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"""
Custom Chess Tokenizer for the Chess Challenge.
This tokenizer uses a DECOMPOSED format compatible with the evaluator:
"WPe2e4" -> ["WP", "e2_f", "e4_t"]
The decomposed format uses:
- Piece token: "WP", "BN", etc. (color + piece)
- Source square with _f suffix: "e2_f", "g1_f", etc.
- Destination square with _t suffix: "e4_t", "f3_t", etc.
- Optional suffix for annotations: "(x)", "(+)", "(+*)", "(o)", "(O)"
The dataset format uses:
- W/B prefix for White/Black
- Piece letter: P=Pawn, N=Knight, B=Bishop, R=Rook, Q=Queen, K=King
- Source and destination squares (e.g., e2e4)
- Special suffixes: (x)=capture, (+)=check, (+*)=checkmate, (o)/(O)=castling
"""
from __future__ import annotations
import json
import os
from pathlib import Path
from typing import Dict, List, Optional
from transformers import PreTrainedTokenizer
class ChessTokenizer(PreTrainedTokenizer):
"""
A custom tokenizer for chess moves using DECOMPOSED format.
This tokenizer decomposes each move into sub-tokens:
- Piece: "WP", "BN", etc.
- Source square with _f suffix: "e2_f", "g1_f", etc.
- Destination square with _t suffix: "e4_t", "f3_t", etc.
- Optional suffix: "(x)", "(+)", etc.
This format is compatible with the evaluator's 'decomposed' detection.
Example:
>>> tokenizer = ChessTokenizer.build_vocab_from_dataset()
>>> tokenizer.tokenize("WPe2e4 BPe7e5")
['WP', 'e2_f', 'e4_t', 'BP', 'e7_f', 'e5_t']
"""
model_input_names = ["input_ids", "attention_mask"]
vocab_files_names = {"vocab_file": "vocab.json"}
# Special tokens
PAD_TOKEN = "[PAD]"
BOS_TOKEN = "[BOS]"
EOS_TOKEN = "[EOS]"
UNK_TOKEN = "[UNK]"
def __init__(
self,
vocab_file: Optional[str] = None,
vocab: Optional[Dict[str, int]] = None,
**kwargs,
):
"""
Initialize the chess tokenizer.
Args:
vocab_file: Path to a JSON file containing the vocabulary mapping.
vocab: Dictionary mapping tokens to IDs (alternative to vocab_file).
**kwargs: Additional arguments passed to PreTrainedTokenizer.
"""
# Initialize special tokens
self._pad_token = self.PAD_TOKEN
self._bos_token = self.BOS_TOKEN
self._eos_token = self.EOS_TOKEN
self._unk_token = self.UNK_TOKEN
# Remove any duplicate special-token entries passed through kwargs
# to avoid "multiple values for keyword" errors when loading from disk.
kwargs.pop("pad_token", None)
kwargs.pop("bos_token", None)
kwargs.pop("eos_token", None)
kwargs.pop("unk_token", None)
# Load or create vocabulary
if vocab is not None:
self._vocab = vocab
elif vocab_file is not None and os.path.exists(vocab_file):
with open(vocab_file, "r", encoding="utf-8") as f:
self._vocab = json.load(f)
else:
# Create a minimal vocabulary with just special tokens
# The full vocabulary should be built from the dataset
self._vocab = self._create_default_vocab()
# Create reverse mapping
self._ids_to_tokens = {v: k for k, v in self._vocab.items()}
# Call parent init AFTER setting up vocab
super().__init__(
pad_token=self._pad_token,
bos_token=self._bos_token,
eos_token=self._eos_token,
unk_token=self._unk_token,
**kwargs,
)
def _create_default_vocab(self) -> Dict[str, int]:
"""
Create a minimal default vocabulary with just special tokens.
For the full vocabulary, use `build_vocab_from_dataset()`.
This minimal vocab is just a placeholder - you should build from data.
"""
special_tokens = [self.PAD_TOKEN, self.BOS_TOKEN, self.EOS_TOKEN, self.UNK_TOKEN]
vocab = {token: idx for idx, token in enumerate(special_tokens)}
return vocab
@classmethod
def build_vocab_from_iterator(
cls,
iterator,
min_frequency: int = 1,
) -> "ChessTokenizer":
"""
Build a tokenizer vocabulary from an iterator of game strings.
Decomposes each move into tokens: piece, source_f, dest_t, and optional suffix.
Args:
iterator: An iterator yielding game strings (space-separated moves).
min_frequency: Minimum frequency for a token to be included.
Returns:
A ChessTokenizer with the built vocabulary.
"""
from collections import Counter
token_counts = Counter()
for game in iterator:
moves = game.strip().split()
for move in moves:
if len(move) < 6:
token_counts[move] += 1
continue
# Decompose move into tokens
piece = move[:2] # e.g., "WP", "BN"
source = move[2:4] + "_f" # e.g., "e2_f"
dest = move[4:6] + "_t" # e.g., "e4_t"
suffix = move[6:] if len(move) > 6 else None
token_counts[piece] += 1
token_counts[source] += 1
token_counts[dest] += 1
if suffix:
token_counts[suffix] += 1
# Filter by frequency
tokens = [
token for token, count in token_counts.items()
if count >= min_frequency
]
# Sort for reproducibility
tokens = sorted(tokens)
# Build vocabulary
special_tokens = [cls.PAD_TOKEN, cls.BOS_TOKEN, cls.EOS_TOKEN, cls.UNK_TOKEN]
vocab = {token: idx for idx, token in enumerate(special_tokens + tokens)}
return cls(vocab=vocab)
@classmethod
def build_vocab_from_dataset(
cls,
dataset_name: str = "dlouapre/lichess_2025-01_1M",
split: str = "train",
column: str = "text",
min_frequency: int = 500,
max_samples: Optional[int] = 100000,
) -> "ChessTokenizer":
"""
Build a tokenizer vocabulary from a Hugging Face dataset.
