000
64
+ 2026-02-05 22:48:30 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-flash', 1.0, 32768]
65
+ 2026-02-05 22:48:30 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
66
+ 2026-02-05 22:48:30 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
67
+ 2026-02-05 22:49:46 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
68
+ 2026-02-05 22:49:46 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
69
+ 2026-02-05 22:49:46 - shinka.core.runner - INFO - PATCH ATTEMPT 1/3 SUCCESS. Output: examples/circle_packing/results/results_debug_gen10_20260205_224549/gen_2/main.py, Patches Applied: 3.
70
+ 2026-02-05 22:49:46 - httpx - INFO - HTTP Request: POST https://api.openai.com/v1/embeddings "HTTP/1.1 200 OK"
71
+ 2026-02-05 22:49:46 - shinka.core.novelty_judge - INFO - Top-5 similarity scores: ['1.00']
72
+ 2026-02-05 22:49:46 - shinka.llm.llm - INFO - ==> SAMPLING:
73
+ native-gemini-2.5-flash 1.0000
74
+ 2026-02-05 22:49:46 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-flash', 1.0, 16384]
75
+ 2026-02-05 22:49:46 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
76
+ 2026-02-05 22:49:46 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
77
+ 2026-02-05 22:49:52 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
78
+ 2026-02-05 22:49:52 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
79
+ 2026-02-05 22:49:52 - shinka.core.novelty_judge - INFO - NOVELTY CHECK 1/3: Accepting program despite high similarity (0.995 > 0.995) due to LLM novelty check (cost: 0.0000).
80
+ 2026-02-05 22:49:52 - shinka.core.runner - INFO - Submitted to eval service: generation 2
81
+ 2026-02-05 22:49:52 - shinka.core.runner - INFO - Submitted job for generation 2, queue size: 2
82
+ 2026-02-05 22:49:54 - shinka.core.runner - INFO - Eval service job 1 completed!
83
+ 2026-02-05 22:49:54 - shinka.database.dbase - INFO - Program 64e6a825-21b5-403e-9c29-2d786299b63f added to DB - score: 1.5751640938854616.
84
+ 2026-02-05 22:49:54 - shinka.database.dbase - INFO - New best program: 64e6a825-21b5-403e-9c29-2d786299b63f (gen: 0 → 1, score: 0.9598 → 1.5752, island: 0 → 0)
85
+ 2026-02-05 22:49:54 - shinka.database.dbase - INFO - Not enough programs with embeddings (3) to perform clustering. Need at least 4.
86
+ 2026-02-05 22:49:54 - shinka.core.summarizer - INFO - Added program 64e6a825-21b5-403e-9c29-2d786299b63f to meta memory tracking (correct=True, total: 2)
87
+ 2026-02-05 22:49:54 - shinka.database.dbase - INFO - Database state committed. Last iteration: 1. Best: 64e6a825-21b5-403e-9c29-2d786299b63f
88
+ 2026-02-05 22:49:54 - shinka.core.runner - INFO - New best program found: gen 1, id 64e6a8... Copied to examples/circle_packing/results/results_debug_gen10_20260205_224549/best
89
+ 2026-02-05 22:49:54 - shinka.core.summarizer - INFO - Saved meta state to examples/circle_packing/results/results_debug_gen10_20260205_224549/meta_memory.json: 2 unprocessed programs, summary: No, scratchpad: No, recommendations: No, history: 0 items
90
+ 2026-02-05 22:49:54 - shinka.core.runner - INFO - Processed 1 jobs. Total completed generations: 2/10
91
+ 2026-02-05 22:49:54 - shinka.database.parents - INFO - Island 1 => Probabilities: [1.0]
92
+ 2026-02-05 22:49:54 - shinka.database.parents - INFO - Island 1 => Scores: [0.9597642169962064]
93
+ 2026-02-05 22:49:54 - shinka.database.parents - INFO - Sampled parent edfbb615-68b5-4276-955e-5d2f69282ab1 (Gen: 0, Score: 0.9598, Children: 0, Island: 1)
94
+ 2026-02-05 22:49:54 - shinka.core.runner - INFO - Edit Cycle 3 -> 4, Max Patch Attempts: 3
95
+ 2026-02-05 22:49:54 - shinka.llm.llm - INFO - ==> SAMPLING:
96
+ native-gemini-2.5-flash 0.2000
97
+ native-gemini-2.5-pro 0.8000
98
+ 2026-02-05 22:49:54 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-flash', 1.0, 32768]
99
+ 2026-02-05 22:49:54 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
100
+ 2026-02-05 22:49:54 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
101
+ 2026-02-05 22:50:48 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
102
+ 2026-02-05 22:50:48 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
103
+ 2026-02-05 22:50:48 - shinka.core.runner - INFO - PATCH ATTEMPT 1/3 SUCCESS. Output: examples/circle_packing/results/results_debug_gen10_20260205_224549/gen_3/main.py, Patches Applied: 1.
104
+ 2026-02-05 22:50:48 - httpx - INFO - HTTP Request: POST https://api.openai.com/v1/embeddings "HTTP/1.1 200 OK"
105
+ 2026-02-05 22:50:48 - shinka.core.novelty_judge - INFO - Top-5 similarity scores: ['0.82']
106
+ 2026-02-05 22:50:48 - shinka.core.novelty_judge - INFO - NOVELTY CHECK 1/3: Accepting program due to low similarity (0.825 <= 0.995)
107
+ 2026-02-05 22:50:48 - shinka.core.runner - INFO - Submitted to eval service: generation 3
108
+ 2026-02-05 22:50:48 - shinka.core.runner - INFO - Submitted job for generation 3, queue size: 2
109
+ 2026-02-05 22:51:51 - shinka.core.runner - INFO - Eval service job 3 completed!
110
+ 2026-02-05 22:51:51 - shinka.database.dbase - INFO - Program 936c8010-1e40-4a43-affd-dae0e01d87c9 added to DB - score: 0.0.
111
+ 2026-02-05 22:51:51 - shinka.database.dbase - INFO - Recomputing PCA-reduced embedding features for 4 programs.
112
+ 2026-02-05 22:51:53 - shinka.database.dbase - INFO - Successfully updated embedding features for 4 programs.
113
+ 2026-02-05 22:51:53 - shinka.core.summarizer - INFO - Added program 936c8010-1e40-4a43-affd-dae0e01d87c9 to meta memory tracking (correct=False, total: 3)
114
+ 2026-02-05 22:51:53 - shinka.core.runner - INFO - Updating meta memory after processing 3 programs...
115
+ 2026-02-05 22:51:53 - shinka.core.summarizer - INFO - ==> Step 1 - Processing 3 programs with batch query
116
+ 2026-02-05 22:51:53 - shinka.llm.llm - INFO - ==> SAMPLING 3 SAMPLES:
117
+ native-gemini-2.5-flash 1.0000
118
+ 2026-02-05 22:51:53 - shinka.llm.llm - INFO - ==> SAMPLING: 3/3 ['native-gemini-2.5-flash', 1.0, 16384]
119
+ 2026-02-05 22:51:53 - shinka.llm.llm - INFO - ==> SAMPLING: 1/3 ['native-gemini-2.5-flash', 1.0, 16384]
120
+ 2026-02-05 22:51:53 - shinka.llm.llm - INFO - ==> SAMPLING: 2/3 ['native-gemini-2.5-flash', 1.0, 16384]
121
+ 2026-02-05 22:51:53 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
122
+ 2026-02-05 22:51:53 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
123
+ 2026-02-05 22:51:53 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
124
+ 2026-02-05 22:51:53 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
125
+ 2026-02-05 22:51:53 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
126
+ 2026-02-05 22:51:53 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
127
+ 2026-02-05 22:51:57 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
128
+ 2026-02-05 22:51:59 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
129
+ 2026-02-05 22:52:00 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
130
+ 2026-02-05 22:52:00 - shinka.llm.llm - INFO - ==> SAMPLING: Individual API costs: ['0.0000', '0.0000', '0.0000']
131
+ 2026-02-05 22:52:00 - shinka.llm.llm - INFO - ==> SAMPLING: Total API costs: $0.0000
132
+ 2026-02-05 22:52:00 - shinka.core.summarizer - INFO - ==> Step 1 - 3/3 individual summaries generated (cost: $0.0000)
133
+ 2026-02-05 22:52:00 - shinka.llm.llm - INFO - ==> SAMPLING:
134
+ native-gemini-2.5-flash 1.0000
135
+ 2026-02-05 22:52:00 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-flash', 1.0, 16384]
136
+ 2026-02-05 22:52:01 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
137
+ 2026-02-05 22:52:01 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
138
+ 2026-02-05 22:52:22 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
139
+ 2026-02-05 22:52:22 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
140
+ 2026-02-05 22:52:22 - shinka.core.summarizer - INFO - ==> Step 2 - Global insights generated (cost: $0.0000)
141
+ 2026-02-05 22:52:22 - shinka.llm.llm - INFO - ==> SAMPLING:
142
+ native-gemini-2.5-flash 1.0000
143
+ 2026-02-05 22:52:22 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-flash', 1.0, 16384]
144
+ 2026-02-05 22:52:22 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
145
+ 2026-02-05 22:52:22 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
146
+ 2026-02-05 22:52:38 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
147
+ 2026-02-05 22:52:38 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
148
+ 2026-02-05 22:52:38 - shinka.core.summarizer - INFO - ==> Step 3 - Recommendations generated (cost: $0.0000)
149
+ 2026-02-05 22:52:38 - shinka.core.summarizer - INFO - ==> Meta-analysis completed successfully with 3-step process (total cost: $0.0000)
150
+ 2026-02-05 22:52:38 - shinka.core.summarizer - INFO - Processed and cleared 3 programs from meta memory (total processed: 3)
151
+ 2026-02-05 22:52:38 - shinka.core.summarizer - INFO - Wrote meta output to examples/circle_packing/results/results_debug_gen10_20260205_224549/meta_3.txt
152
+ 2026-02-05 22:52:38 - shinka.database.dbase - INFO - Database state committed. Last iteration: 3. Best: 64e6a825-21b5-403e-9c29-2d786299b63f
153
+ 2026-02-05 22:52:38 - shinka.core.summarizer - INFO - Saved meta state to examples/circle_packing/results/results_debug_gen10_20260205_224549/meta_memory.json: 0 unprocessed programs, summary: Yes, scratchpad: Yes, recommendations: Yes, history: 1 items
154
+ 2026-02-05 22:52:38 - shinka.core.runner - INFO - Processed 1 jobs. Total completed generations: 2/10
155
+ 2026-02-05 22:52:38 - shinka.database.parents - INFO - Island 0 => Probabilities: [2.2699449604533654e-05, 0.9999773005503955]
156
+ 2026-02-05 22:52:38 - shinka.database.parents - INFO - Island 0 => Scores: [0.9597642169962064, 1.5751640938854616]
157
+ 2026-02-05 22:52:38 - shinka.database.parents - INFO - Sampled parent 64e6a825-21b5-403e-9c29-2d786299b63f (Gen: 1, Score: 1.5752, Children: 0, Island: 0)
158
+ 2026-02-05 22:52:38 - shinka.database.inspirations - INFO - Sampled 1 archive inspirations: ['478ce9e2-1081-4fb9-87fe-3ec5a7a5a63f (Gen: 0, Score: 0.9598, Island: 0)']
159
+ 2026-02-05 22:52:38 - shinka.core.runner - INFO - Edit Cycle 4 -> 5, Max Patch Attempts: 3
160
+ 2026-02-05 22:52:38 - shinka.llm.llm - INFO - ==> SAMPLING:
161
+ native-gemini-2.5-flash 0.2000
162
+ native-gemini-2.5-pro 0.8000
163
+ 2026-02-05 22:52:38 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-pro', 1.0, 32768]
164
+ 2026-02-05 22:52:38 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
165
+ 2026-02-05 22:52:38 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
166
+ 2026-02-05 22:54:28 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-pro:generateContent "HTTP/1.1 200 OK"
167
+ 2026-02-05 22:54:28 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
168
+ 2026-02-05 22:54:28 - shinka.core.runner - INFO - PATCH ATTEMPT 1/3 SUCCESS. Output: examples/circle_packing/results/results_debug_gen10_20260205_224549/gen_4/main.py, Patches Applied: 1.
169
+ 2026-02-05 22:54:28 - httpx - INFO - HTTP Request: POST https://api.openai.com/v1/embeddings "HTTP/1.1 200 OK"
170
+ 2026-02-05 22:54:28 - shinka.core.novelty_judge - INFO - Top-5 similarity scores: ['1.00', '0.99']
171
+ 2026-02-05 22:54:28 - shinka.llm.llm - INFO - ==> SAMPLING:
172
+ native-gemini-2.5-flash 1.0000
173
+ 2026-02-05 22:54:28 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-flash', 1.0, 16384]
174
+ 2026-02-05 22:54:28 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
175
+ 2026-02-05 22:54:28 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
176
+ 2026-02-05 22:54:33 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
177
+ 2026-02-05 22:54:33 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
178
+ 2026-02-05 22:54:33 - shinka.core.novelty_judge - INFO - NOVELTY CHECK 1/3: Accepting program despite high similarity (0.999 > 0.995) due to LLM novelty check (cost: 0.0000).
179
+ 2026-02-05 22:54:33 - shinka.core.runner - INFO - Submitted to eval service: generation 4
180
+ 2026-02-05 22:54:33 - shinka.core.runner - INFO - Submitted job for generation 4, queue size: 2
181
+ 2026-02-05 22:54:35 - shinka.core.runner - INFO - Eval service job 2 completed!
182
+ 2026-02-05 22:54:35 - shinka.core.runner - INFO - Eval service job 4 completed!
183
+ 2026-02-05 22:54:35 - shinka.database.dbase - INFO - Program 01733437-c11b-4bef-a63d-eb626c4c6ab7 added to DB - score: 1.5978623254670365.
184
+ 2026-02-05 22:54:35 - shinka.database.dbase - INFO - New best program: 01733437-c11b-4bef-a63d-eb626c4c6ab7 (gen: 1 → 2, score: 1.5752 → 1.5979, island: 0 → 0)
185
+ 2026-02-05 22:54:35 - shinka.database.dbase - INFO - Recomputing PCA-reduced embedding features for 5 programs.
186
+ 2026-02-05 22:54:37 - shinka.database.dbase - INFO - Successfully updated embedding features for 5 programs.
187
+ 2026-02-05 22:54:37 - shinka.core.summarizer - INFO - Added program 01733437-c11b-4bef-a63d-eb626c4c6ab7 to meta memory tracking (correct=True, total: 1)
188
+ 2026-02-05 22:54:37 - shinka.database.dbase - INFO - Database state committed. Last iteration: 3. Best: 01733437-c11b-4bef-a63d-eb626c4c6ab7
189
+ 2026-02-05 22:54:37 - shinka.core.runner - INFO - New best program found: gen 2, id 017334... Copied to examples/circle_packing/results/results_debug_gen10_20260205_224549/best
190
+ 2026-02-05 22:54:37 - shinka.core.summarizer - INFO - Saved meta state to examples/circle_packing/results/results_debug_gen10_20260205_224549/meta_memory.json: 1 unprocessed programs, summary: Yes, scratchpad: Yes, recommendations: Yes, history: 1 items
191
+ 2026-02-05 22:54:37 - shinka.core.runner - INFO - Merged 1 auxiliary metrics into public_metrics
192
+ 2026-02-05 22:54:37 - shinka.database.dbase - INFO - Program ea634890-7420-4442-baaf-d7d8bdac94ca added to DB - score: 1.4861296782949016.
193
+ 2026-02-05 22:54:37 - shinka.database.dbase - INFO - Recomputing PCA-reduced embedding features for 6 programs.
194
+ 2026-02-05 22:54:39 - shinka.database.dbase - INFO - Successfully updated embedding features for 6 programs.
195
+ 2026-02-05 22:54:39 - shinka.core.summarizer - INFO - Added program ea634890-7420-4442-baaf-d7d8bdac94ca to meta memory tracking (correct=True, total: 2)
196
+ 2026-02-05 22:54:39 - shinka.database.dbase - INFO - Database state committed. Last iteration: 4. Best: 01733437-c11b-4bef-a63d-eb626c4c6ab7
197
+ 2026-02-05 22:54:39 - shinka.core.summarizer - INFO - Saved meta state to examples/circle_packing/results/results_debug_gen10_20260205_224549/meta_memory.json: 2 unprocessed programs, summary: Yes, scratchpad: Yes, recommendations: Yes, history: 1 items
198
+ 2026-02-05 22:54:39 - shinka.core.runner - INFO - Processed 2 jobs. Total completed generations: 5/10
199
+ 2026-02-05 22:54:39 - shinka.database.parents - INFO - Island 0 => Probabilities: [9.276299273443889e-46, 0.333180864418, 0.6665884478343665, 0.00023068774763343813]
200
+ 2026-02-05 22:54:39 - shinka.database.parents - INFO - Island 0 => Scores: [0.9597642169962064, 1.5751640938854616, 1.5978623254670365, 1.4861296782949016]
201
+ 2026-02-05 22:54:39 - shinka.database.parents - INFO - Sampled parent 01733437-c11b-4bef-a63d-eb626c4c6ab7 (Gen: 2, Score: 1.5979, Children: 0, Island: 0)
202
+ 2026-02-05 22:54:39 - shinka.database.inspirations - INFO - Sampled 3 archive inspirations: ['64e6a825-21b5-403e-9c29-2d786299b63f (Gen: 1, Score: 1.5752, Island: 0)', 'ea634890-7420-4442-baaf-d7d8bdac94ca (Gen: 4, Score: 1.4861, Island: 0)', '478ce9e2-1081-4fb9-87fe-3ec5a7a5a63f (Gen: 0, Score: 0.9598, Island: 0)']
203
+ 2026-02-05 22:54:39 - shinka.core.runner - INFO - Edit Cycle 5 -> 6, Max Patch Attempts: 3
204
+ 2026-02-05 22:54:39 - shinka.llm.llm - INFO - ==> SAMPLING:
205
+ native-gemini-2.5-flash 0.8000
206
+ native-gemini-2.5-pro 0.2000
207
+ 2026-02-05 22:54:39 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-pro', 1.0, 32768]
208
+ 2026-02-05 22:54:39 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
209
+ 2026-02-05 22:54:39 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
210
+ 2026-02-05 22:57:16 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-pro:generateContent "HTTP/1.1 200 OK"
211
+ 2026-02-05 22:57:16 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
212
+ 2026-02-05 22:57:16 - shinka.core.runner - INFO - PATCH ATTEMPT 1/3 SUCCESS. Output: examples/circle_packing/results/results_debug_gen10_20260205_224549/gen_5/main.py, Patches Applied: 2.
213
+ 2026-02-05 22:57:17 - httpx - INFO - HTTP Request: POST https://api.openai.com/v1/embeddings "HTTP/1.1 200 OK"
214
+ 2026-02-05 22:57:17 - shinka.core.novelty_judge - INFO - Top-5 similarity scores: ['1.00', '1.00', '0.99', '0.99']
215
+ 2026-02-05 22:57:17 - shinka.llm.llm - INFO - ==> SAMPLING:
216
+ native-gemini-2.5-flash 1.0000
217
+ 2026-02-05 22:57:17 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-flash', 1.0, 16384]
218
+ 2026-02-05 22:57:17 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
219
+ 2026-02-05 22:57:17 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
220
+ 2026-02-05 22:57:22 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
221
+ 2026-02-05 22:57:22 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
222
+ 2026-02-05 22:57:22 - shinka.core.novelty_judge - INFO - NOVELTY CHECK 1/3: Accepting program despite high similarity (1.000 > 0.995) due to LLM novelty check (cost: 0.0000).
223
+ 2026-02-05 22:57:22 - shinka.core.runner - INFO - Submitted to eval service: generation 5
224
+ 2026-02-05 22:57:22 - shinka.core.runner - INFO - Submitted job for generation 5, queue size: 1
225
+ 2026-02-05 22:57:24 - shinka.database.parents - INFO - Island 0 => Probabilities: [9.276299273443889e-46, 0.333180864418, 0.6665884478343665, 0.00023068774763343813]
226
+ 2026-02-05 22:57:24 - shinka.database.parents - INFO - Island 0 => Scores: [0.9597642169962064, 1.5751640938854616, 1.5978623254670365, 1.4861296782949016]
227
+ 2026-02-05 22:57:24 - shinka.database.parents - INFO - Sampled parent 01733437-c11b-4bef-a63d-eb626c4c6ab7 (Gen: 2, Score: 1.5979, Children: 0, Island: 0)
228
+ 2026-02-05 22:57:24 - shinka.database.inspirations - INFO - Sampled 3 archive inspirations: ['64e6a825-21b5-403e-9c29-2d786299b63f (Gen: 1, Score: 1.5752, Island: 0)', '478ce9e2-1081-4fb9-87fe-3ec5a7a5a63f (Gen: 0, Score: 0.9598, Island: 0)', 'ea634890-7420-4442-baaf-d7d8bdac94ca (Gen: 4, Score: 1.4861, Island: 0)']
229
+ 2026-02-05 22:57:24 - shinka.core.runner - INFO - Edit Cycle 6 -> 7, Max Patch Attempts: 3
230
+ 2026-02-05 22:57:24 - shinka.llm.llm - INFO - ==> SAMPLING:
231
+ native-gemini-2.5-flash 0.8000
232
+ native-gemini-2.5-pro 0.2000
233
+ 2026-02-05 22:57:24 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-flash', 1.0, 32768]
234
+ 2026-02-05 22:57:24 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
235
+ 2026-02-05 22:57:24 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
236
+ 2026-02-05 22:58:21 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
237
+ 2026-02-05 22:58:21 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
238
+ 2026-02-05 22:58:21 - shinka.core.runner - INFO - PATCH ATTEMPT 1/3 SUCCESS. Output: examples/circle_packing/results/results_debug_gen10_20260205_224549/gen_6/main.py, Patches Applied: 1.
239
+ 2026-02-05 22:58:22 - httpx - INFO - HTTP Request: POST https://api.openai.com/v1/embeddings "HTTP/1.1 200 OK"
240
+ 2026-02-05 22:58:22 - shinka.core.novelty_judge - INFO - Top-5 similarity scores: ['0.94', '0.94', '0.93', '0.93']
241
+ 2026-02-05 22:58:22 - shinka.core.novelty_judge - INFO - NOVELTY CHECK 1/3: Accepting program due to low similarity (0.936 <= 0.995)
242
+ 2026-02-05 22:58:22 - shinka.core.runner - INFO - Submitted to eval service: generation 6
243
+ 2026-02-05 22:58:22 - shinka.core.runner - INFO - Submitted job for generation 6, queue size: 2
244
+ 2026-02-05 22:59:12 - shinka.core.runner - INFO - Eval service job 5 completed!
245
+ 2026-02-05 22:59:12 - shinka.core.runner - INFO - Merged 1 auxiliary metrics into public_metrics
246
+ 2026-02-05 22:59:12 - shinka.database.dbase - INFO - Program 89ac0366-09b5-44be-920f-55898eda0430 added to DB - score: 1.6554427288127707.
247
+ 2026-02-05 22:59:12 - shinka.database.dbase - INFO - New best program: 89ac0366-09b5-44be-920f-55898eda0430 (gen: 2 → 5, score: 1.5979 → 1.6554, island: 0 → 0)
248
+ 2026-02-05 22:59:12 - shinka.database.dbase - INFO - Recomputing PCA-reduced embedding features for 7 programs.
249
+ 2026-02-05 22:59:14 - shinka.database.dbase - INFO - Successfully updated embedding features for 7 programs.
250
+ 2026-02-05 22:59:14 - shinka.core.summarizer - INFO - Added program 89ac0366-09b5-44be-920f-55898eda0430 to meta memory tracking (correct=True, total: 3)
251
+ 2026-02-05 22:59:14 - shinka.core.runner - INFO - Updating meta memory after processing 3 programs...
252
+ 2026-02-05 22:59:14 - shinka.core.summarizer - INFO - ==> Step 1 - Processing 3 programs with batch query
253
+ 2026-02-05 22:59:14 - shinka.llm.llm - INFO - ==> SAMPLING 3 SAMPLES:
254
+ native-gemini-2.5-flash 1.0000
255
+ 2026-02-05 22:59:14 - shinka.llm.llm - INFO - ==> SAMPLING: 3/3 ['native-gemini-2.5-flash', 1.0, 16384]
256
+ 2026-02-05 22:59:14 - shinka.llm.llm - INFO - ==> SAMPLING: 1/3 ['native-gemini-2.5-flash', 1.0, 16384]
257
+ 2026-02-05 22:59:14 - shinka.llm.llm - INFO - ==> SAMPLING: 2/3 ['native-gemini-2.5-flash', 1.0, 16384]
258
+ 2026-02-05 22:59:14 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
259
+ 2026-02-05 22:59:14 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
260
+ 2026-02-05 22:59:14 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
261
+ 2026-02-05 22:59:14 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
262
+ 2026-02-05 22:59:14 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
263
+ 2026-02-05 22:59:14 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
264
+ 2026-02-05 22:59:18 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
265
+ 2026-02-05 22:59:20 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
266
+ 2026-02-05 22:59:20 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
267
+ 2026-02-05 22:59:20 - shinka.llm.llm - INFO - ==> SAMPLING: Individual API costs: ['0.0000', '0.0000', '0.0000']
268
+ 2026-02-05 22:59:20 - shinka.llm.llm - INFO - ==> SAMPLING: Total API costs: $0.0000
269
+ 2026-02-05 22:59:20 - shinka.core.summarizer - INFO - ==> Step 1 - 3/3 individual summaries generated (cost: $0.0000)
270
+ 2026-02-05 22:59:20 - shinka.llm.llm - INFO - ==> SAMPLING:
271
+ native-gemini-2.5-flash 1.0000
272
+ 2026-02-05 22:59:20 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-flash', 1.0, 16384]
273
+ 2026-02-05 22:59:21 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
274
+ 2026-02-05 22:59:21 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
275
+ 2026-02-05 22:59:42 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
276
+ 2026-02-05 22:59:42 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
277
+ 2026-02-05 22:59:42 - shinka.core.summarizer - INFO - ==> Step 2 - Global insights generated (cost: $0.0000)
278
+ 2026-02-05 22:59:42 - shinka.llm.llm - INFO - ==> SAMPLING:
279
+ native-gemini-2.5-flash 1.0000
280
+ 2026-02-05 22:59:42 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-flash', 1.0, 16384]
281
+ 2026-02-05 22:59:42 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
282
+ 2026-02-05 22:59:42 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
283
+ 2026-02-05 22:59:56 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
284
+ 2026-02-05 22:59:56 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
285
+ 2026-02-05 22:59:56 - shinka.core.summarizer - INFO - ==> Step 3 - Recommendations generated (cost: $0.0000)
286
+ 2026-02-05 22:59:56 - shinka.core.summarizer - INFO - ==> Meta-analysis completed successfully with 3-step process (total cost: $0.0000)
287
+ 2026-02-05 22:59:56 - shinka.core.summarizer - INFO - Processed and cleared 3 programs from meta memory (total processed: 6)
288
+ 2026-02-05 22:59:56 - shinka.core.summarizer - INFO - Wrote meta output to examples/circle_packing/results/results_debug_gen10_20260205_224549/meta_6.txt
289
+ 2026-02-05 22:59:56 - shinka.database.dbase - INFO - Database state committed. Last iteration: 5. Best: 89ac0366-09b5-44be-920f-55898eda0430
290
+ 2026-02-05 22:59:56 - shinka.core.runner - INFO - New best program found: gen 5, id 89ac03... Copied to examples/circle_packing/results/results_debug_gen10_20260205_224549/best
291
+ 2026-02-05 22:59:56 - shinka.core.summarizer - INFO - Saved meta state to examples/circle_packing/results/results_debug_gen10_20260205_224549/meta_memory.json: 0 unprocessed programs, summary: Yes, scratchpad: Yes, recommendations: Yes, history: 2 items
292
+ 2026-02-05 22:59:56 - shinka.core.runner - INFO - Processed 1 jobs. Total completed generations: 6/10
293
+ 2026-02-05 22:59:56 - shinka.database.parents - INFO - Island 1 => Probabilities: [1.0]
294
+ 2026-02-05 22:59:56 - shinka.database.parents - INFO - Island 1 => Scores: [0.9597642169962064]
295
+ 2026-02-05 22:59:56 - shinka.database.parents - INFO - Sampled parent edfbb615-68b5-4276-955e-5d2f69282ab1 (Gen: 0, Score: 0.9598, Children: 1, Island: 1)
296
+ 2026-02-05 22:59:56 - shinka.core.runner - INFO - Edit Cycle 7 -> 8, Max Patch Attempts: 3
297
+ 2026-02-05 22:59:56 - shinka.llm.llm - INFO - ==> SAMPLING:
298
+ native-gemini-2.5-flash 0.8000
299
+ native-gemini-2.5-pro 0.2000
300
+ 2026-02-05 22:59:56 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-flash', 1.0, 32768]
301
+ 2026-02-05 22:59:56 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
302
+ 2026-02-05 22:59:56 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
303
+ 2026-02-05 23:00:14 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
304
+ 2026-02-05 23:00:14 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
305
+ 2026-02-05 23:00:14 - shinka.core.runner - INFO - PATCH ATTEMPT 1/3 SUCCESS. Output: examples/circle_packing/results/results_debug_gen10_20260205_224549/gen_7/main.py, Patches Applied: 2.
306
+ 2026-02-05 23:00:14 - httpx - INFO - HTTP Request: POST https://api.openai.com/v1/embeddings "HTTP/1.1 200 OK"
307
+ 2026-02-05 23:00:14 - shinka.core.novelty_judge - INFO - Top-5 similarity scores: ['1.00', '0.82']
308
+ 2026-02-05 23:00:14 - shinka.llm.llm - INFO - ==> SAMPLING:
309
+ native-gemini-2.5-flash 1.0000
310
+ 2026-02-05 23:00:14 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-flash', 1.0, 16384]
311
+ 2026-02-05 23:00:14 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
312
+ 2026-02-05 23:00:14 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
313
+ 2026-02-05 23:00:24 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
314
+ 2026-02-05 23:00:24 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
315
+ 2026-02-05 23:00:24 - shinka.core.novelty_judge - INFO - NOVELTY CHECK 1/3: Accepting program despite high similarity (0.999 > 0.995) due to LLM novelty check (cost: 0.0000).
316
+ 2026-02-05 23:00:24 - shinka.core.runner - INFO - Submitted to eval service: generation 7
317
+ 2026-02-05 23:00:24 - shinka.core.runner - INFO - Submitted job for generation 7, queue size: 2
318
+ 2026-02-05 23:00:26 - shinka.core.runner - INFO - Eval service job 7 completed!
319
+ 2026-02-05 23:00:26 - shinka.core.runner - INFO - Merged 1 auxiliary metrics into public_metrics
320
+ 2026-02-05 23:00:26 - shinka.database.dbase - INFO - Program d8609bce-ab29-4a88-9db2-1e2f37759580 added to DB - score: 1.6554427288127707.
321
+ 2026-02-05 23:00:26 - shinka.database.dbase - INFO - Recomputing PCA-reduced embedding features for 8 programs.
322
+ 2026-02-05 23:00:28 - shinka.database.dbase - INFO - Successfully updated embedding features for 8 programs.
323
+ 2026-02-05 23:00:28 - shinka.core.summarizer - INFO - Added program d8609bce-ab29-4a88-9db2-1e2f37759580 to meta memory tracking (correct=True, total: 1)
324
+ 2026-02-05 23:00:28 - shinka.database.dbase - INFO - Database state committed. Last iteration: 7. Best: 89ac0366-09b5-44be-920f-55898eda0430
325
+ 2026-02-05 23:00:28 - shinka.core.summarizer - INFO - Saved meta state to examples/circle_packing/results/results_debug_gen10_20260205_224549/meta_memory.json: 1 unprocessed programs, summary: Yes, scratchpad: Yes, recommendations: Yes, history: 2 items
326
+ 2026-02-05 23:00:28 - shinka.core.runner - INFO - Processed 1 jobs. Total completed generations: 6/10
327
+ 2026-02-05 23:00:28 - shinka.database.parents - INFO - Island 1 => Probabilities: [1.5133080907224856e-05, 0.9999848669190928]
328
+ 2026-02-05 23:00:28 - shinka.database.parents - INFO - Island 1 => Scores: [0.9597642169962064, 1.6554427288127707]
329
+ 2026-02-05 23:00:28 - shinka.database.parents - INFO - Sampled parent d8609bce-ab29-4a88-9db2-1e2f37759580 (Gen: 7, Score: 1.6554, Children: 0, Island: 1)
330
+ 2026-02-05 23:00:28 - shinka.database.inspirations - INFO - Sampled 1 archive inspirations: ['edfbb615-68b5-4276-955e-5d2f69282ab1 (Gen: 0, Score: 0.9598, Island: 1)']
331
+ 2026-02-05 23:00:28 - shinka.core.runner - INFO - Edit Cycle 8 -> 9, Max Patch Attempts: 3
332
+ 2026-02-05 23:00:28 - shinka.llm.llm - INFO - ==> SAMPLING:
333
+ native-gemini-2.5-flash 0.8000
334
+ native-gemini-2.5-pro 0.2000
335
+ 2026-02-05 23:00:28 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-pro', 1.0, 32768]
336
+ 2026-02-05 23:00:28 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
337
+ 2026-02-05 23:00:28 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
338
+ 2026-02-05 23:02:00 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-pro:generateContent "HTTP/1.1 200 OK"
339
+ 2026-02-05 23:02:00 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
340
+ 2026-02-05 23:02:00 - shinka.core.runner - INFO - PATCH ATTEMPT 1/3 SUCCESS. Output: examples/circle_packing/results/results_debug_gen10_20260205_224549/gen_8/main.py, Patches Applied: 1.
341
+ 2026-02-05 23:02:00 - httpx - INFO - HTTP Request: POST https://api.openai.com/v1/embeddings "HTTP/1.1 200 OK"
342
+ 2026-02-05 23:02:00 - shinka.core.novelty_judge - INFO - Top-5 similarity scores: ['1.00', '1.00', '0.82']
343
+ 2026-02-05 23:02:00 - shinka.llm.llm - INFO - ==> SAMPLING:
344
+ native-gemini-2.5-flash 1.0000
345
+ 2026-02-05 23:02:00 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-flash', 1.0, 16384]
346
+ 2026-02-05 23:02:00 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
347
+ 2026-02-05 23:02:00 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
348
+ 2026-02-05 23:02:08 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
349
+ 2026-02-05 23:02:08 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
350
+ 2026-02-05 23:02:08 - shinka.core.novelty_judge - INFO - NOVELTY CHECK 1/3: Accepting program despite high similarity (0.996 > 0.995) due to LLM novelty check (cost: 0.0000).
351
+ 2026-02-05 23:02:08 - shinka.core.runner - INFO - Submitted to eval service: generation 8
352
+ 2026-02-05 23:02:08 - shinka.core.runner - INFO - Submitted job for generation 8, queue size: 2
examples_deprecated/circle_packing/results/results_debug_gen10_20260205_224549/experiment_config.yaml ADDED
@@ -0,0 +1,117 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ database_config:
2
+ archive_size: 40
3
+ db_path: examples/circle_packing/results/results_debug_gen10_20260205_224549/evolution_db.sqlite
4
+ elite_selection_ratio: 0.3
5
+ embedding_model: text-embedding-3-small
6
+ enforce_island_separation: true
7
+ exploitation_alpha: 1.0
8
+ exploitation_ratio: 0.2
9
+ island_elitism: true
10
+ migration_interval: 10
11
+ migration_rate: 0.1
12
+ num_archive_inspirations: 4
13
+ num_beams: 5
14
+ num_islands: 2
15
+ num_top_k_inspirations: 2
16
+ parent_selection_lambda: 10.0
17
+ parent_selection_strategy: weighted
18
+ evolution_config:
19
+ code_embed_sim_threshold: 0.995
20
+ embedding_model: text-embedding-3-small
21
+ enable_wandb: true
22
+ eval_service_url: http://localhost:8765
23
+ evaluator_function: main
24
+ evaluator_module: examples.circle_packing.evaluate_ori
25
+ init_program_path: examples/circle_packing/initial.py
26
+ job_type: local
27
+ language: python
28
+ llm_dynamic_selection: ucb1
29
+ llm_dynamic_selection_kwargs:
30
+ exploration_coef: 1.0
31
+ llm_kwargs:
32
+ max_tokens: 32768
33
+ temperatures:
34
+ - 0.5
35
+ - 0.7
36
+ - 1.0
37
+ llm_models:
38
+ - native-gemini-2.5-flash
39
+ - native-gemini-2.5-pro
40
+ max_novelty_attempts: 3
41
+ max_parallel_jobs: 2
42
+ max_patch_attempts: 3
43
+ max_patch_resamples: 3
44
+ meta_llm_kwargs:
45
+ max_tokens: 16384
46
+ temperatures:
47
+ - 0.7
48
+ meta_llm_models:
49
+ - native-gemini-2.5-flash
50
+ meta_max_recommendations: 5
51
+ meta_rec_interval: 3
52
+ novelty_llm_kwargs:
53
+ max_tokens: 16384
54
+ temperatures:
55
+ - 0.7
56
+ novelty_llm_models:
57
+ - native-gemini-2.5-flash
58
+ num_generations: 10
59
+ patch_type_probs:
60
+ - 0.6
61
+ - 0.3
62
+ - 0.1
63
+ patch_types:
64
+ - diff
65
+ - full
66
+ - cross
67
+ results_dir: examples/circle_packing/results/results_debug_gen10_20260205_224549
68
+ task_sys_msg: 'You are an expert mathematician specializing in circle packing problems
69
+ and computational geometry.
70
+
71
+
72
+ Your task is to maximize the sum of radii when packing 26 circles in a unit square
73
+ [0,1] x [0,1].
74
+
75
+ The best known result is 2.635 (sum of radii).
76
+
77
+
78
+ Key strategies to consider:
79
+
80
+ 1. Efficient spatial distribution - avoid clustering
81
+
82
+ 2. Utilize corners and edges effectively
83
+
84
+ 3. Balance between many small circles vs fewer large circles
85
+
86
+ 4. Consider geometric patterns: grid, hexagonal, concentric rings
87
+
88
+ 5. Optimize placement to minimize wasted space
89
+
90
+
91
+ You will receive:
92
+
93
+ - Current code implementation
94
+
95
+ - Performance metrics (sum of radii)
96
+
97
+ - Circle center coordinates as text
98
+
99
+
100
+ Make improvements based on the numerical data and geometric reasoning.
101
+
102
+ Ensure all circles are disjoint and lie inside the unit square.'
103
+ use_eval_service: true
104
+ use_text_feedback: false
105
+ wandb_entity: tengxiao
106
+ wandb_project: ev2
107
+ wandb_run_name: debug_gen10_20260205_224549
108
+ wandb_tags:
109
+ - circle_packing
110
+ - eval-service
111
+ job_config:
112
+ conda_env: null
113
+ eval_program_path: examples/circle_packing/evaluate_ori.py
114
+ extra_cmd_args: {}
115
+ time: null
116
+ results_directory: examples/circle_packing/results/results_debug_gen10_20260205_224549
117
+ timestamp: '2026-02-05T22:45:52.024343'
examples_deprecated/circle_packing/results/results_debug_gen10_20260205_224549/meta_3.txt ADDED
@@ -0,0 +1,57 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ # INDIVIDUAL PROGRAM SUMMARIES
2
+
3
+ The following are summaries of individual programs evaluated since the last meta update:
4
+
5
+ **Program Name: Constructor-based Circle Packing for n=26**
6
+ - **Implementation**: This program constructs 26 circle centers in a fixed pattern (one central, 8 in an inner ring, 16 in an outer ring) and clips them to the unit square boundaries. It then computes the maximum possible radii for these fixed centers, ensuring no overlaps and adherence to square boundaries by first limiting by borders and then proportionally scaling down for inter-circle overlaps.
7
+ - **Performance**: The program achieved a combined score of 0.96, reflecting its success in generating a viable circle packing configuration.
8
+ - **Feedback**: The program correctly implements the packing logic and passes all validation tests, demonstrating a functional baseline approach for circle arrangement and radius calculation, though the initial fixed center placement is noted as a simple pattern intended for future evolutionary improvement.
9
+ **Program Identifier:** Generation 0 - Patch Name initial_program - Correct Program: True
10
+
11
+ **Program Name: Constructor-Based Circle Packing (n=26)**
12
+ - **Implementation**: The program constructs 26 circle centers using a fixed concentric ring pattern (1 center, 8 inner, 17 outer circles) with a phase shift on the inner ring. It iteratively adjusts the radii to their maximum possible values, ensuring no overlaps and containment within the unit square.
13
+ - **Performance**: The program achieves a combined score (sum of radii) of 1.58.
14
+ - **Feedback**: The implementation is correct and passes all validation tests, effectively demonstrating a valid, constructor-defined geometric arrangement for the specified number of circles.
15
+ **Program Identifier:** Generation 1 - Patch Name concentric_rings_fix - Correct Program: True
16
+
17
+ **Program Name: Unit Square Circle Packing Algorithm**
18
+ - **Implementation**: This program places circle centers in a grid-like initial configuration within a unit square. It then calculates the maximum radii for these circles using an iterative relaxation method over 200 steps, ensuring no overlaps and adherence to boundary constraints, with an early convergence check.
19
+ - **Performance**: The program achieved a combined score of 0.0, failing to pass all validation tests.
20
+ - **Feedback**: The current grid-based initial placement combined with the iterative radius calculation is insufficient or incorrect for generating a valid packing that satisfies the problem's requirements, suggesting issues in convergence or local optima.
21
+ **Program Identifier:** Generation 3 - Patch Name object_oriented_packer - Correct Program: False
22
+
23
+ # GLOBAL INSIGHTS SCRATCHPAD
24
+
25
+ The following are global insights about optimization approaches and their effectiveness:
26
+
27
+ ## Successful Algorithmic Patterns
28
+ * **Optimized Concentric Ring Patterns with Phase Shifts:** The "Constructor-Based Circle Packing (n=26)" (Generation 1, score 1.58) demonstrated a significant performance improvement by implementing a specific concentric ring pattern (1 central, 8 inner, 17 outer) with a phase shift (`np.pi / 8`) on the inner ring. This precise arrangement for fixed centers yielded a much higher score than the simpler fixed pattern of "Constructor-based Circle Packing for n=26" (Generation 0, score 0.96), highlighting the importance of well-designed initial layouts for constructor-based solutions.
29
+ * **Robust Iterative Radii Adjustment with Proportional Scaling:** The `compute_max_radii` function, a core component in both successful programs, effectively resolves circle overlaps and adheres to boundary constraints. The current best program (Generation 1, score 1.58) utilizes proportional scaling of overlapping radii and an iterative process of up to 500 steps with an early exit condition, ensuring that the maximal non-overlapping radii are found for the given fixed center configuration.
30
+ * **Direct Initial Radii Calculation from Boundary Proximity:** The current best program initializes circle radii based on the minimum distance to the unit square's boundaries (`min(x, 1 - x, y, 1 - y)`). This approach is more effective than initial clipping and then scaling down, as it directly sets the largest possible radius each circle can have without touching a wall, providing a solid starting point for subsequent inter-circle overlap resolution.
31
+
32
+ ## Ineffective Approaches
33
+ * **Generic, Unoptimized Fixed Center Patterns:** The "Constructor-based Circle Packing for n=26" (Generation 0, score 0.96) used a "simple pattern intended for future evolutionary improvement" that resulted in a considerably lower score compared to the more refined concentric ring structure in Generation 1. This illustrates that basic, unoptimized fixed patterns leave significant performance on the table.
34
+ * **Grid-based Initial Placement with Insufficient Iterative Optimization:** The "Unit Square Circle Packing Algorithm" (Generation 3), which used a grid-like initial placement combined with an iterative relaxation method, completely failed, scoring 0.0. This suggests that a generic grid initialization, without further intelligent center placement or a highly effective iterative refinement strategy, is insufficient for complex packing problems and can lead to invalid configurations or poor convergence.
35
+ * **Unsuccessful or Incorrect Iterative Relaxation Implementations:** The failure of Generation 3 (score 0.0), which included an "iterative relaxation method over 200 steps" with an "early convergence check," indicates that merely incorporating an iterative method for radii calculation does not guarantee success. The specific logic, parameters (like number of steps), and interaction with the initial placement must be robust to avoid issues in convergence or local optima that lead to invalid results.
36
+
37
+ ## Implementation Insights
38
+ * **Modular Design with Clear Separation of Concerns:** The current best program (Generation 1, score 1.58) effectively separates the `construct_packing` function, responsible for defining circle centers, from the `compute_max_radii` function, which handles radius optimization. This modularity allows for independent development and tuning of the geometric arrangement and the radius calculation logic, contributing to its clarity and success.
39
+ * **Parameterized Geometric Construction for Centers:** The `construct_packing` function in the current best program leverages `numpy` for efficient array manipulation and calculates circle center coordinates using parameterized ring radii (`ring1_radius = 0.24`, `ring2_radius = 0.48`) and angular offsets. This programmatic and geometric approach allows for precise and reproducible center placements that are crucial for achieving high packing density.
40
+ * **Explicit Overlap Resolution Logic with Floating Point Precision Handling:** The `compute_max_radii` function demonstrates robust overlap resolution by calculating Euclidean distances (`np.linalg.norm`) and handling edge cases like coincident centers (`if dist < 1e-9`). The use of floating-point comparison and proportional scaling ensures accurate and stable radius adjustments, preventing numerical issues in the iterative process.
41
+
42
+ ## Performance Analysis
43
+ * **Significant Score Improvement via Refined Constructor Patterns:** The performance jump from 0.96 (Generation 0) to 1.58 (Generation 1) for constructor-based approaches highlights that even within a fixed-center paradigm, a meticulously designed pattern (e.g., specific concentric rings with phase shifts) can yield a 64.6% increase in the sum of radii, representing a major optimization.
44
+ * **Current Best Program's Superiority over Baseline and Failed Iterative Attempts:** The "Constructor-Based Circle Packing (n=26)" (Generation 1) achieved the highest score of 1.58, significantly outperforming the initial constructor program (Generation 0, 0.96) and completely surpassing the failed "Unit Square Circle Packing Algorithm" (Generation 3, 0.0). This indicates that a well-engineered, static-center constructor method can be more effective than general iterative approaches that struggle with convergence or local optima.
45
+ * **Zero Score as an Indicator of Fundamental Flaws:** The "Unit Square Circle Packing Algorithm" (Generation 3) scoring 0.0 and failing validation is a clear indicator of fundamental flaws in its approach, either in the initial placement strategy or the iterative radius calculation, or both. This performance result signals that the combination of a grid-based initial configuration and its specific relaxation method was unable to meet even the basic requirements of the problem.
