""" Custom Chess Tokenizer for the Chess Challenge. This tokenizer uses a DECOMPOSED format compatible with the evaluator: "WPe2e4" -> ["WP", "e2_f", "e4_t"] The decomposed format uses: - Piece token: "WP", "BN", etc. (color + piece) - Source square with _f suffix: "e2_f", "g1_f", etc. - Destination square with _t suffix: "e4_t", "f3_t", etc. - Optional suffix for annotations: "(x)", "(+)", "(+*)", "(o)", "(O)" The dataset format uses: - W/B prefix for White/Black - Piece letter: P=Pawn, N=Knight, B=Bishop, R=Rook, Q=Queen, K=King - Source and destination squares (e.g., e2e4) - Special suffixes: (x)=capture, (+)=check, (+*)=checkmate, (o)/(O)=castling """ from __future__ import annotations import json import os from pathlib import Path from typing import Dict, List, Optional from transformers import PreTrainedTokenizer class ChessTokenizer(PreTrainedTokenizer): """ A custom tokenizer for chess moves using DECOMPOSED format. This tokenizer decomposes each move into sub-tokens: - Piece: "WP", "BN", etc. - Source square with _f suffix: "e2_f", "g1_f", etc. - Destination square with _t suffix: "e4_t", "f3_t", etc. - Optional suffix: "(x)", "(+)", etc. This format is compatible with the evaluator's 'decomposed' detection. Example: >>> tokenizer = ChessTokenizer.build_vocab_from_dataset() >>> tokenizer.tokenize("WPe2e4 BPe7e5") ['WP', 'e2_f', 'e4_t', 'BP', 'e7_f', 'e5_t'] """ model_input_names = ["input_ids", "attention_mask"] vocab_files_names = {"vocab_file": "vocab.json"} # Special tokens PAD_TOKEN = "[PAD]" BOS_TOKEN = "[BOS]" EOS_TOKEN = "[EOS]" UNK_TOKEN = "[UNK]" def __init__( self, vocab_file: Optional[str] = None, vocab: Optional[Dict[str, int]] = None, **kwargs, ): """ Initialize the chess tokenizer. Args: vocab_file: Path to a JSON file containing the vocabulary mapping. vocab: Dictionary mapping tokens to IDs (alternative to vocab_file). **kwargs: Additional arguments passed to PreTrainedTokenizer. """ # Initialize special tokens self._pad_token = self.PAD_TOKEN self._bos_token = self.BOS_TOKEN self._eos_token = self.EOS_TOKEN self._unk_token = self.UNK_TOKEN # Remove any duplicate special-token entries passed through kwargs # to avoid "multiple values for keyword" errors when loading from disk. kwargs.pop("pad_token", None) kwargs.pop("bos_token", None) kwargs.pop("eos_token", None) kwargs.pop("unk_token", None) # Load or create vocabulary if vocab is not None: self._vocab = vocab elif vocab_file is not None and os.path.exists(vocab_file): with open(vocab_file, "r", encoding="utf-8") as f: self._vocab = json.load(f) else: # Create a minimal vocabulary with just special tokens # The full vocabulary should be built from the dataset self._vocab = self._create_default_vocab() # Create reverse mapping self._ids_to_tokens = {v: k for k, v in self._vocab.items()} # Call parent init AFTER setting up vocab super().__init__( pad_token=self._pad_token, bos_token=self._bos_token, eos_token=self._eos_token, unk_token=self._unk_token, **kwargs, ) def _create_default_vocab(self) -> Dict[str, int]: """ Create a minimal default vocabulary with just special tokens. For the full vocabulary, use `build_vocab_from_dataset()`. This minimal vocab is just a placeholder - you should build from data. """ special_tokens = [self.PAD_TOKEN, self.BOS_TOKEN, self.EOS_TOKEN, self.UNK_TOKEN] vocab = {token: idx for idx, token in enumerate(special_tokens)} return vocab @classmethod def build_vocab_from_iterator( cls, iterator, min_frequency: int = 1, ) -> "ChessTokenizer": """ Build a tokenizer vocabulary from an iterator of game strings. Decomposes each move into tokens: piece, source_f, dest_t, and optional suffix. Args: iterator: An iterator yielding game strings (space-separated moves). min_frequency: Minimum frequency for a token to be included. Returns: A ChessTokenizer with the built vocabulary. """ from collections import Counter token_counts = Counter() for game in iterator: moves = game.strip().split() for move in moves: if len(move) < 6: token_counts[move] += 1 continue # Decompose move into tokens piece = move[:2] # e.g., "WP", "BN" source = move[2:4] + "_f" # e.g., "e2_f" dest = move[4:6] + "_t" # e.g., "e4_t" suffix = move[6:] if len(move) > 6 else None token_counts[piece] += 1 token_counts[source] += 1 token_counts[dest] += 1 if suffix: token_counts[suffix] += 1 # Filter by frequency tokens = [ token for token, count in token_counts.items() if count >= min_frequency ] # Sort for reproducibility tokens = sorted(tokens) # Build vocabulary special_tokens = [cls.PAD_TOKEN, cls.BOS_TOKEN, cls.EOS_TOKEN, cls.UNK_TOKEN] vocab = {token: idx for idx, token in enumerate(special_tokens + tokens)} return cls(vocab=vocab) @classmethod def build_vocab_from_dataset( cls, dataset_name: str = "dlouapre/lichess_2025-01_1M", split: str = "train", column: str = "text", min_frequency: int = 500, max_samples: Optional[int] = 100000, ) -> "ChessTokenizer": """ Build a tokenizer vocabulary from a Hugging Face dataset. Args: dataset_name: Name of the dataset on Hugging Face Hub. split: Dataset split to use. column: Column containing the game strings. min_frequency: Minimum frequency for a token to be included (default: 500). max_samples: Maximum number of samples to process (default: 100k). Returns: A ChessTokenizer with the built vocabulary. """ from datasets import load_dataset dataset = load_dataset(dataset_name, split=split) if max_samples is not None: dataset = dataset.select(range(min(max_samples, len(dataset)))) def game_iterator(): for example in dataset: yield example[column] return cls.build_vocab_from_iterator(game_iterator(), min_frequency=min_frequency) @property def vocab_size(self) -> int: """Return the size of the vocabulary.""" return len(self._vocab) def get_vocab(self) -> Dict[str, int]: """Return the vocabulary as a dictionary.""" return dict(self._vocab) def _tokenize(self, text: str) -> List[str]: """ Tokenize a string of moves into decomposed tokens. Each move like "WPe2e4" becomes ["WP", "e2_f", "e4_t"]. Moves with suffixes like "WPe2e4(x)" become ["WP", "e2_f", "e4_t", "(x)"]. Args: text: A string of space-separated moves. Returns: List of decomposed tokens. """ moves = text.strip().split() tokens = [] for move in moves: if len(move) < 6: # Invalid move format, add as unknown tokens.append(move) continue # Split move into components piece = move[:2] # e.g., "WP", "BN" source = move[2:4] + "_f" # e.g., "e2_f", "g1_f" dest = move[4:6] + "_t" # e.g., "e4_t", "f3_t" suffix = move[6:] if len(move) > 6 else None # e.g., "(x)", "(+)" tokens.extend([piece, source, dest]) if suffix: tokens.append(suffix) return tokens def _convert_token_to_id(self, token: str) -> int: """Convert a token to its ID.""" return self._vocab.get(token, self._vocab.get(self.UNK_TOKEN, 0)) def _convert_id_to_token(self, index: int) -> str: """Convert an ID to its token.""" return self._ids_to_tokens.get(index, self.UNK_TOKEN) def convert_tokens_to_string(self, tokens: List[str]) -> str: """ Convert decomposed tokens back to a string of moves. Reconstructs moves from [piece, source_f, dest_t, optional_suffix] format. E.g., ["WP", "e2_f", "e4_t"] -> "WP e2_f e4_t" For the evaluator's decomposed format, we keep the tokens space-separated. """ # Filter out special tokens special = {self.PAD_TOKEN, self.BOS_TOKEN, self.EOS_TOKEN, self.UNK_TOKEN} filtered = [t for t in tokens if t not in special] return " ".join(filtered) def save_vocabulary( self, save_directory: str, filename_prefix: Optional[str] = None, ) -> tuple: """ Save the vocabulary to a JSON file. Args: save_directory: Directory to save the vocabulary. filename_prefix: Optional prefix for the filename. Returns: Tuple containing the path to the saved vocabulary file. """ if not os.path.isdir(save_directory): os.makedirs(save_directory, exist_ok=True) vocab_file = os.path.join( save_directory, (filename_prefix + "-" if filename_prefix else "") + "vocab.json", ) with open(vocab_file, "w", encoding="utf-8") as f: json.dump(self._vocab, f, ensure_ascii=False, indent=2) return (vocab_file,) def count_vocab_from_dataset( dataset_name: str = "dlouapre/lichess_2025-01_1M", split: str = "train", column: str = "text", max_samples: Optional[int] = 10000, ) -> Dict[str, int]: """ Count decomposed token frequencies in a dataset (useful for vocabulary analysis). Args: dataset_name: Name of the dataset on Hugging Face Hub. split: Dataset split to use. column: Column containing the game strings. max_samples: Maximum number of samples to process. Returns: Dictionary mapping decomposed tokens to their frequencies. """ from collections import Counter from datasets import load_dataset dataset = load_dataset(dataset_name, split=split) if max_samples is not None: dataset = dataset.select(range(min(max_samples, len(dataset)))) token_counts = Counter() for example in dataset: moves = example[column].strip().split() for move in moves: if len(move) < 6: token_counts[move] += 1 continue # Decompose move piece = move[:2] source = move[2:4] + "_f" dest = move[4:6] + "_t" suffix = move[6:] if len(move) > 6 else None token_counts[piece] += 1 token_counts[source] += 1 token_counts[dest] += 1 if suffix: token_counts[suffix] += 1 return dict(token_counts)