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zork2,0,0,"ZORK II: The Wizard of Frobozz
Infocom interactive fiction - a fantasy story
Copyright (c) 1981, 1982, 1983, 1986 Infocom, Inc. All rights reserved.
ZORK is a registered trademark of Infocom, Inc.
Release 1 / Serial number 210628
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A strangely familiar brass lantern is lying on the ground.
A sword of Elvish workmanship is on the ground.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Current observation:
ZORK II: The Wizard of Frobozz
Infocom interactive fiction - a fantasy story
Copyright (c) 1981, 1982, 1983, 1986 Infocom, Inc. All rights reserved.
ZORK is a registered trademark of Infocom, Inc.
Release 1 / Serial number 210628
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A strangely familiar brass lantern is lying on the ground.
A sword of Elvish workmanship is on the ground.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,1,"Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A strangely familiar brass lantern is lying on the ground.
A sword of Elvish workmanship is on the ground.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A strangely fam
Current observation:
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A strangely familiar brass lantern is lying on the ground.
A sword of Elvish workmanship is on the ground.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","take lantern
",take lantern,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,2,"Taken.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A strangely fam
> take lantern
Taken.
Current observation:
Taken.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go north
",go north,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,3,"You can't go that way.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A strangely fam
> take lantern
Taken.
> go north
You can't go that way.
Current observation:
You can't go that way.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,4,"Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A sword of Elvish workmanship is on the ground.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A strangely fam
> take lantern
Taken.
> go north
You can't go that way.
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A sword of Elvi
Current observation:
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A sword of Elvish workmanship is on the ground.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","take sword
",take sword,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,5,"Taken.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A strangely fam
> take lantern
Taken.
> go north
You can't go that way.
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A sword of Elvi
> take sword
Taken.
Current observation:
Taken.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go north
",go north,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,6,"You can't go that way.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> take lantern
Taken.
> go north
You can't go that way.
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A sword of Elvi
> take sword
Taken.
> go north
You can't go that way.
Current observation:
You can't go that way.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,7,"Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go north
You can't go that way.
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A sword of Elvi
> take sword
Taken.
> go north
You can't go that way.
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
Current observation:
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go north
",go north,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,8,"You can't go that way.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A sword of Elvi
> take sword
Taken.
> go north
You can't go that way.
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go north
You can't go that way.
Current observation:
You can't go that way.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,9,"Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> take sword
Taken.
> go north
You can't go that way.
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go north
You can't go that way.
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
Current observation:
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go south
",go south,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,10,"Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep ravine winds through the cavern, with a small stream at the bottom. The walls of the ravine are steep and crumbly. A foot bridge crosses the ravine to the south.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go north
You can't go that way.
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go north
You can't go that way.
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go south
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
Current observation:
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep ravine winds through the cavern, with a small stream at the bottom. The walls of the ravine are steep and crumbly. A foot bridge crosses the ravine to the south.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look at foot bridge
",look at foot bridge,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,11,"I don't know the word ""foot"".
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go north
You can't go that way.
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go south
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> look at foot bridge
I don't know the word ""foot"".
Current observation:
I don't know the word ""foot"".
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,12,"Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep ravine winds through the cavern, with a small stream at the bottom. The walls of the ravine are steep and crumbly. A foot bridge crosses the ravine to the south.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go north
You can't go that way.
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go south
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> look at foot bridge
I don't know the word ""foot"".
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
Current observation:
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep ravine winds through the cavern, with a small stream at the bottom. The walls of the ravine are steep and crumbly. A foot bridge crosses the ravine to the south.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go south
",go south,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,13,"Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go south
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> look at foot bridge
I don't know the word ""foot"".
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> go south
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
Current observation:
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,14,"Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go south
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> look at foot bridge
I don't know the word ""foot"".
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> go south
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
> look
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
Current observation:
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look north
",look north,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,15,"That sentence isn't one I recognize.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look at foot bridge
I don't know the word ""foot"".
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> go south
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
> look
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
> look north
That sentence isn't one I recognize.
Current observation:
That sentence isn't one I recognize.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go southeast
",go southeast,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,16,"You can't go that way.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> go south
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
> look
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
> look north
That sentence isn't one I recognize.
> go southeast
You can't go that way.
Current observation:
You can't go that way.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,17,"Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go south
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
> look
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
> look north
That sentence isn't one I recognize.
> go southeast
You can't go that way.
> look
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
Current observation:
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go north
",go north,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,18,"Narrow Tunnel
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
> look north
That sentence isn't one I recognize.
> go southeast
You can't go that way.
> look
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
> go north
Narrow Tunnel
Current observation:
Narrow Tunnel
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,19,"Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep ravine winds through the cavern, with a small stream at the bottom. The walls of the ravine are steep and crumbly. A foot bridge crosses the ravine to the south.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look north
That sentence isn't one I recognize.
> go southeast
You can't go that way.
