#include using namespace std; int main() { ios::sync_with_stdio(false); cin.tie(nullptr); long long k; if (!(cin >> k)) return 0; if (k == 1) { cout << 1 << "\n"; cout << "HALT PUSH 1 GOTO 1\n"; return 0; } long long S = (k - 1) / 2; // S = sum of (2^m - 1) vector blocks; for (int m = 30; m >= 1; --m) { long long val = (1LL << m) - 1; if (val <= S) { blocks.push_back(m); S -= val; } } // Just in case (should always be zero for valid k) if (S != 0) { // Fallback: use ones (m=1) to fill remaining (shouldn't happen) while (S > 0) { blocks.push_back(1); S -= 1; } } int total_pop = 0; for (int m : blocks) total_pop += m; int n = total_pop + 1; // +1 for final HALT cout << n << "\n"; vector base(blocks.size()); int idx = 1; for (size_t i = 0; i < blocks.size(); ++i) { base[i] = idx; idx += blocks[i]; } int halt_idx = n; int a_val = 1; for (size_t bi = 0; bi < blocks.size(); ++bi) { int m = blocks[bi]; for (int j = 1; j <= m; ++j) { int a = a_val++; int X, Y; Y = base[bi]; // restart at block start on mismatch if (j < m) { X = base[bi] + j; // next level in this block } else { if (bi + 1 < blocks.size()) X = base[bi + 1]; // next block start else X = halt_idx; // final: proceed to HALT } cout << "POP " << a << " GOTO " << X << " PUSH " << a << " GOTO " << Y << "\n"; } } // Final HALT instruction; choose any valid b and y int b = 1; int y = halt_idx; // self-loop if somehow non-empty (shouldn't happen) cout << "HALT PUSH " << b << " GOTO " << y << "\n"; return 0; }