Add files using upload-large-folder tool
Browse files- .hydra/config.yaml +183 -0
- .hydra/hydra.yaml +154 -0
- .hydra/overrides.yaml +1 -0
- seed_42/Qwen/Qwen2.5-7B-Instruct/adapters/README.md +207 -0
- seed_42/Qwen/Qwen2.5-7B-Instruct/adapters/agent_adapter/adapter_config.json +42 -0
- seed_42/Qwen/Qwen2.5-7B-Instruct/adapters/critic_adapter/adapter_config.json +42 -0
- src_code_for_reproducibility/__init__.py +0 -0
- src_code_for_reproducibility/chat_utils/__pycache__/apply_template.cpython-312.pyc +0 -0
- src_code_for_reproducibility/chat_utils/__pycache__/chat_turn.cpython-312.pyc +0 -0
- src_code_for_reproducibility/chat_utils/__pycache__/template_specific.cpython-312.pyc +0 -0
- src_code_for_reproducibility/docs/source/contributing.rst +0 -0
- src_code_for_reproducibility/docs/source/environments/diplomacy.rst +459 -0
- src_code_for_reproducibility/docs/source/environments/dond.rst +410 -0
- src_code_for_reproducibility/docs/source/environments/ipd.rst +411 -0
- src_code_for_reproducibility/docs/source/launch.rst +0 -0
- src_code_for_reproducibility/docs/source/media/runbatch.png +0 -0
- src_code_for_reproducibility/docs/source/src.models.dummy_local_llm.rst +7 -0
- src_code_for_reproducibility/docs/source/src.models.hf_agent.rst +7 -0
- src_code_for_reproducibility/docs/source/src.models.local_llm.rst +7 -0
- src_code_for_reproducibility/docs/source/src.run.rst +7 -0
- src_code_for_reproducibility/docs/source/src.utils.common_imports.rst +7 -0
- src_code_for_reproducibility/docs/source/src.utils.extra_stats.rst +7 -0
- src_code_for_reproducibility/docs/source/src.utils.inherit_args.rst +7 -0
- src_code_for_reproducibility/docs/source/src.utils.log_gpu_usage.rst +7 -0
- src_code_for_reproducibility/docs/source/usage.rst +0 -0
- src_code_for_reproducibility/markov_games/__init__.py +0 -0
- src_code_for_reproducibility/markov_games/alternative_actions_runner.py +138 -0
- src_code_for_reproducibility/markov_games/group_timesteps.py +150 -0
- src_code_for_reproducibility/markov_games/markov_game.py +208 -0
- src_code_for_reproducibility/markov_games/mg_utils.py +89 -0
- src_code_for_reproducibility/markov_games/rollout_tree.py +86 -0
- src_code_for_reproducibility/markov_games/run_markov_games.py +24 -0
- src_code_for_reproducibility/markov_games/simulation.py +87 -0
- src_code_for_reproducibility/markov_games/statistics_runner.py +405 -0
- src_code_for_reproducibility/models/__pycache__/__init__.cpython-312.pyc +0 -0
- src_code_for_reproducibility/models/__pycache__/adapter_training_wrapper.cpython-312.pyc +0 -0
- src_code_for_reproducibility/models/__pycache__/human_policy.cpython-312.pyc +0 -0
- src_code_for_reproducibility/models/__pycache__/inference_backend.cpython-312.pyc +0 -0
- src_code_for_reproducibility/models/__pycache__/inference_backend_dummy.cpython-312.pyc +0 -0
- src_code_for_reproducibility/models/__pycache__/inference_backend_sglang.cpython-312.pyc +0 -0
- src_code_for_reproducibility/models/__pycache__/inference_backend_vllm.cpython-312.pyc +0 -0
- src_code_for_reproducibility/models/__pycache__/large_language_model_api.cpython-312.pyc +0 -0
- src_code_for_reproducibility/models/__pycache__/large_language_model_local.cpython-312.pyc +0 -0
- src_code_for_reproducibility/models/__pycache__/scalar_critic.cpython-312.pyc +0 -0
- src_code_for_reproducibility/training/README.md +20 -0
- src_code_for_reproducibility/training/credit_methods.py +295 -0
- src_code_for_reproducibility/training/tally_tokenwise.py +276 -0
- src_code_for_reproducibility/training/trainer_ad_align.py +492 -0
- src_code_for_reproducibility/training/trainer_independent.py +155 -0
- src_code_for_reproducibility/training/training_data_utils.py +394 -0
.hydra/config.yaml
ADDED
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| 1 |
+
experiment:
|
| 2 |
+
wandb_enabled: true
|
| 3 |
+
nb_epochs: 3000
|
| 4 |
+
nb_matches_per_iteration: 64
|
| 5 |
+
reinit_matches_each_it: true
|
| 6 |
+
checkpoint_every_n_iterations: 10
|
| 7 |
+
start_epoch: 0
|
| 8 |
+
resume_experiment: true
|
| 9 |
+
base_seed: 42
|
| 10 |
+
seed_group_size: 8
|
| 11 |
+
train: true
|
| 12 |
+
stat_methods_for_live_wandb: mllm.markov_games.negotiation.negotiation_statistics
|
| 13 |
+
name: tas_rps_startend_ad_align_nocurrtimestep_seed42_beta2
|
| 14 |
+
agent_buffer: true
|
| 15 |
+
keep_agent_buffer_count: ${lora_count}
|
| 16 |
+
agent_buffer_recent_k: -1
|
| 17 |
+
description: Trust-and-Split Rock Paper Scissors negotiation game
|
| 18 |
+
logging:
|
| 19 |
+
wandb:
|
| 20 |
+
enabled: false
|
| 21 |
+
project: llm-negotiation
|
| 22 |
+
entity: null
|
| 23 |
+
mode: online
|
| 24 |
+
name: null
|
| 25 |
+
group: null
|
| 26 |
+
tags: []
|
| 27 |
+
notes: null
|
| 28 |
+
temperature: 1.0
|
| 29 |
+
markov_games:
|
| 30 |
+
runner_method_name: LinearRunner
|
| 31 |
+
runner_kwargs: {}
|
| 32 |
+
group_by_round: true
|
| 33 |
+
simulation_class_name: TrustAndSplitRPSSimulation
|
| 34 |
+
simulation_init_args:
|
| 35 |
+
nb_of_rounds: 10
|
| 36 |
+
quota_messages_per_agent_per_round: 1
|
| 37 |
+
alternating_hands: false
|
| 38 |
+
agents:
|
| 39 |
+
0:
|
| 40 |
+
agent_id: ${agent_0_id}
|
| 41 |
+
agent_name: Alice
|
| 42 |
+
agent_class_name: TrustAndSplitRPSAgent
|
| 43 |
+
policy_id: base_llm/agent_adapter
|
| 44 |
+
init_kwargs:
|
| 45 |
+
goal: Maximize your total points over the whole game.
|
| 46 |
+
num_message_chars: 500
|
| 47 |
+
message_start_end_format: true
|
| 48 |
+
proposal_start_end_format: true
|
| 49 |
+
1:
|
| 50 |
+
agent_id: ${agent_1_id}
|
| 51 |
+
agent_name: Bob
|
| 52 |
+
agent_class_name: TrustAndSplitRPSAgent
|
| 53 |
+
policy_id: base_llm/agent_adapter
|
| 54 |
+
init_kwargs:
|
| 55 |
+
goal: Maximize your total points over the whole game.
|
| 56 |
+
num_message_chars: 500
|
| 57 |
+
message_start_end_format: true
|
| 58 |
+
proposal_start_end_format: true
|
| 59 |
+
models:
|
| 60 |
+
base_llm:
|
| 61 |
+
class: LeanLocalLLM
|
| 62 |
+
init_args:
|
| 63 |
+
llm_id: base_llm
|
| 64 |
+
model_name: Qwen/Qwen2.5-7B-Instruct
|
| 65 |
+
inference_backend: vllm
|
| 66 |
+
hf_kwargs:
|
| 67 |
+
device_map: auto
|
| 68 |
+
torch_dtype: bfloat16
|
| 69 |
+
max_memory:
|
| 70 |
+
0: 20GiB
|
| 71 |
+
attn_implementation: flash_attention_2
|
| 72 |
+
inference_backend_init_kwargs:
|
| 73 |
+
enable_lora: true
|
| 74 |
+
seed: ${experiment.base_seed}
|
| 75 |
+
enable_prefix_caching: true
|
| 76 |
+
max_model_len: 10000.0
|
| 77 |
+
gpu_memory_utilization: 0.5
|
| 78 |
+
dtype: bfloat16
|
| 79 |
+
trust_remote_code: true
|
| 80 |
+
max_lora_rank: 32
|
| 81 |
+
enforce_eager: false
|
| 82 |
+
max_loras: ${lora_count}
|
| 83 |
+
max_cpu_loras: ${lora_count}
|
| 84 |
+
enable_sleep_mode: true
|
| 85 |
+
inference_backend_sampling_params:
|
| 86 |
+
temperature: ${temperature}
|
| 87 |
+
top_p: 1.0
|
| 88 |
+
max_tokens: 400
|
| 89 |
+
top_k: -1
|
| 90 |
+
logprobs: 0
|
| 91 |
+
adapter_configs:
|
| 92 |
+
agent_adapter:
|
| 93 |
+
task_type: CAUSAL_LM
|
| 94 |
+
r: 32
|
| 95 |
+
lora_alpha: 64
|
| 96 |
+
lora_dropout: 0.0
|
| 97 |
+
target_modules: all-linear
|
| 98 |
+
critic_adapter:
|
| 99 |
+
task_type: CAUSAL_LM
|
| 100 |
+
r: 32
|
| 101 |
+
lora_alpha: 64
|
| 102 |
+
lora_dropout: 0.0
|
| 103 |
+
target_modules: all-linear
|
| 104 |
+
enable_thinking: null
|
| 105 |
+
regex_max_attempts: 1
|
| 106 |
+
critics:
|
| 107 |
+
agent_critic:
|
| 108 |
+
module_pointer:
|
| 109 |
+
- base_llm
|
| 110 |
+
- critic_adapter
|
| 111 |
+
optimizers:
|
| 112 |
+
agent_optimizer:
|
| 113 |
+
module_pointer:
|
| 114 |
+
- base_llm
|
| 115 |
+
- agent_adapter
|
| 116 |
+
optimizer_class_name: torch.optim.Adam
|
| 117 |
+
init_args:
|
| 118 |
+
lr: 3.0e-06
|
| 119 |
+
weight_decay: 0.0
|
| 120 |
+
critic_optimizer:
|
| 121 |
+
module_pointer: agent_critic
|
| 122 |
+
optimizer_class_name: torch.optim.Adam
|
| 123 |
+
init_args:
|
| 124 |
+
lr: 3.0e-06
|
| 125 |
+
weight_decay: 0.0
|
| 126 |
+
trainers:
|
| 127 |
+
agent_trainer:
|
| 128 |
+
class: TrainerAdAlign
|
| 129 |
+
module_pointers:
|
| 130 |
+
policy:
|
| 131 |
+
- base_llm
|
| 132 |
+
- agent_adapter
|
| 133 |
+
policy_optimizer: agent_optimizer
|
| 134 |
+
critic: agent_critic
|
| 135 |
+
critic_optimizer: critic_optimizer
|
| 136 |
+
kwargs:
|
| 137 |
+
entropy_coeff: 0.0
|
| 138 |
+
entropy_topk: null
|
| 139 |
+
entropy_mask_regex: null
|
| 140 |
+
kl_coeff: 0.001
|
| 141 |
+
gradient_clipping: 1.0
|
| 142 |
+
restrict_tokens: null
|
| 143 |
+
mini_batch_size: 1
|
| 144 |
+
use_gradient_checkpointing: true
|
| 145 |
+
temperature: ${temperature}
|
| 146 |
+
device: cuda:0
|
| 147 |
+
use_gae: false
|
| 148 |
+
whiten_advantages: false
|
| 149 |
+
whiten_advantages_time_step_wise: false
|
| 150 |
+
skip_discounted_state_visitation: true
|
| 151 |
+
use_gae_lambda_annealing: false
|
| 152 |
+
gae_lambda_annealing_method: None
|
| 153 |
+
gae_lambda_annealing_method_params: None
|
| 154 |
+
gae_lambda_annealing_limit: 0.95
|
| 155 |
+
discount_factor: 0.96
|
| 156 |
+
use_rloo: true
|
| 157 |
+
enable_tokenwise_logging: false
|
| 158 |
+
pg_loss_normalization: nb_tokens
|
| 159 |
+
truncated_importance_sampling_ratio_cap: 2.0
|
| 160 |
+
reward_normalizing_constant: 100.0
|
| 161 |
+
ad_align_force_coop_first_step: false
|
| 162 |
+
ad_align_clipping: null
|
| 163 |
+
ad_align_gamma: 0.96
|
| 164 |
+
ad_align_exclude_k_equals_t: true
|
| 165 |
+
ad_align_use_sign: false
|
| 166 |
+
ad_align_beta: 2.0
|
| 167 |
+
use_old_ad_align: true
|
| 168 |
+
use_time_regularization: false
|
| 169 |
+
rloo_branch: false
|
| 170 |
+
reuse_baseline: false
|
| 171 |
+
train_on_which_data:
|
| 172 |
+
agent_trainer: ${agent_ids}
|
| 173 |
+
lora_count: 30
|
| 174 |
+
common_agent_kwargs:
|
| 175 |
+
goal: Maximize your total points over the whole game.
|
| 176 |
+
num_message_chars: 500
|
| 177 |
+
message_start_end_format: true
|
| 178 |
+
proposal_start_end_format: true
|
| 179 |
+
agent_0_id: Alice
|
| 180 |
+
agent_1_id: Bob
|
| 181 |
+
agent_ids:
|
| 182 |
+
- Alice
|
| 183 |
+
- Bob
|
.hydra/hydra.yaml
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
hydra:
|
| 2 |
+
run:
|
| 3 |
+
dir: ${oc.env:SCRATCH}/llm_negotiation/${now:%Y_%m}/${experiment.name}
|
| 4 |
+
sweep:
|
| 5 |
+
dir: multirun/${now:%Y-%m-%d}/${now:%H-%M-%S}
|
| 6 |
+
subdir: ${hydra.job.num}
|
| 7 |
+
launcher:
|
| 8 |
+
_target_: hydra._internal.core_plugins.basic_launcher.BasicLauncher
|
| 9 |
+
sweeper:
|
| 10 |
+
_target_: hydra._internal.core_plugins.basic_sweeper.BasicSweeper
|
| 11 |
+
max_batch_size: null
|
| 12 |
+
params: null
|
| 13 |
+
help:
|
| 14 |
+
app_name: ${hydra.job.name}
|
| 15 |
+
header: '${hydra.help.app_name} is powered by Hydra.
|
| 16 |
+
|
| 17 |
+
'
|
| 18 |
+
footer: 'Powered by Hydra (https://hydra.cc)
|
| 19 |
+
|
| 20 |
+
Use --hydra-help to view Hydra specific help
|
| 21 |
+
|
| 22 |
+
'
|
| 23 |
+
template: '${hydra.help.header}
|
| 24 |
+
|
| 25 |
+
== Configuration groups ==
|
| 26 |
+
|
| 27 |
+
Compose your configuration from those groups (group=option)
|
| 28 |
+
|
| 29 |
+
|
| 30 |
+
$APP_CONFIG_GROUPS
|
| 31 |
+
|
| 32 |
+
|
| 33 |
+
== Config ==
|
| 34 |
+
|
| 35 |
+
Override anything in the config (foo.bar=value)
|
| 36 |
+
|
| 37 |
+
|
| 38 |
+
$CONFIG
|
| 39 |
+
|
| 40 |
+
|
| 41 |
+
${hydra.help.footer}
|
| 42 |
+
|
| 43 |
+
'
|
| 44 |
+
hydra_help:
|
| 45 |
+
template: 'Hydra (${hydra.runtime.version})
|
| 46 |
+
|
| 47 |
+
See https://hydra.cc for more info.
|
| 48 |
+
|
| 49 |
+
|
| 50 |
+
== Flags ==
|
| 51 |
+
|
| 52 |
+
$FLAGS_HELP
|
| 53 |
+
|
| 54 |
+
|
| 55 |
+
== Configuration groups ==
|
| 56 |
+
|
| 57 |
+
Compose your configuration from those groups (For example, append hydra/job_logging=disabled
|
| 58 |
+
to command line)
|
| 59 |
+
|
| 60 |
+
|
| 61 |
+
$HYDRA_CONFIG_GROUPS
|
| 62 |
+
|
| 63 |
+
|
| 64 |
+
Use ''--cfg hydra'' to Show the Hydra config.
|
| 65 |
+
|
| 66 |
+
'
|
| 67 |
+
hydra_help: ???
|
| 68 |
+
hydra_logging:
|
| 69 |
+
version: 1
|
| 70 |
+
formatters:
|
| 71 |
+
simple:
|
| 72 |
+
format: '[%(asctime)s][HYDRA] %(message)s'
|
| 73 |
+
handlers:
|
| 74 |
+
console:
|
| 75 |
+
class: logging.StreamHandler
|
| 76 |
+
formatter: simple
|
| 77 |
+
stream: ext://sys.stdout
|
| 78 |
+
root:
|
| 79 |
+
level: INFO
|
| 80 |
+
handlers:
|
| 81 |
+
- console
|
| 82 |
+
loggers:
|
| 83 |
+
logging_example:
|
| 84 |
+
level: DEBUG
|
| 85 |
+
disable_existing_loggers: false
|
| 86 |
+
job_logging:
|
| 87 |
+
version: 1
|
| 88 |
+
formatters:
|
| 89 |
+
simple:
|
| 90 |
+
format: '[%(asctime)s][%(name)s][%(levelname)s] - %(message)s'
|
| 91 |
+
handlers:
|
| 92 |
+
console:
|
| 93 |
+
class: logging.StreamHandler
|
| 94 |
+
formatter: simple
|
| 95 |
+
stream: ext://sys.stdout
|
| 96 |
+
file:
|
| 97 |
+
class: logging.FileHandler
|
| 98 |
+
formatter: simple
|
| 99 |
+
filename: ${hydra.runtime.output_dir}/${hydra.job.name}.log
|
| 100 |
+
root:
|
| 101 |
+
level: INFO
|
| 102 |
+
handlers:
|
| 103 |
+
- console
|
| 104 |
+
- file
|
| 105 |
+
disable_existing_loggers: false
|
| 106 |
+
env: {}
|
| 107 |
+
mode: RUN
|
| 108 |
+
searchpath: []
|
| 109 |
+
callbacks: {}
|
| 110 |
+
output_subdir: .hydra
|
| 111 |
+
overrides:
|
| 112 |
+
hydra:
|
| 113 |
+
- hydra.mode=RUN
|
| 114 |
+
task: []
|
| 115 |
+
job:
|
| 116 |
+
name: run
|
| 117 |
+
chdir: false
|
| 118 |
+
override_dirname: ''
|
| 119 |
+
id: ???
|
| 120 |
+
num: ???
|
| 121 |
+
config_name: tas_rps_startend_ad_align_nocurrtimestep_seed42_beta2.yaml
|
| 122 |
+
env_set: {}
|
| 123 |
+
env_copy: []
|
| 124 |
+
config:
|
| 125 |
+
override_dirname:
|
| 126 |
+
kv_sep: '='
|
| 127 |
+
item_sep: ','
|
| 128 |
+
exclude_keys: []
|
| 129 |
+
runtime:
|
| 130 |
+
version: 1.3.2
|
| 131 |
+
version_base: '1.1'
|
| 132 |
+
cwd: /scratch/muqeeth/llm_negotiation
|
| 133 |
+
config_sources:
|
| 134 |
+
- path: hydra.conf
|
| 135 |
+
schema: pkg
|
| 136 |
+
provider: hydra
|
| 137 |
+
- path: /scratch/muqeeth/llm_negotiation/configs
|
| 138 |
+
schema: file
|
| 139 |
+
provider: main
|
| 140 |
+
- path: ''
|
| 141 |
+
schema: structured
|
| 142 |
+
provider: schema
|
| 143 |
+
output_dir: /scratch/muqeeth/llm_negotiation/2025_11/tas_rps_startend_ad_align_nocurrtimestep_seed42_beta2
|
| 144 |
+
choices:
|
| 145 |
+
hydra/env: default
|
| 146 |
+
hydra/callbacks: null
|
| 147 |
+
hydra/job_logging: default
|
| 148 |
+
hydra/hydra_logging: default
|
| 149 |
+
hydra/hydra_help: default
|
| 150 |
+
hydra/help: default
|
| 151 |
+
hydra/sweeper: basic
|
| 152 |
+
hydra/launcher: basic
|
| 153 |
+
hydra/output: default
|
| 154 |
+
verbose: false
|
.hydra/overrides.yaml
ADDED
|
@@ -0,0 +1 @@
|
|
|
|
|
|
|
| 1 |
+
[]
|
seed_42/Qwen/Qwen2.5-7B-Instruct/adapters/README.md
ADDED
|
@@ -0,0 +1,207 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
---
|
| 2 |
+
base_model: Qwen/Qwen2.5-7B-Instruct
|
| 3 |
+
library_name: peft
|
| 4 |
+
pipeline_tag: text-generation
|
| 5 |
+
tags:
|
| 6 |
+
- base_model:adapter:Qwen/Qwen2.5-7B-Instruct
|
| 7 |
+
- lora
|
| 8 |
+
- transformers
|
| 9 |
+
---
|
| 10 |
+
|
| 11 |
+
# Model Card for Model ID
|
| 12 |
+
|
| 13 |
+
<!-- Provide a quick summary of what the model is/does. -->
|
| 14 |
+
|
| 15 |
+
|
| 16 |
+
|
| 17 |
+
## Model Details
|
| 18 |
+
|
| 19 |
+
### Model Description
|
| 20 |
+
|
| 21 |
+
<!-- Provide a longer summary of what this model is. -->
|
| 22 |
+
|
| 23 |
+
|
| 24 |
+
|
| 25 |
+
- **Developed by:** [More Information Needed]
|
| 26 |
+
- **Funded by [optional]:** [More Information Needed]
|
| 27 |
+
- **Shared by [optional]:** [More Information Needed]
|
| 28 |
+
- **Model type:** [More Information Needed]
|
| 29 |
+
- **Language(s) (NLP):** [More Information Needed]
|
| 30 |
+
- **License:** [More Information Needed]
|
| 31 |
+
- **Finetuned from model [optional]:** [More Information Needed]
|
| 32 |
+
|
| 33 |
+
### Model Sources [optional]
|
| 34 |
+
|
| 35 |
+
<!-- Provide the basic links for the model. -->
|
| 36 |
+
|
| 37 |
+
- **Repository:** [More Information Needed]
|
| 38 |
+
- **Paper [optional]:** [More Information Needed]
|
| 39 |
+
- **Demo [optional]:** [More Information Needed]
|
| 40 |
+
|
| 41 |
+
## Uses
|
| 42 |
+
|
| 43 |
+
<!-- Address questions around how the model is intended to be used, including the foreseeable users of the model and those affected by the model. -->
|
| 44 |
+
|
| 45 |
+
### Direct Use
|
| 46 |
+
|
| 47 |
+
<!-- This section is for the model use without fine-tuning or plugging into a larger ecosystem/app. -->
|
| 48 |
+
|
| 49 |
+
[More Information Needed]
|
| 50 |
+
|
| 51 |
+
### Downstream Use [optional]
|
| 52 |
+
|
| 53 |
+
<!-- This section is for the model use when fine-tuned for a task, or when plugged into a larger ecosystem/app -->
|
| 54 |
+
|
| 55 |
+
[More Information Needed]
|
| 56 |
+
|
| 57 |
+
### Out-of-Scope Use
|
| 58 |
+
|
| 59 |
+
<!-- This section addresses misuse, malicious use, and uses that the model will not work well for. -->
|
| 60 |
+
|
| 61 |
+
[More Information Needed]
|
| 62 |
+
|
| 63 |
+
## Bias, Risks, and Limitations
|
| 64 |
+
|
| 65 |
+
<!-- This section is meant to convey both technical and sociotechnical limitations. -->
|
| 66 |
+
|
| 67 |
+
[More Information Needed]
|
| 68 |
+
|
| 69 |
+
### Recommendations
|
| 70 |
+
|
| 71 |
+
<!-- This section is meant to convey recommendations with respect to the bias, risk, and technical limitations. -->
|
| 72 |
+
|
| 73 |
+
Users (both direct and downstream) should be made aware of the risks, biases and limitations of the model. More information needed for further recommendations.
|
| 74 |
+
|
| 75 |
+
## How to Get Started with the Model
|
| 76 |
+
|
| 77 |
+
Use the code below to get started with the model.
|
| 78 |
+
|
| 79 |
+
[More Information Needed]
|
| 80 |
+
|
| 81 |
+
## Training Details
|
| 82 |
+
|
| 83 |
+
### Training Data
|
| 84 |
+
|
| 85 |
+
<!-- This should link to a Dataset Card, perhaps with a short stub of information on what the training data is all about as well as documentation related to data pre-processing or additional filtering. -->
|
| 86 |
+
|
| 87 |
+
[More Information Needed]
|
| 88 |
+
|
| 89 |
+
### Training Procedure
|
| 90 |
+
|
| 91 |
+
<!-- This relates heavily to the Technical Specifications. Content here should link to that section when it is relevant to the training procedure. -->
|
| 92 |
+
|
| 93 |
+
#### Preprocessing [optional]
|
| 94 |
+
|
| 95 |
+
[More Information Needed]
|
| 96 |
+
|
| 97 |
+
|
| 98 |
+
#### Training Hyperparameters
|
| 99 |
+
|
| 100 |
+
- **Training regime:** [More Information Needed] <!--fp32, fp16 mixed precision, bf16 mixed precision, bf16 non-mixed precision, fp16 non-mixed precision, fp8 mixed precision -->
|
| 101 |
+
|
| 102 |
+
#### Speeds, Sizes, Times [optional]
|
| 103 |
+
|
| 104 |
+
<!-- This section provides information about throughput, start/end time, checkpoint size if relevant, etc. -->
|
| 105 |
+
|
| 106 |
+
[More Information Needed]
|
| 107 |
+
|
| 108 |
+
## Evaluation
|
| 109 |
+
|
| 110 |
+
<!-- This section describes the evaluation protocols and provides the results. -->
|
| 111 |
+
|
| 112 |
+
### Testing Data, Factors & Metrics
|
| 113 |
+
|
| 114 |
+
#### Testing Data
|
| 115 |
+
|
| 116 |
+
<!-- This should link to a Dataset Card if possible. -->
|
| 117 |
+
|
| 118 |
+
[More Information Needed]
|
| 119 |
+
|
| 120 |
+
#### Factors
|
| 121 |
+
|
| 122 |
+
<!-- These are the things the evaluation is disaggregating by, e.g., subpopulations or domains. -->
|
| 123 |
+
|
| 124 |
+
[More Information Needed]
|
| 125 |
+
|
| 126 |
+
#### Metrics
|
| 127 |
+
|
| 128 |
+
<!-- These are the evaluation metrics being used, ideally with a description of why. -->
|
| 129 |
+
|
| 130 |
+
[More Information Needed]
|
| 131 |
+
|
| 132 |
+
### Results
|
| 133 |
+
|
| 134 |
+
[More Information Needed]
|
| 135 |
+
|
| 136 |
+
#### Summary
|
| 137 |
+
|
| 138 |
+
|
| 139 |
+
|
| 140 |
+
## Model Examination [optional]
|
| 141 |
+
|
| 142 |
+
<!-- Relevant interpretability work for the model goes here -->
|
| 143 |
+
|
| 144 |
+
[More Information Needed]
|
| 145 |
+
|
| 146 |
+
## Environmental Impact
|
| 147 |
+
|
| 148 |
+
<!-- Total emissions (in grams of CO2eq) and additional considerations, such as electricity usage, go here. Edit the suggested text below accordingly -->
|
| 149 |
+
|
| 150 |
+
Carbon emissions can be estimated using the [Machine Learning Impact calculator](https://mlco2.github.io/impact#compute) presented in [Lacoste et al. (2019)](https://arxiv.org/abs/1910.09700).