> look
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
> go north
Narrow Tunnel
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
Current observation:
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep ravine winds through the cavern, with a small stream at the bottom. The walls of the ravine are steep and crumbly. A foot bridge crosses the ravine to the south.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look at ravine
",look at ravine,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,20,"There's nothing special about the chasm.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go southeast
You can't go that way.
> look
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
> go north
Narrow Tunnel
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> look at ravine
There's nothing special about the chasm.
Current observation:
There's nothing special about the chasm.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go north
",go north,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,21,"Inside the Barrow
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
> go north
Narrow Tunnel
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> look at ravine
There's nothing special about the chasm.
> go north
Inside the Barrow
Current observation:
Inside the Barrow
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,22,"Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go north
Narrow Tunnel
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> look at ravine
There's nothing special about the chasm.
> go north
Inside the Barrow
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
Current observation:
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go far
",go far,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,23,"I don't know the word ""far"".
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> look at ravine
There's nothing special about the chasm.
> go north
Inside the Barrow
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go far
I don't know the word ""far"".
Current observation:
I don't know the word ""far"".
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,24,"Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look at ravine
There's nothing special about the chasm.
> go north
Inside the Barrow
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go far
I don't know the word ""far"".
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
Current observation:
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go far
",go far,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,25,"I don't know the word ""far"".
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go north
Inside the Barrow
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go far
I don't know the word ""far"".
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go far
I don't know the word ""far"".
Current observation:
I don't know the word ""far"".
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look at tunnel
",look at tunnel,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,26,"There's nothing special about the tunnel.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go far
I don't know the word ""far"".
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go far
I don't know the word ""far"".
> look at tunnel
There's nothing special about the tunnel.
Current observation:
There's nothing special about the tunnel.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look at glow
",look at glow,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,27,"I don't know the word ""glow"".
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go far
I don't know the word ""far"".
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go far
I don't know the word ""far"".
> look at tunnel
There's nothing special about the tunnel.
> look at glow
I don't know the word ""glow"".
Current observation:
I don't know the word ""glow"".
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go south
",go south,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,28,"Narrow Tunnel
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go far
I don't know the word ""far"".
> look at tunnel
There's nothing special about the tunnel.
> look at glow
I don't know the word ""glow"".
> go south
Narrow Tunnel
Current observation:
Narrow Tunnel
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look at tunnel
",look at tunnel,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,29,"There's nothing special about the tunnel.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go far
I don't know the word ""far"".
> look at tunnel
There's nothing special about the tunnel.
> look at glow
I don't know the word ""glow"".
> go south
Narrow Tunnel
> look at tunnel
There's nothing special about the tunnel.
Current observation:
There's nothing special about the tunnel.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go north
",go north,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,30,"Inside the Barrow
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look at tunnel
There's nothing special about the tunnel.
> look at glow
I don't know the word ""glow"".
> go south
Narrow Tunnel
> look at tunnel
There's nothing special about the tunnel.
> go north
Inside the Barrow
Current observation:
Inside the Barrow
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look around
",look around,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,31,"Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look at glow
I don't know the word ""glow"".
> go south
Narrow Tunnel
> look at tunnel
There's nothing special about the tunnel.
> go north
Inside the Barrow
> look around
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
Current observation:
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go north
",go north,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,32,"You can't go that way.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go south
Narrow Tunnel
> look at tunnel
There's nothing special about the tunnel.
> go north
Inside the Barrow
> look around
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go north
You can't go that way.
Current observation:
You can't go that way.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look at tunnel
",look at tunnel,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,33,"There's nothing special about the tunnel.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look at tunnel
There's nothing special about the tunnel.
> go north
Inside the Barrow
> look around
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go north
You can't go that way.
> look at tunnel
There's nothing special about the tunnel.
Current observation:
There's nothing special about the tunnel.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look at glow
",look at glow,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,34,"I don't know the word ""glow"".
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go north
Inside the Barrow
> look around
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go north
You can't go that way.
> look at tunnel
There's nothing special about the tunnel.
> look at glow
I don't know the word ""glow"".
Current observation:
I don't know the word ""glow"".
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look at tunnel
",look at tunnel,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,35,"There's nothing special about the tunnel.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look around
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go north
You can't go that way.
> look at tunnel
There's nothing special about the tunnel.
> look at glow
I don't know the word ""glow"".
> look at tunnel
There's nothing special about the tunnel.
Current observation:
There's nothing special about the tunnel.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go north
",go north,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,36,"You can't go that way.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go north
You can't go that way.
> look at tunnel
There's nothing special about the tunnel.
> look at glow
I don't know the word ""glow"".
> look at tunnel
There's nothing special about the tunnel.
> go north
You can't go that way.
Current observation:
You can't go that way.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go east
",go east,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,37,"You can't go that way.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look at tunnel
There's nothing special about the tunnel.
> look at glow
I don't know the word ""glow"".
> look at tunnel
There's nothing special about the tunnel.
> go north
You can't go that way.
> go east
You can't go that way.
Current observation:
You can't go that way.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,38,"Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look at glow
I don't know the word ""glow"".
