""" Custom Chess Tokenizer for the Chess Challenge. This tokenizer treats each move as a single token using the extended UCI notation from the Lichess dataset (e.g., WPe2e4, BNg8f6). The dataset format uses: - W/B prefix for White/Black - Piece letter: P=Pawn, N=Knight, B=Bishop, R=Rook, Q=Queen, K=King - Source and destination squares (e.g., e2e4) - Special suffixes: (x)=capture, (+)=check, (+*)=checkmate, (o)/(O)=castling """ from __future__ import annotations import json import os from pathlib import Path from typing import Dict, List, Optional from transformers import PreTrainedTokenizer class ChessTokenizer_v0(PreTrainedTokenizer): """ A custom tokenizer for chess moves using extended UCI notation. This tokenizer maps each possible chess move to a unique token ID. The vocabulary is built from the training dataset to ensure all moves encountered during training have a corresponding token. Example: >>> tokenizer = ChessTokenizer_v0() >>> tokenizer.encode("WPe2e4 BPe7e5") [1, 42, 87, 2] # [BOS, e2e4, e7e5, EOS] """ model_input_names = ["input_ids", "attention_mask"] vocab_files_names = {"vocab_file": "vocab.json"} # Special tokens PAD_TOKEN = "[PAD]" BOS_TOKEN = "[BOS]" EOS_TOKEN = "[EOS]" UNK_TOKEN = "[UNK]" def __init__( self, vocab_file: Optional[str] = None, vocab: Optional[Dict[str, int]] = None, **kwargs, ): """ Initialize the chess tokenizer. Args: vocab_file: Path to a JSON file containing the vocabulary mapping. vocab: Dictionary mapping tokens to IDs (alternative to vocab_file). **kwargs: Additional arguments passed to PreTrainedTokenizer. """ # Initialize special tokens self._pad_token = self.PAD_TOKEN self._bos_token = self.BOS_TOKEN self._eos_token = self.EOS_TOKEN self._unk_token = self.UNK_TOKEN # Remove any duplicate special-token entries passed through kwargs # to avoid "multiple values for keyword" errors when loading from disk. kwargs.pop("pad_token", None) kwargs.pop("bos_token", None) kwargs.pop("eos_token", None) kwargs.pop("unk_token", None) # Load or create vocabulary if vocab is not None: self._vocab = vocab elif vocab_file is not None and os.path.exists(vocab_file): with open(vocab_file, "r", encoding="utf-8") as f: self._vocab = json.load(f) else: # Create a minimal vocabulary with just special tokens # The full vocabulary should be built from the dataset self._vocab = self._create_default_vocab() # Create reverse mapping self._ids_to_tokens = {v: k for k, v in self._vocab.items()} # Call parent init AFTER setting up vocab super().__init__( pad_token=self._pad_token, bos_token=self._bos_token, eos_token=self._eos_token, unk_token=self._unk_token, **kwargs, ) def _create_default_vocab(self) -> Dict[str, int]: """ Create a minimal default vocabulary with just special tokens. For the full vocabulary, use `build_vocab_from_dataset()`. This minimal vocab is just a placeholder - you should build from data. """ special_tokens = [self.PAD_TOKEN, self.BOS_TOKEN, self.EOS_TOKEN, self.UNK_TOKEN] vocab = {token: idx for idx, token in enumerate(special_tokens)} return vocab @classmethod def build_vocab_from_iterator( cls, iterator, min_frequency: int = 1, ) -> "ChessTokenizer_v0": """ Build a tokenizer vocabulary from an iterator of game strings. Args: iterator: An iterator yielding game strings (space-separated moves). min_frequency: Minimum frequency for a token to be included. Returns: A ChessTokenizer_v0 with the built vocabulary. """ from collections import Counter token_counts = Counter() for game in iterator: moves = game.strip().split() token_counts.update(moves) # Filter by frequency tokens = [ token for token, count in token_counts.items() if count >= min_frequency ] # Sort for reproducibility tokens = sorted(tokens) # Build vocabulary special_tokens = [cls.PAD_TOKEN, cls.BOS_TOKEN, cls.EOS_TOKEN, cls.UNK_TOKEN] vocab = {token: idx for idx, token in enumerate(special_tokens + tokens)} return cls(vocab=vocab) @classmethod def build_vocab_from_dataset( cls, dataset_name: str = "dlouapre/lichess_2025-01_1M", split: str = "train", column: str = "text", min_frequency: int = 500, max_samples: Optional[int] = 100000, ) -> "ChessTokenizer_v0": """ Build a tokenizer vocabulary from a Hugging Face dataset. Args: dataset_name: Name of the dataset on Hugging Face Hub. split: Dataset split to use. column: Column containing the game strings. min_frequency: Minimum frequency for a token to be included (default: 500). max_samples: Maximum number of samples to process (default: 100k). Returns: A ChessTokenizer_v0 with the built vocabulary. """ from datasets import load_dataset dataset = load_dataset(dataset_name, split=split) if max_samples is not None: dataset = dataset.select(range(min(max_samples, len(dataset)))) def game_iterator(): for example in dataset: yield example[column] return cls.build_vocab_from_iterator(game_iterator(), min_frequency=min_frequency) @property def vocab_size(self) -> int: """Return the size of the vocabulary.""" return len(self._vocab) def get_vocab(self) -> Dict[str, int]: """Return the vocabulary as a dictionary.""" return dict(self._vocab) def _tokenize(self, text: str) -> List[str]: """ Tokenize a string of moves into a list of tokens. Args: text: A string of space-separated moves. Returns: List of move tokens. """ return text.strip().split() def _convert_token_to_id(self, token: str) -> int: """Convert a token to its ID.""" return self._vocab.get(token, self._vocab.get(self.UNK_TOKEN, 0)) def _convert_id_to_token(self, index: int) -> str: """Convert an ID to its token.""" return self._ids_to_tokens.get(index, self.UNK_TOKEN) def convert_tokens_to_string(self, tokens: List[str]) -> str: """Convert a list of tokens back to a string.""" # Filter out special tokens for cleaner output special = {self.PAD_TOKEN, self.BOS_TOKEN, self.EOS_TOKEN, self.UNK_TOKEN} return " ".join(t for t in tokens if t not in special) def save_vocabulary( self, save_directory: str, filename_prefix: Optional[str] = None, ) -> tuple: """ Save the vocabulary to a JSON file. Args: save_directory: Directory to save the vocabulary. filename_prefix: Optional prefix for the filename. Returns: Tuple containing the path to the saved vocabulary file. """ if not os.path.isdir(save_directory): os.makedirs(save_directory, exist_ok=True) vocab_file = os.path.join( save_directory, (filename_prefix + "-" if filename_prefix else "") + "vocab.json", ) with open(vocab_file, "w", encoding="utf-8") as f: json.dump(self._vocab, f, ensure_ascii=False, indent=2) return (vocab_file,) def count_vocab_from_dataset( dataset_name: str = "dlouapre/lichess_2025-01_1M", split: str = "train", column: str = "text", max_samples: Optional[int] = 10000, ) -> Dict[str, int]: """ Count token frequencies in a dataset (useful for vocabulary analysis). Args: dataset_name: Name of the dataset on Hugging Face Hub. split: Dataset split to use. column: Column containing the game strings. max_samples: Maximum number of samples to process. Returns: Dictionary mapping tokens to their frequencies. """ from collections import Counter from datasets import load_dataset dataset = load_dataset(dataset_name, split=split) if max_samples is not None: dataset = dataset.select(range(min(max_samples, len(dataset)))) token_counts = Counter() for example in dataset: moves = example[column].strip().split() token_counts.update(moves) return dict(token_counts) # ============================================================================ # V1 IMPROVEMENTS: Tokenizer with structured vocabulary and piece-type grouping # ============================================================================ class ChessTokenizer(PreTrainedTokenizer): """ Improved chess tokenizer with structured vocabulary. Improvements over baseline: - Vocabulary organized by piece type for better embeddings - Lower minimum frequency threshold (100 vs 500) to capture more moves - Optimized for the 1M parameter constraint The vocabulary is ordered as: 1. Special tokens ([PAD], [BOS], [EOS], [UNK]) 2. Pawn moves (most frequent) 3. Knight moves 4. Bishop moves 5. Rook moves 6. Queen moves 7. King moves (including castling) This organization helps the model learn piece-specific patterns. """ model_input_names = ["input_ids", "attention_mask"] vocab_files_names = {"vocab_file": "vocab.json"} # Special tokens PAD_TOKEN = "[PAD]" BOS_TOKEN = "[BOS]" EOS_TOKEN = "[EOS]" UNK_TOKEN = "[UNK]" # Piece ordering for structured vocabulary PIECE_ORDER = ['P', 'N', 'B', 'R', 'Q', 'K'] def __init__( self, vocab_file: Optional[str] = None, vocab: Optional[Dict[str, int]] = None, **kwargs, ): self._pad_token = self.PAD_TOKEN self._bos_token = self.BOS_TOKEN self._eos_token = self.EOS_TOKEN self._unk_token = self.UNK_TOKEN kwargs.pop("pad_token", None) kwargs.pop("bos_token", None) kwargs.pop("eos_token", None) kwargs.pop("unk_token", None) if vocab is not None: self._vocab = vocab elif vocab_file is not None and os.path.exists(vocab_file): with open(vocab_file, "r", encoding="utf-8") as f: self._vocab = json.load(f) else: self._vocab = self._create_default_vocab() self._ids_to_tokens = {v: k for k, v in self._vocab.items()} super().