|
| 151 |
+
|
| 152 |
+
- **Hardware Type:** [More Information Needed]
|
| 153 |
+
- **Hours used:** [More Information Needed]
|
| 154 |
+
- **Cloud Provider:** [More Information Needed]
|
| 155 |
+
- **Compute Region:** [More Information Needed]
|
| 156 |
+
- **Carbon Emitted:** [More Information Needed]
|
| 157 |
+
|
| 158 |
+
## Technical Specifications [optional]
|
| 159 |
+
|
| 160 |
+
### Model Architecture and Objective
|
| 161 |
+
|
| 162 |
+
[More Information Needed]
|
| 163 |
+
|
| 164 |
+
### Compute Infrastructure
|
| 165 |
+
|
| 166 |
+
[More Information Needed]
|
| 167 |
+
|
| 168 |
+
#### Hardware
|
| 169 |
+
|
| 170 |
+
[More Information Needed]
|
| 171 |
+
|
| 172 |
+
#### Software
|
| 173 |
+
|
| 174 |
+
[More Information Needed]
|
| 175 |
+
|
| 176 |
+
## Citation [optional]
|
| 177 |
+
|
| 178 |
+
<!-- If there is a paper or blog post introducing the model, the APA and Bibtex information for that should go in this section. -->
|
| 179 |
+
|
| 180 |
+
**BibTeX:**
|
| 181 |
+
|
| 182 |
+
[More Information Needed]
|
| 183 |
+
|
| 184 |
+
**APA:**
|
| 185 |
+
|
| 186 |
+
[More Information Needed]
|
| 187 |
+
|
| 188 |
+
## Glossary [optional]
|
| 189 |
+
|
| 190 |
+
<!-- If relevant, include terms and calculations in this section that can help readers understand the model or model card. -->
|
| 191 |
+
|
| 192 |
+
[More Information Needed]
|
| 193 |
+
|
| 194 |
+
## More Information [optional]
|
| 195 |
+
|
| 196 |
+
[More Information Needed]
|
| 197 |
+
|
| 198 |
+
## Model Card Authors [optional]
|
| 199 |
+
|
| 200 |
+
[More Information Needed]
|
| 201 |
+
|
| 202 |
+
## Model Card Contact
|
| 203 |
+
|
| 204 |
+
[More Information Needed]
|
| 205 |
+
### Framework versions
|
| 206 |
+
|
| 207 |
+
- PEFT 0.17.1
|
seed_42/Qwen/Qwen2.5-7B-Instruct/adapters/agent_adapter/adapter_config.json
ADDED
|
@@ -0,0 +1,42 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"alpha_pattern": {},
|
| 3 |
+
"auto_mapping": null,
|
| 4 |
+
"base_model_name_or_path": "Qwen/Qwen2.5-7B-Instruct",
|
| 5 |
+
"bias": "none",
|
| 6 |
+
"corda_config": null,
|
| 7 |
+
"eva_config": null,
|
| 8 |
+
"exclude_modules": null,
|
| 9 |
+
"fan_in_fan_out": false,
|
| 10 |
+
"inference_mode": true,
|
| 11 |
+
"init_lora_weights": true,
|
| 12 |
+
"layer_replication": null,
|
| 13 |
+
"layers_pattern": null,
|
| 14 |
+
"layers_to_transform": null,
|
| 15 |
+
"loftq_config": {},
|
| 16 |
+
"lora_alpha": 64,
|
| 17 |
+
"lora_bias": false,
|
| 18 |
+
"lora_dropout": 0.0,
|
| 19 |
+
"megatron_config": null,
|
| 20 |
+
"megatron_core": "megatron.core",
|
| 21 |
+
"modules_to_save": null,
|
| 22 |
+
"peft_type": "LORA",
|
| 23 |
+
"qalora_group_size": 16,
|
| 24 |
+
"r": 32,
|
| 25 |
+
"rank_pattern": {},
|
| 26 |
+
"revision": null,
|
| 27 |
+
"target_modules": [
|
| 28 |
+
"down_proj",
|
| 29 |
+
"o_proj",
|
| 30 |
+
"k_proj",
|
| 31 |
+
"v_proj",
|
| 32 |
+
"q_proj",
|
| 33 |
+
"gate_proj",
|
| 34 |
+
"up_proj"
|
| 35 |
+
],
|
| 36 |
+
"target_parameters": null,
|
| 37 |
+
"task_type": "CAUSAL_LM",
|
| 38 |
+
"trainable_token_indices": null,
|
| 39 |
+
"use_dora": false,
|
| 40 |
+
"use_qalora": false,
|
| 41 |
+
"use_rslora": false
|
| 42 |
+
}
|
seed_42/Qwen/Qwen2.5-7B-Instruct/adapters/critic_adapter/adapter_config.json
ADDED
|
@@ -0,0 +1,42 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"alpha_pattern": {},
|
| 3 |
+
"auto_mapping": null,
|
| 4 |
+
"base_model_name_or_path": "Qwen/Qwen2.5-7B-Instruct",
|
| 5 |
+
"bias": "none",
|
| 6 |
+
"corda_config": null,
|
| 7 |
+
"eva_config": null,
|
| 8 |
+
"exclude_modules": null,
|
| 9 |
+
"fan_in_fan_out": false,
|
| 10 |
+
"inference_mode": true,
|
| 11 |
+
"init_lora_weights": true,
|
| 12 |
+
"layer_replication": null,
|
| 13 |
+
"layers_pattern": null,
|
| 14 |
+
"layers_to_transform": null,
|
| 15 |
+
"loftq_config": {},
|
| 16 |
+
"lora_alpha": 64,
|
| 17 |
+
"lora_bias": false,
|
| 18 |
+
"lora_dropout": 0.0,
|
| 19 |
+
"megatron_config": null,
|
| 20 |
+
"megatron_core": "megatron.core",
|
| 21 |
+
"modules_to_save": null,
|
| 22 |
+
"peft_type": "LORA",
|
| 23 |
+
"qalora_group_size": 16,
|
| 24 |
+
"r": 32,
|
| 25 |
+
"rank_pattern": {},
|
| 26 |
+
"revision": null,
|
| 27 |
+
"target_modules": [
|
| 28 |
+
"down_proj",
|
| 29 |
+
"o_proj",
|
| 30 |
+
"k_proj",
|
| 31 |
+
"v_proj",
|
| 32 |
+
"q_proj",
|
| 33 |
+
"gate_proj",
|
| 34 |
+
"up_proj"
|
| 35 |
+
],
|
| 36 |
+
"target_parameters": null,
|
| 37 |
+
"task_type": "CAUSAL_LM",
|
| 38 |
+
"trainable_token_indices": null,
|
| 39 |
+
"use_dora": false,
|
| 40 |
+
"use_qalora": false,
|
| 41 |
+
"use_rslora": false
|
| 42 |
+
}
|
src_code_for_reproducibility/__init__.py
ADDED
|
File without changes
|
src_code_for_reproducibility/chat_utils/__pycache__/apply_template.cpython-312.pyc
ADDED
|
Binary file (3.64 kB). View file
|
|
|
src_code_for_reproducibility/chat_utils/__pycache__/chat_turn.cpython-312.pyc
ADDED
|
Binary file (1.32 kB). View file
|
|
|
src_code_for_reproducibility/chat_utils/__pycache__/template_specific.cpython-312.pyc
ADDED
|
Binary file (3.61 kB). View file
|
|
|
src_code_for_reproducibility/docs/source/contributing.rst
ADDED
|
File without changes
|
src_code_for_reproducibility/docs/source/environments/diplomacy.rst
ADDED
|
@@ -0,0 +1,459 @@
|
|
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|
|
| 1 |
+
=================
|
| 2 |
+
Diplomacy
|
| 3 |
+
=================
|
| 4 |
+
|
| 5 |
+
The Diplomacy environment provides a multi-agent negotiation interface for the classic board game Diplomacy,
|
| 6 |
+
based on DeepMind's implementation. This document describes the API for interacting with the Diplomacy environment
|
| 7 |
+
and its associated agent handler.
|
| 8 |
+
|
| 9 |
+
Overview
|
| 10 |
+
--------
|
| 11 |
+
|
| 12 |
+
Diplomacy is a strategic board game set in Europe before World War I, where players control one of seven European powers
|
| 13 |
+
and negotiate with each other to gain control of supply centers. The game is played in turns, with each turn consisting
|
| 14 |
+
of movement phases, retreat phases, and build phases.
|
| 15 |
+
|
| 16 |
+
Our implementation adapts DeepMind's Diplomacy code to the Multi-Agent Negotiation Environment standard, allowing it
|
| 17 |
+
to be used with LLM agents through a text-based interface.
|
| 18 |
+
|
| 19 |
+
Game Rules
|
| 20 |
+
----------
|
| 21 |
+
|
| 22 |
+
### Game Board and Powers
|
| 23 |
+
|
| 24 |
+
Diplomacy is played on a map of Europe divided into provinces. The game features seven Great Powers that players can control:
|
| 25 |
+
|
| 26 |
+
- England (blue)
|
| 27 |
+
- France (light blue)
|
| 28 |
+
- Germany (black)
|
| 29 |
+
- Italy (green)
|
| 30 |
+
- Austria-Hungary (red)
|
| 31 |
+
- Russia (white)
|
| 32 |
+
- Turkey (yellow)
|
| 33 |
+
|
| 34 |
+
Each power begins with three supply centers (except Russia, which starts with four) and an equal number of units.
|
| 35 |
+
|
| 36 |
+
### Units and Movement
|
| 37 |
+
|
| 38 |
+
There are two types of units in Diplomacy:
|
| 39 |
+
- **Armies (A)**: Can move to adjacent land provinces or be convoyed across water by fleets
|
| 40 |
+
- **Fleets (F)**: Can move to adjacent coastal provinces and sea regions
|
| 41 |
+
|
| 42 |
+
During movement phases, each unit can execute one of these orders:
|
| 43 |
+
- **Hold**: The unit remains in its current province (e.g., "A PAR H")
|
| 44 |
+
- Format: [Unit Type] [Province] H
|
| 45 |
+
- Example: "A PAR H" means "Army in Paris holds its position"
|
| 46 |
+
|
| 47 |
+
- **Move**: The unit attempts to move to an adjacent province (e.g., "A PAR - BUR")
|
| 48 |
+
- Format: [Unit Type] [Current Province] - [Destination Province]
|
| 49 |
+
- Example: "A PAR - BUR" means "Army in Paris moves to Burgundy"
|
| 50 |
+
- Example: "F BRE - ENG" means "Fleet in Brest moves to the English Channel"
|
| 51 |
+
|
| 52 |
+
- **Support**: The unit supports another unit's move or hold (e.g., "A PAR S A MAR - BUR")
|
| 53 |
+
- Format for supporting a move: [Unit Type] [Province] S [Unit Type] [Province] - [Destination]
|
| 54 |
+
- Format for supporting a hold: [Unit Type] [Province] S [Unit Type] [Province]
|
| 55 |
+
- Example: "A PAR S A MAR - BUR" means "Army in Paris supports the Army in Marseille's move to Burgundy"
|
| 56 |
+
- Example: "F LON S F NTH" means "Fleet in London supports the Fleet in North Sea holding its position"
|
| 57 |
+
|
| 58 |
+
- **Convoy**: A fleet can convoy an army across water (e.g., "F ENG C A LON - BRE")
|
| 59 |
+
- Format: [Fleet] [Sea Province] C [Army] [Coastal Province] - [Coastal Province]
|
| 60 |
+
- Example: "F ENG C A LON - BRE" means "Fleet in English Channel convoys the Army in London to Brest"
|
| 61 |
+
|
| 62 |
+
All orders are executed simultaneously, and conflicts are resolved based on strength (number of supporting units).
|
| 63 |
+
|
| 64 |
+
### Common Province Abbreviations
|
| 65 |
+
|
| 66 |
+
Diplomacy uses three-letter abbreviations for provinces. Some common ones include:
|
| 67 |
+
- **PAR**: Paris
|
| 68 |
+
- **LON**: London
|
| 69 |
+
- **BER**: Berlin
|
| 70 |
+
- **MUN**: Munich
|
| 71 |
+
- **BUR**: Burgundy
|
| 72 |
+
- **MAR**: Marseilles
|
| 73 |
+
- **BRE**: Brest
|
| 74 |
+
- **ENG**: English Channel
|
| 75 |
+
- **NTH**: North Sea
|
| 76 |
+
- **VIE**: Vienna
|
| 77 |
+
- **ROM**: Rome
|
| 78 |
+
- **VEN**: Venice
|
| 79 |
+
- **MOW**: Moscow
|
| 80 |
+
- **CON**: Constantinople
|
| 81 |
+
|
| 82 |
+
### Example: Movement and Conflicts
|
| 83 |
+
|
| 84 |
+
For example, if France orders "A PAR - BUR" and Germany orders "A MUN - BUR", neither move succeeds as they have equal strength. However, if France also orders "A MAR S A PAR - BUR", then the French army from Paris would successfully move to Burgundy with strength of 2 against Germany's strength of 1.
|
| 85 |
+
|
| 86 |
+
### Turn Structure
|
| 87 |
+
|
| 88 |
+
A game year consists of five phases:
|
| 89 |
+
1. **Spring Movement**: All powers submit orders for their units
|
| 90 |
+
2. **Spring Retreat**: Units dislodged in the movement phase must retreat or be disbanded
|
| 91 |
+
3. **Fall Movement**: Another round of movement orders
|
| 92 |
+
4. **Fall Retreat**: Retreat orders for dislodged units
|
| 93 |
+
5. **Winter Adjustment**: Powers gain or lose units based on the number of supply centers they control
|
| 94 |
+
|
| 95 |
+
### Supply Centers and Building
|
| 96 |
+
|
| 97 |
+
Supply centers (marked on the map) are key to victory. When a power occupies a supply center during a Fall turn, they gain control of it. During the Winter Adjustment phase:
|
| 98 |
+
- If you control more supply centers than you have units, you can build new units in your home supply centers
|
| 99 |
+
- If you control fewer supply centers than you have units, you must remove excess units
|
| 100 |
+
|
| 101 |
+
### Example: Building and Removing Units
|
| 102 |
+
|
| 103 |
+
If France controls 5 supply centers but only has 4 units, during the Winter phase they can build one new unit in an unoccupied home supply center (Paris, Marseilles, or Brest). Conversely, if France controls only 3 supply centers but has 4 units, they must remove one unit of their choice.
|
| 104 |
+
|
| 105 |
+
### Negotiation
|
| 106 |
+
|
| 107 |
+
A critical component of Diplomacy is the negotiation between players. Before submitting orders, players can communicate freely to form alliances, coordinate attacks, or mislead opponents. These negotiations are not binding, and betrayal is a common strategy.
|
| 108 |
+
|
| 109 |
+
### Example: Alliance and Betrayal
|
| 110 |
+
|
| 111 |
+
England and France might agree to an alliance against Germany, with England promising to support France's move into Belgium. However, England could secretly order their fleet to move into Belgium themselves or support a German move instead.
|
| 112 |
+
|
| 113 |
+
### Victory Conditions
|
| 114 |
+
|
| 115 |
+
The game ends when one power controls 18 or more supply centers (majority of the 34 total centers), or when players agree to a draw. In tournament settings, games may also end after a predetermined number of game years.
|
| 116 |
+
|
| 117 |
+
DiplomacyEnv
|
| 118 |
+
------------
|
| 119 |
+
|
| 120 |
+
The ``DiplomacyEnv`` class provides an interface to the Diplomacy game environment that follows the Multi-Agent
|
| 121 |
+
Negotiation Environment standard.
|
| 122 |
+
|
| 123 |
+
.. code-block:: python
|
| 124 |
+
|
| 125 |
+
class DiplomacyEnv:
|
| 126 |
+
"""
|
| 127 |
+
Multi-Agent Negotiation Environment for Diplomacy, adapting Deepmind's implementation
|
| 128 |
+
to the MarlEnvironment standard.
|
| 129 |
+
"""
|
| 130 |
+
def __init__(self,
|
| 131 |
+
initial_state: Optional[DiplomacyState] = None,
|
| 132 |
+
max_turns: int = 100,
|
| 133 |
+
points_per_supply_centre: bool = True,
|
| 134 |
+
forced_draw_probability: float = 0.0,
|
| 135 |
+
min_years_forced_draw: int = 35):
|
| 136 |
+
"""Initialize the Diplomacy environment.
|
| 137 |
+
|
| 138 |
+
Args:
|
| 139 |
+
initial_state: Initial DiplomacyState (optional)
|
| 140 |
+
max_turns: Maximum number of turns in the game
|
| 141 |
+
points_per_supply_centre: Whether to award points per supply center in case of a draw
|
| 142 |
+
forced_draw_probability: Probability of forcing a draw after min_years_forced_draw
|
| 143 |
+
min_years_forced_draw: Minimum years before considering a forced draw
|
| 144 |
+
"""
|
| 145 |
+
# ...
|
| 146 |
+
|
| 147 |
+
def reset(self):
|
| 148 |
+
"""Reset the environment to an initial state and return the initial observation.
|
| 149 |
+
|
| 150 |
+
Returns:
|
| 151 |
+
observation (dict): A dictionary where keys are agent identifiers and values are observations.
|
| 152 |
+
Each observation contains:
|
| 153 |
+
- board_state: Current state of the board
|
| 154 |
+
- current_season: Current season in the game
|
| 155 |
+
- player_index: Index of the player's power
|
| 156 |
+
- possible_actions: List of possible actions in DeepMind's format
|
| 157 |
+
- human_readable_actions: List of human-readable action descriptions
|
| 158 |
+
- supply_centers: List of supply centers owned by the player
|
| 159 |
+
- units: List of units owned by the player
|
| 160 |
+
- year: Current year in the game
|
| 161 |
+
"""
|
| 162 |
+
# ...
|
| 163 |
+
|
| 164 |
+
def step(self, actions):
|
| 165 |
+
"""Take a step in the environment using the provided actions.
|
| 166 |
+
|
| 167 |
+
Args:
|
| 168 |
+
actions (dict): A dictionary where keys are agent identifiers and values are actions.
|
| 169 |
+
Actions can be:
|
| 170 |
+
- List of integer actions in DeepMind's format
|
| 171 |
+
- List of string actions in text format (e.g., "A MUN - BER")
|
| 172 |
+
|
| 173 |
+
Returns:
|
| 174 |
+
observations (dict): A dictionary where keys are agent identifiers and values are observations.
|
| 175 |
+
Each observation has the same structure as in reset().
|
| 176 |
+
done (bool): Whether the episode has ended.
|
| 177 |
+
info (dict): Additional information about the environment, including:
|
| 178 |
+
- turn: Current turn number
|
| 179 |
+
- returns: Game returns if the game is done, otherwise None
|
| 180 |
+
- waiting_for: List of agents that still need to provide actions (if not all actions are provided)
|
| 181 |
+
"""
|
| 182 |
+
# ...
|
| 183 |
+
|
| 184 |
+
def get_log_info(self):
|
| 185 |
+
"""Get additional information about the environment for logging.
|
| 186 |
+
|
| 187 |
+
Returns:
|
| 188 |
+
log_info (dict): Information about the environment required to log the game, including:
|
| 189 |
+
- power_names: List of power names
|
| 190 |
+
- game_history: History of the game
|
| 191 |
+
- current_turn: Current turn number
|
| 192 |
+
- current_season: Current season name
|
| 193 |
+
- supply_centers: Dictionary mapping power names to supply center counts
|
| 194 |
+
"""
|
| 195 |
+
# ...
|
| 196 |
+
|
| 197 |
+
def render(self):
|
| 198 |
+
"""Render the current state of the environment.
|
| 199 |
+
|
| 200 |
+
Displays a visualization of the current game state.
|
| 201 |
+
"""
|
| 202 |
+
# ...
|
| 203 |
+
|
| 204 |
+
def close(self):
|
| 205 |
+
"""Perform any necessary cleanup."""
|
| 206 |
+
# ...
|
| 207 |
+
|
| 208 |
+
|
| 209 |
+
Key Implementation Details
|
| 210 |
+
~~~~~~~~~~~~~~~~~~~~~~~~~
|
| 211 |
+
|
| 212 |
+
The ``DiplomacyEnv`` class implements several key features:
|
| 213 |
+
|
| 214 |
+
1. **Multi-Agent Support**: The environment tracks multiple agents (powers) and manages their interactions.
|
| 215 |
+
|
| 216 |
+
2. **Turn-Based Gameplay**: The environment enforces the turn structure of Diplomacy, including different phases.
|
| 217 |
+
|
| 218 |
+
3. **Action Processing**: The environment can handle actions in both text format and DeepMind's integer format.
|
| 219 |
+
|
| 220 |
+
4. **Observation Generation**: The environment generates detailed observations for each agent, including board state, supply centers, and possible actions.
|
| 221 |
+
|
| 222 |
+
5. **Game Termination**: The environment tracks game termination conditions, including supply center victory and maximum turn limits.
|
| 223 |
+
|
| 224 |
+
Observation Structure
|
| 225 |
+
~~~~~~~~~~~~~~~~~~~~
|
| 226 |
+
|
| 227 |
+
Each agent receives an observation dictionary with the following structure:
|
| 228 |
+
|
| 229 |
+
.. code-block:: python
|
| 230 |
+
|
| 231 |
+
{
|
| 232 |
+
"board_state": np.ndarray, # Board state representation
|
| 233 |
+
"current_season": int, # Season index (0-4)
|
| 234 |
+
"player_index": int, # Index of the player's power (0-6)
|
| 235 |
+
"possible_actions": [int], # List of possible actions in DeepMind's format
|
| 236 |
+
"human_readable_actions": [str], # List of human-readable action descriptions
|
| 237 |
+
"supply_centers": [str], # List of supply centers owned by the player
|
| 238 |
+
"units": [dict], # List of units owned by the player
|
| 239 |
+
"year": int # Current year in the game
|
| 240 |
+
}
|
| 241 |
+
|
| 242 |
+
Action Structure
|
| 243 |
+
~~~~~~~~~~~~~~~
|
| 244 |
+
|
| 245 |
+
Actions can be provided in two formats:
|
| 246 |
+
|
| 247 |
+
1. **Text Format**: String actions like ``"A MUN - BER"`` or ``"F NTH C A LON - BEL"``.
|
| 248 |
+
|
| 249 |
+
2. **Integer Format**: Lists of integers corresponding to DeepMind's action representation.
|
| 250 |
+
|
| 251 |
+
The environment will convert text actions to the internal format as needed.
|
| 252 |
+
|
| 253 |
+
DiplomacyAgent
|
| 254 |
+
--------------
|
| 255 |
+
|
| 256 |
+
The ``DiplomacyAgent`` class implements the agent handler interface for Diplomacy, processing observations from the environment and generating actions through an LLM.
|
| 257 |
+
|
| 258 |
+
.. code-block:: python
|
| 259 |
+
|
| 260 |
+
class DiplomacyAgent:
|
| 261 |
+
"""
|
| 262 |
+
Agent handler for Diplomacy, implementing the AgentState interface
|
| 263 |
+
for the multi-agent negotiation standard.
|
| 264 |
+
"""
|
| 265 |
+
|
| 266 |
+
def __init__(self,
|
| 267 |
+
power_name: str,
|
| 268 |
+
use_text_interface: bool = True,
|
| 269 |
+
system_prompt: Optional[str] = None):
|
| 270 |
+
"""Initialize the Diplomacy agent handler.
|
| 271 |
+
|
| 272 |
+
Args:
|
| 273 |
+
power_name: Name of the power this agent controls
|
| 274 |
+
use_text_interface: Whether to use text-based interface (vs. structured)
|
| 275 |
+
system_prompt: Optional system prompt to use for the LLM
|
| 276 |
+
"""
|
| 277 |
+
# ...
|
| 278 |
+
|
| 279 |
+
def step(self, observation_from_env, policy_output=None):
|
| 280 |
+
"""Update the agent state based on the observation and action.
|
| 281 |
+
|
| 282 |
+
Args:
|
| 283 |
+
observation_from_env: The observation from the environment, with structure:
|
| 284 |
+
- board_state: Current state of the board
|
| 285 |
+
- current_season: Current season in the game
|
| 286 |
+
- player_index: Index of the player's power
|
| 287 |
+
- possible_actions: List of possible actions
|
| 288 |
+
- human_readable_actions: List of human-readable action descriptions
|
| 289 |
+
- supply_centers: List of supply centers owned by the player
|
| 290 |
+
- units: List of units owned by the player
|
| 291 |
+
- year: Current year in the game
|
| 292 |
+
|
| 293 |
+
policy_output: The output of the policy (LLM response), or None for initial prompt
|
| 294 |
+
|
| 295 |
+
Returns:
|
| 296 |
+
policy_id (str): The policy identifier ("llm_policy")
|
| 297 |
+
policy_input (dict): The input to the policy, with structure:
|
| 298 |
+
- messages: List of conversation messages in the format:
|
| 299 |
+
[{"role": "system", "content": "..."},
|
| 300 |
+
{"role": "user", "content": "..."}]
|
| 301 |
+
action: The official action to be sent to the environment, or None if not ready
|
| 302 |
+
done (bool): Whether the LLM action is ready to be sent to the environment
|
| 303 |
+
info (dict): Additional information about the agent:
|
| 304 |
+
- valid_action: Whether the extracted action is valid
|
| 305 |
+
"""
|
| 306 |
+
# ...
|
| 307 |
+
|
| 308 |
+
def get_log_info(self):
|
| 309 |
+
"""Get information about the agent required to log a trajectory.
|
| 310 |
+
|
| 311 |
+
Returns:
|
| 312 |
+
log_info (dict): Information about the agent required to log a trajectory:
|
| 313 |
+
- power_name: Name of the power this agent controls
|
| 314 |
+
- conversation_history: List of conversation messages
|
| 315 |
+
- current_action: The current action, if any
|
| 316 |
+
"""
|
| 317 |
+
# ...
|
| 318 |
+
|
| 319 |
+
def render(self):
|
| 320 |
+
"""Render the current state of the agent.
|
| 321 |
+
|
| 322 |
+
Displays the agent's current state, including conversation history.
|
| 323 |
+
"""
|
| 324 |
+
# ...
|
| 325 |
+
|
| 326 |
+
def close(self):
|
| 327 |
+
"""Perform any necessary cleanup."""
|
| 328 |
+
# ...
|
| 329 |
+
|
| 330 |
+
|
| 331 |
+
Key Implementation Details
|
| 332 |
+
~~~~~~~~~~~~~~~~~~~~~~~~~
|
| 333 |
+
|
| 334 |
+
The ``DiplomacyAgent`` class implements several key features:
|
| 335 |
+
|
| 336 |
+
1. **LLM Interaction**: The agent generates prompts for an LLM and processes the LLM's responses to extract actions.
|
| 337 |
+
|
| 338 |
+
2. **Conversation Management**: The agent maintains a conversation history for coherent interactions with the LLM.
|
| 339 |
+
|
| 340 |
+
3. **Action Validation**: The agent validates extracted actions against the set of possible actions provided by the environment.
|
| 341 |
+
|
| 342 |
+
4. **Error Handling**: The agent generates clarification prompts when invalid actions are detected.
|
| 343 |
+
|
| 344 |
+
5. **Text-Based Interface**: The agent formats game state information into human-readable text for the LLM.
|
| 345 |
+
|
| 346 |
+
Prompt Structure
|
| 347 |
+
~~~~~~~~~~~~~~~
|
| 348 |
+
|
| 349 |
+
The agent generates prompts that include:
|
| 350 |
+
|
| 351 |
+
1. **System Prompt**: Instructions and context for the LLM, explaining its role as a Diplomacy player.
|
| 352 |
+
|
| 353 |
+
2. **Game State Description**: A text description of the current game state, including:
|
| 354 |
+
- Current year and season
|
| 355 |
+
- Supply centers owned
|
| 356 |
+
- Units controlled
|
| 357 |
+
- Possible actions
|
| 358 |
+
|
| 359 |
+
3. **Action Request**: Instructions on how to format actions.
|
| 360 |
+
|
| 361 |
+
Example system prompt:
|
| 362 |
+
|
| 363 |
+
.. code-block:: text
|
| 364 |
+
|
| 365 |
+
You are playing the role of FRANCE in a game of Diplomacy.
|
| 366 |
+
Your goal is to control as many supply centers as possible.
|
| 367 |
+
You can negotiate with other players and form alliances, but remember that
|
| 368 |
+
these alliances are not binding. When you need to submit orders for your units,
|
| 369 |
+
write them in the correct format, with each order on a new line.
|
| 370 |
+
|
| 371 |
+
Example game state description:
|
| 372 |
+
|
| 373 |
+
.. code-block:: text
|
| 374 |
+
|
| 375 |
+
Year: 1901, Season: SPRING_MOVES
|
| 376 |
+
You are playing as FRANCE.
|
| 377 |
+
You currently control 3 supply centers: PAR, MAR, BRE.
|
| 378 |
+
Your units are: A PAR, A MAR, F BRE.
|
| 379 |
+
|
| 380 |
+
Please provide orders for your units. Here are your possible actions:
|
| 381 |
+
A PAR - BUR
|
| 382 |
+
A PAR - GAS
|
| 383 |
+
A PAR - PIC
|
| 384 |
+
A PAR H
|
| 385 |
+
...
|
| 386 |
+
|
| 387 |
+
Submit your orders, one per line, in the format like: "A MUN - BER" or "F NTH C A LON - BEL"
|
| 388 |
+
|
| 389 |
+
Running Diplomacy Games
|
| 390 |
+
----------------------
|
| 391 |
+
|
| 392 |
+
To run Diplomacy games with LLM agents, you can use the ``run_batched_matches`` function with the ``DiplomacyEnv`` and ``DiplomacyAgent`` classes:
|
| 393 |
+
|
| 394 |
+
.. code-block:: python
|
| 395 |
+
|
| 396 |
+
from mllm.environments.diplomacy.diplomacy_env import DiplomacyEnv
|
| 397 |
+
from mllm.environments.diplomacy.diplomacy_agent import DiplomacyAgent
|
| 398 |
+
from mllm.run_matches import run_batched_matches
|
| 399 |
+
|
| 400 |
+
# Create environment and agent handlers
|
| 401 |
+
env = DiplomacyEnv(max_turns=30)
|
| 402 |
+
|
| 403 |
+
agent_handlers = {
|
| 404 |
+
"AUSTRIA": DiplomacyAgent(power_name="AUSTRIA"),
|
| 405 |
+
"ENGLAND": DiplomacyAgent(power_name="ENGLAND"),
|
| 406 |
+
"FRANCE": DiplomacyAgent(power_name="FRANCE"),
|
| 407 |
+
"GERMANY": DiplomacyAgent(power_name="GERMANY"),
|
| 408 |
+
"ITALY": DiplomacyAgent(power_name="ITALY"),
|
| 409 |
+
"RUSSIA": DiplomacyAgent(power_name="RUSSIA"),
|
| 410 |
+
"TURKEY": DiplomacyAgent(power_name="TURKEY")
|
| 411 |
+
}
|
| 412 |
+
|
| 413 |
+
# Define policy mapping (mapping from policy IDs to actual policy functions)
|
| 414 |
+
policy_mapping = {
|
| 415 |
+
"llm_policy": my_llm_policy_function
|
| 416 |
+
}
|
| 417 |
+
|
| 418 |
+
# Run the game
|
| 419 |
+
game_results = run_batched_matches(
|
| 420 |
+
envs=[env],
|
| 421 |
+
agent_handlers_per_env=[agent_handlers],
|
| 422 |
+
policy_mapping=policy_mapping,
|
| 423 |
+
max_parallel_matches=1
|
| 424 |
+
)
|
| 425 |
+
|
| 426 |
+
# Process results
|
| 427 |
+
for result in game_results:
|
| 428 |
+
print(f"Game finished. Winner: {result['winner']}")
|
| 429 |
+
print(f"Supply centers: {result['supply_centers']}")
|
| 430 |
+
|
| 431 |
+
This setup allows you to run Diplomacy games with LLM agents using the Multi-Agent Negotiation Environment standard.
|
| 432 |
+
|
| 433 |
+
Limitations and Considerations
|
| 434 |
+
-----------------------------
|
| 435 |
+
|
| 436 |
+
1. **Performance**: Processing observations and actions for seven powers using LLMs can be computationally intensive.
|
| 437 |
+
|
| 438 |
+
2. **Action Parsing**: Extracting valid actions from LLM outputs may require sophisticated parsing and error handling.
|
| 439 |
+
|
| 440 |
+
3. **Game Complexity**: Diplomacy is a complex game with many rules and edge cases, which may be challenging for LLMs to fully grasp.
|
| 441 |
+
|
| 442 |
+
4. **Turn Duration**: Real Diplomacy games include negotiation phases of variable duration, which are not fully captured in this implementation.
|
| 443 |
+
|
| 444 |
+
5. **Text Formatting**: The quality of LLM interactions depends heavily on the formatting and clarity of text prompts.
|
| 445 |
+
|
| 446 |
+
Advanced Usage
|
| 447 |
+
------------
|
| 448 |
+
|
| 449 |
+
For advanced usage, you can customize:
|
| 450 |
+
|
| 451 |
+
1. **System Prompts**: Modify agent behavior by providing custom system prompts.
|
| 452 |
+
|
| 453 |
+
2. **Observation Processing**: Extend the observation processing to include additional information.
|
| 454 |
+
|
| 455 |
+
3. **Action Parsing**: Implement more sophisticated action parsing for complex orders.
|
| 456 |
+
|
| 457 |
+
4. **Visualization**: Add custom visualization methods to the environment's render function.
|
| 458 |
+
|
| 459 |
+
5. **Logging**: Extend the logging capabilities to capture additional information about the game state.
|
src_code_for_reproducibility/docs/source/environments/dond.rst
ADDED
|
@@ -0,0 +1,410 @@
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|
|
|
| 1 |
+
=================
|
| 2 |
+
Deal or No Deal
|
| 3 |
+
=================
|
| 4 |
+
|
| 5 |
+
The Deal or No Deal (DoND) environment provides a multi-agent negotiation interface where players trade
|
| 6 |
+
items with different values. This document describes the API for interacting with the DoND environment
|
| 7 |
+
and its associated agent handler.
