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End of training

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README.md ADDED
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+ ---
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+ license: mit
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+ library_name: peft
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+ tags:
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+ - trl
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+ - sft
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+ - generated_from_trainer
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+ base_model: microsoft/phi-2
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+ model-index:
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+ - name: FT
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+ results: []
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+ ---
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+
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+ <!-- This model card has been generated automatically according to the information the Trainer had access to. You
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+ should probably proofread and complete it, then remove this comment. -->
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+
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+ # FT
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+
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+ This model is a fine-tuned version of [microsoft/phi-2](https://huggingface.co/microsoft/phi-2) on an unknown dataset.
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+
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+ ## Model description
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+
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+ More information needed
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+
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+ ## Intended uses & limitations
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+
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+ More information needed
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+
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+ ## Training and evaluation data
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+
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+ More information needed
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+
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+ ## Training procedure
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+
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+ ### Training hyperparameters
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+
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+ The following hyperparameters were used during training:
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+ - learning_rate: 0.0002
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+ - train_batch_size: 2
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+ - eval_batch_size: 8
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+ - seed: 42
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+ - gradient_accumulation_steps: 32
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+ - total_train_batch_size: 64
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+ - optimizer: Adam with betas=(0.9,0.999) and epsilon=1e-08
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+ - lr_scheduler_type: linear
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+ - lr_scheduler_warmup_ratio: 0.05
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+ - num_epochs: 2
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+
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+ ### Training results
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+
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+
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+
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+ ### Framework versions
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+
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+ - PEFT 0.9.0
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+ - Transformers 4.39.0.dev0
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+ - Pytorch 2.1.0+cu121
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+ - Datasets 2.18.0
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+ - Tokenizers 0.15.2
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+ "target_modules": [
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+ "fc2",
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+ 0,"[INST] Q: What is Unreal Engine? [/INST] A: Unreal Engine is a powerful game development platform that allows developers to create immersive and interactive experiences for various platforms, including PCs, consoles, mobile devices, and virtual reality (VR) systems. "
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+ 1,[INST] Q: When was Unreal Engine first released? [/INST] A: Unreal Engine was first released in 1998 by Epic Games.
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+ 2,[INST] Q: Who created Unreal Engine? [/INST] A: Unreal Engine was created by Epic Games.
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+ 3,"[INST] Q: What platforms can Unreal Engine be used for? [/INST] A: Unreal Engine can be used for creating immersive and interactive experiences for various platforms, including PCs, consoles, mobile devices, and virtual reality (VR) systems. "
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+ 4,[INST] Q: How popular is Unreal Engine? [/INST] A: Unreal Engine has become one of the most popular game engines in use today.
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+ 8,[INST] 1. What does Unreal Engine support? [/INST] - Unreal Engine supports scripting.
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+ 9,[INST] 2. What can developers do with scripting in Unreal Engine? [/INST] - Developers can create interactive elements and behaviors within their games using scripting in Unreal Engine. This includes simple animations and complex AI systems that adapt to player actions.
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+ 17,"[INST] Q: What does terminate mean? [/INST] A: To end or bring to an end, especially suddenly and completely. "
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