> look at tunnel
There's nothing special about the tunnel.
> go north
You can't go that way.
> go east
You can't go that way.
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
Current observation:
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go south
",go south,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,39,"Narrow Tunnel
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look at tunnel
There's nothing special about the tunnel.
> go north
You can't go that way.
> go east
You can't go that way.
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go south
Narrow Tunnel
Current observation:
Narrow Tunnel
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,40,"Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep ravine winds through the cavern, with a small stream at the bottom. The walls of the ravine are steep and crumbly. A foot bridge crosses the ravine to the south.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go north
You can't go that way.
> go east
You can't go that way.
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go south
Narrow Tunnel
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
Current observation:
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep ravine winds through the cavern, with a small stream at the bottom. The walls of the ravine are steep and crumbly. A foot bridge crosses the ravine to the south.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go south
",go south,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,41,"Foot Bridge
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go east
You can't go that way.
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go south
Narrow Tunnel
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> go south
Foot Bridge
Current observation:
Foot Bridge
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,42,"Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go south
Narrow Tunnel
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> go south
Foot Bridge
> look
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
Current observation:
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go north
",go north,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,43,"Narrow Tunnel
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go south
Narrow Tunnel
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> go south
Foot Bridge
> look
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
> go north
Narrow Tunnel
Current observation:
Narrow Tunnel
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,44,"Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep ravine winds through the cavern, with a small stream at the bottom. The walls of the ravine are steep and crumbly. A foot bridge crosses the ravine to the south.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> go south
Foot Bridge
> look
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
> go north
Narrow Tunnel
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
Current observation:
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep ravine winds through the cavern, with a small stream at the bottom. The walls of the ravine are steep and crumbly. A foot bridge crosses the ravine to the south.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go south
",go south,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,45,"Foot Bridge
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go south
Foot Bridge
> look
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
> go north
Narrow Tunnel
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> go south
Foot Bridge
Current observation:
Foot Bridge
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,46,"Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
> go north
Narrow Tunnel
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> go south
Foot Bridge
> look
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
Current observation:
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,47,"Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go north
Narrow Tunnel
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> go south
Foot Bridge
> look
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
> look
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
Current observation:
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go north
",go north,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,48,"Narrow Tunnel
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> go south
Foot Bridge
> look
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
> look
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
> go north
Narrow Tunnel
Current observation:
Narrow Tunnel
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,0,49,"Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep ravine winds through the cavern, with a small stream at the bottom. The walls of the ravine are steep and crumbly. A foot bridge crosses the ravine to the south.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go south
Foot Bridge
> look
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
> look
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
> go north
Narrow Tunnel
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
Current observation:
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep ravine winds through the cavern, with a small stream at the bottom. The walls of the ravine are steep and crumbly. A foot bridge crosses the ravine to the south.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go south
",go south,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,0,"ZORK II: The Wizard of Frobozz
Infocom interactive fiction - a fantasy story
Copyright (c) 1981, 1982, 1983, 1986 Infocom, Inc. All rights reserved.
ZORK is a registered trademark of Infocom, Inc.
Release 1 / Serial number 210628
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A strangely familiar brass lantern is lying on the ground.
A sword of Elvish workmanship is on the ground.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Current observation:
ZORK II: The Wizard of Frobozz
Infocom interactive fiction - a fantasy story
Copyright (c) 1981, 1982, 1983, 1986 Infocom, Inc. All rights reserved.
ZORK is a registered trademark of Infocom, Inc.
Release 1 / Serial number 210628
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A strangely familiar brass lantern is lying on the ground.
A sword of Elvish workmanship is on the ground.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go east
",go east,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,1,"You can't go that way.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go east
You can't go that way.
Current observation:
You can't go that way.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go north
",go north,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,2,"You can't go that way.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go east
You can't go that way.
> go north
You can't go that way.
Current observation:
You can't go that way.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,3,"Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A strangely familiar brass lantern is lying on the ground.
A sword of Elvish workmanship is on the ground.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go east
You can't go that way.
> go north
You can't go that way.
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A strangely fam
Current observation:
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A strangely familiar brass lantern is lying on the ground.
A sword of Elvish workmanship is on the ground.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","take lantern
",take lantern,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,4,"Taken.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go east
You can't go that way.
> go north
You can't go that way.
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A strangely fam
> take lantern
Taken.
Current observation:
Taken.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go north
",go north,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,5,"You can't go that way.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go east
You can't go that way.
> go north
You can't go that way.
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A strangely fam
> take lantern
Taken.
> go north
You can't go that way.
Current observation:
You can't go that way.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look at tunnel
",look at tunnel,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,6,"There's nothing special about the tunnel.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go north
You can't go that way.
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A strangely fam
> take lantern
Taken.
> go north
You can't go that way.
> look at tunnel
There's nothing special about the tunnel.
Current observation:
There's nothing special about the tunnel.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look at glowing end
",look at glowing end,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,7,"I don't know the word ""end"".
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A strangely fam
> take lantern
Taken.