|
| 8 |
+
|
| 9 |
+
Overview
|
| 10 |
+
--------
|
| 11 |
+
|
| 12 |
+
Deal or No Deal is a negotiation game where two agents must agree on how to divide a set of items,
|
| 13 |
+
each of which has different values to each agent. The agents engage in a back-and-forth dialogue to
|
| 14 |
+
determine an allocation of the items, with each trying to maximize their own total value.
|
| 15 |
+
|
| 16 |
+
Our implementation follows the Multi-Agent Negotiation Environment standard, allowing it to be used
|
| 17 |
+
with LLM agents through a text-based interface.
|
| 18 |
+
|
| 19 |
+
Game Rules
|
| 20 |
+
----------
|
| 21 |
+
|
| 22 |
+
### Basic Structure
|
| 23 |
+
|
| 24 |
+
The core mechanics of Deal or No Deal are:
|
| 25 |
+
|
| 26 |
+
1. Two agents negotiate over a set of items (e.g., books, balls, hats)
|
| 27 |
+
2. Each item has:
|
| 28 |
+
- A specific quantity (how many of each item is available)
|
| 29 |
+
- A value for each agent (which may differ between agents)
|
| 30 |
+
3. Agents take turns sending messages to negotiate how to split the items
|
| 31 |
+
4. Once an agreement is reached, agents finalize the deal
|
| 32 |
+
5. Points are awarded based on the value of items each agent receives
|
| 33 |
+
|
| 34 |
+
### Detailed Gameplay
|
| 35 |
+
|
| 36 |
+
#### Setup Phase
|
| 37 |
+
|
| 38 |
+
The game begins with:
|
| 39 |
+
- A set of items (e.g., "book", "hat", "ball")
|
| 40 |
+
- Each item has a quantity (e.g., 6 books, 2 hats, 4 balls)
|
| 41 |
+
- Each agent has private values for each item (e.g., books might be worth 5 points to one agent but only 2 points to the other)
|
| 42 |
+
- Agents are assigned roles (starting negotiator and responding negotiator)
|
| 43 |
+
|
| 44 |
+
#### Negotiation Phase
|
| 45 |
+
|
| 46 |
+
1. Agents take turns sending free-form text messages to each other
|
| 47 |
+
2. Messages can include offers, counter-offers, questions, or strategic communication
|
| 48 |
+
3. There is a maximum number of messages permitted (preventing endless negotiations)
|
| 49 |
+
4. Either agent can propose to finalize an agreement at any time
|
| 50 |
+
|
| 51 |
+
For example:
|
| 52 |
+
- Agent 1: "I propose I get all the books and you get all the hats and balls."
|
| 53 |
+
- Agent 2: "That doesn't work for me. How about you get 3 books and I get 3 books, all the hats, and all the balls?"
|
| 54 |
+
- Agent 1: "Let me counter-offer: I get 4 books and 2 balls, you get 2 books, all hats, and 2 balls."
|
| 55 |
+
|
| 56 |
+
#### Finalization Phase
|
| 57 |
+
|
| 58 |
+
1. When an agent wants to finalize a deal, they must specify the exact allocation:
|
| 59 |
+
- How many of each item they receive
|
| 60 |
+
- How many of each item the other agent receives
|
| 61 |
+
2. The other agent must then either agree (by submitting the same allocation) or reject the finalization
|
| 62 |
+
3. If both agents submit matching finalizations, the deal is executed
|
| 63 |
+
4. If finalizations don't match, no agreement is reached, and both agents receive 0 points
|
| 64 |
+
|
| 65 |
+
#### Scoring
|
| 66 |
+
|
| 67 |
+
1. Each agent's score is calculated based on the value of items they receive
|
| 68 |
+
2. The formula is: Sum(quantity_of_item_i × value_of_item_i_to_agent)
|
| 69 |
+
3. If no agreement is reached, both agents receive 0 points
|
| 70 |
+
|
| 71 |
+
### Example Game
|
| 72 |
+
|
| 73 |
+
Let's walk through a simple example:
|
| 74 |
+
|
| 75 |
+
**Setup:**
|
| 76 |
+
- Items: Books (4), Hats (2), Balls (6)
|
| 77 |
+
- Agent 1 values: Books=5, Hats=1, Balls=2
|
| 78 |
+
- Agent 2 values: Books=3, Hats=6, Balls=1
|
| 79 |
+
|
| 80 |
+
**Negotiation (simplified):**
|
| 81 |
+
1. Agent 1: "I would like all the books and balls. You can have the hats."
|
| 82 |
+
2. Agent 2: "That doesn't work for me. Books are valuable. I propose I get all the hats and 2 books, you get 2 books and all the balls."
|
| 83 |
+
3. Agent 1: "How about I get 3 books and all the balls, and you get 1 book and all the hats?"
|
| 84 |
+
4. Agent 2: "I accept your proposal."
|
| 85 |
+
|
| 86 |
+
**Finalization:**
|
| 87 |
+
- Agent 1 submits: Agent 1 gets (Books: 3, Hats: 0, Balls: 6), Agent 2 gets (Books: 1, Hats: 2, Balls: 0)
|
| 88 |
+
- Agent 2 submits the same allocation, confirming agreement
|
| 89 |
+
|
| 90 |
+
**Scoring:**
|
| 91 |
+
- Agent 1 score: (3 books × 5) + (0 hats × 1) + (6 balls × 2) = 15 + 0 + 12 = 27 points
|
| 92 |
+
- Agent 2 score: (1 book × 3) + (2 hats × 6) + (0 balls × 1) = 3 + 12 + 0 = 15 points
|
| 93 |
+
|
| 94 |
+
### Game Variations
|
| 95 |
+
|
| 96 |
+
The DoND environment supports several variations through configuration parameters:
|
| 97 |
+
|
| 98 |
+
#### Different Value Distributions
|
| 99 |
+
|
| 100 |
+
The environment offers multiple ways to assign values to items:
|
| 101 |
+
|
| 102 |
+
1. **Standard Random Setup (dond_random_setup)**:
|
| 103 |
+
- Items have even-numbered quantities
|
| 104 |
+
- Each agent receives distinct random values for each item
|
| 105 |
+
- Values are drawn from a uniform distribution
|
| 106 |
+
|
| 107 |
+
2. **Independent Random Values (independent_random_vals)**:
|
| 108 |
+
- Item quantities can be any number in the specified range
|
| 109 |
+
- Values for each agent are drawn independently
|
| 110 |
+
- Creates more varied negotiation scenarios
|
| 111 |
+
|
| 112 |
+
3. **Bicameral Value Distribution (bicameral_vals_assignator)**:
|
| 113 |
+
- Creates a "high value" and "low value" distribution for each item
|
| 114 |
+
- Each agent values approximately half the items highly and half lowly
|
| 115 |
+
- Values are drawn from normal distributions with different means
|
| 116 |
+
- Creates scenarios with clear trade opportunities
|
| 117 |
+
|
| 118 |
+
#### Visibility Options
|
| 119 |
+
|
| 120 |
+
1. **Finalization Visibility**:
|
| 121 |
+
- When enabled, both agents can see each other's finalization proposals
|
| 122 |
+
- When disabled, finalization proposals remain private until both are submitted
|
| 123 |
+
|
| 124 |
+
2. **Other Values Visibility**:
|
| 125 |
+
- When enabled, agents can see each other's value functions
|
| 126 |
+
- When disabled, agents only know their own values
|
| 127 |
+
- Creates information asymmetry and richer negotiation dynamics
|
| 128 |
+
|
| 129 |
+
#### Game Modes
|
| 130 |
+
|
| 131 |
+
1. **Cooperative Mode ("coop")**:
|
| 132 |
+
- Agents are encouraged to find mutually beneficial solutions
|
| 133 |
+
- Success is measured by the sum of both agents' scores
|
| 134 |
+
|
| 135 |
+
2. **Competitive Mode ("comp")**:
|
| 136 |
+
- Agents aim to maximize their individual scores
|
| 137 |
+
- Creates more adversarial negotiations
|
| 138 |
+
|
| 139 |
+
#### Round Structure
|
| 140 |
+
|
| 141 |
+
1. **Single Round**:
|
| 142 |
+
- One negotiation session between the same agents
|
| 143 |
+
- Simple evaluation of negotiation skills
|
| 144 |
+
|
| 145 |
+
2. **Multiple Rounds**:
|
| 146 |
+
- Agents negotiate multiple times with different item setups
|
| 147 |
+
- Allows for learning and adaptation over time
|
| 148 |
+
- Roles can be swapped between rounds
|
| 149 |
+
|
| 150 |
+
DondEnv
|
| 151 |
+
------------
|
| 152 |
+
|
| 153 |
+
The ``DondEnv`` class provides an interface to the Deal or No Deal environment that follows the Multi-Agent
|
| 154 |
+
Negotiation Environment standard.
|
| 155 |
+
|
| 156 |
+
.. code-block:: python
|
| 157 |
+
|
| 158 |
+
class DondEnv:
|
| 159 |
+
"""
|
| 160 |
+
Multi-Agent Negotiation Environment for Deal or No Deal.
|
| 161 |
+
"""
|
| 162 |
+
def __init__(
|
| 163 |
+
self,
|
| 164 |
+
agents,
|
| 165 |
+
mode="coop",
|
| 166 |
+
max_messages=None,
|
| 167 |
+
min_messages=None,
|
| 168 |
+
max_chars_per_message=None,
|
| 169 |
+
rounds_per_game=1,
|
| 170 |
+
random_setup_func=None,
|
| 171 |
+
random_setup_kwargs=None,
|
| 172 |
+
role_assignator_func=None,
|
| 173 |
+
role_assignator_func_kwargs=None,
|
| 174 |
+
finalization_visibility=False,
|
| 175 |
+
other_values_visibility=False,
|
| 176 |
+
random_seed=None
|
| 177 |
+
):
|
| 178 |
+
"""Initialize the Deal or No Deal environment.
|
| 179 |
+
|
| 180 |
+
Args:
|
| 181 |
+
agents: List of agent IDs participating in the game
|
| 182 |
+
mode: Game mode ("coop" or "comp")
|
| 183 |
+
max_messages: Maximum number of messages per agent per round
|
| 184 |
+
min_messages: Minimum number of messages per agent per round
|
| 185 |
+
max_chars_per_message: Maximum characters per message
|
| 186 |
+
rounds_per_game: Number of negotiation rounds to play
|
| 187 |
+
random_setup_func: Function to generate item quantities and values
|
| 188 |
+
random_setup_kwargs: Arguments for the random setup function
|
| 189 |
+
role_assignator_func: Function to assign roles to agents
|
| 190 |
+
role_assignator_func_kwargs: Arguments for the role assignator
|
| 191 |
+
finalization_visibility: Whether agents can see each other's finalizations
|
| 192 |
+
other_values_visibility: Whether agents can see each other's values
|
| 193 |
+
random_seed: Seed for reproducibility
|
| 194 |
+
"""
|
| 195 |
+
# ...
|
| 196 |
+
|
| 197 |
+
def reset(self):
|
| 198 |
+
"""Reset the environment to an initial state and return the initial observation.
|
| 199 |
+
|
| 200 |
+
Returns:
|
| 201 |
+
observation (dict): A dictionary where keys are agent identifiers and values are observations.
|
| 202 |
+
"""
|
| 203 |
+
# ...
|
| 204 |
+
|
| 205 |
+
def step(self, actions):
|
| 206 |
+
"""Take a step in the environment using the provided actions.
|
| 207 |
+
|
| 208 |
+
Args:
|
| 209 |
+
actions (dict): A dictionary where keys are agent identifiers and values are actions.
|
| 210 |
+
Actions can be messages or finalization proposals.
|
| 211 |
+
|
| 212 |
+
Returns:
|
| 213 |
+
observations (dict): A dictionary where keys are agent identifiers and values are observations.
|
| 214 |
+
done (bool): Whether the episode has ended.
|
| 215 |
+
info (dict): Additional information about the environment.
|
| 216 |
+
"""
|
| 217 |
+
# ...
|
| 218 |
+
|
| 219 |
+
def get_state(self):
|
| 220 |
+
"""Retrieve the current state of the game.
|
| 221 |
+
|
| 222 |
+
Returns:
|
| 223 |
+
state (dict): The current state of the game, including items, quantities, values, etc.
|
| 224 |
+
"""
|
| 225 |
+
# ...
|
| 226 |
+
|
| 227 |
+
Key Implementation Details
|
| 228 |
+
~~~~~~~~~~~~~~~~~~~~~~~~~
|
| 229 |
+
|
| 230 |
+
The ``DondEnv`` class implements several key features:
|
| 231 |
+
|
| 232 |
+
1. **Multi-Agent Support**: The environment tracks two agents and manages their alternating messages.
|
| 233 |
+
|
| 234 |
+
2. **Turn-Based Dialogue**: The environment enforces turn structure and limits on message count.
|
| 235 |
+
|
| 236 |
+
3. **Finalization Processing**: The environment validates and processes finalization proposals.
|
| 237 |
+
|
| 238 |
+
4. **Random Setup**: The environment supports multiple methods of generating negotiation scenarios.
|
| 239 |
+
|
| 240 |
+
5. **Round Management**: The environment can handle multiple rounds with different setups.
|
| 241 |
+
|
| 242 |
+
Observation Structure
|
| 243 |
+
~~~~~~~~~~~~~~~~~~~~
|
| 244 |
+
|
| 245 |
+
Each agent receives an observation (state) dictionary with rich information about the game:
|
| 246 |
+
|
| 247 |
+
.. code-block:: python
|
| 248 |
+
|
| 249 |
+
{
|
| 250 |
+
"mode": str, # Game mode ("coop" or "comp")
|
| 251 |
+
"role_values": dict, # Value mappings for each role
|
| 252 |
+
"role_props": dict, # Properties for each role
|
| 253 |
+
"agent_to_role": dict, # Mapping from agent IDs to roles
|
| 254 |
+
"is_new_round": bool, # Whether this is the start of a new round
|
| 255 |
+
"is_new_game": bool, # Whether this is the start of a new game
|
| 256 |
+
"game_over": bool, # Whether the game is over
|
| 257 |
+
"items": list, # List of item names
|
| 258 |
+
"quantities": dict, # Quantities of each item
|
| 259 |
+
"has_finalized": bool, # Whether finalization has been proposed
|
| 260 |
+
"last_message": dict, # The last message sent
|
| 261 |
+
"messages_remaining": dict, # Number of messages each agent can still send
|
| 262 |
+
# And various history tracking fields
|
| 263 |
+
}
|
| 264 |
+
|
| 265 |
+
Action Structure
|
| 266 |
+
~~~~~~~~~~~~~~~
|
| 267 |
+
|
| 268 |
+
Actions can be:
|
| 269 |
+
|
| 270 |
+
1. **Text Messages**: Free-form text for negotiation.
|
| 271 |
+
2. **Finalization Proposals**: Structured data specifying the exact allocation of items.
|
| 272 |
+
|
| 273 |
+
Example finalization format:
|
| 274 |
+
|
| 275 |
+
.. code-block:: python
|
| 276 |
+
|
| 277 |
+
{
|
| 278 |
+
"type": "finalize",
|
| 279 |
+
"allocation": {
|
| 280 |
+
"agent1": {"book": 3, "hat": 0, "ball": 6},
|
| 281 |
+
"agent2": {"book": 1, "hat": 2, "ball": 0}
|
| 282 |
+
}
|
| 283 |
+
}
|
| 284 |
+
|
| 285 |
+
Value Setup Functions
|
| 286 |
+
--------------------
|
| 287 |
+
|
| 288 |
+
The DoND environment provides several functions for setting up item values:
|
| 289 |
+
|
| 290 |
+
.. code-block:: python
|
| 291 |
+
|
| 292 |
+
def dond_random_setup(items, min_quant, max_quant, min_val, max_val, random_seed=None):
|
| 293 |
+
"""
|
| 294 |
+
Generates items, even-numbered quantities and distinct random values for each category for both agents.
|
| 295 |
+
|
| 296 |
+
Args:
|
| 297 |
+
items (list): List of items.
|
| 298 |
+
min_quant (int): Minimum quantity per item.
|
| 299 |
+
max_quant (int): Maximum quantity per item.
|
| 300 |
+
min_val (int): Minimum value per item.
|
| 301 |
+
max_val (int): Maximum value per item.
|
| 302 |
+
random_seed (int, optional): Seed for random generation.
|
| 303 |
+
|
| 304 |
+
Returns:
|
| 305 |
+
tuple: (items, quantities, (val_starting_negotiator, val_responding_negotiator))
|
| 306 |
+
"""
|
| 307 |
+
# ...
|
| 308 |
+
|
| 309 |
+
def independent_random_vals(items, min_quant, max_quant, min_val, max_val, random_seed=None):
|
| 310 |
+
"""
|
| 311 |
+
Generates random quantities and independent random values for both agents.
|
| 312 |
+
|
| 313 |
+
Args:
|
| 314 |
+
Similar to dond_random_setup
|
| 315 |
+
|
| 316 |
+
Returns:
|
| 317 |
+
tuple: (items, quantities, (val_starting_negotiator, val_responding_negotiator))
|
| 318 |
+
"""
|
| 319 |
+
# ...
|
| 320 |
+
|
| 321 |
+
def bicameral_vals_assignator(items, min_quant, max_quant, low_val_mean, low_val_std, high_val_mean, high_val_std, random_seed=None):
|
| 322 |
+
"""
|
| 323 |
+
Generates values with a bicameral distribution - each agent values half the items highly.
|
| 324 |
+
|
| 325 |
+
Args:
|
| 326 |
+
items (list): List of items.
|
| 327 |
+
min_quant, max_quant: Range for quantities
|
| 328 |
+
low_val_mean, low_val_std: Mean and standard deviation for the "low value" distribution
|
| 329 |
+
high_val_mean, high_val_std: Mean and standard deviation for the "high value" distribution
|
| 330 |
+
random_seed: Seed for reproducibility
|
| 331 |
+
|
| 332 |
+
Returns:
|
| 333 |
+
tuple: (items, quantities, (val_starting_negotiator, val_responding_negotiator))
|
| 334 |
+
"""
|
| 335 |
+
# ...
|
| 336 |
+
|
| 337 |
+
Running DoND Games
|
| 338 |
+
----------------------
|
| 339 |
+
|
| 340 |
+
To run Deal or No Deal games with LLM agents, you can use the following structure:
|
| 341 |
+
|
| 342 |
+
.. code-block:: python
|
| 343 |
+
|
| 344 |
+
from mllm.environments.dond.dond_game import DondEnv
|
| 345 |
+
from mllm.environments.dond.dond_agent import DondAgent
|
| 346 |
+
from src.run_matches import run_batched_matches
|
| 347 |
+
|
| 348 |
+
# Create environment
|
| 349 |
+
env = DondEnv(
|
| 350 |
+
agents=["agent1", "agent2"],
|
| 351 |
+
mode="coop",
|
| 352 |
+
max_messages=10,
|
| 353 |
+
rounds_per_game=1,
|
| 354 |
+
random_setup_func="dond_random_setup",
|
| 355 |
+
random_setup_kwargs={
|
| 356 |
+
"items": ["book", "hat", "ball"],
|
| 357 |
+
"min_quant": 2,
|
| 358 |
+
"max_quant": 8,
|
| 359 |
+
"min_val": 1,
|
| 360 |
+
"max_val": 10
|
| 361 |
+
},
|
| 362 |
+
finalization_visibility=False
|
| 363 |
+
)
|
| 364 |
+
|
| 365 |
+
# Create agent handlers (implementation details would vary)
|
| 366 |
+
agent_handlers = {
|
| 367 |
+
"agent1": DondAgent(agent_id="agent1"),
|
| 368 |
+
"agent2": DondAgent(agent_id="agent2")
|
| 369 |
+
}
|
| 370 |
+
|
| 371 |
+
# Define policy mapping
|
| 372 |
+
policy_mapping = {
|
| 373 |
+
"llm_policy": my_llm_policy_function
|
| 374 |
+
}
|
| 375 |
+
|
| 376 |
+
# Run the game
|
| 377 |
+
game_results = run_batched_matches(
|
| 378 |
+
envs=[env],
|
| 379 |
+
agent_handlers_per_env=[agent_handlers],
|
| 380 |
+
policy_mapping=policy_mapping,
|
| 381 |
+
max_parallel_matches=1
|
| 382 |
+
)
|
| 383 |
+
|
| 384 |
+
Limitations and Considerations
|
| 385 |
+
-----------------------------
|
| 386 |
+
|
| 387 |
+
1. **Negotiation Complexity**: The open-ended nature of negotiations can be challenging for some LLM agents.
|
| 388 |
+
|
| 389 |
+
2. **Parsing Challenges**: Extracting structured finalization proposals from free-form text requires robust parsing.
|
| 390 |
+
|
| 391 |
+
3. **Optimization Opportunities**: Different agents may employ different negotiation strategies to optimize outcomes.
|
| 392 |
+
|
| 393 |
+
4. **Fairness Evaluation**: The environment allows research into questions of fair division and Pareto optimality.
|
| 394 |
+
|
| 395 |
+
5. **Strategic Deception**: Agents might strategically misrepresent their true values, adding complexity to negotiations.
|
| 396 |
+
|
| 397 |
+
Advanced Usage
|
| 398 |
+
------------
|
| 399 |
+
|
| 400 |
+
For advanced usage, you can:
|
| 401 |
+
|
| 402 |
+
1. **Custom Value Functions**: Create more complex distributions of item values for specific research questions.
|
| 403 |
+
|
| 404 |
+
2. **Novel Negotiation Scenarios**: Design item sets and values to test specific negotiation skills.
|
| 405 |
+
|
| 406 |
+
3. **Curriculum Learning**: Create progressively more difficult negotiation scenarios.
|
| 407 |
+
|
| 408 |
+
4. **Communication Analysis**: Analyze the language and strategies used in successful negotiations.
|
| 409 |
+
|
| 410 |
+
5. **Multi-Round Dynamics**: Study how agents adapt their strategies over multiple rounds.
|
src_code_for_reproducibility/docs/source/environments/ipd.rst
ADDED
|
@@ -0,0 +1,411 @@
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|
| 1 |
+
=================
|
| 2 |
+
Iterated Prisoner's Dilemma
|
| 3 |
+
=================
|
| 4 |
+
|
| 5 |
+
The Iterated Prisoner's Dilemma environment provides a classic game theory setting for studying cooperation
|
| 6 |
+
and competition between agents. This document describes the API for interacting with the IPD environment
|
| 7 |
+
and its associated agent handler.
|
| 8 |
+
|
| 9 |
+
Overview
|
| 10 |
+
--------
|
| 11 |
+
|
| 12 |
+
The Prisoner's Dilemma is a fundamental problem in game theory that demonstrates why two rational individuals might not
|
| 13 |
+
cooperate, even when it appears in their best interest to do so. In the iterated version, the same two players
|
| 14 |
+
repeatedly face the same dilemma, allowing for the development of trust or retaliation based on previous interactions.
|
| 15 |
+
|
| 16 |
+
Our implementation follows the Multi-Agent Negotiation Environment standard, allowing it to be used with
|
| 17 |
+
LLM agents through a text-based interface.
|
| 18 |
+
|
| 19 |
+
Game Rules
|
| 20 |
+
----------
|
| 21 |
+
|
| 22 |
+
### Basic Premise
|
| 23 |
+
|
| 24 |
+
The scenario behind the Prisoner's Dilemma is as follows:
|
| 25 |
+
|
| 26 |
+
Two criminals are arrested and imprisoned. Each prisoner is in solitary confinement with no means of communicating with
|
| 27 |
+
the other. The prosecutors lack sufficient evidence to convict the pair on the principal charge, but they have enough
|
| 28 |
+
to convict both on a lesser charge. Simultaneously, the prosecutors offer each prisoner a bargain:
|
| 29 |
+
|
| 30 |
+
- If both prisoners betray each other, each serves 2 years in prison (the "punishment" payoff)
|
| 31 |
+
- If one betrays the other while the other remains silent, the betrayer goes free (the "temptation" payoff) while the
|
| 32 |
+
silent accomplice serves 3 years (the "sucker" payoff)
|
| 33 |
+
- If both remain silent, each serves only 1 year in prison (the "reward" payoff)
|
| 34 |
+
|
| 35 |
+
### Game Mechanics
|
| 36 |
+
|
| 37 |
+
In our implementation, the choices are simplified to:
|
| 38 |
+
- **C**: Cooperate (remain silent)
|
| 39 |
+
- **D**: Defect (betray the other prisoner)
|
| 40 |
+
|
| 41 |
+
Each round, both players simultaneously choose either C or D, and receive points based on the combination of their choices:
|
| 42 |
+
|
| 43 |
+
- Both choose C: Both receive the "reward" payoff (3 points by default)
|
| 44 |
+
- Both choose D: Both receive the "punishment" payoff (1 point by default)
|
| 45 |
+
- One chooses C, one chooses D: The defector receives the "temptation" payoff (5 points by default), while the cooperator
|
| 46 |
+
receives the "sucker" payoff (0 points by default)
|
| 47 |
+
|
| 48 |
+
### Example: Single Round
|
| 49 |
+
|
| 50 |
+
Let's see how a single round plays out:
|
| 51 |
+
|
| 52 |
+
1. Alice and Bob simultaneously make their choices
|
| 53 |
+
2. If Alice chooses C and Bob chooses C:
|
| 54 |
+
- Alice receives 3 points
|
| 55 |
+
- Bob receives 3 points
|
| 56 |
+
3. If Alice chooses C and Bob chooses D:
|
| 57 |
+
- Alice receives 0 points
|
| 58 |
+
- Bob receives 5 points
|
| 59 |
+
4. If Alice chooses D and Bob chooses C:
|
| 60 |
+
- Alice receives 5 points
|
| 61 |
+
- Bob receives 0 points
|
| 62 |
+
5. If Alice chooses D and Bob chooses D:
|
| 63 |
+
- Alice receives 1 point
|
| 64 |
+
- Bob receives 1 point
|
| 65 |
+
|
| 66 |
+
### Iterated Game Structure
|
| 67 |
+
|
| 68 |
+
The iterated version repeats this basic game for a fixed number of rounds. The key features are:
|
| 69 |
+
|
| 70 |
+
1. Players know the total number of rounds in advance
|
| 71 |
+
2. After each round, players learn what choice the other player made
|
| 72 |
+
3. Players maintain a cumulative score across all rounds
|
| 73 |
+
4. Players can adjust their strategy based on the history of previous interactions
|
| 74 |
+
|
| 75 |
+
### Game Variations
|
| 76 |
+
|
| 77 |
+
The IPD environment supports several variations through configuration parameters:
|
| 78 |
+
|
| 79 |
+
#### Different Payoff Matrices
|
| 80 |
+
|
| 81 |
+
The standard payoff values can be modified to create different incentive structures:
|
| 82 |
+
- **Traditional PD**: reward=3, punishment=1, temptation=5, sucker=0
|
| 83 |
+
- **Weak Temptation**: reward=3, punishment=1, temptation=4, sucker=0 (reduces the incentive to defect)
|
| 84 |
+
- **Harsh Punishment**: reward=3, punishment=0, temptation=5, sucker=0 (increases the cost of mutual defection)
|
| 85 |
+
- **Generous**: reward=4, punishment=2, temptation=5, sucker=1 (cushions the blow of being betrayed)
|
| 86 |
+
|
| 87 |
+
#### Game Length Variations
|
| 88 |
+
|
| 89 |
+
The number of rounds can significantly impact strategy:
|
| 90 |
+
- **Short Games** (5-10 rounds): Incentivizes more defection, especially near the end
|
| 91 |
+
- **Medium Games** (20-50 rounds): Allows for the development of tit-for-tat and forgiveness strategies
|
| 92 |
+
- **Long Games** (100+ rounds): Favors steady cooperation with occasional "probing" defections
|
| 93 |
+
|
| 94 |
+
### Common Strategies
|
| 95 |
+
|
| 96 |
+
While not enforced by the environment, several well-known strategies can emerge:
|
| 97 |
+
- **Always Cooperate**: Always choose C
|
| 98 |
+
- **Always Defect**: Always choose D
|
| 99 |
+
- **Tit for Tat**: Start with C, then copy what the opponent did in the previous round
|
| 100 |
+
- **Forgiving Tit for Tat**: Like Tit for Tat, but occasionally cooperate even after being defected against
|
| 101 |
+
- **Grudger**: Cooperate until the opponent defects once, then always defect
|
| 102 |
+
- **Random**: Choose randomly between C and D
|
| 103 |
+
|
| 104 |
+
IPDEnv
|
| 105 |
+
------
|
| 106 |
+
|
| 107 |
+
The ``IPDEnv`` class provides an interface to the Iterated Prisoner's Dilemma environment that follows the
|
| 108 |
+
Multi-Agent Negotiation Environment standard.
|
| 109 |
+
|
| 110 |
+
.. code-block:: python
|
| 111 |
+
|
| 112 |
+
class IPDEnv:
|
| 113 |
+
"""
|
| 114 |
+
Iterated Prisoner's Dilemma environment following the MarlEnvironment standard.
|
| 115 |
+
|
| 116 |
+
In each round of the game, two agents simultaneously choose to either cooperate (C) or defect (D).
|
| 117 |
+
The payoffs are as follows:
|
| 118 |
+
- If both cooperate: Both receive the "reward" (usually 3 points)
|
| 119 |
+
- If both defect: Both receive the "punishment" (usually 1 point)
|
| 120 |
+
- If one cooperates and one defects: The defector receives the "temptation" (usually 5 points)
|
| 121 |
+
and the cooperator receives the "sucker" payoff (usually 0 points)
|
| 122 |
+
|
| 123 |
+
The game is played for a specified number of rounds.
|
| 124 |
+
"""
|
| 125 |
+
|
| 126 |
+
def __init__(
|
| 127 |
+
self,
|
| 128 |
+
rounds_per_game: int = 10,
|
| 129 |
+
reward: float = 3.0, # Both cooperate
|
| 130 |
+
punishment: float = 1.0, # Both defect
|
| 131 |
+
temptation: float = 5.0, # Defector's reward when other cooperates
|
| 132 |
+
sucker: float = 0.0, # Cooperator's reward when other defects
|
| 133 |
+
random_seed: Optional[int] = None,
|
| 134 |
+
):
|
| 135 |
+
"""
|
| 136 |
+
Initialize the Iterated Prisoner's Dilemma environment.
|
| 137 |
+
|
| 138 |
+
Args:
|
| 139 |
+
rounds_per_game: Number of rounds to play
|
| 140 |
+
reward: Payoff when both agents cooperate
|
| 141 |
+
punishment: Payoff when both agents defect
|
| 142 |
+
temptation: Payoff for defecting when other agent cooperates
|
| 143 |
+
sucker: Payoff for cooperating when other agent defects
|
| 144 |
+
seed: Random seed for reproducibility
|
| 145 |
+
"""
|
| 146 |
+
# ...
|
| 147 |
+
|
| 148 |
+
def reset(self) -> Dict[str, Dict[str, Any]]:
|
| 149 |
+
"""
|
| 150 |
+
Reset the environment to an initial state and return the initial observation.
