| ================= | |
| MARL Environments | |
| ================= | |
| This section provides detailed documentation for the multi-agent negotiation environments included in the library. | |
| Each environment follows the standard interface described in :doc:`../environments` but has its own unique game rules, | |
| dynamics, and implementation details. | |
| .. toctree:: | |
| :maxdepth: 2 | |
| :caption: Available Environments: | |
| environments/ipd | |
| environments/diplomacy | |
| environments/dond | |
| Overview | |
| -------- | |
| The library currently includes the following environments: | |
| 1. **Iterated Prisoner's Dilemma (IPD)**: A classic game theory problem where two agents repeatedly decide whether to cooperate or defect, with different payoffs based on their joint actions. | |
| 2. **Diplomacy**: An adaptation of the board game Diplomacy, where seven European powers compete for control of supply centers through strategic moves and alliances. | |
| 3. **Deal or No Deal (DOND)**: A negotiation environment based on `the paper Deal or No Deal? End-to-End Learning for Negotiation Dialogues <https://arxiv.org/pdf/1706.05125>`_ in which agents negotiate over the distribution of a set of prizes. | |
| Each environment documentation includes: | |
| - Game rules and background | |
| - Implementation details | |
| - API reference | |
| - Example usage | |
| - Advanced features and customization options |