> go north
You can't go that way.
> look at tunnel
There's nothing special about the tunnel.
> look at glowing end
I don't know the word ""end"".
Current observation:
I don't know the word ""end"".
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go east
",go east,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,8,"You can't go that way.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> take lantern
Taken.
> go north
You can't go that way.
> look at tunnel
There's nothing special about the tunnel.
> look at glowing end
I don't know the word ""end"".
> go east
You can't go that way.
Current observation:
You can't go that way.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go north
",go north,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,9,"You can't go that way.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go north
You can't go that way.
> look at tunnel
There's nothing special about the tunnel.
> look at glowing end
I don't know the word ""end"".
> go east
You can't go that way.
> go north
You can't go that way.
Current observation:
You can't go that way.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go west
",go west,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,10,"You can't go that way.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look at tunnel
There's nothing special about the tunnel.
> look at glowing end
I don't know the word ""end"".
> go east
You can't go that way.
> go north
You can't go that way.
> go west
You can't go that way.
Current observation:
You can't go that way.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go north
",go north,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,11,"You can't go that way.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look at glowing end
I don't know the word ""end"".
> go east
You can't go that way.
> go north
You can't go that way.
> go west
You can't go that way.
> go north
You can't go that way.
Current observation:
You can't go that way.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,12,"Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A sword of Elvish workmanship is on the ground.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go east
You can't go that way.
> go north
You can't go that way.
> go west
You can't go that way.
> go north
You can't go that way.
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A sword of Elvi
Current observation:
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A sword of Elvish workmanship is on the ground.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look at sword
",look at sword,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,13,"There's nothing special about the elvish sword.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go north
You can't go that way.
> go west
You can't go that way.
> go north
You can't go that way.
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A sword of Elvi
> look at sword
There's nothing special about the elvish sword.
Current observation:
There's nothing special about the elvish sword.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go north
",go north,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,14,"You can't go that way.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go west
You can't go that way.
> go north
You can't go that way.
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A sword of Elvi
> look at sword
There's nothing special about the elvish sword.
> go north
You can't go that way.
Current observation:
You can't go that way.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,15,"Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A sword of Elvish workmanship is on the ground.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go north
You can't go that way.
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A sword of Elvi
> look at sword
There's nothing special about the elvish sword.
> go north
You can't go that way.
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A sword of Elvi
Current observation:
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A sword of Elvish workmanship is on the ground.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","take sword
",take sword,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,16,"Taken.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A sword of Elvi
> look at sword
There's nothing special about the elvish sword.
> go north
You can't go that way.
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A sword of Elvi
> take sword
Taken.
Current observation:
Taken.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,17,"Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look at sword
There's nothing special about the elvish sword.
> go north
You can't go that way.
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A sword of Elvi
> take sword
Taken.
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
Current observation:
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go south
",go south,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,18,"Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep ravine winds through the cavern, with a small stream at the bottom. The walls of the ravine are steep and crumbly. A foot bridge crosses the ravine to the south.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go north
You can't go that way.
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A sword of Elvi
> take sword
Taken.
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go south
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
Current observation:
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep ravine winds through the cavern, with a small stream at the bottom. The walls of the ravine are steep and crumbly. A foot bridge crosses the ravine to the south.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look at foot bridge
",look at foot bridge,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,19,"I don't know the word ""foot"".
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A sword of Elvi
> take sword
Taken.
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go south
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> look at foot bridge
I don't know the word ""foot"".
Current observation:
I don't know the word ""foot"".
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,20,"Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep ravine winds through the cavern, with a small stream at the bottom. The walls of the ravine are steep and crumbly. A foot bridge crosses the ravine to the south.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> take sword
Taken.
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go south
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> look at foot bridge
I don't know the word ""foot"".
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
Current observation:
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep ravine winds through the cavern, with a small stream at the bottom. The walls of the ravine are steep and crumbly. A foot bridge crosses the ravine to the south.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go south
",go south,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,21,"Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go south
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> look at foot bridge
I don't know the word ""foot"".
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> go south
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
Current observation:
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go north
",go north,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,22,"Narrow Tunnel
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go south
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> look at foot bridge
I don't know the word ""foot"".
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> go south
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
> go north
Narrow Tunnel
Current observation:
Narrow Tunnel
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,23,"Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep ravine winds through the cavern, with a small stream at the bottom. The walls of the ravine are steep and crumbly. A foot bridge crosses the ravine to the south.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look at foot bridge
I don't know the word ""foot"".