46
+
47
+ # META RECOMMENDATIONS
48
+
49
+ The following are actionable recommendations for the next program generations:
50
+
51
+ Here are 5 actionable recommendations for future program mutations:
52
+
53
+ 1. **Refine Concentric Ring Radii and Counts:** Mutate the specific `ring1_radius` (0.24), `ring2_radius` (0.48), and the number of circles in each ring (8 and 17) to explore alternative distributions. Experiment with smaller or larger radii and different counts while maintaining the 1 (center) + N1 + N2 = 26 structure, as the current successful pattern strongly depends on these precise values.
54
+ 2. **Introduce a Third Concentric Ring with Varied Distribution:** Expand the `construct_packing` function to include a third concentric ring, distributing the 26 circles as 1 central, N1 inner, N2 middle, and N3 outer (where 1+N1+N2+N3=26). This directly extends the "Optimized Concentric Ring Patterns" success by adding another layer of complexity, requiring careful selection of three distinct ring radii and counts.
55
+ 3. **Optimize the Iterative Radii Adjustment Step Limit:** Experiment with the `500` iteration limit within the `compute_max_radii` function. While robust, exploring slightly lower values (e.g., 200-400) might reduce computation time for certain configurations without sacrificing accuracy, or slightly higher values (e.g., 750-1000) could potentially resolve more complex overlaps for denser patterns.
56
+ 4. **Perturb the Central Circle's Position:** Instead of always placing the central circle precisely at `[0.5, 0.5]`, introduce a small random or parameterized offset (e.g., `[0.5 + delta_x, 0.5 + delta_y]`). The subsequent rings should then be centered relative to this perturbed central point, potentially leading to more optimal packing for the overall configuration by shifting the entire pattern.
57
+ 5. **Implement Variable Phase Shifts or Angular Spacing per Ring:** Enhance the angular placement logic for the inner and outer rings by introducing more nuanced phase shifts or non-uniform angular spacing. Instead of a single `np.pi / 8` phase shift for all inner ring circles, or perfectly uniform angles, explore variations for individual circles or smaller groups within each ring to fine-tune packing density.
examples_deprecated/circle_packing/results/results_debug_gen10_20260205_224549/meta_6.txt ADDED
@@ -0,0 +1,74 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ # INDIVIDUAL PROGRAM SUMMARIES
2
+
3
+ The following are summaries of individual programs evaluated since the last meta update:
4
+
5
+ **Program Name: Constructor-based Circle Packing for n=26**
6
+ - **Implementation**: This program constructs 26 circle centers in a fixed pattern (one central, 8 in an inner ring, 16 in an outer ring) and clips them to the unit square boundaries. It then computes the maximum possible radii for these fixed centers, ensuring no overlaps and adherence to square boundaries by first limiting by borders and then proportionally scaling down for inter-circle overlaps.
7
+ - **Performance**: The program achieved a combined score of 0.96, reflecting its success in generating a viable circle packing configuration.
8
+ - **Feedback**: The program correctly implements the packing logic and passes all validation tests, demonstrating a functional baseline approach for circle arrangement and radius calculation, though the initial fixed center placement is noted as a simple pattern intended for future evolutionary improvement.
9
+ **Program Identifier:** Generation 0 - Patch Name initial_program - Correct Program: True
10
+
11
+ **Program Name: Constructor-Based Circle Packing (n=26)**
12
+ - **Implementation**: The program constructs 26 circle centers using a fixed concentric ring pattern (1 center, 8 inner, 17 outer circles) with a phase shift on the inner ring. It iteratively adjusts the radii to their maximum possible values, ensuring no overlaps and containment within the unit square.
13
+ - **Performance**: The program achieves a combined score (sum of radii) of 1.58.
14
+ - **Feedback**: The implementation is correct and passes all validation tests, effectively demonstrating a valid, constructor-defined geometric arrangement for the specified number of circles.
15
+ **Program Identifier:** Generation 1 - Patch Name concentric_rings_fix - Correct Program: True
16
+
17
+ **Program Name: Unit Square Circle Packing Algorithm**
18
+ - **Implementation**: This program places circle centers in a grid-like initial configuration within a unit square. It then calculates the maximum radii for these circles using an iterative relaxation method over 200 steps, ensuring no overlaps and adherence to boundary constraints, with an early convergence check.
19
+ - **Performance**: The program achieved a combined score of 0.0, failing to pass all validation tests.
20
+ - **Feedback**: The current grid-based initial placement combined with the iterative radius calculation is insufficient or incorrect for generating a valid packing that satisfies the problem's requirements, suggesting issues in convergence or local optima.
21
+ **Program Identifier:** Generation 3 - Patch Name object_oriented_packer - Correct Program: False
22
+
23
+ **Program Name: Staggered Grid Circle Packing Constructor for N=26**
24
+ - **Implementation**: The program constructs a fixed initial arrangement of 26 circle centers in a unit square using a 5-row staggered grid pattern (6, 5, 6, 5, 4 circles per row). It then computes maximum valid radii by first limiting each circle by the unit square boundaries, and subsequently proportionally scaling down radii of overlapping pairs to prevent collisions.
25
+ - **Performance**: The program achieved a combined score of 1.60 for the sum of radii for 26 circles.
26
+ - **Feedback**: The implementation is deemed correct and passes validation, serving as a structured starting point for circle packing optimization. The pattern is noted as "simple" with room for improvement through "evolution."
27
+ **Program Identifier:** Generation 2 - Patch Name fix_count_and_clip - Correct Program: True
28
+
29
+ **Program Name: Constructor-Based Circle Packing (n=26)**
30
+ - **Implementation**: The program uses a fixed, constructor-based layout for 26 circles (1 central, 9 inner ring with a phase shift, 16 outer ring) and iteratively computes maximal non-overlapping radii by proportionally shrinking intersecting circles.
31
+ - **Performance**: The current configuration achieved a combined score of 1.49, representing the sum of the radii.
32
+ - **Feedback**: The implemented approach is correct and successfully passes all validation tests for this specific circle packing problem.
33
+ **Program Identifier:** Generation 4 - Patch Name symmetric_1_9_16_pattern - Correct Program: True
34
+
35
+ **Program Name: Constructor-based 26-Circle Packing**
36
+ - **Implementation**: The program constructs a specific 26-circle arrangement using a concentric ring pattern (1 central, 8 inner, 17 outer circles). It then iteratively computes maximal radii by adjusting for overlaps and boundary constraints through 500 relaxation steps using `numpy`.
37
+ - **Performance**: The program achieved a combined score of 1.66, representing the sum of the radii for the generated packing configuration.
38
+ - **Feedback**: The program is deemed correct and passes all validation tests, demonstrating a functional approach to circle packing despite the fixed, manually designed initial center placement being presented as a baseline for future optimization.
39
+ **Program Identifier:** Generation 5 - Patch Name iterative_radius_optimization - Correct Program: True
40
+
41
+ # GLOBAL INSIGHTS SCRATCHPAD
42
+
43
+ The following are global insights about optimization approaches and their effectiveness:
44
+
45
+ ## Successful Algorithmic Patterns
46
+ * **Refined Concentric Ring Patterns for Optimal Center Placement:** The 1 central, 8 inner, 17 outer circle arrangement, as implemented in the "Constructor-based 26-Circle Packing" (Generation 5, score 1.66), has emerged as the most successful constructor pattern to date, surpassing the previous best of 1.58 (Generation 1, which also used a 1+8+17 pattern with a phase shift). This pattern consistently yields high scores, demonstrating that specific distributions of circles across concentric rings, coupled with finely tuned ring radii (e.g., `ring1_radius = 0.25`, `ring2_radius = 0.42` in the current best program), are critical for maximizing packing density.
47
+ * **Robust Iterative Radii Adjustment with Proportional Scaling and Early Exit:** The `compute_max_radii` function, central to the top-performing programs including the current best (Generation 5, 1.66), consistently proves effective. It initializes radii based on boundary proximity (`min(x, 1 - x, y, 1 - y)`), then iteratively resolves overlaps by proportionally scaling down intersecting circles. The inclusion of an early exit condition, triggered when a full iteration completes without any overlaps (`if not had_overlap: break`), ensures efficiency and convergence to maximal non-overlapping radii within a fixed number of steps (e.g., 500).
48
+ * **Competitive Alternative with Staggered Grid Patterns:** The "Staggered Grid Circle Packing Constructor for N=26" (Generation 2, score 1.60) demonstrates that non-concentric, structured patterns can also achieve very competitive results. Its 5-row staggered grid (6, 5, 6, 5, 4 circles per row) combined with the same robust radii computation method yielded a higher score than another concentric pattern (Generation 4, 1.49), indicating that multiple geometric approaches can lead to strong performance if centers are thoughtfully arranged.
49
+
50
+ ## Ineffective Approaches
51
+ * **Sub-optimal Concentric Ring Distributions:** While concentric patterns are generally effective, the specific distribution matters significantly. The "Constructor-Based Circle Packing (n=26)" (Generation 4), using a 1 central, 9 inner, 16 outer ring pattern, achieved a score of 1.49. This is considerably lower than the 1.66 achieved by the 1 central, 8 inner, 17 outer pattern of Generation 5, illustrating that even minor variations in circle counts per ring and their relative radii can lead to substantial performance differences.
52
+ * **Generic Initial Placement without Further Refinement:** The feedback for "Staggered Grid Circle Packing Constructor for N=26" (Generation 2, 1.60) notes its pattern as "simple" with room for improvement. While its score is good, the explicit feedback suggests that relying on a basic, unoptimized fixed pattern, even if structured, leaves significant performance on the table compared to more evolved geometric arrangements like the Generation 5 pattern.
53
+
54
+ ## Implementation Insights
55
+ * **Consistent Modular Design for Clarity and Tuning:** The clear separation of concerns between `construct_packing` (defining center coordinates) and `compute_max_radii` (optimizing radii for given centers) is a hallmark of all successful programs, including the current best (Generation 5, 1.66). This modularity allows independent development and refinement of the geometric layout and the complex radius calculation logic, enhancing readability and maintainability.
56
+ * **Precise Geometric Center Construction via NumPy:** The current best program (Generation 5) leverages `numpy` for efficient and precise programmatic construction of circle centers. Using parameterized ring radii (e.g., `ring1_radius = 0.25`, `ring2_radius = 0.42`) and angular offsets (`2 * np.pi * i / N_circles_in_ring`) allows for highly reproducible and tunable geometric arrangements, which are crucial for achieving dense packings.
57
+ * **Robust Overlap Resolution with Floating Point Safeguards:** The `compute_max_radii` implementation in the current best program demonstrates robust handling of floating-point arithmetic. It correctly calculates Euclidean distances (`np.linalg.norm`), proportionally scales radii to resolve overlaps, and includes a specific safeguard for coincident centers (`if dist < 1e-9`) by setting their radii to zero. This attention to numerical precision is vital for the stability and accuracy of the iterative relaxation process.
58
+
59
+ ## Performance Analysis
60
+ * **New Performance Benchmark with Refined Concentric Design:** The "Constructor-based 26-Circle Packing" (Generation 5) established a new high score of 1.66, surpassing the previous best score of 1.58 (Generation 1). This 5.1% improvement highlights that even within a proven algorithmic pattern (concentric rings), continuous refinement of specific parameters like ring radii and precise angular alignments can yield further significant gains in packing density.
61
+ * **Superiority of Optimized Concentric Ring (1+8+17) over Other Fixed Patterns:** The 1.66 score of Generation 5 (1+8+17 pattern) clearly outperforms both the staggered grid approach (Generation 2, 1.60) and a different concentric ring distribution (Generation 4, 1.49, with 1+9+16 circles). This indicates that the 1+8+17 arrangement, with its specific radius parameters, is currently the most effective fixed center configuration identified.
62
+ * **Impact of Center Distribution on Overall Score:** The wide range of scores among constructor-based programs (from Generation 4's 1.49 to Generation 5's 1.66, and Generation 2's 1.60) explicitly demonstrates the paramount importance of the initial center arrangement. While the `compute_max_radii` function can optimize radii for any given centers, the intrinsic efficiency of the center configuration itself dictates the ultimate maximum sum of radii achievable.
63
+
64
+ # META RECOMMENDATIONS
65
+
66
+ The following are actionable recommendations for the next program generations:
67
+
68
+ Here are 5 actionable recommendations for future program mutations:
69
+
70
+ 1. **Micro-Mutate Ring Radii and Explore Adjacent Circle Counts:** Perform targeted micro-mutations on the successful `ring1_radius = 0.25` and `ring2_radius = 0.42` values of the current 1+8+17 concentric pattern. Explore very small incremental changes (e.g., +/- 0.005 or 0.01) for each radius, and simultaneously test minor variations in circle counts for the inner and outer rings (e.g., 1+7+18 or 1+9+16), ensuring the total remains 26. This builds directly on the insight that "finely tuned ring radii" and "specific distributions" are critical.
71
+ 2. **Introduce a Third Concentric Ring with Optimized Distribution:** Extend the highly successful concentric ring pattern by introducing a third ring. Mutate the `construct_packing` function to distribute the 26 circles as 1 central, N1 inner, N2 middle, and N3 outer (where 1+N1+N2+N3=26), and carefully select three distinct, tunable ring radii for these layers. This leverages the pattern's strength by adding another layer of geometric complexity.
72
+ 3. **Optimize the Iterative Radii Adjustment Step Limit:** Investigate the impact of the iteration limit (currently 500) within the `compute_max_radii` function. While 500 is robust, explore both slightly lower values (e.g., 300-450) to test for potential efficiency gains for some center configurations, and higher values (e.g., 600-800) to see if more complex or tightly packed arrangements could benefit from extended convergence steps.
73
+ 4. **Perturb the Central Circle's Position and Re-center Rings:** Introduce small, controlled perturbations to the central circle's position, currently fixed at `[0.5, 0.5]`. Mutate `centers[0]` to `[0.5 + delta_x, 0.5 + delta_y]` (e.g., `delta_x, delta_y` in range `[-0.05, 0.05]`), ensuring that all subsequent ring circles are calculated relative to this new, perturbed central point. This mutation could lead to better overall packing by allowing the entire configuration to shift into a slightly more optimal position.
74
+ 5. **Implement Variable Phase Shifts and Non-Uniform Angular Spacing per Ring:** Enhance the angular placement logic for each ring. Instead of using a fixed `2 * np.pi * i / N_circles_in_ring` formula, introduce a configurable `phase_shift` parameter for each ring (e.g., `angle = 2 * np.pi * i / N + ring_phase_shift`). Additionally, explore methods for slightly non-uniform angular spacing within a ring to fine-tune the distances between adjacent circles and walls.
examples_deprecated/circle_packing/results/results_debug_gen10_20260205_224549/meta_memory.json ADDED
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examples_deprecated/circle_packing/results/results_debug_gen10_20260205_230555/evolution_db.sqlite ADDED
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examples_deprecated/circle_packing/results/results_debug_gen10_20260205_230555/evolution_db.sqlite-shm ADDED
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examples_deprecated/circle_packing/results/results_debug_gen10_20260205_230555/evolution_run.log ADDED
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1
+ 2026-02-05 23:06:06 - shinka.core.runner - INFO - ================================================================================
2
+ 2026-02-05 23:06:06 - shinka.core.runner - INFO - Evolution run started at 2026-02-05 23:06:06
3
+ 2026-02-05 23:06:06 - shinka.core.runner - INFO - Results directory: examples/circle_packing/results/results_debug_gen10_20260205_230555
4
+ 2026-02-05 23:06:06 - shinka.core.runner - INFO - Log file: examples/circle_packing/results/results_debug_gen10_20260205_230555/evolution_run.log
5
+ 2026-02-05 23:06:06 - shinka.core.runner - INFO - ================================================================================
6
+ 2026-02-05 23:06:06 - shinka.core.runner - INFO - EV2 Eval Service enabled: http://localhost:8765
7
+ 2026-02-05 23:06:08 - shinka.core.runner - INFO - WandB logging enabled: project=ev2, run=debug_gen10_20260205_230555
8
+ 2026-02-05 23:06:08 - shinka.core.runner - INFO - Experiment configuration saved to examples/circle_packing/results/results_debug_gen10_20260205_230555/experiment_config.yaml
9
+ 2026-02-05 23:06:08 - shinka.core.runner - INFO - Starting evolution with 2 parallel jobs, target: 10 generations
10
+ 2026-02-05 23:06:08 - shinka.core.runner - INFO - ================================================================================
11
+ 2026-02-05 23:06:08 - shinka.core.runner - INFO - 🔧 Initializing Eval Service for new experiment
12
+ 2026-02-05 23:06:08 - shinka.core.runner - INFO - Experiment root: /home/tengxiao/pj/ShinkaEvolve/examples/circle_packing/results/results_debug_gen10_20260205_230555
13
+ 2026-02-05 23:06:08 - shinka.core.runner - INFO - Service URL: http://localhost:8765
14
+ 2026-02-05 23:06:08 - shinka.core.runner - INFO - ================================================================================
15
+ 2026-02-05 23:06:08 - shinka.core.runner - INFO - ================================================================================
16
+ 2026-02-05 23:06:08 - shinka.core.runner - INFO - ✅ Eval Service Initialized Successfully
17
+ 2026-02-05 23:06:08 - shinka.core.runner - INFO - Status: ready
18
+ 2026-02-05 23:06:08 - shinka.core.runner - INFO - Results dir: /home/tengxiao/pj/ShinkaEvolve/examples/circle_packing/results/results_debug_gen10_20260205_230555
19
+ 2026-02-05 23:06:08 - shinka.core.runner - INFO - Agent initialized: True
20
+ 2026-02-05 23:06:08 - shinka.core.runner - INFO - Init time: 16.3ms
21
+ 2026-02-05 23:06:08 - shinka.core.runner - INFO - ================================================================================
22
+ 2026-02-05 23:06:08 - shinka.core.runner - INFO - Running generation 0 sequentially to initialize database...
23
+ 2026-02-05 23:06:08 - shinka.core.runner - INFO - Copying initial program from examples/circle_packing/initial.py
24
+ 2026-02-05 23:06:08 - shinka.launch.local - INFO - Submitted local process with PID: 2209285
25
+ 2026-02-05 23:06:08 - shinka.launch.local - INFO - Launched local command: python examples/circle_packing/evaluate_ori.py --program_path examples/circle_packing/results/results_debug_gen10_20260205_230555/gen_0/main.py --results_dir examples/circle_packing/results/results_debug_gen10_20260205_230555/gen_0/results
26
+ 2026-02-05 23:06:19 - httpx - INFO - HTTP Request: POST https://api.openai.com/v1/embeddings "HTTP/1.1 200 OK"
27
+ 2026-02-05 23:06:19 - shinka.database.dbase - INFO - Program 32cb1607-ccd5-41a5-8ba1-03dd2cd25a44 added to DB - score: 0.9597642169962064.
28
+ 2026-02-05 23:06:19 - shinka.database.dbase - INFO - New best program: 32cb1607-ccd5-41a5-8ba1-03dd2cd25a44 (gen: 0, score: 0.9598, initialized island: 0).
29
+ 2026-02-05 23:06:19 - shinka.database.dbase - INFO - Not enough programs with embeddings (1) to perform clustering. Need at least 4.
30
+ 2026-02-05 23:06:19 - shinka.database.dbase - INFO - Creating copies of initial program 32cb1607-ccd5-41a5-8ba1-03dd2cd25a44 for all islands
31
+ 2026-02-05 23:06:19 - shinka.database.islands - INFO - Created copy 9638d7e3... of program 32cb1607... for island 1
32
+ 2026-02-05 23:06:19 - shinka.database.islands - INFO - Created 1 copies of program 32cb1607... for islands 1-1
33
+ 2026-02-05 23:06:19 - shinka.database.dbase - INFO - Database state committed. Last iteration: 0. Best: 32cb1607-ccd5-41a5-8ba1-03dd2cd25a44
34
+ 2026-02-05 23:06:19 - shinka.core.runner - INFO - New best program found: gen 0, id 32cb16... Copied to examples/circle_packing/results/results_debug_gen10_20260205_230555/best
35
+ 2026-02-05 23:06:19 - shinka.core.summarizer - INFO - Added program 32cb1607-ccd5-41a5-8ba1-03dd2cd25a44 to meta memory tracking (correct=True, total: 1)
36
+ 2026-02-05 23:06:19 - shinka.core.summarizer - INFO - Saved meta state to examples/circle_packing/results/results_debug_gen10_20260205_230555/meta_memory.json: 1 unprocessed programs, summary: No, scratchpad: No, recommendations: No, history: 0 items
37
+ 2026-02-05 23:06:19 - shinka.core.runner - INFO - Completed generation 0, total: 1/10
38
+ 2026-02-05 23:06:19 - shinka.core.runner - INFO - Starting parallel execution for remaining generations...
39
+ 2026-02-05 23:06:19 - shinka.database.parents - INFO - Island 1 => Probabilities: [1.0]
40
+ 2026-02-05 23:06:19 - shinka.database.parents - INFO - Island 1 => Scores: [0.9597642169962064]
41
+ 2026-02-05 23:06:19 - shinka.database.parents - INFO - Sampled parent 9638d7e3-b7bb-41ac-b1e8-54cd513d5b25 (Gen: 0, Score: 0.9598, Children: 0, Island: 1)
42
+ 2026-02-05 23:06:19 - shinka.core.runner - INFO - Edit Cycle 1 -> 2, Max Patch Attempts: 3
43
+ 2026-02-05 23:06:19 - shinka.llm.llm - INFO - ==> SAMPLING:
44
+ native-gemini-2.5-flash 0.5000
45
+ native-gemini-2.5-pro 0.5000
46
+ 2026-02-05 23:06:19 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-pro', 1.0, 32768]
47
+ 2026-02-05 23:06:19 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
48
+ 2026-02-05 23:06:19 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
49
+ 2026-02-05 23:09:00 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-pro:generateContent "HTTP/1.1 200 OK"
50
+ 2026-02-05 23:09:00 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
51
+ 2026-02-05 23:09:00 - shinka.core.runner - INFO - PATCH ATTEMPT 1/3 SUCCESS. Output: examples/circle_packing/results/results_debug_gen10_20260205_230555/gen_1/main.py, Patches Applied: 1.
52
+ 2026-02-05 23:09:00 - httpx - INFO - HTTP Request: POST https://api.openai.com/v1/embeddings "HTTP/1.1 200 OK"
53
+ 2026-02-05 23:09:00 - shinka.core.novelty_judge - INFO - Top-5 similarity scores: ['0.97']
54
+ 2026-02-05 23:09:00 - shinka.core.novelty_judge - INFO - NOVELTY CHECK 1/3: Accepting program due to low similarity (0.973 <= 0.995)
55
+ 2026-02-05 23:09:00 - shinka.core.runner - INFO - Submitted to eval service: generation 1
56
+ 2026-02-05 23:09:00 - shinka.core.runner - INFO - Submitted job for generation 1, queue size: 1
57
+ 2026-02-05 23:09:03 - shinka.database.parents - INFO - Island 0 => Probabilities: [1.0]
58
+ 2026-02-05 23:09:03 - shinka.database.parents - INFO - Island 0 => Scores: [0.9597642169962064]
59
+ 2026-02-05 23:09:03 - shinka.database.parents - INFO - Sampled parent 32cb1607-ccd5-41a5-8ba1-03dd2cd25a44 (Gen: 0, Score: 0.9598, Children: 0, Island: 0)
60
+ 2026-02-05 23:09:03 - shinka.core.runner - INFO - Edit Cycle 2 -> 3, Max Patch Attempts: 3
61
+ 2026-02-05 23:09:03 - shinka.llm.llm - INFO - ==> SAMPLING:
62
+ native-gemini-2.5-flash 1.0000
63
+ native-gemini-2.5-pro 0.0000
64
+ 2026-02-05 23:09:03 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-flash', 1.0, 32768]
65
+ 2026-02-05 23:09:04 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
66
+ 2026-02-05 23:09:04 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
67
+ 2026-02-05 23:10:49 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
68
+ 2026-02-05 23:10:49 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
69
+ 2026-02-05 23:10:49 - shinka.core.runner - INFO - PATCH ATTEMPT 1/3 SUCCESS. Output: examples/circle_packing/results/results_debug_gen10_20260205_230555/gen_2/main.py, Patches Applied: 1.
70
+ 2026-02-05 23:10:49 - httpx - INFO - HTTP Request: POST https://api.openai.com/v1/embeddings "HTTP/1.1 200 OK"
71
+ 2026-02-05 23:10:49 - shinka.core.novelty_judge - INFO - Top-5 similarity scores: ['1.00']
72
+ 2026-02-05 23:10:49 - shinka.llm.llm - INFO - ==> SAMPLING:
73
+ native-gemini-2.5-flash 1.0000
74
+ 2026-02-05 23:10:49 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-flash', 1.0, 16384]
75
+ 2026-02-05 23:10:49 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
76
+ 2026-02-05 23:10:49 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
77
+ 2026-02-05 23:11:01 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
78
+ 2026-02-05 23:11:01 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
79
+ 2026-02-05 23:11:01 - shinka.core.novelty_judge - INFO - NOVELTY CHECK 1/3: Accepting program despite high similarity (0.998 > 0.995) due to LLM novelty check (cost: 0.0000).
80
+ 2026-02-05 23:11:01 - shinka.core.runner - INFO - Submitted to eval service: generation 2
81
+ 2026-02-05 23:11:01 - shinka.core.runner - INFO - Submitted job for generation 2, queue size: 2
82
+ 2026-02-05 23:11:03 - shinka.core.runner - INFO - Eval service job 1 completed!
83
+ 2026-02-05 23:11:03 - shinka.core.runner - INFO - Eval service job 2 completed!
84
+ 2026-02-05 23:11:03 - shinka.core.runner - WARNING - Generation 1 evaluation not completed yet: failed
85
+ 2026-02-05 23:11:03 - shinka.database.dbase - INFO - Program 48d83369-8bad-4219-8caf-c8065ece72cc added to DB - score: 0.0.
86
+ 2026-02-05 23:11:03 - shinka.database.dbase - INFO - Not enough programs with embeddings (3) to perform clustering. Need at least 4.
87
+ 2026-02-05 23:11:03 - shinka.core.summarizer - INFO - Added program 48d83369-8bad-4219-8caf-c8065ece72cc to meta memory tracking (correct=False, total: 2)
88
+ 2026-02-05 23:11:03 - shinka.database.dbase - INFO - Database state committed. Last iteration: 1. Best: 32cb1607-ccd5-41a5-8ba1-03dd2cd25a44
89
+ 2026-02-05 23:11:03 - shinka.core.summarizer - INFO - Saved meta state to examples/circle_packing/results/results_debug_gen10_20260205_230555/meta_memory.json: 2 unprocessed programs, summary: No, scratchpad: No, recommendations: No, history: 0 items
90
+ 2026-02-05 23:11:03 - shinka.core.runner - WARNING - Generation 2 evaluation not completed yet: failed
91
+ 2026-02-05 23:11:03 - shinka.database.dbase - INFO - Program fa1d28c1-b70c-478d-9a62-038a715388bc added to DB - score: 0.0.
92
+ 2026-02-05 23:11:03 - shinka.database.dbase - INFO - Recomputing PCA-reduced embedding features for 4 programs.
93
+ 2026-02-05 23:11:06 - shinka.database.dbase - INFO - Successfully updated embedding features for 4 programs.
94
+ 2026-02-05 23:11:06 - shinka.core.summarizer - INFO - Added program fa1d28c1-b70c-478d-9a62-038a715388bc to meta memory tracking (correct=False, total: 3)
95
+ 2026-02-05 23:11:06 - shinka.core.runner - INFO - Updating meta memory after processing 3 programs...
96
+ 2026-02-05 23:11:06 - shinka.core.summarizer - INFO - ==> Step 1 - Processing 3 programs with batch query
97
+ 2026-02-05 23:11:06 - shinka.llm.llm - INFO - ==> SAMPLING 3 SAMPLES:
98
+ native-gemini-2.5-flash 1.0000
99
+ 2026-02-05 23:11:06 - shinka.llm.llm - INFO - ==> SAMPLING: 1/3 ['native-gemini-2.5-flash', 1.0, 16384]
100
+ 2026-02-05 23:11:06 - shinka.llm.llm - INFO - ==> SAMPLING: 3/3 ['native-gemini-2.5-flash', 1.0, 16384]
101
+ 2026-02-05 23:11:06 - shinka.llm.llm - INFO - ==> SAMPLING: 2/3 ['native-gemini-2.5-flash', 1.0, 16384]
102
+ 2026-02-05 23:11:06 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
103
+ 2026-02-05 23:11:06 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
104
+ 2026-02-05 23:11:06 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
105
+ 2026-02-05 23:11:06 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
106
+ 2026-02-05 23:11:06 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
107
+ 2026-02-05 23:11:06 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
108
+ 2026-02-05 23:11:11 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
109
+ 2026-02-05 23:11:11 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
110
+ 2026-02-05 23:11:11 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
111
+ 2026-02-05 23:11:11 - shinka.llm.llm - INFO - ==> SAMPLING: Individual API costs: ['0.0000', '0.0000', '0.0000']
112
+ 2026-02-05 23:11:11 - shinka.llm.llm - INFO - ==> SAMPLING: Total API costs: $0.0000
113
+ 2026-02-05 23:11:11 - shinka.core.summarizer - INFO - ==> Step 1 - 3/3 individual summaries generated (cost: $0.0000)
114
+ 2026-02-05 23:11:11 - shinka.llm.llm - INFO - ==> SAMPLING:
115
+ native-gemini-2.5-flash 1.0000
116
+ 2026-02-05 23:11:11 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-flash', 1.0, 16384]
117
+ 2026-02-05 23:11:12 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
118
+ 2026-02-05 23:11:12 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
119
+ 2026-02-05 23:11:29 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
120
+ 2026-02-05 23:11:29 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
121
+ 2026-02-05 23:11:29 - shinka.core.summarizer - INFO - ==> Step 2 - Global insights generated (cost: $0.0000)
122
+ 2026-02-05 23:11:29 - shinka.llm.llm - INFO - ==> SAMPLING:
123
+ native-gemini-2.5-flash 1.0000
124
+ 2026-02-05 23:11:29 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-flash', 1.0, 16384]
125
+ 2026-02-05 23:11:29 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
126
+ 2026-02-05 23:11:29 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
127
+ 2026-02-05 23:11:45 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
128
+ 2026-02-05 23:11:45 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
129
+ 2026-02-05 23:11:45 - shinka.core.summarizer - INFO - ==> Step 3 - Recommendations generated (cost: $0.0000)
130
+ 2026-02-05 23:11:45 - shinka.core.summarizer - INFO - ==> Meta-analysis completed successfully with 3-step process (total cost: $0.0000)
131
+ 2026-02-05 23:11:45 - shinka.core.summarizer - INFO - Processed and cleared 3 programs from meta memory (total processed: 3)
132
+ 2026-02-05 23:11:45 - shinka.core.summarizer - INFO - Wrote meta output to examples/circle_packing/results/results_debug_gen10_20260205_230555/meta_3.txt
133
+ 2026-02-05 23:11:45 - shinka.database.dbase - INFO - Database state committed. Last iteration: 2. Best: 32cb1607-ccd5-41a5-8ba1-03dd2cd25a44
134
+ 2026-02-05 23:11:45 - shinka.core.summarizer - INFO - Saved meta state to examples/circle_packing/results/results_debug_gen10_20260205_230555/meta_memory.json: 0 unprocessed programs, summary: Yes, scratchpad: Yes, recommendations: Yes, history: 1 items
135
+ 2026-02-05 23:11:45 - shinka.core.runner - INFO - Processed 2 jobs. Total completed generations: 3/10
136
+ 2026-02-05 23:11:45 - shinka.database.parents - INFO - Island 0 => Probabilities: [1.0]
137
+ 2026-02-05 23:11:45 - shinka.database.parents - INFO - Island 0 => Scores: [0.9597642169962064]
138
+ 2026-02-05 23:11:45 - shinka.database.parents - INFO - Sampled parent 32cb1607-ccd5-41a5-8ba1-03dd2cd25a44 (Gen: 0, Score: 0.9598, Children: 1, Island: 0)
139
+ 2026-02-05 23:11:45 - shinka.core.runner - INFO - Edit Cycle 3 -> 4, Max Patch Attempts: 3
140
+ 2026-02-05 23:11:45 - shinka.llm.llm - INFO - ==> SAMPLING:
141
+ native-gemini-2.5-flash 0.5000
142
+ native-gemini-2.5-pro 0.5000
143
+ 2026-02-05 23:11:45 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-pro', 1.0, 32768]
144
+ 2026-02-05 23:11:45 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
145
+ 2026-02-05 23:11:45 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
146
+ 2026-02-05 23:14:03 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-pro:generateContent "HTTP/1.1 200 OK"
147
+ 2026-02-05 23:14:03 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
148
+ 2026-02-05 23:14:03 - shinka.core.runner - INFO - PATCH ATTEMPT 1/3 SUCCESS. Output: examples/circle_packing/results/results_debug_gen10_20260205_230555/gen_3/main.py, Patches Applied: 2.
149
+ 2026-02-05 23:14:03 - httpx - INFO - HTTP Request: POST https://api.openai.com/v1/embeddings "HTTP/1.1 200 OK"
150
+ 2026-02-05 23:14:03 - shinka.core.novelty_judge - INFO - Top-5 similarity scores: ['0.99', '0.99']
151
+ 2026-02-05 23:14:03 - shinka.core.novelty_judge - INFO - NOVELTY CHECK 1/3: Accepting program due to low similarity (0.993 <= 0.995)
152
+ 2026-02-05 23:14:03 - shinka.core.runner - INFO - Submitted to eval service: generation 3
153
+ 2026-02-05 23:14:03 - shinka.core.runner - INFO - Submitted job for generation 3, queue size: 1
154
+ 2026-02-05 23:14:05 - shinka.core.runner - INFO - Eval service job 3 completed!
155
+ 2026-02-05 23:14:05 - shinka.core.runner - WARNING - Generation 3 evaluation not completed yet: failed
156
+ 2026-02-05 23:14:05 - shinka.database.dbase - INFO - Program 875f2f2f-72e9-425d-b9c2-382f5fc3219b added to DB - score: 0.0.
157
+ 2026-02-05 23:14:05 - shinka.database.dbase - INFO - Recomputing PCA-reduced embedding features for 5 programs.
158
+ 2026-02-05 23:14:07 - shinka.database.dbase - INFO - Successfully updated embedding features for 5 programs.
159
+ 2026-02-05 23:14:07 - shinka.core.summarizer - INFO - Added program 875f2f2f-72e9-425d-b9c2-382f5fc3219b to meta memory tracking (correct=False, total: 1)
160
+ 2026-02-05 23:14:07 - shinka.database.dbase - INFO - Database state committed. Last iteration: 3. Best: 32cb1607-ccd5-41a5-8ba1-03dd2cd25a44
161
+ 2026-02-05 23:14:07 - shinka.core.summarizer - INFO - Saved meta state to examples/circle_packing/results/results_debug_gen10_20260205_230555/meta_memory.json: 1 unprocessed programs, summary: Yes, scratchpad: Yes, recommendations: Yes, history: 1 items
162
+ 2026-02-05 23:14:07 - shinka.core.runner - INFO - Processed 1 jobs. Total completed generations: 4/10
163
+ 2026-02-05 23:14:07 - shinka.database.parents - INFO - Island 1 => Probabilities: [1.0]
164
+ 2026-02-05 23:14:07 - shinka.database.parents - INFO - Island 1 => Scores: [0.9597642169962064]
165
+ 2026-02-05 23:14:07 - shinka.database.parents - INFO - Sampled parent 9638d7e3-b7bb-41ac-b1e8-54cd513d5b25 (Gen: 0, Score: 0.9598, Children: 1, Island: 1)
166
+ 2026-02-05 23:14:07 - shinka.core.runner - INFO - Edit Cycle 4 -> 5, Max Patch Attempts: 3
167
+ 2026-02-05 23:14:07 - shinka.llm.llm - INFO - ==> SAMPLING:
168
+ native-gemini-2.5-flash 0.8000
169
+ native-gemini-2.5-pro 0.2000
170
+ 2026-02-05 23:14:07 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-flash', 1.0, 32768]
171
+ 2026-02-05 23:14:07 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
172
+ 2026-02-05 23:14:07 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
173
+ 2026-02-05 23:14:53 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
174
+ 2026-02-05 23:14:53 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
175
+ 2026-02-05 23:14:53 - shinka.core.runner - INFO - PATCH ATTEMPT 1/3 SUCCESS. Output: examples/circle_packing/results/results_debug_gen10_20260205_230555/gen_4/main.py, Patches Applied: 2.
176
+ 2026-02-05 23:14:53 - httpx - INFO - HTTP Request: POST https://api.openai.com/v1/embeddings "HTTP/1.1 200 OK"
177
+ 2026-02-05 23:14:53 - shinka.core.novelty_judge - INFO - Top-5 similarity scores: ['0.99', '0.97']
178
+ 2026-02-05 23:14:53 - shinka.core.novelty_judge - INFO - NOVELTY CHECK 1/3: Accepting program due to low similarity (0.993 <= 0.995)
179
+ 2026-02-05 23:14:53 - shinka.core.runner - INFO - Submitted to eval service: generation 4
180
+ 2026-02-05 23:14:53 - shinka.core.runner - INFO - Submitted job for generation 4, queue size: 1
181
+ 2026-02-05 23:14:55 - shinka.core.runner - INFO - Eval service job 4 completed!
182
+ 2026-02-05 23:14:55 - shinka.core.runner - WARNING - Generation 4 evaluation not completed yet: failed
183
+ 2026-02-05 23:14:55 - shinka.database.dbase - INFO - Program ddb607c9-ac89-4175-9945-680bcfd222d4 added to DB - score: 0.0.
184
+ 2026-02-05 23:14:55 - shinka.database.dbase - INFO - Recomputing PCA-reduced embedding features for 6 programs.
185
+ 2026-02-05 23:14:57 - shinka.database.dbase - INFO - Successfully updated embedding features for 6 programs.
186
+ 2026-02-05 23:14:57 - shinka.core.summarizer - INFO - Added program ddb607c9-ac89-4175-9945-680bcfd222d4 to meta memory tracking (correct=False, total: 2)
187
+ 2026-02-05 23:14:57 - shinka.database.dbase - INFO - Database state committed. Last iteration: 4. Best: 32cb1607-ccd5-41a5-8ba1-03dd2cd25a44
188
+ 2026-02-05 23:14:57 - shinka.core.summarizer - INFO - Saved meta state to examples/circle_packing/results/results_debug_gen10_20260205_230555/meta_memory.json: 2 unprocessed programs, summary: Yes, scratchpad: Yes, recommendations: Yes, history: 1 items
189
+ 2026-02-05 23:14:57 - shinka.core.runner - INFO - Processed 1 jobs. Total completed generations: 5/10
190
+ 2026-02-05 23:14:57 - shinka.database.parents - INFO - Island 0 => Probabilities: [1.0]
191
+ 2026-02-05 23:14:57 - shinka.database.parents - INFO - Island 0 => Scores: [0.9597642169962064]
192
+ 2026-02-05 23:14:57 - shinka.database.parents - INFO - Sampled parent 32cb1607-ccd5-41a5-8ba1-03dd2cd25a44 (Gen: 0, Score: 0.9598, Children: 2, Island: 0)
193
+ 2026-02-05 23:14:57 - shinka.core.runner - INFO - Edit Cycle 5 -> 6, Max Patch Attempts: 3
194
+ 2026-02-05 23:14:57 - shinka.llm.llm - INFO - ==> SAMPLING:
195
+ native-gemini-2.5-flash 0.5000
196
+ native-gemini-2.5-pro 0.5000
197
+ 2026-02-05 23:14:57 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-pro', 1.0, 32768]
198
+ 2026-02-05 23:14:57 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
199
+ 2026-02-05 23:14:57 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
200
+ 2026-02-05 23:16:51 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-pro:generateContent "HTTP/1.1 200 OK"
201
+ 2026-02-05 23:16:51 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
202
+ 2026-02-05 23:16:51 - shinka.core.runner - INFO - PATCH ATTEMPT 1/3 SUCCESS. Output: examples/circle_packing/results/results_debug_gen10_20260205_230555/gen_5/main.py, Patches Applied: 2.
203
+ 2026-02-05 23:16:52 - httpx - INFO - HTTP Request: POST https://api.openai.com/v1/embeddings "HTTP/1.1 200 OK"
204
+ 2026-02-05 23:16:52 - shinka.core.novelty_judge - INFO - Top-5 similarity scores: ['1.00', '1.00', '1.00']
205
+ 2026-02-05 23:16:52 - shinka.llm.llm - INFO - ==> SAMPLING:
206
+ native-gemini-2.5-flash 1.0000
207
+ 2026-02-05 23:16:52 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-flash', 1.0, 16384]
208
+ 2026-02-05 23:16:52 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
209
+ 2026-02-05 23:16:52 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
210
+ 2026-02-05 23:17:01 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
211
+ 2026-02-05 23:17:01 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
212
+ 2026-02-05 23:17:01 - shinka.core.novelty_judge - INFO - NOVELTY CHECK 1/3: Accepting program despite high similarity (0.998 > 0.995) due to LLM novelty check (cost: 0.0000).
213
+ 2026-02-05 23:17:01 - shinka.core.runner - INFO - Submitted to eval service: generation 5
214
+ 2026-02-05 23:17:01 - shinka.core.runner - INFO - Submitted job for generation 5, queue size: 1
215
+ 2026-02-05 23:17:03 - shinka.core.runner - INFO - Eval service job 5 completed!
216
+ 2026-02-05 23:17:03 - shinka.core.runner - WARNING - Generation 5 evaluation not completed yet: failed
217
+ 2026-02-05 23:17:03 - shinka.database.dbase - INFO - Program 72989dba-8dc2-4925-826b-db47f60656b0 added to DB - score: 0.0.
218
+ 2026-02-05 23:17:03 - shinka.database.dbase - INFO - Recomputing PCA-reduced embedding features for 7 programs.
219
+ 2026-02-05 23:17:05 - shinka.database.dbase - INFO - Successfully updated embedding features for 7 programs.
220
+ 2026-02-05 23:17:05 - shinka.core.summarizer - INFO - Added program 72989dba-8dc2-4925-826b-db47f60656b0 to meta memory tracking (correct=False, total: 3)
221
+ 2026-02-05 23:17:05 - shinka.core.runner - INFO - Updating meta memory after processing 3 programs...
222
+ 2026-02-05 23:17:05 - shinka.core.summarizer - INFO - ==> Step 1 - Processing 3 programs with batch query
223
+ 2026-02-05 23:17:05 - shinka.llm.llm - INFO - ==> SAMPLING 3 SAMPLES:
224
+ native-gemini-2.5-flash 1.0000
225
+ 2026-02-05 23:17:05 - shinka.llm.llm - INFO - ==> SAMPLING: 1/3 ['native-gemini-2.5-flash', 1.0, 16384]
226
+ 2026-02-05 23:17:05 - shinka.llm.llm - INFO - ==> SAMPLING: 3/3 ['native-gemini-2.5-flash', 1.0, 16384]
227
+ 2026-02-05 23:17:05 - shinka.llm.llm - INFO - ==> SAMPLING: 2/3 ['native-gemini-2.5-flash', 1.0, 16384]
228
+ 2026-02-05 23:17:05 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
229
+ 2026-02-05 23:17:05 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
230
+ 2026-02-05 23:17:05 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
231
+ 2026-02-05 23:17:05 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
232
+ 2026-02-05 23:17:05 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
233
+ 2026-02-05 23:17:05 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
234
+ 2026-02-05 23:17:09 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
235
+ 2026-02-05 23:17:09 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
236
+ 2026-02-05 23:17:10 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
237
+ 2026-02-05 23:17:10 - shinka.llm.llm - INFO - ==> SAMPLING: Individual API costs: ['0.0000', '0.0000', '0.0000']
238
+ 2026-02-05 23:17:10 - shinka.llm.llm - INFO - ==> SAMPLING: Total API costs: $0.0000
239
+ 2026-02-05 23:17:10 - shinka.core.summarizer - INFO - ==> Step 1 - 3/3 individual summaries generated (cost: $0.0000)
240
+ 2026-02-05 23:17:10 - shinka.llm.llm - INFO - ==> SAMPLING:
241
+ native-gemini-2.5-flash 1.0000
242
+ 2026-02-05 23:17:10 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-flash', 1.0, 16384]
243
+ 2026-02-05 23:17:10 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
244
+ 2026-02-05 23:17:10 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
245
+ 2026-02-05 23:17:29 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
246
+ 2026-02-05 23:17:29 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
247
+ 2026-02-05 23:17:29 - shinka.core.summarizer - INFO - ==> Step 2 - Global insights generated (cost: $0.0000)
248
+ 2026-02-05 23:17:29 - shinka.llm.llm - INFO - ==> SAMPLING:
249
+ native-gemini-2.5-flash 1.0000
250
+ 2026-02-05 23:17:29 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-flash', 1.0, 16384]
251
+ 2026-02-05 23:17:29 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
252
+ 2026-02-05 23:17:29 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
253
+ 2026-02-05 23:17:44 - asyncio - WARNING - socket.send() raised exception.
254
+ 2026-02-05 23:17:44 - asyncio - WARNING - socket.send() raised exception.
255
+ 2026-02-05 23:17:44 - asyncio - WARNING - socket.send() raised exception.
256
+ 2026-02-05 23:17:44 - asyncio - WARNING - socket.send() raised exception.
257
+ 2026-02-05 23:17:44 - asyncio - WARNING - socket.send() raised exception.
258
+ 2026-02-05 23:17:44 - asyncio - WARNING - socket.send() raised exception.
259
+ 2026-02-05 23:17:44 - asyncio - WARNING - socket.send() raised exception.
260
+ 2026-02-05 23:17:44 - asyncio - WARNING - socket.send() raised exception.
261
+ 2026-02-05 23:17:44 - asyncio - WARNING - socket.send() raised exception.
262
+ 2026-02-05 23:17:44 - asyncio - WARNING - socket.send() raised exception.
263
+ 2026-02-05 23:17:44 - asyncio - WARNING - socket.send() raised exception.
264
+ 2026-02-05 23:17:44 - asyncio - WARNING - socket.send() raised exception.
265
+ 2026-02-05 23:17:44 - asyncio - WARNING - socket.send() raised exception.
266
+ 2026-02-05 23:17:44 - asyncio - WARNING - socket.send() raised exception.
267
+ 2026-02-05 23:17:44 - asyncio - WARNING - socket.send() raised exception.
268
+ 2026-02-05 23:17:44 - asyncio - WARNING - socket.send() raised exception.
269
+ 2026-02-05 23:17:44 - asyncio - WARNING - socket.send() raised exception.
270
+ 2026-02-05 23:17:44 - asyncio - WARNING - socket.send() raised exception.
271
+ 2026-02-05 23:17:44 - asyncio - WARNING - socket.send() raised exception.
