Question:
<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.

IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.

Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west

Examples:
open mailbox
take leaflet
go north

Recent history:
> go north
The dog bars your way, growling and sniffing. He obviously doesn't trust you. His teeth are bared and his neck hair stands on end.
> go west
The dog bars your way, growling and sniffing. He obviously doesn't trust you. His teeth are bared and his neck hair stands on end.
> go north
The dog bars your way, growling and sniffing. He obviously doesn't trust you. His teeth are bared and his neck hair stands on end.
> go away
Sorry, but the word "away" is not in the vocabulary you can use.
> look
Garden
This is a rain-drenched and soggy garden. Against the garage to the west is a doghouse. Flagstone paths lead northeast and northwest, and a glass door leads to the hallway.
The Doberman pinsche

Current observation:
Garden
This is a rain-drenched and soggy garden. Against the garage to the west is a doghouse. Flagstone paths lead northeast and northwest, and a glass door leads to the hallway.
The Doberman pinscher is here.

What do you do next?
Your command:<end_of_turn>
<start_of_turn>model


Question:
<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.

IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.

Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west

Examples:
open mailbox
take leaflet
go north

Recent history:
> go west
The dog bars your way, growling and sniffing. He obviously doesn't trust you. His teeth are bared and his neck hair stands on end.
> go north
The dog bars your way, growling and sniffing. He obviously doesn't trust you. His teeth are bared and his neck hair stands on end.
> go away
Sorry, but the word "away" is not in the vocabulary you can use.
> look
Garden
This is a rain-drenched and soggy garden. Against the garage to the west is a doghouse. Flagstone paths lead northeast and northwest, and a glass door leads to the hallway.
The Doberman pinsche
> go north
The dog bars your way, growling and sniffing. He obviously doesn't trust you. His teeth are bared and his neck hair stands on end.
Finally the dog decides you mean no harm, gives you one last sniff an

Current observation:
The dog bars your way, growling and sniffing. He obviously doesn't trust you. His teeth are bared and his neck hair stands on end.
Finally the dog decides you mean no harm, gives you one last sniff and returns to his house.

What do you do next?
Your command:<end_of_turn>
<start_of_turn>model


Question:
<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.

IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.

Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west

Examples:
open mailbox
take leaflet
go north

Recent history:
> go north
The dog bars your way, growling and sniffing. He obviously doesn't trust you. His teeth are bared and his neck hair stands on end.
> go away
Sorry, but the word "away" is not in the vocabulary you can use.
> look
Garden
This is a rain-drenched and soggy garden. Against the garage to the west is a doghouse. Flagstone paths lead northeast and northwest, and a glass door leads to the hallway.
The Doberman pinsche
> go north
The dog bars your way, growling and sniffing. He obviously doesn't trust you. His teeth are bared and his neck hair stands on end.
Finally the dog decides you mean no harm, gives you one last sniff an
> go west
You can't go that way.

Current observation:
You can't go that way.

What do you do next?
Your command:<end_of_turn>
<start_of_turn>model


Question:
<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.

IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.

Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west

Examples:
open mailbox
take leaflet
go north

Recent history:
> go away
Sorry, but the word "away" is not in the vocabulary you can use.
> look
Garden
This is a rain-drenched and soggy garden. Against the garage to the west is a doghouse. Flagstone paths lead northeast and northwest, and a glass door leads to the hallway.
The Doberman pinsche
> go north
The dog bars your way, growling and sniffing. He obviously doesn't trust you. His teeth are bared and his neck hair stands on end.
Finally the dog decides you mean no harm, gives you one last sniff an
> go west
You can't go that way.
> look
Garden
This is a rain-drenched and soggy garden. Against the garage to the west is a doghouse. Flagstone paths lead northeast and northwest, and a glass door leads to the hallway.

Current observation:
Garden
This is a rain-drenched and soggy garden. Against the garage to the west is a doghouse. Flagstone paths lead northeast and northwest, and a glass door leads to the hallway.

What do you do next?
Your command:<end_of_turn>
<start_of_turn>model


Question:
<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.

IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.

Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west

Examples:
open mailbox
take leaflet
go north

Recent history:
> look
Garden
This is a rain-drenched and soggy garden. Against the garage to the west is a doghouse. Flagstone paths lead northeast and northwest, and a glass door leads to the hallway.
The Doberman pinsche
> go north
The dog bars your way, growling and sniffing. He obviously doesn't trust you. His teeth are bared and his neck hair stands on end.
Finally the dog decides you mean no harm, gives you one last sniff an
> go west
You can't go that way.
> look
Garden
This is a rain-drenched and soggy garden. Against the garage to the west is a doghouse. Flagstone paths lead northeast and northwest, and a glass door leads to the hallway.
> look at doghouse
The doghouse is a miniature of the main house. It's quite cute. It's also pretty large.

Current observation:
The doghouse is a miniature of the main house. It's quite cute. It's also pretty large.

What do you do next?
Your command:<end_of_turn>
<start_of_turn>model


Question:
<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.

IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.

Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west

Examples:
open mailbox
take leaflet
go north

Recent history:
> go north
The dog bars your way, growling and sniffing. He obviously doesn't trust you. His teeth are bared and his neck hair stands on end.
Finally the dog decides you mean no harm, gives you one last sniff an
> go west
You can't go that way.
> look
Garden
This is a rain-drenched and soggy garden. Against the garage to the west is a doghouse. Flagstone paths lead northeast and northwest, and a glass door leads to the hallway.
> look at doghouse
The doghouse is a miniature of the main house. It's quite cute. It's also pretty large.
> go northwest
Sorry, but the word "northwest" is not in the vocabulary you can use.

Current observation:
Sorry, but the word "northwest" is not in the vocabulary you can use.

What do you do next?
Your command:<end_of_turn>
<start_of_turn>model


Question:
<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.

IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.

Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west

Examples:
open mailbox
take leaflet
go north

Recent history:
> go west
You can't go that way.
> look
Garden
This is a rain-drenched and soggy garden. Against the garage to the west is a doghouse. Flagstone paths lead northeast and northwest, and a glass door leads to the hallway.
> look at doghouse
The doghouse is a miniature of the main house. It's quite cute. It's also pretty large.
> go northwest
Sorry, but the word "northwest" is not in the vocabulary you can use.
> look
Garden
This is a rain-drenched and soggy garden. Against the garage to the west is a doghouse. Flagstone paths lead northeast and northwest, and a glass door leads to the hallway.

Current observation:
Garden
This is a rain-drenched and soggy garden. Against the garage to the west is a doghouse. Flagstone paths lead northeast and northwest, and a glass door leads to the hallway.

What do you do next?
Your command:<end_of_turn>
<start_of_turn>model


Question:
<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.

IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.

Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west

Examples:
open mailbox
take leaflet
go north

Recent history:
> look
Garden
This is a rain-drenched and soggy garden. Against the garage to the west is a doghouse. Flagstone paths lead northeast and northwest, and a glass door leads to the hallway.
> look at doghouse
The doghouse is a miniature of the main house. It's quite cute. It's also pretty large.
> go northwest
Sorry, but the word "northwest" is not in the vocabulary you can use.
> look
Garden
This is a rain-drenched and soggy garden. Against the garage to the west is a doghouse. Flagstone paths lead northeast and northwest, and a glass door leads to the hallway.
> go northeast
Sorry, but the word "northeast" is not in the vocabulary you can use.

Current observation:
Sorry, but the word "northeast" is not in the vocabulary you can use.

What do you do next?
Your command:<end_of_turn>
<start_of_turn>model


Question:
<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.

IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.

Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west

Examples:
open mailbox
take leaflet
go north

Recent history:
> look at doghouse
The doghouse is a miniature of the main house. It's quite cute. It's also pretty large.
> go northwest
Sorry, but the word "northwest" is not in the vocabulary you can use.
> look
Garden
This is a rain-drenched and soggy garden. Against the garage to the west is a doghouse. Flagstone paths lead northeast and northwest, and a glass door leads to the hallway.
> go northeast
Sorry, but the word "northeast" is not in the vocabulary you can use.
> look
Garden
This is a rain-drenched and soggy garden. Against the garage to the west is a doghouse. Flagstone paths lead northeast and northwest, and a glass door leads to the hallway.

Current observation:
Garden
This is a rain-drenched and soggy garden. Against the garage to the west is a doghouse. Flagstone paths lead northeast and northwest, and a glass door leads to the hallway.

What do you do next?
Your command:<end_of_turn>
<start_of_turn>model


Question:
<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.

IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.

Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west

Examples:
open mailbox
take leaflet
go north

Recent history:
> go northwest
Sorry, but the word "northwest" is not in the vocabulary you can use.
> look
Garden
This is a rain-drenched and soggy garden. Against the garage to the west is a doghouse. Flagstone paths lead northeast and northwest, and a glass door leads to the hallway.
> go northeast
Sorry, but the word "northeast" is not in the vocabulary you can use.
> look
Garden
This is a rain-drenched and soggy garden. Against the garage to the west is a doghouse. Flagstone paths lead northeast and northwest, and a glass door leads to the hallway.
> go east
Too bad, but the sliding glass door is locked.

Current observation:
Too bad, but the sliding glass door is locked.

What do you do next?
Your command:<end_of_turn>
<start_of_turn>model


Question:
<bos><start_of_turn>user
You are playing a text adventure game.
Read the situation and decide what to do next.

IMPORTANT:
- Respond with ONLY a single command.
- Do NOT explain your answer.
- Do NOT write sentences.

Common useful actions:
- look
- look at <object>
- open <object>
- take <object>
- go north / south / east / west

Examples:
open mailbox
take leaflet
go north

Recent history:
> look
Garden
This is a rain-drenched and soggy garden. Against the garage to the west is a doghouse. Flagstone paths lead northeast and northwest, and a glass door leads to the hallway.
> go northeast
Sorry, but the word "northeast" is not in the vocabulary you can use.
> look
Garden
This is a rain-drenched and soggy garden. Against the garage to the west is a doghouse. Flagstone paths lead northeast and northwest, and a glass door leads to the hallway.
> go east
Too bad, but the sliding glass door is locked.
> try door
Sorry, but the word "try" is not in the vocabulary you can use.

Current observation:
Sorry, but the word "try" is not in the vocabulary you can use.

What do you do next?
Your command:<end_of_turn>
<start_of_turn>model