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> go south
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
> go north
Narrow Tunnel
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
Current observation:
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep ravine winds through the cavern, with a small stream at the bottom. The walls of the ravine are steep and crumbly. A foot bridge crosses the ravine to the south.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go south
",go south,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,24,"Foot Bridge
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> go south
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
> go north
Narrow Tunnel
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> go south
Foot Bridge
Current observation:
Foot Bridge
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,25,"Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go south
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
> go north
Narrow Tunnel
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> go south
Foot Bridge
> look
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
Current observation:
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,26,"Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go north
Narrow Tunnel
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> go south
Foot Bridge
> look
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
> look
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
Current observation:
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go north
",go north,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,27,"Narrow Tunnel
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> go south
Foot Bridge
> look
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
> look
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
> go north
Narrow Tunnel
Current observation:
Narrow Tunnel
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,28,"Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep ravine winds through the cavern, with a small stream at the bottom. The walls of the ravine are steep and crumbly. A foot bridge crosses the ravine to the south.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go south
Foot Bridge
> look
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
> look
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
> go north
Narrow Tunnel
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
Current observation:
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep ravine winds through the cavern, with a small stream at the bottom. The walls of the ravine are steep and crumbly. A foot bridge crosses the ravine to the south.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,29,"Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep ravine winds through the cavern, with a small stream at the bottom. The walls of the ravine are steep and crumbly. A foot bridge crosses the ravine to the south.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
> look
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
> go north
Narrow Tunnel
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
Current observation:
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep ravine winds through the cavern, with a small stream at the bottom. The walls of the ravine are steep and crumbly. A foot bridge crosses the ravine to the south.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go north
",go north,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,30,"Inside the Barrow
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
> go north
Narrow Tunnel
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> go north
Inside the Barrow
Current observation:
Inside the Barrow
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,31,"Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go north
Narrow Tunnel
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> go north
Inside the Barrow
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
Current observation:
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go north
",go north,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,32,"You can't go that way.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> go north
Inside the Barrow
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go north
You can't go that way.
Current observation:
You can't go that way.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go north
",go north,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,33,"You can't go that way.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> go north
Inside the Barrow
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go north
You can't go that way.
> go north
You can't go that way.
Current observation:
You can't go that way.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,34,"Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go north
Inside the Barrow
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go north
You can't go that way.
> go north
You can't go that way.
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
Current observation:
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go north
",go north,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,35,"You can't go that way.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go north
You can't go that way.
> go north
You can't go that way.
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go north
You can't go that way.
Current observation:
You can't go that way.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go south
",go south,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,36,"Narrow Tunnel
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go north
You can't go that way.
> go north
You can't go that way.
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go north
You can't go that way.
> go south
Narrow Tunnel
Current observation:
Narrow Tunnel
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go north
",go north,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,37,"Inside the Barrow
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go north
You can't go that way.
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go north
You can't go that way.
> go south
Narrow Tunnel
> go north
Inside the Barrow
Current observation:
Inside the Barrow
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,38,"Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go north
You can't go that way.
> go south
Narrow Tunnel
> go north
Inside the Barrow
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
Current observation:
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go south
",go south,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,39,"Narrow Tunnel
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go north
You can't go that way.
> go south
Narrow Tunnel
> go north
Inside the Barrow
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go south
Narrow Tunnel
Current observation:
Narrow Tunnel
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,40,"Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep ravine winds through the cavern, with a small stream at the bottom. The walls of the ravine are steep and crumbly. A foot bridge crosses the ravine to the south.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go south
Narrow Tunnel
> go north
Inside the Barrow
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go south
Narrow Tunnel
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
Current observation:
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep ravine winds through the cavern, with a small stream at the bottom. The walls of the ravine are steep and crumbly. A foot bridge crosses the ravine to the south.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","walk
",walk,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,41,"Use compass directions for movement.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go north
Inside the Barrow
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go south
Narrow Tunnel
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> walk
Use compass directions for movement.
Current observation:
Use compass directions for movement.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go north
",go north,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,42,"Inside the Barrow
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go south
Narrow Tunnel
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> walk
Use compass directions for movement.
> go north
Inside the Barrow
Current observation:
Inside the Barrow
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,43,"Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go south
Narrow Tunnel
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> walk
Use compass directions for movement.
> go north
Inside the Barrow
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
Current observation:
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go far
",go far,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,44,"I don't know the word ""far"".
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> walk
Use compass directions for movement.
> go north
Inside the Barrow
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go far
I don't know the word ""far"".
Current observation:
I don't know the word ""far"".
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go far
",go far,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,45,"I don't know the word ""far"".
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> walk
Use compass directions for movement.
> go north
Inside the Barrow
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go far
I don't know the word ""far"".
> go far
I don't know the word ""far"".
Current observation:
I don't know the word ""far"".
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,46,"Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go north
Inside the Barrow
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go far
I don't know the word ""far"".
> go far
I don't know the word ""far"".
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
Current observation:
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go far
",go far,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,47,"I don't know the word ""far"".
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go far
I don't know the word ""far"".
> go far
I don't know the word ""far"".
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go far
I don't know the word ""far"".
Current observation:
I don't know the word ""far"".
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,48,"Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go far
I don't know the word ""far"".
> go far
I don't know the word ""far"".
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go far
I don't know the word ""far"".
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
Current observation:
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go far
",go far,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,1,49,"I don't know the word ""far"".
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go far
I don't know the word ""far"".
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go far
I don't know the word ""far"".
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go far
I don't know the word ""far"".