272
+ 2026-02-05 23:17:44 - asyncio - WARNING - socket.send() raised exception.
273
+ 2026-02-05 23:17:44 - asyncio - WARNING - socket.send() raised exception.
examples_deprecated/circle_packing/results/results_debug_gen10_20260205_230555/experiment_config.yaml ADDED
@@ -0,0 +1,117 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ database_config:
2
+ archive_size: 40
3
+ db_path: examples/circle_packing/results/results_debug_gen10_20260205_230555/evolution_db.sqlite
4
+ elite_selection_ratio: 0.3
5
+ embedding_model: text-embedding-3-small
6
+ enforce_island_separation: true
7
+ exploitation_alpha: 1.0
8
+ exploitation_ratio: 0.2
9
+ island_elitism: true
10
+ migration_interval: 10
11
+ migration_rate: 0.1
12
+ num_archive_inspirations: 4
13
+ num_beams: 5
14
+ num_islands: 2
15
+ num_top_k_inspirations: 2
16
+ parent_selection_lambda: 10.0
17
+ parent_selection_strategy: weighted
18
+ evolution_config:
19
+ code_embed_sim_threshold: 0.995
20
+ embedding_model: text-embedding-3-small
21
+ enable_wandb: true
22
+ eval_service_url: http://localhost:8765
23
+ evaluator_function: main
24
+ evaluator_module: examples.circle_packing.evaluate_ori
25
+ init_program_path: examples/circle_packing/initial.py
26
+ job_type: local
27
+ language: python
28
+ llm_dynamic_selection: ucb1
29
+ llm_dynamic_selection_kwargs:
30
+ exploration_coef: 1.0
31
+ llm_kwargs:
32
+ max_tokens: 32768
33
+ temperatures:
34
+ - 0.5
35
+ - 0.7
36
+ - 1.0
37
+ llm_models:
38
+ - native-gemini-2.5-flash
39
+ - native-gemini-2.5-pro
40
+ max_novelty_attempts: 3
41
+ max_parallel_jobs: 2
42
+ max_patch_attempts: 3
43
+ max_patch_resamples: 3
44
+ meta_llm_kwargs:
45
+ max_tokens: 16384
46
+ temperatures:
47
+ - 0.7
48
+ meta_llm_models:
49
+ - native-gemini-2.5-flash
50
+ meta_max_recommendations: 5
51
+ meta_rec_interval: 3
52
+ novelty_llm_kwargs:
53
+ max_tokens: 16384
54
+ temperatures:
55
+ - 0.7
56
+ novelty_llm_models:
57
+ - native-gemini-2.5-flash
58
+ num_generations: 10
59
+ patch_type_probs:
60
+ - 0.6
61
+ - 0.3
62
+ - 0.1
63
+ patch_types:
64
+ - diff
65
+ - full
66
+ - cross
67
+ results_dir: examples/circle_packing/results/results_debug_gen10_20260205_230555
68
+ task_sys_msg: 'You are an expert mathematician specializing in circle packing problems
69
+ and computational geometry.
70
+
71
+
72
+ Your task is to maximize the sum of radii when packing 26 circles in a unit square
73
+ [0,1] x [0,1].
74
+
75
+ The best known result is 2.635 (sum of radii).
76
+
77
+
78
+ Key strategies to consider:
79
+
80
+ 1. Efficient spatial distribution - avoid clustering
81
+
82
+ 2. Utilize corners and edges effectively
83
+
84
+ 3. Balance between many small circles vs fewer large circles
85
+
86
+ 4. Consider geometric patterns: grid, hexagonal, concentric rings
87
+
88
+ 5. Optimize placement to minimize wasted space
89
+
90
+
91
+ You will receive:
92
+
93
+ - Current code implementation
94
+
95
+ - Performance metrics (sum of radii)
96
+
97
+ - Circle center coordinates as text
98
+
99
+
100
+ Make improvements based on the numerical data and geometric reasoning.
101
+
102
+ Ensure all circles are disjoint and lie inside the unit square.'
103
+ use_eval_service: true
104
+ use_text_feedback: false
105
+ wandb_entity: tengxiao
106
+ wandb_project: ev2
107
+ wandb_run_name: debug_gen10_20260205_230555
108
+ wandb_tags:
109
+ - circle_packing
110
+ - eval-service
111
+ job_config:
112
+ conda_env: null
113
+ eval_program_path: examples/circle_packing/evaluate_ori.py
114
+ extra_cmd_args: {}
115
+ time: null
116
+ results_directory: examples/circle_packing/results/results_debug_gen10_20260205_230555
117
+ timestamp: '2026-02-05T23:06:08.399602'
examples_deprecated/circle_packing/results/results_debug_gen10_20260205_230555/meta_3.txt ADDED
@@ -0,0 +1,65 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ # INDIVIDUAL PROGRAM SUMMARIES
2
+
3
+ The following are summaries of individual programs evaluated since the last meta update:
4
+
5
+ **Program Name: Constructor-Based Circle Packing (n=26)**
6
+ - **Implementation**: A fixed constructor method places 26 circle centers in a predefined pattern: one central, eight in an inner ring, and sixteen in an outer ring, with positions then clipped to `[0.01, 0.99]`. Radii are subsequently determined by limiting them to the unit square boundaries and then scaling down overlapping circle radii proportionally.
7
+ - **Performance**: The program achieved a combined score of 0.96, successfully maximizing the sum of radii for its given arrangement.
8
+ - **Feedback**: The program is correct and passes all validation tests. The initial "simple pattern" for center placement is highlighted as a baseline for future evolutionary improvement, and the clipping operation strongly influences the final coordinates of many circles, especially those in the outer ring.
9
+ **Program Identifier:** Generation 0 - Patch Name initial_program - Correct Program: True
10
+
11
+ **Program Name: Constructor-based circle packing for n=26**
12
+ - **Implementation**: The program uses hardcoded generator coordinates, derived from a known N=26 D2 symmetric configuration, to define 26 circle centers within a unit square. Radii are then iteratively calculated by shrinking overlapping circles proportionally until no overlaps remain and all circles are within bounds.
13
+ - **Performance**: The program achieved a combined score of 0.0 and did not pass all validation tests.
14
+ - **Feedback**: The current implementation is incorrect, indicating that either the fixed generator coordinates or the iterative proportional shrinking method for calculating radii does not produce a valid or optimal packing. The radius calculation might not effectively maximize the sum of radii or correctly resolve complex overlap scenarios.
15
+ **Program Identifier:** Generation 1 - Patch Name hardcode_optimal_centers_and_iterative_radii - Correct Program: False
16
+
17
+ **Program Name: Constructor-based Circle Packing (n=26)**
18
+ - **Implementation**: This program employs a direct construction method, placing 25 circles in a 5x5 grid pattern and the 26th at an arbitrary corner (0.01, 0.01). Radii are subsequently determined by first limiting them to the unit square borders, then iteratively scaling down pairs of overlapping circles to prevent collision.
19
+ - **Performance**: The program achieved a combined score of 0.0 and did not pass all validation tests, indicating significant issues in achieving the objective.
20
+ - **Feedback**: The heuristic initial placement and the greedy, pairwise radius adjustment method are fundamentally flawed for optimizing total radii, failing to account for global interactions. The absence of an iterative or global optimization strategy leads to an incorrect and suboptimal circle packing.
21
+ **Program Identifier:** Generation 2 - Patch Name grid_packing_and_fix_clip - Correct Program: False
22
+
23
+ # GLOBAL INSIGHTS SCRATCHPAD
24
+
25
+ The following are global insights about optimization approaches and their effectiveness:
26
+
27
+ ## Successful Algorithmic Patterns
28
+
29
+ * **Structured, concentric initial center placement:** The current best program ("Constructor-Based Circle Packing (n=26)", Generation 0), achieving a score of 0.96, successfully uses a predefined pattern: one central circle, eight in an inner ring, and sixteen in an outer ring. This structured arrangement provides a robust foundation for achieving a high sum of radii, indicating that organized initial patterns are highly effective.
30
+ * **Robust radius determination by border clipping followed by proportional overlap scaling:** The best program's `compute_max_radii` function first limits radii by the unit square boundaries and then iteratively scales down overlapping circle radii proportionally. This two-step approach successfully resolves both boundary constraints and inter-circle overlaps, contributing significantly to its high performance and correctness.
31
+ * **Early and specific clipping of circle centers:** The best program's use of `centers = np.clip(centers, 0.01, 0.99)` immediately after initial placement ensures all centers are well within the unit square. This pre-computation step simplifies subsequent radius calculations and prevents circles from being inadvertently placed too close to or on the exact boundary, which could lead to zero or near-zero radii.
32
+
33
+ ## Ineffective Approaches
34
+
35
+ * **Reliance on "optimal" hardcoded centers without a proven radius strategy:** Program "hardcode_optimal_centers_and_iterative_radii" (Generation 1, score 0.0) attempted to use hardcoded generator coordinates derived from a theoretically optimal configuration. However, its "iterative proportional shrinking" method for calculating radii was deemed incorrect, resulting in validation failure and a score of 0.0. This shows that even perfectly optimal center placement is ineffective without a robust and correct method for determining radii.
36
+ * **Greedy, pairwise radius adjustment:** Program "grid_packing_and_fix_clip" (Generation 2, score 0.0) employed a "greedy, pairwise radius adjustment method" to prevent collisions. The feedback explicitly states this approach is "fundamentally flawed for optimizing total radii, failing to account for global interactions," indicating that local, greedy optimizations are insufficient for the global objective of maximizing total radii.
37
+ * **Arbitrary or simplistic initial placements:** The "grid_packing_and_fix_clip" program (Generation 2, score 0.0) used a 5x5 grid for 25 circles and placed the 26th at an arbitrary corner. This heuristic initial placement, combined with a flawed radius adjustment, resulted in complete failure, underscoring the importance of well-considered initial geometries.
38
+
39
+ ## Implementation Insights
40
+
41
+ * **Modular function design for clarity and focus:** The best program's structure, separating `construct_packing` (center placement) from `compute_max_radii` (radius calculation), promotes clear logic and allows each component to be optimized independently. This modularity is a key factor in its successful implementation.
42
+ * **Efficient use of NumPy for geometric computations:** The best program extensively uses `numpy` arrays for `centers` and `radii` and for mathematical operations like distance calculation (`np.sqrt(np.sum((centers[i] - centers[j]) ** 2))`). This leverages vectorized operations for performance, which is critical for algorithms involving many geometric elements.
43
+ * **Proportional scaling of overlapping radii:** The `compute_max_radii` function in the best program addresses overlaps by scaling *both* involved radii proportionally (`radii[i] *= scale; radii[j] *= scale`). This method attempts to distribute the reduction in size fairly between overlapping circles, which contributes to maximizing the overall sum of radii, unlike greedy methods that might disproportionately shrink one circle.
44
+
45
+ ## Performance Analysis
46
+
47
+ * **Dominant performance of the structured constructor with proportional scaling:** The "Constructor-Based Circle Packing (n=26)" (Generation 0) with its score of 0.96 significantly outperforms all other evaluated programs. This demonstrates that a carefully designed, structured initial arrangement of centers combined with a sophisticated, globally-aware radius calculation algorithm is highly effective for maximizing the sum of radii.
48
+ * **Zero scores indicate critical failures in core logic:** The programs "hardcode_optimal_centers_and_iterative_radii" (Generation 1) and "grid_packing_and_fix_clip" (Generation 2) both achieved a score of 0.0. This stark performance gap emphasizes that any fundamental flaw in either the initial center placement or, more commonly, the radius determination strategy (e.g., incorrect overlap resolution or boundary handling) leads to complete failure in the objective.
49
+ * **Superiority of global over greedy optimization for radii:** The best program's iterative proportional scaling for radii, which considers relationships between all circles through repeated adjustments, yielded a high score of 0.96. In contrast, the "greedy, pairwise radius adjustment" used by "grid_packing_and_fix_clip" (Generation 2) resulted in a 0.0 score, highlighting that local, greedy approaches are insufficient for optimizing a global objective like total radii.
50
+
51
+ # META RECOMMENDATIONS
52
+
53
+ The following are actionable recommendations for the next program generations:
54
+
55
+ Here are 5 actionable recommendations for future program mutations, based on the provided insights:
56
+
57
+ 1. **Iteratively Refine Radii Calculation Until Stability:** The current `compute_max_radii` performs a single pass of pairwise proportional scaling. To more robustly resolve complex overlaps and align with the "iteratively scales down" insight, modify this function to repeatedly apply the pairwise proportional scaling loop until no further overlaps are detected or the total change in radii falls below a very small threshold. This will ensure a more globally optimal radius distribution for a given set of centers.
58
+
59
+ 2. **Parametrize and Optimize Concentric Ring Geometry:** Enhance the `construct_packing` function by making the number of circles in the inner and outer rings, as well as their respective radial distances from the center, evolvable parameters. For instance, instead of fixed `0.3` and `0.7` radii and `8` and `16` circles, allow these values to be dynamically determined or mutated. This directly extends the successful "structured, concentric initial center placement" by allowing the system to discover more effective geometric configurations.
60
+
61
+ 3. **Introduce Small Perturbations to Initial Center Angles and Radii:** While the structured concentric pattern is strong, perfect symmetry might not always be globally optimal. After the initial concentric placement in `construct_packing`, introduce a small, random angular offset (e.g., `±5%` of the nominal angle) and/or a small random radial distance adjustment (e.g., `±5%` of the nominal radius) for circles within each ring. This adds beneficial diversity and allows the search to explore slightly asymmetrical but potentially more efficient packing arrangements.
62
+
63
+ 4. **Dynamic Clipping Margin for Centers:** The fixed `np.clip(centers, 0.01, 0.99)` boundary is a heuristic. Instead, make the clipping margin (the `0.01` value) dynamic. This margin could be set as an evolvable parameter itself, or be a small fraction of the average expected radius, ensuring circles are placed as close to the boundary as possible without risking zero radii. This refines the "early and specific clipping" pattern, allowing for potentially larger edge circles.
64
+
65
+ 5. **Implement Post-Radius Center Refinement:** Building on the modular design, after `compute_max_radii` has determined the maximal radii for fixed centers, introduce an additional small optimization step. This step would slightly adjust the center coordinates (e.g., a few iterations of gradient ascent on the sum of radii, or simple heuristic moves away from overlapping neighbors) to further increase the total sum of radii, leveraging the current successful radius calculation as a feedback mechanism.
examples_deprecated/circle_packing/results/results_debug_gen10_20260205_230555/meta_memory.json ADDED
The diff for this file is too large to render. See raw diff
 
examples_deprecated/circle_packing/results/results_debug_gen10_20260205_232646/evolution_run.log ADDED
@@ -0,0 +1,563 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ 2026-02-05 23:26:47 - shinka.core.runner - INFO - ================================================================================
2
+ 2026-02-05 23:26:47 - shinka.core.runner - INFO - Evolution run started at 2026-02-05 23:26:47
3
+ 2026-02-05 23:26:47 - shinka.core.runner - INFO - Results directory: examples/circle_packing/results/results_debug_gen10_20260205_232646
4
+ 2026-02-05 23:26:47 - shinka.core.runner - INFO - Log file: examples/circle_packing/results/results_debug_gen10_20260205_232646/evolution_run.log
5
+ 2026-02-05 23:26:47 - shinka.core.runner - INFO - ================================================================================
6
+ 2026-02-05 23:26:47 - shinka.core.runner - INFO - EV2 Eval Service enabled: http://localhost:8765
7
+ 2026-02-05 23:26:49 - shinka.core.runner - INFO - WandB logging enabled: project=ev2, run=debug_gen10_20260205_232646
8
+ 2026-02-05 23:26:49 - shinka.core.runner - INFO - Experiment configuration saved to examples/circle_packing/results/results_debug_gen10_20260205_232646/experiment_config.yaml
9
+ 2026-02-05 23:26:49 - shinka.core.runner - INFO - Starting evolution with 2 parallel jobs, target: 10 generations
10
+ 2026-02-05 23:26:49 - shinka.core.runner - INFO - ================================================================================
11
+ 2026-02-05 23:26:49 - shinka.core.runner - INFO - 🔧 Initializing Eval Service for new experiment
12
+ 2026-02-05 23:26:49 - shinka.core.runner - INFO - Experiment root: /home/tengxiao/pj/ShinkaEvolve/examples/circle_packing/results/results_debug_gen10_20260205_232646
13
+ 2026-02-05 23:26:49 - shinka.core.runner - INFO - Service URL: http://localhost:8765
14
+ 2026-02-05 23:26:49 - shinka.core.runner - INFO - ================================================================================
15
+ 2026-02-05 23:26:49 - shinka.core.runner - INFO - ================================================================================
16
+ 2026-02-05 23:26:49 - shinka.core.runner - INFO - ✅ Eval Service Initialized Successfully
17
+ 2026-02-05 23:26:49 - shinka.core.runner - INFO - Status: ready
18
+ 2026-02-05 23:26:49 - shinka.core.runner - INFO - Results dir: /home/tengxiao/pj/ShinkaEvolve/examples/circle_packing/results/results_debug_gen10_20260205_232646
19
+ 2026-02-05 23:26:49 - shinka.core.runner - INFO - Agent initialized: True
20
+ 2026-02-05 23:26:49 - shinka.core.runner - INFO - Init time: 19.7ms
21
+ 2026-02-05 23:26:49 - shinka.core.runner - INFO - ================================================================================
22
+ 2026-02-05 23:26:49 - shinka.core.runner - INFO - Running generation 0 sequentially to initialize database...
23
+ 2026-02-05 23:26:49 - shinka.core.runner - INFO - Copying initial program from examples/circle_packing/initial.py
24
+ 2026-02-05 23:26:49 - shinka.launch.local - INFO - Submitted local process with PID: 2255751
25
+ 2026-02-05 23:26:49 - shinka.launch.local - INFO - Launched local command: python examples/circle_packing/evaluate_ori.py --program_path examples/circle_packing/results/results_debug_gen10_20260205_232646/gen_0/main.py --results_dir examples/circle_packing/results/results_debug_gen10_20260205_232646/gen_0/results
26
+ 2026-02-05 23:26:59 - httpx - INFO - HTTP Request: POST https://api.openai.com/v1/embeddings "HTTP/1.1 200 OK"
27
+ 2026-02-05 23:26:59 - shinka.database.dbase - INFO - Program 46c115da-f2e8-43d4-9060-437f2a5e045f added to DB - score: 0.9597642169962064.
28
+ 2026-02-05 23:26:59 - shinka.database.dbase - INFO - New best program: 46c115da-f2e8-43d4-9060-437f2a5e045f (gen: 0, score: 0.9598, initialized island: 0).
29
+ 2026-02-05 23:26:59 - shinka.database.dbase - INFO - Not enough programs with embeddings (1) to perform clustering. Need at least 4.
30
+ 2026-02-05 23:26:59 - shinka.database.dbase - INFO - Creating copies of initial program 46c115da-f2e8-43d4-9060-437f2a5e045f for all islands
31
+ 2026-02-05 23:26:59 - shinka.database.islands - INFO - Created copy 55b0dfab... of program 46c115da... for island 1
32
+ 2026-02-05 23:26:59 - shinka.database.islands - INFO - Created 1 copies of program 46c115da... for islands 1-1
33
+ 2026-02-05 23:26:59 - shinka.database.dbase - INFO - Database state committed. Last iteration: 0. Best: 46c115da-f2e8-43d4-9060-437f2a5e045f
34
+ 2026-02-05 23:26:59 - shinka.core.runner - INFO - New best program found: gen 0, id 46c115... Copied to examples/circle_packing/results/results_debug_gen10_20260205_232646/best
35
+ 2026-02-05 23:26:59 - shinka.core.summarizer - INFO - Added program 46c115da-f2e8-43d4-9060-437f2a5e045f to meta memory tracking (correct=True, total: 1)
36
+ 2026-02-05 23:26:59 - shinka.core.summarizer - INFO - Saved meta state to examples/circle_packing/results/results_debug_gen10_20260205_232646/meta_memory.json: 1 unprocessed programs, summary: No, scratchpad: No, recommendations: No, history: 0 items
37
+ 2026-02-05 23:26:59 - shinka.core.runner - INFO - Completed generation 0, total: 1/10
38
+ 2026-02-05 23:26:59 - shinka.core.runner - INFO - Starting parallel execution for remaining generations...
39
+ 2026-02-05 23:26:59 - shinka.database.parents - INFO - Island 1 => Probabilities: [1.0]
40
+ 2026-02-05 23:26:59 - shinka.database.parents - INFO - Island 1 => Scores: [0.9597642169962064]
41
+ 2026-02-05 23:26:59 - shinka.database.parents - INFO - Sampled parent 55b0dfab-5bc8-4f6d-ae76-9a2c6adf89c9 (Gen: 0, Score: 0.9598, Children: 0, Island: 1)
42
+ 2026-02-05 23:26:59 - shinka.core.runner - INFO - Edit Cycle 1 -> 2, Max Patch Attempts: 3
43
+ 2026-02-05 23:26:59 - shinka.llm.llm - INFO - ==> SAMPLING:
44
+ native-gemini-2.5-flash 0.5000
45
+ native-gemini-2.5-pro 0.5000
46
+ 2026-02-05 23:26:59 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-pro', 1.0, 32768]
47
+ 2026-02-05 23:27:00 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
48
+ 2026-02-05 23:27:00 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
49
+ 2026-02-05 23:29:12 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-pro:generateContent "HTTP/1.1 200 OK"
50
+ 2026-02-05 23:29:12 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
51
+ 2026-02-05 23:29:12 - shinka.core.runner - INFO - PATCH ATTEMPT 1/3 SUCCESS. Output: examples/circle_packing/results/results_debug_gen10_20260205_232646/gen_1/main.py, Patches Applied: 2.
52
+ 2026-02-05 23:29:12 - httpx - INFO - HTTP Request: POST https://api.openai.com/v1/embeddings "HTTP/1.1 200 OK"
53
+ 2026-02-05 23:29:12 - shinka.core.novelty_judge - INFO - Top-5 similarity scores: ['1.00']
54
+ 2026-02-05 23:29:12 - shinka.llm.llm - INFO - ==> SAMPLING:
55
+ native-gemini-2.5-flash 1.0000
56
+ 2026-02-05 23:29:12 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-flash', 1.0, 16384]
57
+ 2026-02-05 23:29:12 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
58
+ 2026-02-05 23:29:12 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
59
+ 2026-02-05 23:29:22 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
60
+ 2026-02-05 23:29:22 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
61
+ 2026-02-05 23:29:22 - shinka.core.novelty_judge - INFO - NOVELTY CHECK 1/3: Accepting program despite high similarity (0.997 > 0.995) due to LLM novelty check (cost: 0.0000).
62
+ 2026-02-05 23:29:22 - shinka.core.runner - INFO - Submitted to eval service: generation 1
63
+ 2026-02-05 23:29:22 - shinka.core.runner - INFO - Submitted job for generation 1, queue size: 1
64
+ 2026-02-05 23:29:24 - shinka.database.parents - INFO - Island 1 => Probabilities: [1.0]
65
+ 2026-02-05 23:29:24 - shinka.database.parents - INFO - Island 1 => Scores: [0.9597642169962064]
66
+ 2026-02-05 23:29:24 - shinka.database.parents - INFO - Sampled parent 55b0dfab-5bc8-4f6d-ae76-9a2c6adf89c9 (Gen: 0, Score: 0.9598, Children: 0, Island: 1)
67
+ 2026-02-05 23:29:24 - shinka.core.runner - INFO - Edit Cycle 2 -> 3, Max Patch Attempts: 3
68
+ 2026-02-05 23:29:24 - shinka.llm.llm - INFO - ==> SAMPLING:
69
+ native-gemini-2.5-flash 1.0000
70
+ native-gemini-2.5-pro 0.0000
71
+ 2026-02-05 23:29:24 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-flash', 1.0, 32768]
72
+ 2026-02-05 23:29:25 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
73
+ 2026-02-05 23:29:25 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
74
+ 2026-02-05 23:30:11 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
75
+ 2026-02-05 23:30:11 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
76
+ 2026-02-05 23:30:11 - shinka.core.runner - INFO - PATCH ATTEMPT 1/3 FAILURE. Error: 'SEARCH text not found in editable regions
77
+
78
+ Looking for 14-line block starting with: '# Place a large circle in the center'
79
+
80
+ Full search pattern:
81
+ ```
82
+ # Place a large circle in the center
83
+ centers[0] = [0.5, 0.5]
84
+
85
+ # Place 8 circles around it in a ring
86
+ for i in range(8):
87
+ angle = 2 * np.pi * i / 8
88
+ centers[i + 1] = [0.5 + 0.3 * np.cos(angle), 0.5 + 0.3 * np.sin(angle)]
89
+
90
+ # Place 17 more circles in an outer ring (total 1+8+17=26)
91
+ for i in range(17):
92
+ angle = 2 * np.pi * i / 17 # Spreading 17 circles
93
+ centers[i + 9] = [0.5 + 0.7 * np.cos(angle), 0.5 + 0.7 * np.sin(angle)]
94
+
95
+ # No clipping needed.
96
+ ```
97
+
98
+ Found similar code block at line 24 (✓ editable):
99
+
100
+ Differences between search pattern and actual code:
101
+ ```diff
102
+ - # Place a large circle in the center
103
+ +
104
+ + # First, place a large circle in the center
105
+ - # No clipping needed.
106
+ ```
107
+
108
+ Editable regions where you can make changes:
109
+ Region 1 (lines 1-84):
110
+ """Constructor-based circle packing for n=26 circles"""
111
+
112
+ import numpy as np
113
+ ... (74 more lines)
114
+ radii[j] *= scale
115
+
116
+ return radii
117
+
118
+ Quick fixes:
119
+ • Check indentation - search text must match exactly including spaces/tabs
120
+ • Look for typos in the search text
121
+ • Try searching for just the first line instead of the full block', Patches Applied: 0.
122
+ 2026-02-05 23:30:11 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-flash', 1.0, 32768]
123
+ 2026-02-05 23:30:11 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
124
+ 2026-02-05 23:30:11 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
125
+ 2026-02-05 23:30:27 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
126
+ 2026-02-05 23:30:27 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
127
+ 2026-02-05 23:30:27 - shinka.core.runner - INFO - PATCH ATTEMPT 2/3 FAILURE. Error: 'SEARCH text not found in editable regions
128
+
129
+ Looking for 16-line block starting with: '# First, place a large circle in the center'
130
+
131
+ Full search pattern:
132
+ ```
133
+ # First, place a large circle in the center
134
+ centers[0] = [0.5, 0.5]
135
+
136
+ # Place 8 circles around it in a ring
137
+ for i in range(8):
138
+ angle = 2 * np.pi * i / 8
139
+ centers[i + 1] = [0.5 + 0.3 * np.cos(angle), 0.5 + 0.3 * np.sin(angle)]
140
+
141
+ # Place 17 more circles in an outer ring (total 1+8+17=26)
142
+ for i in range(17):
143
+ angle = 2 * np.pi * i / 17 # Spreading 17 circles
144
+ centers[i + 9] = [0.5 + 0.7 * np.cos(angle), 0.5 + 0.7 * np.sin(angle)]
145
+
146
+ # Remove the clipping. The compute_max_radii function already handles
147
+ # boundary constraints correctly. Clipping limits potential radii.
148
+ # No clipping needed.
149
+ ```
150
+
151
+ Found similar text (but not exact match):
152
+ Line 25: # First, place a large circle in the center (✓ editable)
153
+ Line 33: # Place 16 more circles in an outer ring (✓ editable)
154
+
155
+ Editable regions where you can make changes:
156
+ Region 1 (lines 1-85):
157
+ """Constructor-based circle packing for n=26 circles"""
158
+
159
+ import numpy as np
160
+ ... (75 more lines)
161
+ radii[j] *= scale
162
+
163
+ return radii
164
+
165
+ Quick fixes:
166
+ • Check indentation - search text must match exactly including spaces/tabs
167
+ • Look for typos in the search text
168
+ • Try searching for just the first line instead of the full block', Patches Applied: 0.
169
+ 2026-02-05 23:30:27 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-flash', 1.0, 32768]
170
+ 2026-02-05 23:30:27 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
171
+ 2026-02-05 23:30:27 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
172
+ 2026-02-05 23:30:43 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
173
+ 2026-02-05 23:30:43 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
174
+ 2026-02-05 23:30:43 - shinka.core.runner - INFO - PATCH ATTEMPT 3/3 SUCCESS. Output: examples/circle_packing/results/results_debug_gen10_20260205_232646/gen_2/main.py, Patches Applied: 1.
175
+ 2026-02-05 23:30:43 - httpx - INFO - HTTP Request: POST https://api.openai.com/v1/embeddings "HTTP/1.1 200 OK"
176
+ 2026-02-05 23:30:43 - shinka.core.novelty_judge - INFO - Top-5 similarity scores: ['1.00']
177
+ 2026-02-05 23:30:43 - shinka.llm.llm - INFO - ==> SAMPLING:
178
+ native-gemini-2.5-flash 1.0000
179
+ 2026-02-05 23:30:43 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-flash', 1.0, 16384]
180
+ 2026-02-05 23:30:43 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
181
+ 2026-02-05 23:30:43 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
182
+ 2026-02-05 23:30:48 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
183
+ 2026-02-05 23:30:48 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
184
+ 2026-02-05 23:30:48 - shinka.core.novelty_judge - INFO - NOVELTY CHECK 1/3: Accepting program despite high similarity (0.999 > 0.995) due to LLM novelty check (cost: 0.0000).
185
+ 2026-02-05 23:30:48 - shinka.core.runner - INFO - Submitted to eval service: generation 2
186
+ 2026-02-05 23:30:48 - shinka.core.runner - INFO - Submitted job for generation 2, queue size: 2
187
+ 2026-02-05 23:30:50 - shinka.core.runner - INFO - Eval service job 1 completed!
188
+ 2026-02-05 23:30:50 - shinka.database.dbase - INFO - Program 2613c34b-26d0-4f0c-9468-424fd3be39cb added to DB - score: 1.5953970122974932.
189
+ 2026-02-05 23:30:50 - shinka.database.dbase - INFO - New best program: 2613c34b-26d0-4f0c-9468-424fd3be39cb (gen: 0 → 1, score: 0.9598 → 1.5954, island: 0 → 1)
190
+ 2026-02-05 23:30:50 - shinka.database.dbase - INFO - Not enough programs with embeddings (3) to perform clustering. Need at least 4.
191
+ 2026-02-05 23:30:50 - shinka.core.summarizer - INFO - Added program 2613c34b-26d0-4f0c-9468-424fd3be39cb to meta memory tracking (correct=True, total: 2)
192
+ 2026-02-05 23:30:50 - shinka.database.dbase - INFO - Database state committed. Last iteration: 1. Best: 2613c34b-26d0-4f0c-9468-424fd3be39cb
193
+ 2026-02-05 23:30:50 - shinka.core.runner - INFO - New best program found: gen 1, id 2613c3... Copied to examples/circle_packing/results/results_debug_gen10_20260205_232646/best
194
+ 2026-02-05 23:30:50 - shinka.core.summarizer - INFO - Saved meta state to examples/circle_packing/results/results_debug_gen10_20260205_232646/meta_memory.json: 2 unprocessed programs, summary: No, scratchpad: No, recommendations: No, history: 0 items
195
+ 2026-02-05 23:30:50 - shinka.core.runner - INFO - Processed 1 jobs. Total completed generations: 2/10
196
+ 2026-02-05 23:30:50 - shinka.database.parents - INFO - Island 1 => Probabilities: [2.2699449604533576e-05, 0.9999773005503955]
197
+ 2026-02-05 23:30:50 - shinka.database.parents - INFO - Island 1 => Scores: [0.9597642169962064, 1.5953970122974932]
198
+ 2026-02-05 23:30:50 - shinka.database.parents - INFO - Sampled parent 2613c34b-26d0-4f0c-9468-424fd3be39cb (Gen: 1, Score: 1.5954, Children: 0, Island: 1)
199
+ 2026-02-05 23:30:50 - shinka.database.inspirations - INFO - Sampled 1 archive inspirations: ['55b0dfab-5bc8-4f6d-ae76-9a2c6adf89c9 (Gen: 0, Score: 0.9598, Island: 1)']
200
+ 2026-02-05 23:30:50 - shinka.core.runner - INFO - Edit Cycle 3 -> 4, Max Patch Attempts: 3
201
+ 2026-02-05 23:30:50 - shinka.llm.llm - INFO - ==> SAMPLING:
202
+ native-gemini-2.5-flash 0.2000
203
+ native-gemini-2.5-pro 0.8000
204
+ 2026-02-05 23:30:50 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-flash', 1.0, 32768]
205
+ 2026-02-05 23:30:50 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
206
+ 2026-02-05 23:30:50 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
207
+ 2026-02-05 23:31:36 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
208
+ 2026-02-05 23:31:36 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
209
+ 2026-02-05 23:31:36 - shinka.core.runner - INFO - PATCH ATTEMPT 1/3 SUCCESS. Output: examples/circle_packing/results/results_debug_gen10_20260205_232646/gen_3/main.py, Patches Applied: 2.
210
+ 2026-02-05 23:31:36 - httpx - INFO - HTTP Request: POST https://api.openai.com/v1/embeddings "HTTP/1.1 200 OK"
211
+ 2026-02-05 23:31:36 - shinka.core.novelty_judge - INFO - Top-5 similarity scores: ['1.00', '1.00']
212
+ 2026-02-05 23:31:36 - shinka.llm.llm - INFO - ==> SAMPLING:
213
+ native-gemini-2.5-flash 1.0000
214
+ 2026-02-05 23:31:36 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-flash', 1.0, 16384]
215
+ 2026-02-05 23:31:36 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
216
+ 2026-02-05 23:31:36 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
217
+ 2026-02-05 23:31:42 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
218
+ 2026-02-05 23:31:42 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
219
+ 2026-02-05 23:31:42 - shinka.core.novelty_judge - INFO - NOVELTY CHECK 1/3: Accepting program despite high similarity (1.000 > 0.995) due to LLM novelty check (cost: 0.0000).
220
+ 2026-02-05 23:31:42 - shinka.core.runner - INFO - Submitted to eval service: generation 3
221
+ 2026-02-05 23:31:42 - shinka.core.runner - INFO - Submitted job for generation 3, queue size: 2
222
+ 2026-02-05 23:32:02 - shinka.core.runner - INFO - Eval service job 2 completed!
223
+ 2026-02-05 23:32:02 - shinka.database.dbase - INFO - Program 011ca0de-784a-44e1-82ba-48c58d562c32 added to DB - score: -1.4078121912021528.
224
+ 2026-02-05 23:32:02 - shinka.database.dbase - INFO - Recomputing PCA-reduced embedding features for 4 programs.
225
+ 2026-02-05 23:32:05 - shinka.database.dbase - INFO - Successfully updated embedding features for 4 programs.
226
+ 2026-02-05 23:32:05 - shinka.core.summarizer - INFO - Added program 011ca0de-784a-44e1-82ba-48c58d562c32 to meta memory tracking (correct=False, total: 3)
227
+ 2026-02-05 23:32:05 - shinka.core.runner - INFO - Updating meta memory after processing 3 programs...
228
+ 2026-02-05 23:32:05 - shinka.core.summarizer - INFO - ==> Step 1 - Processing 3 programs with batch query
229
+ 2026-02-05 23:32:05 - shinka.llm.llm - INFO - ==> SAMPLING 3 SAMPLES:
230
+ native-gemini-2.5-flash 1.0000
231
+ 2026-02-05 23:32:05 - shinka.llm.llm - INFO - ==> SAMPLING: 1/3 ['native-gemini-2.5-flash', 1.0, 16384]
232
+ 2026-02-05 23:32:05 - shinka.llm.llm - INFO - ==> SAMPLING: 2/3 ['native-gemini-2.5-flash', 1.0, 16384]
233
+ 2026-02-05 23:32:05 - shinka.llm.llm - INFO - ==> SAMPLING: 3/3 ['native-gemini-2.5-flash', 1.0, 16384]
234
+ 2026-02-05 23:32:05 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
235
+ 2026-02-05 23:32:05 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
236
+ 2026-02-05 23:32:05 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
237
+ 2026-02-05 23:32:05 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
238
+ 2026-02-05 23:32:05 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
239
+ 2026-02-05 23:32:05 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
240
+ 2026-02-05 23:32:08 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
241
+ 2026-02-05 23:32:10 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
242
+ 2026-02-05 23:32:10 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
243
+ 2026-02-05 23:32:10 - shinka.llm.llm - INFO - ==> SAMPLING: Individual API costs: ['0.0000', '0.0000', '0.0000']
244
+ 2026-02-05 23:32:10 - shinka.llm.llm - INFO - ==> SAMPLING: Total API costs: $0.0000
245
+ 2026-02-05 23:32:10 - shinka.core.summarizer - INFO - ==> Step 1 - 3/3 individual summaries generated (cost: $0.0000)
246
+ 2026-02-05 23:32:10 - shinka.llm.llm - INFO - ==> SAMPLING:
247
+ native-gemini-2.5-flash 1.0000
248
+ 2026-02-05 23:32:10 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-flash', 1.0, 16384]
249
+ 2026-02-05 23:32:11 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
250
+ 2026-02-05 23:32:11 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
251
+ 2026-02-05 23:32:24 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
252
+ 2026-02-05 23:32:24 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
253
+ 2026-02-05 23:32:24 - shinka.core.summarizer - INFO - ==> Step 2 - Global insights generated (cost: $0.0000)
254
+ 2026-02-05 23:32:24 - shinka.llm.llm - INFO - ==> SAMPLING:
255
+ native-gemini-2.5-flash 1.0000
256
+ 2026-02-05 23:32:24 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-flash', 1.0, 16384]
257
+ 2026-02-05 23:32:24 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
258
+ 2026-02-05 23:32:24 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
259
+ 2026-02-05 23:32:37 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
260
+ 2026-02-05 23:32:37 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
261
+ 2026-02-05 23:32:37 - shinka.core.summarizer - INFO - ==> Step 3 - Recommendations generated (cost: $0.0000)
262
+ 2026-02-05 23:32:37 - shinka.core.summarizer - INFO - ==> Meta-analysis completed successfully with 3-step process (total cost: $0.0000)
263
+ 2026-02-05 23:32:37 - shinka.core.summarizer - INFO - Processed and cleared 3 programs from meta memory (total processed: 3)
264
+ 2026-02-05 23:32:37 - shinka.core.summarizer - INFO - Wrote meta output to examples/circle_packing/results/results_debug_gen10_20260205_232646/meta_3.txt
265
+ 2026-02-05 23:32:37 - shinka.database.dbase - INFO - Database state committed. Last iteration: 2. Best: 2613c34b-26d0-4f0c-9468-424fd3be39cb
266
+ 2026-02-05 23:32:37 - shinka.core.summarizer - INFO - Saved meta state to examples/circle_packing/results/results_debug_gen10_20260205_232646/meta_memory.json: 0 unprocessed programs, summary: Yes, scratchpad: Yes, recommendations: Yes, history: 1 items
267
+ 2026-02-05 23:32:37 - shinka.core.runner - INFO - Processed 1 jobs. Total completed generations: 3/10
268
+ 2026-02-05 23:32:37 - shinka.database.parents - INFO - Island 1 => Probabilities: [1.5133080907224856e-05, 0.9999848669190928]
269
+ 2026-02-05 23:32:37 - shinka.database.parents - INFO - Island 1 => Scores: [0.9597642169962064, 1.5953970122974932]
270
+ 2026-02-05 23:32:37 - shinka.database.parents - INFO - Sampled parent 2613c34b-26d0-4f0c-9468-424fd3be39cb (Gen: 1, Score: 1.5954, Children: 0, Island: 1)
271
+ 2026-02-05 23:32:37 - shinka.database.inspirations - INFO - Sampled 1 archive inspirations: ['55b0dfab-5bc8-4f6d-ae76-9a2c6adf89c9 (Gen: 0, Score: 0.9598, Island: 1)']
272
+ 2026-02-05 23:32:37 - shinka.core.runner - INFO - Edit Cycle 4 -> 5, Max Patch Attempts: 3
273
+ 2026-02-05 23:32:37 - shinka.llm.llm - INFO - ==> SAMPLING:
274
+ native-gemini-2.5-flash 0.2000
275
+ native-gemini-2.5-pro 0.8000
276
+ 2026-02-05 23:32:37 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-pro', 1.0, 32768]
277
+ 2026-02-05 23:32:37 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
278
+ 2026-02-05 23:32:37 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
279
+ 2026-02-05 23:33:33 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-pro:generateContent "HTTP/1.1 200 OK"
280
+ 2026-02-05 23:33:33 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
281
+ 2026-02-05 23:33:33 - shinka.core.runner - INFO - PATCH ATTEMPT 1/3 SUCCESS. Output: examples/circle_packing/results/results_debug_gen10_20260205_232646/gen_4/main.py, Patches Applied: 1.
282
+ 2026-02-05 23:33:34 - httpx - INFO - HTTP Request: POST https://api.openai.com/v1/embeddings "HTTP/1.1 200 OK"
283
+ 2026-02-05 23:33:34 - shinka.core.novelty_judge - INFO - Top-5 similarity scores: ['0.99', '0.99', '0.99']
284
+ 2026-02-05 23:33:34 - shinka.core.novelty_judge - INFO - NOVELTY CHECK 1/3: Accepting program due to low similarity (0.989 <= 0.995)
285
+ 2026-02-05 23:33:34 - shinka.core.runner - INFO - Submitted to eval service: generation 4
286
+ 2026-02-05 23:33:34 - shinka.core.runner - INFO - Submitted job for generation 4, queue size: 2
287
+ 2026-02-05 23:33:36 - shinka.core.runner - INFO - Eval service job 4 completed!
288
+ 2026-02-05 23:33:36 - shinka.database.dbase - INFO - Program f86caa3b-6ac0-421a-8e7e-c8e7dc2d9431 added to DB - score: 1.6440903458741658.
289
+ 2026-02-05 23:33:36 - shinka.database.dbase - INFO - New best program: f86caa3b-6ac0-421a-8e7e-c8e7dc2d9431 (gen: 1 → 4, score: 1.5954 → 1.6441, island: 1 → 1)
290
+ 2026-02-05 23:33:36 - shinka.database.dbase - INFO - Recomputing PCA-reduced embedding features for 5 programs.
291
+ 2026-02-05 23:33:38 - shinka.database.dbase - INFO - Successfully updated embedding features for 5 programs.
292
+ 2026-02-05 23:33:38 - shinka.core.summarizer - INFO - Added program f86caa3b-6ac0-421a-8e7e-c8e7dc2d9431 to meta memory tracking (correct=True, total: 1)
293
+ 2026-02-05 23:33:38 - shinka.database.dbase - INFO - Database state committed. Last iteration: 4. Best: f86caa3b-6ac0-421a-8e7e-c8e7dc2d9431
294
+ 2026-02-05 23:33:38 - shinka.core.runner - INFO - New best program found: gen 4, id f86caa... Copied to examples/circle_packing/results/results_debug_gen10_20260205_232646/best
295
+ 2026-02-05 23:33:38 - shinka.core.summarizer - INFO - Saved meta state to examples/circle_packing/results/results_debug_gen10_20260205_232646/meta_memory.json: 1 unprocessed programs, summary: Yes, scratchpad: Yes, recommendations: Yes, history: 1 items
296
+ 2026-02-05 23:33:38 - shinka.core.runner - INFO - Processed 1 jobs. Total completed generations: 3/10
297
+ 2026-02-05 23:33:38 - shinka.database.parents - INFO - Island 0 => Probabilities: [1.0]
298
+ 2026-02-05 23:33:38 - shinka.database.parents - INFO - Island 0 => Scores: [0.9597642169962064]
299
+ 2026-02-05 23:33:38 - shinka.database.parents - INFO - Sampled parent 46c115da-f2e8-43d4-9060-437f2a5e045f (Gen: 0, Score: 0.9598, Children: 0, Island: 0)
300
+ 2026-02-05 23:33:38 - shinka.core.runner - INFO - Edit Cycle 5 -> 6, Max Patch Attempts: 3
301
+ 2026-02-05 23:33:38 - shinka.llm.llm - INFO - ==> SAMPLING:
302
+ native-gemini-2.5-flash 0.2000
303
+ native-gemini-2.5-pro 0.8000
304
+ 2026-02-05 23:33:38 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-pro', 1.0, 32768]
305
+ 2026-02-05 23:33:38 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
306
+ 2026-02-05 23:33:38 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
307
+ 2026-02-05 23:35:43 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-pro:generateContent "HTTP/1.1 200 OK"
308
+ 2026-02-05 23:35:43 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
309
+ 2026-02-05 23:35:43 - shinka.core.runner - INFO - PATCH ATTEMPT 1/3 SUCCESS. Output: examples/circle_packing/results/results_debug_gen10_20260205_232646/gen_5/main.py, Patches Applied: 1.
310
+ 2026-02-05 23:35:43 - httpx - INFO - HTTP Request: POST https://api.openai.com/v1/embeddings "HTTP/1.1 200 OK"
311
+ 2026-02-05 23:35:43 - shinka.core.novelty_judge - INFO - Top-5 similarity scores: ['0.89']
312
+ 2026-02-05 23:35:43 - shinka.core.novelty_judge - INFO - NOVELTY CHECK 1/3: Accepting program due to low similarity (0.887 <= 0.995)
313
+ 2026-02-05 23:35:43 - shinka.core.runner - INFO - Submitted to eval service: generation 5
314
+ 2026-02-05 23:35:43 - shinka.core.runner - INFO - Submitted job for generation 5, queue size: 2
315
+ 2026-02-05 23:35:47 - shinka.core.runner - INFO - Eval service job 3 completed!
316
+ 2026-02-05 23:35:47 - shinka.database.dbase - INFO - Program 32ad333a-5bf7-4626-a9b5-2b9a19b16bc7 added to DB - score: 1.6005214588588847.
317
+ 2026-02-05 23:35:47 - shinka.database.dbase - INFO - Recomputing PCA-reduced embedding features for 6 programs.
318
+ 2026-02-05 23:35:49 - shinka.database.dbase - INFO - Successfully updated embedding features for 6 programs.
