Instructions to use LLM-course/chess_vre_3 with libraries, inference providers, notebooks, and local apps. Follow these links to get started.
- Libraries
- Transformers
How to use LLM-course/chess_vre_3 with Transformers:
# Use a pipeline as a high-level helper from transformers import pipeline pipe = pipeline("text-generation", model="LLM-course/chess_vre_3")# Load model directly from transformers import AutoModelForCausalLM model = AutoModelForCausalLM.from_pretrained("LLM-course/chess_vre_3", dtype="auto") - Notebooks
- Google Colab
- Kaggle
- Local Apps Settings
- vLLM
How to use LLM-course/chess_vre_3 with vLLM:
Install from pip and serve model
# Install vLLM from pip: pip install vllm # Start the vLLM server: vllm serve "LLM-course/chess_vre_3" # Call the server using curl (OpenAI-compatible API): curl -X POST "http://localhost:8000/v1/completions" \ -H "Content-Type: application/json" \ --data '{ "model": "LLM-course/chess_vre_3", "prompt": "Once upon a time,", "max_tokens": 512, "temperature": 0.5 }'Use Docker
docker model run hf.co/LLM-course/chess_vre_3
- SGLang
How to use LLM-course/chess_vre_3 with SGLang:
Install from pip and serve model
# Install SGLang from pip: pip install sglang # Start the SGLang server: python3 -m sglang.launch_server \ --model-path "LLM-course/chess_vre_3" \ --host 0.0.0.0 \ --port 30000 # Call the server using curl (OpenAI-compatible API): curl -X POST "http://localhost:30000/v1/completions" \ -H "Content-Type: application/json" \ --data '{ "model": "LLM-course/chess_vre_3", "prompt": "Once upon a time,", "max_tokens": 512, "temperature": 0.5 }'Use Docker images
docker run --gpus all \ --shm-size 32g \ -p 30000:30000 \ -v ~/.cache/huggingface:/root/.cache/huggingface \ --env "HF_TOKEN=<secret>" \ --ipc=host \ lmsysorg/sglang:latest \ python3 -m sglang.launch_server \ --model-path "LLM-course/chess_vre_3" \ --host 0.0.0.0 \ --port 30000 # Call the server using curl (OpenAI-compatible API): curl -X POST "http://localhost:30000/v1/completions" \ -H "Content-Type: application/json" \ --data '{ "model": "LLM-course/chess_vre_3", "prompt": "Once upon a time,", "max_tokens": 512, "temperature": 0.5 }' - Docker Model Runner
How to use LLM-course/chess_vre_3 with Docker Model Runner:
docker model run hf.co/LLM-course/chess_vre_3
| """ | |
| Custom Chess Tokenizer for the Chess Challenge. | |
| This tokenizer treats each move as a single token using the extended UCI notation | |
| from the Lichess dataset (e.g., WPe2e4, BNg8f6). | |
| The dataset format uses: | |
| - W/B prefix for White/Black | |
| - Piece letter: P=Pawn, N=Knight, B=Bishop, R=Rook, Q=Queen, K=King | |
| - Source and destination squares (e.g., e2e4) | |
| - Special suffixes: (x)=capture, (+)=check, (+*)=checkmate, (o)/(O)=castling | |
| """ | |
| from __future__ import annotations | |
| import json | |
| import os | |
| from pathlib import Path | |
| from typing import Dict, List, Optional | |
| from transformers import PreTrainedTokenizer | |
| import re | |
| class ChessTokenizer(PreTrainedTokenizer): | |
| """ | |
| A custom tokenizer for chess moves using extended UCI notation. | |
| This tokenizer maps each possible chess move to a unique token ID. | |
| The vocabulary is built from the training dataset to ensure all moves | |
| encountered during training have a corresponding token. | |
| Example: | |
| >>> tokenizer = ChessTokenizer() | |
| >>> tokenizer.encode("WPe2e4 BPe7e5") | |
| [1, 42, 87, 2] # [BOS, e2e4, e7e5, EOS] | |
| """ | |
| model_input_names = ["input_ids", "attention_mask"] | |
| vocab_files_names = {"vocab_file": "vocab.json"} | |
| # Special tokens | |
| PAD_TOKEN = "[PAD]" | |
| BOS_TOKEN = "[BOS]" | |
| EOS_TOKEN = "[EOS]" | |
| UNK_TOKEN = "[UNK]" | |