Current observation:
I don't know the word ""far"".
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go south
",go south,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,0,"ZORK II: The Wizard of Frobozz
Infocom interactive fiction - a fantasy story
Copyright (c) 1981, 1982, 1983, 1986 Infocom, Inc. All rights reserved.
ZORK is a registered trademark of Infocom, Inc.
Release 1 / Serial number 210628
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A strangely familiar brass lantern is lying on the ground.
A sword of Elvish workmanship is on the ground.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Current observation:
ZORK II: The Wizard of Frobozz
Infocom interactive fiction - a fantasy story
Copyright (c) 1981, 1982, 1983, 1986 Infocom, Inc. All rights reserved.
ZORK is a registered trademark of Infocom, Inc.
Release 1 / Serial number 210628
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A strangely familiar brass lantern is lying on the ground.
A sword of Elvish workmanship is on the ground.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,1,"Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A strangely familiar brass lantern is lying on the ground.
A sword of Elvish workmanship is on the ground.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A strangely fam
Current observation:
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A strangely familiar brass lantern is lying on the ground.
A sword of Elvish workmanship is on the ground.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","take lantern
",take lantern,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,2,"Taken.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A strangely fam
> take lantern
Taken.
Current observation:
Taken.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go north
",go north,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,3,"You can't go that way.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A strangely fam
> take lantern
Taken.
> go north
You can't go that way.
Current observation:
You can't go that way.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go north
",go north,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,4,"You can't go that way.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A strangely fam
> take lantern
Taken.
> go north
You can't go that way.
> go north
You can't go that way.
Current observation:
You can't go that way.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go north
",go north,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,5,"You can't go that way.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A strangely fam
> take lantern
Taken.
> go north
You can't go that way.
> go north
You can't go that way.
> go north
You can't go that way.
Current observation:
You can't go that way.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,6,"Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A sword of Elvish workmanship is on the ground.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> take lantern
Taken.
> go north
You can't go that way.
> go north
You can't go that way.
> go north
You can't go that way.
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A sword of Elvi
Current observation:
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A sword of Elvish workmanship is on the ground.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","take sword
",take sword,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,7,"Taken.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go north
You can't go that way.
> go north
You can't go that way.
> go north
You can't go that way.
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A sword of Elvi
> take sword
Taken.
Current observation:
Taken.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go south
",go south,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,8,"Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep ravine winds through the cavern, with a small stream at the bottom. The walls of the ravine are steep and crumbly. A foot bridge crosses the ravine to the south.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go north
You can't go that way.
> go north
You can't go that way.
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A sword of Elvi
> take sword
Taken.
> go south
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
Current observation:
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep ravine winds through the cavern, with a small stream at the bottom. The walls of the ravine are steep and crumbly. A foot bridge crosses the ravine to the south.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look at bridge
",look at bridge,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,9,"There's nothing special about the bridge.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go north
You can't go that way.
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A sword of Elvi
> take sword
Taken.
> go south
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> look at bridge
There's nothing special about the bridge.
Current observation:
There's nothing special about the bridge.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go north
",go north,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,10,"Inside the Barrow
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
A sword of Elvi
> take sword
Taken.
> go south
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> look at bridge
There's nothing special about the bridge.
> go north
Inside the Barrow
Current observation:
Inside the Barrow
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,11,"Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> take sword
Taken.
> go south
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> look at bridge
There's nothing special about the bridge.
> go north
Inside the Barrow
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
Current observation:
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go far
",go far,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,12,"I don't know the word ""far"".
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go south
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> look at bridge
There's nothing special about the bridge.
> go north
Inside the Barrow
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go far
I don't know the word ""far"".
Current observation:
I don't know the word ""far"".
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,13,"Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look at bridge
There's nothing special about the bridge.
> go north
Inside the Barrow
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go far
I don't know the word ""far"".
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
Current observation:
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go far
",go far,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,14,"I don't know the word ""far"".
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go north
Inside the Barrow
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go far
I don't know the word ""far"".
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go far
I don't know the word ""far"".
Current observation:
I don't know the word ""far"".
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go far
",go far,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,15,"I don't know the word ""far"".
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go far
I don't know the word ""far"".
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go far
I don't know the word ""far"".
> go far
I don't know the word ""far"".
Current observation:
I don't know the word ""far"".
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,16,"Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go far
I don't know the word ""far"".
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go far
I don't know the word ""far"".
> go far
I don't know the word ""far"".
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
Current observation:
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go south
",go south,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,17,"Narrow Tunnel
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go far
I don't know the word ""far"".
> go far
I don't know the word ""far"".
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go south
Narrow Tunnel
Current observation:
Narrow Tunnel
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go south
",go south,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,18,"Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go far
I don't know the word ""far"".
> go far
I don't know the word ""far"".
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go south
Narrow Tunnel
> go south
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
Current observation:
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go north
",go north,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,19,"Narrow Tunnel
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go far
I don't know the word ""far"".