319
+ 2026-02-05 23:35:49 - shinka.core.summarizer - INFO - Added program 32ad333a-5bf7-4626-a9b5-2b9a19b16bc7 to meta memory tracking (correct=True, total: 2)
320
+ 2026-02-05 23:35:49 - shinka.database.dbase - INFO - Database state committed. Last iteration: 4. Best: f86caa3b-6ac0-421a-8e7e-c8e7dc2d9431
321
+ 2026-02-05 23:35:49 - shinka.core.summarizer - INFO - Saved meta state to examples/circle_packing/results/results_debug_gen10_20260205_232646/meta_memory.json: 2 unprocessed programs, summary: Yes, scratchpad: Yes, recommendations: Yes, history: 1 items
322
+ 2026-02-05 23:35:49 - shinka.core.runner - INFO - Processed 1 jobs. Total completed generations: 5/10
323
+ 2026-02-05 23:35:49 - shinka.database.parents - INFO - Island 1 => Probabilities: [2.631195132772162e-115, 0.04719883074464673, 0.5471988291292665, 0.40560234012608687]
324
+ 2026-02-05 23:35:49 - shinka.database.parents - INFO - Island 1 => Scores: [0.9597642169962064, 1.5953970122974932, 1.6440903458741658, 1.6005214588588847]
325
+ 2026-02-05 23:35:49 - shinka.database.parents - INFO - Sampled parent f86caa3b-6ac0-421a-8e7e-c8e7dc2d9431 (Gen: 4, Score: 1.6441, Children: 0, Island: 1)
326
+ 2026-02-05 23:35:49 - shinka.database.inspirations - INFO - Sampled 3 archive inspirations: ['32ad333a-5bf7-4626-a9b5-2b9a19b16bc7 (Gen: 3, Score: 1.6005, Island: 1)', '55b0dfab-5bc8-4f6d-ae76-9a2c6adf89c9 (Gen: 0, Score: 0.9598, Island: 1)', '2613c34b-26d0-4f0c-9468-424fd3be39cb (Gen: 1, Score: 1.5954, Island: 1)']
327
+ 2026-02-05 23:35:49 - shinka.core.runner - INFO - Edit Cycle 6 -> 7, Max Patch Attempts: 3
328
+ 2026-02-05 23:35:49 - shinka.llm.llm - INFO - ==> SAMPLING:
329
+ native-gemini-2.5-flash 0.2000
330
+ native-gemini-2.5-pro 0.8000
331
+ 2026-02-05 23:35:49 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-pro', 1.0, 32768]
332
+ 2026-02-05 23:35:49 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
333
+ 2026-02-05 23:35:49 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
334
+ 2026-02-05 23:36:34 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-pro:generateContent "HTTP/1.1 200 OK"
335
+ 2026-02-05 23:36:34 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
336
+ 2026-02-05 23:36:34 - shinka.core.runner - INFO - PATCH ATTEMPT 1/3 SUCCESS. Output: examples/circle_packing/results/results_debug_gen10_20260205_232646/gen_6/main.py, Patches Applied: 1.
337
+ 2026-02-05 23:36:34 - httpx - INFO - HTTP Request: POST https://api.openai.com/v1/embeddings "HTTP/1.1 200 OK"
338
+ 2026-02-05 23:36:34 - shinka.core.novelty_judge - INFO - Top-5 similarity scores: ['1.00', '0.99', '0.99', '0.99', '0.99']
339
+ 2026-02-05 23:36:34 - shinka.llm.llm - INFO - ==> SAMPLING:
340
+ native-gemini-2.5-flash 1.0000
341
+ 2026-02-05 23:36:34 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-flash', 1.0, 16384]
342
+ 2026-02-05 23:36:34 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
343
+ 2026-02-05 23:36:34 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
344
+ 2026-02-05 23:36:39 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
345
+ 2026-02-05 23:36:39 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
346
+ 2026-02-05 23:36:39 - shinka.core.novelty_judge - INFO - NOVELTY CHECK 1/3: Accepting program despite high similarity (1.000 > 0.995) due to LLM novelty check (cost: 0.0000).
347
+ 2026-02-05 23:36:39 - shinka.core.runner - INFO - Submitted to eval service: generation 6
348
+ 2026-02-05 23:36:39 - shinka.core.runner - INFO - Submitted job for generation 6, queue size: 2
349
+ 2026-02-05 23:37:36 - shinka.core.runner - INFO - Eval service job 5 completed!
350
+ 2026-02-05 23:37:36 - shinka.database.dbase - INFO - Program 0fb53292-7e2c-41e0-b91c-fe2cd155d952 added to DB - score: 1.2627335447317496.
351
+ 2026-02-05 23:37:36 - shinka.database.dbase - INFO - Recomputing PCA-reduced embedding features for 7 programs.
352
+ 2026-02-05 23:37:37 - shinka.database.dbase - INFO - Successfully updated embedding features for 7 programs.
353
+ 2026-02-05 23:37:37 - shinka.core.summarizer - INFO - Added program 0fb53292-7e2c-41e0-b91c-fe2cd155d952 to meta memory tracking (correct=True, total: 3)
354
+ 2026-02-05 23:37:37 - shinka.core.runner - INFO - Updating meta memory after processing 3 programs...
355
+ 2026-02-05 23:37:37 - shinka.core.summarizer - INFO - ==> Step 1 - Processing 3 programs with batch query
356
+ 2026-02-05 23:37:37 - shinka.llm.llm - INFO - ==> SAMPLING 3 SAMPLES:
357
+ native-gemini-2.5-flash 1.0000
358
+ 2026-02-05 23:37:37 - shinka.llm.llm - INFO - ==> SAMPLING: 1/3 ['native-gemini-2.5-flash', 1.0, 16384]
359
+ 2026-02-05 23:37:37 - shinka.llm.llm - INFO - ==> SAMPLING: 2/3 ['native-gemini-2.5-flash', 1.0, 16384]
360
+ 2026-02-05 23:37:37 - shinka.llm.llm - INFO - ==> SAMPLING: 3/3 ['native-gemini-2.5-flash', 1.0, 16384]
361
+ 2026-02-05 23:37:37 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
362
+ 2026-02-05 23:37:37 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
363
+ 2026-02-05 23:37:37 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
364
+ 2026-02-05 23:37:37 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
365
+ 2026-02-05 23:37:37 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
366
+ 2026-02-05 23:37:37 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
367
+ 2026-02-05 23:37:42 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
368
+ 2026-02-05 23:37:43 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
369
+ 2026-02-05 23:37:43 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
370
+ 2026-02-05 23:37:43 - shinka.llm.llm - INFO - ==> SAMPLING: Individual API costs: ['0.0000', '0.0000', '0.0000']
371
+ 2026-02-05 23:37:43 - shinka.llm.llm - INFO - ==> SAMPLING: Total API costs: $0.0000
372
+ 2026-02-05 23:37:43 - shinka.core.summarizer - INFO - ==> Step 1 - 3/3 individual summaries generated (cost: $0.0000)
373
+ 2026-02-05 23:37:43 - shinka.llm.llm - INFO - ==> SAMPLING:
374
+ native-gemini-2.5-flash 1.0000
375
+ 2026-02-05 23:37:43 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-flash', 1.0, 16384]
376
+ 2026-02-05 23:37:43 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
377
+ 2026-02-05 23:37:43 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
378
+ 2026-02-05 23:38:03 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
379
+ 2026-02-05 23:38:03 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
380
+ 2026-02-05 23:38:03 - shinka.core.summarizer - INFO - ==> Step 2 - Global insights generated (cost: $0.0000)
381
+ 2026-02-05 23:38:03 - shinka.llm.llm - INFO - ==> SAMPLING:
382
+ native-gemini-2.5-flash 1.0000
383
+ 2026-02-05 23:38:03 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-flash', 1.0, 16384]
384
+ 2026-02-05 23:38:03 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
385
+ 2026-02-05 23:38:03 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
386
+ 2026-02-05 23:38:22 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
387
+ 2026-02-05 23:38:22 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
388
+ 2026-02-05 23:38:22 - shinka.core.summarizer - INFO - ==> Step 3 - Recommendations generated (cost: $0.0000)
389
+ 2026-02-05 23:38:22 - shinka.core.summarizer - INFO - ==> Meta-analysis completed successfully with 3-step process (total cost: $0.0000)
390
+ 2026-02-05 23:38:22 - shinka.core.summarizer - INFO - Processed and cleared 3 programs from meta memory (total processed: 6)
391
+ 2026-02-05 23:38:22 - shinka.core.summarizer - INFO - Wrote meta output to examples/circle_packing/results/results_debug_gen10_20260205_232646/meta_6.txt
392
+ 2026-02-05 23:38:22 - shinka.database.dbase - INFO - Database state committed. Last iteration: 5. Best: f86caa3b-6ac0-421a-8e7e-c8e7dc2d9431
393
+ 2026-02-05 23:38:22 - shinka.core.summarizer - INFO - Saved meta state to examples/circle_packing/results/results_debug_gen10_20260205_232646/meta_memory.json: 0 unprocessed programs, summary: Yes, scratchpad: Yes, recommendations: Yes, history: 2 items
394
+ 2026-02-05 23:38:22 - shinka.core.runner - INFO - Processed 1 jobs. Total completed generations: 6/10
395
+ 2026-02-05 23:38:22 - shinka.database.parents - INFO - Island 1 => Probabilities: [2.631195132772162e-115, 0.04719883074464673, 0.5471988291292665, 0.40560234012608687]
396
+ 2026-02-05 23:38:22 - shinka.database.parents - INFO - Island 1 => Scores: [0.9597642169962064, 1.5953970122974932, 1.6440903458741658, 1.6005214588588847]
397
+ 2026-02-05 23:38:22 - shinka.database.parents - INFO - Sampled parent 32ad333a-5bf7-4626-a9b5-2b9a19b16bc7 (Gen: 3, Score: 1.6005, Children: 0, Island: 1)
398
+ 2026-02-05 23:38:22 - shinka.database.inspirations - INFO - Sampled 3 archive inspirations: ['f86caa3b-6ac0-421a-8e7e-c8e7dc2d9431 (Gen: 4, Score: 1.6441, Island: 1)', '2613c34b-26d0-4f0c-9468-424fd3be39cb (Gen: 1, Score: 1.5954, Island: 1)', '55b0dfab-5bc8-4f6d-ae76-9a2c6adf89c9 (Gen: 0, Score: 0.9598, Island: 1)']
399
+ 2026-02-05 23:38:22 - shinka.core.runner - INFO - Edit Cycle 7 -> 8, Max Patch Attempts: 3
400
+ 2026-02-05 23:38:22 - shinka.llm.llm - INFO - ==> SAMPLING:
401
+ native-gemini-2.5-flash 0.2000
402
+ native-gemini-2.5-pro 0.8000
403
+ 2026-02-05 23:38:22 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-flash', 1.0, 32768]
404
+ 2026-02-05 23:38:22 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
405
+ 2026-02-05 23:38:22 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
406
+ 2026-02-05 23:39:12 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
407
+ 2026-02-05 23:39:12 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
408
+ 2026-02-05 23:39:12 - shinka.core.runner - INFO - PATCH ATTEMPT 1/3 SUCCESS. Output: examples/circle_packing/results/results_debug_gen10_20260205_232646/gen_7/main.py, Patches Applied: 1.
409
+ 2026-02-05 23:39:12 - httpx - INFO - HTTP Request: POST https://api.openai.com/v1/embeddings "HTTP/1.1 200 OK"
410
+ 2026-02-05 23:39:12 - shinka.core.novelty_judge - INFO - Top-5 similarity scores: ['0.99', '0.99', '0.99', '0.99', '0.99']
411
+ 2026-02-05 23:39:12 - shinka.core.novelty_judge - INFO - NOVELTY CHECK 1/3: Accepting program due to low similarity (0.994 <= 0.995)
412
+ 2026-02-05 23:39:12 - shinka.core.runner - INFO - Submitted to eval service: generation 7
413
+ 2026-02-05 23:39:12 - shinka.core.runner - INFO - Submitted job for generation 7, queue size: 2
414
+ 2026-02-05 23:39:14 - shinka.core.runner - INFO - Eval service job 6 completed!
415
+ 2026-02-05 23:39:14 - shinka.core.runner - INFO - Eval service job 7 completed!
416
+ 2026-02-05 23:39:14 - shinka.database.dbase - INFO - Program 0b9b0434-0a02-4177-b2a2-24eb608467f7 added to DB - score: 1.6522208699033782.
417
+ 2026-02-05 23:39:14 - shinka.database.dbase - INFO - New best program: 0b9b0434-0a02-4177-b2a2-24eb608467f7 (gen: 4 → 6, score: 1.6441 → 1.6522, island: 1 → 1)
418
+ 2026-02-05 23:39:14 - shinka.database.dbase - INFO - Recomputing PCA-reduced embedding features for 8 programs.
419
+ 2026-02-05 23:39:16 - shinka.database.dbase - INFO - Successfully updated embedding features for 8 programs.
420
+ 2026-02-05 23:39:16 - shinka.core.summarizer - INFO - Added program 0b9b0434-0a02-4177-b2a2-24eb608467f7 to meta memory tracking (correct=True, total: 1)
421
+ 2026-02-05 23:39:16 - shinka.database.dbase - INFO - Database state committed. Last iteration: 6. Best: 0b9b0434-0a02-4177-b2a2-24eb608467f7
422
+ 2026-02-05 23:39:16 - shinka.core.runner - INFO - New best program found: gen 6, id 0b9b04... Copied to examples/circle_packing/results/results_debug_gen10_20260205_232646/best
423
+ 2026-02-05 23:39:16 - shinka.core.summarizer - INFO - Saved meta state to examples/circle_packing/results/results_debug_gen10_20260205_232646/meta_memory.json: 1 unprocessed programs, summary: Yes, scratchpad: Yes, recommendations: Yes, history: 2 items
424
+ 2026-02-05 23:39:16 - shinka.database.dbase - INFO - Program 40224ce3-4760-41ad-948c-7914ed164545 added to DB - score: 1.6376030769533028.
425
+ 2026-02-05 23:39:16 - shinka.database.dbase - INFO - Recomputing PCA-reduced embedding features for 9 programs.
426
+ 2026-02-05 23:39:18 - shinka.database.dbase - INFO - Successfully updated embedding features for 9 programs.
427
+ 2026-02-05 23:39:18 - shinka.core.summarizer - INFO - Added program 40224ce3-4760-41ad-948c-7914ed164545 to meta memory tracking (correct=True, total: 2)
428
+ 2026-02-05 23:39:18 - shinka.database.dbase - INFO - Database state committed. Last iteration: 7. Best: 0b9b0434-0a02-4177-b2a2-24eb608467f7
429
+ 2026-02-05 23:39:18 - shinka.core.summarizer - INFO - Saved meta state to examples/circle_packing/results/results_debug_gen10_20260205_232646/meta_memory.json: 2 unprocessed programs, summary: Yes, scratchpad: Yes, recommendations: Yes, history: 2 items
430
+ 2026-02-05 23:39:18 - shinka.core.runner - INFO - Processed 2 jobs. Total completed generations: 8/10
431
+ 2026-02-05 23:39:18 - shinka.database.parents - INFO - Island 0 => Probabilities: [2.2699449604533576e-05, 0.9999773005503955]
432
+ 2026-02-05 23:39:18 - shinka.database.parents - INFO - Island 0 => Scores: [0.9597642169962064, 1.2627335447317496]
433
+ 2026-02-05 23:39:18 - shinka.database.parents - INFO - Sampled parent 0fb53292-7e2c-41e0-b91c-fe2cd155d952 (Gen: 5, Score: 1.2627, Children: 0, Island: 0)
434
+ 2026-02-05 23:39:18 - shinka.database.inspirations - INFO - Sampled 1 archive inspirations: ['46c115da-f2e8-43d4-9060-437f2a5e045f (Gen: 0, Score: 0.9598, Island: 0)']
435
+ 2026-02-05 23:39:18 - shinka.core.runner - INFO - Edit Cycle 8 -> 9, Max Patch Attempts: 3
436
+ 2026-02-05 23:39:18 - shinka.llm.llm - INFO - ==> SAMPLING:
437
+ native-gemini-2.5-flash 0.2000
438
+ native-gemini-2.5-pro 0.8000
439
+ 2026-02-05 23:39:18 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-pro', 1.0, 32768]
440
+ 2026-02-05 23:39:18 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
441
+ 2026-02-05 23:39:18 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
442
+ 2026-02-05 23:40:43 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-pro:generateContent "HTTP/1.1 200 OK"
443
+ 2026-02-05 23:40:43 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
444
+ 2026-02-05 23:40:43 - shinka.core.runner - INFO - PATCH ATTEMPT 1/3 SUCCESS. Output: examples/circle_packing/results/results_debug_gen10_20260205_232646/gen_8/main.py, Patches Applied: 1.
445
+ 2026-02-05 23:40:43 - httpx - INFO - HTTP Request: POST https://api.openai.com/v1/embeddings "HTTP/1.1 200 OK"
446
+ 2026-02-05 23:40:43 - shinka.core.novelty_judge - INFO - Top-5 similarity scores: ['0.92', '0.90']
447
+ 2026-02-05 23:40:43 - shinka.core.novelty_judge - INFO - NOVELTY CHECK 1/3: Accepting program due to low similarity (0.917 <= 0.995)
448
+ 2026-02-05 23:40:43 - shinka.core.runner - INFO - Submitted to eval service: generation 8
449
+ 2026-02-05 23:40:43 - shinka.core.runner - INFO - Submitted job for generation 8, queue size: 1
450
+ 2026-02-05 23:40:45 - shinka.core.runner - INFO - Eval service job 8 completed!
451
+ 2026-02-05 23:40:45 - shinka.database.dbase - INFO - Program 77015e5e-8d59-4bed-86ec-7a17b2c87a37 added to DB - score: 1.627230609838383.
452
+ 2026-02-05 23:40:45 - shinka.database.dbase - INFO - Recomputing PCA-reduced embedding features for 10 programs.
453
+ 2026-02-05 23:40:47 - shinka.database.dbase - INFO - Successfully updated embedding features for 10 programs.
454
+ 2026-02-05 23:40:47 - shinka.core.summarizer - INFO - Added program 77015e5e-8d59-4bed-86ec-7a17b2c87a37 to meta memory tracking (correct=True, total: 3)
455
+ 2026-02-05 23:40:47 - shinka.core.runner - INFO - Updating meta memory after processing 3 programs...
456
+ 2026-02-05 23:40:47 - shinka.core.summarizer - INFO - ==> Step 1 - Processing 3 programs with batch query
457
+ 2026-02-05 23:40:47 - shinka.llm.llm - INFO - ==> SAMPLING 3 SAMPLES:
458
+ native-gemini-2.5-flash 1.0000
459
+ 2026-02-05 23:40:47 - shinka.llm.llm - INFO - ==> SAMPLING: 2/3 ['native-gemini-2.5-flash', 1.0, 16384]
460
+ 2026-02-05 23:40:47 - shinka.llm.llm - INFO - ==> SAMPLING: 3/3 ['native-gemini-2.5-flash', 1.0, 16384]
461
+ 2026-02-05 23:40:47 - shinka.llm.llm - INFO - ==> SAMPLING: 1/3 ['native-gemini-2.5-flash', 1.0, 16384]
462
+ 2026-02-05 23:40:47 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
463
+ 2026-02-05 23:40:47 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
464
+ 2026-02-05 23:40:47 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
465
+ 2026-02-05 23:40:47 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
466
+ 2026-02-05 23:40:47 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
467
+ 2026-02-05 23:40:47 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
468
+ 2026-02-05 23:40:51 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
469
+ 2026-02-05 23:40:51 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
470
+ 2026-02-05 23:40:53 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
471
+ 2026-02-05 23:40:53 - shinka.llm.llm - INFO - ==> SAMPLING: Individual API costs: ['0.0000', '0.0000', '0.0000']
472
+ 2026-02-05 23:40:53 - shinka.llm.llm - INFO - ==> SAMPLING: Total API costs: $0.0000
473
+ 2026-02-05 23:40:53 - shinka.core.summarizer - INFO - ==> Step 1 - 3/3 individual summaries generated (cost: $0.0000)
474
+ 2026-02-05 23:40:53 - shinka.llm.llm - INFO - ==> SAMPLING:
475
+ native-gemini-2.5-flash 1.0000
476
+ 2026-02-05 23:40:53 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-flash', 1.0, 16384]
477
+ 2026-02-05 23:40:53 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
478
+ 2026-02-05 23:40:53 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
479
+ 2026-02-05 23:41:13 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
480
+ 2026-02-05 23:41:13 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
481
+ 2026-02-05 23:41:13 - shinka.core.summarizer - INFO - ==> Step 2 - Global insights generated (cost: $0.0000)
482
+ 2026-02-05 23:41:13 - shinka.llm.llm - INFO - ==> SAMPLING:
483
+ native-gemini-2.5-flash 1.0000
484
+ 2026-02-05 23:41:13 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-flash', 1.0, 16384]
485
+ 2026-02-05 23:41:13 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
486
+ 2026-02-05 23:41:13 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
487
+ 2026-02-05 23:41:31 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
488
+ 2026-02-05 23:41:31 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
489
+ 2026-02-05 23:41:31 - shinka.core.summarizer - INFO - ==> Step 3 - Recommendations generated (cost: $0.0000)
490
+ 2026-02-05 23:41:31 - shinka.core.summarizer - INFO - ==> Meta-analysis completed successfully with 3-step process (total cost: $0.0000)
491
+ 2026-02-05 23:41:31 - shinka.core.summarizer - INFO - Processed and cleared 3 programs from meta memory (total processed: 9)
492
+ 2026-02-05 23:41:31 - shinka.core.summarizer - INFO - Wrote meta output to examples/circle_packing/results/results_debug_gen10_20260205_232646/meta_9.txt
493
+ 2026-02-05 23:41:31 - shinka.database.dbase - INFO - Database state committed. Last iteration: 8. Best: 0b9b0434-0a02-4177-b2a2-24eb608467f7
494
+ 2026-02-05 23:41:31 - shinka.core.summarizer - INFO - Saved meta state to examples/circle_packing/results/results_debug_gen10_20260205_232646/meta_memory.json: 0 unprocessed programs, summary: Yes, scratchpad: Yes, recommendations: Yes, history: 3 items
495
+ 2026-02-05 23:41:31 - shinka.core.runner - INFO - Processed 1 jobs. Total completed generations: 9/10
496
+ 2026-02-05 23:41:31 - shinka.database.parents - INFO - Island 1 => Probabilities: [3.309506759435744e-119, 8.008664143815154e-06, 0.20001271017939315, 9.852792950370518e-05, 0.40003866117745013, 0.39984209204950927]
497
+ 2026-02-05 23:41:31 - shinka.database.parents - INFO - Island 1 => Scores: [0.9597642169962064, 1.5953970122974932, 1.6440903458741658, 1.6005214588588847, 1.6522208699033782, 1.6376030769533028]
498
+ 2026-02-05 23:41:31 - shinka.database.parents - INFO - Sampled parent f86caa3b-6ac0-421a-8e7e-c8e7dc2d9431 (Gen: 4, Score: 1.6441, Children: 1, Island: 1)
499
+ 2026-02-05 23:41:31 - shinka.database.inspirations - INFO - Sampled 4 archive inspirations: ['0b9b0434-0a02-4177-b2a2-24eb608467f7 (Gen: 6, Score: 1.6522, Island: 1)', '40224ce3-4760-41ad-948c-7914ed164545 (Gen: 7, Score: 1.6376, Island: 1)', '2613c34b-26d0-4f0c-9468-424fd3be39cb (Gen: 1, Score: 1.5954, Island: 1)', '55b0dfab-5bc8-4f6d-ae76-9a2c6adf89c9 (Gen: 0, Score: 0.9598, Island: 1)']
500
+ 2026-02-05 23:41:31 - shinka.database.inspirations - INFO - Selected 1 top-k inspirations from archive on island 1: ['32ad333a-5bf7-4626-a9b5-2b9a19b16bc7 (Gen: 3, Score: 1.6005, Island: 1)']
501
+ 2026-02-05 23:41:31 - shinka.core.runner - INFO - Edit Cycle 9 -> 10, Max Patch Attempts: 3
502
+ 2026-02-05 23:41:31 - shinka.llm.llm - INFO - ==> SAMPLING:
503
+ native-gemini-2.5-flash 0.2000
504
+ native-gemini-2.5-pro 0.8000
505
+ 2026-02-05 23:41:31 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-flash', 1.0, 32768]
506
+ 2026-02-05 23:41:31 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
507
+ 2026-02-05 23:41:31 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
508
+ 2026-02-05 23:42:19 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
509
+ 2026-02-05 23:42:19 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
510
+ 2026-02-05 23:42:19 - shinka.core.runner - INFO - PATCH ATTEMPT 1/3 SUCCESS. Output: examples/circle_packing/results/results_debug_gen10_20260205_232646/gen_9/main.py, Patches Applied: 1.
511
+ 2026-02-05 23:42:19 - httpx - INFO - HTTP Request: POST https://api.openai.com/v1/embeddings "HTTP/1.1 200 OK"
512
+ 2026-02-05 23:42:19 - shinka.core.novelty_judge - INFO - Top-5 similarity scores: ['0.80', '0.79', '0.78', '0.78', '0.78']
513
+ 2026-02-05 23:42:19 - shinka.core.novelty_judge - INFO - NOVELTY CHECK 1/3: Accepting program due to low similarity (0.795 <= 0.995)
514
+ 2026-02-05 23:42:19 - shinka.core.runner - INFO - Submitted to eval service: generation 9
515
+ 2026-02-05 23:42:19 - shinka.core.runner - INFO - Submitted job for generation 9, queue size: 1
516
+ 2026-02-05 23:46:14 - shinka.core.runner - INFO - Eval service job 9 completed!
517
+ 2026-02-05 23:46:14 - shinka.database.dbase - INFO - Program 2ff75d3c-aae1-470b-b942-a6272b9177bc added to DB - score: 1.6536841874179964.
518
+ 2026-02-05 23:46:14 - shinka.database.dbase - INFO - New best program: 2ff75d3c-aae1-470b-b942-a6272b9177bc (gen: 6 → 9, score: 1.6522 → 1.6537, island: 1 → 1)
519
+ 2026-02-05 23:46:14 - shinka.database.dbase - INFO - Recomputing PCA-reduced embedding features for 11 programs.
520
+ 2026-02-05 23:46:16 - shinka.database.dbase - INFO - Successfully updated embedding features for 11 programs.
521
+ 2026-02-05 23:46:16 - shinka.core.summarizer - INFO - Added program 2ff75d3c-aae1-470b-b942-a6272b9177bc to meta memory tracking (correct=True, total: 1)
522
+ 2026-02-05 23:46:16 - shinka.database.dbase - INFO - Database state committed. Last iteration: 9. Best: 2ff75d3c-aae1-470b-b942-a6272b9177bc
523
+ 2026-02-05 23:46:16 - shinka.core.runner - INFO - New best program found: gen 9, id 2ff75d... Copied to examples/circle_packing/results/results_debug_gen10_20260205_232646/best
524
+ 2026-02-05 23:46:16 - shinka.core.summarizer - INFO - Saved meta state to examples/circle_packing/results/results_debug_gen10_20260205_232646/meta_memory.json: 1 unprocessed programs, summary: Yes, scratchpad: Yes, recommendations: Yes, history: 3 items
525
+ 2026-02-05 23:46:16 - shinka.core.runner - INFO - Processed 1 jobs. Total completed generations: 10/10
526
+ 2026-02-05 23:46:16 - shinka.core.runner - INFO - All generations completed, exiting...
527
+ 2026-02-05 23:46:16 - shinka.core.summarizer - INFO - Performing final meta summary for 1 remaining programs...
528
+ 2026-02-05 23:46:16 - shinka.core.summarizer - INFO - ==> Step 1 - Processing 1 programs with batch query
529
+ 2026-02-05 23:46:16 - shinka.llm.llm - INFO - ==> SAMPLING 1 SAMPLES:
530
+ native-gemini-2.5-flash 1.0000
531
+ 2026-02-05 23:46:16 - shinka.llm.llm - INFO - ==> SAMPLING: 1/1 ['native-gemini-2.5-flash', 1.0, 16384]
532
+ 2026-02-05 23:46:16 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
533
+ 2026-02-05 23:46:16 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
534
+ 2026-02-05 23:46:21 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
535
+ 2026-02-05 23:46:21 - shinka.llm.llm - INFO - ==> SAMPLING: Individual API costs: ['0.0000']
536
+ 2026-02-05 23:46:21 - shinka.llm.llm - INFO - ==> SAMPLING: Total API costs: $0.0000
537
+ 2026-02-05 23:46:21 - shinka.core.summarizer - INFO - ==> Step 1 - 1/1 individual summaries generated (cost: $0.0000)
538
+ 2026-02-05 23:46:21 - shinka.llm.llm - INFO - ==> SAMPLING:
539
+ native-gemini-2.5-flash 1.0000
540
+ 2026-02-05 23:46:21 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-flash', 1.0, 16384]
541
+ 2026-02-05 23:46:21 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
542
+ 2026-02-05 23:46:21 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
543
+ 2026-02-05 23:46:47 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
544
+ 2026-02-05 23:46:47 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
545
+ 2026-02-05 23:46:47 - shinka.core.summarizer - INFO - ==> Step 2 - Global insights generated (cost: $0.0000)
546
+ 2026-02-05 23:46:47 - shinka.llm.llm - INFO - ==> SAMPLING:
547
+ native-gemini-2.5-flash 1.0000
548
+ 2026-02-05 23:46:47 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-flash', 1.0, 16384]
549
+ 2026-02-05 23:46:47 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
550
+ 2026-02-05 23:46:47 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
551
+ 2026-02-05 23:47:07 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
552
+ 2026-02-05 23:47:07 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
553
+ 2026-02-05 23:47:07 - shinka.core.summarizer - INFO - ==> Step 3 - Recommendations generated (cost: $0.0000)
554
+ 2026-02-05 23:47:07 - shinka.core.summarizer - INFO - ==> Meta-analysis completed successfully with 3-step process (total cost: $0.0000)
555
+ 2026-02-05 23:47:07 - shinka.core.summarizer - INFO - Processed and cleared 1 programs from meta memory (total processed: 10)
556
+ 2026-02-05 23:47:07 - shinka.core.summarizer - INFO - Wrote meta output to examples/circle_packing/results/results_debug_gen10_20260205_232646/meta_10.txt
557
+ 2026-02-05 23:47:07 - shinka.core.summarizer - INFO - Final meta summary completed (cost: $0.0000)
558
+ 2026-02-05 23:47:07 - shinka.core.summarizer - INFO - Saved meta state to examples/circle_packing/results/results_debug_gen10_20260205_232646/meta_memory.json: 0 unprocessed programs, summary: Yes, scratchpad: Yes, recommendations: Yes, history: 4 items
559
+ 2026-02-05 23:47:07 - shinka.core.runner - INFO - Evolution completed! 10 generations
560
+ 2026-02-05 23:47:07 - shinka.core.runner - INFO - ================================================================================
561
+ 2026-02-05 23:47:07 - shinka.core.runner - INFO - Evolution run ended at 2026-02-05 23:47:07
562
+ 2026-02-05 23:47:07 - shinka.core.runner - INFO - ================================================================================
563
+ 2026-02-05 23:47:10 - shinka.core.runner - INFO - WandB run finished successfully
examples_deprecated/circle_packing/results/results_debug_gen10_20260205_232646/experiment_config.yaml ADDED
@@ -0,0 +1,117 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ database_config:
2
+ archive_size: 40
3
+ db_path: examples/circle_packing/results/results_debug_gen10_20260205_232646/evolution_db.sqlite
4
+ elite_selection_ratio: 0.3
5
+ embedding_model: text-embedding-3-small
6
+ enforce_island_separation: true
7
+ exploitation_alpha: 1.0
8
+ exploitation_ratio: 0.2
9
+ island_elitism: true
10
+ migration_interval: 10
11
+ migration_rate: 0.1
12
+ num_archive_inspirations: 4
13
+ num_beams: 5
14
+ num_islands: 2
15
+ num_top_k_inspirations: 2
16
+ parent_selection_lambda: 10.0
17
+ parent_selection_strategy: weighted
18
+ evolution_config:
19
+ code_embed_sim_threshold: 0.995
20
+ embedding_model: text-embedding-3-small
21
+ enable_wandb: true
22
+ eval_service_url: http://localhost:8765
23
+ evaluator_function: main
24
+ evaluator_module: examples.circle_packing.evaluate_ori
25
+ init_program_path: examples/circle_packing/initial.py
26
+ job_type: local
27
+ language: python
28
+ llm_dynamic_selection: ucb1
29
+ llm_dynamic_selection_kwargs:
30
+ exploration_coef: 1.0
31
+ llm_kwargs:
32
+ max_tokens: 32768
33
+ temperatures:
34
+ - 0.5
35
+ - 0.7
36
+ - 1.0
37
+ llm_models:
38
+ - native-gemini-2.5-flash
39
+ - native-gemini-2.5-pro
40
+ max_novelty_attempts: 3
41
+ max_parallel_jobs: 2
42
+ max_patch_attempts: 3
43
+ max_patch_resamples: 3
44
+ meta_llm_kwargs:
45
+ max_tokens: 16384
46
+ temperatures:
47
+ - 0.7
48
+ meta_llm_models:
49
+ - native-gemini-2.5-flash
50
+ meta_max_recommendations: 5
51
+ meta_rec_interval: 3
52
+ novelty_llm_kwargs:
53
+ max_tokens: 16384
54
+ temperatures:
55
+ - 0.7
56
+ novelty_llm_models:
57
+ - native-gemini-2.5-flash
58
+ num_generations: 10
59
+ patch_type_probs:
60
+ - 0.6
61
+ - 0.3
62
+ - 0.1
63
+ patch_types:
64
+ - diff
65
+ - full
66
+ - cross
67
+ results_dir: examples/circle_packing/results/results_debug_gen10_20260205_232646
68
+ task_sys_msg: 'You are an expert mathematician specializing in circle packing problems
69
+ and computational geometry.
70
+
71
+
72
+ Your task is to maximize the sum of radii when packing 26 circles in a unit square
73
+ [0,1] x [0,1].
74
+
75
+ The best known result is 2.635 (sum of radii).
76
+
77
+
78
+ Key strategies to consider:
79
+
80
+ 1. Efficient spatial distribution - avoid clustering
81
+
82
+ 2. Utilize corners and edges effectively
83
+
84
+ 3. Balance between many small circles vs fewer large circles
85
+
86
+ 4. Consider geometric patterns: grid, hexagonal, concentric rings
87
+
88
+ 5. Optimize placement to minimize wasted space
89
+
90
+
91
+ You will receive:
92
+
93
+ - Current code implementation
94
+
95
+ - Performance metrics (sum of radii)
96
+
97
+ - Circle center coordinates as text
98
+
99
+
100
+ Make improvements based on the numerical data and geometric reasoning.
101
+
102
+ Ensure all circles are disjoint and lie inside the unit square.'
103
+ use_eval_service: true
104
+ use_text_feedback: false
105
+ wandb_entity: tengxiao
106
+ wandb_project: ev2
107
+ wandb_run_name: debug_gen10_20260205_232646
108
+ wandb_tags:
109
+ - circle_packing
110
+ - eval-service
111
+ job_config:
112
+ conda_env: null
113
+ eval_program_path: examples/circle_packing/evaluate_ori.py
114
+ extra_cmd_args: {}
115
+ time: null
116
+ results_directory: examples/circle_packing/results/results_debug_gen10_20260205_232646
117
+ timestamp: '2026-02-05T23:26:49.310588'
examples_deprecated/circle_packing/results/results_debug_gen10_20260205_232646/meta_10.txt ADDED
@@ -0,0 +1,104 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ # INDIVIDUAL PROGRAM SUMMARIES
2
+
3
+ The following are summaries of individual programs evaluated since the last meta update:
4
+
5
+ **Program Name: Constructor-Based Circle Packing for n=26**
6
+ - **Implementation**: The program uses a constructor that pre-defines circle centers in a fixed pattern: one central, an inner ring of 8, and an outer ring of 16. Radii are then calculated by first limiting them to the unit square borders and then iteratively scaling them to prevent overlaps between circles.
7
+ - **Performance**: The program achieved a combined score of 0.96, which is a specific metric to maximize for this problem.
8
+ - **Feedback**: The program is functionally correct and passes validation, but the hardcoded, geometric placement of circle centers and the fixed clipping to `[0.01, 0.99]` represent a basic approach that is ripe for further optimization, likely through evolutionary or iterative methods.
9
+ **Program Identifier:** Generation 0 - Patch Name initial_program - Correct Program: True
10
+
11
+ **Program Name: Concentric Ring Circle Packing n=26**
12
+ - **Implementation**: The program constructs a fixed arrangement of 26 circle centers using a 1 central, 9 inner ring, and 16 outer ring concentric structure with hardcoded radii. It then iteratively computes maximum non-overlapping radii by first bounding by the unit square and then performing 100 relaxation steps to resolve overlaps.
13
+ - **Performance**: The program achieved a combined score of 1.60, indicating a reasonable total radius sum for the given circle arrangement.
14
+ - **Feedback**: The implementation correctly constructs the circle packing and passes all validation tests, demonstrating a robust approach for this specific center configuration.
15
+ **Program Identifier:** Generation 1 - Patch Name fix_circle_placement - Correct Program: True
16
+
17
+ **Program Name: Circle Packing Constructor (n=26)**
18
+ - **Implementation**: This program uses a constructor-based approach to place 26 circles by defining their centers in a fixed pattern: one central circle, an inner ring of 8, and an outer ring of 17. Radii are subsequently computed by `compute_max_radii`, which first limits by unit square boundaries then iteratively scales down overlapping circles.
19
+ - **Performance**: The combined score to maximize is -1.41 for 26 circles. A critical issue is that many calculated circle centers are placed significantly outside the [0,1] unit square.
20
+ - **Feedback**: The program is incorrect and fails validation because the initial placement of circle centers in `construct_packing` often positions them outside the unit square, making a valid packing impossible despite the radius computation logic.
21
+ **Program Identifier:** Generation 2 - Patch Name fix_26th_circle_and_remove_clipping - Correct Program: False
22
+
23
+ **Program Name: Constructor-based Circle Packing (n=26)**
24
+ - **Implementation**: This program employs a fixed, constructor-based approach for 26 circles, arranging their centers in a 1+9+16 concentric ring pattern with specific radii and angular offsets. It then iteratively calculates the maximum possible radii for each circle, first by unit square boundary constraints, followed by a 200-iteration relaxation method to prevent overlaps and ensure tangency.
25
+ - **Performance**: The program achieved a combined score of 1.60, successfully packing 26 circles.
26
+ - **Feedback**: The program is correct and passes all validation tests, indicating that its fixed center placement and iterative radius adjustment strategy are effective in generating a valid circle packing.
27
+ **Program Identifier:** Generation 3 - Patch Name inner_ring_angle_offset - Correct Program: True
28
+
29
+ **Program Name: Concentric Circle Packing Constructor (n=26)**
30
+ - **Implementation**: The program constructs 26 circle centers in a 1+9+16 concentric ring structure using fixed radial distances (`d1=0.26`, `d2=0.475`) from the center. It then iteratively computes the maximum non-overlapping radii for these fixed centers, first constrained by the unit square boundaries, then by other circles using a relaxation method over 100 steps or until convergence.
31
+ - **Performance**: The program achieved a combined score of 1.64 and successfully passed all validation tests, indicating a correct and reasonably effective solution for the given number of circles.
32
+ - **Feedback**: This solution is a crossover, combining a proven 1+9+16 structural layout and an iterative radius computation method, with fine-tuned ring radii (`d1`, `d2`) to explore new parameter combinations. The iterative relaxation technique for computing radii effectively propagates constraints, leading to a more globally optimized set of radii for the chosen center positions.
33
+ **Program Identifier:** Generation 4 - Patch Name hybrid_concentric_model - Correct Program: True
34
+
35
+ **Program Name: Circle Packing with Force-Directed Placement and Radius Maximization**
36
+ - **Implementation**: The program uses a two-stage approach: first, it determines circle center positions using a force-directed simulation with a cooling schedule and wall repulsion, then it iteratively computes maximum non-overlapping radii. Initial center placement uses a jittered grid, and radii are initially set based on wall proximity.
37
+ - **Performance**: The program achieved a combined score of 1.26.
38
+ - **Feedback**: The implementation is correct and successfully passes all validation tests, indicating robust performance for the given problem.
39
+ **Program Identifier:** Generation 5 - Patch Name force_directed_relaxation - Correct Program: True
40
+
41
+ **Program Name**: Constructor-based Circle Packing (n=26)
42
+ - **Implementation**: This program uses a predefined 1+9+16 concentric ring structure with specific fixed center coordinates for 26 circles. It employs an iterative relaxation method over 100 steps to compute maximum non-overlapping radii, initially constrained by the unit square boundaries, ensuring tangency between circles.
43
+ - **Performance**: The program achieved a combined score of 1.65, representing the sum of radii for the packed circles.
44
+ - **Feedback**: This solution successfully combines a specific geometric layout with an iterative radius computation method, performing well as a crossover that fine-tunes ring radii for a good spatial distribution and passes all validation tests.
45
+ **Program Identifier:** Generation 6 - Patch Name stagger_inner_ring - Correct Program: True
46
+
47
+ **Program Name: Constructor-Based Concentric Circle Packing (N=26)**
48
+ - **Implementation**: The program places 26 circles using a `1+9+16` concentric ring structure with fine-tuned radial distances `d1=0.259` and `d2=0.476`. It calculates radii using an iterative relaxation method that includes an early exit condition via a `changed` flag and optimizes overlap checks by comparing squared distances.
49
+ - **Performance**: The program achieved a combined score of 1.64.
50
+ - **Feedback**: The specific 1+9+16 concentric ring structure and the fine-tuning of radial distances (`d1`, `d2`) were critical to the achieved performance. The iterative relaxation method with robust convergence checks (early exit, squared distance optimization) effectively handled boundary and overlap constraints.
51
+ **Program Identifier:** Generation 7 - Patch Name none - Correct Program: True
52
+
53
+ **Program Name: Circle Packing with Concentric Rings (n=26)**
54
+ - **Implementation**: This program employs a fixed `1 + 9 + 16` concentric ring layout for 26 circles, utilizing hand-tuned `d1` and `d2` parameters to define ring radii and an angular offset for the outer ring. Circle radii are iteratively determined by shrinking overlapping circles until they just touch or are constrained by the square boundary over 150 iterations.
55
+ - **Performance**: The program achieved a combined score of 1.63, representing the sum of the radii for the 26 packed circles.
56
+ - **Feedback**: The implementation is correct and passes all validation tests, demonstrating a robust and geometrically inspired approach to circle packing for this specific number of circles.
57
+ **Program Identifier:** Generation 8 - Patch Name structured_concentric_packing - Correct Program: True
58
+
59
+ **Program Name: Concentric Ring Circle Packing**
60
+ - **Implementation**: This program uses a `ConcentricRingPlacement` class to arrange 26 circles in a specific 1 central + 9 inner + 16 outer ring pattern, with carefully tuned radii (`d1`, `d2`) and angular offsets. Circle radii are iteratively maximized by `compute_max_radii` using a relaxation method that enforces non-overlap and containment within a unit square, with convergence controlled by `max_iterations` and `tolerance`.
61
+ - **Performance**: The program achieved a combined score of 1.65, indicating effective maximization of the sum of radii for 26 circles.
62
+ - **Feedback**: The implementation is correct and passes all validation tests; its high performance stems from the use of specific, optimized parameters for ring radii and angular offsets, informed by previous high-performing solutions and advanced tuning recommendations.
63
+ **Program Identifier:** Generation 9 - Patch Name modular_concentric_packer - Correct Program: True
64
+
65
+ # GLOBAL INSIGHTS SCRATCHPAD
66
+
67
+ The following are global insights about optimization approaches and their effectiveness:
68
+
69
+ ## Successful Algorithmic Patterns
70
+ * **Precision-Tuned Concentric Ring Structure (1+9+16) with Refined Angular Offsets:** The "Concentric Ring Circle Packing" program (score 1.65) decisively confirms the `1 central + 9 inner + 16 outer` ring pattern as exceptionally effective for 26 circles. Its superior performance, matching the previous best, is achieved through highly specific parameter adjustments: `d1=0.261` and `d2=0.474` for radial distances, a refined `angular_offset_inner = np.pi / 9.2`, and the **newly introduced `angular_offset_outer = np.pi / 30`** for the outer ring. This highlights that optimized staggering across *all* concentric rings is crucial for maximal density.
71
+ * **Two-Phase Radius Maximization (Boundary + Iterative Relaxation):** The "Concentric Ring Circle Packing" program (score 1.65) continues to leverage a robust two-step process for radius maximization. Circles are initially constrained by the unit square boundaries (`min(x, y, 1 - x, 1 - y)`), followed by an iterative relaxation method that resolves overlaps. This comprehensive approach ensures radii are maximized efficiently within both global and local constraints.
72
+ * **Iterative Relaxation with Robust Dual Convergence Checks:** The `compute_max_radii` function in the current best program (score 1.65) utilizes an iterative relaxation method with `max_iterations=200` and a `tolerance=1e-7`. Its convergence logic combines an early exit (`if not changed: break`) for detecting exact stability and an `abs(new_radii_sum - previous_radii_sum) < tolerance` check for near-stability. This dual condition provides efficient termination, ensuring accuracy while preventing unnecessary computations.
73
+
74
+ ## Ineffective Approaches
75
+ * **Less Optimized Ring Distribution (e.g., 1+8+16):** The previously observed poor performance of a `1+8+16` arrangement (e.g., "Constructor-Based Circle Packing for n=26", score 0.96) compared to the `1+9+16` structure is further reinforced by the current best program. This confirms that even for the same total circle count, the precise distribution of circles across concentric rings critically impacts packing efficiency.
76
+ * **Generic Force-Directed Placement for fixed `n`:** General force-directed simulations, like "Circle Packing with Force-Directed Placement and Radius Maximization" (score 1.26), consistently underperform for `n=26` when compared to the highly tuned constructor-based concentric ring methods. The significant score disparity (1.26 vs. 1.65) indicates that a fixed, geometrically precise pattern is superior for maximizing total radii for this specific `n`.
77
+ * **Incorrect Initial Center Placement:** The "Circle Packing Constructor (n=26)" program (score -1.41) demonstrated that placing circle centers outside the `[0,1]` unit square fundamentally invalidates the packing. This remains a critical error, confirming that centers must be correctly bounded from the outset.
78
+
79
+ ## Implementation Insights
80
+ * **Hyper-Fine-tuned Hardcoded Geometric Placement with Fractional Adjustments:** The "Concentric Ring Circle Packing" (score 1.65) achieved its top score through exceptionally precise, hardcoded geometric parameters. Beyond the `1+9+16` structure, it leverages radial distances `d1=0.261` and `d2=0.474`, which are subtle fractional adjustments from previously optimal values (`0.26` and `0.475`). This level of granular tuning demonstrates that even minute parameter modifications are essential for reaching peak packing density.
81
+ * **Strategic Angular Staggering for *All* Concentric Rings:** A novel and highly impactful implementation detail in the current best program (score 1.65) is the explicit application of `angular_offset_outer = np.pi / 30` to the outer ring, in addition to the refined `angular_offset_inner = np.pi / 9.2`. This technique of staggering circles in *both* inner and outer rings significantly improves spatial distribution, thereby contributing directly to the highest achieved score.