| EOM_TOKEN = "EOM" # End of Move token | |
| MOVE_REGEX = re.compile( | |
| r""" | |
| (?P<color>[WB]) | |
| (?P<piece>[PNBRQK]) | |
| (?P<from>[a-h][1-8]) | |
| (?P<capture>x)? | |
| (?P<to>[a-h][1-8]) | |
| (?P<promotion>[QRBN])? | |
| (?P<check>[+#])? | |
| """, | |
| re.VERBOSE, | |
| ) | |
| def __init__( | |
| self, | |
| vocab_file: Optional[str] = None, | |
| vocab: Optional[Dict[str, int]] = None, | |
| **kwargs, | |
| ): | |
| """ | |
| Initialize the chess tokenizer. | |
| Args: | |
| vocab_file: Path to a JSON file containing the vocabulary mapping. | |
| vocab: Dictionary mapping tokens to IDs (alternative to vocab_file). | |
| **kwargs: Additional arguments passed to PreTrainedTokenizer. | |
| """ | |
| # Initialize special tokens | |
| self._pad_token = self.PAD_TOKEN | |
| self._bos_token = self.BOS_TOKEN | |
| self._eos_token = self.EOS_TOKEN | |
| self._unk_token = self.UNK_TOKEN | |
| # Remove any duplicate special-token entries passed through kwargs | |
| # to avoid "multiple values for keyword" errors when loading from disk. | |
| kwargs.pop("pad_token", None) | |
| kwargs.pop("bos_token", None) | |
| kwargs.pop("eos_token", None) | |
| kwargs.pop("unk_token", None) | |
| # Load or create vocabulary | |
| if vocab is not None: | |
| self._vocab = vocab | |
| elif vocab_file is not None and os.path.exists(vocab_file): | |
| with open(vocab_file, "r", encoding="utf-8") as f: | |
| self._vocab = json.load(f) | |
| else: | |
| # Create a minimal vocabulary with just special tokens | |
| # The full vocabulary should be built from the dataset | |
| self._vocab = self._create_default_vocab() | |
| # Create reverse mapping | |
| self._ids_to_tokens = {v: k for k, v in self._vocab.items()} | |
| # Call parent init AFTER setting up vocab | |
| super().__init__( | |
| pad_token=self._pad_token, | |
| bos_token=self._bos_token, | |
| eos_token=self._eos_token, | |
| unk_token=self._unk_token, | |
| **kwargs, | |
| ) | |
| def _create_default_vocab(self) -> Dict[str, int]: | |
| """ | |
| Create a minimal default vocabulary with just special tokens. | |
| For the full vocabulary, use `build_vocab_from_dataset()`. | |
| This minimal vocab is just a placeholder - you should build from data. | |
| """ | |
| special_tokens = [self.PAD_TOKEN, self.BOS_TOKEN, self.EOS_TOKEN, self.UNK_TOKEN] | |
| vocab = {token: idx for idx, token in enumerate(special_tokens)} | |
| return vocab | |
| def build_vocab_from_iterator( | |
| cls, | |
| iterator, | |
| min_frequency: int = 1, | |
| ) -> "ChessTokenizer": | |
| """ | |
| Build a tokenizer vocabulary from an iterator of game strings. | |
| Args: | |
| iterator: An iterator yielding game strings (space-separated moves). | |
| min_frequency: Minimum frequency for a token to be included. | |
| Returns: | |
| A ChessTokenizer with the built vocabulary. | |
| """ | |
| from collections import Counter | |
| token_counts = Counter() | |
| for game in iterator: | |
| moves = game.strip().split() | |
| token_counts.update(moves) | |
| # Filter by frequency | |
| tokens = [ | |
| token for token, count in token_counts.items() | |
| if count >= min_frequency | |
| ] | |
| # Sort for reproducibility | |
| tokens = sorted(tokens) | |
| # Build vocabulary | |
| special_tokens = [cls.PAD_TOKEN, cls.BOS_TOKEN, cls.EOS_TOKEN, cls.UNK_TOKEN] | |
| vocab = {token: idx for idx, token in enumerate(special_tokens + tokens)} | |
| return cls(vocab=vocab) | |
| def build_vocab_from_iterator_bis( | |
| cls, | |
| iterator, | |
| min_frequency: int = 1, | |
| ) -> "ChessTokenizer": | |
| from collections import Counter | |
| import re | |
| MOVE_REGEX = re.compile( | |
| r""" | |
| (?P<color>[WB]) | |
| (?P<piece>[PNBRQK]) | |
| (?P<from>[a-h][1-8]) | |