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go south
Narrow Tunnel
> go south
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
> go north
Narrow Tunnel
Current observation:
Narrow Tunnel
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go north
",go north,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,20,"Inside the Barrow
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go south
Narrow Tunnel
> go south
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
> go north
Narrow Tunnel
> go north
Inside the Barrow
Current observation:
Inside the Barrow
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,21,"Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go south
Narrow Tunnel
> go south
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
> go north
Narrow Tunnel
> go north
Inside the Barrow
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
Current observation:
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go south
",go south,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,22,"Narrow Tunnel
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go south
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
> go north
Narrow Tunnel
> go north
Inside the Barrow
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go south
Narrow Tunnel
Current observation:
Narrow Tunnel
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,23,"Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep ravine winds through the cavern, with a small stream at the bottom. The walls of the ravine are steep and crumbly. A foot bridge crosses the ravine to the south.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go north
Narrow Tunnel
> go north
Inside the Barrow
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go south
Narrow Tunnel
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
Current observation:
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep ravine winds through the cavern, with a small stream at the bottom. The walls of the ravine are steep and crumbly. A foot bridge crosses the ravine to the south.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look at footbridge
",look at footbridge,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,24,"I don't know the word ""footbridge"".
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go north
Inside the Barrow
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go south
Narrow Tunnel
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> look at footbridge
I don't know the word ""footbridge"".
Current observation:
I don't know the word ""footbridge"".
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,25,"Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep ravine winds through the cavern, with a small stream at the bottom. The walls of the ravine are steep and crumbly. A foot bridge crosses the ravine to the south.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go south
Narrow Tunnel
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> look at footbridge
I don't know the word ""footbridge"".
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
Current observation:
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep ravine winds through the cavern, with a small stream at the bottom. The walls of the ravine are steep and crumbly. A foot bridge crosses the ravine to the south.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go south
",go south,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,26,"Foot Bridge
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go south
Narrow Tunnel
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> look at footbridge
I don't know the word ""footbridge"".
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> go south
Foot Bridge
Current observation:
Foot Bridge
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,27,"Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> look at footbridge
I don't know the word ""footbridge"".
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> go south
Foot Bridge
> look
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
Current observation:
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go north
",go north,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,28,"Narrow Tunnel
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look at footbridge
I don't know the word ""footbridge"".
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> go south
Foot Bridge
> look
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
> go north
Narrow Tunnel
Current observation:
Narrow Tunnel
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,29,"Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep ravine winds through the cavern, with a small stream at the bottom. The walls of the ravine are steep and crumbly. A foot bridge crosses the ravine to the south.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> go south
Foot Bridge
> look
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
> go north
Narrow Tunnel
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
Current observation:
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep ravine winds through the cavern, with a small stream at the bottom. The walls of the ravine are steep and crumbly. A foot bridge crosses the ravine to the south.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go south
",go south,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,30,"Foot Bridge
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go south
Foot Bridge
> look
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
> go north
Narrow Tunnel
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> go south
Foot Bridge
Current observation:
Foot Bridge
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,31,"Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
> go north
Narrow Tunnel
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> go south
Foot Bridge
> look
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
Current observation:
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go north
",go north,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,32,"Narrow Tunnel
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go north
Narrow Tunnel
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> go south
Foot Bridge
> look
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
> go north
Narrow Tunnel
Current observation:
Narrow Tunnel
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,33,"Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep ravine winds through the cavern, with a small stream at the bottom. The walls of the ravine are steep and crumbly. A foot bridge crosses the ravine to the south.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> go south
Foot Bridge
> look
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
> go north
Narrow Tunnel
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
Current observation:
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep ravine winds through the cavern, with a small stream at the bottom. The walls of the ravine are steep and crumbly. A foot bridge crosses the ravine to the south.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look at ravine
",look at ravine,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,34,"There's nothing special about the chasm.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go south
Foot Bridge
> look
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
> go north
Narrow Tunnel
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> look at ravine
There's nothing special about the chasm.
Current observation:
There's nothing special about the chasm.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go north
",go north,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,35,"Inside the Barrow
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
> go north
Narrow Tunnel
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> look at ravine
There's nothing special about the chasm.
> go north
Inside the Barrow
Current observation:
Inside the Barrow
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look around
",look around,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,36,"Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go north
Narrow Tunnel
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> look at ravine
There's nothing special about the chasm.
> go north
Inside the Barrow
> look around
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
Current observation:
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go south
",go south,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,37,"Narrow Tunnel
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> look at ravine
There's nothing special about the chasm.
> go north
Inside the Barrow
> look around
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go south
Narrow Tunnel
Current observation:
Narrow Tunnel
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,38,"Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep ravine winds through the cavern, with a small stream at the bottom. The walls of the ravine are steep and crumbly. A foot bridge crosses the ravine to the south.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look at ravine
There's nothing special about the chasm.