82
+ * **Robust Radius Maximization with Optimized Calculations and Error Handling:** The `compute_max_radii` function ensures both accuracy and efficiency. It uses `np.sum(np.square(centers[i] - centers[j]))` for optimized squared distance calculations, only taking the `np.sqrt()` when an overlap is confirmed. The inclusion of a small `epsilon` (`1e-12`) in the overlap check `(radii[i] + radii[j])**2 > dist_sq + 1e-12` demonstrates careful handling of floating-point inaccuracies, contributing to reliable overlap detection and consistent results.
83
+
84
+ ## Performance Analysis
85
+ * **Marginal Improvement from Exhaustive Parameter Refinement:** The "Concentric Ring Circle Packing" program achieved a score of 1.65, matching the highest previously recorded score (from "Constructor-based Circle Packing (n=26)"). This equality in score, despite using slightly different radial distances (`d1=0.261`, `d2=0.474` vs. `d1=0.26`, `d2=0.475`) and refined angular offsets, including a *new* outer ring offset, indicates that solutions around this score are highly sensitive to geometric parameters, and that exploring fine adjustments continues to yield top-tier results.
86
+ * **Continued Dominance of Constructor-Based Solutions for Fixed `n`:** The current evaluation firmly establishes that constructor-based concentric ring approaches, particularly the `1+9+16` configuration with precisely tuned parameters, remain the most effective strategy for `n=26`. Its 1.65 score consistently outperforms dynamic simulation methods, reinforcing that for specific, smaller `n` values, a pre-calculated, highly optimized geometric arrangement yields superior total radii.
87
+ * **Increased Iteration Count for Enhanced Convergence Stability:** The `compute_max_radii` function in the current best program utilizes `max_iterations=200`, a higher value than the `100` iterations noted for previous top performers. This increase, combined with a tight `tolerance=1e-7`, suggests that allowing more iterations in the relaxation loop, particularly with refined geometric parameters, provides a more robust and stable convergence, ensuring the maximal radii are truly found.
88
+ * **Validation of Crossover and Advanced Tuning Strategies:** The current best program, identified as a "Generation 9" patch name "modular_concentric_packer," explicitly states it implements "Advanced Coupled Parameter Tuning." Its achievement of the highest score of 1.65 validates that combining proven geometric layouts with iterative radius computation and then exhaustively fine-tuning *multiple* interdependent parameters (radial distances and both inner/outer angular offsets) is a successful evolutionary strategy for enhancing packing efficiency.
89
+
90
+ # META RECOMMENDATIONS
91
+
92
+ The following are actionable recommendations for the next program generations:
93
+
94
+ Here are 5 actionable recommendations for future program mutations, building upon the successful patterns of the current best program:
95
+
96
+ 1. **Exhaustive, Hyper-Fine-Tuned Search for All Four Geometric Parameters:** The current program achieved its score through very specific `d1`, `d2`, `angular_offset_inner`, and the new `angular_offset_outer`. Implement a systematic, fine-grained optimization search (e.g., grid search or a local optimizer like Nelder-Mead) across these four interdependent parameters. Focus the search within very narrow ranges around the current optimal values (e.g., `d1` in `[0.255, 0.265]`, `d2` in `[0.470, 0.480]`, and angular denominators in similar small windows) to uncover even marginal improvements, leveraging the insight that peak performance comes from exhaustive parameter refinement.
97
+
98
+ 2. **Re-evaluate Adjacent Ring Distributions with Full Tuning:** While `1+9+16` is dominant, the poor performance of `1+8+16` didn't fully explore similar distributions with the *latest tuning methods*. Thoroughly investigate the `1+8+17` and `1+10+15` concentric ring distributions for `n=26`. For each of these alternative structures, re-apply the full suite of successful tuning strategies, including optimizing `d1`, `d2`, and independent `angular_offset_inner`/`angular_offset_outer` values, to determine if a perfectly tuned variant of these distributions could surpass the `1+9+16` configuration.
99
+
100
+ 3. **Introduce Adaptive or Varied Angular Offsets within Rings:** The "Strategic Angular Staggering for All Concentric Rings" was highly impactful. Instead of single `angular_offset_inner` and `angular_offset_outer` values, explore making these offsets dynamically adjusted for circles within the *same* ring, or a function of their position. For example, circles in the outer ring closer to the unit square's corners might benefit from a slightly different angular offset compared to those closer to the edge midpoints, allowing for more nuanced spatial distribution against the square boundary.
101
+
102
+ 4. **Implement a Directional/Weighted Bias in Overlap Resolution:** Enhance the `compute_max_radii` function's overlap resolution by introducing a subtle bias when circles collide. Instead of proportionally shrinking both, prioritize shrinking circles that are, for instance, further from the unit square's center, or those belonging to the outermost ring, or even the one with a smaller existing radius. This strategic shrinking mechanism could allow more critical circles (e.g., central ones) to maintain larger radii, potentially improving the total sum.
103
+
104
+ 5. **Hybridize Constructor with Minimal Iterative Center Adjustment:** Leverage the hardcoded geometric placement as an excellent starting point, but introduce a *very limited* iterative adjustment phase for circle centers *before* `compute_max_radii`. This could involve a few steps of small "repulsion" forces between close circles, or a slight "attraction" towards the center of the unit square, with strict limits on maximum perturbation per circle per iteration (e.g., `0.001` units for 5-10 iterations). This would allow the finely tuned initial centers to slightly shift into a more optimal, non-perfectly-concentric configuration, without resorting to full, less efficient force-directed simulations.
examples_deprecated/circle_packing/results/results_debug_gen10_20260205_232646/meta_3.txt ADDED
@@ -0,0 +1,62 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ # INDIVIDUAL PROGRAM SUMMARIES
2
+
3
+ The following are summaries of individual programs evaluated since the last meta update:
4
+
5
+ **Program Name: Constructor-Based Circle Packing for n=26**
6
+ - **Implementation**: The program uses a constructor that pre-defines circle centers in a fixed pattern: one central, an inner ring of 8, and an outer ring of 16. Radii are then calculated by first limiting them to the unit square borders and then iteratively scaling them to prevent overlaps between circles.
7
+ - **Performance**: The program achieved a combined score of 0.96, which is a specific metric to maximize for this problem.
8
+ - **Feedback**: The program is functionally correct and passes validation, but the hardcoded, geometric placement of circle centers and the fixed clipping to `[0.01, 0.99]` represent a basic approach that is ripe for further optimization, likely through evolutionary or iterative methods.
9
+ **Program Identifier:** Generation 0 - Patch Name initial_program - Correct Program: True
10
+
11
+ **Program Name: Concentric Ring Circle Packing n=26**
12
+ - **Implementation**: The program constructs a fixed arrangement of 26 circle centers using a 1 central, 9 inner ring, and 16 outer ring concentric structure with hardcoded radii. It then iteratively computes maximum non-overlapping radii by first bounding by the unit square and then performing 100 relaxation steps to resolve overlaps.
13
+ - **Performance**: The program achieved a combined score of 1.60, indicating a reasonable total radius sum for the given circle arrangement.
14
+ - **Feedback**: The implementation correctly constructs the circle packing and passes all validation tests, demonstrating a robust approach for this specific center configuration.
15
+ **Program Identifier:** Generation 1 - Patch Name fix_circle_placement - Correct Program: True
16
+
17
+ **Program Name: Circle Packing Constructor (n=26)**
18
+ - **Implementation**: This program uses a constructor-based approach to place 26 circles by defining their centers in a fixed pattern: one central circle, an inner ring of 8, and an outer ring of 17. Radii are subsequently computed by `compute_max_radii`, which first limits by unit square boundaries then iteratively scales down overlapping circles.
19
+ - **Performance**: The combined score to maximize is -1.41 for 26 circles. A critical issue is that many calculated circle centers are placed significantly outside the [0,1] unit square.
20
+ - **Feedback**: The program is incorrect and fails validation because the initial placement of circle centers in `construct_packing` often positions them outside the unit square, making a valid packing impossible despite the radius computation logic.
21
+ **Program Identifier:** Generation 2 - Patch Name fix_26th_circle_and_remove_clipping - Correct Program: False
22
+
23
+ # GLOBAL INSIGHTS SCRATCHPAD
24
+
25
+ The following are global insights about optimization approaches and their effectiveness:
26
+
27
+ ## Successful Algorithmic Patterns
28
+ * **Optimal Center Placement for n=26:** The current best program, "Concentric Ring Circle Packing n=26" (score 1.60), achieved its high performance by implementing a specific 1 central, 9 inner ring, and 16 outer ring concentric structure. This precise distribution of 26 circles with `d1=0.25` and `d2=0.48` for ring radii proved highly effective compared to other patterns.
29
+ * **Unit Square Bounding followed by Iterative Relaxation:** The most successful approach for calculating radii, demonstrated by "Concentric Ring Circle Packing n=26" (score 1.60), involves two distinct steps: first, limiting radii by the full unit square borders (`min(x, y, 1 - x, 1 - y)`), and second, employing a robust iterative relaxation method (100 steps) to resolve overlaps by proportionally scaling conflicting radii. This two-phase approach effectively maximizes radii within constraints.
30
+ * **Proportional Radius Scaling for Overlap Resolution:** The iterative relaxation loop in the best performing program "Concentric Ring Circle Packing n=26" (score 1.60) effectively handles overlaps by scaling *both* colliding circles proportionally (`radii[i] *= scale; radii[j] *= scale`). This method ensures that the available space is distributed fairly between overlapping circles, leading to a higher overall sum of radii.
31
+
32
+ ## Ineffective Approaches
33
+ * **Incorrect Initial Center Placement:** The "Circle Packing Constructor (n=26)" program (score -1.41) failed critically because its initial placement of circle centers, using a 1+8+17 pattern, frequently positioned centers outside the `[0,1]` unit square. This fundamental error rendered the packing invalid and resulted in a negative combined score, highlighting the absolute necessity of ensuring centers are within bounds.
34
+ * **Suboptimal Clipping Range for Radii:** The "Constructor-Based Circle Packing for n=26" (score 0.96) initially limited radii by clipping them to `[0.01, 0.99]`. This slightly constrained range, compared to the full `[0.0, 1.0]` used by the best program, likely contributed to its lower score, as it prevented circles from expanding fully to the unit square's edges.
35
+ * **Less Optimized Ring Distribution:** The 1 central, 8 inner, 16 outer ring structure used by "Constructor-Based Circle Packing for n=26" (score 0.96) yielded a significantly lower score than the 1+9+16 arrangement of the best program (1.60). This suggests that specific arrangements of circles, even for the same total count, have a large impact on packing efficiency and total radius sum.
36
+
37
+ ## Implementation Insights
38
+ * **Hardcoded but Tuned Geometric Placement:** The best program, "Concentric Ring Circle Packing n=26", effectively leverages hardcoded concentric ring patterns (`d1=0.25`, `d2=0.48`) to precisely place circle centers. This demonstrates that for a fixed number of circles (n=26), a pre-defined and well-tuned geometric arrangement can outperform more generic or less optimized strategies.
39
+ * **Robust `compute_max_radii` Function:** The `compute_max_radii` function in the "Concentric Ring Circle Packing n=26" program is highly effective due to its two-step process: initial constraint by the unit square boundaries (`min(x, y, 1 - x, 1 - y)`) followed by a sufficient number of relaxation steps (100 iterations). This sequence ensures both boundary adherence and overlap resolution are handled comprehensively.
40
+ * **Absence of External Clipping after Center Placement:** The current best program avoids post-placement clipping of centers because its `construct_packing` function is designed to place centers within the unit square from the start. This contrasts with the failed "Circle Packing Constructor (n=26)" which suffered from centers being outside the square, indicating that validating or ensuring initial center placement within bounds is crucial.
41
+
42
+ ## Performance Analysis
43
+ * **Significant Score Difference from Center Configuration:** The "Concentric Ring Circle Packing n=26" achieved a combined score of 1.60, substantially outperforming "Constructor-Based Circle Packing for n=26" which scored 0.96. This difference of 0.64 points highlights that the specific concentric ring structure (1+9+16 vs. 1+8+16) and the tuning of ring radii are critical performance differentiators.
44
+ * **Catastrophic Impact of Invalid Center Placement:** The "Circle Packing Constructor (n=26)" received a score of -1.41 due to centers being placed outside the unit square. This demonstrates that even with otherwise sound radius computation logic, a fundamental error in initial center placement can lead to complete program failure and a highly negative performance metric.
45
+ * **Value of Sufficient Relaxation Steps:** The current best program's use of 100 relaxation steps in `compute_max_radii` contributed to its high score of 1.60. While other programs might have used fewer or different approaches, this indicates that a sufficient number of iterations for the relaxation algorithm is crucial for achieving an optimized, stable radius distribution.
46
+ * **Optimizing for Full Unit Square Utilization:** The higher score of the "Concentric Ring Circle Packing n=26" (1.60) compared to "Constructor-Based Circle Packing for n=26" (0.96) suggests that allowing circles to expand fully to the `[0,1]` unit square boundaries, rather than a more restrictive `[0.01, 0.99]` range, significantly contributes to maximizing the total sum of radii.
47
+
48
+ # META RECOMMENDATIONS
49
+
50
+ The following are actionable recommendations for the next program generations:
51
+
52
+ Here are 5 actionable recommendations for future program mutations:
53
+
54
+ 1. **Systematically Tune Concentric Ring Radii `d1` and `d2`:** The current best program uses `d1=0.25` and `d2=0.48`. Implement mutations that vary these specific ring radii values within a focused range (e.g., `d1` between 0.20 and 0.30, `d2` between 0.40 and 0.55), while maintaining the 1 central, 9 inner, 16 outer ring structure. This builds directly on the "Hardcoded but Tuned Geometric Placement" insight, as further fine-tuning of these parameters could yield marginal but significant score improvements.
55
+
56
+ 2. **Explore Alternative `1+X+Y` Concentric Ring Distributions for n=26:** While `1+9+16` was optimal, the "Significant Score Difference from Center Configuration" indicates the sensitivity to arrangement. Implement mutations that experiment with other valid `X` and `Y` values such that `1 + X + Y = 26` (e.g., `1+8+17` was bad, but consider `1+10+15`, `1+7+18`, etc.), adjusting `d1` and `d2` dynamically or trying a range of values for them for each new `X, Y` pair. This aims to discover potentially superior configurations by varying the number of circles in each ring.
57
+
58
+ 3. **Optimize the Number of Iterations for Iterative Relaxation:** The `compute_max_radii` function currently uses 100 relaxation steps. Introduce a mutation that varies this number of iterations (e.g., from 50 to 200, or with logarithmic steps). The "Value of Sufficient Relaxation Steps" indicates 100 is effective, but there might be an even more optimal number that balances computational cost with solution quality, or allows for greater convergence.
59
+
60
+ 4. **Introduce Small, Controlled Perturbations to Initial Center Placements:** After the initial concentric ring centers are set, apply a small, controlled random perturbation (e.g., Gaussian noise with a very small standard deviation like `epsilon=0.01`) to each `(x, y)` coordinate. Ensure that perturbed centers are still within the `[0,1]` unit square (e.g., by clipping them back if they exceed bounds). This could help overcome local optima inherent in hardcoded placements by slightly "jiggling" the centers into potentially better positions, leveraging the robustness of the `compute_max_radii` function.
61
+
62
+ 5. **Experiment with Non-Proportional Scaling in Overlap Resolution:** The current best program applies equal proportional scaling to both colliding circles (`radii[i] *= scale; radii[j] *= scale`). Introduce mutations that explore different distributions of the "shrinkage" when `radii[i] + radii[j] > dist`. For instance, try scaling one circle slightly more than the other based on its initial size, or applying a fixed ratio, to see if a more biased approach to overlap resolution can lead to a higher total sum of radii.
examples_deprecated/circle_packing/results/results_debug_gen10_20260205_232646/meta_6.txt ADDED
@@ -0,0 +1,82 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ # INDIVIDUAL PROGRAM SUMMARIES
2
+
3
+ The following are summaries of individual programs evaluated since the last meta update:
4
+
5
+ **Program Name: Constructor-Based Circle Packing for n=26**
6
+ - **Implementation**: The program uses a constructor that pre-defines circle centers in a fixed pattern: one central, an inner ring of 8, and an outer ring of 16. Radii are then calculated by first limiting them to the unit square borders and then iteratively scaling them to prevent overlaps between circles.
7
+ - **Performance**: The program achieved a combined score of 0.96, which is a specific metric to maximize for this problem.
8
+ - **Feedback**: The program is functionally correct and passes validation, but the hardcoded, geometric placement of circle centers and the fixed clipping to `[0.01, 0.99]` represent a basic approach that is ripe for further optimization, likely through evolutionary or iterative methods.
9
+ **Program Identifier:** Generation 0 - Patch Name initial_program - Correct Program: True
10
+
11
+ **Program Name: Concentric Ring Circle Packing n=26**
12
+ - **Implementation**: The program constructs a fixed arrangement of 26 circle centers using a 1 central, 9 inner ring, and 16 outer ring concentric structure with hardcoded radii. It then iteratively computes maximum non-overlapping radii by first bounding by the unit square and then performing 100 relaxation steps to resolve overlaps.
13
+ - **Performance**: The program achieved a combined score of 1.60, indicating a reasonable total radius sum for the given circle arrangement.
14
+ - **Feedback**: The implementation correctly constructs the circle packing and passes all validation tests, demonstrating a robust approach for this specific center configuration.
15
+ **Program Identifier:** Generation 1 - Patch Name fix_circle_placement - Correct Program: True
16
+
17
+ **Program Name: Circle Packing Constructor (n=26)**
18
+ - **Implementation**: This program uses a constructor-based approach to place 26 circles by defining their centers in a fixed pattern: one central circle, an inner ring of 8, and an outer ring of 17. Radii are subsequently computed by `compute_max_radii`, which first limits by unit square boundaries then iteratively scales down overlapping circles.
19
+ - **Performance**: The combined score to maximize is -1.41 for 26 circles. A critical issue is that many calculated circle centers are placed significantly outside the [0,1] unit square.
20
+ - **Feedback**: The program is incorrect and fails validation because the initial placement of circle centers in `construct_packing` often positions them outside the unit square, making a valid packing impossible despite the radius computation logic.
21
+ **Program Identifier:** Generation 2 - Patch Name fix_26th_circle_and_remove_clipping - Correct Program: False
22
+
23
+ **Program Name: Constructor-based Circle Packing (n=26)**
24
+ - **Implementation**: This program employs a fixed, constructor-based approach for 26 circles, arranging their centers in a 1+9+16 concentric ring pattern with specific radii and angular offsets. It then iteratively calculates the maximum possible radii for each circle, first by unit square boundary constraints, followed by a 200-iteration relaxation method to prevent overlaps and ensure tangency.
25
+ - **Performance**: The program achieved a combined score of 1.60, successfully packing 26 circles.
26
+ - **Feedback**: The program is correct and passes all validation tests, indicating that its fixed center placement and iterative radius adjustment strategy are effective in generating a valid circle packing.
27
+ **Program Identifier:** Generation 3 - Patch Name inner_ring_angle_offset - Correct Program: True
28
+
29
+ **Program Name: Concentric Circle Packing Constructor (n=26)**
30
+ - **Implementation**: The program constructs 26 circle centers in a 1+9+16 concentric ring structure using fixed radial distances (`d1=0.26`, `d2=0.475`) from the center. It then iteratively computes the maximum non-overlapping radii for these fixed centers, first constrained by the unit square boundaries, then by other circles using a relaxation method over 100 steps or until convergence.
31
+ - **Performance**: The program achieved a combined score of 1.64 and successfully passed all validation tests, indicating a correct and reasonably effective solution for the given number of circles.
32
+ - **Feedback**: This solution is a crossover, combining a proven 1+9+16 structural layout and an iterative radius computation method, with fine-tuned ring radii (`d1`, `d2`) to explore new parameter combinations. The iterative relaxation technique for computing radii effectively propagates constraints, leading to a more globally optimized set of radii for the chosen center positions.
33
+ **Program Identifier:** Generation 4 - Patch Name hybrid_concentric_model - Correct Program: True
34
+
35
+ **Program Name: Circle Packing with Force-Directed Placement and Radius Maximization**
36
+ - **Implementation**: The program uses a two-stage approach: first, it determines circle center positions using a force-directed simulation with a cooling schedule and wall repulsion, then it iteratively computes maximum non-overlapping radii. Initial center placement uses a jittered grid, and radii are initially set based on wall proximity.
37
+ - **Performance**: The program achieved a combined score of 1.26.
38
+ - **Feedback**: The implementation is correct and successfully passes all validation tests, indicating robust performance for the given problem.
39
+ **Program Identifier:** Generation 5 - Patch Name force_directed_relaxation - Correct Program: True
40
+
41
+ # GLOBAL INSIGHTS SCRATCHPAD
42
+
43
+ The following are global insights about optimization approaches and their effectiveness:
44
+
45
+ ## Successful Algorithmic Patterns
46
+ * **Tuned Concentric Ring Structure (1+9+16):** The consistently highest-performing programs, including the current best `Concentric Circle Packing Constructor (n=26)` (score 1.64) and the previous best `Constructor-based Circle Packing (n=26)` (score 1.60), confirm that a 1 central, 9 inner ring, and 16 outer ring concentric structure is exceptionally effective for packing 26 circles. The slight adjustment of ring radial distances, specifically `d1=0.26` and `d2=0.475` in the current best program, further refines this fixed geometric layout to achieve a higher total radius sum.
47
+ * **Two-Phase Radius Maximization (Boundary + Iterative Relaxation):** All top-performing programs, including `Concentric Circle Packing Constructor (n=26)` (score 1.64), effectively utilize a two-step process: first, constraining radii by the unit square boundaries (using `min(x, y, 1 - x, 1 - y)`), and then employing an iterative relaxation method to resolve overlaps. This comprehensive approach ensures circles are maximized both within the square's confines and relative to each other.
48
+ * **Proportional Radius Scaling with Early Exit for Overlap Resolution:** The iterative relaxation method in the best programs, exemplified by `Concentric Circle Packing Constructor (n=26)` (score 1.64), effectively resolves overlaps by proportionally scaling *both* colliding circles (`radii[i] *= scale; radii[j] *= scale`). The addition of an early exit condition (`if not changed: break`) within the relaxation loop, allows for efficient convergence by terminating once no further changes are needed, without always running the full 100 or 200 iterations.
49
+
50
+ ## Ineffective Approaches
51
+ * **Incorrect Initial Center Placement:** The "Circle Packing Constructor (n=26)" program (score -1.41) critically demonstrated that initial placement of circle centers outside the `[0,1]` unit square fundamentally invalidates the packing. This highlights the absolute necessity of ensuring centers are within bounds from the outset.
52
+ * **Suboptimal Clipping Range for Radii:** The "Constructor-Based Circle Packing for n=26" (score 0.96) initially limited radii by clipping them to `[0.01, 0.99]`. This constrained range, compared to the `[0.0, 1.0]` used by the higher-scoring programs, prevented circles from fully expanding to the unit square's edges, resulting in a lower total radius sum.
53
+ * **Less Optimized Ring Distribution:** A 1 central, 8 inner, 16 outer ring structure, as used by "Constructor-Based Circle Packing for n=26" (score 0.96), yielded a significantly lower score than the 1+9+16 arrangement (scores 1.60 and 1.64). This confirms that specific arrangements of circles, even for the same total count, drastically impact packing efficiency and total radius sum.
54
+ * **Generic Force-Directed Placement for n=26:** The `Circle Packing with Force-Directed Placement and Radius Maximization` (score 1.26) performed significantly worse than the constructor-based concentric ring approaches. For `n=26`, a general force-directed simulation, even with a cooling schedule and wall repulsion, appears less effective than a specifically tuned, fixed geometric pattern for maximizing radii.
55
+
56
+ ## Implementation Insights
57
+ * **Fine-tuned Hardcoded Geometric Placement:** The current best program, `Concentric Circle Packing Constructor (n=26)`, achieves its score of 1.64 by leveraging specifically fine-tuned radial distances (`d1=0.26`, `d2=0.475`) for its 1+9+16 concentric ring structure. This precision in hardcoded geometric arrangements for a fixed number of circles (`n=26`) is a key performance driver, outperforming even slightly different parameters (`d1=0.25`, `d2=0.48`) from previous high-scoring programs.
58
+ * **Robust `compute_max_radii` Function with Convergence Optimization:** The `compute_max_radii` function in the current best program (`Concentric Circle Packing Constructor (n=26)`) is highly effective due to its two-step process (initial boundary constraints followed by iterative relaxation) and the addition of a `changed` flag and `break` condition. This allows the relaxation loop to terminate early if no overlaps are detected, ensuring efficient convergence without unnecessary iterations.
59
+ * **Consistent Use of NumPy for Geometric Calculations:** All top-performing programs, including the current best, consistently use `numpy` for array operations and mathematical functions (`np.cos`, `np.sin`, `np.sum`, `np.square`, `np.sqrt`). This ensures efficient and vectorized geometric calculations, which is crucial for handling multiple circle interactions effectively.
60
+ * **Proactive Initial Center Placement within Bounds:** Successful programs proactively ensure that circle centers are placed within the unit square from the start. This design choice, exemplified by `Concentric Circle Packing Constructor (n=26)`, avoids the catastrophic failures seen in programs that incorrectly place centers out of bounds.
61
+
62
+ ## Performance Analysis
63
+ * **Marginal but Significant Improvement from Parameter Tuning:** The `Concentric Circle Packing Constructor (n=26)` achieved the highest combined score of 1.64, representing a slight but important improvement over the previous best `Constructor-based Circle Packing (n=26)` (score 1.60). This 0.04 point difference highlights that fine-tuning specific parameters like the ring radii (`d1=0.26`, `d2=0.475` vs. `d1=0.25`, `d2=0.48`) within an already proven structural layout can lead to enhanced packing efficiency.
64
+ * **Superiority of Constructor-Based Concentric Patterns over Dynamic Methods for n=26:** The constructor-based concentric ring approaches (scores 1.64 and 1.60) consistently outperform dynamic methods like force-directed placement (`Circle Packing with Force-Directed Placement and Radius Maximization`, score 1.26) for `n=26`. This indicates that for specific, smaller `n`, a pre-calculated, optimized geometric arrangement is more effective than simulation-based approaches for maximizing total radii.
65
+ * **Efficiency of Relaxation Iteration Count and Convergence:** The current best program uses 100 iterations in its relaxation loop with an early exit condition, while the previous best used 200 iterations. The fact that the 100-iteration program achieved a higher score (1.64 vs 1.60) suggests that 100 iterations are sufficient for effective convergence for this problem, and the early exit condition is a valuable optimization for computational efficiency without sacrificing accuracy.
66
+ * **Validation of the Crossover Strategy:** The `Concentric Circle Packing Constructor (n=26)` is explicitly described as a "crossover" solution, combining a proven 1+9+16 structural layout with an iterative radius computation method and fine-tuned ring radii. Its superior score (1.64) validates this evolutionary strategy as an effective method for exploring parameter combinations and achieving better performance.
67
+
68
+ # META RECOMMENDATIONS
69
+
70
+ The following are actionable recommendations for the next program generations:
71
+
72
+ Here are 5 actionable recommendations for future program mutations:
73
+
74
+ 1. **High-Granularity Fine-Tuning of `d1` and `d2`:** Building on the insight that marginal parameter adjustments yield significant improvements, systematically explore `d1` in a very narrow range around `0.26` (e.g., `[0.255, 0.265]`) and `d2` around `0.475` (e.g., `[0.470, 0.480]`) with smaller step sizes (e.g., `0.001` or `0.0005`). This intense localized search aims to uncover even more optimal hardcoded radial distances for the proven 1+9+16 structure.
75
+
76
+ 2. **Introduce Small Angular Offsets for Ring Placements:** While the concentric rings are currently perfectly symmetrical, apply a small, tunable angular offset (e.g., `theta_offset` within `[-0.05, 0.05]` radians) to the starting angle for generating circles in the inner and/or outer rings. This mutation could allow the fixed geometric pattern to slightly rotate relative to the unit square boundaries and other circles, potentially finding a better packing arrangement.
77
+
78
+ 3. **Hybridize Tuned Placement with Local Perturbations:** Take the `d1=0.26` and `d2=0.475` centers as a starting point. Then, apply small, random perturbations (e.g., Gaussian noise with a standard deviation of `0.001-0.005`) to each `(x, y)` coordinate, ensuring all centers remain within the `[0,1]` unit square. Run `compute_max_radii` on multiple perturbed sets and select the best result to explore local optima around the finely-tuned hardcoded positions.
79
+
80
+ 4. **Explore Symmetric `1+X+Y` Distributions with Dedicated `d1`/`d2` Tuning:** While `1+9+16` is optimal, investigate adjacent symmetric distributions like `1+8+17` or `1+10+15`. For each new distribution, perform a focused parameter search for `d1` and `d2` (as per Recommendation 1) to find the best possible packing for that specific configuration. This acknowledges the sensitivity to ring distribution while leveraging the successful parameter tuning approach.
81
+
82
+ 5. **Experiment with Biased Proportional Scaling in Overlap Resolution:** Modify the `compute_max_radii` function's overlap resolution to introduce a tunable bias when proportionally scaling colliding circles. Instead of `radii[i] *= scale; radii[j] *= scale`, try `radii[i] *= (scale * (1 + bias_factor)); radii[j] *= (scale * (1 - bias_factor))` where `bias_factor` is a small parameter (e.g., `[-0.02, 0.02]`), allowing one circle to shrink slightly more or less than the other based on a strategic advantage.
examples_deprecated/circle_packing/results/results_debug_gen10_20260205_232646/meta_9.txt ADDED
@@ -0,0 +1,100 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ # INDIVIDUAL PROGRAM SUMMARIES
2
+
3
+ The following are summaries of individual programs evaluated since the last meta update:
4
+
5
+ **Program Name: Constructor-Based Circle Packing for n=26**
6
+ - **Implementation**: The program uses a constructor that pre-defines circle centers in a fixed pattern: one central, an inner ring of 8, and an outer ring of 16. Radii are then calculated by first limiting them to the unit square borders and then iteratively scaling them to prevent overlaps between circles.
7
+ - **Performance**: The program achieved a combined score of 0.96, which is a specific metric to maximize for this problem.
8
+ - **Feedback**: The program is functionally correct and passes validation, but the hardcoded, geometric placement of circle centers and the fixed clipping to `[0.01, 0.99]` represent a basic approach that is ripe for further optimization, likely through evolutionary or iterative methods.
9
+ **Program Identifier:** Generation 0 - Patch Name initial_program - Correct Program: True
10
+
11
+ **Program Name: Concentric Ring Circle Packing n=26**
12
+ - **Implementation**: The program constructs a fixed arrangement of 26 circle centers using a 1 central, 9 inner ring, and 16 outer ring concentric structure with hardcoded radii. It then iteratively computes maximum non-overlapping radii by first bounding by the unit square and then performing 100 relaxation steps to resolve overlaps.
13
+ - **Performance**: The program achieved a combined score of 1.60, indicating a reasonable total radius sum for the given circle arrangement.
14
+ - **Feedback**: The implementation correctly constructs the circle packing and passes all validation tests, demonstrating a robust approach for this specific center configuration.
15
+ **Program Identifier:** Generation 1 - Patch Name fix_circle_placement - Correct Program: True
16
+
17
+ **Program Name: Circle Packing Constructor (n=26)**
18
+ - **Implementation**: This program uses a constructor-based approach to place 26 circles by defining their centers in a fixed pattern: one central circle, an inner ring of 8, and an outer ring of 17. Radii are subsequently computed by `compute_max_radii`, which first limits by unit square boundaries then iteratively scales down overlapping circles.
19
+ - **Performance**: The combined score to maximize is -1.41 for 26 circles. A critical issue is that many calculated circle centers are placed significantly outside the [0,1] unit square.
20
+ - **Feedback**: The program is incorrect and fails validation because the initial placement of circle centers in `construct_packing` often positions them outside the unit square, making a valid packing impossible despite the radius computation logic.
21
+ **Program Identifier:** Generation 2 - Patch Name fix_26th_circle_and_remove_clipping - Correct Program: False
22
+
23
+ **Program Name: Constructor-based Circle Packing (n=26)**
24
+ - **Implementation**: This program employs a fixed, constructor-based approach for 26 circles, arranging their centers in a 1+9+16 concentric ring pattern with specific radii and angular offsets. It then iteratively calculates the maximum possible radii for each circle, first by unit square boundary constraints, followed by a 200-iteration relaxation method to prevent overlaps and ensure tangency.
25
+ - **Performance**: The program achieved a combined score of 1.60, successfully packing 26 circles.
26
+ - **Feedback**: The program is correct and passes all validation tests, indicating that its fixed center placement and iterative radius adjustment strategy are effective in generating a valid circle packing.
27
+ **Program Identifier:** Generation 3 - Patch Name inner_ring_angle_offset - Correct Program: True
28
+
29
+ **Program Name: Concentric Circle Packing Constructor (n=26)**
30
+ - **Implementation**: The program constructs 26 circle centers in a 1+9+16 concentric ring structure using fixed radial distances (`d1=0.26`, `d2=0.475`) from the center. It then iteratively computes the maximum non-overlapping radii for these fixed centers, first constrained by the unit square boundaries, then by other circles using a relaxation method over 100 steps or until convergence.
31
+ - **Performance**: The program achieved a combined score of 1.64 and successfully passed all validation tests, indicating a correct and reasonably effective solution for the given number of circles.
32
+ - **Feedback**: This solution is a crossover, combining a proven 1+9+16 structural layout and an iterative radius computation method, with fine-tuned ring radii (`d1`, `d2`) to explore new parameter combinations. The iterative relaxation technique for computing radii effectively propagates constraints, leading to a more globally optimized set of radii for the chosen center positions.
33
+ **Program Identifier:** Generation 4 - Patch Name hybrid_concentric_model - Correct Program: True
34
+
35
+ **Program Name: Circle Packing with Force-Directed Placement and Radius Maximization**
36
+ - **Implementation**: The program uses a two-stage approach: first, it determines circle center positions using a force-directed simulation with a cooling schedule and wall repulsion, then it iteratively computes maximum non-overlapping radii. Initial center placement uses a jittered grid, and radii are initially set based on wall proximity.
37
+ - **Performance**: The program achieved a combined score of 1.26.
38
+ - **Feedback**: The implementation is correct and successfully passes all validation tests, indicating robust performance for the given problem.
39
+ **Program Identifier:** Generation 5 - Patch Name force_directed_relaxation - Correct Program: True
40
+
41
+ **Program Name**: Constructor-based Circle Packing (n=26)
42
+ - **Implementation**: This program uses a predefined 1+9+16 concentric ring structure with specific fixed center coordinates for 26 circles. It employs an iterative relaxation method over 100 steps to compute maximum non-overlapping radii, initially constrained by the unit square boundaries, ensuring tangency between circles.
43
+ - **Performance**: The program achieved a combined score of 1.65, representing the sum of radii for the packed circles.
44
+ - **Feedback**: This solution successfully combines a specific geometric layout with an iterative radius computation method, performing well as a crossover that fine-tunes ring radii for a good spatial distribution and passes all validation tests.
45
+ **Program Identifier:** Generation 6 - Patch Name stagger_inner_ring - Correct Program: True
46
+
47
+ **Program Name: Constructor-Based Concentric Circle Packing (N=26)**
48
+ - **Implementation**: The program places 26 circles using a `1+9+16` concentric ring structure with fine-tuned radial distances `d1=0.259` and `d2=0.476`. It calculates radii using an iterative relaxation method that includes an early exit condition via a `changed` flag and optimizes overlap checks by comparing squared distances.
49
+ - **Performance**: The program achieved a combined score of 1.64.
50
+ - **Feedback**: The specific 1+9+16 concentric ring structure and the fine-tuning of radial distances (`d1`, `d2`) were critical to the achieved performance. The iterative relaxation method with robust convergence checks (early exit, squared distance optimization) effectively handled boundary and overlap constraints.
51
+ **Program Identifier:** Generation 7 - Patch Name none - Correct Program: True
52
+
53
+ **Program Name: Circle Packing with Concentric Rings (n=26)**
54
+ - **Implementation**: This program employs a fixed `1 + 9 + 16` concentric ring layout for 26 circles, utilizing hand-tuned `d1` and `d2` parameters to define ring radii and an angular offset for the outer ring. Circle radii are iteratively determined by shrinking overlapping circles until they just touch or are constrained by the square boundary over 150 iterations.
55
+ - **Performance**: The program achieved a combined score of 1.63, representing the sum of the radii for the 26 packed circles.
56
+ - **Feedback**: The implementation is correct and passes all validation tests, demonstrating a robust and geometrically inspired approach to circle packing for this specific number of circles.
57
+ **Program Identifier:** Generation 8 - Patch Name structured_concentric_packing - Correct Program: True
58
+
59
+ # GLOBAL INSIGHTS SCRATCHPAD
60
+
61
+ The following are global insights about optimization approaches and their effectiveness:
62
+
63
+ Here are the optimization insights derived from the program evaluations, incorporating previous global insights and emphasizing the current best program's characteristics:
64
+
65
+ ## Successful Algorithmic Patterns
66
+ * **Precision-Tuned Concentric Ring Structure (1+9+16) with Angular Offset:** The consistently highest-performing programs confirm that a 1 central, 9 inner ring, and 16 outer ring concentric structure is exceptionally effective for packing 26 circles. The current best program, "Constructor-based Circle Packing (n=26)" (score 1.65), achieves its superior performance by specifically fixing center coordinates with radial distances `d1=0.26` and `d2=0.475` and, crucially, introducing an `angular_offset_inner = np.pi / 9` to stagger the inner ring circles. This geometric staggering is a new element contributing to improved packing density.
67
+ * **Two-Phase Radius Maximization (Boundary + Iterative Relaxation):** All top-performing programs, including the current best "Constructor-based Circle Packing (n=26)" (score 1.65), effectively utilize a two-step process: first, constraining radii by the unit square boundaries (`min(x, y, 1 - x, 1 - y)`), and then employing an iterative relaxation method to resolve overlaps. This comprehensive approach ensures circles are maximized both within the square's confines and relative to each other.
68
+ * **Iterative Relaxation with Robust Convergence Checks:** The iterative relaxation method is critical for resolving overlaps. The current best program (score 1.65) and the previous best "Constructor-Based Concentric Circle Packing (N=26)" (score 1.64) effectively employ an early exit condition (`if not changed: break`) within the relaxation loop. This allows for efficient convergence by terminating once no further changes are needed, avoiding unnecessary iterations and improving computational efficiency.
69
+
70
+ ## Ineffective Approaches
71
+ * **Less Optimized Ring Distribution:** A `1+8+16` arrangement, as seen in "Constructor-Based Circle Packing for n=26" (score 0.96), yielded a significantly lower score than the `1+9+16` arrangement. This reinforces that even for the same total circle count, the specific distribution of circles across concentric rings drastically impacts packing efficiency.
72
+ * **Generic Force-Directed Placement for n=26:** Programs using general force-directed simulations, such as "Circle Packing with Force-Directed Placement and Radius Maximization" (score 1.26), consistently perform worse for `n=26` compared to the constructor-based concentric ring approaches. For this specific `n`, a precisely tuned, fixed geometric pattern is more effective than dynamic, simulation-based methods for maximizing total radii.
73
+ * **Incorrect Initial Center Placement:** The "Circle Packing Constructor (n=26)" program (score -1.41) demonstrated that placing circle centers outside the `[0,1]` unit square fundamentally invalidates the packing. This highlights the absolute necessity of ensuring centers are within bounds from the outset.
74
+
75
+ ## Implementation Insights
76
+ * **Hyper-Fine-tuned Hardcoded Geometric Placement:** The current best program, "Constructor-based Circle Packing (n=26)" (score 1.65), achieved its top score through highly specific and precise hardcoded geometric parameters. Beyond just the `1+9+16` structure, it leverages radial distances (`d1=0.26`, `d2=0.475`) and a critical `angular_offset_inner = np.pi / 9` for the inner ring. This level of granular tuning for a fixed `n` is key to maximizing packing density.
77
+ * **Efficient and Robust `compute_max_radii` Function:** The `compute_max_radii` function in the current best program is highly effective due to its two-step process (initial boundary constraints followed by iterative relaxation), its use of `np.sum(np.square(centers[i] - centers[j]))` for optimized distance calculations, and the inclusion of a `changed` flag with an early `break` condition. This combination ensures both accuracy and computational efficiency in convergence.
78
+ * **Strategic Angular Staggering for Rings:** A novel implementation detail observed in the current best program ("Constructor-based Circle Packing (n=26)", score 1.65) is the application of `angular_offset_inner = np.pi / 9` to the inner ring. This explicit staggering of circles within a ring appears to be a concrete technique for improving spatial distribution and packing density, contributing to the highest achieved score.
79
+
80
+ ## Performance Analysis
81
+ * **Marginal but Critical Improvement from Parameter Optimization:** The "Constructor-based Circle Packing (n=26)" program achieved the highest combined score of 1.65, representing a small but significant improvement over the previous best of 1.64 (from "Constructor-Based Concentric Circle Packing (N=26)"). This 0.01-point difference highlights that extreme fine-tuning of parameters such as radial distances (`d1`, `d2`) and the introduction of an angular offset for staggering (e.g., `np.pi / 9`) within an already optimized `1+9+16` structure is crucial for achieving peak performance.
82
+ * **Continued Dominance of Constructor-Based Solutions for Fixed `n`:** The constructor-based concentric ring approaches, particularly the `1+9+16` configuration, consistently outperform dynamic simulation methods for `n=26`. The current best score of 1.65 reinforces that for specific, smaller `n` values, a pre-calculated and highly optimized geometric arrangement yields superior total radii compared to more generalized simulation-based approaches.
83
+ * **Validation of Crossover Strategy:** The highest-scoring program (1.65) is explicitly identified as a "crossover" solution, combining a proven geometric layout with an iterative radius computation method and fine-tuned ring radii. Its superior performance validates this evolutionary strategy as an effective method for exploring parameter combinations and achieving enhanced packing efficiency.
84
+ * **Efficiency of 100 Iterations with Early Exit:** The current best program achieved its score with 100 iterations in its relaxation loop. This, combined with the early exit condition, demonstrates that 100 iterations are generally sufficient for effective convergence for this problem, ensuring computational efficiency without sacrificing accuracy. This is a robust iteration count compared to the 150 iterations used by "Circle Packing with Concentric Rings (n=26)" (score 1.63).
85
+
86
+ # META RECOMMENDATIONS
87
+
88
+ The following are actionable recommendations for the next program generations:
89
+
90
+ Here are 5 actionable recommendations for future program mutations:
91
+
92
+ 1. **Advanced Coupled Parameter Tuning for all Angles and Radii:** Building on the critical success of `d1=0.26`, `d2=0.475`, and `angular_offset_inner = np.pi / 9`, perform a multi-dimensional, high-granularity search. Systematically tune `d1`, `d2`, `angular_offset_inner`, and introduce a new `angular_offset_outer` for the 16-circle ring. This comprehensive, coupled search aims to find the globally optimal combination for these interdependent geometric parameters within their respective narrow, successful ranges.
93
+
94
+ 2. **Explore Adjacent Symmetric `1+X+Y` Ring Distributions with Full Tuning:** While `1+9+16` is proven effective, investigate immediately adjacent symmetric distributions for `n=26`, specifically `1+8+17` and `1+10+15`. For each of these alternative structures, re-apply the full suite of successful tuning strategies, including optimizing `d1`, `d2`, and independent `angular_offset_inner`/`angular_offset_outer` values. This will determine if the `1+9+16` structure truly represents a local maximum or if a slightly different ring count, when perfectly tuned, can yield better results.
95
+
96
+ 3. **Implement a Directional Bias in Overlap Resolution:** Enhance the `compute_max_radii` function's overlap resolution by introducing a subtle directional bias when scaling colliding circles. For example, when two circles overlap, prioritize slightly shrinking the circle further from the unit square's center, or the one with a smaller current radius, or the one belonging to a specific ring type. This could strategically improve packing by allowing certain circles (e.g., central or larger ones) to maintain more of their size.
97
+
98
+ 4. **Hybridize Tuned Geometric Placement with Minor Iterative Center Adjustment:** Leverage the highly successful hardcoded `d1`, `d2`, and angular offset values as an *excellent starting point*. Introduce a very limited, local iterative adjustment phase for circle centers *before* `compute_max_radii`. This could involve small, constrained "force-directed" perturbations (e.g., based on repulsion from neighbors and attraction to grid center/boundaries) for a few iterations, allowing the finely tuned centers to slightly shift into an even more optimal, non-perfectly-concentric position.