| (?P<capture>x)? | |
| (?P<to>[a-h][1-8]) | |
| (?P<promotion>[QRBN])? | |
| (?P<check>[+#])? | |
| """, | |
| re.VERBOSE, | |
| ) | |
| token_counts = Counter() | |
| for game in iterator: | |
| moves = game.strip().split() | |
| for move in moves: | |
| # --- Castling --- | |
| if move in ("WKe1g1", "BKe8g8"): | |
| token_counts.update(["W", "K", "CASTLE_K"]) | |
| continue | |
| if move in ("WKe1c1", "BKe8c8"): | |
| token_counts.update(["W", "K", "CASTLE_Q"]) | |
| continue | |
| m = MOVE_REGEX.fullmatch(move) | |
| if not m: | |
| token_counts.update([cls.UNK_TOKEN]) | |
| continue | |
| # Color + piece | |
| token_counts.update([ | |
| m["color"], | |
| m["piece"], | |
| m['from'], | |
| ]) | |
| if m["capture"]: | |
| token_counts.update(["CAP"]) | |
| # --- TO = FIN DE COUP --- | |
| to_tok = m['to'] | |
| if m["promotion"]: | |
| to_tok += f"_PROM_{m['promotion']}" | |
| if m["check"] == "+": | |
| to_tok += "_CHECK" | |
| elif m["check"] == "#": | |
| to_tok += "_MATE" | |
| token_counts.update([to_tok]) | |
| tokens = [tok for tok, c in token_counts.items() if c >= min_frequency] | |
| tokens = tokens + ["EOM"] | |
| tokens = sorted(tokens) | |
| special_tokens = [ | |
| cls.PAD_TOKEN, | |
| cls.BOS_TOKEN, | |
| cls.EOS_TOKEN, | |
| cls.UNK_TOKEN, | |
| ] | |
| vocab = {tok: i for i, tok in enumerate(special_tokens + tokens)} | |
| return cls(vocab=vocab) | |
| def build_vocab_from_dataset( | |
| cls, | |
| dataset_name: str = "dlouapre/lichess_2025-01_1M", | |
| split: str = "train", | |
| column: str = "text", | |
| min_frequency: int = 500, | |
| max_samples: Optional[int] = 100000, | |
| ) -> "ChessTokenizer": | |
| """ | |
| Build a tokenizer vocabulary from a Hugging Face dataset. | |
| Args: | |
| dataset_name: Name of the dataset on Hugging Face Hub. | |
| split: Dataset split to use. | |
| column: Column containing the game strings. | |
| min_frequency: Minimum frequency for a token to be included (default: 500). | |
| max_samples: Maximum number of samples to process (default: 100k). | |
| Returns: | |
| A ChessTokenizer with the built vocabulary. | |
| """ | |
| from datasets import load_dataset | |
| dataset = load_dataset(dataset_name, split=split) | |
| if max_samples is not None: | |
| dataset = dataset.select(range(min(max_samples, len(dataset)))) | |
| def game_iterator(): | |
| for example in dataset: | |
| yield example[column] | |
| return cls.build_vocab_from_iterator_bis(game_iterator(), min_frequency=min_frequency) | |
| def vocab_size(self) -> int: | |
| """Return the size of the vocabulary.""" | |
| return max(self._vocab.values()) + 1 | |
| def get_vocab(self) -> Dict[str, int]: | |
| """Return the vocabulary as a dictionary.""" | |
| return dict(self._vocab) | |
| def _tokenize(self, text: str) -> List[str]: | |
| """ | |
| Convert a game string into subword tokens. | |
| Example: | |
| "WPe2e4 BNg8f6" -> | |
| ["W","P","FROM_e2","TO_e4_EOM","B","N","FROM_g8","TO_f6_EOM"] | |
| """ | |
| tokens: List[str] = [] | |
| MOVE_REGEX = re.compile( | |
| r""" | |
| (?P<color>[WB]) | |
| (?P<piece>[PNBRQK]) | |
| (?P<from>[a-h][1-8]) | |
| (?P<capture>x)? | |
| (?P<to>[a-h][1-8]) | |
| (?P<promotion>[QRBN])? | |
| (?P<check>[+#])? | |
| """, | |
| re.VERBOSE, | |
| ) | |
| moves = text.split() | |
| for move in moves: | |
| # --- Castling --- | |
| if move in ("WKe1g1", "BKe8g8"): | |
| tokens.extend(["W", "K", "CASTLE_K", "EOM"]) | |
| continue | |
| if move in ("WKe1c1", "BKe8c8"): | |
| tokens.extend(["W", "K", "CASTLE_Q", "EOM"]) | |
| continue | |
| m = MOVE_REGEX.fullmatch(move) | |
| if not m: | |
| tokens.append(self.UNK_TOKEN) | |
| continue | |
| # Color & piece | |
| tokens.append(m["color"]) | |
| tokens.append(m["piece"]) | |