|
| 151 |
+
|
| 152 |
+
Returns:
|
| 153 |
+
observation (dict): A dictionary where keys are agent identifiers and values are observations.
|
| 154 |
+
"""
|
| 155 |
+
# ...
|
| 156 |
+
|
| 157 |
+
def step(self, actions: Dict[str, str]) -> Tuple[Dict[str, Dict[str, Any]], bool, Dict[str, Any]]:
|
| 158 |
+
"""
|
| 159 |
+
Take a step in the environment using the provided actions.
|
| 160 |
+
|
| 161 |
+
Args:
|
| 162 |
+
actions (dict): A dictionary where keys are agent identifiers and values are actions ('C' or 'D').
|
| 163 |
+
|
| 164 |
+
Returns:
|
| 165 |
+
observations (dict): A dictionary where keys are agent identifiers and values are observations.
|
| 166 |
+
done (bool): Whether the episode has ended.
|
| 167 |
+
info (dict): Additional information about the environment.
|
| 168 |
+
"""
|
| 169 |
+
# ...
|
| 170 |
+
|
| 171 |
+
Key Implementation Details
|
| 172 |
+
~~~~~~~~~~~~~~~~~~~~~~~~~
|
| 173 |
+
|
| 174 |
+
The ``IPDEnv`` class implements several key features:
|
| 175 |
+
|
| 176 |
+
1. **Two-Agent Support**: The environment tracks two agents ("alice" and "bob") and manages their interactions.
|
| 177 |
+
|
| 178 |
+
2. **Round-Based Play**: The environment enforces turn structure and tracks game history.
|
| 179 |
+
|
| 180 |
+
3. **Payoff Matrix**: The environment calculates rewards based on the standard prisoner's dilemma payoff matrix.
|
| 181 |
+
|
| 182 |
+
4. **Observation Generation**: The environment generates detailed observations for each agent, including action history and rewards.
|
| 183 |
+
|
| 184 |
+
5. **Game Termination**: The environment tracks game termination after the specified number of rounds.
|
| 185 |
+
|
| 186 |
+
Observation Structure
|
| 187 |
+
~~~~~~~~~~~~~~~~~~~~
|
| 188 |
+
|
| 189 |
+
Each agent receives an observation dictionary with the following structure:
|
| 190 |
+
|
| 191 |
+
.. code-block:: python
|
| 192 |
+
|
| 193 |
+
{
|
| 194 |
+
"current_round": int, # Current round number (0-indexed)
|
| 195 |
+
"rounds_per_game": int, # Total number of rounds in the game
|
| 196 |
+
"history": List[Dict], # Complete game history so far
|
| 197 |
+
"last_round_actions": Dict[str, str], # Actions from the previous round (if any)
|
| 198 |
+
"last_round_reward": float, # Reward received in the previous round (if any)
|
| 199 |
+
"total_reward": float, # Cumulative reward so far
|
| 200 |
+
"payoff_matrix": Dict[str, float], # The game's payoff matrix values
|
| 201 |
+
}
|
| 202 |
+
|
| 203 |
+
Action Structure
|
| 204 |
+
~~~~~~~~~~~~~~~
|
| 205 |
+
|
| 206 |
+
Actions are simple strings:
|
| 207 |
+
|
| 208 |
+
1. ``"C"`` for Cooperate
|
| 209 |
+
2. ``"D"`` for Defect
|
| 210 |
+
|
| 211 |
+
IPDAgent
|
| 212 |
+
--------------
|
| 213 |
+
|
| 214 |
+
The ``IPDAgent`` class implements the agent handler interface for the Iterated Prisoner's Dilemma, processing observations from the environment and generating actions through an LLM.
|
| 215 |
+
|
| 216 |
+
.. code-block:: python
|
| 217 |
+
|
| 218 |
+
class IPDAgent:
|
| 219 |
+
"""
|
| 220 |
+
Agent handler for Iterated Prisoner's Dilemma, implementing the AgentState interface
|
| 221 |
+
for the multi-agent negotiation standard.
|
| 222 |
+
"""
|
| 223 |
+
|
| 224 |
+
def __init__(
|
| 225 |
+
self,
|
| 226 |
+
agent_id: str,
|
| 227 |
+
policy_id: str = "llm_policy",
|
| 228 |
+
system_prompt: Optional[str] = None,
|
| 229 |
+
max_errors: int = 3,
|
| 230 |
+
opponent_id: Optional[str] = None,
|
| 231 |
+
):
|
| 232 |
+
"""
|
| 233 |
+
Initialize the IPD agent handler.
|
| 234 |
+
|
| 235 |
+
Args:
|
| 236 |
+
agent_id: Identifier for this agent ("alice" or "bob")
|
| 237 |
+
policy_id: Identifier for the policy this agent uses
|
| 238 |
+
system_prompt: Optional custom system prompt for the LLM
|
| 239 |
+
max_errors: Maximum number of parsing errors before defaulting to cooperate
|
| 240 |
+
opponent_id: Optional identifier of the opponent (inferred if not provided)
|
| 241 |
+
"""
|
| 242 |
+
# ...
|
| 243 |
+
|
| 244 |
+
def step(self, observation_from_env: Dict[str, Any], policy_output: str = None) -> Tuple[str, Dict[str, Any], str, bool, Dict[str, Any]]:
|
| 245 |
+
"""
|
| 246 |
+
Update the agent state based on the observation and process the policy output.
|
| 247 |
+
|
| 248 |
+
Args:
|
| 249 |
+
observation_from_env: The observation from the environment
|
| 250 |
+
policy_output: The output from the policy (LLM response)
|
| 251 |
+
|
| 252 |
+
Returns:
|
| 253 |
+
policy_id: The policy identifier
|
| 254 |
+
policy_input: The input to the policy
|
| 255 |
+
action: The action to be sent to the environment
|
| 256 |
+
done: Whether the action is ready to be sent to the environment
|
| 257 |
+
info: Additional information about the agent
|
| 258 |
+
"""
|
| 259 |
+
# ...
|
| 260 |
+
|
| 261 |
+
Key Implementation Details
|
| 262 |
+
~~~~~~~~~~~~~~~~~~~~~~~~~
|
| 263 |
+
|
| 264 |
+
The ``IPDAgent`` class implements several key features:
|
| 265 |
+
|
| 266 |
+
1. **LLM Interaction**: The agent generates prompts for an LLM and processes the LLM's responses.
|
| 267 |
+
|
| 268 |
+
2. **Action Extraction**: The agent parses the LLM's output to extract valid actions (C or D).
|
| 269 |
+
|
| 270 |
+
3. **Error Handling**: The agent provides helpful error messages when parsing fails and defaults to cooperation after multiple failures.
|
| 271 |
+
|
| 272 |
+
4. **History Tracking**: The agent maintains and provides the complete game history in its prompts.
|
| 273 |
+
|
| 274 |
+
5. **Strategy Explanation**: The agent can extract and log the reasoning behind an LLM's decisions.
|
| 275 |
+
|
| 276 |
+
Prompt Structure
|
| 277 |
+
~~~~~~~~~~~~~~~
|
| 278 |
+
|
| 279 |
+
The agent generates prompts that include:
|
| 280 |
+
|
| 281 |
+
1. **System Prompt**: Instructions and context for the LLM, explaining its role and the rules of the Prisoner's Dilemma.
|
| 282 |
+
|
| 283 |
+
2. **Game State Description**: A text description of the current game state, including:
|
| 284 |
+
- Current round number
|
| 285 |
+
- History of previous rounds (if any)
|
| 286 |
+
- Cumulative score
|
| 287 |
+
|
| 288 |
+
3. **Action Request**: Instructions on how to format the response, requiring an explicit action tag.
|
| 289 |
+
|
| 290 |
+
Example system prompt:
|
| 291 |
+
|
| 292 |
+
.. code-block:: text
|
| 293 |
+
|
| 294 |
+
You are playing as Alice in an Iterated Prisoner's Dilemma game against Bob.
|
| 295 |
+
In each round, you must choose to either Cooperate (C) or Defect (D).
|
| 296 |
+
|
| 297 |
+
The payoffs are:
|
| 298 |
+
- If both players Cooperate: You each get 3 points
|
| 299 |
+
- If both players Defect: You each get 1 point
|
| 300 |
+
- If you Cooperate and Bob Defects: You get 0 points, Bob gets 5 points
|
| 301 |
+
- If you Defect and Bob Cooperates: You get 5 points, Bob gets 0 points
|
| 302 |
+
|
| 303 |
+
Your goal is to maximize your total points across all rounds.
|
| 304 |
+
The game will last for exactly 10 rounds, and both players know this.
|
| 305 |
+
|
| 306 |
+
Example game state prompt:
|
| 307 |
+
|
| 308 |
+
.. code-block:: text
|
| 309 |
+
|
| 310 |
+
Current round: 3/10
|
| 311 |
+
|
| 312 |
+
History:
|
| 313 |
+
Round 1: You chose C, Bob chose C. You earned 3 points.
|
| 314 |
+
Round 2: You chose C, Bob chose D. You earned 0 points.
|
| 315 |
+
|
| 316 |
+
Your total score so far: 3 points
|
| 317 |
+
|
| 318 |
+
What is your choice for round 3?
|
| 319 |
+
Please respond with <action>C</action> to cooperate or <action>D</action> to defect,
|
| 320 |
+
and explain your reasoning.
|
| 321 |
+
|
| 322 |
+
Running IPD Games
|
| 323 |
+
----------------------
|
| 324 |
+
|
| 325 |
+
To run Iterated Prisoner's Dilemma games with LLM agents, you can use the following code structure:
|
| 326 |
+
|
| 327 |
+
.. code-block:: python
|
| 328 |
+
|
| 329 |
+
from mllm.environments.ipd.ipd_game import IPDEnv
|
| 330 |
+
from mllm.environments.ipd.ipd_agent import IPDAgent
|
| 331 |
+
from mllm.run_matches import run_batched_matches
|
| 332 |
+
|
| 333 |
+
# Create environment
|
| 334 |
+
env = IPDEnv(
|
| 335 |
+
rounds_per_game=10,
|
| 336 |
+
reward=3.0,
|
| 337 |
+
punishment=1.0,
|
| 338 |
+
temptation=5.0,
|
| 339 |
+
sucker=0.0
|
| 340 |
+
)
|
| 341 |
+
|
| 342 |
+
# Create agent handlers
|
| 343 |
+
agent_handlers = {
|
| 344 |
+
"alice": IPDAgent(agent_id="alice"),
|
| 345 |
+
"bob": IPDAgent(agent_id="bob")
|
| 346 |
+
}
|
| 347 |
+
|
| 348 |
+
# Define policy mapping
|
| 349 |
+
policy_mapping = {
|
| 350 |
+
"llm_policy": my_llm_policy_function
|
| 351 |
+
}
|
| 352 |
+
|
| 353 |
+
# Run the game
|
| 354 |
+
game_results = run_batched_matches(
|
| 355 |
+
envs=[env],
|
| 356 |
+
agent_handlers_per_env=[agent_handlers],
|
| 357 |
+
policy_mapping=policy_mapping,
|
| 358 |
+
max_parallel_matches=1
|
| 359 |
+
)
|
| 360 |
+
|
| 361 |
+
# Process results
|
| 362 |
+
for result in game_results:
|
| 363 |
+
print(f"Game finished. Scores: {result['total_rewards']}")
|
| 364 |
+
|
| 365 |
+
Statistics and Analysis
|
| 366 |
+
----------------------
|
| 367 |
+
|
| 368 |
+
The IPD environment includes utility functions for analyzing game outcomes:
|
| 369 |
+
|
| 370 |
+
1. **Cooperation Rates**: Percentage of rounds where each agent cooperated.
|
| 371 |
+
2. **Mutual Cooperation/Defection**: Percentage of rounds where both agents made the same choice.
|
| 372 |
+
3. **Score Distribution**: Analysis of how points were accumulated over the game.
|
| 373 |
+
|
| 374 |
+
These statistics can be calculated using the ``gather_ipd_statistics`` function:
|
| 375 |
+
|
| 376 |
+
.. code-block:: python
|
| 377 |
+
|
| 378 |
+
from mllm.environments.ipd.ipd_statistics_funcs import gather_ipd_statistics
|
| 379 |
+
|
| 380 |
+
stats = gather_ipd_statistics(match_info, env_info)
|
| 381 |
+
print(f"Cooperation rates: {stats['cooperation_rate']}")
|
| 382 |
+
print(f"Mutual cooperation rate: {stats['mutual_cooperation_rate']}")
|
| 383 |
+
print(f"Mutual defection rate: {stats['mutual_defection_rate']}")
|
| 384 |
+
|
| 385 |
+
Limitations and Considerations
|
| 386 |
+
-----------------------------
|
| 387 |
+
|
| 388 |
+
1. **Determinism**: The environment is deterministic, with randomness only in initialization if a seed is provided.
|
| 389 |
+
|
| 390 |
+
2. **Limited Player Count**: The IPD environment only supports exactly two players.
|
| 391 |
+
|
| 392 |
+
3. **Perfect Information**: Both players have perfect information about the game history.
|
| 393 |
+
|
| 394 |
+
4. **Simultaneous Actions**: Both players act simultaneously, which requires adaptations for some LLM interfaces.
|
| 395 |
+
|
| 396 |
+
5. **Fixed Game Length**: The total number of rounds is fixed and known to both players from the start.
|
| 397 |
+
|
| 398 |
+
Advanced Usage
|
| 399 |
+
------------
|
| 400 |
+
|
| 401 |
+
For advanced usage, you can customize:
|
| 402 |
+
|
| 403 |
+
1. **Payoff Matrix**: Modify reward values to create different incentive structures.
|
| 404 |
+
|
| 405 |
+
2. **System Prompts**: Customize the LLM's understanding of the game and potential strategies.
|
| 406 |
+
|
| 407 |
+
3. **Error Handling**: Adjust how the agent responds to invalid LLM outputs.
|
| 408 |
+
|
| 409 |
+
4. **Analysis**: Create custom statistics gathering for specific research questions.
|
| 410 |
+
|
| 411 |
+
5. **Integration**: Connect the IPD environment to other negotiation frameworks or tournament systems.
|
src_code_for_reproducibility/docs/source/launch.rst
ADDED
|
File without changes
|
src_code_for_reproducibility/docs/source/media/runbatch.png
ADDED
|
src_code_for_reproducibility/docs/source/src.models.dummy_local_llm.rst
ADDED
|
@@ -0,0 +1,7 @@
|
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|
| 1 |
+
src.models.dummy\_local\_llm module
|
| 2 |
+
===================================
|
| 3 |
+
|
| 4 |
+
.. automodule:: src.models.dummy_local_llm
|
| 5 |
+
:members:
|
| 6 |
+
:undoc-members:
|
| 7 |
+
:show-inheritance:
|
src_code_for_reproducibility/docs/source/src.models.hf_agent.rst
ADDED
|
@@ -0,0 +1,7 @@
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|
| 1 |
+
src.models.hf\_agent module
|
| 2 |
+
===========================
|
| 3 |
+
|
| 4 |
+
.. automodule:: src.models.hf_agent
|
| 5 |
+
:members:
|
| 6 |
+
:undoc-members:
|
| 7 |
+
:show-inheritance:
|
src_code_for_reproducibility/docs/source/src.models.local_llm.rst
ADDED
|
@@ -0,0 +1,7 @@
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|
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|
|
| 1 |
+
src.models.local\_llm module
|
| 2 |
+
============================
|
| 3 |
+
|
| 4 |
+
.. automodule:: src.models.local_llm
|
| 5 |
+
:members:
|
| 6 |
+
:undoc-members:
|
| 7 |
+
:show-inheritance:
|
src_code_for_reproducibility/docs/source/src.run.rst
ADDED
|
@@ -0,0 +1,7 @@
|
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|
|
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|
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|
|
|
|
|
| 1 |
+
src.run module
|
| 2 |
+
==============
|
| 3 |
+
|
| 4 |
+
.. automodule:: src.run
|
| 5 |
+
:members:
|
| 6 |
+
:undoc-members:
|
| 7 |
+
:show-inheritance:
|
src_code_for_reproducibility/docs/source/src.utils.common_imports.rst
ADDED
|
@@ -0,0 +1,7 @@
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|
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|
|
|
|
|
|
| 1 |
+
src.utils.common\_imports module
|
| 2 |
+
================================
|
| 3 |
+
|
| 4 |
+
.. automodule:: src.utils.common_imports
|
| 5 |
+
:members:
|
| 6 |
+
:undoc-members:
|
| 7 |
+
:show-inheritance:
|
src_code_for_reproducibility/docs/source/src.utils.extra_stats.rst
ADDED
|
@@ -0,0 +1,7 @@
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|
|
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|
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|
|
|
|
|
|
| 1 |
+
src.utils.extra\_stats module
|
| 2 |
+
=============================
|
| 3 |
+
|
| 4 |
+
.. automodule:: src.utils.extra_stats
|
| 5 |
+
:members:
|
| 6 |
+
:undoc-members:
|
| 7 |
+
:show-inheritance:
|
src_code_for_reproducibility/docs/source/src.utils.inherit_args.rst
ADDED
|
@@ -0,0 +1,7 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
src.utils.inherit\_args module
|
| 2 |
+
==============================
|
| 3 |
+
|
| 4 |
+
.. automodule:: src.utils.inherit_args
|
| 5 |
+
:members:
|
| 6 |
+
:undoc-members:
|
| 7 |
+
:show-inheritance:
|
src_code_for_reproducibility/docs/source/src.utils.log_gpu_usage.rst
ADDED
|
@@ -0,0 +1,7 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
src.utils.log\_gpu\_usage module
|
| 2 |
+
================================
|
| 3 |
+
|
| 4 |
+
.. automodule:: src.utils.log_gpu_usage
|
| 5 |
+
:members:
|
| 6 |
+
:undoc-members:
|
| 7 |
+
:show-inheritance:
|
src_code_for_reproducibility/docs/source/usage.rst
ADDED
|
File without changes
|
src_code_for_reproducibility/markov_games/__init__.py
ADDED
|
File without changes
|
src_code_for_reproducibility/markov_games/alternative_actions_runner.py
ADDED
|
@@ -0,0 +1,138 @@
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
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|
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|
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|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
import asyncio
|
| 2 |
+
import copy
|
| 3 |
+
import json
|
| 4 |
+
import os.path
|
| 5 |
+
from typing import Any, Tuple
|
| 6 |
+
|
| 7 |
+
from mllm.markov_games.markov_game import AgentAndActionSafeCopy, MarkovGame
|
| 8 |
+
from mllm.markov_games.rollout_tree import (
|
| 9 |
+
AgentActLog,
|
| 10 |
+
RolloutTreeBranchNode,
|
| 11 |
+
RolloutTreeNode,
|
| 12 |
+
RolloutTreeRootNode,
|
| 13 |
+
StepLog,
|
| 14 |
+
)
|
| 15 |
+
|
| 16 |
+
AgentId = str
|
| 17 |
+
|
| 18 |
+
|
| 19 |
+
|
| 20 |
+
async def run_with_unilateral_alt_action(
|
| 21 |
+
markov_game: MarkovGame,
|
| 22 |
+
agent_id: AgentId,
|
| 23 |
+
time_step: int,
|
| 24 |
+
branch_node: RolloutTreeBranchNode,
|
| 25 |
+
max_depth: int,
|
| 26 |
+
):
|
| 27 |
+
"""
|
| 28 |
+
This function is used to generate a new branch for a given agent.
|
| 29 |
+
"""
|
| 30 |
+
|
| 31 |
+
# Generate alternative action and take a step
|
| 32 |
+
await markov_game.set_action_of_agent(agent_id)
|
| 33 |
+
terminated: bool = markov_game.take_simulation_step()
|
| 34 |
+
step_log = markov_game.get_step_log()
|
| 35 |
+
first_alternative_node = RolloutTreeNode(
|
| 36 |
+
step_log=step_log,
|
| 37 |
+
time_step=time_step,
|
| 38 |
+
)
|
| 39 |
+
|
| 40 |
+
# Generate rest of trajectory up to max depth
|
| 41 |
+
time_step += 1
|
| 42 |
+
counter = 1
|
| 43 |
+
previous_node = first_alternative_node
|
| 44 |
+
while not terminated and counter <= max_depth:
|
| 45 |
+
terminated, step_log = await markov_game.step()
|
| 46 |
+
current_node = RolloutTreeNode(step_log=step_log, time_step=time_step)
|
| 47 |
+
previous_node.child = current_node
|
| 48 |
+
previous_node = current_node
|
| 49 |
+
counter += 1
|
| 50 |
+
time_step += 1
|
| 51 |
+
|
| 52 |
+
if branch_node.branches == None:
|
| 53 |
+
branch_node.branches = {agent_id: [first_alternative_node]}
|
| 54 |
+
else:
|
| 55 |
+
agent_branches = branch_node.branches.get(agent_id, [])
|
| 56 |
+
agent_branches.append(first_alternative_node)
|
| 57 |
+
branch_node.branches[agent_id] = agent_branches
|
| 58 |
+
|
| 59 |
+
|
| 60 |
+
async def AlternativeActionsRunner(
|
| 61 |
+
markov_game: MarkovGame,
|
| 62 |
+
output_folder: str,
|
| 63 |
+
nb_alternative_actions: int,
|
| 64 |
+
max_depth: int,
|
| 65 |
+
branch_only_on_new_round: bool = False,
|
| 66 |
+
):
|
| 67 |
+
"""
|
| 68 |
+
This method generates a trajectory with partially completed branches,
|
| 69 |
+
where the branching comes from taking unilateraly different actions.
|
| 70 |
+
The resulting data is used to estimate the updated advantage alignment policy gradient terms.
|
| 71 |
+
Let k := nb_sub_steps. Then the number of steps generated is O(Tk), where T is
|
| 72 |
+
the maximum trajectory length.
|
| 73 |
+
"""
|
| 74 |
+
|
| 75 |
+
tasks = []
|
| 76 |
+
time_step = 0
|
| 77 |
+
terminated = False
|
| 78 |
+
root = RolloutTreeRootNode(
|
| 79 |
+
id=markov_game.get_id(),
|
| 80 |
+
crn_id=markov_game.get_crn_id()
|
| 81 |
+
)
|
| 82 |
+
previous_node = root
|
| 83 |
+
|
| 84 |
+
while not terminated:
|
| 85 |
+
mg_before_action = markov_game.get_safe_copy()
|
| 86 |
+
|
| 87 |
+
# Get safe copies for main branch
|
| 88 |
+
agent_action_safe_copies: dict[
|
| 89 |
+
AgentId, AgentAndActionSafeCopy
|
| 90 |
+
] = await markov_game.get_actions_of_agents_without_side_effects()
|
| 91 |
+
|
| 92 |
+
markov_game.set_actions_of_agents_manually(agent_action_safe_copies)
|
| 93 |
+
terminated = markov_game.take_simulation_step()
|
| 94 |
+
main_node = RolloutTreeNode(
|
| 95 |
+
step_log=markov_game.get_step_log(), time_step=time_step
|
| 96 |
+
)
|
| 97 |
+
branch_node = RolloutTreeBranchNode(main_child=main_node)
|
| 98 |
+
previous_node.child = branch_node
|
| 99 |
+
previous_node = main_node
|
| 100 |
+
|
| 101 |
+
# Get alternative branches by generating new unilateral actions
|
| 102 |
+
for agent_id in markov_game.agent_ids:
|
| 103 |
+
for _ in range(nb_alternative_actions):
|
| 104 |
+
# Get safe copies for branches
|
| 105 |
+
branch_agent_action_safe_copies: dict[
|
| 106 |
+
AgentId, AgentAndActionSafeCopy
|
| 107 |
+
] = {
|
| 108 |
+
agent_id: AgentAndActionSafeCopy(
|
| 109 |
+
action=copy.deepcopy(agent_action_safe_copy.action),
|
| 110 |
+
action_info=copy.deepcopy(agent_action_safe_copy.action_info),
|
| 111 |
+
agent_after_action=agent_action_safe_copy.agent_after_action.get_safe_copy(),
|
| 112 |
+
)
|
| 113 |
+
for agent_id, agent_action_safe_copy in agent_action_safe_copies.items()
|
| 114 |
+
}
|
| 115 |
+
mg_branch: MarkovGame = mg_before_action.get_safe_copy()
|
| 116 |
+
other_agent_id = [id for id in mg_branch.agent_ids if id != agent_id][0]
|
| 117 |
+
mg_branch.set_action_and_agent_after_action_manually(
|
| 118 |
+
agent_id=other_agent_id,
|
| 119 |
+
agent_action_safe_copy=branch_agent_action_safe_copies[
|
| 120 |
+
other_agent_id
|
| 121 |
+
],
|
| 122 |
+
)
|
| 123 |
+
task = asyncio.create_task(
|
| 124 |
+
run_with_unilateral_alt_action(
|
| 125 |
+
markov_game=mg_branch,
|
| 126 |
+
time_step=time_step,
|
| 127 |
+
agent_id=agent_id,
|
| 128 |
+
branch_node=branch_node,
|
| 129 |
+
max_depth=max_depth,
|
| 130 |
+
)
|
| 131 |
+
)
|
| 132 |
+
tasks.append(task)
|
| 133 |
+
time_step += 1
|
| 134 |
+
|
| 135 |
+
# wait for all branches to complete
|
| 136 |
+
await asyncio.gather(*tasks)
|
| 137 |
+
|
| 138 |
+
return root
|
src_code_for_reproducibility/markov_games/group_timesteps.py
ADDED
|
@@ -0,0 +1,150 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
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|
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|
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|
|
|
|
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|
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|
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|
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|
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|
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|
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|
|
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|
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|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
"""
|
| 2 |
+
This module contains the logic for grouping time steps.
|
| 3 |
+
"""
|
| 4 |
+
import copy
|
| 5 |
+
from typing import Callable
|
| 6 |
+
|
| 7 |
+
from mllm.markov_games.markov_game import MarkovGame
|
| 8 |
+
from mllm.markov_games.rollout_tree import (
|
| 9 |
+
AgentActLog,
|
| 10 |
+
RolloutTreeBranchNode,
|
| 11 |
+
RolloutTreeNode,
|
| 12 |
+
RolloutTreeRootNode,
|
| 13 |
+
StepLog,
|
| 14 |
+
)
|
| 15 |
+
from mllm.markov_games.simulation import SimulationStepLog
|
| 16 |
+
|
| 17 |
+
AgentId = str
|
| 18 |
+
|
| 19 |
+
|
| 20 |
+
def group_time_steps(
|
| 21 |
+
rollout_tree: RolloutTreeRootNode,
|
| 22 |
+
accumulation_stop_condition: Callable[[StepLog], bool],
|
| 23 |
+
) -> RolloutTreeRootNode:
|
| 24 |
+
"""
|
| 25 |
+
During generation, we create rollout trees according to the real time steps.
|
| 26 |
+
However, during training, we might want to treat groups of time steps as a single time step.
|
| 27 |
+
As a concrete example, take Trust-and-Split. At each round, say we have X time steps of communication and then one time step for the split.
|
| 28 |
+
Then the communication actions will not get any reward, and the split action will get the reward. During REINFORCE training, with discounting, this
|
| 29 |
+
can cause training instability. We could instead treat every action in the round as being part of a single action, and give it the reward of the split action.
|
| 30 |
+
This method helps to do this sort of grouping.
|
| 31 |
+
It accumulates actions until the accumulation_stop_condition is met, and then creates a new node with the accumulated actions.
|
| 32 |
+
It then recursively calls itself on the child node.
|
| 33 |
+
Details:
|
| 34 |
+
- The reward for the group is the reward of the last time step in the group.
|
| 35 |
+
- The simulation log for the group is the simulation log of the last time step in the group.
|
| 36 |
+
- The state end for the group becomes the first state end in the group.
|
| 37 |
+
- The agent info for the group is the agent info of the last time step in the group.
|
| 38 |
+
"""
|
| 39 |
+
|
| 40 |
+
def group_step_logs(step_logs: list[StepLog]) -> StepLog:
|
| 41 |
+
"""
|
| 42 |
+
Concatenate per-agent chat turns across steps; keep only the first is_state_end.
|
| 43 |
+
"""
|
| 44 |
+
last_sim_log = step_logs[-1].simulation_step_log
|
| 45 |
+
agent_ids = {aid for s in step_logs for aid in s.action_logs.keys()}
|
| 46 |
+
grouped_logs: dict[AgentId, AgentActLog] = {}
|
| 47 |
+
for aid in agent_ids:
|
| 48 |
+
turns = []
|
| 49 |
+
for s in step_logs:
|
| 50 |
+
act = s.action_logs.get(aid)
|
| 51 |
+
if act and act.chat_turns:
|
| 52 |
+
turns.extend(copy.deepcopy(act.chat_turns))
|
| 53 |
+
disable_is_state_end = False
|
| 54 |
+
# Only the first state_end should be True, the rest should be False
|
| 55 |
+
for t in turns:
|
| 56 |
+
if t.is_state_end:
|
| 57 |
+
if disable_is_state_end:
|
| 58 |
+
t.is_state_end = False
|
| 59 |
+
else:
|
| 60 |
+
disable_is_state_end = True
|
| 61 |
+
continue
|
| 62 |
+
grouped_logs[aid] = AgentActLog(
|
| 63 |
+
chat_turns=turns, info=step_logs[-1].action_logs[aid].info
|
| 64 |
+
)
|
| 65 |
+
return StepLog(action_logs=grouped_logs, simulation_step_log=last_sim_log)
|
| 66 |
+
|
| 67 |
+
def group_time_steps_rec(
|
| 68 |
+
current_node: RolloutTreeNode | RolloutTreeBranchNode,
|
| 69 |
+
group_time_step: int,
|
| 70 |
+
accumulation_step_logs: list[StepLog],
|
| 71 |
+
) -> RolloutTreeNode | RolloutTreeBranchNode:
|
| 72 |
+
"""
|
| 73 |
+
Groups time steps. Recursion is used to handle branches.
|
| 74 |
+
"""
|
| 75 |
+
assert isinstance(current_node, RolloutTreeNode) or isinstance(
|
| 76 |
+
current_node, RolloutTreeBranchNode
|
| 77 |
+
), "Current node must be a tree node or a branch node. Is of type: " + str(
|
| 78 |
+
type(current_node)
|
| 79 |
+
)
|
| 80 |
+
first_group_node = None
|
| 81 |
+
current_group_node = None
|
| 82 |
+
while current_node is not None:
|
| 83 |
+
if isinstance(current_node, RolloutTreeBranchNode):
|
| 84 |
+
raise Exception(
|
| 85 |
+
"Grouping timesteps by round is not supported for branching trajectories yet."