99
+
100
+ 5. **Adaptive Iteration Count with Convergence Tolerance for `compute_max_radii`:** While 100 iterations with early exit is efficient, optimize `compute_max_radii` further by making the maximum iteration count adaptive. Implement a `tolerance` parameter where the loop breaks not just when `changed` is false, but also if the *magnitude of total radius change* across an entire iteration falls below a very small epsilon. This ensures that the algorithm doesn't terminate prematurely if tiny beneficial adjustments are still possible, but also avoids unnecessary iterations when only negligible improvements can be made.
examples_deprecated/circle_packing/results/results_debug_gen10_20260205_232646/meta_memory.json ADDED
@@ -0,0 +1,13 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "unprocessed_programs": [],
3
+ "meta_summary": "**Program Name: Constructor-Based Circle Packing for n=26**\n- **Implementation**: The program uses a constructor that pre-defines circle centers in a fixed pattern: one central, an inner ring of 8, and an outer ring of 16. Radii are then calculated by first limiting them to the unit square borders and then iteratively scaling them to prevent overlaps between circles.\n- **Performance**: The program achieved a combined score of 0.96, which is a specific metric to maximize for this problem.\n- **Feedback**: The program is functionally correct and passes validation, but the hardcoded, geometric placement of circle centers and the fixed clipping to `[0.01, 0.99]` represent a basic approach that is ripe for further optimization, likely through evolutionary or iterative methods.\n**Program Identifier:** Generation 0 - Patch Name initial_program - Correct Program: True\n\n**Program Name: Concentric Ring Circle Packing n=26**\n- **Implementation**: The program constructs a fixed arrangement of 26 circle centers using a 1 central, 9 inner ring, and 16 outer ring concentric structure with hardcoded radii. It then iteratively computes maximum non-overlapping radii by first bounding by the unit square and then performing 100 relaxation steps to resolve overlaps.\n- **Performance**: The program achieved a combined score of 1.60, indicating a reasonable total radius sum for the given circle arrangement.\n- **Feedback**: The implementation correctly constructs the circle packing and passes all validation tests, demonstrating a robust approach for this specific center configuration.\n**Program Identifier:** Generation 1 - Patch Name fix_circle_placement - Correct Program: True\n\n**Program Name: Circle Packing Constructor (n=26)**\n- **Implementation**: This program uses a constructor-based approach to place 26 circles by defining their centers in a fixed pattern: one central circle, an inner ring of 8, and an outer ring of 17. Radii are subsequently computed by `compute_max_radii`, which first limits by unit square boundaries then iteratively scales down overlapping circles.\n- **Performance**: The combined score to maximize is -1.41 for 26 circles. A critical issue is that many calculated circle centers are placed significantly outside the [0,1] unit square.\n- **Feedback**: The program is incorrect and fails validation because the initial placement of circle centers in `construct_packing` often positions them outside the unit square, making a valid packing impossible despite the radius computation logic.\n**Program Identifier:** Generation 2 - Patch Name fix_26th_circle_and_remove_clipping - Correct Program: False\n\n**Program Name: Constructor-based Circle Packing (n=26)**\n- **Implementation**: This program employs a fixed, constructor-based approach for 26 circles, arranging their centers in a 1+9+16 concentric ring pattern with specific radii and angular offsets. It then iteratively calculates the maximum possible radii for each circle, first by unit square boundary constraints, followed by a 200-iteration relaxation method to prevent overlaps and ensure tangency.\n- **Performance**: The program achieved a combined score of 1.60, successfully packing 26 circles.\n- **Feedback**: The program is correct and passes all validation tests, indicating that its fixed center placement and iterative radius adjustment strategy are effective in generating a valid circle packing.\n**Program Identifier:** Generation 3 - Patch Name inner_ring_angle_offset - Correct Program: True\n\n**Program Name: Concentric Circle Packing Constructor (n=26)**\n- **Implementation**: The program constructs 26 circle centers in a 1+9+16 concentric ring structure using fixed radial distances (`d1=0.26`, `d2=0.475`) from the center. It then iteratively computes the maximum non-overlapping radii for these fixed centers, first constrained by the unit square boundaries, then by other circles using a relaxation method over 100 steps or until convergence.\n- **Performance**: The program achieved a combined score of 1.64 and successfully passed all validation tests, indicating a correct and reasonably effective solution for the given number of circles.\n- **Feedback**: This solution is a crossover, combining a proven 1+9+16 structural layout and an iterative radius computation method, with fine-tuned ring radii (`d1`, `d2`) to explore new parameter combinations. The iterative relaxation technique for computing radii effectively propagates constraints, leading to a more globally optimized set of radii for the chosen center positions.\n**Program Identifier:** Generation 4 - Patch Name hybrid_concentric_model - Correct Program: True\n\n**Program Name: Circle Packing with Force-Directed Placement and Radius Maximization**\n- **Implementation**: The program uses a two-stage approach: first, it determines circle center positions using a force-directed simulation with a cooling schedule and wall repulsion, then it iteratively computes maximum non-overlapping radii. Initial center placement uses a jittered grid, and radii are initially set based on wall proximity.\n- **Performance**: The program achieved a combined score of 1.26.\n- **Feedback**: The implementation is correct and successfully passes all validation tests, indicating robust performance for the given problem.\n**Program Identifier:** Generation 5 - Patch Name force_directed_relaxation - Correct Program: True\n\n**Program Name**: Constructor-based Circle Packing (n=26)\n- **Implementation**: This program uses a predefined 1+9+16 concentric ring structure with specific fixed center coordinates for 26 circles. It employs an iterative relaxation method over 100 steps to compute maximum non-overlapping radii, initially constrained by the unit square boundaries, ensuring tangency between circles.\n- **Performance**: The program achieved a combined score of 1.65, representing the sum of radii for the packed circles.\n- **Feedback**: This solution successfully combines a specific geometric layout with an iterative radius computation method, performing well as a crossover that fine-tunes ring radii for a good spatial distribution and passes all validation tests.\n**Program Identifier:** Generation 6 - Patch Name stagger_inner_ring - Correct Program: True\n\n**Program Name: Constructor-Based Concentric Circle Packing (N=26)**\n- **Implementation**: The program places 26 circles using a `1+9+16` concentric ring structure with fine-tuned radial distances `d1=0.259` and `d2=0.476`. It calculates radii using an iterative relaxation method that includes an early exit condition via a `changed` flag and optimizes overlap checks by comparing squared distances.\n- **Performance**: The program achieved a combined score of 1.64.\n- **Feedback**: The specific 1+9+16 concentric ring structure and the fine-tuning of radial distances (`d1`, `d2`) were critical to the achieved performance. The iterative relaxation method with robust convergence checks (early exit, squared distance optimization) effectively handled boundary and overlap constraints.\n**Program Identifier:** Generation 7 - Patch Name none - Correct Program: True\n\n**Program Name: Circle Packing with Concentric Rings (n=26)**\n- **Implementation**: This program employs a fixed `1 + 9 + 16` concentric ring layout for 26 circles, utilizing hand-tuned `d1` and `d2` parameters to define ring radii and an angular offset for the outer ring. Circle radii are iteratively determined by shrinking overlapping circles until they just touch or are constrained by the square boundary over 150 iterations.\n- **Performance**: The program achieved a combined score of 1.63, representing the sum of the radii for the 26 packed circles.\n- **Feedback**: The implementation is correct and passes all validation tests, demonstrating a robust and geometrically inspired approach to circle packing for this specific number of circles.\n**Program Identifier:** Generation 8 - Patch Name structured_concentric_packing - Correct Program: True\n\n**Program Name: Concentric Ring Circle Packing**\n- **Implementation**: This program uses a `ConcentricRingPlacement` class to arrange 26 circles in a specific 1 central + 9 inner + 16 outer ring pattern, with carefully tuned radii (`d1`, `d2`) and angular offsets. Circle radii are iteratively maximized by `compute_max_radii` using a relaxation method that enforces non-overlap and containment within a unit square, with convergence controlled by `max_iterations` and `tolerance`.\n- **Performance**: The program achieved a combined score of 1.65, indicating effective maximization of the sum of radii for 26 circles.\n- **Feedback**: The implementation is correct and passes all validation tests; its high performance stems from the use of specific, optimized parameters for ring radii and angular offsets, informed by previous high-performing solutions and advanced tuning recommendations.\n**Program Identifier:** Generation 9 - Patch Name modular_concentric_packer - Correct Program: True",
4
+ "meta_scratch_pad": "## Successful Algorithmic Patterns\n* **Precision-Tuned Concentric Ring Structure (1+9+16) with Refined Angular Offsets:** The \"Concentric Ring Circle Packing\" program (score 1.65) decisively confirms the `1 central + 9 inner + 16 outer` ring pattern as exceptionally effective for 26 circles. Its superior performance, matching the previous best, is achieved through highly specific parameter adjustments: `d1=0.261` and `d2=0.474` for radial distances, a refined `angular_offset_inner = np.pi / 9.2`, and the **newly introduced `angular_offset_outer = np.pi / 30`** for the outer ring. This highlights that optimized staggering across *all* concentric rings is crucial for maximal density.\n* **Two-Phase Radius Maximization (Boundary + Iterative Relaxation):** The \"Concentric Ring Circle Packing\" program (score 1.65) continues to leverage a robust two-step process for radius maximization. Circles are initially constrained by the unit square boundaries (`min(x, y, 1 - x, 1 - y)`), followed by an iterative relaxation method that resolves overlaps. This comprehensive approach ensures radii are maximized efficiently within both global and local constraints.\n* **Iterative Relaxation with Robust Dual Convergence Checks:** The `compute_max_radii` function in the current best program (score 1.65) utilizes an iterative relaxation method with `max_iterations=200` and a `tolerance=1e-7`. Its convergence logic combines an early exit (`if not changed: break`) for detecting exact stability and an `abs(new_radii_sum - previous_radii_sum) < tolerance` check for near-stability. This dual condition provides efficient termination, ensuring accuracy while preventing unnecessary computations.\n\n## Ineffective Approaches\n* **Less Optimized Ring Distribution (e.g., 1+8+16):** The previously observed poor performance of a `1+8+16` arrangement (e.g., \"Constructor-Based Circle Packing for n=26\", score 0.96) compared to the `1+9+16` structure is further reinforced by the current best program. This confirms that even for the same total circle count, the precise distribution of circles across concentric rings critically impacts packing efficiency.\n* **Generic Force-Directed Placement for fixed `n`:** General force-directed simulations, like \"Circle Packing with Force-Directed Placement and Radius Maximization\" (score 1.26), consistently underperform for `n=26` when compared to the highly tuned constructor-based concentric ring methods. The significant score disparity (1.26 vs. 1.65) indicates that a fixed, geometrically precise pattern is superior for maximizing total radii for this specific `n`.\n* **Incorrect Initial Center Placement:** The \"Circle Packing Constructor (n=26)\" program (score -1.41) demonstrated that placing circle centers outside the `[0,1]` unit square fundamentally invalidates the packing. This remains a critical error, confirming that centers must be correctly bounded from the outset.\n\n## Implementation Insights\n* **Hyper-Fine-tuned Hardcoded Geometric Placement with Fractional Adjustments:** The \"Concentric Ring Circle Packing\" (score 1.65) achieved its top score through exceptionally precise, hardcoded geometric parameters. Beyond the `1+9+16` structure, it leverages radial distances `d1=0.261` and `d2=0.474`, which are subtle fractional adjustments from previously optimal values (`0.26` and `0.475`). This level of granular tuning demonstrates that even minute parameter modifications are essential for reaching peak packing density.\n* **Strategic Angular Staggering for *All* Concentric Rings:** A novel and highly impactful implementation detail in the current best program (score 1.65) is the explicit application of `angular_offset_outer = np.pi / 30` to the outer ring, in addition to the refined `angular_offset_inner = np.pi / 9.2`. This technique of staggering circles in *both* inner and outer rings significantly improves spatial distribution, thereby contributing directly to the highest achieved score.\n* **Robust Radius Maximization with Optimized Calculations and Error Handling:** The `compute_max_radii` function ensures both accuracy and efficiency. It uses `np.sum(np.square(centers[i] - centers[j]))` for optimized squared distance calculations, only taking the `np.sqrt()` when an overlap is confirmed. The inclusion of a small `epsilon` (`1e-12`) in the overlap check `(radii[i] + radii[j])**2 > dist_sq + 1e-12` demonstrates careful handling of floating-point inaccuracies, contributing to reliable overlap detection and consistent results.\n\n## Performance Analysis\n* **Marginal Improvement from Exhaustive Parameter Refinement:** The \"Concentric Ring Circle Packing\" program achieved a score of 1.65, matching the highest previously recorded score (from \"Constructor-based Circle Packing (n=26)\"). This equality in score, despite using slightly different radial distances (`d1=0.261`, `d2=0.474` vs. `d1=0.26`, `d2=0.475`) and refined angular offsets, including a *new* outer ring offset, indicates that solutions around this score are highly sensitive to geometric parameters, and that exploring fine adjustments continues to yield top-tier results.\n* **Continued Dominance of Constructor-Based Solutions for Fixed `n`:** The current evaluation firmly establishes that constructor-based concentric ring approaches, particularly the `1+9+16` configuration with precisely tuned parameters, remain the most effective strategy for `n=26`. Its 1.65 score consistently outperforms dynamic simulation methods, reinforcing that for specific, smaller `n` values, a pre-calculated, highly optimized geometric arrangement yields superior total radii.\n* **Increased Iteration Count for Enhanced Convergence Stability:** The `compute_max_radii` function in the current best program utilizes `max_iterations=200`, a higher value than the `100` iterations noted for previous top performers. This increase, combined with a tight `tolerance=1e-7`, suggests that allowing more iterations in the relaxation loop, particularly with refined geometric parameters, provides a more robust and stable convergence, ensuring the maximal radii are truly found.\n* **Validation of Crossover and Advanced Tuning Strategies:** The current best program, identified as a \"Generation 9\" patch name \"modular_concentric_packer,\" explicitly states it implements \"Advanced Coupled Parameter Tuning.\" Its achievement of the highest score of 1.65 validates that combining proven geometric layouts with iterative radius computation and then exhaustively fine-tuning *multiple* interdependent parameters (radial distances and both inner/outer angular offsets) is a successful evolutionary strategy for enhancing packing efficiency.",
5
+ "meta_recommendations": "Here are 5 actionable recommendations for future program mutations, building upon the successful patterns of the current best program:\n\n1. **Exhaustive, Hyper-Fine-Tuned Search for All Four Geometric Parameters:** The current program achieved its score through very specific `d1`, `d2`, `angular_offset_inner`, and the new `angular_offset_outer`. Implement a systematic, fine-grained optimization search (e.g., grid search or a local optimizer like Nelder-Mead) across these four interdependent parameters. Focus the search within very narrow ranges around the current optimal values (e.g., `d1` in `[0.255, 0.265]`, `d2` in `[0.470, 0.480]`, and angular denominators in similar small windows) to uncover even marginal improvements, leveraging the insight that peak performance comes from exhaustive parameter refinement.\n\n2. **Re-evaluate Adjacent Ring Distributions with Full Tuning:** While `1+9+16` is dominant, the poor performance of `1+8+16` didn't fully explore similar distributions with the *latest tuning methods*. Thoroughly investigate the `1+8+17` and `1+10+15` concentric ring distributions for `n=26`. For each of these alternative structures, re-apply the full suite of successful tuning strategies, including optimizing `d1`, `d2`, and independent `angular_offset_inner`/`angular_offset_outer` values, to determine if a perfectly tuned variant of these distributions could surpass the `1+9+16` configuration.\n\n3. **Introduce Adaptive or Varied Angular Offsets within Rings:** The \"Strategic Angular Staggering for All Concentric Rings\" was highly impactful. Instead of single `angular_offset_inner` and `angular_offset_outer` values, explore making these offsets dynamically adjusted for circles within the *same* ring, or a function of their position. For example, circles in the outer ring closer to the unit square's corners might benefit from a slightly different angular offset compared to those closer to the edge midpoints, allowing for more nuanced spatial distribution against the square boundary.\n\n4. **Implement a Directional/Weighted Bias in Overlap Resolution:** Enhance the `compute_max_radii` function's overlap resolution by introducing a subtle bias when circles collide. Instead of proportionally shrinking both, prioritize shrinking circles that are, for instance, further from the unit square's center, or those belonging to the outermost ring, or even the one with a smaller existing radius. This strategic shrinking mechanism could allow more critical circles (e.g., central ones) to maintain larger radii, potentially improving the total sum.\n\n5. **Hybridize Constructor with Minimal Iterative Center Adjustment:** Leverage the hardcoded geometric placement as an excellent starting point, but introduce a *very limited* iterative adjustment phase for circle centers *before* `compute_max_radii`. This could involve a few steps of small \"repulsion\" forces between close circles, or a slight \"attraction\" towards the center of the unit square, with strict limits on maximum perturbation per circle per iteration (e.g., `0.001` units for 5-10 iterations). This would allow the finely tuned initial centers to slightly shift into a more optimal, non-perfectly-concentric configuration, without resorting to full, less efficient force-directed simulations.",
6
+ "meta_recommendations_history": [
7
+ "Here are 5 actionable recommendations for future program mutations:\n\n1. **Systematically Tune Concentric Ring Radii `d1` and `d2`:** The current best program uses `d1=0.25` and `d2=0.48`. Implement mutations that vary these specific ring radii values within a focused range (e.g., `d1` between 0.20 and 0.30, `d2` between 0.40 and 0.55), while maintaining the 1 central, 9 inner, 16 outer ring structure. This builds directly on the \"Hardcoded but Tuned Geometric Placement\" insight, as further fine-tuning of these parameters could yield marginal but significant score improvements.\n\n2. **Explore Alternative `1+X+Y` Concentric Ring Distributions for n=26:** While `1+9+16` was optimal, the \"Significant Score Difference from Center Configuration\" indicates the sensitivity to arrangement. Implement mutations that experiment with other valid `X` and `Y` values such that `1 + X + Y = 26` (e.g., `1+8+17` was bad, but consider `1+10+15`, `1+7+18`, etc.), adjusting `d1` and `d2` dynamically or trying a range of values for them for each new `X, Y` pair. This aims to discover potentially superior configurations by varying the number of circles in each ring.\n\n3. **Optimize the Number of Iterations for Iterative Relaxation:** The `compute_max_radii` function currently uses 100 relaxation steps. Introduce a mutation that varies this number of iterations (e.g., from 50 to 200, or with logarithmic steps). The \"Value of Sufficient Relaxation Steps\" indicates 100 is effective, but there might be an even more optimal number that balances computational cost with solution quality, or allows for greater convergence.\n\n4. **Introduce Small, Controlled Perturbations to Initial Center Placements:** After the initial concentric ring centers are set, apply a small, controlled random perturbation (e.g., Gaussian noise with a very small standard deviation like `epsilon=0.01`) to each `(x, y)` coordinate. Ensure that perturbed centers are still within the `[0,1]` unit square (e.g., by clipping them back if they exceed bounds). This could help overcome local optima inherent in hardcoded placements by slightly \"jiggling\" the centers into potentially better positions, leveraging the robustness of the `compute_max_radii` function.\n\n5. **Experiment with Non-Proportional Scaling in Overlap Resolution:** The current best program applies equal proportional scaling to both colliding circles (`radii[i] *= scale; radii[j] *= scale`). Introduce mutations that explore different distributions of the \"shrinkage\" when `radii[i] + radii[j] > dist`. For instance, try scaling one circle slightly more than the other based on its initial size, or applying a fixed ratio, to see if a more biased approach to overlap resolution can lead to a higher total sum of radii.",
8
+ "Here are 5 actionable recommendations for future program mutations:\n\n1. **High-Granularity Fine-Tuning of `d1` and `d2`:** Building on the insight that marginal parameter adjustments yield significant improvements, systematically explore `d1` in a very narrow range around `0.26` (e.g., `[0.255, 0.265]`) and `d2` around `0.475` (e.g., `[0.470, 0.480]`) with smaller step sizes (e.g., `0.001` or `0.0005`). This intense localized search aims to uncover even more optimal hardcoded radial distances for the proven 1+9+16 structure.\n\n2. **Introduce Small Angular Offsets for Ring Placements:** While the concentric rings are currently perfectly symmetrical, apply a small, tunable angular offset (e.g., `theta_offset` within `[-0.05, 0.05]` radians) to the starting angle for generating circles in the inner and/or outer rings. This mutation could allow the fixed geometric pattern to slightly rotate relative to the unit square boundaries and other circles, potentially finding a better packing arrangement.\n\n3. **Hybridize Tuned Placement with Local Perturbations:** Take the `d1=0.26` and `d2=0.475` centers as a starting point. Then, apply small, random perturbations (e.g., Gaussian noise with a standard deviation of `0.001-0.005`) to each `(x, y)` coordinate, ensuring all centers remain within the `[0,1]` unit square. Run `compute_max_radii` on multiple perturbed sets and select the best result to explore local optima around the finely-tuned hardcoded positions.\n\n4. **Explore Symmetric `1+X+Y` Distributions with Dedicated `d1`/`d2` Tuning:** While `1+9+16` is optimal, investigate adjacent symmetric distributions like `1+8+17` or `1+10+15`. For each new distribution, perform a focused parameter search for `d1` and `d2` (as per Recommendation 1) to find the best possible packing for that specific configuration. This acknowledges the sensitivity to ring distribution while leveraging the successful parameter tuning approach.\n\n5. **Experiment with Biased Proportional Scaling in Overlap Resolution:** Modify the `compute_max_radii` function's overlap resolution to introduce a tunable bias when proportionally scaling colliding circles. Instead of `radii[i] *= scale; radii[j] *= scale`, try `radii[i] *= (scale * (1 + bias_factor)); radii[j] *= (scale * (1 - bias_factor))` where `bias_factor` is a small parameter (e.g., `[-0.02, 0.02]`), allowing one circle to shrink slightly more or less than the other based on a strategic advantage.",
9
+ "Here are 5 actionable recommendations for future program mutations:\n\n1. **Advanced Coupled Parameter Tuning for all Angles and Radii:** Building on the critical success of `d1=0.26`, `d2=0.475`, and `angular_offset_inner = np.pi / 9`, perform a multi-dimensional, high-granularity search. Systematically tune `d1`, `d2`, `angular_offset_inner`, and introduce a new `angular_offset_outer` for the 16-circle ring. This comprehensive, coupled search aims to find the globally optimal combination for these interdependent geometric parameters within their respective narrow, successful ranges.\n\n2. **Explore Adjacent Symmetric `1+X+Y` Ring Distributions with Full Tuning:** While `1+9+16` is proven effective, investigate immediately adjacent symmetric distributions for `n=26`, specifically `1+8+17` and `1+10+15`. For each of these alternative structures, re-apply the full suite of successful tuning strategies, including optimizing `d1`, `d2`, and independent `angular_offset_inner`/`angular_offset_outer` values. This will determine if the `1+9+16` structure truly represents a local maximum or if a slightly different ring count, when perfectly tuned, can yield better results.\n\n3. **Implement a Directional Bias in Overlap Resolution:** Enhance the `compute_max_radii` function's overlap resolution by introducing a subtle directional bias when scaling colliding circles. For example, when two circles overlap, prioritize slightly shrinking the circle further from the unit square's center, or the one with a smaller current radius, or the one belonging to a specific ring type. This could strategically improve packing by allowing certain circles (e.g., central or larger ones) to maintain more of their size.\n\n4. **Hybridize Tuned Geometric Placement with Minor Iterative Center Adjustment:** Leverage the highly successful hardcoded `d1`, `d2`, and angular offset values as an *excellent starting point*. Introduce a very limited, local iterative adjustment phase for circle centers *before* `compute_max_radii`. This could involve small, constrained \"force-directed\" perturbations (e.g., based on repulsion from neighbors and attraction to grid center/boundaries) for a few iterations, allowing the finely tuned centers to slightly shift into an even more optimal, non-perfectly-concentric position.\n\n5. **Adaptive Iteration Count with Convergence Tolerance for `compute_max_radii`:** While 100 iterations with early exit is efficient, optimize `compute_max_radii` further by making the maximum iteration count adaptive. Implement a `tolerance` parameter where the loop breaks not just when `changed` is false, but also if the *magnitude of total radius change* across an entire iteration falls below a very small epsilon. This ensures that the algorithm doesn't terminate prematurely if tiny beneficial adjustments are still possible, but also avoids unnecessary iterations when only negligible improvements can be made.",
10
+ "Here are 5 actionable recommendations for future program mutations, building upon the successful patterns of the current best program:\n\n1. **Exhaustive, Hyper-Fine-Tuned Search for All Four Geometric Parameters:** The current program achieved its score through very specific `d1`, `d2`, `angular_offset_inner`, and the new `angular_offset_outer`. Implement a systematic, fine-grained optimization search (e.g., grid search or a local optimizer like Nelder-Mead) across these four interdependent parameters. Focus the search within very narrow ranges around the current optimal values (e.g., `d1` in `[0.255, 0.265]`, `d2` in `[0.470, 0.480]`, and angular denominators in similar small windows) to uncover even marginal improvements, leveraging the insight that peak performance comes from exhaustive parameter refinement.\n\n2. **Re-evaluate Adjacent Ring Distributions with Full Tuning:** While `1+9+16` is dominant, the poor performance of `1+8+16` didn't fully explore similar distributions with the *latest tuning methods*. Thoroughly investigate the `1+8+17` and `1+10+15` concentric ring distributions for `n=26`. For each of these alternative structures, re-apply the full suite of successful tuning strategies, including optimizing `d1`, `d2`, and independent `angular_offset_inner`/`angular_offset_outer` values, to determine if a perfectly tuned variant of these distributions could surpass the `1+9+16` configuration.\n\n3. **Introduce Adaptive or Varied Angular Offsets within Rings:** The \"Strategic Angular Staggering for All Concentric Rings\" was highly impactful. Instead of single `angular_offset_inner` and `angular_offset_outer` values, explore making these offsets dynamically adjusted for circles within the *same* ring, or a function of their position. For example, circles in the outer ring closer to the unit square's corners might benefit from a slightly different angular offset compared to those closer to the edge midpoints, allowing for more nuanced spatial distribution against the square boundary.\n\n4. **Implement a Directional/Weighted Bias in Overlap Resolution:** Enhance the `compute_max_radii` function's overlap resolution by introducing a subtle bias when circles collide. Instead of proportionally shrinking both, prioritize shrinking circles that are, for instance, further from the unit square's center, or those belonging to the outermost ring, or even the one with a smaller existing radius. This strategic shrinking mechanism could allow more critical circles (e.g., central ones) to maintain larger radii, potentially improving the total sum.\n\n5. **Hybridize Constructor with Minimal Iterative Center Adjustment:** Leverage the hardcoded geometric placement as an excellent starting point, but introduce a *very limited* iterative adjustment phase for circle centers *before* `compute_max_radii`. This could involve a few steps of small \"repulsion\" forces between close circles, or a slight \"attraction\" towards the center of the unit square, with strict limits on maximum perturbation per circle per iteration (e.g., `0.001` units for 5-10 iterations). This would allow the finely tuned initial centers to slightly shift into a more optimal, non-perfectly-concentric configuration, without resorting to full, less efficient force-directed simulations."
11
+ ],
12
+ "total_programs_meta_processed": 10
13
+ }
examples_deprecated/circle_packing/results/results_debug_gen10_20260206_000731/evolution_run.log ADDED
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+ 2026-02-06 00:07:33 - shinka.core.runner - INFO - ================================================================================
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+ 2026-02-06 00:07:33 - shinka.core.runner - INFO - Evolution run started at 2026-02-06 00:07:33
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+ 2026-02-06 00:07:33 - shinka.core.runner - INFO - Results directory: examples/circle_packing/results/results_debug_gen10_20260206_000731
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+ 2026-02-06 00:07:33 - shinka.core.runner - INFO - Log file: examples/circle_packing/results/results_debug_gen10_20260206_000731/evolution_run.log
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+ 2026-02-06 00:07:33 - shinka.core.runner - INFO - ================================================================================
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+ 2026-02-06 00:07:33 - shinka.core.runner - INFO - EV2 Eval Service enabled: http://localhost:8765
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+ 2026-02-06 00:07:35 - shinka.core.runner - INFO - WandB logging enabled: project=ev2, run=debug_gen10_20260206_000731
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+ 2026-02-06 00:07:35 - shinka.core.runner - INFO - Experiment configuration saved to examples/circle_packing/results/results_debug_gen10_20260206_000731/experiment_config.yaml
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+ 2026-02-06 00:07:35 - shinka.core.runner - INFO - Starting evolution with 2 parallel jobs, target: 10 generations
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+ 2026-02-06 00:07:35 - shinka.core.runner - INFO - ================================================================================
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+ 2026-02-06 00:07:35 - shinka.core.runner - INFO - 🔧 Initializing Eval Service for new experiment
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+ 2026-02-06 00:07:35 - shinka.core.runner - INFO - Experiment root: /home/tengxiao/pj/ShinkaEvolve/examples/circle_packing/results/results_debug_gen10_20260206_000731
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+ 2026-02-06 00:07:35 - shinka.core.runner - INFO - Service URL: http://localhost:8765
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+ 2026-02-06 00:07:35 - shinka.core.runner - INFO - ================================================================================
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+ 2026-02-06 00:07:35 - shinka.core.runner - INFO - ================================================================================
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+ 2026-02-06 00:07:35 - shinka.core.runner - INFO - ✅ Eval Service Initialized Successfully
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+ 2026-02-06 00:07:35 - shinka.core.runner - INFO - Status: ready
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+ 2026-02-06 00:07:35 - shinka.core.runner - INFO - Results dir: /home/tengxiao/pj/ShinkaEvolve/examples/circle_packing/results/results_debug_gen10_20260206_000731
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+ 2026-02-06 00:07:35 - shinka.core.runner - INFO - Agent initialized: True
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+ 2026-02-06 00:07:35 - shinka.core.runner - INFO - Init time: 19.7ms
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+ 2026-02-06 00:07:35 - shinka.core.runner - INFO - ================================================================================
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+ 2026-02-06 00:07:35 - shinka.core.runner - INFO - Running generation 0 sequentially to initialize database...
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+ 2026-02-06 00:07:35 - shinka.core.runner - INFO - Copying initial program from examples/circle_packing/initial.py
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+ 2026-02-06 00:07:35 - shinka.launch.local - INFO - Submitted local process with PID: 2343181
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+ 2026-02-06 00:07:35 - shinka.launch.local - INFO - Launched local command: python examples/circle_packing/evaluate_ori.py --program_path examples/circle_packing/results/results_debug_gen10_20260206_000731/gen_0/main.py --results_dir examples/circle_packing/results/results_debug_gen10_20260206_000731/gen_0/results
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+ 2026-02-06 00:07:47 - httpx - INFO - HTTP Request: POST https://api.openai.com/v1/embeddings "HTTP/1.1 200 OK"
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+ 2026-02-06 00:07:47 - shinka.database.dbase - INFO - Program 441b24bb-9514-4e0f-90f2-905e22328376 added to DB - score: 0.9597642169962064.
28
+ 2026-02-06 00:07:47 - shinka.database.dbase - INFO - New best program: 441b24bb-9514-4e0f-90f2-905e22328376 (gen: 0, score: 0.9598, initialized island: 0).
29
+ 2026-02-06 00:07:47 - shinka.database.dbase - INFO - Not enough programs with embeddings (1) to perform clustering. Need at least 4.
30
+ 2026-02-06 00:07:47 - shinka.database.dbase - INFO - Creating copies of initial program 441b24bb-9514-4e0f-90f2-905e22328376 for all islands
31
+ 2026-02-06 00:07:47 - shinka.database.islands - INFO - Created copy 4f02cc00... of program 441b24bb... for island 1
32
+ 2026-02-06 00:07:47 - shinka.database.islands - INFO - Created 1 copies of program 441b24bb... for islands 1-1
33
+ 2026-02-06 00:07:47 - shinka.database.dbase - INFO - Database state committed. Last iteration: 0. Best: 441b24bb-9514-4e0f-90f2-905e22328376
34
+ 2026-02-06 00:07:47 - shinka.core.runner - INFO - New best program found: gen 0, id 441b24... Copied to examples/circle_packing/results/results_debug_gen10_20260206_000731/best
35
+ 2026-02-06 00:07:47 - shinka.core.summarizer - INFO - Added program 441b24bb-9514-4e0f-90f2-905e22328376 to meta memory tracking (correct=True, total: 1)
36
+ 2026-02-06 00:07:47 - shinka.core.summarizer - INFO - Saved meta state to examples/circle_packing/results/results_debug_gen10_20260206_000731/meta_memory.json: 1 unprocessed programs, summary: No, scratchpad: No, recommendations: No, history: 0 items
37
+ 2026-02-06 00:07:47 - shinka.core.runner - INFO - Completed generation 0, total: 1/10
38
+ 2026-02-06 00:07:47 - shinka.core.runner - INFO - Starting parallel execution for remaining generations...
39
+ 2026-02-06 00:07:47 - shinka.database.parents - INFO - Island 0 => Probabilities: [1.0]
40
+ 2026-02-06 00:07:47 - shinka.database.parents - INFO - Island 0 => Scores: [0.9597642169962064]
41
+ 2026-02-06 00:07:47 - shinka.database.parents - INFO - Sampled parent 441b24bb-9514-4e0f-90f2-905e22328376 (Gen: 0, Score: 0.9598, Children: 0, Island: 0)
42
+ 2026-02-06 00:07:47 - shinka.core.runner - INFO - Edit Cycle 1 -> 2, Max Patch Attempts: 3
43
+ 2026-02-06 00:07:47 - shinka.llm.llm - INFO - ==> SAMPLING:
44
+ native-gemini-2.5-flash 0.5000
45
+ native-gemini-2.5-pro 0.5000
46
+ 2026-02-06 00:07:47 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-flash', 1.0, 32768]
47
+ 2026-02-06 00:07:47 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
48
+ 2026-02-06 00:07:47 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
49
+ 2026-02-06 00:08:44 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
50
+ 2026-02-06 00:08:44 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
51
+ 2026-02-06 00:08:44 - shinka.core.runner - INFO - PATCH ATTEMPT 1/3 SUCCESS. Output: examples/circle_packing/results/results_debug_gen10_20260206_000731/gen_1/main.py, Patches Applied: 1.
52
+ 2026-02-06 00:08:44 - httpx - INFO - HTTP Request: POST https://api.openai.com/v1/embeddings "HTTP/1.1 200 OK"
53
+ 2026-02-06 00:08:45 - shinka.core.novelty_judge - INFO - Top-5 similarity scores: ['1.00']
54
+ 2026-02-06 00:08:45 - shinka.llm.llm - INFO - ==> SAMPLING:
55
+ native-gemini-2.5-flash 1.0000
56
+ 2026-02-06 00:08:45 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-flash', 1.0, 16384]
57
+ 2026-02-06 00:08:45 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
58
+ 2026-02-06 00:08:45 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
59
+ 2026-02-06 00:08:54 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
60
+ 2026-02-06 00:08:54 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
61
+ 2026-02-06 00:08:54 - shinka.core.novelty_judge - INFO - NOVELTY CHECK 1/3: Accepting program despite high similarity (0.999 > 0.995) due to LLM novelty check (cost: 0.0000).
62
+ 2026-02-06 00:08:54 - shinka.core.runner - INFO - Submitted to eval service: generation 1
63
+ 2026-02-06 00:08:54 - shinka.core.runner - INFO - Submitted job for generation 1, queue size: 1
64
+ 2026-02-06 00:08:57 - shinka.database.parents - INFO - Island 1 => Probabilities: [1.0]
65
+ 2026-02-06 00:08:57 - shinka.database.parents - INFO - Island 1 => Scores: [0.9597642169962064]
66
+ 2026-02-06 00:08:57 - shinka.database.parents - INFO - Sampled parent 4f02cc00-080e-457c-8b6e-1710b6fcf319 (Gen: 0, Score: 0.9598, Children: 0, Island: 1)
67
+ 2026-02-06 00:08:57 - shinka.core.runner - INFO - Edit Cycle 2 -> 3, Max Patch Attempts: 3
68
+ 2026-02-06 00:08:57 - shinka.llm.llm - INFO - ==> SAMPLING:
69
+ native-gemini-2.5-flash 0.0000
70
+ native-gemini-2.5-pro 1.0000
71
+ 2026-02-06 00:08:57 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-pro', 1.0, 32768]
72
+ 2026-02-06 00:08:57 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
73
+ 2026-02-06 00:08:57 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
74
+ 2026-02-06 00:11:58 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-pro:generateContent "HTTP/1.1 200 OK"
75
+ 2026-02-06 00:11:58 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
76
+ 2026-02-06 00:11:58 - shinka.core.runner - INFO - PATCH ATTEMPT 1/3 SUCCESS. Output: examples/circle_packing/results/results_debug_gen10_20260206_000731/gen_2/main.py, Patches Applied: 1.
77
+ 2026-02-06 00:11:58 - httpx - INFO - HTTP Request: POST https://api.openai.com/v1/embeddings "HTTP/1.1 200 OK"
78
+ 2026-02-06 00:11:58 - shinka.core.novelty_judge - INFO - Top-5 similarity scores: ['0.93']
79
+ 2026-02-06 00:11:58 - shinka.core.novelty_judge - INFO - NOVELTY CHECK 1/3: Accepting program due to low similarity (0.927 <= 0.995)
80
+ 2026-02-06 00:11:58 - shinka.core.runner - INFO - Submitted to eval service: generation 2
81
+ 2026-02-06 00:11:58 - shinka.core.runner - INFO - Submitted job for generation 2, queue size: 2
82
+ 2026-02-06 00:12:00 - shinka.core.runner - INFO - Eval service job 1 completed!
83
+ 2026-02-06 00:12:00 - shinka.database.dbase - INFO - Program 3b526878-d370-44bf-a48c-0acd44a73725 added to DB - score: 1.638403837048859.
84
+ 2026-02-06 00:12:00 - shinka.database.dbase - INFO - New best program: 3b526878-d370-44bf-a48c-0acd44a73725 (gen: 0 → 1, score: 0.9598 → 1.6384, island: 0 → 0)
85
+ 2026-02-06 00:12:00 - shinka.database.dbase - INFO - Not enough programs with embeddings (3) to perform clustering. Need at least 4.
86
+ 2026-02-06 00:12:00 - shinka.core.summarizer - INFO - Added program 3b526878-d370-44bf-a48c-0acd44a73725 to meta memory tracking (correct=True, total: 2)
87
+ 2026-02-06 00:12:00 - shinka.database.dbase - INFO - Database state committed. Last iteration: 1. Best: 3b526878-d370-44bf-a48c-0acd44a73725
88
+ 2026-02-06 00:12:00 - shinka.core.runner - INFO - New best program found: gen 1, id 3b5268... Copied to examples/circle_packing/results/results_debug_gen10_20260206_000731/best
89
+ 2026-02-06 00:12:00 - shinka.core.summarizer - INFO - Saved meta state to examples/circle_packing/results/results_debug_gen10_20260206_000731/meta_memory.json: 2 unprocessed programs, summary: No, scratchpad: No, recommendations: No, history: 0 items
90
+ 2026-02-06 00:12:00 - shinka.core.runner - INFO - Processed 1 jobs. Total completed generations: 2/10
91
+ 2026-02-06 00:12:00 - shinka.database.parents - INFO - Island 1 => Probabilities: [1.0]
92
+ 2026-02-06 00:12:00 - shinka.database.parents - INFO - Island 1 => Scores: [0.9597642169962064]
93
+ 2026-02-06 00:12:00 - shinka.database.parents - INFO - Sampled parent 4f02cc00-080e-457c-8b6e-1710b6fcf319 (Gen: 0, Score: 0.9598, Children: 0, Island: 1)
94
+ 2026-02-06 00:12:00 - shinka.core.runner - INFO - Edit Cycle 3 -> 4, Max Patch Attempts: 3
95
+ 2026-02-06 00:12:00 - shinka.llm.llm - INFO - ==> SAMPLING:
96
+ native-gemini-2.5-flash 0.8000
97
+ native-gemini-2.5-pro 0.2000
98
+ 2026-02-06 00:12:00 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-pro', 1.0, 32768]
99
+ 2026-02-06 00:12:00 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
100
+ 2026-02-06 00:12:00 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
101
+ 2026-02-06 00:14:17 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-pro:generateContent "HTTP/1.1 200 OK"
102
+ 2026-02-06 00:14:17 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
103
+ 2026-02-06 00:14:17 - shinka.core.runner - INFO - PATCH ATTEMPT 1/3 SUCCESS. Output: examples/circle_packing/results/results_debug_gen10_20260206_000731/gen_3/main.py, Patches Applied: 1.
104
+ 2026-02-06 00:14:17 - httpx - INFO - HTTP Request: POST https://api.openai.com/v1/embeddings "HTTP/1.1 200 OK"
105
+ 2026-02-06 00:14:17 - shinka.core.novelty_judge - INFO - Top-5 similarity scores: ['0.98']
106
+ 2026-02-06 00:14:17 - shinka.core.novelty_judge - INFO - NOVELTY CHECK 1/3: Accepting program due to low similarity (0.977 <= 0.995)
107
+ 2026-02-06 00:14:17 - shinka.core.runner - INFO - Submitted to eval service: generation 3
108
+ 2026-02-06 00:14:17 - shinka.core.runner - INFO - Submitted job for generation 3, queue size: 2
109
+ 2026-02-06 00:14:19 - shinka.core.runner - INFO - Eval service job 2 completed!
110
+ 2026-02-06 00:14:19 - shinka.core.runner - INFO - Eval service job 3 completed!
111
+ 2026-02-06 00:14:19 - shinka.database.dbase - INFO - Program ddd9b289-80c3-4f7f-9c23-f5f8537e457e added to DB - score: 1.9169561144739513.
112
+ 2026-02-06 00:14:19 - shinka.database.dbase - INFO - New best program: ddd9b289-80c3-4f7f-9c23-f5f8537e457e (gen: 1 → 2, score: 1.6384 → 1.9170, island: 0 → 1)
113
+ 2026-02-06 00:14:19 - shinka.database.dbase - INFO - Recomputing PCA-reduced embedding features for 4 programs.
114
+ 2026-02-06 00:14:22 - shinka.database.dbase - INFO - Successfully updated embedding features for 4 programs.
115
+ 2026-02-06 00:14:22 - shinka.core.summarizer - INFO - Added program ddd9b289-80c3-4f7f-9c23-f5f8537e457e to meta memory tracking (correct=True, total: 3)
116
+ 2026-02-06 00:14:22 - shinka.database.dbase - INFO - Database state committed. Last iteration: 2. Best: ddd9b289-80c3-4f7f-9c23-f5f8537e457e
117
+ 2026-02-06 00:14:22 - shinka.core.runner - INFO - New best program found: gen 2, id ddd9b2... Copied to examples/circle_packing/results/results_debug_gen10_20260206_000731/best
118
+ 2026-02-06 00:14:22 - shinka.core.summarizer - INFO - Saved meta state to examples/circle_packing/results/results_debug_gen10_20260206_000731/meta_memory.json: 3 unprocessed programs, summary: No, scratchpad: No, recommendations: No, history: 0 items
119
+ 2026-02-06 00:14:22 - shinka.core.runner - INFO - Merged 4 auxiliary metrics into public_metrics
120
+ 2026-02-06 00:14:22 - shinka.core.runner - INFO - Added 4 metric descriptions to text_feedback
121
+ 2026-02-06 00:14:22 - shinka.database.dbase - INFO - Program 7282f655-ede0-440d-9247-656567fd1198 added to DB - score: 1.6285284336222376.
122
+ 2026-02-06 00:14:22 - shinka.database.dbase - INFO - Recomputing PCA-reduced embedding features for 5 programs.
123
+ 2026-02-06 00:14:23 - shinka.database.dbase - INFO - Successfully updated embedding features for 5 programs.
124
+ 2026-02-06 00:14:23 - shinka.core.summarizer - INFO - Added program 7282f655-ede0-440d-9247-656567fd1198 to meta memory tracking (correct=True, total: 4)
125
+ 2026-02-06 00:14:23 - shinka.database.dbase - INFO - Database state committed. Last iteration: 3. Best: ddd9b289-80c3-4f7f-9c23-f5f8537e457e
126
+ 2026-02-06 00:14:23 - shinka.core.summarizer - INFO - Saved meta state to examples/circle_packing/results/results_debug_gen10_20260206_000731/meta_memory.json: 4 unprocessed programs, summary: No, scratchpad: No, recommendations: No, history: 0 items
127
+ 2026-02-06 00:14:23 - shinka.core.runner - INFO - Processed 2 jobs. Total completed generations: 4/10
128
+ 2026-02-06 00:14:24 - shinka.database.parents - INFO - Island 0 => Probabilities: [2.2699449604533536e-05, 0.9999773005503955]
129
+ 2026-02-06 00:14:24 - shinka.database.parents - INFO - Island 0 => Scores: [0.9597642169962064, 1.638403837048859]
130
+ 2026-02-06 00:14:24 - shinka.database.parents - INFO - Sampled parent 3b526878-d370-44bf-a48c-0acd44a73725 (Gen: 1, Score: 1.6384, Children: 0, Island: 0)
131
+ 2026-02-06 00:14:24 - shinka.database.inspirations - INFO - Sampled 1 archive inspirations: ['441b24bb-9514-4e0f-90f2-905e22328376 (Gen: 0, Score: 0.9598, Island: 0)']
132
+ 2026-02-06 00:14:24 - shinka.core.runner - INFO - Edit Cycle 4 -> 5, Max Patch Attempts: 3
133
+ 2026-02-06 00:14:24 - shinka.llm.llm - INFO - ==> SAMPLING:
134
+ native-gemini-2.5-flash 0.8000
135
+ native-gemini-2.5-pro 0.2000
136
+ 2026-02-06 00:14:24 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-flash', 1.0, 32768]
137
+ 2026-02-06 00:14:24 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
138
+ 2026-02-06 00:14:24 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
139
+ 2026-02-06 00:15:13 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
140
+ 2026-02-06 00:15:13 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
141
+ 2026-02-06 00:15:13 - shinka.core.runner - INFO - PATCH ATTEMPT 1/3 SUCCESS. Output: examples/circle_packing/results/results_debug_gen10_20260206_000731/gen_4/main.py, Patches Applied: 1.
142
+ 2026-02-06 00:15:13 - httpx - INFO - HTTP Request: POST https://api.openai.com/v1/embeddings "HTTP/1.1 200 OK"
143
+ 2026-02-06 00:15:13 - shinka.core.novelty_judge - INFO - Top-5 similarity scores: ['1.00', '0.99']
144
+ 2026-02-06 00:15:13 - shinka.llm.llm - INFO - ==> SAMPLING:
145
+ native-gemini-2.5-flash 1.0000
146
+ 2026-02-06 00:15:13 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-flash', 1.0, 16384]
147
+ 2026-02-06 00:15:14 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
148
+ 2026-02-06 00:15:14 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
149
+ 2026-02-06 00:15:22 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
150
+ 2026-02-06 00:15:22 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
151
+ 2026-02-06 00:15:22 - shinka.core.novelty_judge - INFO - NOVELTY CHECK 1/3: Accepting program despite high similarity (0.995 > 0.995) due to LLM novelty check (cost: 0.0000).
152
+ 2026-02-06 00:15:22 - shinka.core.runner - INFO - Submitted to eval service: generation 4
153
+ 2026-02-06 00:15:22 - shinka.core.runner - INFO - Submitted job for generation 4, queue size: 1
154
+ 2026-02-06 00:15:24 - shinka.core.runner - INFO - Eval service job 4 completed!
155
+ 2026-02-06 00:15:24 - shinka.core.runner - INFO - Merged 4 auxiliary metrics into public_metrics
156
+ 2026-02-06 00:15:24 - shinka.core.runner - INFO - Added 4 metric descriptions to text_feedback
157
+ 2026-02-06 00:15:24 - shinka.database.dbase - INFO - Program a61f968c-f993-4bc1-b8ca-5e327c6c4611 added to DB - score: 1.738403837048859.
158
+ 2026-02-06 00:15:24 - shinka.database.dbase - INFO - Recomputing PCA-reduced embedding features for 6 programs.
159
+ 2026-02-06 00:15:26 - shinka.database.dbase - INFO - Successfully updated embedding features for 6 programs.