> go north
Inside the Barrow
> look around
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go south
Narrow Tunnel
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
Current observation:
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep ravine winds through the cavern, with a small stream at the bottom. The walls of the ravine are steep and crumbly. A foot bridge crosses the ravine to the south.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look at bridge
",look at bridge,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,39,"There's nothing special about the bridge.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go north
Inside the Barrow
> look around
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go south
Narrow Tunnel
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> look at bridge
There's nothing special about the bridge.
Current observation:
There's nothing special about the bridge.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go north
",go north,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,40,"Inside the Barrow
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look around
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go south
Narrow Tunnel
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> look at bridge
There's nothing special about the bridge.
> go north
Inside the Barrow
Current observation:
Inside the Barrow
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go north
",go north,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,41,"You can't go that way.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go south
Narrow Tunnel
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> look at bridge
There's nothing special about the bridge.
> go north
Inside the Barrow
> go north
You can't go that way.
Current observation:
You can't go that way.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,42,"Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> look at bridge
There's nothing special about the bridge.
> go north
Inside the Barrow
> go north
You can't go that way.
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
Current observation:
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go north
",go north,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,43,"You can't go that way.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look at bridge
There's nothing special about the bridge.
> go north
Inside the Barrow
> go north
You can't go that way.
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go north
You can't go that way.
Current observation:
You can't go that way.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,44,"Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go north
Inside the Barrow
> go north
You can't go that way.
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go north
You can't go that way.
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
Current observation:
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go south
",go south,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,45,"Narrow Tunnel
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go north
You can't go that way.
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go north
You can't go that way.
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go south
Narrow Tunnel
Current observation:
Narrow Tunnel
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,46,"Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep ravine winds through the cavern, with a small stream at the bottom. The walls of the ravine are steep and crumbly. A foot bridge crosses the ravine to the south.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go north
You can't go that way.
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go south
Narrow Tunnel
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
Current observation:
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep ravine winds through the cavern, with a small stream at the bottom. The walls of the ravine are steep and crumbly. A foot bridge crosses the ravine to the south.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go south
",go south,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,47,"Foot Bridge
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go north
You can't go that way.
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go south
Narrow Tunnel
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> go south
Foot Bridge
Current observation:
Foot Bridge
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","look
",look,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,48,"Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
A strange little man in a long cloak appears suddenly in the room. He is wearing a high pointed hat embroidered with astrological signs. He has a long, stringy, and unkempt beard.
The Wizard draws forth his wand and waves it in your direction. It begins to glow with a faint blue glow.
The Wizard, in a deep and resonant voice, speaks the word ""Fierce!"" He then vanishes, cackling gleefully.
You rush at the Wizard, intending to tear him limb from limb.
The Wizard mumbles something under his breath, and just before you reach him, he vanishes.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> look
Inside the Barrow
You are inside an ancient barrow hidden deep within a dark forest. The barrow opens into a narrow tunnel at its southern end. You can see a faint glow at the far end.
> go south
Narrow Tunnel
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> go south
Foot Bridge
> look
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
A strange little man in a long cloak appears suddenly in the room
Current observation:
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
A strange little man in a long cloak appears suddenly in the room. He is wearing a high pointed hat embroidered with astrological signs. He has a long, stringy, and unkempt beard.
The Wizard draws forth his wand and waves it in your direction. It begins to glow with a faint blue glow.
The Wizard, in a deep and resonant voice, speaks the word ""Fierce!"" He then vanishes, cackling gleefully.
You rush at the Wizard, intending to tear him limb from limb.
The Wizard mumbles something under his breath, and just before you reach him, he vanishes.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go south
",go south,0,0,0,0,0,0,0,,False,gemma-2-2b-it
zork2,2,49,"Great Cavern
This is the center of the great cavern, carved out of the limestone. Stalactites and stalagmites of many sizes are everywhere. The room glows with dim light provided by phosphorescent moss, and weird shadows move all around you. A narrow path winds southwest among the stalagmites, and another leads northeast.
","<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.
IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.
Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west
Examples:
open mailbox
take leaflet
go north
Recent history:
> go south
Narrow Tunnel
> look
Narrow Tunnel
You are standing at the southern end of a narrow tunnel where it opens into a wide cavern. The cavern is dimly illuminated by phosphorescent mosses clinging to its high ceiling. A deep r
> go south
Foot Bridge
> look
Foot Bridge
You are standing on a crude but sturdy wooden foot bridge crossing a deep ravine. The path runs north and south from here.
A strange little man in a long cloak appears suddenly in the room
> go south
Great Cavern
This is the center of the great cavern, carved out of the limestone. Stalactites and stalagmites of many sizes are everywhere. The room glows with dim light provided by phosphorescent mos
Current observation:
Great Cavern
This is the center of the great cavern, carved out of the limestone. Stalactites and stalagmites of many sizes are everywhere. The room glows with dim light provided by phosphorescent moss, and weird shadows move all around you. A narrow path winds southwest among the stalagmites, and another leads northeast.
What do you do next?
Your command:<end_of_turn>
<start_of_turn>model
","go northeast
",go northeast,0,0,0,0,0,0,0,,False,gemma-2-2b-it