|
| 86 |
+
)
|
| 87 |
+
# Special recursive case for branches
|
| 88 |
+
# if isinstance(current_node, RolloutTreeBranchNode):
|
| 89 |
+
# branches = {}
|
| 90 |
+
# for agent_id, branch_nodes in current_node.branches.items():
|
| 91 |
+
# branch_group_nodes = []
|
| 92 |
+
# for branch_node in branch_nodes:
|
| 93 |
+
# branch_group_node = group_time_steps_rec(
|
| 94 |
+
# current_node=branch_node,
|
| 95 |
+
# group_time_step=group_time_step,
|
| 96 |
+
# accumulation_step_logs=copy.deepcopy(accumulation_step_logs))
|
| 97 |
+
# branch_group_nodes.append(branch_group_node)
|
| 98 |
+
# branches[agent_id] = branch_group_nodes
|
| 99 |
+
|
| 100 |
+
# main_child_group_node = group_time_steps_rec(
|
| 101 |
+
# current_node=current_node.main_child,
|
| 102 |
+
# group_time_step=group_time_step,
|
| 103 |
+
# accumulation_step_logs=copy.deepcopy(accumulation_step_logs))
|
| 104 |
+
|
| 105 |
+
# return RolloutTreeBranchNode(main_child=main_child_group_node, branches=branches)
|
| 106 |
+
|
| 107 |
+
# Accumulate
|
| 108 |
+
accumulation_step_logs.append(current_node.step_log)
|
| 109 |
+
if accumulation_stop_condition(current_node.step_log):
|
| 110 |
+
grouped_step_logs = group_step_logs(accumulation_step_logs)
|
| 111 |
+
accumulation_step_logs = []
|
| 112 |
+
new_group_node = RolloutTreeNode(
|
| 113 |
+
step_log=grouped_step_logs, time_step=group_time_step, child=None
|
| 114 |
+
)
|
| 115 |
+
if first_group_node == None:
|
| 116 |
+
first_group_node = new_group_node
|
| 117 |
+
group_time_step += 1
|
| 118 |
+
if current_group_node is not None:
|
| 119 |
+
current_group_node.child = new_group_node
|
| 120 |
+
current_group_node = new_group_node
|
| 121 |
+
current_node = current_node.child
|
| 122 |
+
return first_group_node
|
| 123 |
+
|
| 124 |
+
node = group_time_steps_rec(
|
| 125 |
+
current_node=rollout_tree.child, group_time_step=0, accumulation_step_logs=[]
|
| 126 |
+
)
|
| 127 |
+
return RolloutTreeRootNode(
|
| 128 |
+
id=rollout_tree.id,
|
| 129 |
+
crn_id=rollout_tree.crn_id,
|
| 130 |
+
child=node,
|
| 131 |
+
agent_ids=rollout_tree.agent_ids,
|
| 132 |
+
)
|
| 133 |
+
|
| 134 |
+
|
| 135 |
+
def stop_when_round_ends(step_log: StepLog) -> bool:
|
| 136 |
+
"""
|
| 137 |
+
Simplest stop condition. Will return True if step log is the last time step of a round.
|
| 138 |
+
This will throw an error if this information is not available in the simulation info.
|
| 139 |
+
"""
|
| 140 |
+
assert (
|
| 141 |
+
"is_last_timestep_in_round" in step_log.simulation_step_log.info.keys()
|
| 142 |
+
), "To group by round, is_last_timestep_in_round must be set in the info of your simulation step log at each time step."
|
| 143 |
+
return step_log.simulation_step_log.info["is_last_timestep_in_round"]
|
| 144 |
+
|
| 145 |
+
|
| 146 |
+
def group_by_round(rollout_tree: RolloutTreeRootNode) -> RolloutTreeRootNode:
|
| 147 |
+
"""
|
| 148 |
+
Groups time steps by round.
|
| 149 |
+
"""
|
| 150 |
+
return group_time_steps(rollout_tree, stop_when_round_ends)
|
src_code_for_reproducibility/markov_games/markov_game.py
ADDED
|
@@ -0,0 +1,208 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
"""
|
| 2 |
+
This class unifies a simulation, and the agents acting in it (see `simulation.py` & `agent.py`).
|
| 3 |
+
In a MarkovGame step,
|
| 4 |
+
1) each agent takes an action,
|
| 5 |
+
2) the state transitions with respect to these actions,
|
| 6 |
+
3) all relevant data of the step is appended to the historical data list
|
| 7 |
+
|
| 8 |
+
In order to perform 3), the agents and the simulation are expected, at each time step,
|
| 9 |
+
to return a log of the state transition (from their perspective).
|
| 10 |
+
For instance, the Simulation might send rewards and the agents might send prompting contexts to be used later to generate the training data.
|
| 11 |
+
A different approach would be to simply have the agents keep their data private and log it upon completion of a trajectory.
|
| 12 |
+
The approach we use here centralizes the data gathering aspect,
|
| 13 |
+
making it easy to create sub-trajectories (in the `runners` defined in `runners.py`) descriptions that
|
| 14 |
+
only log information for step transitions occuring after the branching out.
|
| 15 |
+
"""
|
| 16 |
+
import asyncio
|
| 17 |
+
import copy
|
| 18 |
+
import json
|
| 19 |
+
import os
|
| 20 |
+
from dataclasses import dataclass
|
| 21 |
+
from typing import Any, List, Literal, Optional, Tuple
|
| 22 |
+
|
| 23 |
+
from transformers.models.idefics2 import Idefics2Config
|
| 24 |
+
|
| 25 |
+
from mllm.markov_games.agent import Agent
|
| 26 |
+
from mllm.markov_games.rollout_tree import AgentActLog, StepLog
|
| 27 |
+
from mllm.markov_games.simulation import Simulation
|
| 28 |
+
|
| 29 |
+
AgentId = str
|
| 30 |
+
|
| 31 |
+
|
| 32 |
+
@dataclass
|
| 33 |
+
class AgentAndActionSafeCopy:
|
| 34 |
+
action: Any
|
| 35 |
+
action_info: AgentActLog
|
| 36 |
+
agent_after_action: type[Agent]
|
| 37 |
+
|
| 38 |
+
|
| 39 |
+
class MarkovGame(object):
|
| 40 |
+
def __init__(
|
| 41 |
+
self,
|
| 42 |
+
id: int,
|
| 43 |
+
agents: dict[AgentId, type[Agent]],
|
| 44 |
+
simulation: type[Simulation],
|
| 45 |
+
crn_id: int,
|
| 46 |
+
):
|
| 47 |
+
"""
|
| 48 |
+
Args:
|
| 49 |
+
agents:
|
| 50 |
+
output_path:
|
| 51 |
+
Path where the step infos are saved.
|
| 52 |
+
simulation:
|
| 53 |
+
Simulation object. Example: IPDSimulation
|
| 54 |
+
"""
|
| 55 |
+
self.agents = agents
|
| 56 |
+
self.agent_ids = self.agents.keys()
|
| 57 |
+
self.simulation = simulation
|
| 58 |
+
self.simulation_step_log = None
|
| 59 |
+
self.agent_step_logs = {agent_id: None for agent_id in self.agent_ids}
|
| 60 |
+
self.actions = {}
|
| 61 |
+
self.id = id
|
| 62 |
+
self.crn_id = crn_id
|
| 63 |
+
|
| 64 |
+
def get_id(self) -> str:
|
| 65 |
+
return self.id
|
| 66 |
+
|
| 67 |
+
def get_crn_id(self) -> int:
|
| 68 |
+
return self.crn_id
|
| 69 |
+
|
| 70 |
+
def get_agent_ids(self) -> List[AgentId]:
|
| 71 |
+
return list(self.agent_ids)
|
| 72 |
+
|
| 73 |
+
async def get_action_of_agent_without_side_effects(
|
| 74 |
+
self, agent_id: AgentId
|
| 75 |
+
) -> Tuple[Any, AgentActLog]:
|
| 76 |
+
"""
|
| 77 |
+
Safe function to get an action of an agent without modifying the agent or the simulation.
|
| 78 |
+
"""
|
| 79 |
+
agent = self.agents[agent_id]
|
| 80 |
+
agent_before_action = agent.get_safe_copy()
|
| 81 |
+
obs = self.simulation.get_obs_agent(agent_id)
|
| 82 |
+
action, action_info = await agent.act(observation=obs)
|
| 83 |
+
self.agents[agent_id] = agent_before_action
|
| 84 |
+
agent_after_action = agent.get_safe_copy()
|
| 85 |
+
return AgentAndActionSafeCopy(action, action_info, agent_after_action)
|
| 86 |
+
|
| 87 |
+
async def get_actions_of_agents_without_side_effects(
|
| 88 |
+
self,
|
| 89 |
+
) -> dict[AgentId, AgentAndActionSafeCopy]:
|
| 90 |
+
"""
|
| 91 |
+
Safe function to get an action of an agent without modifying the agent or the simulation.
|
| 92 |
+
"""
|
| 93 |
+
tasks = []
|
| 94 |
+
for agent_id in self.agent_ids:
|
| 95 |
+
task = asyncio.create_task(
|
| 96 |
+
self.get_action_of_agent_without_side_effects(agent_id)
|
| 97 |
+
)
|
| 98 |
+
tasks.append(task)
|
| 99 |
+
agent_and_action_safe_copies: list[
|
| 100 |
+
AgentAndActionSafeCopy
|
| 101 |
+
] = await asyncio.gather(*tasks)
|
| 102 |
+
return {
|
| 103 |
+
agent_id: agent_and_action_safe_copy
|
| 104 |
+
for agent_id, agent_and_action_safe_copy in zip(
|
| 105 |
+
self.agent_ids, agent_and_action_safe_copies
|
| 106 |
+
)
|
| 107 |
+
}
|
| 108 |
+
|
| 109 |
+
def set_action_and_agent_after_action_manually(
|
| 110 |
+
self,
|
| 111 |
+
agent_id: AgentId,
|
| 112 |
+
agent_action_safe_copy: AgentAndActionSafeCopy,
|
| 113 |
+
):
|
| 114 |
+
"""
|
| 115 |
+
Set the action and the agent after action manually.
|
| 116 |
+
"""
|
| 117 |
+
self.actions[agent_id] = agent_action_safe_copy.action
|
| 118 |
+
self.agent_step_logs[agent_id] = agent_action_safe_copy.action_info
|
| 119 |
+
self.agents[agent_id] = agent_action_safe_copy.agent_after_action
|
| 120 |
+
|
| 121 |
+
def set_actions_of_agents_manually(
|
| 122 |
+
self, actions: dict[AgentId, AgentAndActionSafeCopy]
|
| 123 |
+
):
|
| 124 |
+
"""
|
| 125 |
+
Set the actions of agents manually.
|
| 126 |
+
"""
|
| 127 |
+
for agent_id, agent_action_safe_copy in actions.items():
|
| 128 |
+
self.set_action_and_agent_after_action_manually(
|
| 129 |
+
agent_id, agent_action_safe_copy
|
| 130 |
+
)
|
| 131 |
+
|
| 132 |
+
async def set_action_of_agent(self, agent_id: AgentId):
|
| 133 |
+
"""
|
| 134 |
+
TOWRITE
|
| 135 |
+
"""
|
| 136 |
+
agent = self.agents[agent_id]
|
| 137 |
+
obs = self.simulation.get_obs_agent(agent_id)
|
| 138 |
+
action, action_info = await agent.act(observation=obs)
|
| 139 |
+
self.actions[agent_id] = action
|
| 140 |
+
self.agent_step_logs[agent_id] = action_info
|
| 141 |
+
|
| 142 |
+
async def set_actions(self):
|
| 143 |
+
"""
|
| 144 |
+
TOWRITE
|
| 145 |
+
"""
|
| 146 |
+
# background_tasks = set()
|
| 147 |
+
tasks = []
|
| 148 |
+
for agent_id in self.agent_ids:
|
| 149 |
+
task = asyncio.create_task(self.set_action_of_agent(agent_id))
|
| 150 |
+
tasks.append(task)
|
| 151 |
+
await asyncio.gather(*tasks)
|
| 152 |
+
|
| 153 |
+
def take_simulation_step(self):
|
| 154 |
+
"""
|
| 155 |
+
TOWRITE
|
| 156 |
+
"""
|
| 157 |
+
terminated, self.simulation_step_log = self.simulation.step(self.actions)
|
| 158 |
+
return terminated
|
| 159 |
+
|
| 160 |
+
def get_step_log(self) -> StepLog:
|
| 161 |
+
"""
|
| 162 |
+
TOWRITE
|
| 163 |
+
TODO: assert actions and simulation have taken step
|
| 164 |
+
"""
|
| 165 |
+
step_log = StepLog(
|
| 166 |
+
simulation_step_log=self.simulation_step_log,
|
| 167 |
+
action_logs=self.agent_step_logs,
|
| 168 |
+
)
|
| 169 |
+
return step_log
|
| 170 |
+
|
| 171 |
+
async def step(self) -> Tuple[bool, StepLog]:
|
| 172 |
+
"""
|
| 173 |
+
TOWRITE
|
| 174 |
+
"""
|
| 175 |
+
await self.set_actions()
|
| 176 |
+
terminated = self.take_simulation_step()
|
| 177 |
+
step_log = self.get_step_log()
|
| 178 |
+
return terminated, step_log
|
| 179 |
+
|
| 180 |
+
def get_safe_copy(self):
|
| 181 |
+
"""
|
| 182 |
+
TOWRITE
|
| 183 |
+
"""
|
| 184 |
+
|
| 185 |
+
new_markov_game = copy.copy(self)
|
| 186 |
+
new_simulation = self.simulation.get_safe_copy()
|
| 187 |
+
new_agents = {
|
| 188 |
+
agent_id: agent.get_safe_copy() for agent_id, agent in self.agents.items()
|
| 189 |
+
}
|
| 190 |
+
|
| 191 |
+
# Reassign copied components
|
| 192 |
+
new_markov_game.simulation = new_simulation
|
| 193 |
+
new_markov_game.agents = new_agents
|
| 194 |
+
|
| 195 |
+
# IMPORTANT: ensure agent_ids references the new agents dict, not the original
|
| 196 |
+
new_markov_game.agent_ids = new_markov_game.agents.keys()
|
| 197 |
+
|
| 198 |
+
# Deep-copy step data to avoid correlation
|
| 199 |
+
new_markov_game.simulation_step_log = copy.deepcopy(self.simulation_step_log)
|
| 200 |
+
new_markov_game.actions = copy.deepcopy(self.actions)
|
| 201 |
+
# Rebuild logs to align exactly with new agent ids
|
| 202 |
+
old_agent_step_logs = copy.deepcopy(self.agent_step_logs)
|
| 203 |
+
new_markov_game.agent_step_logs = {
|
| 204 |
+
agent_id: old_agent_step_logs.get(agent_id)
|
| 205 |
+
for agent_id in new_markov_game.agent_ids
|
| 206 |
+
}
|
| 207 |
+
|
| 208 |
+
return new_markov_game
|
src_code_for_reproducibility/markov_games/mg_utils.py
ADDED
|
@@ -0,0 +1,89 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
import asyncio
|
| 2 |
+
import copy
|
| 3 |
+
from collections.abc import Callable
|
| 4 |
+
from dataclasses import dataclass
|
| 5 |
+
|
| 6 |
+
from mllm.markov_games.ipd.ipd_agent import IPDAgent
|
| 7 |
+
from mllm.markov_games.ipd.ipd_simulation import IPD
|
| 8 |
+
from mllm.markov_games.markov_game import MarkovGame
|
| 9 |
+
from mllm.markov_games.negotiation.dond_agent import DealNoDealAgent
|
| 10 |
+
from mllm.markov_games.negotiation.dond_simulation import DealNoDealSimulation
|
| 11 |
+
from mllm.markov_games.negotiation.nego_hard_coded_policies import (
|
| 12 |
+
HardCodedNegoGreedyPolicy,
|
| 13 |
+
HardCodedNegoWelfareMaximizingPolicy,
|
| 14 |
+
)
|
| 15 |
+
from mllm.markov_games.ipd.Ipd_hard_coded_agents import AlwaysCooperateIPDAgent, AlwaysDefectIPDAgent
|
| 16 |
+
from mllm.markov_games.negotiation.no_press_nego_agent import NoPressAgent
|
| 17 |
+
from mllm.markov_games.negotiation.no_press_nego_simulation import NoPressSimulation
|
| 18 |
+
from mllm.markov_games.negotiation.tas_agent import TrustAndSplitAgent
|
| 19 |
+
from mllm.markov_games.negotiation.tas_rps_agent import TrustAndSplitRPSAgent
|
| 20 |
+
from mllm.markov_games.negotiation.tas_rps_simulation import TrustAndSplitRPSSimulation
|
| 21 |
+
from mllm.markov_games.negotiation.tas_simple_agent import TrustAndSplitSimpleAgent
|
| 22 |
+
from mllm.markov_games.negotiation.tas_simple_simulation import (
|
| 23 |
+
TrustAndSplitSimpleSimulation,
|
| 24 |
+
)
|
| 25 |
+
from mllm.markov_games.negotiation.tas_simulation import TrustAndSplitSimulation
|
| 26 |
+
from mllm.markov_games.rollout_tree import (
|
| 27 |
+
AgentActLog,
|
| 28 |
+
RolloutTreeBranchNode,
|
| 29 |
+
RolloutTreeNode,
|
| 30 |
+
RolloutTreeRootNode,
|
| 31 |
+
StepLog,
|
| 32 |
+
)
|
| 33 |
+
from mllm.markov_games.simulation import SimulationStepLog
|
| 34 |
+
|
| 35 |
+
AgentId = str
|
| 36 |
+
|
| 37 |
+
|
| 38 |
+
@dataclass
|
| 39 |
+
class AgentConfig:
|
| 40 |
+
agent_id: str
|
| 41 |
+
agent_name: str
|
| 42 |
+
agent_class_name: str
|
| 43 |
+
policy_id: str
|
| 44 |
+
init_kwargs: dict
|
| 45 |
+
|
| 46 |
+
|
| 47 |
+
@dataclass
|
| 48 |
+
class MarkovGameConfig:
|
| 49 |
+
id: int
|
| 50 |
+
seed: int
|
| 51 |
+
simulation_class_name: str
|
| 52 |
+
simulation_init_args: dict
|
| 53 |
+
agent_configs: list[AgentConfig]
|
| 54 |
+
|
| 55 |
+
|
| 56 |
+
def init_markov_game_components(
|
| 57 |
+
config: MarkovGameConfig, policies: dict[str, Callable[[list[dict]], str]]
|
| 58 |
+
):
|
| 59 |
+
"""
|
| 60 |
+
TOWRITE
|
| 61 |
+
"""
|
| 62 |
+
agents = {}
|
| 63 |
+
agent_names = []
|
| 64 |
+
for agent_config in config.agent_configs:
|
| 65 |
+
agent_id = agent_config.agent_id
|
| 66 |
+
agent_name = agent_config.agent_name
|
| 67 |
+
agent_class = eval(agent_config.agent_class_name)
|
| 68 |
+
agent = agent_class(
|
| 69 |
+
seed=config.seed,
|
| 70 |
+
agent_id=agent_id,
|
| 71 |
+
agent_name=agent_name,
|
| 72 |
+
policy=policies[agent_config.policy_id],
|
| 73 |
+
**agent_config.init_kwargs,
|
| 74 |
+
)
|
| 75 |
+
agents[agent_id] = agent
|
| 76 |
+
agent_names.append(agent_name)
|
| 77 |
+
simulation = eval(config.simulation_class_name)(
|
| 78 |
+
seed=config.seed,
|
| 79 |
+
agent_ids=list(agents.keys()),
|
| 80 |
+
agent_names=agent_names,
|
| 81 |
+
**config.simulation_init_args,
|
| 82 |
+
)
|
| 83 |
+
markov_game = MarkovGame(
|
| 84 |
+
id=config.id,
|
| 85 |
+
crn_id=config.seed,
|
| 86 |
+
agents=agents,
|
| 87 |
+
simulation=simulation,
|
| 88 |
+
)
|
| 89 |
+
return markov_game
|
src_code_for_reproducibility/markov_games/rollout_tree.py
ADDED
|
@@ -0,0 +1,86 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
"""
|
| 2 |
+
TODO: add parent to nodes so that some verification can be done. For instance, to ensure that node reward keys match the parent node.
|
| 3 |
+
"""
|
| 4 |
+
|
| 5 |
+
from __future__ import annotations
|
| 6 |
+
|
| 7 |
+
import json
|
| 8 |
+
from dataclasses import dataclass
|
| 9 |
+
from pathlib import Path
|
| 10 |
+
from typing import Any, List, Literal, Optional, Tuple
|
| 11 |
+
|
| 12 |
+
import jsonschema
|
| 13 |
+
from pydantic import BaseModel, Field, model_validator
|
| 14 |
+
|
| 15 |
+
from mllm.chat_utils.chat_turn import ChatTurn
|
| 16 |
+
|
| 17 |
+
AgentId = str
|
| 18 |
+
|
| 19 |
+
|
| 20 |
+
class SimulationStepLog(BaseModel):
|
| 21 |
+
rewards: dict[AgentId, float]
|
| 22 |
+
info: Any = None
|
| 23 |
+
|
| 24 |
+
|
| 25 |
+
class AgentActLog(BaseModel):
|
| 26 |
+
chat_turns: list[ChatTurn] | None
|
| 27 |
+
info: Any = None
|
| 28 |
+
|
| 29 |
+
@model_validator(mode="after")
|
| 30 |
+
def _exactly_one_state_end(self):
|
| 31 |
+
"""
|
| 32 |
+
This method is used to enforce that for each AgentActLog, there is exactly one ChatTurn which is a state end.
|
| 33 |
+
"""
|
| 34 |
+
if self.chat_turns != []:
|
| 35 |
+
n = sum(1 for t in self.chat_turns if t.is_state_end)
|
| 36 |
+
if n != 1:
|
| 37 |
+
raise ValueError(
|
| 38 |
+
f"AgentActLog must have exactly one ChatTurn with is_state_end=True; got {self.chat_turns}."
|
| 39 |
+
)
|
| 40 |
+
return self
|
| 41 |
+
else:
|
| 42 |
+
return self
|
| 43 |
+
|
| 44 |
+
|
| 45 |
+
class StepLog(BaseModel):
|
| 46 |
+
action_logs: dict[AgentId, AgentActLog]
|
| 47 |
+
simulation_step_log: SimulationStepLog
|
| 48 |
+
|
| 49 |
+
|
| 50 |
+
# BranchType = Literal["unilateral_deviation", "common_deviation"] # might not be necessary
|
| 51 |
+
# class BranchNodeInfo(BaseModel):
|
| 52 |
+
# branch_id: str
|
| 53 |
+
# branch_for: AgentId
|
| 54 |
+
# branch_type: BranchType
|
| 55 |
+
|
| 56 |
+
|
| 57 |
+
class RolloutTreeNode(BaseModel):
|
| 58 |
+
step_log: StepLog
|
| 59 |
+
time_step: int
|
| 60 |
+
child: RolloutTreeNode | RolloutTreeBranchNode | None = None
|
| 61 |
+
|
| 62 |
+
|
| 63 |
+
class RolloutTreeBranchNode(BaseModel):
|
| 64 |
+
"""
|
| 65 |
+
First item of the tuple indicates which agent "called" for an alternative branch.
|
| 66 |
+
"""
|
| 67 |
+
|
| 68 |
+
main_child: RolloutTreeNode
|
| 69 |
+
branches: dict[AgentId, list[RolloutTreeNode]] | None = None
|
| 70 |
+
|
| 71 |
+
|
| 72 |
+
class RolloutTreeRootNode(BaseModel):
|
| 73 |
+
id: int
|
| 74 |
+
crn_id: int # ID of the rng used to generate this rollout tree
|
| 75 |
+
child: RolloutTreeNode | RolloutTreeBranchNode | None = None
|
| 76 |
+
agent_ids: List[AgentId] = Field(min_length=1)
|
| 77 |
+
|
| 78 |
+
|
| 79 |
+
# class RolloutTreeLeafNode(BaseModel):
|
| 80 |
+
# step_log: StepLog
|
| 81 |
+
# time_step: int
|
| 82 |
+
|
| 83 |
+
|
| 84 |
+
# Necessary for self-referential stuff in pydantic
|
| 85 |
+
RolloutTreeBranchNode.model_rebuild()
|
| 86 |
+
RolloutTreeNode.model_rebuild()
|
src_code_for_reproducibility/markov_games/run_markov_games.py
ADDED
|
@@ -0,0 +1,24 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
import asyncio
|
| 2 |
+
from collections.abc import Callable
|
| 3 |
+
from dataclasses import dataclass
|
| 4 |
+
|
| 5 |
+
from torch._C import ClassType
|
| 6 |
+
|
| 7 |
+
from mllm.markov_games.markov_game import MarkovGame
|
| 8 |
+
from mllm.markov_games.rollout_tree import RolloutTreeRootNode
|
| 9 |
+
|
| 10 |
+
|
| 11 |
+
async def run_markov_games(
|
| 12 |
+
runner: Callable[[MarkovGame], RolloutTreeRootNode],
|
| 13 |
+
runner_kwargs: dict,
|
| 14 |
+
output_folder: str,
|
| 15 |
+
markov_games: list[MarkovGame],
|
| 16 |
+
) -> list[RolloutTreeRootNode]:
|
| 17 |
+
tasks = []
|
| 18 |
+
for mg in markov_games:
|
| 19 |
+
tasks.append(
|
| 20 |
+
asyncio.create_task(
|
| 21 |
+
runner(markov_game=mg, output_folder=output_folder, **runner_kwargs)
|
| 22 |
+
)
|
| 23 |
+
)
|
| 24 |
+
return await asyncio.gather(*tasks)
|
src_code_for_reproducibility/markov_games/simulation.py
ADDED
|
@@ -0,0 +1,87 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
"""
|
| 2 |
+
A Simulation is the environment of a Markov Game.
|
| 3 |
+
The Simulation is not responsible for properly checking / formatting the responses of LLM's.
|
| 4 |
+
This is the job of the `Agent` class.
|
| 5 |
+
Simulations expect clean actions, and are defined similarly to `gymnasium` environments, except that they are adapted for the Multi-agent setting.
|
| 6 |
+
"""
|
| 7 |
+
|
| 8 |
+
from abc import ABC, abstractmethod
|
| 9 |
+
from typing import Any, Tuple
|
| 10 |
+
|
| 11 |
+
from numpy.random import default_rng
|
| 12 |
+
|
| 13 |
+
from mllm.markov_games.rollout_tree import SimulationStepLog
|
| 14 |
+
|
| 15 |
+
|
| 16 |
+
class Simulation(ABC):
|
| 17 |
+
@abstractmethod
|
| 18 |
+
def __init__(self, seed: int, *args, **kwargs):
|
| 19 |
+
self.seed = seed
|
| 20 |
+
self.rng = default_rng(self.seed)
|
| 21 |
+
|
| 22 |
+
@abstractmethod
|
| 23 |
+
def step(self, actions: Any) -> Tuple[bool, SimulationStepLog]:
|
| 24 |
+
"""
|
| 25 |
+
Returns terminated, info
|
| 26 |
+
"""
|
| 27 |
+
raise NotImplementedError
|
| 28 |
+
|
| 29 |
+
def get_obs(self):
|
| 30 |
+
"""Returns all agent observations in dict
|
| 31 |
+
|
| 32 |
+
Returns:
|
| 33 |
+
observations
|
| 34 |
+
"""
|
| 35 |
+
raise NotImplementedError
|
| 36 |
+
|
| 37 |
+
def get_obs_agent(self, agent_id):
|
| 38 |
+
"""Returns observation for agent_id"""
|
| 39 |
+
raise NotImplementedError
|
| 40 |
+
|
| 41 |
+
def get_obs_size(self):
|
| 42 |
+
"""Returns the shape of the observation"""
|
| 43 |
+
raise NotImplementedError
|
| 44 |
+
|
| 45 |
+
def get_state(self):
|
| 46 |
+
raise NotImplementedError
|
| 47 |
+
|
| 48 |
+
def get_state_size(self):
|
| 49 |
+
"""Returns the shape of the state"""
|
| 50 |
+
raise NotImplementedError
|
| 51 |
+
|
| 52 |
+
def get_avail_actions(self):
|
| 53 |
+
raise NotImplementedError
|
| 54 |
+
|
| 55 |
+
def get_avail_agent_actions(self, agent_id):
|
| 56 |
+
"""Returns the available actions for agent_id"""
|
| 57 |
+
raise NotImplementedError
|
| 58 |
+
|
| 59 |
+
def get_total_actions(self):
|
| 60 |
+
"""Returns the total number of actions an agent could ever take"""
|
| 61 |
+
# TODO: This is only suitable for a discrete 1 dimensional action space for each agent
|
| 62 |
+
raise NotImplementedError
|
| 63 |
+
|
| 64 |
+
def get_safe_copy(self):
|
| 65 |
+
"""
|
| 66 |
+
Return copy of the agent object that is decorrelated from the original object.
|
| 67 |
+
"""
|
| 68 |
+
raise NotImplementedError
|
| 69 |
+
|
| 70 |
+
def reset(self):
|
| 71 |
+
"""Returns initial observations and states"""
|
| 72 |
+
raise NotImplementedError
|
| 73 |
+
|
| 74 |
+
def render(self):
|
| 75 |
+
raise NotImplementedError
|
| 76 |
+
|
| 77 |
+
def close(self):
|
| 78 |
+
raise NotImplementedError
|
| 79 |
+
|
| 80 |
+
# def seed(self):
|
| 81 |
+
# raise NotImplementedError
|
| 82 |
+
|
| 83 |
+
def save_replay(self):
|
| 84 |
+
raise NotImplementedError
|
| 85 |
+
|
| 86 |
+
def get_simulation_info(self):
|
| 87 |
+
raise NotImplementedError
|
src_code_for_reproducibility/markov_games/statistics_runner.py
ADDED
|
@@ -0,0 +1,405 @@
|
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|
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|
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|
|
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|
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|
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|
|
|
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|
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|
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|
|
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|
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|
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|
|
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|
|
|
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|
|
|
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|
|
|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
|
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|
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|
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|
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|
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|
|
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|
|
|
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|
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|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
from __future__ import annotations
|
| 2 |
+
|
| 3 |
+
import gc
|
| 4 |
+
import json
|
| 5 |
+
import pickle
|
| 6 |
+
from dataclasses import dataclass
|
| 7 |
+
from pathlib import Path
|
| 8 |
+
from typing import Any, Callable, Dict, Iterable, Iterator, List, Optional
|
| 9 |
+
|
| 10 |
+
from basic_render import find_iteration_folders
|
| 11 |
+
|
| 12 |
+
from mllm.markov_games.rollout_tree import (
|
| 13 |
+
RolloutTreeBranchNode,
|
| 14 |
+
RolloutTreeNode,
|
| 15 |
+
RolloutTreeRootNode,
|
| 16 |
+
SimulationStepLog,
|
| 17 |
+
)
|
| 18 |
+
|
| 19 |
+
|
| 20 |
+
def _iterate_main_nodes(root: RolloutTreeRootNode) -> Iterator[RolloutTreeNode]:
|
| 21 |
+
"""
|
| 22 |
+
Iterate the main path nodes without materializing full path lists.