| tokens.append(f"{m['from']}") | |
| if m["capture"]: | |
| tokens.append("CAP") | |
| # --- TO + FLAGS + EOM --- | |
| to_tok = f"{m['to']}" | |
| if m["promotion"]: | |
| to_tok += f"_PROM_{m['promotion']}" | |
| if m["check"] == "+": | |
| to_tok += "_CHECK" | |
| elif m["check"] == "#": | |
| to_tok += "_MATE" | |
| tokens.append(to_tok) | |
| if to_tok: | |
| tokens.append("EOM") | |
| return tokens | |
| def _convert_token_to_id(self, token: str) -> int: | |
| """Convert a token to its ID.""" | |
| return self._vocab.get(token, self._vocab.get(self.UNK_TOKEN, 0)) | |
| def _convert_id_to_token(self, index: int) -> str: | |
| """Convert an ID to its token.""" | |
| return self._ids_to_tokens.get(index, self.UNK_TOKEN) | |
| def convert_tokens_to_string(self, tokens: List[str]) -> str: | |
| special = { | |
| self.PAD_TOKEN, | |
| self.BOS_TOKEN, | |
| self.EOS_TOKEN, | |
| self.UNK_TOKEN, | |
| } | |
| moves = [] | |
| current = [] | |
| for tok in tokens: | |
| if tok in special: | |
| continue | |
| if tok == "EOM": | |
| moves.append("".join(current) + " ") | |
| current = [] | |
| continue | |
| if tok == "W" or tok == "B": | |
| current.append(tok) | |
| elif tok in {"P","N","B","R","Q","K"}: | |
| current.append(tok) | |
| elif tok == "CAP": | |
| current.append("x") | |
| elif tok.startswith("CASTLE"): | |
| if tok == "CASTLE_K": | |
| moves.append("O-O ") | |
| elif tok == "CASTLE_Q": | |
| moves.append("O-O-O ") | |
| current = [] | |
| else : | |
| current.append(tok[:2]) | |
| body = tok[2:] | |
| if not body: | |
| continue | |
| # Split flags | |
| parts = body.split("_") | |
| square = parts[0] | |
| current.append(square) | |
| for p in parts[1:]: | |
| if p == "PROM": | |
| continue | |
| elif p in {"Q","R","B","N"}: | |
| current.append(p) | |
| elif p == "CHECK": | |
| current.append("+") | |
| elif p == "MATE": | |
| current.append("#") | |
| moves.append("".join(current)) | |
| return "".join(moves) | |
| def save_vocabulary( | |
| self, | |
| save_directory: str, | |
| filename_prefix: Optional[str] = None, | |
| ) -> tuple: | |
| """ | |
| Save the vocabulary to a JSON file. | |
| Args: | |
| save_directory: Directory to save the vocabulary. | |
| filename_prefix: Optional prefix for the filename. | |
| Returns: | |
| Tuple containing the path to the saved vocabulary file. | |
| """ | |
| if not os.path.isdir(save_directory): | |
| os.makedirs(save_directory, exist_ok=True) | |
| vocab_file = os.path.join( | |
| save_directory, | |
| (filename_prefix + "-" if filename_prefix else "") + "vocab.json", | |
| ) | |
| with open(vocab_file, "w", encoding="utf-8") as f: | |
| json.dump(self._vocab, f, ensure_ascii=False, indent=2) | |
| return (vocab_file,) | |
| def count_vocab_from_dataset( | |
| dataset_name: str = "dlouapre/lichess_2025-01_1M", | |
| split: str = "train", | |
| column: str = "text", | |
| max_samples: Optional[int] = 10000, | |
| ) -> Dict[str, int]: | |
| """ | |
| Count token frequencies in a dataset (useful for vocabulary analysis). | |
| Args: | |
| dataset_name: Name of the dataset on Hugging Face Hub. | |
| split: Dataset split to use. | |
| column: Column containing the game strings. | |
| max_samples: Maximum number of samples to process. | |
| Returns: | |
| Dictionary mapping tokens to their frequencies. | |
| """ | |
| from collections import Counter | |
| from datasets import load_dataset | |
| dataset = load_dataset(dataset_name, split=split) | |
| if max_samples is not None: | |
| dataset = dataset.select(range(min(max_samples, len(dataset)))) | |
| token_counts = Counter() | |
| for example in dataset: | |
| moves = example[column].strip().split() | |
| token_counts.update(moves) | |
| return dict(token_counts) | |