import sys sys.path.append('/mnt/shenzhen2cephfs/capybarali/codes/humanoid') import torch, yaml, os from tqdm import tqdm from src.utils.rotation_conversions import quaternion_to_matrix, matrix_to_rotation_6d, matrix_to_axis_angle, rotation_6d_to_matrix, matrix_to_quaternion, axis_angle_to_matrix import numpy as np from argparse import ArgumentParser import joblib from data.vis import vis_3d_motion from data.vis_g1 import vis_3d_g1 from copy import deepcopy from scipy.spatial.transform import Rotation as R from scipy.spatial.transform import Slerp from scipy import interpolate from joblib import Parallel, delayed device = torch.device("cuda" if torch.cuda.is_available() else "cpu") parser = ArgumentParser(description="Launch MoCap processing") parser.add_argument('--save_root', type=str, default="data/gmr_data") parser.add_argument('--start_idx', type=int, default=0) parser.add_argument('--interval', type=int, default=1) args = parser.parse_args() os.makedirs(args.save_root, exist_ok=True) def extract_g1_component(x): vel_xy = x[:, :2] dof = x[:, -29:] root_rot_mat = rotation_6d_to_matrix(x[:, 2:8]) trans_xyz = torch.cat([ torch.cumsum(vel_xy[:, :1], dim=0), # new_x = cumsum(Δnew_x) x[:, 9:10], # new_y = height (direct) torch.cumsum(vel_xy[:, 1:], dim=0), # new_z = cumsum(Δnew_z) ], dim=1) rot_mat = torch.tensor([[1, 0, 0], [0, 0, -1], [0, 1, 0]]).float() global_orient_mat = root_rot_mat.squeeze(1).float() global_orient_mat = torch.einsum('ij,tjk->tik', rot_mat, global_orient_mat) rot_quat = matrix_to_quaternion(global_orient_mat) # (T, 4) wxyz order transl = trans_xyz.float() transl = torch.einsum('ij,tj->ti', rot_mat, transl) return dof, rot_quat, transl def interpolate_pos(pos, fps, target_fps, method='linear'): ''' 高性能版本,使用向量化操作 pos: (T, ..., 3) 原始位置序列 fps: int 原始帧率 target_fps: int 目标帧率 ''' original_shape = pos.shape T = original_shape[0] total_time = T / fps t_original = np.linspace(0, total_time, T) target_T = int(np.ceil(total_time * target_fps)) t_target = np.linspace(0, total_time, target_T) # 重塑数据为 (T, -1) flattened_pos = pos.reshape(T, -1) # 线性插值 f = interpolate.interp1d(t_original, flattened_pos, axis=0, kind='linear', bounds_error=False, fill_value='extrapolate') # 插值 interpolated_flattened = f(t_target) # 恢复形状 new_shape = list(original_shape) new_shape[0] = target_T interpolated_pos = interpolated_flattened.reshape(new_shape) return interpolated_pos def interpolate_quat(quat, fps, target_fps): ''' 使用scipy内置函数的简化版本 quat: (T, 4) 原始四元数序列,T为原始帧数,4为四元数维度 fps: int 原始帧率 target_fps: int 目标帧率 ''' T = quat.shape[0] total_time = T / fps # 原始时间点 t_original = np.linspace(0, total_time, T) # 目标时间点 target_T = int(np.ceil(total_time * target_fps)) t_target = np.linspace(0, total_time, target_T) # 确保四元数是单位四元数 quat_normalized = quat / np.linalg.norm(quat, axis=1, keepdims=True) # 创建旋转对象 # https://docs.scipy.org/doc/scipy/reference/generated/scipy.spatial.transform.Rotation.from_quat.html # scalar-first order – (w, x, y, z) rotations = R.from_quat(quat_normalized, scalar_first=True) # 创建Slerp插值器 slerp = Slerp(t_original, rotations) # 在目标时间点进行插值 rotations_interp = slerp(t_target) # 获取插值后的四元数 quat_interp = rotations_interp.as_quat(scalar_first=True) return quat_interp def get_g1_motion(data_path): g1_data = np.load(data_path) ori_fps = g1_data['fps'] target_fps = 30 dof = g1_data['joint_pos'] # T, 29 root_ori = g1_data['body_quat_w'][:, 0] # T, 4, wxyz joints = g1_data['body_pos_w'] # T, J, 3 # 插值 dof = interpolate_pos(dof, ori_fps, target_fps) joints = interpolate_pos(joints, ori_fps, target_fps) global_orient = interpolate_quat(root_ori, ori_fps, target_fps) # wxyz rotation_matrix = torch.tensor([[1.0, 0, 0], [0, 0, -1], [0, 1, 0]]).inverse() global_orient_mat = quaternion_to_matrix(torch.from_numpy(global_orient)).float() global_orient_mat = torch.einsum('ij,tjk->tik', rotation_matrix, global_orient_mat) global_orient = matrix_to_axis_angle(global_orient_mat) position_data = torch.einsum('ij,tkj->tki', rotation_matrix, torch.from_numpy(joints).float()) position_val_data = position_data[1:] - position_data[:-1] root_idx = 0 # put on floor and put root on origin for the first frame ori = deepcopy(position_data[0, root_idx]) # first frame root position y_min = torch.min(position_data[:, :, 1]) # ori[1] = y_min # position_data = position_data - ori velocities_root = position_data[1:, root_idx, :] - position_data[:-1, root_idx, :] position_data_cp = deepcopy(position_data) position_data[:,:,0] -= position_data_cp[:,0:1,0] position_data[:,:,2] -= position_data_cp[:,0:1,2] # vis_3d_g1([position_data.numpy()[:, 1:]], None, ['video.mp4'], fps=30) T, njoint, _ = position_data.shape final_x = torch.zeros((T, 2 + 6 + njoint * 3 + njoint * 3)) final_x[1:, 0] = velocities_root[:, 0] final_x[1:, 1] = velocities_root[:, 2] final_x[:, 2:2+6] = matrix_to_rotation_6d(global_orient_mat) final_x[:, 8:8+njoint*3] = position_data.flatten(1, 2) final_x[1:, 8+njoint*3:8+njoint*6] = position_val_data.flatten(1, 2) # T, 140 final_x = torch.concat([final_x, torch.from_numpy(dof).float()], dim=-1) # if final_x.shape[0] > 200: # import ipdb; ipdb.set_trace() # dof, rot_quat, transl = extract_g1_component(final_x) # joblib.dump(dict(dof=dof, rot_quat=rot_quat, transl=transl), 'data.pkl') return final_x # 217 # python -m data.motionmillion.tools.process --save_root "data/motionmillion/final_data" def func(line): data_path = line.strip() g1_motion = get_g1_motion(data_path) data_path = data_path.replace('.npz', '.npy').replace('/mnt/shenzhen2cephfs/capybarali/codes/neobot/data/motionmillion/2_gmr_retarget_full/', '') save_path = args.save_root + '/' + data_path os.makedirs(os.path.dirname(save_path), exist_ok=True) np.save(save_path, g1_motion) if __name__ == '__main__': with open('data/gmr_path.txt', 'r') as f: paths = f.readlines() Parallel(n_jobs=64)(delayed(func)(line) for line in tqdm(paths[args.start_idx::args.interval]))