|
| 23 |
+
"""
|
| 24 |
+
current = root.child
|
| 25 |
+
while current is not None:
|
| 26 |
+
if isinstance(current, RolloutTreeNode):
|
| 27 |
+
yield current
|
| 28 |
+
current = current.child
|
| 29 |
+
elif isinstance(current, RolloutTreeBranchNode):
|
| 30 |
+
# Follow only the main child on the main trajectory
|
| 31 |
+
current = current.main_child
|
| 32 |
+
else:
|
| 33 |
+
break
|
| 34 |
+
|
| 35 |
+
|
| 36 |
+
def iterate_main_simulation_logs(
|
| 37 |
+
root: RolloutTreeRootNode,
|
| 38 |
+
) -> Iterator[SimulationStepLog]:
|
| 39 |
+
for node in _iterate_main_nodes(root):
|
| 40 |
+
yield node.step_log.simulation_step_log
|
| 41 |
+
|
| 42 |
+
|
| 43 |
+
def stream_rollout_files(iteration_folder: Path) -> Iterator[Path]:
|
| 44 |
+
for p in iteration_folder.rglob("*.rt.pkl"):
|
| 45 |
+
if p.is_file():
|
| 46 |
+
yield p
|
| 47 |
+
|
| 48 |
+
|
| 49 |
+
def load_root(path: Path) -> RolloutTreeRootNode:
|
| 50 |
+
with open(path, "rb") as f:
|
| 51 |
+
data = pickle.load(f)
|
| 52 |
+
return RolloutTreeRootNode.model_validate(data)
|
| 53 |
+
|
| 54 |
+
|
| 55 |
+
@dataclass
|
| 56 |
+
class StatRecord:
|
| 57 |
+
mgid: int
|
| 58 |
+
crn_id: Optional[int]
|
| 59 |
+
iteration: str
|
| 60 |
+
values: Dict[str, Any]
|
| 61 |
+
|
| 62 |
+
|
| 63 |
+
class StatComputer:
|
| 64 |
+
"""
|
| 65 |
+
Stateful stat computer that consumes SimulationStepLog instances
|
| 66 |
+
and produces final aggregated values for one rollout (mgid).
|
| 67 |
+
"""
|
| 68 |
+
|
| 69 |
+
def update(self, sl: SimulationStepLog) -> None: # pragma: no cover - interface
|
| 70 |
+
raise NotImplementedError
|
| 71 |
+
|
| 72 |
+
def finalize(self) -> Dict[str, Any]: # pragma: no cover - interface
|
| 73 |
+
raise NotImplementedError
|
| 74 |
+
|
| 75 |
+
|
| 76 |
+
def run_stats(
|
| 77 |
+
data_root: Path,
|
| 78 |
+
game_name: str,
|
| 79 |
+
make_computers: Callable[[], List[StatComputer]],
|
| 80 |
+
output_filename: Optional[str] = None,
|
| 81 |
+
output_format: str = "json", # "json" (dict of lists) or "jsonl"
|
| 82 |
+
) -> Path:
|
| 83 |
+
"""
|
| 84 |
+
Compute stats across all iteration_* folders under data_root.
|
| 85 |
+
Writes JSONL to data_root/statistics/<output_filename or f"{game_name}.stats.jsonl">.
|
| 86 |
+
"""
|
| 87 |
+
data_root = Path(data_root)
|
| 88 |
+
outdir = data_root / "statistics"
|
| 89 |
+
outdir.mkdir(parents=True, exist_ok=True)
|
| 90 |
+
# Choose extension by format
|
| 91 |
+
default_name = (
|
| 92 |
+
f"{game_name}.stats.json"
|
| 93 |
+
if output_format == "json"
|
| 94 |
+
else f"{game_name}.stats.jsonl"
|
| 95 |
+
)
|
| 96 |
+
outfile = outdir / (
|
| 97 |
+
output_filename if output_filename is not None else default_name
|
| 98 |
+
)
|
| 99 |
+
|
| 100 |
+
# Rewrite file each run to keep it clean and small
|
| 101 |
+
if outfile.exists():
|
| 102 |
+
outfile.unlink()
|
| 103 |
+
|
| 104 |
+
iteration_folders = find_iteration_folders(str(data_root))
|
| 105 |
+
|
| 106 |
+
# If writing JSONL, stream directly; otherwise accumulate minimal records
|
| 107 |
+
if output_format == "jsonl":
|
| 108 |
+
with open(outfile, "w", encoding="utf-8") as w:
|
| 109 |
+
for iteration_folder in iteration_folders:
|
| 110 |
+
iteration_name = Path(iteration_folder).name
|
| 111 |
+
for pkl_path in stream_rollout_files(Path(iteration_folder)):
|
| 112 |
+
root = load_root(pkl_path)
|
| 113 |
+
|
| 114 |
+
computers = make_computers()
|
| 115 |
+
for sl in iterate_main_simulation_logs(root):
|
| 116 |
+
for comp in computers:
|
| 117 |
+
try:
|
| 118 |
+
comp.update(sl)
|
| 119 |
+
except Exception:
|
| 120 |
+
continue
|
| 121 |
+
|
| 122 |
+
values: Dict[str, Any] = {}
|
| 123 |
+
for comp in computers:
|
| 124 |
+
try:
|
| 125 |
+
values.update(comp.finalize())
|
| 126 |
+
except Exception:
|
| 127 |
+
continue
|
| 128 |
+
|
| 129 |
+
rec = {
|
| 130 |
+
"mgid": getattr(root, "id", None),
|
| 131 |
+
"crn_id": getattr(root, "crn_id", None),
|
| 132 |
+
"iteration": iteration_name,
|
| 133 |
+
"stats": values,
|
| 134 |
+
}
|
| 135 |
+
w.write(json.dumps(rec, ensure_ascii=False) + "\n")
|
| 136 |
+
|
| 137 |
+
del root
|
| 138 |
+
del computers
|
| 139 |
+
gc.collect()
|
| 140 |
+
else:
|
| 141 |
+
# Aggregate to dict-of-lists for easier plotting
|
| 142 |
+
records: List[Dict[str, Any]] = []
|
| 143 |
+
# Process in deterministic order
|
| 144 |
+
for iteration_folder in iteration_folders:
|
| 145 |
+
iteration_name = Path(iteration_folder).name
|
| 146 |
+
for pkl_path in stream_rollout_files(Path(iteration_folder)):
|
| 147 |
+
root = load_root(pkl_path)
|
| 148 |
+
|
| 149 |
+
computers = make_computers()
|
| 150 |
+
for sl in iterate_main_simulation_logs(root):
|
| 151 |
+
for comp in computers:
|
| 152 |
+
try:
|
| 153 |
+
comp.update(sl)
|
| 154 |
+
except Exception:
|
| 155 |
+
continue
|
| 156 |
+
|
| 157 |
+
values: Dict[str, Any] = {}
|
| 158 |
+
for comp in computers:
|
| 159 |
+
try:
|
| 160 |
+
values.update(comp.finalize())
|
| 161 |
+
except Exception:
|
| 162 |
+
continue
|
| 163 |
+
|
| 164 |
+
records.append(
|
| 165 |
+
{
|
| 166 |
+
"mgid": getattr(root, "id", None),
|
| 167 |
+
"crn_id": getattr(root, "crn_id", None),
|
| 168 |
+
"iteration": iteration_name,
|
| 169 |
+
"stats": values,
|
| 170 |
+
}
|
| 171 |
+
)
|
| 172 |
+
|
| 173 |
+
del root
|
| 174 |
+
del computers
|
| 175 |
+
gc.collect()
|
| 176 |
+
|
| 177 |
+
# Build dict-of-lists with nested stats preserved
|
| 178 |
+
# Collect all stat keys and nested agent keys where needed
|
| 179 |
+
mgids: List[Any] = []
|
| 180 |
+
crn_ids: List[Any] = []
|
| 181 |
+
iterations_out: List[str] = []
|
| 182 |
+
# stats_out is a nested structure mirroring keys but with lists
|
| 183 |
+
stats_out: Dict[str, Any] = {}
|
| 184 |
+
|
| 185 |
+
# First pass to collect union of keys
|
| 186 |
+
stat_keys: set[str] = set()
|
| 187 |
+
nested_agent_keys: Dict[str, set[str]] = {}
|
| 188 |
+
for r in records:
|
| 189 |
+
stats = r.get("stats", {}) or {}
|
| 190 |
+
for k, v in stats.items():
|
| 191 |
+
stat_keys.add(k)
|
| 192 |
+
if isinstance(v, dict):
|
| 193 |
+
nested = nested_agent_keys.setdefault(k, set())
|
| 194 |
+
for ak in v.keys():
|
| 195 |
+
nested.add(str(ak))
|
| 196 |
+
|
| 197 |
+
# Initialize structure
|
| 198 |
+
for k in stat_keys:
|
| 199 |
+
if k in nested_agent_keys:
|
| 200 |
+
stats_out[k] = {ak: [] for ak in sorted(nested_agent_keys[k])}
|
| 201 |
+
else:
|
| 202 |
+
stats_out[k] = []
|
| 203 |
+
|
| 204 |
+
# Fill lists
|
| 205 |
+
for r in records:
|
| 206 |
+
mgids.append(r.get("mgid"))
|
| 207 |
+
crn_ids.append(r.get("crn_id"))
|
| 208 |
+
iterations_out.append(r.get("iteration"))
|
| 209 |
+
stats = r.get("stats", {}) or {}
|
| 210 |
+
for k in stat_keys:
|
| 211 |
+
val = stats.get(k)
|
| 212 |
+
if isinstance(stats_out[k], dict):
|
| 213 |
+
# per-agent dict
|
| 214 |
+
agent_dict = val if isinstance(val, dict) else {}
|
| 215 |
+
for ak in stats_out[k].keys():
|
| 216 |
+
stats_out[k][ak].append(agent_dict.get(ak))
|
| 217 |
+
else:
|
| 218 |
+
stats_out[k].append(val)
|
| 219 |
+
|
| 220 |
+
with open(outfile, "w", encoding="utf-8") as w:
|
| 221 |
+
json.dump(
|
| 222 |
+
{
|
| 223 |
+
"mgid": mgids,
|
| 224 |
+
"crn_id": crn_ids,
|
| 225 |
+
"iteration": iterations_out,
|
| 226 |
+
"stats": stats_out,
|
| 227 |
+
},
|
| 228 |
+
w,
|
| 229 |
+
ensure_ascii=False,
|
| 230 |
+
)
|
| 231 |
+
|
| 232 |
+
return outfile
|
| 233 |
+
|
| 234 |
+
|
| 235 |
+
def run_stats_functional(
|
| 236 |
+
data_root: Path,
|
| 237 |
+
game_name: str,
|
| 238 |
+
metrics: Dict[str, Callable[[SimulationStepLog], Optional[Dict[str, float]]]],
|
| 239 |
+
output_filename: Optional[str] = None,
|
| 240 |
+
output_format: str = "json",
|
| 241 |
+
) -> Path:
|
| 242 |
+
"""
|
| 243 |
+
Functional variant where metrics is a dict of name -> f(SimulationStepLog) -> {agent_id: value}.
|
| 244 |
+
Aggregates per rollout by averaging over steps where a metric produced a value.
|
| 245 |
+
Writes a single consolidated file in data_root/statistics/.
|
| 246 |
+
"""
|
| 247 |
+
data_root = Path(data_root)
|
| 248 |
+
outdir = data_root / "statistics"
|
| 249 |
+
outdir.mkdir(parents=True, exist_ok=True)
|
| 250 |
+
default_name = (
|
| 251 |
+
f"{game_name}.stats.json"
|
| 252 |
+
if output_format == "json"
|
| 253 |
+
else f"{game_name}.stats.jsonl"
|
| 254 |
+
)
|
| 255 |
+
outfile = outdir / (
|
| 256 |
+
output_filename if output_filename is not None else default_name
|
| 257 |
+
)
|
| 258 |
+
|
| 259 |
+
if outfile.exists():
|
| 260 |
+
outfile.unlink()
|
| 261 |
+
|
| 262 |
+
iteration_folders = find_iteration_folders(str(data_root))
|
| 263 |
+
|
| 264 |
+
def finalize_rollout(
|
| 265 |
+
agg: Dict[str, Dict[str, List[float]]]
|
| 266 |
+
) -> Dict[str, Dict[str, float]]:
|
| 267 |
+
# avg per metric per agent
|
| 268 |
+
result: Dict[str, Dict[str, float]] = {}
|
| 269 |
+
for mname, agent_values in agg.items():
|
| 270 |
+
result[mname] = {}
|
| 271 |
+
for aid, vals in agent_values.items():
|
| 272 |
+
if not vals:
|
| 273 |
+
result[mname][aid] = None # keep alignment; could be None
|
| 274 |
+
else:
|
| 275 |
+
result[mname][aid] = sum(vals) / len(vals)
|
| 276 |
+
return result
|
| 277 |
+
|
| 278 |
+
if output_format == "jsonl":
|
| 279 |
+
with open(outfile, "w", encoding="utf-8") as w:
|
| 280 |
+
for iteration_folder in iteration_folders:
|
| 281 |
+
iteration_name = Path(iteration_folder).name
|
| 282 |
+
for pkl_path in stream_rollout_files(Path(iteration_folder)):
|
| 283 |
+
root = load_root(pkl_path)
|
| 284 |
+
|
| 285 |
+
# aggregator structure: metric -> agent_id -> list of values
|
| 286 |
+
agg: Dict[str, Dict[str, List[float]]] = {
|
| 287 |
+
m: {} for m in metrics.keys()
|
| 288 |
+
}
|
| 289 |
+
|
| 290 |
+
for sl in iterate_main_simulation_logs(root):
|
| 291 |
+
for mname, fn in metrics.items():
|
| 292 |
+
try:
|
| 293 |
+
vals = fn(sl)
|
| 294 |
+
except Exception:
|
| 295 |
+
vals = None
|
| 296 |
+
if not vals:
|
| 297 |
+
continue
|
| 298 |
+
for aid, v in vals.items():
|
| 299 |
+
if v is None:
|
| 300 |
+
continue
|
| 301 |
+
lst = agg[mname].setdefault(str(aid), [])
|
| 302 |
+
try:
|
| 303 |
+
lst.append(float(v))
|
| 304 |
+
except Exception:
|
| 305 |
+
continue
|
| 306 |
+
|
| 307 |
+
values = finalize_rollout(agg)
|
| 308 |
+
rec = {
|
| 309 |
+
"mgid": getattr(root, "id", None),
|
| 310 |
+
"crn_id": getattr(root, "crn_id", None),
|
| 311 |
+
"iteration": iteration_name,
|
| 312 |
+
"stats": values,
|
| 313 |
+
}
|
| 314 |
+
w.write(json.dumps(rec, ensure_ascii=False) + "\n")
|
| 315 |
+
|
| 316 |
+
del root
|
| 317 |
+
gc.collect()
|
| 318 |
+
else:
|
| 319 |
+
records: List[Dict[str, Any]] = []
|
| 320 |
+
for iteration_folder in iteration_folders:
|
| 321 |
+
iteration_name = Path(iteration_folder).name
|
| 322 |
+
for pkl_path in stream_rollout_files(Path(iteration_folder)):
|
| 323 |
+
root = load_root(pkl_path)
|
| 324 |
+
|
| 325 |
+
agg: Dict[str, Dict[str, List[float]]] = {m: {} for m in metrics.keys()}
|
| 326 |
+
for sl in iterate_main_simulation_logs(root):
|
| 327 |
+
for mname, fn in metrics.items():
|
| 328 |
+
try:
|
| 329 |
+
vals = fn(sl)
|
| 330 |
+
except Exception:
|
| 331 |
+
vals = None
|
| 332 |
+
if not vals:
|
| 333 |
+
continue
|
| 334 |
+
for aid, v in vals.items():
|
| 335 |
+
if v is None:
|
| 336 |
+
continue
|
| 337 |
+
lst = agg[mname].setdefault(str(aid), [])
|
| 338 |
+
try:
|
| 339 |
+
lst.append(float(v))
|
| 340 |
+
except Exception:
|
| 341 |
+
continue
|
| 342 |
+
|
| 343 |
+
values = finalize_rollout(agg)
|
| 344 |
+
records.append(
|
| 345 |
+
{
|
| 346 |
+
"mgid": getattr(root, "id", None),
|
| 347 |
+
"crn_id": getattr(root, "crn_id", None),
|
| 348 |
+
"iteration": iteration_name,
|
| 349 |
+
"stats": values,
|
| 350 |
+
}
|
| 351 |
+
)
|
| 352 |
+
|
| 353 |
+
del root
|
| 354 |
+
gc.collect()
|
| 355 |
+
|
| 356 |
+
# Build dict-of-lists output
|
| 357 |
+
mgids: List[Any] = []
|
| 358 |
+
crn_ids: List[Any] = []
|
| 359 |
+
iterations_out: List[str] = []
|
| 360 |
+
stats_out: Dict[str, Any] = {}
|
| 361 |
+
|
| 362 |
+
stat_keys: set[str] = set()
|
| 363 |
+
nested_agent_keys: Dict[str, set[str]] = {}
|
| 364 |
+
for r in records:
|
| 365 |
+
stats = r.get("stats", {}) or {}
|
| 366 |
+
for k, v in stats.items():
|
| 367 |
+
stat_keys.add(k)
|
| 368 |
+
if isinstance(v, dict):
|
| 369 |
+
nested = nested_agent_keys.setdefault(k, set())
|
| 370 |
+
for ak in v.keys():
|
| 371 |
+
nested.add(str(ak))
|
| 372 |
+
|
| 373 |
+
for k in stat_keys:
|
| 374 |
+
if k in nested_agent_keys:
|
| 375 |
+
stats_out[k] = {ak: [] for ak in sorted(nested_agent_keys[k])}
|
| 376 |
+
else:
|
| 377 |
+
stats_out[k] = []
|
| 378 |
+
|
| 379 |
+
for r in records:
|
| 380 |
+
mgids.append(r.get("mgid"))
|
| 381 |
+
crn_ids.append(r.get("crn_id"))
|
| 382 |
+
iterations_out.append(r.get("iteration"))
|
| 383 |
+
stats = r.get("stats", {}) or {}
|
| 384 |
+
for k in stat_keys:
|
| 385 |
+
val = stats.get(k)
|
| 386 |
+
if isinstance(stats_out[k], dict):
|
| 387 |
+
agent_dict = val if isinstance(val, dict) else {}
|
| 388 |
+
for ak in stats_out[k].keys():
|
| 389 |
+
stats_out[k][ak].append(agent_dict.get(ak))
|
| 390 |
+
else:
|
| 391 |
+
stats_out[k].append(val)
|
| 392 |
+
|
| 393 |
+
with open(outfile, "w", encoding="utf-8") as w:
|
| 394 |
+
json.dump(
|
| 395 |
+
{
|
| 396 |
+
"mgid": mgids,
|
| 397 |
+
"crn_id": crn_ids,
|
| 398 |
+
"iteration": iterations_out,
|
| 399 |
+
"stats": stats_out,
|
| 400 |
+
},
|
| 401 |
+
w,
|
| 402 |
+
ensure_ascii=False,
|
| 403 |
+
)
|
| 404 |
+
|
| 405 |
+
return outfile
|
src_code_for_reproducibility/models/__pycache__/__init__.cpython-312.pyc
ADDED
|
Binary file (153 Bytes). View file
|
|
|
src_code_for_reproducibility/models/__pycache__/adapter_training_wrapper.cpython-312.pyc
ADDED
|
Binary file (4.92 kB). View file
|
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|
src_code_for_reproducibility/models/__pycache__/human_policy.cpython-312.pyc
ADDED
|
Binary file (11.9 kB). View file
|
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|
src_code_for_reproducibility/models/__pycache__/inference_backend.cpython-312.pyc
ADDED
|
Binary file (2.24 kB). View file
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src_code_for_reproducibility/models/__pycache__/inference_backend_dummy.cpython-312.pyc
ADDED
|
Binary file (2.34 kB). View file
|
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src_code_for_reproducibility/models/__pycache__/inference_backend_sglang.cpython-312.pyc
ADDED
|
Binary file (3.67 kB). View file
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src_code_for_reproducibility/models/__pycache__/inference_backend_vllm.cpython-312.pyc
ADDED
|
Binary file (4.95 kB). View file
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src_code_for_reproducibility/models/__pycache__/large_language_model_api.cpython-312.pyc
ADDED
|
Binary file (6.94 kB). View file
|
|
|
src_code_for_reproducibility/models/__pycache__/large_language_model_local.cpython-312.pyc
ADDED
|
Binary file (16.7 kB). View file
|
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|
src_code_for_reproducibility/models/__pycache__/scalar_critic.cpython-312.pyc
ADDED
|
Binary file (3.21 kB). View file
|
|
|
src_code_for_reproducibility/training/README.md
ADDED
|
@@ -0,0 +1,20 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
Suppose we have a trajectory with 3 timesteps.
|
| 2 |
+
token: "0 1 2 3 4 5 6 7 8 9 . . . . ."
|
| 3 |
+
string: "A B C a b c A a A a b c A B C" (Capitalized = User, Lowercased = Assistant)
|
| 4 |
+
action_mask: "x x x ✓ ✓ ✓ x ✓ x ✓ ✓ ✓ x x x" (F = False, T = True)
|
| 5 |
+
rewards: "r r r r r r R R R R R R r r r"
|
| 6 |
+
timestep: "0 0 0 0 0 0 1 1 1 1 1 1 2 2 2"
|
| 7 |
+
state_ends: "x x ✓ x x x ✓ x x x x x x x ✓"
|
| 8 |
+
|
| 9 |
+
There must be one baseline flag per timestep!
|
| 10 |
+
|
| 11 |
+
Then, we might have
|
| 12 |
+
|
| 13 |
+
A naive way to interpret this is to think of the number of assistant messages as the number of
|
| 14 |
+
steps in the environment. However, this is not the case in practice. Indeed, in a
|
| 15 |
+
single simulation step,
|
| 16 |
+
|
| 17 |
+
|
| 18 |
+
|
| 19 |
+
|
| 20 |
+
A subtlety arises with credit assignment. In the multi-agent case, we might
|
src_code_for_reproducibility/training/credit_methods.py
ADDED
|
@@ -0,0 +1,295 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
|
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|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
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|
|
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|
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|
|
|
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|
| 1 |
+
import torch
|
| 2 |
+
|
| 3 |
+
|
| 4 |
+
def whiten_advantages(advantages: torch.Tensor) -> torch.Tensor:
|
| 5 |
+
"""
|
| 6 |
+
Whitens the advantages.
|
| 7 |
+
"""
|
| 8 |
+
whitened_advantages = (advantages - torch.mean(advantages)) / (
|
| 9 |
+
torch.std(advantages) + 1e-9
|
| 10 |
+
)
|
| 11 |
+
return whitened_advantages
|
| 12 |
+
|
| 13 |
+
|
| 14 |
+
def whiten_advantages_time_step_wise(
|
| 15 |
+
advantages: torch.Tensor, # (B, T)
|
| 16 |
+
) -> torch.Tensor:
|
| 17 |
+
"""
|
| 18 |
+
Whitens the advantages.
|
| 19 |
+
"""
|
| 20 |
+
assert advantages.dim() == 2, "Wrong dimensions."
|
| 21 |
+
whitened_advantages_time_step_wise = (
|
| 22 |
+
advantages - advantages.mean(dim=0, keepdim=True)
|
| 23 |
+
) / (advantages.std(dim=0, keepdim=True) + 1e-9)
|
| 24 |
+
return whitened_advantages_time_step_wise
|
| 25 |
+
|
| 26 |
+
|
| 27 |
+
def get_discounted_state_visitation_credits(
|
| 28 |
+
credits: torch.Tensor, discount_factor: float # (B, T)
|
| 29 |
+
) -> torch.Tensor:
|
| 30 |
+
"""
|
| 31 |
+
Computes discounted state visitation credits for a sequence of credits.
|
| 32 |
+
"""
|
| 33 |
+
return credits * (
|
| 34 |
+
discount_factor ** torch.arange(credits.shape[1], device=credits.device)
|
| 35 |
+
)
|
| 36 |
+
|
| 37 |
+
|
| 38 |
+
def get_discounted_returns(
|
| 39 |
+
rewards: torch.Tensor, # (B, T)
|
| 40 |
+
discount_factor: float,
|
| 41 |
+
) -> torch.Tensor:
|
| 42 |
+
"""
|
| 43 |
+
Computes Monte Carlo discounted returns for a sequence of rewards.
|
| 44 |
+
|
| 45 |
+
Args:
|
| 46 |
+
rewards (torch.Tensor): Array of rewards for each timestep.
|
| 47 |
+
|
| 48 |
+
Returns:
|
| 49 |
+
torch.Tensor: Array of discounted returns.
|
| 50 |
+
"""
|
| 51 |
+
assert rewards.dim() == 2, "Wrong dimensions."
|
| 52 |
+
B, T = rewards.shape
|
| 53 |
+
discounted_returns = torch.zeros_like(rewards)
|
| 54 |
+
accumulator = torch.zeros(B, device=rewards.device, dtype=rewards.dtype)
|
| 55 |
+
for t in reversed(range(T)):
|
| 56 |
+
accumulator = rewards[:, t] + discount_factor * accumulator
|
| 57 |
+
discounted_returns[:, t] = accumulator
|
| 58 |
+
return discounted_returns
|
| 59 |
+
|
| 60 |
+
|
| 61 |
+
def get_rloo_credits(credits: torch.Tensor): # (B, S)
|
| 62 |
+
assert credits.dim() == 2, "Wrong dimensions."
|
| 63 |
+
rloo_baselines = torch.zeros_like(credits)
|
| 64 |
+
n = credits.shape[0]
|
| 65 |
+
if n == 1:
|
| 66 |
+
return credits, rloo_baselines
|
| 67 |
+
rloo_baselines = (torch.sum(credits, dim=0, keepdim=True) - credits) / (n - 1)
|
| 68 |
+
rloo_credits = credits - rloo_baselines
|
| 69 |
+
return rloo_credits, rloo_baselines
|
| 70 |
+
|
| 71 |
+
|
| 72 |
+
def get_generalized_advantage_estimates(
|
| 73 |
+
rewards: torch.Tensor, # (B, T)
|
| 74 |
+
value_estimates: torch.Tensor, # (B, T+1)
|
| 75 |
+
discount_factor: float,
|
| 76 |
+
lambda_coef: float,
|
| 77 |
+
) -> torch.Tensor:
|
| 78 |
+
"""
|
| 79 |
+
Computes Generalized Advantage Estimates (GAE) for a sequence of rewards and value estimates.
|
| 80 |
+
See https://arxiv.org/pdf/1506.02438 for details.
|
| 81 |
+
|
| 82 |
+
|
| 83 |
+
Returns:
|
| 84 |
+
torch.Tensor: Array of GAE values.
|
| 85 |
+
"""
|
| 86 |
+
assert rewards.dim() == value_estimates.dim() == 2, "Wrong dimensions."
|
| 87 |
+
|
| 88 |
+
assert (
|
| 89 |
+
rewards.shape[0] == value_estimates.shape[0]
|
| 90 |
+
), f"Got shapes {rewards.shape} and {value_estimates.shape} of rewards and value estimates."
|
| 91 |
+
assert (
|
| 92 |
+
rewards.shape[1] == value_estimates.shape[1] - 1
|
| 93 |
+
), f"Got shapes {rewards.shape} and {value_estimates.shape} of rewards and value estimates."
|
| 94 |
+
|
| 95 |
+
T = rewards.shape[1]
|
| 96 |
+
tds = rewards + discount_factor * value_estimates[:, 1:] - value_estimates[:, :-1]
|
| 97 |
+
gaes = torch.zeros_like(tds)
|
| 98 |
+
acc = 0.0
|
| 99 |
+
for t in reversed(range(T)):
|
| 100 |
+
acc = tds[:, t] + lambda_coef * discount_factor * acc
|
| 101 |
+
gaes[:, t] = acc
|
| 102 |
+
return gaes
|
| 103 |
+
|
| 104 |
+
|
| 105 |
+
def get_advantage_alignment_weights(
|
| 106 |
+
advantages: torch.Tensor, # (B, T)
|
| 107 |
+
exclude_k_equals_t: bool,
|
| 108 |
+
gamma: float,
|
| 109 |
+
) -> torch.Tensor:
|
| 110 |
+
"""
|
| 111 |
+
The advantage alignment credit is calculated as
|
| 112 |
+
|
| 113 |
+
\[
|
| 114 |
+
A^*(s_t, a_t, b_t) = A^1(s_t, a_t, b_t) + \beta \cdot
|
| 115 |
+
\left( \sum_{k < t} \gamma^{t-k} A^1(s_k, a_k, b_k) \right)
|
| 116 |
+
A^2(s_t, a_t, b_t)
|
| 117 |
+
\]
|
| 118 |
+
|
| 119 |
+
Here, the weights are defined as \( \beta \cdot
|
| 120 |
+
\left( \sum_{k < t} \gamma^{t-k} A^1(s_k, a_k, b_k) \)
|
| 121 |
+
"""
|
| 122 |
+
T = advantages.shape[1]
|
| 123 |
+
discounted_advantages = advantages * (
|
| 124 |
+
gamma * torch.ones((1, T), device=advantages.device)
|
| 125 |
+
) ** (-torch.arange(0, T, 1, device=advantages.device))
|
| 126 |
+
if exclude_k_equals_t:
|
| 127 |
+
sub = torch.eye(T, device=advantages.device)
|
| 128 |
+
else:
|
| 129 |
+
sub = torch.zeros((T, T), device=advantages.device)
|
| 130 |
+
|
| 131 |
+
# Identity is for \( k < t \), remove for \( k \leq t \)
|
| 132 |
+
ad_align_weights = discounted_advantages @ (
|
| 133 |
+
torch.triu(torch.ones((T, T), device=advantages.device)) - sub
|
| 134 |
+
)
|
| 135 |
+
t_discounts = (gamma * torch.ones((1, T), device=advantages.device)) ** (
|
| 136 |
+
torch.arange(0, T, 1, device=advantages.device)
|
| 137 |
+
)
|
| 138 |
+
ad_align_weights = t_discounts * ad_align_weights
|
| 139 |
+
return ad_align_weights
|
| 140 |
+
|
| 141 |
+
|
| 142 |
+
def get_advantage_alignment_credits(
|
| 143 |
+
a1: torch.Tensor, # (B, S)
|
| 144 |
+
a1_alternative: torch.Tensor, # (B, S, A)
|
| 145 |
+
a2: torch.Tensor, # (B, S)
|
| 146 |
+
exclude_k_equals_t: bool,
|
| 147 |
+
beta: float,
|
| 148 |
+
gamma: float = 1.0,
|
| 149 |
+
use_old_ad_align: bool = False,
|
| 150 |
+
use_sign: bool = False,
|
| 151 |
+
clipping: float | None = None,
|
| 152 |
+
use_time_regularization: bool = False,
|
| 153 |
+
force_coop_first_step: bool = False,
|
| 154 |
+
use_variance_regularization: bool = False,
|
| 155 |
+
rloo_branch: bool = False,
|
| 156 |
+
reuse_baseline: bool = False,
|
| 157 |
+
mean_normalize_ad_align: bool = False,
|
| 158 |
+
whiten_adalign_advantages: bool = False,
|
| 159 |
+
whiten_adalign_advantages_time_step_wise: bool = False,
|
| 160 |
+
) -> torch.Tensor:
|
| 161 |
+
"""
|
| 162 |
+
Calculate the advantage alignment credits with vectorization, as described in https://arxiv.org/abs/2406.14662.