Args:
dataset_name: Name of the dataset on Hugging Face Hub.
split: Dataset split to use.
column: Column containing the game strings.
min_frequency: Minimum frequency for a token to be included (default: 500).
max_samples: Maximum number of samples to process (default: 100k).
Returns:
A ChessTokenizer with the built vocabulary.
"""
from datasets import load_dataset
dataset = load_dataset(dataset_name, split=split)
if max_samples is not None:
dataset = dataset.select(range(min(max_samples, len(dataset))))
def game_iterator():
for example in dataset:
yield example[column]
return cls.build_vocab_from_iterator(game_iterator(), min_frequency=min_frequency)
@property
def vocab_size(self) -> int:
"""Return the size of the vocabulary."""
return len(self._vocab)
def get_vocab(self) -> Dict[str, int]:
"""Return the vocabulary as a dictionary."""
return dict(self._vocab)
def _tokenize(self, text: str) -> List[str]:
"""
Tokenize a string of moves into decomposed tokens.
Each move like "WPe2e4" becomes ["WP", "e2_f", "e4_t"].
Moves with suffixes like "WPe2e4(x)" become ["WP", "e2_f", "e4_t", "(x)"].
Args:
text: A string of space-separated moves.
Returns:
List of decomposed tokens.
"""
moves = text.strip().split()
tokens = []
for move in moves:
if len(move) < 6:
# Invalid move format, add as unknown
tokens.append(move)
continue
# Split move into components
piece = move[:2] # e.g., "WP", "BN"
source = move[2:4] + "_f" # e.g., "e2_f", "g1_f"
dest = move[4:6] + "_t" # e.g., "e4_t", "f3_t"
suffix = move[6:] if len(move) > 6 else None # e.g., "(x)", "(+)"
tokens.extend([piece, source, dest])
if suffix:
tokens.append(suffix)
return tokens
def _convert_token_to_id(self, token: str) -> int:
"""Convert a token to its ID."""
return self._vocab.get(token, self._vocab.get(self.UNK_TOKEN, 0))
def _convert_id_to_token(self, index: int) -> str:
"""Convert an ID to its token."""
return self._ids_to_tokens.get(index, self.UNK_TOKEN)
def convert_tokens_to_string(self, tokens: List[str]) -> str:
"""
Convert decomposed tokens back to a string of moves.
Reconstructs moves from [piece, source_f, dest_t, optional_suffix] format.
E.g., ["WP", "e2_f", "e4_t"] -> "WP e2_f e4_t"
For the evaluator's decomposed format, we keep the tokens space-separated.
"""
# Filter out special tokens
special = {self.PAD_TOKEN, self.BOS_TOKEN, self.EOS_TOKEN, self.UNK_TOKEN}
filtered = [t for t in tokens if t not in special]
return " ".join(filtered)
def save_vocabulary(
self,
save_directory: str,
filename_prefix: Optional[str] = None,
) -> tuple:
"""
Save the vocabulary to a JSON file.
Args:
save_directory: Directory to save the vocabulary.
filename_prefix: Optional prefix for the filename.
Returns:
Tuple containing the path to the saved vocabulary file.
"""
if not os.path.isdir(save_directory):
os.makedirs(save_directory, exist_ok=True)
vocab_file = os.path.join(
save_directory,
(filename_prefix + "-" if filename_prefix else "") + "vocab.json",
)
with open(vocab_file, "w", encoding="utf-8") as f:
json.dump(self._vocab, f, ensure_ascii=False, indent=2)
return (vocab_file,)
def count_vocab_from_dataset(
dataset_name: str = "dlouapre/lichess_2025-01_1M",
split: str = "train",
column: str = "text",
max_samples: Optional[int] = 10000,
) -> Dict[str, int]:
"""
Count decomposed token frequencies in a dataset (useful for vocabulary analysis).
Args:
dataset_name: Name of the dataset on Hugging Face Hub.
split: Dataset split to use.
column: Column containing the game strings.
max_samples: Maximum number of samples to process.
Returns:
Dictionary mapping decomposed tokens to their frequencies.
"""
from collections import Counter
from datasets import load_dataset
dataset = load_dataset(dataset_name, split=split)
if max_samples is not None:
dataset = dataset.select(range(min(max_samples, len(dataset))))
token_counts = Counter()
for example in dataset:
moves = example[column].strip().split()
for move in moves:
if len(move) < 6:
token_counts[move] += 1
continue
# Decompose move
piece = move[:2]
source = move[2:4] + "_f"
dest = move[4:6] + "_t"
suffix = move[6:] if len(move) > 6 else None
token_counts[piece] += 1
token_counts[source] += 1
token_counts[dest] += 1
if suffix:
token_counts[suffix] += 1
return dict(token_counts) |