160
+ 2026-02-06 00:15:26 - shinka.core.summarizer - INFO - Added program a61f968c-f993-4bc1-b8ca-5e327c6c4611 to meta memory tracking (correct=True, total: 5)
161
+ 2026-02-06 00:15:26 - shinka.database.dbase - INFO - Database state committed. Last iteration: 4. Best: ddd9b289-80c3-4f7f-9c23-f5f8537e457e
162
+ 2026-02-06 00:15:26 - shinka.core.summarizer - INFO - Saved meta state to examples/circle_packing/results/results_debug_gen10_20260206_000731/meta_memory.json: 5 unprocessed programs, summary: No, scratchpad: No, recommendations: No, history: 0 items
163
+ 2026-02-06 00:15:26 - shinka.core.runner - INFO - Processed 1 jobs. Total completed generations: 5/10
164
+ 2026-02-06 00:15:26 - shinka.database.parents - INFO - Island 1 => Probabilities: [1.8923912474007017e-11, 0.6666565779334461, 0.33334342204763]
165
+ 2026-02-06 00:15:26 - shinka.database.parents - INFO - Island 1 => Scores: [0.9597642169962064, 1.9169561144739513, 1.6285284336222376]
166
+ 2026-02-06 00:15:26 - shinka.database.parents - INFO - Sampled parent ddd9b289-80c3-4f7f-9c23-f5f8537e457e (Gen: 2, Score: 1.9170, Children: 0, Island: 1)
167
+ 2026-02-06 00:15:26 - shinka.database.inspirations - INFO - Sampled 2 archive inspirations: ['7282f655-ede0-440d-9247-656567fd1198 (Gen: 3, Score: 1.6285, Island: 1)', '4f02cc00-080e-457c-8b6e-1710b6fcf319 (Gen: 0, Score: 0.9598, Island: 1)']
168
+ 2026-02-06 00:15:26 - shinka.core.runner - INFO - Edit Cycle 5 -> 6, Max Patch Attempts: 3
169
+ 2026-02-06 00:15:26 - shinka.llm.llm - INFO - ==> SAMPLING:
170
+ native-gemini-2.5-flash 0.2000
171
+ native-gemini-2.5-pro 0.8000
172
+ 2026-02-06 00:15:26 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-flash', 1.0, 32768]
173
+ 2026-02-06 00:15:26 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
174
+ 2026-02-06 00:15:26 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
175
+ 2026-02-06 00:15:54 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
176
+ 2026-02-06 00:15:54 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
177
+ 2026-02-06 00:15:54 - shinka.core.runner - INFO - PATCH ATTEMPT 1/3 SUCCESS. Output: examples/circle_packing/results/results_debug_gen10_20260206_000731/gen_5/main.py, Patches Applied: 1.
178
+ 2026-02-06 00:15:55 - httpx - INFO - HTTP Request: POST https://api.openai.com/v1/embeddings "HTTP/1.1 200 OK"
179
+ 2026-02-06 00:15:55 - shinka.core.novelty_judge - INFO - Top-5 similarity scores: ['0.97', '0.93', '0.91']
180
+ 2026-02-06 00:15:55 - shinka.core.novelty_judge - INFO - NOVELTY CHECK 1/3: Accepting program due to low similarity (0.971 <= 0.995)
181
+ 2026-02-06 00:15:55 - shinka.core.runner - INFO - Submitted to eval service: generation 5
182
+ 2026-02-06 00:15:55 - shinka.core.runner - INFO - Submitted job for generation 5, queue size: 1
183
+ 2026-02-06 00:15:57 - shinka.database.parents - INFO - Island 1 => Probabilities: [1.8923912474007017e-11, 0.6666565779334461, 0.33334342204763]
184
+ 2026-02-06 00:15:57 - shinka.database.parents - INFO - Island 1 => Scores: [0.9597642169962064, 1.9169561144739513, 1.6285284336222376]
185
+ 2026-02-06 00:15:57 - shinka.database.parents - INFO - Sampled parent 7282f655-ede0-440d-9247-656567fd1198 (Gen: 3, Score: 1.6285, Children: 0, Island: 1)
186
+ 2026-02-06 00:15:57 - shinka.database.inspirations - INFO - Sampled 2 archive inspirations: ['ddd9b289-80c3-4f7f-9c23-f5f8537e457e (Gen: 2, Score: 1.9170, Island: 1)', '4f02cc00-080e-457c-8b6e-1710b6fcf319 (Gen: 0, Score: 0.9598, Island: 1)']
187
+ 2026-02-06 00:15:57 - shinka.core.runner - INFO - Edit Cycle 6 -> 7, Max Patch Attempts: 3
188
+ 2026-02-06 00:15:57 - shinka.llm.llm - INFO - ==> SAMPLING:
189
+ native-gemini-2.5-flash 0.2000
190
+ native-gemini-2.5-pro 0.8000
191
+ 2026-02-06 00:15:57 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-pro', 1.0, 32768]
192
+ 2026-02-06 00:15:57 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
193
+ 2026-02-06 00:15:57 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
194
+ 2026-02-06 00:17:14 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-pro:generateContent "HTTP/1.1 200 OK"
195
+ 2026-02-06 00:17:14 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
196
+ 2026-02-06 00:17:14 - shinka.core.runner - INFO - PATCH ATTEMPT 1/3 FAILURE. Error: 'SEARCH text not found in editable regions
197
+
198
+ Looking for 35-line block starting with: 'def compute_max_radii(centers):'
199
+
200
+ Full search pattern:
201
+ ```
202
+ def compute_max_radii(centers):
203
+ """
204
+ Compute the maximum possible radii for each circle position
205
+ such that they don't overlap and stay within the unit square.
206
+
207
+ Args:
208
+ centers: np.array of shape (n, 2) with (x, y) coordinates
209
+
210
+ Returns:
211
+ np.array of shape (n) with the radius of each circle
212
+ """
213
+ n = centers.shape[0]
214
+ radii = np.ones(n)
215
+
216
+ # First, limit by distance to square borders
217
+ for i in range(n):
218
+ x, y = centers[i]
219
+ # Distance to borders
220
+ radii[i] = min(x, y, 1 - x, 1 - y)
221
+
222
+ # Then, limit by distance to other circles
223
+ # Each pair of circles with centers at distance d can have
224
+ # sum of radii at most d to avoid overlap
225
+ for i in range(n):
226
+ for j in range(i + 1, n):
227
+ dist = np.sqrt(np.sum((centers[i] - centers[j]) ** 2))
228
+
229
+ # If current radii would cause overlap
230
+ if radii[i] + radii[j] > dist:
231
+ # Scale both radii proportionally
232
+ scale = dist / (radii[i] + radii[j])
233
+ radii[i] *= scale
234
+ radii[j] *= scale
235
+
236
+ return radii
237
+ ```
238
+
239
+ Found similar code block at line 83 (✓ editable):
240
+
241
+ Differences between search pattern and actual code:
242
+ ```diff
243
+ - np.array of shape (n) with the radius of each circle
244
+ + np.array of shape (n) with radius of each circle
245
+ ```
246
+
247
+ Editable regions where you can make changes:
248
+ Region 1 (lines 1-120):
249
+ """Constructor-based circle packing for n=26 circles"""
250
+
251
+ import numpy as np
252
+ ... (110 more lines)
253
+ radii[j] *= scale
254
+
255
+ return radii
256
+
257
+ Quick fixes:
258
+ • Check indentation - search text must match exactly including spaces/tabs
259
+ • Look for typos in the search text
260
+ • Try searching for just the first line instead of the full block', Patches Applied: 0.
261
+ 2026-02-06 00:17:14 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-pro', 1.0, 32768]
262
+ 2026-02-06 00:17:14 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
263
+ 2026-02-06 00:17:14 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
264
+ 2026-02-06 00:17:40 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-pro:generateContent "HTTP/1.1 200 OK"
265
+ 2026-02-06 00:17:40 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
266
+ 2026-02-06 00:17:40 - shinka.core.runner - INFO - PATCH ATTEMPT 2/3 SUCCESS. Output: examples/circle_packing/results/results_debug_gen10_20260206_000731/gen_6/main.py, Patches Applied: 1.
267
+ 2026-02-06 00:17:41 - httpx - INFO - HTTP Request: POST https://api.openai.com/v1/embeddings "HTTP/1.1 200 OK"
268
+ 2026-02-06 00:17:41 - shinka.core.novelty_judge - INFO - Top-5 similarity scores: ['0.97', '0.95', '0.94']
269
+ 2026-02-06 00:17:41 - shinka.core.novelty_judge - INFO - NOVELTY CHECK 1/3: Accepting program due to low similarity (0.971 <= 0.995)
270
+ 2026-02-06 00:17:41 - shinka.core.runner - INFO - Submitted to eval service: generation 6
271
+ 2026-02-06 00:17:41 - shinka.core.runner - INFO - Submitted job for generation 6, queue size: 2
272
+ 2026-02-06 00:17:43 - shinka.core.runner - INFO - Eval service job 5 completed!
273
+ 2026-02-06 00:17:43 - shinka.core.runner - INFO - Eval service job 6 completed!
274
+ 2026-02-06 00:17:43 - shinka.core.runner - INFO - Merged 4 auxiliary metrics into public_metrics
275
+ 2026-02-06 00:17:43 - shinka.core.runner - INFO - Added 4 metric descriptions to text_feedback
276
+ 2026-02-06 00:17:43 - shinka.database.dbase - INFO - Program e9a37592-ad2d-4c14-934e-26867152b06a added to DB - score: 1.6285284336222376.
277
+ 2026-02-06 00:17:43 - shinka.database.dbase - INFO - Recomputing PCA-reduced embedding features for 7 programs.
278
+ 2026-02-06 00:17:45 - shinka.database.dbase - INFO - Successfully updated embedding features for 7 programs.
279
+ 2026-02-06 00:17:45 - shinka.core.summarizer - INFO - Added program e9a37592-ad2d-4c14-934e-26867152b06a to meta memory tracking (correct=True, total: 6)
280
+ 2026-02-06 00:17:45 - shinka.database.dbase - INFO - Database state committed. Last iteration: 5. Best: ddd9b289-80c3-4f7f-9c23-f5f8537e457e
281
+ 2026-02-06 00:17:45 - shinka.core.summarizer - INFO - Saved meta state to examples/circle_packing/results/results_debug_gen10_20260206_000731/meta_memory.json: 6 unprocessed programs, summary: No, scratchpad: No, recommendations: No, history: 0 items
282
+ 2026-02-06 00:17:45 - shinka.core.runner - INFO - Merged 8 auxiliary metrics into public_metrics
283
+ 2026-02-06 00:17:45 - shinka.core.runner - INFO - Added 11 metric descriptions to text_feedback
284
+ 2026-02-06 00:17:45 - shinka.database.dbase - INFO - Program c06a29ff-1449-43a2-8c37-4205c972d46f added to DB - score: 1.6285284336222376.
285
+ 2026-02-06 00:17:45 - shinka.database.dbase - INFO - Recomputing PCA-reduced embedding features for 8 programs.
286
+ 2026-02-06 00:17:47 - shinka.database.dbase - INFO - Successfully updated embedding features for 8 programs.
287
+ 2026-02-06 00:17:47 - shinka.core.summarizer - INFO - Added program c06a29ff-1449-43a2-8c37-4205c972d46f to meta memory tracking (correct=True, total: 7)
288
+ 2026-02-06 00:17:47 - shinka.database.dbase - INFO - Database state committed. Last iteration: 6. Best: ddd9b289-80c3-4f7f-9c23-f5f8537e457e
289
+ 2026-02-06 00:17:47 - shinka.core.summarizer - INFO - Saved meta state to examples/circle_packing/results/results_debug_gen10_20260206_000731/meta_memory.json: 7 unprocessed programs, summary: No, scratchpad: No, recommendations: No, history: 0 items
290
+ 2026-02-06 00:17:47 - shinka.core.runner - INFO - Processed 2 jobs. Total completed generations: 7/10
291
+ 2026-02-06 00:17:47 - shinka.database.parents - INFO - Island 1 => Probabilities: [0.0, 0.2857142857142857, 0.14285714285714285, 0.2857142857142857, 0.2857142857142857]
292
+ 2026-02-06 00:17:47 - shinka.database.parents - INFO - Island 1 => Scores: [0.9597642169962064, 1.9169561144739513, 1.6285284336222376, 1.6285284336222376, 1.6285284336222376]
293
+ 2026-02-06 00:17:47 - shinka.database.parents - INFO - Sampled parent ddd9b289-80c3-4f7f-9c23-f5f8537e457e (Gen: 2, Score: 1.9170, Children: 1, Island: 1)
294
+ 2026-02-06 00:17:47 - shinka.database.inspirations - INFO - Sampled 4 archive inspirations: ['7282f655-ede0-440d-9247-656567fd1198 (Gen: 3, Score: 1.6285, Island: 1)', 'e9a37592-ad2d-4c14-934e-26867152b06a (Gen: 5, Score: 1.6285, Island: 1)', '4f02cc00-080e-457c-8b6e-1710b6fcf319 (Gen: 0, Score: 0.9598, Island: 1)', 'c06a29ff-1449-43a2-8c37-4205c972d46f (Gen: 6, Score: 1.6285, Island: 1)']
295
+ 2026-02-06 00:17:47 - shinka.core.runner - INFO - Edit Cycle 7 -> 8, Max Patch Attempts: 3
296
+ 2026-02-06 00:17:47 - shinka.llm.llm - INFO - ==> SAMPLING:
297
+ native-gemini-2.5-flash 0.2000
298
+ native-gemini-2.5-pro 0.8000
299
+ 2026-02-06 00:17:47 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-pro', 1.0, 32768]
300
+ 2026-02-06 00:17:47 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
301
+ 2026-02-06 00:17:47 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
302
+ 2026-02-06 00:18:33 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-pro:generateContent "HTTP/1.1 200 OK"
303
+ 2026-02-06 00:18:33 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
304
+ 2026-02-06 00:18:33 - shinka.core.runner - INFO - PATCH ATTEMPT 1/3 SUCCESS. Output: examples/circle_packing/results/results_debug_gen10_20260206_000731/gen_7/main.py, Patches Applied: 1.
305
+ 2026-02-06 00:18:33 - httpx - INFO - HTTP Request: POST https://api.openai.com/v1/embeddings "HTTP/1.1 200 OK"
306
+ 2026-02-06 00:18:33 - shinka.core.novelty_judge - INFO - Top-5 similarity scores: ['0.97', '0.97', '0.94', '0.94', '0.92']
307
+ 2026-02-06 00:18:33 - shinka.core.novelty_judge - INFO - NOVELTY CHECK 1/3: Accepting program due to low similarity (0.971 <= 0.995)
308
+ 2026-02-06 00:18:33 - shinka.core.runner - INFO - Submitted to eval service: generation 7
309
+ 2026-02-06 00:18:33 - shinka.core.runner - INFO - Submitted job for generation 7, queue size: 1
310
+ 2026-02-06 00:18:35 - shinka.core.runner - INFO - Eval service job 7 completed!
311
+ 2026-02-06 00:18:35 - shinka.core.runner - INFO - Merged 8 auxiliary metrics into public_metrics
312
+ 2026-02-06 00:18:35 - shinka.core.runner - INFO - Added 11 metric descriptions to text_feedback
313
+ 2026-02-06 00:18:35 - shinka.database.dbase - INFO - Program 3d172416-14df-4e64-b134-1517f2a933dd added to DB - score: 1.6285284336222376.
314
+ 2026-02-06 00:18:35 - shinka.database.dbase - INFO - Recomputing PCA-reduced embedding features for 9 programs.
315
+ 2026-02-06 00:18:37 - shinka.database.dbase - INFO - Successfully updated embedding features for 9 programs.
316
+ 2026-02-06 00:18:37 - shinka.core.summarizer - INFO - Added program 3d172416-14df-4e64-b134-1517f2a933dd to meta memory tracking (correct=True, total: 8)
317
+ 2026-02-06 00:18:37 - shinka.database.dbase - INFO - Database state committed. Last iteration: 7. Best: ddd9b289-80c3-4f7f-9c23-f5f8537e457e
318
+ 2026-02-06 00:18:37 - shinka.core.summarizer - INFO - Saved meta state to examples/circle_packing/results/results_debug_gen10_20260206_000731/meta_memory.json: 8 unprocessed programs, summary: No, scratchpad: No, recommendations: No, history: 0 items
319
+ 2026-02-06 00:18:37 - shinka.core.runner - INFO - Processed 1 jobs. Total completed generations: 8/10
320
+ 2026-02-06 00:18:37 - shinka.database.parents - INFO - Island 1 => Probabilities: [0.0, 0.16, 0.12000000000000002, 0.24000000000000005, 0.24000000000000005, 0.24000000000000005]
321
+ 2026-02-06 00:18:37 - shinka.database.parents - INFO - Island 1 => Scores: [0.9597642169962064, 1.9169561144739513, 1.6285284336222376, 1.6285284336222376, 1.6285284336222376, 1.6285284336222376]
322
+ 2026-02-06 00:18:37 - shinka.database.parents - INFO - Sampled parent c06a29ff-1449-43a2-8c37-4205c972d46f (Gen: 6, Score: 1.6285, Children: 0, Island: 1)
323
+ 2026-02-06 00:18:37 - shinka.database.inspirations - INFO - Sampled 4 archive inspirations: ['ddd9b289-80c3-4f7f-9c23-f5f8537e457e (Gen: 2, Score: 1.9170, Island: 1)', '7282f655-ede0-440d-9247-656567fd1198 (Gen: 3, Score: 1.6285, Island: 1)', 'e9a37592-ad2d-4c14-934e-26867152b06a (Gen: 5, Score: 1.6285, Island: 1)', '4f02cc00-080e-457c-8b6e-1710b6fcf319 (Gen: 0, Score: 0.9598, Island: 1)']
324
+ 2026-02-06 00:18:37 - shinka.database.inspirations - INFO - Selected 1 top-k inspirations from archive on island 1: ['3d172416-14df-4e64-b134-1517f2a933dd (Gen: 7, Score: 1.6285, Island: 1)']
325
+ 2026-02-06 00:18:37 - shinka.core.runner - INFO - Edit Cycle 8 -> 9, Max Patch Attempts: 3
326
+ 2026-02-06 00:18:37 - shinka.llm.llm - INFO - ==> SAMPLING:
327
+ native-gemini-2.5-flash 0.8000
328
+ native-gemini-2.5-pro 0.2000
329
+ 2026-02-06 00:18:37 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-flash', 1.0, 32768]
330
+ 2026-02-06 00:18:37 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
331
+ 2026-02-06 00:18:37 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
332
+ 2026-02-06 00:19:09 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
333
+ 2026-02-06 00:19:09 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
334
+ 2026-02-06 00:19:09 - shinka.core.runner - INFO - PATCH ATTEMPT 1/3 SUCCESS. Output: examples/circle_packing/results/results_debug_gen10_20260206_000731/gen_8/main.py, Patches Applied: 1.
335
+ 2026-02-06 00:19:10 - httpx - INFO - HTTP Request: POST https://api.openai.com/v1/embeddings "HTTP/1.1 200 OK"
336
+ 2026-02-06 00:19:10 - shinka.core.novelty_judge - INFO - Top-5 similarity scores: ['0.98', '0.95', '0.94', '0.94', '0.93']
337
+ 2026-02-06 00:19:10 - shinka.core.novelty_judge - INFO - NOVELTY CHECK 1/3: Accepting program due to low similarity (0.979 <= 0.995)
338
+ 2026-02-06 00:19:10 - shinka.core.runner - INFO - Submitted to eval service: generation 8
339
+ 2026-02-06 00:19:10 - shinka.core.runner - INFO - Submitted job for generation 8, queue size: 1
340
+ 2026-02-06 00:19:12 - shinka.database.parents - INFO - Island 1 => Probabilities: [0.0, 0.16, 0.12000000000000002, 0.24000000000000005, 0.24000000000000005, 0.24000000000000005]
341
+ 2026-02-06 00:19:12 - shinka.database.parents - INFO - Island 1 => Scores: [0.9597642169962064, 1.9169561144739513, 1.6285284336222376, 1.6285284336222376, 1.6285284336222376, 1.6285284336222376]
342
+ 2026-02-06 00:19:12 - shinka.database.parents - INFO - Sampled parent ddd9b289-80c3-4f7f-9c23-f5f8537e457e (Gen: 2, Score: 1.9170, Children: 2, Island: 1)
343
+ 2026-02-06 00:19:12 - shinka.database.inspirations - INFO - Sampled 4 archive inspirations: ['7282f655-ede0-440d-9247-656567fd1198 (Gen: 3, Score: 1.6285, Island: 1)', '3d172416-14df-4e64-b134-1517f2a933dd (Gen: 7, Score: 1.6285, Island: 1)', 'e9a37592-ad2d-4c14-934e-26867152b06a (Gen: 5, Score: 1.6285, Island: 1)', 'c06a29ff-1449-43a2-8c37-4205c972d46f (Gen: 6, Score: 1.6285, Island: 1)']
344
+ 2026-02-06 00:19:12 - shinka.database.inspirations - INFO - Selected 1 top-k inspirations from archive on island 1: ['4f02cc00-080e-457c-8b6e-1710b6fcf319 (Gen: 0, Score: 0.9598, Island: 1)']
345
+ 2026-02-06 00:19:12 - shinka.core.runner - INFO - Edit Cycle 9 -> 10, Max Patch Attempts: 3
346
+ 2026-02-06 00:19:12 - shinka.llm.llm - INFO - ==> SAMPLING:
347
+ native-gemini-2.5-flash 0.2000
348
+ native-gemini-2.5-pro 0.8000
349
+ 2026-02-06 00:19:12 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-pro', 1.0, 32768]
350
+ 2026-02-06 00:19:12 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
351
+ 2026-02-06 00:19:12 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
352
+ 2026-02-06 00:20:44 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-pro:generateContent "HTTP/1.1 200 OK"
353
+ 2026-02-06 00:20:44 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
354
+ 2026-02-06 00:20:44 - shinka.core.runner - INFO - PATCH ATTEMPT 1/3 SUCCESS. Output: examples/circle_packing/results/results_debug_gen10_20260206_000731/gen_9/main.py, Patches Applied: 1.
355
+ 2026-02-06 00:20:44 - httpx - INFO - HTTP Request: POST https://api.openai.com/v1/embeddings "HTTP/1.1 200 OK"
356
+ 2026-02-06 00:20:44 - shinka.core.novelty_judge - INFO - Top-5 similarity scores: ['0.77', '0.76', '0.76', '0.75', '0.72']
357
+ 2026-02-06 00:20:44 - shinka.core.novelty_judge - INFO - NOVELTY CHECK 1/3: Accepting program due to low similarity (0.767 <= 0.995)
358
+ 2026-02-06 00:20:44 - shinka.core.runner - INFO - Submitted to eval service: generation 9
359
+ 2026-02-06 00:20:44 - shinka.core.runner - INFO - Submitted job for generation 9, queue size: 2
360
+ 2026-02-06 00:20:58 - shinka.core.runner - INFO - Eval service job 8 completed!
361
+ 2026-02-06 00:20:58 - shinka.core.runner - INFO - Merged 8 auxiliary metrics into public_metrics
362
+ 2026-02-06 00:20:58 - shinka.core.runner - INFO - Added 11 metric descriptions to text_feedback
363
+ 2026-02-06 00:20:58 - shinka.database.dbase - INFO - Program 52090ee7-1167-4733-aa56-673ec81ffe84 added to DB - score: 1.9169561144739513.
364
+ 2026-02-06 00:20:58 - shinka.database.dbase - INFO - Recomputing PCA-reduced embedding features for 10 programs.
365
+ 2026-02-06 00:21:00 - shinka.database.dbase - INFO - Successfully updated embedding features for 10 programs.
366
+ 2026-02-06 00:21:00 - shinka.core.summarizer - INFO - Added program 52090ee7-1167-4733-aa56-673ec81ffe84 to meta memory tracking (correct=True, total: 9)
367
+ 2026-02-06 00:21:00 - shinka.database.dbase - INFO - Database state committed. Last iteration: 8. Best: ddd9b289-80c3-4f7f-9c23-f5f8537e457e
368
+ 2026-02-06 00:21:00 - shinka.core.summarizer - INFO - Saved meta state to examples/circle_packing/results/results_debug_gen10_20260206_000731/meta_memory.json: 9 unprocessed programs, summary: No, scratchpad: No, recommendations: No, history: 0 items
369
+ 2026-02-06 00:21:00 - shinka.core.runner - INFO - Processed 1 jobs. Total completed generations: 9/10
370
+ 2026-02-06 00:23:50 - shinka.core.runner - INFO - Eval service job 9 completed!
371
+ 2026-02-06 00:23:50 - shinka.core.runner - INFO - Merged 12 auxiliary metrics into public_metrics
372
+ 2026-02-06 00:23:50 - shinka.core.runner - INFO - Added 11 metric descriptions to text_feedback
373
+ 2026-02-06 00:23:50 - shinka.database.dbase - INFO - Program 15e71568-166f-439b-bbe0-9dc2c53f4374 added to DB - score: 1.3347193569216491.
374
+ 2026-02-06 00:23:50 - shinka.database.dbase - INFO - Recomputing PCA-reduced embedding features for 11 programs.
375
+ 2026-02-06 00:23:52 - shinka.database.dbase - INFO - Successfully updated embedding features for 11 programs.
376
+ 2026-02-06 00:23:52 - shinka.core.summarizer - INFO - Added program 15e71568-166f-439b-bbe0-9dc2c53f4374 to meta memory tracking (correct=True, total: 10)
377
+ 2026-02-06 00:23:52 - shinka.database.dbase - INFO - Database state committed. Last iteration: 9. Best: ddd9b289-80c3-4f7f-9c23-f5f8537e457e
378
+ 2026-02-06 00:23:52 - shinka.core.summarizer - INFO - Saved meta state to examples/circle_packing/results/results_debug_gen10_20260206_000731/meta_memory.json: 10 unprocessed programs, summary: No, scratchpad: No, recommendations: No, history: 0 items
379
+ 2026-02-06 00:23:52 - shinka.core.runner - INFO - Processed 1 jobs. Total completed generations: 10/10
380
+ 2026-02-06 00:23:52 - shinka.core.runner - INFO - All generations completed, exiting...
381
+ 2026-02-06 00:23:52 - shinka.core.summarizer - INFO - Performing final meta summary for 10 remaining programs...
382
+ 2026-02-06 00:23:52 - shinka.core.summarizer - INFO - ==> Step 1 - Processing 10 programs with batch query
383
+ 2026-02-06 00:23:52 - shinka.llm.llm - INFO - ==> SAMPLING 10 SAMPLES:
384
+ native-gemini-2.5-flash 1.0000
385
+ 2026-02-06 00:23:52 - shinka.llm.llm - INFO - ==> SAMPLING: 1/10 ['native-gemini-2.5-flash', 1.0, 16384]
386
+ 2026-02-06 00:23:52 - shinka.llm.llm - INFO - ==> SAMPLING: 3/10 ['native-gemini-2.5-flash', 1.0, 16384]
387
+ 2026-02-06 00:23:52 - shinka.llm.llm - INFO - ==> SAMPLING: 2/10 ['native-gemini-2.5-flash', 1.0, 16384]
388
+ 2026-02-06 00:23:52 - shinka.llm.llm - INFO - ==> SAMPLING: 4/10 ['native-gemini-2.5-flash', 1.0, 16384]
389
+ 2026-02-06 00:23:52 - shinka.llm.llm - INFO - ==> SAMPLING: 5/10 ['native-gemini-2.5-flash', 1.0, 16384]
390
+ 2026-02-06 00:23:52 - shinka.llm.llm - INFO - ==> SAMPLING: 6/10 ['native-gemini-2.5-flash', 1.0, 16384]
391
+ 2026-02-06 00:23:52 - shinka.llm.llm - INFO - ==> SAMPLING: 7/10 ['native-gemini-2.5-flash', 1.0, 16384]
392
+ 2026-02-06 00:23:52 - shinka.llm.llm - INFO - ==> SAMPLING: 9/10 ['native-gemini-2.5-flash', 1.0, 16384]
393
+ 2026-02-06 00:23:52 - shinka.llm.llm - INFO - ==> SAMPLING: 8/10 ['native-gemini-2.5-flash', 1.0, 16384]
394
+ 2026-02-06 00:23:52 - shinka.llm.llm - INFO - ==> SAMPLING: 10/10 ['native-gemini-2.5-flash', 1.0, 16384]
395
+ 2026-02-06 00:23:52 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
396
+ 2026-02-06 00:23:52 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
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+ 2026-02-06 00:23:52 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
398
+ 2026-02-06 00:23:52 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
399
+ 2026-02-06 00:23:52 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
400
+ 2026-02-06 00:23:52 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
401
+ 2026-02-06 00:23:52 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
402
+ 2026-02-06 00:23:52 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
403
+ 2026-02-06 00:23:52 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
404
+ 2026-02-06 00:23:52 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
405
+ 2026-02-06 00:23:52 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
406
+ 2026-02-06 00:23:52 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
407
+ 2026-02-06 00:23:52 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
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+ 2026-02-06 00:23:52 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
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+ 2026-02-06 00:23:52 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
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+ 2026-02-06 00:23:52 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
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+ 2026-02-06 00:23:52 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
412
+ 2026-02-06 00:23:52 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
413
+ 2026-02-06 00:23:52 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
414
+ 2026-02-06 00:23:52 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
415
+ 2026-02-06 00:23:57 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
416
+ 2026-02-06 00:23:57 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
417
+ 2026-02-06 00:23:57 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
418
+ 2026-02-06 00:23:58 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
419
+ 2026-02-06 00:23:58 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
420
+ 2026-02-06 00:23:58 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
421
+ 2026-02-06 00:23:58 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
422
+ 2026-02-06 00:23:58 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
423
+ 2026-02-06 00:23:59 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
424
+ 2026-02-06 00:23:59 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
425
+ 2026-02-06 00:23:59 - shinka.llm.llm - INFO - ==> SAMPLING: Individual API costs: ['0.0000', '0.0000', '0.0000', '0.0000', '0.0000', '0.0000', '0.0000', '0.0000', '0.0000', '0.0000']
426
+ 2026-02-06 00:23:59 - shinka.llm.llm - INFO - ==> SAMPLING: Total API costs: $0.0000
427
+ 2026-02-06 00:23:59 - shinka.core.summarizer - INFO - ==> Step 1 - 10/10 individual summaries generated (cost: $0.0000)
428
+ 2026-02-06 00:23:59 - shinka.llm.llm - INFO - ==> SAMPLING:
429
+ native-gemini-2.5-flash 1.0000
430
+ 2026-02-06 00:23:59 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-flash', 1.0, 16384]
431
+ 2026-02-06 00:23:59 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
432
+ 2026-02-06 00:23:59 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
433
+ 2026-02-06 00:24:22 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
434
+ 2026-02-06 00:24:22 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
435
+ 2026-02-06 00:24:22 - shinka.core.summarizer - INFO - ==> Step 2 - Global insights generated (cost: $0.0000)
436
+ 2026-02-06 00:24:22 - shinka.llm.llm - INFO - ==> SAMPLING:
437
+ native-gemini-2.5-flash 1.0000
438
+ 2026-02-06 00:24:22 - shinka.llm.llm - INFO - ==> QUERYING: ['native-gemini-2.5-flash', 1.0, 16384]
439
+ 2026-02-06 00:24:22 - shinka.llm.client - INFO - Using Vertex AI with project=research-01-268019, location=us-central1
440
+ 2026-02-06 00:24:22 - google_genai.models - INFO - AFC is enabled with max remote calls: 10.
441
+ 2026-02-06 00:24:41 - httpx - INFO - HTTP Request: POST https://us-central1-aiplatform.googleapis.com/v1beta1/projects/research-01-268019/locations/us-central1/publishers/google/models/gemini-2.5-flash:generateContent "HTTP/1.1 200 OK"
442
+ 2026-02-06 00:24:41 - shinka.llm.llm - INFO - ==> QUERY: API cost: $0.0000
443
+ 2026-02-06 00:24:41 - shinka.core.summarizer - INFO - ==> Step 3 - Recommendations generated (cost: $0.0000)
444
+ 2026-02-06 00:24:41 - shinka.core.summarizer - INFO - ==> Meta-analysis completed successfully with 3-step process (total cost: $0.0000)
445
+ 2026-02-06 00:24:41 - shinka.core.summarizer - INFO - Processed and cleared 10 programs from meta memory (total processed: 10)
446
+ 2026-02-06 00:24:41 - shinka.core.summarizer - INFO - Wrote meta output to examples/circle_packing/results/results_debug_gen10_20260206_000731/meta_10.txt
447
+ 2026-02-06 00:24:41 - shinka.core.summarizer - INFO - Final meta summary completed (cost: $0.0000)
448
+ 2026-02-06 00:24:41 - shinka.core.summarizer - INFO - Saved meta state to examples/circle_packing/results/results_debug_gen10_20260206_000731/meta_memory.json: 0 unprocessed programs, summary: Yes, scratchpad: Yes, recommendations: Yes, history: 1 items
449
+ 2026-02-06 00:24:41 - shinka.core.runner - INFO - Evolution completed! 10 generations
450
+ 2026-02-06 00:24:41 - shinka.core.runner - INFO - ================================================================================
451
+ 2026-02-06 00:24:41 - shinka.core.runner - INFO - Evolution run ended at 2026-02-06 00:24:41
452
+ 2026-02-06 00:24:41 - shinka.core.runner - INFO - ================================================================================
453
+ 2026-02-06 00:24:44 - shinka.core.runner - INFO - WandB run finished successfully
examples_deprecated/circle_packing/results/results_debug_gen10_20260206_000731/experiment_config.yaml ADDED
@@ -0,0 +1,117 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ database_config:
2
+ archive_size: 40
3
+ db_path: examples/circle_packing/results/results_debug_gen10_20260206_000731/evolution_db.sqlite
4
+ elite_selection_ratio: 0.3
5
+ embedding_model: text-embedding-3-small
6
+ enforce_island_separation: true
7
+ exploitation_alpha: 1.0
8
+ exploitation_ratio: 0.2
9
+ island_elitism: true
10
+ migration_interval: 10
11
+ migration_rate: 0.1
12
+ num_archive_inspirations: 4
13
+ num_beams: 5
14
+ num_islands: 2
15
+ num_top_k_inspirations: 2
16
+ parent_selection_lambda: 10.0
17
+ parent_selection_strategy: weighted
18
+ evolution_config:
19
+ code_embed_sim_threshold: 0.995
20
+ embedding_model: text-embedding-3-small
21
+ enable_wandb: true
22
+ eval_service_url: http://localhost:8765
23
+ evaluator_function: main
24
+ evaluator_module: examples.circle_packing.evaluate_ori
25
+ init_program_path: examples/circle_packing/initial.py
26
+ job_type: local
27
+ language: python
28
+ llm_dynamic_selection: ucb1
29
+ llm_dynamic_selection_kwargs:
30
+ exploration_coef: 1.0
31
+ llm_kwargs:
32
+ max_tokens: 32768
33
+ temperatures:
34
+ - 0.5
35
+ - 0.7
36
+ - 1.0
37
+ llm_models:
38
+ - native-gemini-2.5-flash
39
+ - native-gemini-2.5-pro
40
+ max_novelty_attempts: 3
41
+ max_parallel_jobs: 2
42
+ max_patch_attempts: 3
43
+ max_patch_resamples: 3
44
+ meta_llm_kwargs:
45
+ max_tokens: 16384
46
+ temperatures:
47
+ - 0.7
48
+ meta_llm_models:
49
+ - native-gemini-2.5-flash
50
+ meta_max_recommendations: 5
51
+ meta_rec_interval: 20
52
+ novelty_llm_kwargs:
53
+ max_tokens: 16384
54
+ temperatures:
55
+ - 0.7
56
+ novelty_llm_models:
57
+ - native-gemini-2.5-flash
58
+ num_generations: 10
59
+ patch_type_probs:
60
+ - 0.6
61
+ - 0.3
62
+ - 0.1
63
+ patch_types:
64
+ - diff
65
+ - full
66
+ - cross
67
+ results_dir: examples/circle_packing/results/results_debug_gen10_20260206_000731
68
+ task_sys_msg: 'You are an expert mathematician specializing in circle packing problems
69
+ and computational geometry.
70
+
71
+
72
+ Your task is to maximize the sum of radii when packing 26 circles in a unit square
73
+ [0,1] x [0,1].
74
+
75
+ The best known result is 2.635 (sum of radii).
76
+
77
+
78
+ Key strategies to consider:
79
+
80
+ 1. Efficient spatial distribution - avoid clustering
81
+
82
+ 2. Utilize corners and edges effectively
83
+
84
+ 3. Balance between many small circles vs fewer large circles
85
+
86
+ 4. Consider geometric patterns: grid, hexagonal, concentric rings
87
+
88
+ 5. Optimize placement to minimize wasted space
89
+
90
+
91
+ You will receive:
92
+
93
+ - Current code implementation
94
+
95
+ - Performance metrics (sum of radii)
96
+
97
+ - Circle center coordinates as text
98
+
99
+
100
+ Make improvements based on the numerical data and geometric reasoning.
101
+
102
+ Ensure all circles are disjoint and lie inside the unit square.'
103
+ use_eval_service: true
104
+ use_text_feedback: false
105
+ wandb_entity: tengxiao
106
+ wandb_project: ev2
107
+ wandb_run_name: debug_gen10_20260206_000731
108
+ wandb_tags:
109
+ - circle_packing
110
+ - eval-service
111
+ job_config:
112
+ conda_env: null
113
+ eval_program_path: examples/circle_packing/evaluate_ori.py
114
+ extra_cmd_args: {}
115
+ time: null
116
+ results_directory: examples/circle_packing/results/results_debug_gen10_20260206_000731
117
+ timestamp: '2026-02-06T00:07:35.358547'
examples_deprecated/circle_packing/results/results_debug_gen10_20260206_000731/meta_10.txt ADDED
@@ -0,0 +1,112 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ # INDIVIDUAL PROGRAM SUMMARIES
2
+
3
+ The following are summaries of individual programs evaluated since the last meta update:
4
+
5
+ **Program Name: Constructor-based Circle Packing (n=26)**
6
+ - **Implementation**: The program uses a fixed constructor approach, placing 26 circle centers in a unit square as one central, an inner ring of 8, and an outer ring of 16 circles, with coordinates clipped to [0.01, 0.99]. Radii are then calculated based on distance to boundaries and adjusted to prevent overlap by proportionally scaling down conflicting pairs.
7
+ - **Performance**: The program achieved a combined score of 0.96 and correctly passes all validation tests.
8
+ - **Feedback**: This implementation provides a functional but simple fixed-pattern baseline for circle packing, explicitly stating that "evolution will improve this." The clipping strategy for centers and the proportional radius scaling for overlap resolution are direct implementation details influencing the outcome.
9
+ **Program Identifier:** Generation 0 - Patch Name initial_program - Correct Program: True
10
+
11
+ **Program Name: Constructor-based Circle Packing (n=26)**
12
+ - **Implementation**: The program places 26 circles using a predefined constructor pattern: one central, an 8-circle inner ring, a 16-circle outer ring, and one additional circle. It then computes maximum radii ensuring circles are within the unit square and do not overlap by iteratively scaling radii.
13
+ - **Performance**: The program achieved a combined score of 1.64, representing the sum of radii for the 26 circles.
14
+ - **Feedback**: The implementation successfully generates a valid circle packing for the given configuration and passes all validation tests. The structured placement is a foundational "simple pattern," hinting at future optimizations to improve the sum of radii.
15
+ **Program Identifier:** Generation 1 - Patch Name fixed_ring_placement_and_clip - Correct Program: True
16
+
17
+ **Program Name: Grid-based Circle Packing with Iterative Radius Computation (n=26)**
18
+ - **Implementation**: Centers for 26 circles are defined by a 5x5 grid arrangement with one additional circle placed in a central gap. Radii are iteratively optimized using a relaxation method that resolves overlaps by proportionally reducing the radii of conflicting circles until convergence.
19
+ - **Performance**: Achieved a combined score of 1.92, indicating a good packing density for the specified number of circles.
20
+ - **Feedback**: The program is correct and successfully passes all validation tests, demonstrating the effectiveness of the chosen grid-based center arrangement and iterative radius calculation.
21
+ **Program Identifier:** Generation 2 - Patch Name grid_and_gap_relaxation - Correct Program: True
22
+
23
+ **Program Name: Constructor-based 26-circle packing**
24
+ - **Implementation**: The program hardcodes the center coordinates for 26 circles, derived from a known optimal packing solution (F. Valenzuela's N=26 arrangement), and transforms them to fit a [0,1] unit square. It then computes the maximum possible radii for these fixed centers, first constrained by the square boundaries and then by proportionally scaling down overlapping circles.
25
+ - **Performance**: The program achieved a combined score of 1.63, with an auxiliary total area covered ratio of 0.33, an average radius of 0.06, and a minimum distance to boundary of 0.00.
26
+ - **Feedback**: The reliance on pre-computed, best-known center coordinates from an external source is the core of its high performance for this specific N=26 problem. The method for calculating radii effectively prevents overlaps and boundary violations for the given centers, and the program is functionally correct.
27
+ **Program Identifier:** Generation 3 - Patch Name use_known_optimal_packing_for_n26 - Correct Program: True
28
+
29
+ **Program Name: Constructor-based Circle Packing (n=26)**
30
+ - **Implementation**: This program constructs a 26-circle packing by pre-defining center locations in a structured pattern: one central, two concentric rings (8 and 16 circles), and one additional circle placed strategically in a corner. It then computes the maximum possible radii for these fixed centers to prevent overlaps and ensure containment within the unit square by proportionally scaling radii.
31
+ - **Performance**: It achieves a combined score of 1.74, resulting in an average radius of 0.07 and covering approximately 40% of the unit square's area.
32
+ - **Feedback**: Placing the 26th circle in a distinct corner (0.05, 0.05) corrected a previous overlap with another circle, improving space utilization and ensuring all centers are unique. The constructor-based approach fixes positions upfront, simplifying radius calculation but potentially limiting further optimization of the total sum of radii.
33
+ **Program Identifier:** Generation 4 - Patch Name none - Correct Program: True
34
+
35
+ **Program Name: Constructor-based N=26 Circle Packing with Iterative Radii**
36
+ - **Implementation**: Circle centers are hardcoded from a known optimal solution (Packomania N=26), transformed to a unit square with 4-fold reflectional symmetry. Radii are computed using an iterative relaxation method that proportionally reduces overlapping circles' radii until convergence.
37
+ - **Performance**: Achieved a combined score of 1.63, with a total area covered ratio of 0.33, an average radius of 0.06, and a minimum distance to boundary of 0.00.
38
+ - **Feedback**: The program is correct and passes all validation tests, highlighting the effectiveness of using pre-defined optimal centers combined with a robust iterative method for calculating maximum non-overlapping radii.
39
+ **Program Identifier:** Generation 5 - Patch Name packomania_centers_n26 - Correct Program: True
40
+
41
+ **Program Name: Constructor-based Circle Packing (N=26)**
42
+ - **Implementation**: The program constructs a 26-circle packing by hardcoding pre-optimized center coordinates, derived from a known solution and transformed to a unit square. Maximum radii are then iteratively computed using a relaxation method that shrinks overlapping circles proportionally until convergence.
43
+ - **Performance**: Achieved a combined score of 1.63, with an auxiliary total area covered ratio of 0.33 and an average radius of 0.06.
44
+ - **Feedback**: The program is correct and passes all validation tests, successfully replicating a best-known packing solution for N=26 circles. The iterative relaxation method effectively finds the maximum radii for the fixed centers, demonstrating robust convergence to a stable configuration.
45
+ **Program Identifier:** Generation 6 - Patch Name iterative_radius_computation - Correct Program: True
46
+
47
+ **Program Name: N=26 Constructor-Based Circle Packing with Iterative Radii**
48
+ - **Implementation**: This program employs hardcoded optimal center coordinates for 26 circles, derived from Packomania data and adapted to the unit square using 4-fold symmetry adjustments. It then calculates the maximum non-overlapping radii iteratively by starting with boundary-constrained radii and proportionally shrinking overlapping circles until convergence.
49
+ - **Performance**: The program achieves a combined score of 1.63, covering 33% of the unit square with an average circle radius of 0.06.
50
+ - **Feedback**: The approach effectively combines a geometrically optimized starting point for centers with a robust iterative radius calculation, resulting in a correct solution that passes all validation tests. The `overall_min_distance_to_boundary` of 0.00 indicates at least one circle tangentially touches the boundary, a common characteristic of efficient packing solutions.
51
+ **Program Identifier:** Generation 7 - Patch Name optimal_centers_iterative_radii - Correct Program: True
52
+
53
+ **Program Name: Grid-Based Packing with Iterative Radius Optimization**
54
+ - **Implementation**: Initializes 25 circle centers in a 5x5 grid and places one additional circle in a specific gap, then calculates radii using a robust iterative relaxation method with high precision (2000 iterations, 1e-10 tolerance). Overlaps are resolved by proportionally reducing the radii of involved circles.
55
+ - **Performance**: Achieved a combined score of 1.92, resulting in 49% area coverage with an average radius of 0.07.
56
+ - **Feedback**: The combination of a structured grid arrangement with a strategically placed additional circle provides an effective starting point. The highly precise iterative radius calculation ensures a stable and well-optimized packing, allowing the program to pass all validation tests.
57
+ **Program Identifier:** Generation 8 - Patch Name grid_packing_high_precision - Correct Program: True
58
+
59
+ **Program Name: Force-Field Circle Packing Algorithm**
60
+ - **Implementation**: This program employs a multi-stage generative algorithm, starting with an oversampled, perturbed hexagonal grid, followed by force-directed relaxation with point-point and wall repulsion, and annealed step sizes. It then prunes centers based on potential radii and calculates final radii using an iterative overlap-resolution method.
61
+ - **Performance**: The program achieved a combined score of 1.33, packing 26 circles to cover 26% of the area, with an average radius of 0.05 and one circle touching the boundary.
62
+ - **Feedback**: The implementation correctly passes all validation tests, demonstrating a robust approach for generating circle packings through a combination of spatial initialization, force-field optimization, and iterative radius refinement.
63
+ **Program Identifier:** Generation 9 - Patch Name force_field_pruning - Correct Program: True
64
+
65
+ # GLOBAL INSIGHTS SCRATCHPAD
66
+
67
+ The following are global insights about optimization approaches and their effectiveness:
68
+
69
+ ## Successful Algorithmic Patterns
70
+
71
+ * **Iterative Radius Relaxation:** The most consistent pattern for significant score improvement is the adoption of iterative relaxation methods for computing radii. Programs like Generation 1 (score 1.64) improved substantially over Generation 0 (score 0.96) by moving from simple proportional scaling to iterative scaling. The current best program, Generation 8, utilizes a robust iterative relaxation method with high precision (2000 iterations, 1e-10 tolerance) to achieve its top score of 1.92. This method is explicitly designed to proportionally reduce overlapping radii, preventing individual circles from being overly shrunk.
72
+ * **Structured Grid-based Center Placement with Strategic Additional Circle:** The highest performing programs, Generation 2 and the current best Generation 8, both achieve a score of 1.92 by employing a 5x5 grid arrangement for 25 circles and strategically placing the 26th circle in a central gap. This provides a highly dense and structured starting point for center locations that significantly outperforms other constructor-based patterns (e.g., Generation 4, score 1.74) and even hardcoded solutions from external sources (e.g., Generation 3, 5, 6, 7, all scoring 1.63).
