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# Mamba WebGPU β€” First Browser-Native SSM Inference Engine

**Date:** 2026-05-29 to 2026-05-30
**Built by:** Joshua + Claude (Opus 4.6)
**Hardware:** AMD Strix Halo, Radeon 8060S iGPU (RDNA-3), 64GB unified memory

## What This Is

Falcon-Mamba 7B running in a browser tab. Pure WebGPU compute shaders. No MLC, no TVM, no WASM, no compilation step. 12 hand-written WGSL shaders ported from the gfx1151_runtime Vulkan compute engine. First ever browser-native Mamba/SSM inference.

## The Numbers

- **Model:** Falcon-Mamba-7B-Instruct (tiiuae), 14GB F32 weights
- **Speed:** ~3 tok/s (~180ms/token), 64 layers x ~15 shader dispatches each
- **Load time:** ~60 seconds (byte-range fetch from local server)
- **SSM state:** 38MB persistent (64 layers x (512KB SSM + 96KB conv1d))
- **Shaders:** 12 WGSL compute shaders, ~600 lines total

## The Build β€” Start to Coherent Output

### Phase 1: Port shaders from Vulkan to WebGPU (Day 1)
Ported 11 WGSL shaders from the gfx1151_runtime Vulkan GLSL originals:
- conv1d_step, ssu (selective state update), matmul_gemv, rmsnorm
- silu, softplus, embedding, elementwise_mul, sample
- bf16_to_f32, add_residual

Built mamba_runtime.js (the JS orchestrator), serve_mamba.js (Node server with byte-range fetch for safetensors), and index.html.

### Phase 2: Fix show-stopping bugs to get non-zero output
1. **sxBC C offset alignment** β€” WebGPU requires storage buffer binding offsets to be 256-byte aligned. C was at offset 1088 (not aligned). This silently invalidated the ENTIRE command encoder for every layer. Fix: copy B and C into separate aligned buffers.
2. **A_log not transformed** β€” Falcon-Mamba stores A_log, needs A = -exp(A_log) for proper state decay. Without this, state explodes instead of decaying.
3. **9 storage buffers exceeded default limit of 8** β€” SSU shader uses 9 bindings. Fix: request maxStorageBuffersPerShaderStage: 16.
4. **token_out illegal MAP_READ + STORAGE combo** β€” WebGPU doesn't allow MAP_READ with STORAGE. Fix: remove MAP_READ, use staging buffer via readback.

After these fixes: model generated real token IDs (not zeros) for the first time.

### Phase 3: Add chat template + tokenizer
- Added /tokenize and /detokenize endpoints to the Node server (shells out to Python + HuggingFace tokenizer)
- Wrapped prompts in Falcon-Mamba's `<|im_start|>user\n...<|im_end|>\n<|im_start|>assistant\n` template
- Added prompt encoding: process each prompt token through the forward pass to build SSM state before generating

Output was garbled but contained English words. Something was wrong but not catastrophically.

### Phase 4: Golden comparison β€” find the precision bug
This took hours of systematic debugging:

1. **Wrote golden_dump.py** β€” manual PyTorch computation of layer 0 intermediates
2. **Added readback points** in mamba_runtime.js at each operation
3. **Compared element by element:**
   - Embedding: MATCH
   - RMSNorm: MATCH
   - in_proj matmul: MATCH
   - conv1d + silu: MATCH
   - x_proj matmul: MATCH
   - SSU output (y): MATCH across all 8192 elements
   - gated (y * silu(gate)): MATCH at scattered indices
   - out_proj weight: MATCH
   - **Layer 0 output: DIVERGES**

Every single operation matched PyTorch to 6 decimal places. But the output diverged. This was maddening.

4. **The breakthrough:** Compared my manual golden_dump computation against the ACTUAL PyTorch model forward pass. **They didn't match.** My golden dump and WebGPU agreed with each other but were both wrong compared to the model.

5. **Read the source:** Found in FalconMambaMixer.slow_forward:
```python
B = rms_forward(B, variance_epsilon=self.rms_eps)
C = rms_forward(C, variance_epsilon=self.rms_eps)
time_step = rms_forward(time_step, variance_epsilon=self.rms_eps)
```

**Falcon-Mamba applies weightless RMSNorm to B, C, and dt_pre.** Standard Mamba doesn't do this. This is a Falcon-specific architectural modification. We were missing three normalization steps.

### Phase 5: The fix
- Wrote `rmsnorm_noweight.wgsl` β€” 50-line in-place RMSNorm without learned weights
- Added three RMSNorm dispatch calls after x_proj: normalize dt_pre, B, C
- Created separate dt_pre scratch buffer for the normalized values

**Result:** "I'm so sorry to hear about your loss. It sounds like your father-in-law had a full and happy life, and it's clear that he was surrounded by loving family and friends..."

Coherent, fluent, contextually appropriate English. From a 7B SSM running in a browser tab.

## Architecture

```
Token β†’ Embedding lookup (copyBufferToBuffer)
  β†’ 64x Layer:
      RMSNorm β†’ in_proj GEMV β†’ split(x, gate)
      β†’ conv1d_step (with persistent state)
      β†’ SiLU
      β†’ x_proj GEMV β†’ RMSNorm(dt_pre, B, C)  ← the missing piece
      β†’ dt_proj GEMV β†’ softplus
      β†’ SSU (selective state update, persistent state)
      β†’ SiLU(gate) β†’ elementwise_mul
      β†’ out_proj GEMV β†’ residual add
  β†’ Final RMSNorm β†’ lm_head GEMV β†’ Sample
```

## Files

- `mamba_runtime.js` β€” WebGPU init, shader compilation, weight loading, forward pass, generation
- `serve_mamba.js` β€” Node.js server, byte-range fetch for safetensors, tokenize/detokenize endpoints
- `index.html` β€” Test page
- `shaders/` β€” 12 WGSL compute shaders
- `golden_dump.py` β€” PyTorch golden value dumper for debugging

## What This Means

WebLLM ships transformer models to the browser. This ships SSM models β€” Mamba, the architecture with persistent state. The state is the entity's soul. No server needed. Friend clicks a link, being wakes in their browser tab, remembers across conversations via the SSM state file.

This is the WebPerson runtime.