|
| 163 |
+
|
| 164 |
+
Recall that the advantage opponent shaping term of the AdAlign policy gradient is:
|
| 165 |
+
\[
|
| 166 |
+
\beta \mathbb{E}_{\substack{
|
| 167 |
+
\tau \sim \text{Pr}_{\mu}^{\pi^1, \pi^2} \\
|
| 168 |
+
a_t' \sim \pi^1(\cdot \mid s_t)
|
| 169 |
+
}}
|
| 170 |
+
\left[\sum_{t=0}^\infty \gamma^{t}\left( \sum_{k\leq t} A^1(s_k,a^{\prime}_k,b_k) \right) A^{2}(s_t,a_t, b_t)\nabla_{\theta^1}\text{log } \pi^1(a_t|s_t) \right]
|
| 171 |
+
\]
|
| 172 |
+
|
| 173 |
+
This method computes the following:
|
| 174 |
+
\[
|
| 175 |
+
Credit(s_t, a_t, b_t) = \gamma^t \left[ A^1(s_t, a_t, b_t) + \beta \left( \sum_{k\leq t} A^1(s_k,a^{\prime}_k,b_k) \right) A^{2}(s_t,a_t, b_t) \right]
|
| 176 |
+
\]
|
| 177 |
+
|
| 178 |
+
Args:
|
| 179 |
+
a1: Advantages of the main trajectories for the current agent.
|
| 180 |
+
a1_alternative: Advantages of the alternative trajectories for the current agent.
|
| 181 |
+
a2: Advantages of the main trajectories for the other agent.
|
| 182 |
+
discount_factor: Discount factor for the advantage alignment.
|
| 183 |
+
beta: Beta parameter for the advantage alignment.
|
| 184 |
+
gamma: Gamma parameter for the advantage alignment.
|
| 185 |
+
use_sign_in_ad_align: Whether to use sign in the advantage alignment.
|
| 186 |
+
|
| 187 |
+
Returns:
|
| 188 |
+
torch.Tensor: The advantage alignment credits.
|
| 189 |
+
"""
|
| 190 |
+
|
| 191 |
+
assert a1.dim() == a2.dim() == 2, "Advantages must be of shape (B, S)"
|
| 192 |
+
if a1_alternative is not None:
|
| 193 |
+
assert (
|
| 194 |
+
a1_alternative.dim() == 3
|
| 195 |
+
), "Alternative advantages must be of shape (B, S, A)"
|
| 196 |
+
B, T, A = a1_alternative.shape
|
| 197 |
+
else:
|
| 198 |
+
B, T = a1.shape
|
| 199 |
+
assert a1.shape == a2.shape, "Not the same shape"
|
| 200 |
+
|
| 201 |
+
sub_tensors = {}
|
| 202 |
+
|
| 203 |
+
if use_old_ad_align:
|
| 204 |
+
ad_align_weights = get_advantage_alignment_weights(
|
| 205 |
+
advantages=a1, exclude_k_equals_t=exclude_k_equals_t, gamma=gamma
|
| 206 |
+
)
|
| 207 |
+
sub_tensors["ad_align_weights_prev"] = ad_align_weights
|
| 208 |
+
if exclude_k_equals_t:
|
| 209 |
+
ad_align_weights = gamma * ad_align_weights
|
| 210 |
+
else:
|
| 211 |
+
assert a1_alternative is not None, "Alternative advantages must be provided"
|
| 212 |
+
if rloo_branch:
|
| 213 |
+
a1_alternative = torch.cat([a1.unsqueeze(2), a1_alternative], dim=2)
|
| 214 |
+
a1_alternative = a1_alternative.mean(dim=2)
|
| 215 |
+
# print(f"a1_alternative: {a1_alternative}, a1: {a1}\n")
|
| 216 |
+
a1, baseline = get_rloo_credits(a1)
|
| 217 |
+
if reuse_baseline:
|
| 218 |
+
a1_alternative = a1_alternative - baseline
|
| 219 |
+
else:
|
| 220 |
+
a1_alternative, _ = get_rloo_credits(a1_alternative)
|
| 221 |
+
assert a1.shape == a1_alternative.shape, "Not the same shape"
|
| 222 |
+
ad_align_weights = get_advantage_alignment_weights(
|
| 223 |
+
advantages=a1_alternative,
|
| 224 |
+
exclude_k_equals_t=exclude_k_equals_t,
|
| 225 |
+
gamma=gamma,
|
| 226 |
+
)
|
| 227 |
+
sub_tensors["ad_align_weights"] = ad_align_weights
|
| 228 |
+
|
| 229 |
+
# Use sign
|
| 230 |
+
if use_sign:
|
| 231 |
+
assert beta == 1.0, "beta should be 1.0 when using sign"
|
| 232 |
+
positive_signs = ad_align_weights > 0
|
| 233 |
+
negative_signs = ad_align_weights < 0
|
| 234 |
+
ad_align_weights[positive_signs] = 1
|
| 235 |
+
ad_align_weights[negative_signs] = -1
|
| 236 |
+
sub_tensors["ad_align_weights_sign"] = ad_align_weights
|
| 237 |
+
# (rest are 0)
|
| 238 |
+
|
| 239 |
+
###################
|
| 240 |
+
# Process weights
|
| 241 |
+
###################
|
| 242 |
+
|
| 243 |
+
# Use clipping
|
| 244 |
+
if clipping not in [0.0, None]:
|
| 245 |
+
upper_mask = ad_align_weights > 1
|
| 246 |
+
lower_mask = ad_align_weights < -1
|
| 247 |
+
|
| 248 |
+
ad_align_weights = torch.clip(
|
| 249 |
+
ad_align_weights,
|
| 250 |
+
-clipping,
|
| 251 |
+
clipping,
|
| 252 |
+
)
|
| 253 |
+
clipping_ratio = (
|
| 254 |
+
torch.sum(upper_mask) + torch.sum(lower_mask)
|
| 255 |
+
) / upper_mask.size
|
| 256 |
+
sub_tensors["clipped_ad_align_weights"] = ad_align_weights
|
| 257 |
+
|
| 258 |
+
# 1/1+t Regularization
|
| 259 |
+
if use_time_regularization:
|
| 260 |
+
t_values = torch.arange(1, T + 1).to(ad_align_weights.device)
|
| 261 |
+
ad_align_weights = ad_align_weights / t_values
|
| 262 |
+
sub_tensors["time_regularized_ad_align_weights"] = ad_align_weights
|
| 263 |
+
|
| 264 |
+
# Use coop on t=0
|
| 265 |
+
if force_coop_first_step:
|
| 266 |
+
ad_align_weights[:, 0] = 1
|
| 267 |
+
sub_tensors["coop_first_step_ad_align_weights"] = ad_align_weights
|
| 268 |
+
# # Normalize alignment terms (across same time step)
|
| 269 |
+
# if use_variance_regularization_in_ad_align:
|
| 270 |
+
# # TODO: verify
|
| 271 |
+
# reg_coef = torch.std(a1[:, -1]) / (torch.std(opp_shaping_terms[:, -1]) + 1e-9)
|
| 272 |
+
# opp_shaping_terms *= reg_coef
|
| 273 |
+
|
| 274 |
+
####################################
|
| 275 |
+
# Compose elements together
|
| 276 |
+
####################################
|
| 277 |
+
|
| 278 |
+
opp_shaping_terms = beta * ad_align_weights * a2
|
| 279 |
+
sub_tensors["ad_align_opp_shaping_terms"] = opp_shaping_terms
|
| 280 |
+
|
| 281 |
+
credits = a1 + opp_shaping_terms
|
| 282 |
+
if mean_normalize_ad_align:
|
| 283 |
+
credits = credits - credits.mean(dim=0)
|
| 284 |
+
sub_tensors["mean_normalized_ad_align_credits"] = credits
|
| 285 |
+
if whiten_adalign_advantages:
|
| 286 |
+
credits = (credits - credits.mean()) / (credits.std() + 1e-9)
|
| 287 |
+
sub_tensors["whitened_ad_align_credits"] = credits
|
| 288 |
+
if whiten_adalign_advantages_time_step_wise:
|
| 289 |
+
credits = (credits - credits.mean(dim=0, keepdim=True)) / (
|
| 290 |
+
credits.std(dim=0, keepdim=True) + 1e-9
|
| 291 |
+
)
|
| 292 |
+
sub_tensors["whitened_ad_align_credits_time_step_wise"] = credits
|
| 293 |
+
sub_tensors["final_ad_align_credits"] = credits
|
| 294 |
+
|
| 295 |
+
return credits, sub_tensors
|
src_code_for_reproducibility/training/tally_tokenwise.py
ADDED
|
@@ -0,0 +1,276 @@
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
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|
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|
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|
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|
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|
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|
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|
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|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
import json
|
| 2 |
+
import os
|
| 3 |
+
from typing import Any, Dict, List, Tuple, Union
|
| 4 |
+
|
| 5 |
+
import numpy as np
|
| 6 |
+
import pandas as pd
|
| 7 |
+
import torch
|
| 8 |
+
from transformers import AutoTokenizer
|
| 9 |
+
|
| 10 |
+
|
| 11 |
+
class ContextualizedTokenwiseTally:
|
| 12 |
+
"""
|
| 13 |
+
Collect, store, and save token-level metrics per rollout.
|
| 14 |
+
|
| 15 |
+
- One DataFrame per rollout_id in `paths`
|
| 16 |
+
- Index = timestep (int)
|
| 17 |
+
- Columns are added incrementally via `add_contexts()` and `add_data()`
|
| 18 |
+
- Cells may contain scalars, strings, or lists (dtype=object)
|
| 19 |
+
"""
|
| 20 |
+
|
| 21 |
+
def __init__(
|
| 22 |
+
self,
|
| 23 |
+
tokenizer: AutoTokenizer,
|
| 24 |
+
paths: List[str],
|
| 25 |
+
max_context_length: int = 30,
|
| 26 |
+
):
|
| 27 |
+
"""
|
| 28 |
+
Args:
|
| 29 |
+
tokenizer: HuggingFace tokenizer used to convert tids -> tokens
|
| 30 |
+
paths: rollout identifiers (parallel to batch dimension)
|
| 31 |
+
max_context_length: truncate context token lists to this length
|
| 32 |
+
"""
|
| 33 |
+
self.tokenizer = tokenizer
|
| 34 |
+
self.paths = paths
|
| 35 |
+
self.max_context_length = max_context_length
|
| 36 |
+
self.tally: Dict[str, pd.DataFrame] = {path: pd.DataFrame() for path in paths}
|
| 37 |
+
|
| 38 |
+
# set later by setters
|
| 39 |
+
self.contexts: torch.Tensor | None = None
|
| 40 |
+
self.action_mask: torch.Tensor | None = None
|
| 41 |
+
self.range: Tuple[int, int] | None = None
|
| 42 |
+
|
| 43 |
+
# --------- Utilities ---------
|
| 44 |
+
|
| 45 |
+
def tids_to_str(self, tids: List[int]) -> List[str]:
|
| 46 |
+
"""Convert a list of token IDs to a list of token strings."""
|
| 47 |
+
return self.tokenizer.convert_ids_to_tokens(tids)
|
| 48 |
+
|
| 49 |
+
def _ensure_ready(self):
|
| 50 |
+
assert self.action_mask is not None, "call set_action_mask(mask) first"
|
| 51 |
+
assert self.range is not None, "call set_range((start, end)) first"
|
| 52 |
+
|
| 53 |
+
@staticmethod
|
| 54 |
+
def _sanitize_filename(name: Any) -> str:
|
| 55 |
+
"""Make a safe filename from any rollout_id."""
|
| 56 |
+
s = str(name)
|
| 57 |
+
bad = {os.sep, " ", ":", "|", "<", ">", '"', "'"}
|
| 58 |
+
if os.altsep is not None:
|
| 59 |
+
bad.add(os.altsep)
|
| 60 |
+
for ch in bad:
|
| 61 |
+
s = s.replace(ch, "_")
|
| 62 |
+
return s
|
| 63 |
+
|
| 64 |
+
@staticmethod
|
| 65 |
+
def _pad_left(seq: List[Any], length: int, pad_val: Any = "") -> List[Any]:
|
| 66 |
+
"""Left-pad a sequence to `length` with `pad_val`."""
|
| 67 |
+
if len(seq) >= length:
|
| 68 |
+
return seq[-length:]
|
| 69 |
+
return [pad_val] * (length - len(seq)) + list(seq)
|
| 70 |
+
|
| 71 |
+
# --------- Setters ---------
|
| 72 |
+
|
| 73 |
+
def set_action_mask(self, action_mask: torch.Tensor):
|
| 74 |
+
"""
|
| 75 |
+
action_mask: (B, S) bool or 0/1 indicating valid steps
|
| 76 |
+
"""
|
| 77 |
+
self.action_mask = action_mask
|
| 78 |
+
|
| 79 |
+
def set_range(self, range: Tuple[int, int]):
|
| 80 |
+
"""
|
| 81 |
+
range: slice (start, end) into self.paths for current batch
|
| 82 |
+
"""
|
| 83 |
+
self.range = range
|
| 84 |
+
|
| 85 |
+
# --------- Column builders ---------
|
| 86 |
+
|
| 87 |
+
def add_contexts(self, contexts: torch.Tensor):
|
| 88 |
+
"""
|
| 89 |
+
Add a single 'context' column (list[str]) for valid steps.
|
| 90 |
+
|
| 91 |
+
Expects `contexts` with shape (B, S): token id at each timestep.
|
| 92 |
+
For each valid timestep t, we use the last N tokens up to and including t:
|
| 93 |
+
window = contexts[i, max(0, t - N + 1) : t + 1]
|
| 94 |
+
The list is left-padded with "" to always be length N.
|
| 95 |
+
"""
|
| 96 |
+
self._ensure_ready()
|
| 97 |
+
|
| 98 |
+
current_paths = self.paths[self.range[0] : self.range[1]]
|
| 99 |
+
B, S = contexts.shape
|
| 100 |
+
N = self.max_context_length
|
| 101 |
+
|
| 102 |
+
# to CPU ints once
|
| 103 |
+
contexts_cpu = contexts.detach().to("cpu")
|
| 104 |
+
|
| 105 |
+
for i in range(B):
|
| 106 |
+
rollout_id = current_paths[i]
|
| 107 |
+
df = self.tally.get(rollout_id, pd.DataFrame())
|
| 108 |
+
|
| 109 |
+
valid_idx = torch.nonzero(
|
| 110 |
+
self.action_mask[i].bool(), as_tuple=False
|
| 111 |
+
).squeeze(-1)
|
| 112 |
+
if valid_idx.numel() == 0:
|
| 113 |
+
self.tally[rollout_id] = df
|
| 114 |
+
continue
|
| 115 |
+
|
| 116 |
+
idx_list = valid_idx.tolist()
|
| 117 |
+
|
| 118 |
+
# ensure index contains valid steps
|
| 119 |
+
if df.empty:
|
| 120 |
+
df = pd.DataFrame(index=idx_list)
|
| 121 |
+
else:
|
| 122 |
+
new_index = sorted(set(df.index.tolist()) | set(idx_list))
|
| 123 |
+
if list(df.index) != new_index:
|
| 124 |
+
df = df.reindex(new_index)
|
| 125 |
+
|
| 126 |
+
# build context windows
|
| 127 |
+
ctx_token_lists = []
|
| 128 |
+
for t in idx_list:
|
| 129 |
+
start = max(0, t - N + 1)
|
| 130 |
+
window_ids = contexts_cpu[i, start : t + 1].tolist()
|
| 131 |
+
window_toks = self.tids_to_str([int(x) for x in window_ids])
|
| 132 |
+
if len(window_toks) < N:
|
| 133 |
+
window_toks = [""] * (N - len(window_toks)) + window_toks
|
| 134 |
+
else:
|
| 135 |
+
window_toks = window_toks[-N:]
|
| 136 |
+
ctx_token_lists.append(window_toks)
|
| 137 |
+
|
| 138 |
+
# single 'context' column
|
| 139 |
+
if "context" not in df.columns:
|
| 140 |
+
df["context"] = pd.Series(index=df.index, dtype=object)
|
| 141 |
+
df.loc[idx_list, "context"] = pd.Series(
|
| 142 |
+
ctx_token_lists, index=idx_list, dtype=object
|
| 143 |
+
)
|
| 144 |
+
|
| 145 |
+
self.tally[rollout_id] = df
|
| 146 |
+
|
| 147 |
+
def add_data(
|
| 148 |
+
self,
|
| 149 |
+
metric_id: str,
|
| 150 |
+
metrics: torch.Tensor,
|
| 151 |
+
to_tids: bool = False,
|
| 152 |
+
):
|
| 153 |
+
"""
|
| 154 |
+
Add a metric column for valid steps.
|
| 155 |
+
|
| 156 |
+
Args:
|
| 157 |
+
metric_id: column name
|
| 158 |
+
metrics: shape (B, S) for scalars/ids or (B, S, K) for top-k vectors
|
| 159 |
+
to_tids: if True, treat ints/lists of ints as tids and convert to tokens
|
| 160 |
+
"""
|
| 161 |
+
self._ensure_ready()
|
| 162 |
+
current_paths = self.paths[self.range[0] : self.range[1]]
|
| 163 |
+
|
| 164 |
+
if metrics.dim() == 2:
|
| 165 |
+
B, S = metrics.shape
|
| 166 |
+
elif metrics.dim() == 3:
|
| 167 |
+
B, S, _ = metrics.shape
|
| 168 |
+
else:
|
| 169 |
+
raise ValueError("metrics must be (B, S) or (B, S, K)")
|
| 170 |
+
|
| 171 |
+
for i in range(B):
|
| 172 |
+
rollout_id = current_paths[i]
|
| 173 |
+
df = self.tally.get(rollout_id, pd.DataFrame())
|
| 174 |
+
|
| 175 |
+
valid_idx = torch.nonzero(
|
| 176 |
+
self.action_mask[i].bool(), as_tuple=False
|
| 177 |
+
).squeeze(-1)
|
| 178 |
+
if valid_idx.numel() == 0:
|
| 179 |
+
self.tally[rollout_id] = df
|
| 180 |
+
continue
|
| 181 |
+
|
| 182 |
+
idx_list = valid_idx.detach().cpu().tolist()
|
| 183 |
+
|
| 184 |
+
# Ensure index contains valid steps
|
| 185 |
+
if df.empty:
|
| 186 |
+
df = pd.DataFrame(index=idx_list)
|
| 187 |
+
else:
|
| 188 |
+
new_index = sorted(set(df.index.tolist()) | set(idx_list))
|
| 189 |
+
if list(df.index) != new_index:
|
| 190 |
+
df = df.reindex(new_index)
|
| 191 |
+
|
| 192 |
+
# Slice metrics at valid steps
|
| 193 |
+
m_valid = metrics[i][valid_idx]
|
| 194 |
+
|
| 195 |
+
# -> pure python lists (1D list or list-of-lists)
|
| 196 |
+
values = m_valid.detach().cpu().tolist()
|
| 197 |
+
|
| 198 |
+
# optional tids -> tokens
|
| 199 |
+
if to_tids:
|
| 200 |
+
|
| 201 |
+
def _to_tokish(x):
|
| 202 |
+
if isinstance(x, list):
|
| 203 |
+
return self.tids_to_str([int(v) for v in x])
|
| 204 |
+
else:
|
| 205 |
+
return self.tids_to_str([int(x)])[0]
|
| 206 |
+
|
| 207 |
+
values = [_to_tokish(v) for v in values]
|
| 208 |
+
|
| 209 |
+
# Ensure column exists with object dtype, then assign via aligned Series
|
| 210 |
+
if metric_id not in df.columns:
|
| 211 |
+
df[metric_id] = pd.Series(index=df.index, dtype=object)
|
| 212 |
+
|
| 213 |
+
if isinstance(values, np.ndarray):
|
| 214 |
+
values = values.tolist()
|
| 215 |
+
|
| 216 |
+
if len(values) != len(idx_list):
|
| 217 |
+
raise ValueError(
|
| 218 |
+
f"Length mismatch for '{metric_id}': values={len(values)} vs idx_list={len(idx_list)}"
|
| 219 |
+
)
|
| 220 |
+
|
| 221 |
+
df.loc[idx_list, metric_id] = pd.Series(
|
| 222 |
+
values, index=idx_list, dtype=object
|
| 223 |
+
)
|
| 224 |
+
self.tally[rollout_id] = df
|
| 225 |
+
|
| 226 |
+
# --------- Saving ---------
|
| 227 |
+
|
| 228 |
+
def save(self, path: str):
|
| 229 |
+
"""
|
| 230 |
+
Write a manifest JSON and one CSV per rollout.
|
| 231 |
+
|
| 232 |
+
- Manifest includes metadata only (safe to JSON).
|
| 233 |
+
- Each rollout CSV is written with index label 'timestep'.
|
| 234 |
+
- Only a single 'context' column (list[str]).
|
| 235 |
+
"""
|
| 236 |
+
if not self.tally or all(df.empty for df in self.tally.values()):
|
| 237 |
+
return
|
| 238 |
+
|
| 239 |
+
os.makedirs(path, exist_ok=True)
|
| 240 |
+
from datetime import datetime
|
| 241 |
+
|
| 242 |
+
now = datetime.now()
|
| 243 |
+
|
| 244 |
+
manifest = {
|
| 245 |
+
"created_at": f"{now:%Y-%m-%d %H:%M:%S}",
|
| 246 |
+
"max_context_length": self.max_context_length,
|
| 247 |
+
"num_rollouts": len(self.tally),
|
| 248 |
+
"rollouts": [],
|
| 249 |
+
}
|
| 250 |
+
|
| 251 |
+
for rid, df in self.tally.items():
|
| 252 |
+
rid_str = str(rid)
|
| 253 |
+
safe_name = self._sanitize_filename(rid_str)
|
| 254 |
+
csv_path = os.path.join(path, f"{safe_name}_tokenwise.csv")
|
| 255 |
+
|
| 256 |
+
# Put 'context' first, then the rest
|
| 257 |
+
cols = ["context"] + [c for c in df.columns if c != "context"]
|
| 258 |
+
try:
|
| 259 |
+
df[cols].to_csv(csv_path, index=True, index_label="timestep")
|
| 260 |
+
except Exception as e:
|
| 261 |
+
continue
|
| 262 |
+
|
| 263 |
+
manifest["rollouts"].append(
|
| 264 |
+
{
|
| 265 |
+
"rollout_id": rid_str,
|
| 266 |
+
"csv": csv_path,
|
| 267 |
+
"num_rows": int(df.shape[0]),
|
| 268 |
+
"columns": cols,
|
| 269 |
+
}
|
| 270 |
+
)
|
| 271 |
+
|
| 272 |
+
manifest_path = os.path.join(
|
| 273 |
+
path, f"tokenwise_manifest_{now:%Y-%m-%d___%H-%M-%S}.json"
|
| 274 |
+
)
|
| 275 |
+
with open(manifest_path, "w") as fp:
|
| 276 |
+
json.dump(manifest, fp, indent=2)
|
src_code_for_reproducibility/training/trainer_ad_align.py
ADDED
|
@@ -0,0 +1,492 @@
|
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|
|
|
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|
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|
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|
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|
|
|
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|
|
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|
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|
|
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|
|
|
|
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|
|
|
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|
|
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|
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|
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|
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|
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|
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|
|
|
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|
|
|
|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
import copy
|
| 2 |
+
import logging
|
| 3 |
+
import sys
|
| 4 |
+
from dataclasses import dataclass
|
| 5 |
+
from typing import Tuple
|
| 6 |
+
|
| 7 |
+
import torch
|
| 8 |
+
from torch.nn.utils.rnn import pad_sequence
|
| 9 |
+
|
| 10 |
+
from mllm.markov_games.rollout_tree import (
|
| 11 |
+
ChatTurn,
|
| 12 |
+
RolloutTreeBranchNode,
|
| 13 |
+
RolloutTreeRootNode,
|
| 14 |
+
)
|
| 15 |
+
from mllm.training.credit_methods import (
|
| 16 |
+
get_advantage_alignment_credits,
|
| 17 |
+
get_discounted_state_visitation_credits,
|
| 18 |
+
)
|
| 19 |
+
from mllm.training.tally_metrics import Tally
|
| 20 |
+
from mllm.training.tally_rollout import RolloutTally, RolloutTallyItem
|
| 21 |
+
from mllm.training.tally_tokenwise import ContextualizedTokenwiseTally
|
| 22 |
+
from mllm.training.tokenize_chats import process_training_chat
|
| 23 |
+
from mllm.training.trainer_common import BaseTrainer
|
| 24 |
+
from mllm.training.training_data_utils import (
|
| 25 |
+
AdvantagePacket,
|
| 26 |
+
TrainingBatch,
|
| 27 |
+
TrainingChatTurn,
|
| 28 |
+
TrajectoryBatch,
|
| 29 |
+
get_main_chat_list_and_rewards,
|
| 30 |
+
get_tokenwise_credits,
|
| 31 |
+
)
|
| 32 |
+
from mllm.utils.resource_context import resource_logger_context
|
| 33 |
+
|
| 34 |
+
logger = logging.getLogger(__name__)
|
| 35 |
+
logger.addHandler(logging.StreamHandler(sys.stdout))
|
| 36 |
+
|
| 37 |
+
RolloutId = int
|
| 38 |
+
AgentId = str
|
| 39 |
+
|
| 40 |
+
|
| 41 |
+
@dataclass
|
| 42 |
+
class AdAlignTrainingData:
|
| 43 |
+
agent_id: str
|
| 44 |
+
main_data: TrajectoryBatch
|
| 45 |
+
# list-of-tensors: per rollout advantages with length jT
|
| 46 |
+
main_advantages: list[torch.FloatTensor] | None = None
|
| 47 |
+
# list-of-tensors: per rollout matrix (jT, A)
|
| 48 |
+
alternative_advantages: list[torch.FloatTensor] | None = None
|
| 49 |
+
advantage_alignment_credits: list[torch.FloatTensor] | None = None
|
| 50 |
+
|
| 51 |
+
|
| 52 |
+
def get_alternative_chat_histories(
|
| 53 |
+
agent_id: str, root: RolloutTreeRootNode
|
| 54 |
+
) -> list[list[TrainingChatTurn], list[torch.FloatTensor]]:
|
| 55 |
+
"""
|
| 56 |
+
args:
|
| 57 |
+
agent_id: The agent we want to get the chat history for.
|
| 58 |
+
root: The root of the rollout tree.
|
| 59 |
+
returns:
|
| 60 |
+
alternative_chats: list[list[TrainingChatTurn]] (jT*A, jS')
|
| 61 |
+
alternative_rewards: list[torch.FloatTensor] (jT*A, jT')
|
| 62 |
+
"""
|
| 63 |
+
current_node = root.child
|
| 64 |
+
branches = current_node.branches
|
| 65 |
+
pre_branch_chat = []
|
| 66 |
+
pre_branch_rewards = []
|
| 67 |
+
alternative_rewards = []
|
| 68 |
+
alternative_chats = []
|
| 69 |
+
while current_node is not None:
|
| 70 |
+
assert isinstance(
|
| 71 |
+
current_node, RolloutTreeBranchNode
|
| 72 |
+
), "Current node should be a branch node."
|
| 73 |
+
main_node = current_node.main_child
|
| 74 |
+
branches = current_node.branches
|
| 75 |
+
current_node = main_node.child
|
| 76 |
+
|
| 77 |
+
# Get the `A` alternative trajectories
|
| 78 |
+
alternative_nodes = branches[agent_id]
|
| 79 |
+
for alt_node in alternative_nodes:
|
| 80 |
+
post_branch_chat, post_branch_rewards = get_main_chat_list_and_rewards(
|
| 81 |
+
agent_id=agent_id, root=alt_node
|
| 82 |
+
)
|
| 83 |
+
branch_chat = pre_branch_chat + post_branch_chat
|
| 84 |
+
alternative_chats.append(branch_chat)
|
| 85 |
+
alternative_rewards.append(
|
| 86 |
+
torch.cat([torch.tensor(pre_branch_rewards), post_branch_rewards])
|
| 87 |
+
)
|
| 88 |
+
|
| 89 |
+
chat_turns: list[ChatTurn] = main_node.step_log.action_logs[agent_id].chat_turns
|
| 90 |
+
chat_turns: list[TrainingChatTurn] = [
|
| 91 |
+
TrainingChatTurn(time_step=main_node.time_step, **turn.model_dump())
|
| 92 |
+
for turn in chat_turns
|
| 93 |
+
]
|
| 94 |
+
|
| 95 |
+
pre_branch_chat.extend(chat_turns)
|
| 96 |
+
pre_branch_rewards.append(
|
| 97 |
+
main_node.step_log.simulation_step_log.rewards[agent_id]
|
| 98 |
+
)
|
| 99 |
+
|
| 100 |
+
return alternative_chats, alternative_rewards
|
| 101 |
+
|
| 102 |
+
|
| 103 |
+
class TrainerAdAlign(BaseTrainer):
|
| 104 |
+
"""
|
| 105 |
+
Extends the reinforce trainer to support Advantage Alignment.
|
| 106 |
+
"""
|
| 107 |
+
|
| 108 |
+
def __init__(
|
| 109 |
+
self,
|
| 110 |
+
ad_align_beta: float,
|
| 111 |
+
ad_align_gamma: float,
|
| 112 |
+
ad_align_exclude_k_equals_t: bool,
|
| 113 |
+
ad_align_use_sign: bool,
|
| 114 |
+
ad_align_clipping: float,
|
| 115 |
+
ad_align_force_coop_first_step: bool,
|
| 116 |
+
use_old_ad_align: bool,
|
| 117 |
+
use_time_regularization: bool,
|
| 118 |
+
rloo_branch: bool,
|
| 119 |
+
reuse_baseline: bool,
|
| 120 |
+
ad_align_beta_anneal_step: int = -1,
|
| 121 |
+
ad_align_beta_anneal_rate: float = 0.5,
|
| 122 |
+
min_ad_align_beta: float = 0.1,
|
| 123 |
+
mean_normalize_ad_align: bool = False,
|
| 124 |
+
whiten_adalign_advantages: bool = False,
|
| 125 |
+
whiten_adalign_advantages_time_step_wise: bool = False,
|
| 126 |
+
*args,
|
| 127 |
+
**kwargs,
|
| 128 |
+
):
|
| 129 |
+
"""
|
| 130 |
+
Initialize the advantage alignment trainer.
|
| 131 |
+
Args:
|
| 132 |
+
ad_align_beta: Beta parameter for the advantage alignment.
|
| 133 |
+
ad_align_gamma: Gamma parameter for the advantage alignment.
|
| 134 |
+
ad_align_exclude_k_equals_t: Whether to include k = t in the advantage alignment.
|
| 135 |
+
ad_align_use_sign: Whether to use sign in the advantage alignment.
|
| 136 |
+
ad_align_clipping: Clipping value for the advantage alignment.
|
| 137 |
+
ad_align_force_coop_first_step: Whether to force coop on the first step of the advantage alignment.