__init__( pad_token=self._pad_token, bos_token=self._bos_token, eos_token=self._eos_token, unk_token=self._unk_token, **kwargs, ) def _create_default_vocab(self) -> Dict[str, int]: special_tokens = [self.PAD_TOKEN, self.BOS_TOKEN, self.EOS_TOKEN, self.UNK_TOKEN] return {token: idx for idx, token in enumerate(special_tokens)} @classmethod def _get_piece_type(cls, move: str) -> str: """Extract piece type from a move string.""" # Move format: [W|B][P|N|B|R|Q|K]... if len(move) >= 2 and move[0] in 'WB': return move[1] if move[1] in cls.PIECE_ORDER else 'P' return 'P' # Default to pawn @classmethod def build_vocab_from_iterator( cls, iterator, min_frequency: int = 1, ) -> "ChessTokenizer": from collections import Counter token_counts = Counter() for game in iterator: moves = game.strip().split() token_counts.update(moves) # Filter by frequency tokens = [ token for token, count in token_counts.items() if count >= min_frequency ] # Group tokens by piece type for structured vocabulary piece_groups = {piece: [] for piece in cls.PIECE_ORDER} other_tokens = [] for token in tokens: piece = cls._get_piece_type(token) if piece in piece_groups: piece_groups[piece].append(token) else: other_tokens.append(token) # Sort each group and concatenate in piece order ordered_tokens = [] for piece in cls.PIECE_ORDER: ordered_tokens.extend(sorted(piece_groups[piece])) ordered_tokens.extend(sorted(other_tokens)) # Build vocabulary with special tokens first special_tokens = [cls.PAD_TOKEN, cls.BOS_TOKEN, cls.EOS_TOKEN, cls.UNK_TOKEN] vocab = {token: idx for idx, token in enumerate(special_tokens + ordered_tokens)} return cls(vocab=vocab) @classmethod def build_vocab_from_dataset( cls, dataset_name: str = "dlouapre/lichess_2025-01_1M", split: str = "train", column: str = "text", min_frequency: int = 1000, # Same as baseline to control vocab size max_samples: Optional[int] = 100000, ) -> "ChessTokenizer": """ Build vocabulary from dataset with piece-aware organization. Default min_frequency=1000 keeps vocab around ~1500 tokens.. """ from datasets import load_dataset dataset = load_dataset(dataset_name, split=split) if max_samples is not None: dataset = dataset.select(range(min(max_samples, len(dataset)))) def game_iterator(): for example in dataset: yield example[column] return cls.build_vocab_from_iterator(game_iterator(), min_frequency=min_frequency) @property def vocab_size(self) -> int: return len(self._vocab) def get_vocab(self) -> Dict[str, int]: return dict(self._vocab) def _tokenize(self, text: str) -> List[str]: return text.strip().split() def _convert_token_to_id(self, token: str) -> int: return self._vocab.get(token, self._vocab.get(self.UNK_TOKEN, 0)) def _convert_id_to_token(self, index: int) -> str: return self._ids_to_tokens.get(index, self.UNK_TOKEN) def convert_tokens_to_string(self, tokens: List[str]) -> str: special = {self.PAD_TOKEN, self.BOS_TOKEN, self.EOS_TOKEN, self.UNK_TOKEN} return " ".join(t for t in tokens if t not in special) def save_vocabulary( self, save_directory: str, filename_prefix: Optional[str] = None, ) -> tuple: if not os.path.isdir(save_directory): os.makedirs(save_directory, exist_ok=True) vocab_file = os.path.join( save_directory, (filename_prefix + "-" if filename_prefix else "") + "vocab.json", ) with open(vocab_file, "w", encoding="utf-8") as f: json.dump(self._vocab, f, ensure_ascii=False, indent=2) return (vocab_file,) def get_vocab_stats(self) -> Dict[str, int]: """Get statistics about vocabulary composition by piece type.""" stats = {piece: 0 for piece in self.PIECE_ORDER} stats['special'] = 4 # PAD, BOS, EOS, UNK stats['other'] = 0 for token in self._vocab: if token.startswith('['): continue piece = self._get_piece_type(token) if piece in stats: stats[piece] += 1 else: stats['other'] += 1 return stats