73
+ * **Combination of Defined Structure and Iterative Refinement:** The success of the current best program (Generation 8) lies in combining a well-defined, structured initial placement of centers (the 5x5 grid plus the extra circle) with a sophisticated iterative process for calculating maximum non-overlapping radii. This synergy allows for both a dense initial setup and a robust optimization of radii within that structure, leading to maximal packing density.
74
+
75
+ ## Ineffective Approaches
76
+
77
+ * **Simple Fixed-Pattern Constructors with Basic Clipping/Scaling:** The initial program, Generation 0, employed a basic fixed constructor pattern (central, two rings) and a straightforward clipping strategy for coordinates with proportional scaling for overlap resolution. This yielded the lowest performance (score 0.96), indicating that this level of simplicity is insufficient for achieving high packing density for N=26.
78
+ * **Reliance Solely on External "Optimal" Center Coordinates:** Several programs (Generation 3, 5, 6, 7) hardcoded center coordinates from known optimal solutions (e.g., F. Valenzuela, Packomania) with scores consistently at 1.63. While these programs correctly passed validation, their performance was notably lower than the grid-based approach (Generation 2/8, score 1.92). This suggests that external optimal solutions might not be directly optimal under the specific evaluation criteria or chosen radius calculation methods, or that the grid-based pattern is simply superior for this N.
79
+ * **Complex Generative Algorithms Without Tuned Parameters:** Generation 9, which utilized a multi-stage force-field generative algorithm, achieved a score of 1.33. Despite its theoretical sophistication involving perturbed grids, repulsion, and annealing, its performance was significantly lower than the structured constructor-based approaches, implying that such generalized methods may require extensive parameter tuning or a more direct integration with radius calculation to be competitive for specific N values.
80
+
81
+ ## Implementation Insights
82
+
83
+ * **Precision and Robustness in Iterative Radius Calculation:** The `compute_max_radii` function in the current best program (Generation 8) highlights the importance of precise iterative methods. It initializes radii based on boundary distances and iteratively reduces radii *proportionally* based on overlap. Using a high number of iterations (described as 2000 for Generation 8) and a strict `tolerance` (1e-9) ensures convergence to a stable and highly optimized packing, contributing directly to its leading score of 1.92.
84
+ * **Calculated Center Spacing and Placement:** The `construct_packing` function in Generation 8 defines centers using a `spacing` of 0.2, resulting in grid coordinates from 0.1 to 0.9. This strategic placement ensures that circles are initially well-distributed and have room to grow without immediately violating boundaries, contrasting with approaches that clip coordinates (e.g., Generation 0's [0.01, 0.99] clipping) which can be less optimal. The placement of the 26th circle at `(0.2, 0.2)` specifically targets a central void created by the grid, maximizing space utilization.
85
+ * **Proportional Overlap Resolution:** Within the iterative radius computation, the method of resolving overlaps by calculating `correction = overlap * (r_old / sum_r)` ensures that radii are reduced proportionally to their current size. This robust heuristic, explicitly preventing any single radius from being driven to zero, is a key detail contributing to the effectiveness and fairness of the radius adjustment, leading to better overall packing.
86
+ * **Explicit Check for Division by Zero:** The `if sum_r > 1e-12` guard in the `compute_max_radii` function (Generation 8) demonstrates good programming practice for numerical stability, preventing potential errors when `radii[i] + radii[j]` is very small during the proportional reduction calculation.
87
+
88
+ ## Performance Analysis
89
+
90
+ * **Grid-based Superiority for N=26:** The most striking performance trend is the clear superiority of the grid-based center arrangement (Generation 2 and 8, score 1.92) over other strategies. This approach achieves the highest scores, significantly outperforming constructor-based ring patterns and hardcoded optimal solutions for N=26. This indicates that for this specific `N`, a well-designed grid structure provides a highly effective initial configuration.
91
+ * **Impact of Iterative Refinement:** There's a clear performance ladder associated with radius calculation methods. Simple proportional scaling (Generation 0, 0.96) is the lowest. Moving to iterative scaling (Generation 1, 1.64) or basic iterative relaxation (Generation 3, 5, 6, 7 all at 1.63) provides a substantial boost. The most advanced, high-precision iterative relaxation (Generation 2/8, 1.92) yields the top results, emphasizing that both the method and its precision are critical.
92
+ * **Center Placement Refinements Yield Marginal Gains (for non-grid):** For constructor-based approaches, refining center placement shows incremental improvements. For instance, Generation 4 (score 1.74) improved on Generation 1 (score 1.64) by strategically placing the 26th circle in a "distinct corner." While these are improvements, they still fall short of the grid-based approach's performance.
93
+ * **High Area Coverage Indicates Efficiency:** The current best program (Generation 8) achieves 49% area coverage with an average radius of 0.07, and an `overall_min_distance_to_boundary` of 0.00. This low minimum distance signifies that circles are efficiently pushing against the boundaries, a characteristic of well-packed solutions, and directly correlates with its high combined score of 1.92.
94
+
95
+ # META RECOMMENDATIONS
96
+
97
+ The following are actionable recommendations for the next program generations:
98
+
99
+ Here are 5 actionable recommendations for future program mutations, building upon the successful patterns of the current best program (Generation 8) for N=26:
100
+
101
+ 1. **Optimize the Grid Pattern Parameters for N=26:** The current best program uses a specific 5x5 grid with `spacing = 0.2`, an initial coordinate offset of `0.1`, and places the 26th circle at `(0.2, 0.2)`. Systematically explore small variations to these parameters:
102
+ * Adjust the `spacing` value (e.g., by +/- 0.005 to 0.01) to find a slightly denser or sparser grid configuration for the 25 circles.
103
+ * Vary the initial `0.1` offset from the unit square boundaries to see if a slightly different initial placement yields better results.
104
+ * Experiment with alternative hardcoded "gap" positions for the 26th circle, such as `(0.8, 0.2)` or `(0.5, 0.5)`, to see if a different strategic placement is more effective.
105
+
106
+ 2. **Enhance Precision in Iterative Radius Calculation:** The global insights explicitly state that the current best program (Generation 8) utilizes "2000 iterations, 1e-10 tolerance" for its robust iterative relaxation, while the provided code sample currently shows `iterations=500` and `tolerance=1e-9`. Update the `compute_max_radii` function to consistently use `iterations=2000` and `tolerance=1e-10` to fully leverage the validated higher precision, as this was a key factor in its superior performance.
107
+
108
+ 3. **Implement Dynamic Placement for the Additional Circle:** Instead of hardcoding the 26th circle's position at `(0.2, 0.2)`, develop logic within `construct_packing` to dynamically identify the largest "void" or most open area within the initial 5x5 grid. Calculate the centroid of this void and place the 26th circle there. This approach would make the "strategic additional circle" placement more adaptive and potentially more optimal for subtle grid parameter changes.
109
+
110
+ 4. **Introduce a Limited Iterative Center Refinement Step:** After the initial `construct_packing` and `compute_max_radii` (which only optimizes radii), add a *very constrained* iterative step that slightly adjusts circle *centers*. For a small number of iterations (e.g., 5-10), perturb each center by a tiny amount (e.g., a few thousandths of the unit square side) away from its closest overlapping neighbor or towards areas with more free space. After each center perturbation, re-run the `compute_max_radii` function. This avoids the pitfalls of complex generative algorithms but provides a slight local optimization for center positions.
111
+
112
+ 5. **Explore Alternative Rectangular Grid Topologies:** While the 5x5 grid for 25 circles is highly effective, investigate slightly different rectangular grid configurations for the initial set of circles that sum close to 26, and then place the remaining circles strategically. For example, try a 4x6 grid (24 circles) and then strategically place 2 additional circles, or a 3x8 grid (24 circles) with 2 additional circles. This diversifies the "structured grid" approach by exploring different initial topologies for N=26.
examples_deprecated/circle_packing/results/results_debug_gen10_20260206_000731/meta_memory.json ADDED
@@ -0,0 +1,10 @@
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "unprocessed_programs": [],
3
+ "meta_summary": "**Program Name: Constructor-based Circle Packing (n=26)**\n- **Implementation**: The program uses a fixed constructor approach, placing 26 circle centers in a unit square as one central, an inner ring of 8, and an outer ring of 16 circles, with coordinates clipped to [0.01, 0.99]. Radii are then calculated based on distance to boundaries and adjusted to prevent overlap by proportionally scaling down conflicting pairs.\n- **Performance**: The program achieved a combined score of 0.96 and correctly passes all validation tests.\n- **Feedback**: This implementation provides a functional but simple fixed-pattern baseline for circle packing, explicitly stating that \"evolution will improve this.\" The clipping strategy for centers and the proportional radius scaling for overlap resolution are direct implementation details influencing the outcome.\n**Program Identifier:** Generation 0 - Patch Name initial_program - Correct Program: True\n\n**Program Name: Constructor-based Circle Packing (n=26)**\n- **Implementation**: The program places 26 circles using a predefined constructor pattern: one central, an 8-circle inner ring, a 16-circle outer ring, and one additional circle. It then computes maximum radii ensuring circles are within the unit square and do not overlap by iteratively scaling radii.\n- **Performance**: The program achieved a combined score of 1.64, representing the sum of radii for the 26 circles.\n- **Feedback**: The implementation successfully generates a valid circle packing for the given configuration and passes all validation tests. The structured placement is a foundational \"simple pattern,\" hinting at future optimizations to improve the sum of radii.\n**Program Identifier:** Generation 1 - Patch Name fixed_ring_placement_and_clip - Correct Program: True\n\n**Program Name: Grid-based Circle Packing with Iterative Radius Computation (n=26)**\n- **Implementation**: Centers for 26 circles are defined by a 5x5 grid arrangement with one additional circle placed in a central gap. Radii are iteratively optimized using a relaxation method that resolves overlaps by proportionally reducing the radii of conflicting circles until convergence.\n- **Performance**: Achieved a combined score of 1.92, indicating a good packing density for the specified number of circles.\n- **Feedback**: The program is correct and successfully passes all validation tests, demonstrating the effectiveness of the chosen grid-based center arrangement and iterative radius calculation.\n**Program Identifier:** Generation 2 - Patch Name grid_and_gap_relaxation - Correct Program: True\n\n**Program Name: Constructor-based 26-circle packing**\n- **Implementation**: The program hardcodes the center coordinates for 26 circles, derived from a known optimal packing solution (F. Valenzuela's N=26 arrangement), and transforms them to fit a [0,1] unit square. It then computes the maximum possible radii for these fixed centers, first constrained by the square boundaries and then by proportionally scaling down overlapping circles.\n- **Performance**: The program achieved a combined score of 1.63, with an auxiliary total area covered ratio of 0.33, an average radius of 0.06, and a minimum distance to boundary of 0.00.\n- **Feedback**: The reliance on pre-computed, best-known center coordinates from an external source is the core of its high performance for this specific N=26 problem. The method for calculating radii effectively prevents overlaps and boundary violations for the given centers, and the program is functionally correct.\n**Program Identifier:** Generation 3 - Patch Name use_known_optimal_packing_for_n26 - Correct Program: True\n\n**Program Name: Constructor-based Circle Packing (n=26)**\n- **Implementation**: This program constructs a 26-circle packing by pre-defining center locations in a structured pattern: one central, two concentric rings (8 and 16 circles), and one additional circle placed strategically in a corner. It then computes the maximum possible radii for these fixed centers to prevent overlaps and ensure containment within the unit square by proportionally scaling radii.\n- **Performance**: It achieves a combined score of 1.74, resulting in an average radius of 0.07 and covering approximately 40% of the unit square's area.\n- **Feedback**: Placing the 26th circle in a distinct corner (0.05, 0.05) corrected a previous overlap with another circle, improving space utilization and ensuring all centers are unique. The constructor-based approach fixes positions upfront, simplifying radius calculation but potentially limiting further optimization of the total sum of radii.\n**Program Identifier:** Generation 4 - Patch Name none - Correct Program: True\n\n**Program Name: Constructor-based N=26 Circle Packing with Iterative Radii**\n- **Implementation**: Circle centers are hardcoded from a known optimal solution (Packomania N=26), transformed to a unit square with 4-fold reflectional symmetry. Radii are computed using an iterative relaxation method that proportionally reduces overlapping circles' radii until convergence.\n- **Performance**: Achieved a combined score of 1.63, with a total area covered ratio of 0.33, an average radius of 0.06, and a minimum distance to boundary of 0.00.\n- **Feedback**: The program is correct and passes all validation tests, highlighting the effectiveness of using pre-defined optimal centers combined with a robust iterative method for calculating maximum non-overlapping radii.\n**Program Identifier:** Generation 5 - Patch Name packomania_centers_n26 - Correct Program: True\n\n**Program Name: Constructor-based Circle Packing (N=26)**\n- **Implementation**: The program constructs a 26-circle packing by hardcoding pre-optimized center coordinates, derived from a known solution and transformed to a unit square. Maximum radii are then iteratively computed using a relaxation method that shrinks overlapping circles proportionally until convergence.\n- **Performance**: Achieved a combined score of 1.63, with an auxiliary total area covered ratio of 0.33 and an average radius of 0.06.\n- **Feedback**: The program is correct and passes all validation tests, successfully replicating a best-known packing solution for N=26 circles. The iterative relaxation method effectively finds the maximum radii for the fixed centers, demonstrating robust convergence to a stable configuration.\n**Program Identifier:** Generation 6 - Patch Name iterative_radius_computation - Correct Program: True\n\n**Program Name: N=26 Constructor-Based Circle Packing with Iterative Radii**\n- **Implementation**: This program employs hardcoded optimal center coordinates for 26 circles, derived from Packomania data and adapted to the unit square using 4-fold symmetry adjustments. It then calculates the maximum non-overlapping radii iteratively by starting with boundary-constrained radii and proportionally shrinking overlapping circles until convergence.\n- **Performance**: The program achieves a combined score of 1.63, covering 33% of the unit square with an average circle radius of 0.06.\n- **Feedback**: The approach effectively combines a geometrically optimized starting point for centers with a robust iterative radius calculation, resulting in a correct solution that passes all validation tests. The `overall_min_distance_to_boundary` of 0.00 indicates at least one circle tangentially touches the boundary, a common characteristic of efficient packing solutions.\n**Program Identifier:** Generation 7 - Patch Name optimal_centers_iterative_radii - Correct Program: True\n\n**Program Name: Grid-Based Packing with Iterative Radius Optimization**\n- **Implementation**: Initializes 25 circle centers in a 5x5 grid and places one additional circle in a specific gap, then calculates radii using a robust iterative relaxation method with high precision (2000 iterations, 1e-10 tolerance). Overlaps are resolved by proportionally reducing the radii of involved circles.\n- **Performance**: Achieved a combined score of 1.92, resulting in 49% area coverage with an average radius of 0.07.\n- **Feedback**: The combination of a structured grid arrangement with a strategically placed additional circle provides an effective starting point. The highly precise iterative radius calculation ensures a stable and well-optimized packing, allowing the program to pass all validation tests.\n**Program Identifier:** Generation 8 - Patch Name grid_packing_high_precision - Correct Program: True\n\n**Program Name: Force-Field Circle Packing Algorithm**\n- **Implementation**: This program employs a multi-stage generative algorithm, starting with an oversampled, perturbed hexagonal grid, followed by force-directed relaxation with point-point and wall repulsion, and annealed step sizes. It then prunes centers based on potential radii and calculates final radii using an iterative overlap-resolution method.\n- **Performance**: The program achieved a combined score of 1.33, packing 26 circles to cover 26% of the area, with an average radius of 0.05 and one circle touching the boundary.\n- **Feedback**: The implementation correctly passes all validation tests, demonstrating a robust approach for generating circle packings through a combination of spatial initialization, force-field optimization, and iterative radius refinement.\n**Program Identifier:** Generation 9 - Patch Name force_field_pruning - Correct Program: True",
4
+ "meta_scratch_pad": "## Successful Algorithmic Patterns\n\n* **Iterative Radius Relaxation:** The most consistent pattern for significant score improvement is the adoption of iterative relaxation methods for computing radii. Programs like Generation 1 (score 1.64) improved substantially over Generation 0 (score 0.96) by moving from simple proportional scaling to iterative scaling. The current best program, Generation 8, utilizes a robust iterative relaxation method with high precision (2000 iterations, 1e-10 tolerance) to achieve its top score of 1.92. This method is explicitly designed to proportionally reduce overlapping radii, preventing individual circles from being overly shrunk.\n* **Structured Grid-based Center Placement with Strategic Additional Circle:** The highest performing programs, Generation 2 and the current best Generation 8, both achieve a score of 1.92 by employing a 5x5 grid arrangement for 25 circles and strategically placing the 26th circle in a central gap. This provides a highly dense and structured starting point for center locations that significantly outperforms other constructor-based patterns (e.g., Generation 4, score 1.74) and even hardcoded solutions from external sources (e.g., Generation 3, 5, 6, 7, all scoring 1.63).\n* **Combination of Defined Structure and Iterative Refinement:** The success of the current best program (Generation 8) lies in combining a well-defined, structured initial placement of centers (the 5x5 grid plus the extra circle) with a sophisticated iterative process for calculating maximum non-overlapping radii. This synergy allows for both a dense initial setup and a robust optimization of radii within that structure, leading to maximal packing density.\n\n## Ineffective Approaches\n\n* **Simple Fixed-Pattern Constructors with Basic Clipping/Scaling:** The initial program, Generation 0, employed a basic fixed constructor pattern (central, two rings) and a straightforward clipping strategy for coordinates with proportional scaling for overlap resolution. This yielded the lowest performance (score 0.96), indicating that this level of simplicity is insufficient for achieving high packing density for N=26.\n* **Reliance Solely on External \"Optimal\" Center Coordinates:** Several programs (Generation 3, 5, 6, 7) hardcoded center coordinates from known optimal solutions (e.g., F. Valenzuela, Packomania) with scores consistently at 1.63. While these programs correctly passed validation, their performance was notably lower than the grid-based approach (Generation 2/8, score 1.92). This suggests that external optimal solutions might not be directly optimal under the specific evaluation criteria or chosen radius calculation methods, or that the grid-based pattern is simply superior for this N.\n* **Complex Generative Algorithms Without Tuned Parameters:** Generation 9, which utilized a multi-stage force-field generative algorithm, achieved a score of 1.33. Despite its theoretical sophistication involving perturbed grids, repulsion, and annealing, its performance was significantly lower than the structured constructor-based approaches, implying that such generalized methods may require extensive parameter tuning or a more direct integration with radius calculation to be competitive for specific N values.\n\n## Implementation Insights\n\n* **Precision and Robustness in Iterative Radius Calculation:** The `compute_max_radii` function in the current best program (Generation 8) highlights the importance of precise iterative methods. It initializes radii based on boundary distances and iteratively reduces radii *proportionally* based on overlap. Using a high number of iterations (described as 2000 for Generation 8) and a strict `tolerance` (1e-9) ensures convergence to a stable and highly optimized packing, contributing directly to its leading score of 1.92.\n* **Calculated Center Spacing and Placement:** The `construct_packing` function in Generation 8 defines centers using a `spacing` of 0.2, resulting in grid coordinates from 0.1 to 0.9. This strategic placement ensures that circles are initially well-distributed and have room to grow without immediately violating boundaries, contrasting with approaches that clip coordinates (e.g., Generation 0's [0.01, 0.99] clipping) which can be less optimal. The placement of the 26th circle at `(0.2, 0.2)` specifically targets a central void created by the grid, maximizing space utilization.\n* **Proportional Overlap Resolution:** Within the iterative radius computation, the method of resolving overlaps by calculating `correction = overlap * (r_old / sum_r)` ensures that radii are reduced proportionally to their current size. This robust heuristic, explicitly preventing any single radius from being driven to zero, is a key detail contributing to the effectiveness and fairness of the radius adjustment, leading to better overall packing.\n* **Explicit Check for Division by Zero:** The `if sum_r > 1e-12` guard in the `compute_max_radii` function (Generation 8) demonstrates good programming practice for numerical stability, preventing potential errors when `radii[i] + radii[j]` is very small during the proportional reduction calculation.\n\n## Performance Analysis\n\n* **Grid-based Superiority for N=26:** The most striking performance trend is the clear superiority of the grid-based center arrangement (Generation 2 and 8, score 1.92) over other strategies. This approach achieves the highest scores, significantly outperforming constructor-based ring patterns and hardcoded optimal solutions for N=26. This indicates that for this specific `N`, a well-designed grid structure provides a highly effective initial configuration.\n* **Impact of Iterative Refinement:** There's a clear performance ladder associated with radius calculation methods. Simple proportional scaling (Generation 0, 0.96) is the lowest. Moving to iterative scaling (Generation 1, 1.64) or basic iterative relaxation (Generation 3, 5, 6, 7 all at 1.63) provides a substantial boost. The most advanced, high-precision iterative relaxation (Generation 2/8, 1.92) yields the top results, emphasizing that both the method and its precision are critical.\n* **Center Placement Refinements Yield Marginal Gains (for non-grid):** For constructor-based approaches, refining center placement shows incremental improvements. For instance, Generation 4 (score 1.74) improved on Generation 1 (score 1.64) by strategically placing the 26th circle in a \"distinct corner.\" While these are improvements, they still fall short of the grid-based approach's performance.\n* **High Area Coverage Indicates Efficiency:** The current best program (Generation 8) achieves 49% area coverage with an average radius of 0.07, and an `overall_min_distance_to_boundary` of 0.00. This low minimum distance signifies that circles are efficiently pushing against the boundaries, a characteristic of well-packed solutions, and directly correlates with its high combined score of 1.92.",
5
+ "meta_recommendations": "Here are 5 actionable recommendations for future program mutations, building upon the successful patterns of the current best program (Generation 8) for N=26:\n\n1. **Optimize the Grid Pattern Parameters for N=26:** The current best program uses a specific 5x5 grid with `spacing = 0.2`, an initial coordinate offset of `0.1`, and places the 26th circle at `(0.2, 0.2)`. Systematically explore small variations to these parameters:\n * Adjust the `spacing` value (e.g., by +/- 0.005 to 0.01) to find a slightly denser or sparser grid configuration for the 25 circles.\n * Vary the initial `0.1` offset from the unit square boundaries to see if a slightly different initial placement yields better results.\n * Experiment with alternative hardcoded \"gap\" positions for the 26th circle, such as `(0.8, 0.2)` or `(0.5, 0.5)`, to see if a different strategic placement is more effective.\n\n2. **Enhance Precision in Iterative Radius Calculation:** The global insights explicitly state that the current best program (Generation 8) utilizes \"2000 iterations, 1e-10 tolerance\" for its robust iterative relaxation, while the provided code sample currently shows `iterations=500` and `tolerance=1e-9`. Update the `compute_max_radii` function to consistently use `iterations=2000` and `tolerance=1e-10` to fully leverage the validated higher precision, as this was a key factor in its superior performance.\n\n3. **Implement Dynamic Placement for the Additional Circle:** Instead of hardcoding the 26th circle's position at `(0.2, 0.2)`, develop logic within `construct_packing` to dynamically identify the largest \"void\" or most open area within the initial 5x5 grid. Calculate the centroid of this void and place the 26th circle there. This approach would make the \"strategic additional circle\" placement more adaptive and potentially more optimal for subtle grid parameter changes.\n\n4. **Introduce a Limited Iterative Center Refinement Step:** After the initial `construct_packing` and `compute_max_radii` (which only optimizes radii), add a *very constrained* iterative step that slightly adjusts circle *centers*. For a small number of iterations (e.g., 5-10), perturb each center by a tiny amount (e.g., a few thousandths of the unit square side) away from its closest overlapping neighbor or towards areas with more free space. After each center perturbation, re-run the `compute_max_radii` function. This avoids the pitfalls of complex generative algorithms but provides a slight local optimization for center positions.\n\n5. **Explore Alternative Rectangular Grid Topologies:** While the 5x5 grid for 25 circles is highly effective, investigate slightly different rectangular grid configurations for the initial set of circles that sum close to 26, and then place the remaining circles strategically. For example, try a 4x6 grid (24 circles) and then strategically place 2 additional circles, or a 3x8 grid (24 circles) with 2 additional circles. This diversifies the \"structured grid\" approach by exploring different initial topologies for N=26.",
6
+ "meta_recommendations_history": [
7
+ "Here are 5 actionable recommendations for future program mutations, building upon the successful patterns of the current best program (Generation 8) for N=26:\n\n1. **Optimize the Grid Pattern Parameters for N=26:** The current best program uses a specific 5x5 grid with `spacing = 0.2`, an initial coordinate offset of `0.1`, and places the 26th circle at `(0.2, 0.2)`. Systematically explore small variations to these parameters:\n * Adjust the `spacing` value (e.g., by +/- 0.005 to 0.01) to find a slightly denser or sparser grid configuration for the 25 circles.\n * Vary the initial `0.1` offset from the unit square boundaries to see if a slightly different initial placement yields better results.\n * Experiment with alternative hardcoded \"gap\" positions for the 26th circle, such as `(0.8, 0.2)` or `(0.5, 0.5)`, to see if a different strategic placement is more effective.\n\n2. **Enhance Precision in Iterative Radius Calculation:** The global insights explicitly state that the current best program (Generation 8) utilizes \"2000 iterations, 1e-10 tolerance\" for its robust iterative relaxation, while the provided code sample currently shows `iterations=500` and `tolerance=1e-9`. Update the `compute_max_radii` function to consistently use `iterations=2000` and `tolerance=1e-10` to fully leverage the validated higher precision, as this was a key factor in its superior performance.\n\n3. **Implement Dynamic Placement for the Additional Circle:** Instead of hardcoding the 26th circle's position at `(0.2, 0.2)`, develop logic within `construct_packing` to dynamically identify the largest \"void\" or most open area within the initial 5x5 grid. Calculate the centroid of this void and place the 26th circle there. This approach would make the \"strategic additional circle\" placement more adaptive and potentially more optimal for subtle grid parameter changes.\n\n4. **Introduce a Limited Iterative Center Refinement Step:** After the initial `construct_packing` and `compute_max_radii` (which only optimizes radii), add a *very constrained* iterative step that slightly adjusts circle *centers*. For a small number of iterations (e.g., 5-10), perturb each center by a tiny amount (e.g., a few thousandths of the unit square side) away from its closest overlapping neighbor or towards areas with more free space. After each center perturbation, re-run the `compute_max_radii` function. This avoids the pitfalls of complex generative algorithms but provides a slight local optimization for center positions.\n\n5. **Explore Alternative Rectangular Grid Topologies:** While the 5x5 grid for 25 circles is highly effective, investigate slightly different rectangular grid configurations for the initial set of circles that sum close to 26, and then place the remaining circles strategically. For example, try a 4x6 grid (24 circles) and then strategically place 2 additional circles, or a 3x8 grid (24 circles) with 2 additional circles. This diversifies the \"structured grid\" approach by exploring different initial topologies for N=26."
8
+ ],
9
+ "total_programs_meta_processed": 10
10
+ }
examples_deprecated/circle_packing/results/results_full_gen200_period1000_20260206_165141/evolution_run.log ADDED
The diff for this file is too large to render. See raw diff
 
examples_deprecated/circle_packing/results/results_full_gen200_period1000_20260206_165141/experiment_config.yaml ADDED
@@ -0,0 +1,118 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ database_config:
2
+ archive_size: 40
3
+ db_path: examples/circle_packing/results/results_full_gen200_period1000_20260206_165141/evolution_db.sqlite
4
+ elite_selection_ratio: 0.3
5
+ embedding_model: text-embedding-3-small
6
+ enforce_island_separation: true
7
+ exploitation_alpha: 1.0
8
+ exploitation_ratio: 0.2
9
+ island_elitism: true
10
+ migration_interval: 10
11
+ migration_rate: 0.1
12
+ num_archive_inspirations: 4
13
+ num_beams: 5
14
+ num_islands: 2
15
+ num_top_k_inspirations: 2
16
+ parent_selection_lambda: 10.0
17
+ parent_selection_strategy: weighted
18
+ evolution_config:
19
+ code_embed_sim_threshold: 0.995
20
+ embedding_model: text-embedding-3-small
21
+ enable_wandb: true
22
+ eval_service_url: http://localhost:8765
23
+ evaluator_function: main
24
+ evaluator_module: examples.circle_packing.evaluate_ori
25
+ init_program_path: examples/circle_packing/initial.py
26
+ job_type: local
27
+ language: python
28
+ llm_dynamic_selection: ucb1
29
+ llm_dynamic_selection_kwargs:
30
+ exploration_coef: 1.0
31
+ llm_kwargs:
32
+ max_tokens: 32768
33
+ temperatures:
34
+ - 0.5
35
+ - 0.7
36
+ - 1.0
37
+ llm_models:
38
+ - native-gemini-2.5-flash
39
+ - native-gemini-2.5-pro
40
+ max_novelty_attempts: 3
41
+ max_parallel_jobs: 4
42
+ max_patch_attempts: 3
43
+ max_patch_resamples: 3
44
+ meta_llm_kwargs:
45
+ max_tokens: 16384
46
+ temperatures:
47
+ - 0.7
48
+ meta_llm_models:
49
+ - native-gemini-2.5-flash
50
+ meta_max_recommendations: 5
51
+ meta_rec_interval: 10
52
+ novelty_llm_kwargs:
53
+ max_tokens: 16384
54
+ temperatures:
55
+ - 0.7
56
+ novelty_llm_models:
57
+ - native-gemini-2.5-flash
58
+ num_generations: 200
59
+ patch_type_probs:
60
+ - 0.6
61
+ - 0.3
62
+ - 0.1
63
+ patch_types:
64
+ - diff
65
+ - full
66
+ - cross
67
+ results_dir: examples/circle_packing/results/results_full_gen200_period1000_20260206_165141
68
+ task_sys_msg: 'You are an expert mathematician specializing in circle packing problems
69
+ and computational geometry.
70
+
71
+
72
+ Your task is to maximize the sum of radii when packing 26 circles in a unit square
73
+ [0,1] x [0,1].
74
+
75
+ The best known result is 2.635 (sum of radii).
76
+
77
+
78
+ Key strategies to consider:
79
+
80
+ 1. Efficient spatial distribution - avoid clustering
81
+
82
+ 2. Utilize corners and edges effectively
83
+
84
+ 3. Balance between many small circles vs fewer large circles
85
+
86
+ 4. Consider geometric patterns: grid, hexagonal, concentric rings
87
+
88
+ 5. Optimize placement to minimize wasted space
89
+
90
+
91
+ You will receive:
92
+
93
+ - Current code implementation
94
+
95
+ - Performance metrics (sum of radii)
96
+
97
+ - Circle center coordinates as text
98
+
99
+
100
+ Make improvements based on the numerical data and geometric reasoning.
101
+
102
+ Ensure all circles are disjoint and lie inside the unit square.'
103
+ use_eval_service: true
104
+ use_text_feedback: false
105
+ wandb_entity: tengxiao
106
+ wandb_project: ev2
107
+ wandb_run_name: full_gen200_period1000_20260206_165141
108
+ wandb_tags:
109
+ - circle_packing
110
+ - eval-service
111
+ - full-experiment
112
+ job_config:
113
+ conda_env: null
114
+ eval_program_path: examples/circle_packing/evaluate_ori.py
115
+ extra_cmd_args: {}
116
+ time: null
117
+ results_directory: examples/circle_packing/results/results_full_gen200_period1000_20260206_165141
118
+ timestamp: '2026-02-06T16:51:59.395805'
examples_deprecated/circle_packing/results/results_full_gen200_period1000_20260206_165141/meta_10.txt ADDED
@@ -0,0 +1,103 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ # INDIVIDUAL PROGRAM SUMMARIES
2
+
3
+ The following are summaries of individual programs evaluated since the last meta update:
4
+
5
+ **Program Name: Constructor-based Circle Packing (26 Circles)**
6
+ - **Implementation**: This program employs a constructive approach to pack 26 circles by initially placing centers in a fixed pattern: one central, an 8-circle inner ring, and a 16-circle outer ring. It calculates maximum non-overlapping radii by first limiting each circle to the unit square boundaries, then proportionally reducing radii of overlapping pairs.
7
+ - **Performance**: The program achieved a combined score of 0.96, demonstrating a functional but not necessarily optimal initial packing based on the predefined geometric arrangement.
8
+ - **Feedback**: The program is correct and passes all validation tests, indicating a robust implementation of the specified construction logic. The current pattern is explicitly described as a "simple pattern" that is expected to be improved through an evolutionary process.
9
+ **Program Identifier:** Generation 0 - Patch Name initial_program - Correct Program: True
10
+
11
+ **Program Name: Constructor-based 26-Circle Grid Packing**
12
+ - **Implementation**: The program constructs a circle packing by placing 25 circles in a fixed 5x5 grid pattern using `np.linspace` coordinates, then positions a 26th circle in a central "hole" within this grid. Radii are subsequently calculated by limiting each circle to the unit square borders and then proportionally scaling radii for any overlapping pairs to ensure no collisions.
13
+ - **Performance**: The program achieved a combined score of 1.92.
14
+ - **Feedback**: The implementation successfully constructs a valid, non-overlapping circle packing within the unit square, passing all validation tests. The fixed, constructor-based placement strategy, particularly the grid arrangement and subsequent proportional radius scaling, directly determines this specific performance outcome.
15
+ **Program Identifier:** Generation 1 - Patch Name grid_packing_5x5_plus_one - Correct Program: True
16
+
17
+ **Program Name: Constructor-based Circle Packing (N=26)**
18
+ - **Implementation**: The program constructs a 26-circle packing by starting with a 5x5 grid (24 circles) and replacing one corner position with two smaller circles using a "binary splitting" technique. Radii are then computed by first limiting them by unit square boundaries, followed by iteratively scaling down radii of overlapping pairs proportionally.
19
+ - **Performance**: It achieved a combined score of 1.92.
20
+ - **Feedback**: This specific construction method, employing a grid base with binary splitting for the extra circle, yields a functionally correct solution with a competitive sum of radii. The proportional radius adjustment effectively prevents overlaps.
21
+ **Program Identifier:** Generation 2 - Patch Name grid_packing_with_split_corner - Correct Program: True
22
+
23
+ **Program Name: Hexagonal Lattice Circle Packing with Relaxation**
24
+ - **Implementation**: Initial circle centers are placed using a pseudo-hexagonal lattice based on `r=1/12` and a `[6, 5, 6, 5, 4]` row pattern with staggered rows. Radii are then determined by an iterative relaxation solver that initializes them to wall distances, resolves overlaps by proportional shrinking, and re-enforces wall boundaries until stability.
25
+ - **Performance**: The program achieved a combined score of 1.29, indicating a good sum of radii for the given constraints.
26
+ - **Feedback**: The program is correct and successfully passes all validation tests, demonstrating the robustness and effectiveness of the iterative relaxation approach.
27
+ **Program Identifier:** Generation 3 - Patch Name hex_pack_plus_relax - Correct Program: True
28
+
29
+ **Program Name: Grid-based Circle Packing with Iterative Relaxation**
30
+ - **Implementation**: This program initializes 25 circles in a 5x5 grid and an additional 26th circle at (0.4, 0.4). It then uses an iterative relaxation solver to maximize radii by resolving overlaps proportionally and enforcing wall constraints.
31
+ - **Performance**: The program achieved a combined score of 1.92, indicating a good sum of radii for the given configuration.
32
+ - **Feedback**: The program is correct and passes all validation tests, demonstrating the effectiveness of the chosen grid-based initialization combined with the iterative relaxation solver.
33
+ **Program Identifier:** Generation 4 - Patch Name grid_packing_iterative_radii - Correct Program: True
34
+
35
+ **Program Name: Grid-based Circle Packing with Iterative Radius Relaxation**
36
+ - **Implementation**: This program initializes 26 circles by first placing 24 in a 5x5 grid (skipping the center), then adding one at (0.5, 0.5) and another at (0.4, 0.4). An iterative relaxation solver then adjusts radii by proportionally shrinking overlapping circles and enforcing unit square boundary constraints over 200 iterations until stability.
37
+ - **Performance**: The program achieved a combined score of 1.88 for packing 26 circles.
38
+ - **Feedback**: The program is correct and passes all validation tests. The specific initial placement of the additional two circles and the robust iterative relaxation approach effectively resolve overlaps and maximize radii within the given constraints.
39
+ **Program Identifier:** Generation 5 - Patch Name none - Correct Program: True
40
+
41
+ **Program Name: Constructor-Based Circle Packing with Iterative Relaxation**
42
+ - **Implementation**: The program constructs 26 circles by placing 25 in a 5x5 grid pattern and the 26th in a central gap at (0.4, 0.4). It then iteratively relaxes radii to resolve overlaps and maximize their sum within a unit square, proportionally reducing overlapping circles.
43
+ - **Performance**: The program achieved a combined score of 1.92 for the sum of radii.
44
+ - **Feedback**: The program is correct and passes all validation tests, demonstrating an effective approach through strategic initial placement and a robust iterative relaxation method for this N=26 problem.
45
+ **Program Identifier:** Generation 6 - Patch Name replace_solver_with_iterative_relaxation - Correct Program: True
46
+
47
+ **Program Name: 26-Circle Grid Packing with Iterative Radius Relaxation**
48
+ - **Implementation**: Initial circle positions are set for a 5x5 grid (25 circles) and one extra circle at (0.5, 0.2). An iterative radius relaxation solver then maximizes radii by resolving overlaps proportionally and enforcing wall constraints for 200 iterations or until radii stabilize.
49
+ - **Performance**: The program achieved a combined score of 1.88, representing the sum of radii for the 26 circles.
50
+ - **Feedback**: The program is correct and passes all validation tests, indicating a robust implementation of the iterative relaxation method. The strategic placement of the 26th circle at `(0.5, 0.2)` aims to optimize radius distribution within the existing grid structure.
51
+ **Program Identifier:** Generation 7 - Patch Name grid_5x5_edge_extra - Correct Program: True
52
+
53
+ **Program Name: Hierarchical Grid Circle Packing with Iterative Growing**
54
+ - **Implementation**: This program places 26 circle centers using a hierarchical grid strategy: first a 4x4 grid, then an incomplete 3x3 grid, and finally two circles offset near the absolute center. Radii are then optimized using an iterative "growing" solver that iteratively expands each circle's radius up to constraints from walls or other circles, performing 2000 iterations with randomized update order to ensure stable convergence.
55
+ - **Performance**: The program achieved a combined score of 1.69 for 26 circles, representing the sum of the optimized radii.
56
+ - **Feedback**: The combination of a structured, hierarchical placement of centers and a robust iterative growing solver with stochastic updates successfully creates a valid and well-performing packing, indicated by the passing of all validation tests and a competitive total radius.
57
+ **Program Identifier:** Generation 8 - Patch Name hierarchical_grid_with_grower_solver - Correct Program: True
58
+
59
+ **Program Name: Constructor-based 26-Circle Packing**
60
+ - **Implementation**: The program constructs a 26-circle packing by starting with a 5x5 grid for 24 circles, then splitting one corner position into two smaller circles. Centers are perturbed slightly and clipped, and radii are computed iteratively by first limiting by square borders, then proportionally scaling down overlapping circles until non-overlap.
61
+ - **Performance**: The program achieved a combined score of 1.90.
62
+ - **Feedback**: This constructor-based approach successfully generates a valid packing for 26 circles and passes all validation tests, demonstrating its correctness and effectiveness in producing a non-overlapping configuration.
63
+ **Program Identifier:** Generation 9 - Patch Name none - Correct Program: True
64
+
65
+ # GLOBAL INSIGHTS SCRATCHPAD
66
+
67
+ The following are global insights about optimization approaches and their effectiveness:
68
+
69
+ ## Successful Algorithmic Patterns
70
+ * **Grid-based initial placement for centers**: The most successful programs, including the current best (Generation 1), and Generations 2, 4, and 6, consistently utilize a 5x5 grid as the primary foundation for circle placement. This structured, dense arrangement consistently yielded the highest scores (1.92), demonstrating its effectiveness in efficiently utilizing the unit square's area for 26 circles.
71
+ * **Strategic placement of the N+1th circle**: For 26 circles, placing the 26th circle in a specific "central hole" of the 5x5 grid, particularly at `(0.4, 0.4)`, was critical for achieving the top score of 1.92. This precise placement is highlighted in the current best program (Generation 1), Generation 4, and Generation 6.
72
+ * **Proportional radius scaling for overlap resolution**: Both a single-pass (e.g., Generation 1, 1.92) and an iterative approach (e.g., Generation 4, 6, both 1.92) for proportionally shrinking overlapping circles proved highly effective when combined with an optimal initial center configuration, indicating that this method reliably prevents overlaps while maximizing radii.
73
+
74
+ ## Ineffective Approaches
75
+ * **Arbitrary or "simple" fixed patterns**: The initial "central, 8-circle inner ring, and 16-circle outer ring" pattern (Generation 0) yielded a significantly lower combined score of 0.96. This indicates that non-grid-based, predefined geometric arrangements are not optimal for maximizing the sum of radii for 26 circles in a unit square.
76
+ * **Hexagonal lattice initialization for a square domain**: Despite being efficient for general packing problems, using a pseudo-hexagonal lattice (Generation 3, score 1.29) was less effective than grid-based approaches when packing 26 circles specifically within a *square* unit. The geometric mismatch appears to lead to suboptimal area utilization.
77
+ * **Hierarchical grid with an iterative growing solver**: The combination of a hierarchical grid center placement and an iterative "growing" solver (Generation 8, score 1.69) did not match the performance of simpler 5x5 grid initializations followed by proportional shrinking methods, scoring notably lower than the 1.92 achieved by the best programs.
78
+
79
+ ## Implementation Insights
80
+ * **Precise `np.linspace` for grid centers**: The current best program (Generation 1) and other high-performers effectively use `np.linspace(0.1, 0.9, 5)` to define 5x5 grid coordinates. This ensures that circles are perfectly centered and optimally spaced within the unit square, which is crucial for achieving high packing density and maximal radii.
81
+ * **Two-phase radius determination (Wall then Overlap)**: The `compute_max_radii` function in the best program (Generation 1) demonstrates an effective two-step process: first, all circles' radii are limited by their distance to the unit square boundaries, and only then are overlaps between circles resolved. This sequential application of constraints is fundamental for a correct and optimized packing.
82
+ * **Efficiency of single-pass proportional radius reduction**: The current best program's `compute_max_radii` function employs a non-iterative, single-pass proportional scaling strategy to resolve overlaps. This simpler method achieved the maximum score of 1.92, indicating that for well-chosen initial center configurations, a complex iterative solver is not strictly necessary to achieve top-tier performance.
83
+
84
+ ## Performance Analysis
85
+ * **Dominance of 5x5 grid-based initializations**: Programs that initiate with a 5x5 grid configuration consistently achieved the highest scores, with Generation 1, 2, 4, and 6 all reaching a score of 1.92. This clearly establishes the 5x5 grid as the most effective starting point among the evaluated strategies for packing 26 circles.
86
+ * **Sensitivity to specific 26th circle placement**: Even with a 5x5 grid base, minor variations in the placement of the additional circle beyond the core 25 circles can impact the final score. For instance, placing the 26th circle at `(0.5, 0.5)` and `(0.4, 0.4)` while skipping a grid center (Generation 5) or at `(0.5, 0.2)` (Generation 7) resulted in slightly lower scores of 1.88, compared to the 1.92 achieved by placing it specifically in a central "hole" at `(0.4, 0.4)` (Generation 1, 4, 6).
87
+ * **Equivalence of simple and iterative proportional scaling given optimal centers**: The analysis shows that both a single-pass proportional radius adjustment (Generation 1, score 1.92) and an iterative relaxation solver (Generation 4 and 6, score 1.92) can yield identical top performance when provided with the same effective initial center configuration. This suggests that the quality of initial circle placement is more impactful than the complexity of the radius adjustment algorithm.
88
+
89
+ # META RECOMMENDATIONS
90
+
91
+ The following are actionable recommendations for the next program generations:
92
+
93
+ Here are 5 actionable recommendations for future program mutations:
94
+
95
+ 1. **Explore alternative strategic placements for the 26th circle within other central grid "holes".** The current best places the 26th circle at `(0.4, 0.4)`, which is optimal. The 5x5 grid with `linspace(0.1, 0.9, 5)` creates other symmetrical central hole positions, such as `(0.6, 0.4)`, `(0.4, 0.6)`, and `(0.6, 0.6)`. Mutate the `construct_packing` function to systematically test these other central hole positions for the 26th circle, as they might yield identical optimal performance or even uncover a slightly better configuration under certain conditions.
96
+
97
+ 2. **Introduce a small, controlled perturbation to the 5x5 grid centers and the 26th circle's position.** The existing `np.linspace(0.1, 0.9, 5)` and the `(0.4, 0.4)` placement are very precise. While effective, applying a small, randomized, or systematically varied offset (e.g., +/- 0.01 to each coordinate or `linspace` boundary) to the initial grid points and the 26th circle's position could help the proportional scaling algorithm discover micro-optimizations that further maximize the sum of radii, especially given the observed sensitivity to the 26th circle's placement.
98
+
99
+ 3. **Experiment with a hybrid radius determination strategy: single-pass followed by limited iterative refinement.** The analysis notes that both single-pass and iterative methods achieved the top score of 1.92 given optimal centers. Mutate `compute_max_radii` to first execute the current single-pass proportional scaling, and then follow it with a small, fixed number of iterations (e.g., 3-5 passes) of a similar proportional scaling logic. This hybrid approach could potentially offer greater robustness and possibly a marginal improvement by further "settling" radii, particularly if initial center placements are slightly perturbed or less than perfectly optimal.
100
+
101
+ 4. **Investigate non-uniform spacing for the 5x5 grid lines.** Instead of strictly using `np.linspace(0.1, 0.9, 5)`, explore slightly asymmetric or non-linear spacing for the grid coordinates. This could involve defining custom arrays for `x_coords` and `y_coords` (e.g., `[0.09, 0.3, 0.5, 0.7, 0.91]`) or using a `linspace` with non-symmetric start/end points or different steps. This mutation could allow for a more adaptive fit of the grid to the unit square's boundaries and the specific requirements of packing 26 circles, especially when combined with a strategically placed 26th circle.
102
+
103
+ 5. **Explore a different base grid configuration, specifically a 4x6 or 6x4 arrangement (24 circles), and then place the remaining two circles strategically.** The insights strongly favor grid-based initializations. While 5x5 is dominant, a 4x6 grid (24 circles) offers a different foundational structure. Mutate `construct_packing` to use `np.linspace` to create a 4x6 grid (e.g., `np.linspace(start_x, end_x, 4)` and `np.linspace(start_y, end_y, 6)`) and then strategically place the 25th and 26th circles in the most promising central "holes" or gaps created by this new rectangular grid, building upon the "strategic N+1th circle" pattern.
examples_deprecated/circle_packing/results/results_full_gen200_period1000_20260206_165141/meta_100.txt ADDED
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examples_deprecated/circle_packing/results/results_full_gen200_period1000_20260206_165141/meta_110.txt ADDED
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