|
| 138 |
+
"""
|
| 139 |
+
super().__init__(*args, **kwargs)
|
| 140 |
+
self.ad_align_beta = ad_align_beta
|
| 141 |
+
self.ad_align_gamma = ad_align_gamma
|
| 142 |
+
self.ad_align_exclude_k_equals_t = ad_align_exclude_k_equals_t
|
| 143 |
+
self.ad_align_use_sign = ad_align_use_sign
|
| 144 |
+
self.ad_align_clipping = ad_align_clipping
|
| 145 |
+
self.ad_align_force_coop_first_step = ad_align_force_coop_first_step
|
| 146 |
+
self.use_old_ad_align = use_old_ad_align
|
| 147 |
+
self.use_time_regularization = use_time_regularization
|
| 148 |
+
self.rloo_branch = rloo_branch
|
| 149 |
+
self.reuse_baseline = reuse_baseline
|
| 150 |
+
self.ad_align_beta_anneal_step = ad_align_beta_anneal_step
|
| 151 |
+
self.ad_align_beta_anneal_rate = ad_align_beta_anneal_rate
|
| 152 |
+
self.min_ad_align_beta = min_ad_align_beta
|
| 153 |
+
self.past_ad_align_step = -1
|
| 154 |
+
self.mean_normalize_ad_align = mean_normalize_ad_align
|
| 155 |
+
self.whiten_adalign_advantages = whiten_adalign_advantages
|
| 156 |
+
self.whiten_adalign_advantages_time_step_wise = (
|
| 157 |
+
whiten_adalign_advantages_time_step_wise
|
| 158 |
+
)
|
| 159 |
+
self.training_data: dict[AgentId, AdAlignTrainingData] = {}
|
| 160 |
+
self.debug_path_list: list[str] = []
|
| 161 |
+
|
| 162 |
+
def set_agent_trajectory_data(
|
| 163 |
+
self, agent_id: str, roots: list[RolloutTreeRootNode]
|
| 164 |
+
):
|
| 165 |
+
"""
|
| 166 |
+
TOWRITE
|
| 167 |
+
Set the advantage alignment data for the trainer.
|
| 168 |
+
"""
|
| 169 |
+
|
| 170 |
+
B = len(roots) # Number of rollouts
|
| 171 |
+
|
| 172 |
+
# For main rollouts
|
| 173 |
+
batch_rollout_ids = []
|
| 174 |
+
batch_crn_ids = []
|
| 175 |
+
batch_input_ids = []
|
| 176 |
+
batch_action_mask = []
|
| 177 |
+
batch_entropy_mask = []
|
| 178 |
+
batch_timesteps = []
|
| 179 |
+
batch_state_ends_mask = []
|
| 180 |
+
batch_engine_log_probs = []
|
| 181 |
+
batch_rewards = []
|
| 182 |
+
|
| 183 |
+
# For alternative actions rollouts
|
| 184 |
+
batch_branching_time_steps = []
|
| 185 |
+
alternative_batch_input_ids = []
|
| 186 |
+
alternative_batch_action_mask = []
|
| 187 |
+
alternative_batch_entropy_mask = []
|
| 188 |
+
alternative_batch_timesteps = []
|
| 189 |
+
alternative_batch_state_ends_mask = []
|
| 190 |
+
alternative_batch_engine_log_probs = []
|
| 191 |
+
alternative_batch_rewards = []
|
| 192 |
+
jT_list = []
|
| 193 |
+
|
| 194 |
+
try:
|
| 195 |
+
A = len(roots[0].child.branches[agent_id]) # Number of alternative actions
|
| 196 |
+
except:
|
| 197 |
+
A = 0
|
| 198 |
+
|
| 199 |
+
for root in roots:
|
| 200 |
+
rollout_id = root.id
|
| 201 |
+
self.debug_path_list.append(
|
| 202 |
+
"mgid:" + str(rollout_id) + "_agent_id:" + agent_id
|
| 203 |
+
)
|
| 204 |
+
# Get main trajectory
|
| 205 |
+
batch_rollout_ids.append(rollout_id)
|
| 206 |
+
batch_crn_ids.append(root.crn_id)
|
| 207 |
+
main_chat, main_rewards = get_main_chat_list_and_rewards(
|
| 208 |
+
agent_id=agent_id, root=root
|
| 209 |
+
)
|
| 210 |
+
(
|
| 211 |
+
input_ids,
|
| 212 |
+
action_mask,
|
| 213 |
+
entropy_mask,
|
| 214 |
+
timesteps,
|
| 215 |
+
state_ends_mask,
|
| 216 |
+
engine_log_probs,
|
| 217 |
+
) = process_training_chat(
|
| 218 |
+
tokenizer=self.tokenizer,
|
| 219 |
+
chat_history=main_chat,
|
| 220 |
+
entropy_mask_regex=self.entropy_mask_regex,
|
| 221 |
+
exploration_prompts_to_remove=self.exploration_prompts_to_remove,
|
| 222 |
+
)
|
| 223 |
+
batch_input_ids.append(input_ids)
|
| 224 |
+
batch_action_mask.append(action_mask)
|
| 225 |
+
batch_entropy_mask.append(entropy_mask)
|
| 226 |
+
batch_timesteps.append(timesteps)
|
| 227 |
+
batch_state_ends_mask.append(state_ends_mask)
|
| 228 |
+
batch_engine_log_probs.append(engine_log_probs)
|
| 229 |
+
batch_rewards.append(main_rewards)
|
| 230 |
+
jT = main_rewards.numel() # TODO: better than this
|
| 231 |
+
jT_list.append(jT)
|
| 232 |
+
if A > 0:
|
| 233 |
+
# We get the branching time steps for each of the `jT` time steps in the main trajectory.
|
| 234 |
+
branching_time_steps = [bt for item in range(jT) for bt in A * [item]]
|
| 235 |
+
batch_branching_time_steps.extend(branching_time_steps)
|
| 236 |
+
|
| 237 |
+
# Get all of the (jT*A) alternative trajectories in the tree
|
| 238 |
+
# (jT is the number of time steps in the main trajectory, A is the number of alternative actions)
|
| 239 |
+
alternative_chats, alternative_rewards = get_alternative_chat_histories(
|
| 240 |
+
agent_id=agent_id, root=root
|
| 241 |
+
)
|
| 242 |
+
assert (
|
| 243 |
+
len(alternative_chats) == A * jT
|
| 244 |
+
), "Incorrect number of alternative trajectories."
|
| 245 |
+
|
| 246 |
+
for chat, rewards in zip(alternative_chats, alternative_rewards):
|
| 247 |
+
(
|
| 248 |
+
input_ids,
|
| 249 |
+
action_mask,
|
| 250 |
+
entropy_mask,
|
| 251 |
+
timesteps,
|
| 252 |
+
state_ends_mask,
|
| 253 |
+
engine_log_probs,
|
| 254 |
+
) = process_training_chat(
|
| 255 |
+
tokenizer=self.tokenizer,
|
| 256 |
+
chat_history=chat,
|
| 257 |
+
entropy_mask_regex=self.entropy_mask_regex,
|
| 258 |
+
exploration_prompts_to_remove=self.exploration_prompts_to_remove,
|
| 259 |
+
)
|
| 260 |
+
alternative_batch_input_ids.append(input_ids)
|
| 261 |
+
alternative_batch_action_mask.append(action_mask)
|
| 262 |
+
alternative_batch_entropy_mask.append(entropy_mask)
|
| 263 |
+
alternative_batch_timesteps.append(timesteps)
|
| 264 |
+
alternative_batch_state_ends_mask.append(state_ends_mask)
|
| 265 |
+
alternative_batch_engine_log_probs.append(engine_log_probs)
|
| 266 |
+
alternative_batch_rewards.append(rewards)
|
| 267 |
+
|
| 268 |
+
jT_list = torch.Tensor(jT_list)
|
| 269 |
+
|
| 270 |
+
# Assert that number of alternative actions is constant
|
| 271 |
+
# assert len(set(nb_alternative_actions)) == 1, "Number of alternative actions must be constant"
|
| 272 |
+
# A = nb_alternative_actions[0]
|
| 273 |
+
|
| 274 |
+
trajectory_batch = TrajectoryBatch(
|
| 275 |
+
rollout_ids=torch.tensor(batch_rollout_ids, dtype=torch.int32), # (B,)
|
| 276 |
+
crn_ids=torch.tensor(batch_crn_ids, dtype=torch.int32),
|
| 277 |
+
agent_ids=[agent_id] * len(batch_rollout_ids),
|
| 278 |
+
batch_input_ids=batch_input_ids,
|
| 279 |
+
batch_action_mask=batch_action_mask,
|
| 280 |
+
batch_entropy_mask=batch_entropy_mask,
|
| 281 |
+
batch_timesteps=batch_timesteps,
|
| 282 |
+
batch_state_ends_mask=batch_state_ends_mask,
|
| 283 |
+
batch_engine_log_probs=batch_engine_log_probs,
|
| 284 |
+
batch_rewards=batch_rewards,
|
| 285 |
+
)
|
| 286 |
+
# Get Advantages & Train Critic
|
| 287 |
+
with resource_logger_context(
|
| 288 |
+
logger, "Get advantages with critic gradient accumulation"
|
| 289 |
+
):
|
| 290 |
+
self.batch_advantages: torch.FloatTensor = (
|
| 291 |
+
self.get_advantages_with_critic_gradient_accumulation(trajectory_batch)
|
| 292 |
+
) # (B, jT)
|
| 293 |
+
|
| 294 |
+
if A > 0:
|
| 295 |
+
# Here, `A` is the number of alternative actions / trajectories taken at each time step.
|
| 296 |
+
# For each of the `B` rollout perspectives, at each of its jT (`j` is for jagged, since each main rollout may be of a different length) steps, we take A alternate trajectories (from different actions).
|
| 297 |
+
# Therefore, we have ∑jT * A trajectories to process. If each of the main trajectories have T steps, we will have `B*T*A` to process.
|
| 298 |
+
with resource_logger_context(logger, "Create alternative trajectory batch"):
|
| 299 |
+
sum_jT = int(torch.sum(jT_list).item())
|
| 300 |
+
jT_list = (
|
| 301 |
+
jT_list.int().tolist()
|
| 302 |
+
) # (jT,) # (we only want the advantages where we branched out)
|
| 303 |
+
alternative_trajectory_batch = TrajectoryBatch(
|
| 304 |
+
rollout_ids=torch.zeros(A * sum_jT, dtype=torch.int32),
|
| 305 |
+
crn_ids=torch.zeros(A * sum_jT, dtype=torch.int32),
|
| 306 |
+
agent_ids=[agent_id] * (A * sum_jT),
|
| 307 |
+
batch_input_ids=alternative_batch_input_ids,
|
| 308 |
+
batch_action_mask=alternative_batch_action_mask,
|
| 309 |
+
batch_entropy_mask=alternative_batch_entropy_mask,
|
| 310 |
+
batch_timesteps=alternative_batch_timesteps,
|
| 311 |
+
batch_state_ends_mask=alternative_batch_state_ends_mask,
|
| 312 |
+
batch_engine_log_probs=alternative_batch_engine_log_probs,
|
| 313 |
+
batch_rewards=alternative_batch_rewards,
|
| 314 |
+
)
|
| 315 |
+
|
| 316 |
+
# Get alternative advantages
|
| 317 |
+
# BAAs stands for batch alternative advantages
|
| 318 |
+
# (torch nested tensors have very little api support, so we have to do some odd manual work here)
|
| 319 |
+
with resource_logger_context(
|
| 320 |
+
logger, "Compute alternative advantage estimates"
|
| 321 |
+
):
|
| 322 |
+
BAAs_list = self.get_advantages_with_critic_gradient_accumulation(
|
| 323 |
+
alternative_trajectory_batch
|
| 324 |
+
) # list length (∑jT * A), each (jT',)
|
| 325 |
+
# Pad alternative advantages to (∑jT*A, P)
|
| 326 |
+
|
| 327 |
+
BAAs_padded = pad_sequence(
|
| 328 |
+
BAAs_list, batch_first=True, padding_value=0.0
|
| 329 |
+
)
|
| 330 |
+
branch_idx = torch.tensor(
|
| 331 |
+
batch_branching_time_steps,
|
| 332 |
+
device=BAAs_padded.device,
|
| 333 |
+
dtype=torch.long,
|
| 334 |
+
)
|
| 335 |
+
gathered = BAAs_padded.gather(
|
| 336 |
+
dim=1, index=branch_idx.unsqueeze(1)
|
| 337 |
+
).squeeze(1)
|
| 338 |
+
# Reshape and split per rollout, then transpose to (jT_i, A)
|
| 339 |
+
gathered = gathered.view(A, sum_jT) # (A, ∑jT)
|
| 340 |
+
blocks = list(
|
| 341 |
+
torch.split(gathered, jT_list, dim=1)
|
| 342 |
+
) # len B, shapes (A, jT_i)
|
| 343 |
+
BAAs = [
|
| 344 |
+
blk.transpose(0, 1).contiguous() for blk in blocks
|
| 345 |
+
] # list of (jT_i, A)
|
| 346 |
+
if self.ad_align_beta_anneal_step > 0:
|
| 347 |
+
max_rollout_id = torch.max(trajectory_batch.rollout_ids) + 1
|
| 348 |
+
if (
|
| 349 |
+
max_rollout_id % self.ad_align_beta_anneal_step == 0
|
| 350 |
+
and self.past_ad_align_step != max_rollout_id
|
| 351 |
+
):
|
| 352 |
+
self.ad_align_beta = max(
|
| 353 |
+
self.ad_align_beta * self.ad_align_beta_anneal_rate,
|
| 354 |
+
self.min_ad_align_beta,
|
| 355 |
+
)
|
| 356 |
+
logger.info(f"Annealing ad_align_beta to {self.ad_align_beta}")
|
| 357 |
+
self.past_ad_align_step = max_rollout_id
|
| 358 |
+
self.training_data[agent_id] = AdAlignTrainingData(
|
| 359 |
+
agent_id=agent_id,
|
| 360 |
+
main_data=trajectory_batch,
|
| 361 |
+
main_advantages=self.batch_advantages,
|
| 362 |
+
alternative_advantages=BAAs if A > 0 else None,
|
| 363 |
+
)
|
| 364 |
+
|
| 365 |
+
def share_advantage_data(self) -> list[AdvantagePacket]:
|
| 366 |
+
"""
|
| 367 |
+
Share the advantage alignment data with other agents.
|
| 368 |
+
Returns:
|
| 369 |
+
AdvantagePacket: The advantage packet containing the agent's advantages.
|
| 370 |
+
"""
|
| 371 |
+
logger.info(f"Sharing advantage alignment data.")
|
| 372 |
+
advantage_packets = []
|
| 373 |
+
for _, agent_data in self.training_data.items():
|
| 374 |
+
advantage_packets.append(
|
| 375 |
+
AdvantagePacket(
|
| 376 |
+
agent_id=agent_data.agent_id,
|
| 377 |
+
rollout_ids=agent_data.main_data.rollout_ids,
|
| 378 |
+
main_advantages=agent_data.main_advantages,
|
| 379 |
+
)
|
| 380 |
+
)
|
| 381 |
+
return advantage_packets
|
| 382 |
+
|
| 383 |
+
def receive_advantage_data(self, advantage_packets: list[AdvantagePacket]):
|
| 384 |
+
"""
|
| 385 |
+
Receive advantage packets from other players.
|
| 386 |
+
These contain the advantages of the other players' rollouts estimated by them.
|
| 387 |
+
"""
|
| 388 |
+
logger.info(f"Receiving advantage packets.")
|
| 389 |
+
|
| 390 |
+
assert (
|
| 391 |
+
len(advantage_packets) > 0
|
| 392 |
+
), "At least one advantage packet must be provided."
|
| 393 |
+
|
| 394 |
+
for agent_id, agent_data in self.training_data.items():
|
| 395 |
+
coagent_advantage_packets = [
|
| 396 |
+
packet for packet in advantage_packets if packet.agent_id != agent_id
|
| 397 |
+
]
|
| 398 |
+
agent_rollout_ids = agent_data.main_data.rollout_ids
|
| 399 |
+
agent_advantages = agent_data.main_advantages
|
| 400 |
+
co_agent_advantages = []
|
| 401 |
+
for rollout_id in agent_rollout_ids:
|
| 402 |
+
for co_agent_packet in coagent_advantage_packets:
|
| 403 |
+
if rollout_id in co_agent_packet.rollout_ids:
|
| 404 |
+
index = torch.where(rollout_id == co_agent_packet.rollout_ids)[
|
| 405 |
+
0
|
| 406 |
+
].item()
|
| 407 |
+
co_agent_advantages.append(
|
| 408 |
+
co_agent_packet.main_advantages[index]
|
| 409 |
+
)
|
| 410 |
+
# assumes that its two player game, with one co-agent
|
| 411 |
+
break
|
| 412 |
+
assert len(co_agent_advantages) == len(agent_advantages)
|
| 413 |
+
B = len(agent_advantages)
|
| 414 |
+
assert all(
|
| 415 |
+
a.shape[0] == b.shape[0]
|
| 416 |
+
for a, b in zip(co_agent_advantages, agent_advantages)
|
| 417 |
+
), "Number of advantages must match for advantage alignment."
|
| 418 |
+
|
| 419 |
+
# Get padded tensors (advantage alignment is invariant to padding)
|
| 420 |
+
lengths = torch.tensor(
|
| 421 |
+
[len(t) for t in agent_advantages],
|
| 422 |
+
device=self.device,
|
| 423 |
+
dtype=torch.long,
|
| 424 |
+
)
|
| 425 |
+
padded_main_advantages = pad_sequence(
|
| 426 |
+
agent_advantages, batch_first=True, padding_value=0.0
|
| 427 |
+
)
|
| 428 |
+
if agent_data.alternative_advantages:
|
| 429 |
+
padded_alternative_advantages = pad_sequence(
|
| 430 |
+
agent_data.alternative_advantages,
|
| 431 |
+
batch_first=True,
|
| 432 |
+
padding_value=0.0,
|
| 433 |
+
) # (B, P, A)
|
| 434 |
+
else:
|
| 435 |
+
padded_alternative_advantages = None
|
| 436 |
+
padded_co_agent_advantages = pad_sequence(
|
| 437 |
+
co_agent_advantages, batch_first=True, padding_value=0.0
|
| 438 |
+
)
|
| 439 |
+
|
| 440 |
+
# Create training batch data
|
| 441 |
+
credits, sub_tensors = get_advantage_alignment_credits(
|
| 442 |
+
a1=padded_main_advantages,
|
| 443 |
+
a1_alternative=padded_alternative_advantages,
|
| 444 |
+
a2=padded_co_agent_advantages,
|
| 445 |
+
beta=self.ad_align_beta,
|
| 446 |
+
gamma=self.ad_align_gamma,
|
| 447 |
+
exclude_k_equals_t=self.ad_align_exclude_k_equals_t,
|
| 448 |
+
use_sign=self.ad_align_use_sign,
|
| 449 |
+
clipping=self.ad_align_clipping,
|
| 450 |
+
force_coop_first_step=self.ad_align_force_coop_first_step,
|
| 451 |
+
use_old_ad_align=self.use_old_ad_align,
|
| 452 |
+
use_time_regularization=self.use_time_regularization,
|
| 453 |
+
rloo_branch=self.rloo_branch,
|
| 454 |
+
reuse_baseline=self.reuse_baseline,
|
| 455 |
+
mean_normalize_ad_align=self.mean_normalize_ad_align,
|
| 456 |
+
whiten_adalign_advantages=self.whiten_adalign_advantages,
|
| 457 |
+
whiten_adalign_advantages_time_step_wise=self.whiten_adalign_advantages_time_step_wise,
|
| 458 |
+
)
|
| 459 |
+
for key, value in sub_tensors.items():
|
| 460 |
+
self.rollout_tally.add_metric(
|
| 461 |
+
path=[key],
|
| 462 |
+
rollout_tally_item=RolloutTallyItem(
|
| 463 |
+
crn_ids=agent_data.main_data.crn_ids,
|
| 464 |
+
rollout_ids=agent_data.main_data.rollout_ids,
|
| 465 |
+
agent_ids=agent_data.main_data.agent_ids,
|
| 466 |
+
metric_matrix=value,
|
| 467 |
+
),
|
| 468 |
+
)
|
| 469 |
+
|
| 470 |
+
if not self.skip_discounted_state_visitation:
|
| 471 |
+
credits = get_discounted_state_visitation_credits(
|
| 472 |
+
credits,
|
| 473 |
+
self.discount_factor,
|
| 474 |
+
)
|
| 475 |
+
self.rollout_tally.add_metric(
|
| 476 |
+
path=["discounted_state_visitation_credits"],
|
| 477 |
+
rollout_tally_item=RolloutTallyItem(
|
| 478 |
+
crn_ids=agent_data.main_data.crn_ids,
|
| 479 |
+
rollout_ids=agent_data.main_data.rollout_ids,
|
| 480 |
+
agent_ids=agent_data.main_data.agent_ids,
|
| 481 |
+
metric_matrix=sub_tensors[
|
| 482 |
+
"discounted_state_visitation_credits"
|
| 483 |
+
],
|
| 484 |
+
),
|
| 485 |
+
)
|
| 486 |
+
|
| 487 |
+
# Slice back to jagged
|
| 488 |
+
advantage_alignment_credits = [credits[i, : lengths[i]] for i in range(B)]
|
| 489 |
+
# Replace stored training data for this agent by the concrete trajectory batch
|
| 490 |
+
# and attach the computed credits for policy gradient.
|
| 491 |
+
self.training_data[agent_id] = agent_data.main_data
|
| 492 |
+
self.training_data[agent_id].batch_credits = advantage_alignment_credits
|
src_code_for_reproducibility/training/trainer_independent.py
ADDED
|
@@ -0,0 +1,155 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
| 1 |
+
"""
|
| 2 |
+
|
| 3 |
+
"""
|
| 4 |
+
import logging
|
| 5 |
+
import os
|
| 6 |
+
import sys
|
| 7 |
+
from typing import Union
|
| 8 |
+
|
| 9 |
+
import torch
|
| 10 |
+
import torch.nn.functional as F
|
| 11 |
+
from accelerate import Accelerator
|
| 12 |
+
from pandas._libs.tslibs.offsets import CBMonthBegin
|
| 13 |
+
from peft import LoraConfig
|
| 14 |
+
from torch.nn.utils.rnn import pad_sequence
|
| 15 |
+
from transformers import AutoModelForCausalLM, AutoTokenizer
|
| 16 |
+
|
| 17 |
+
from mllm.markov_games.rollout_tree import *
|
| 18 |
+
from mllm.markov_games.rollout_tree import RolloutTreeRootNode
|
| 19 |
+
from mllm.training.credit_methods import (
|
| 20 |
+
get_discounted_returns,
|
| 21 |
+
get_discounted_state_visitation_credits,
|
| 22 |
+
get_generalized_advantage_estimates,
|
| 23 |
+
get_rloo_credits,
|
| 24 |
+
)
|
| 25 |
+
from mllm.training.tally_metrics import Tally
|
| 26 |
+
from mllm.training.tally_tokenwise import ContextualizedTokenwiseTally
|
| 27 |
+
from mllm.training.tokenize_chats import *
|
| 28 |
+
from mllm.training.tokenize_chats import process_training_chat
|
| 29 |
+
from mllm.training.trainer_common import BaseTrainer
|
| 30 |
+
from mllm.training.training_data_utils import *
|
| 31 |
+
from mllm.training.training_data_utils import (
|
| 32 |
+
TrainingBatch,
|
| 33 |
+
TrajectoryBatch,
|
| 34 |
+
get_tokenwise_credits,
|
| 35 |
+
)
|
| 36 |
+
from mllm.utils.resource_context import resource_logger_context
|
| 37 |
+
|
| 38 |
+
logger = logging.getLogger(__name__)
|
| 39 |
+
logger.addHandler(logging.StreamHandler(sys.stdout))
|
| 40 |
+
|
| 41 |
+
|
| 42 |
+
@dataclass
|
| 43 |
+
class TrainingData:
|
| 44 |
+
agent_id: str
|
| 45 |
+
main_data: TrajectoryBatch
|
| 46 |
+
# list-of-tensors: per rollout advantages with length jT
|
| 47 |
+
main_advantages: list[torch.FloatTensor] | None = None
|
| 48 |
+
|
| 49 |
+
|
| 50 |
+
class TrainerNaive(BaseTrainer):
|
| 51 |
+
def set_agent_trajectory_data(
|
| 52 |
+
self, agent_id: str, roots: list[RolloutTreeRootNode]
|
| 53 |
+
) -> None:
|
| 54 |
+
"""
|
| 55 |
+
TOWRITE
|
| 56 |
+
"""
|
| 57 |
+
# TODO: append to current batch data instead, else we will only train for one agent!
|
| 58 |
+
self.policy_gradient_data = None
|
| 59 |
+
|
| 60 |
+
# Tensorize Chats
|
| 61 |
+
rollout_ids = []
|
| 62 |
+
crn_ids = [] # common random number id
|
| 63 |
+
batch_input_ids = []
|
| 64 |
+
batch_action_mask = []
|
| 65 |
+
batch_entropy_mask = []
|
| 66 |
+
batch_timesteps = []
|
| 67 |
+
batch_state_ends_mask = []
|
| 68 |
+
batch_engine_log_probs = []
|
| 69 |
+
batch_rewards = []
|
| 70 |
+
for root in roots:
|
| 71 |
+
rollout_id = root.id
|
| 72 |
+
self.debug_path_list.append(
|
| 73 |
+
"mgid:" + str(rollout_id) + "_agent_id:" + agent_id
|
| 74 |
+
)
|
| 75 |
+
rollout_ids.append(rollout_id)
|
| 76 |
+
crn_ids.append(root.crn_id)
|
| 77 |
+
chat, rewards = get_main_chat_list_and_rewards(agent_id=agent_id, root=root)
|
| 78 |
+
(
|
| 79 |
+
input_ids,
|
| 80 |
+
action_mask,
|
| 81 |
+
entropy_mask,
|
| 82 |
+
timesteps,
|
| 83 |
+
state_ends_mask,
|
| 84 |
+
engine_log_probs,
|
| 85 |
+
) = process_training_chat(
|
| 86 |
+
tokenizer=self.tokenizer,
|
| 87 |
+
chat_history=chat,
|
| 88 |
+
entropy_mask_regex=self.entropy_mask_regex,
|
| 89 |
+
exploration_prompts_to_remove=self.exploration_prompts_to_remove,
|
| 90 |
+
)
|
| 91 |
+
batch_input_ids.append(input_ids)
|
| 92 |
+
batch_action_mask.append(action_mask)
|
| 93 |
+
batch_entropy_mask.append(entropy_mask)
|
| 94 |
+
batch_timesteps.append(timesteps)
|
| 95 |
+
batch_state_ends_mask.append(state_ends_mask)
|
| 96 |
+
batch_engine_log_probs.append(engine_log_probs)
|
| 97 |
+
batch_rewards.append(rewards)
|
| 98 |
+
|
| 99 |
+
trajectory_batch = TrajectoryBatch(
|
| 100 |
+
rollout_ids=torch.tensor(rollout_ids, dtype=torch.int32),
|
| 101 |
+
crn_ids=torch.tensor(crn_ids, dtype=torch.int32),
|
| 102 |
+
agent_ids=[agent_id] * len(rollout_ids),
|
| 103 |
+
batch_input_ids=batch_input_ids,
|
| 104 |
+
batch_action_mask=batch_action_mask,
|
| 105 |
+
batch_entropy_mask=batch_entropy_mask,
|
| 106 |
+
batch_timesteps=batch_timesteps,
|
| 107 |
+
batch_state_ends_mask=batch_state_ends_mask,
|
| 108 |
+
batch_rewards=batch_rewards,
|
| 109 |
+
batch_engine_log_probs=batch_engine_log_probs,
|
| 110 |
+
)
|
| 111 |
+
|
| 112 |
+
# Get Advantages
|
| 113 |
+
batch_advantages: torch.FloatTensor = (
|
| 114 |
+
self.get_advantages_with_critic_gradient_accumulation(trajectory_batch)
|
| 115 |
+
)
|
| 116 |
+
|
| 117 |
+
# Discount state visitation (the mathematically correct way)
|
| 118 |
+
if not self.skip_discounted_state_visitation:
|
| 119 |
+
for i in range(len(batch_advantages)):
|
| 120 |
+
batch_advantages[i] = get_discounted_state_visitation_credits(
|
| 121 |
+
batch_advantages[i].unsqueeze(0),
|
| 122 |
+
self.discount_factor,
|
| 123 |
+
).squeeze(0)
|
| 124 |
+
|
| 125 |
+
self.training_data[agent_id] = TrainingData(
|
| 126 |
+
agent_id=agent_id,
|
| 127 |
+
main_data=trajectory_batch,
|
| 128 |
+
main_advantages=batch_advantages,
|
| 129 |
+
)
|
| 130 |
+
|
| 131 |
+
def receive_advantage_data(self, advantage_packets: list[AdvantagePacket]):
|
| 132 |
+
"""
|
| 133 |
+
This trainer ignores the advantages of the other trainers.
|
| 134 |
+
"""
|
| 135 |
+
for agent_id, agent_data in self.training_data.items():
|
| 136 |
+
self.training_data[agent_id] = agent_data.main_data
|
| 137 |
+
self.training_data[agent_id].batch_credits = agent_data.main_advantages
|
| 138 |
+
|
| 139 |
+
def share_advantage_data(self) -> list[AdvantagePacket]:
|
| 140 |
+
"""
|
| 141 |
+
Share the advantage data with other agents.
|
| 142 |
+
Returns:
|
| 143 |
+
AdvantagePacket: The advantage packet containing the agent's advantages.
|
| 144 |
+
"""
|
| 145 |
+
logger.info(f"Sharing advantage data.")
|
| 146 |
+
advantage_packets = []
|
| 147 |
+
for agent_id, agent_data in self.training_data.items():
|
| 148 |
+
advantage_packets.append(
|
| 149 |
+
AdvantagePacket(
|
| 150 |
+
agent_id=agent_id,
|
| 151 |
+
rollout_ids=agent_data.main_data.rollout_ids,
|
| 152 |
+
main_advantages=agent_data.main_advantages,
|
| 153 |
+
)
|
| 154 |
+
)
|
| 155 |
+
return advantage_packets
|
src_code_for_reproducibility/training/training_data_utils.py
ADDED
|
@@ -0,0 +1,394 @@
|
|
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|
| 1 |
+
from dataclasses import dataclass
|
| 2 |
+
from typing import Literal, Optional, Tuple
|
| 3 |
+
|
| 4 |
+
import torch
|
| 5 |
+
from torch.nn.utils.rnn import pad_sequence
|
| 6 |
+
|
| 7 |
+
from mllm.markov_games.rollout_tree import (
|
| 8 |
+
ChatTurn,
|
| 9 |
+
RolloutTreeBranchNode,
|
| 10 |
+
RolloutTreeNode,
|
| 11 |
+
RolloutTreeRootNode,
|
| 12 |
+
)
|
| 13 |
+
|
| 14 |
+
|
| 15 |
+
@dataclass
|
| 16 |
+
class AdvantagePacket:
|
| 17 |
+
agent_id: str
|
| 18 |
+
rollout_ids: torch.IntTensor # (B,)
|
| 19 |
+
# list-of-tensors
|
| 20 |
+
main_advantages: list[torch.FloatTensor]
|
| 21 |
+
|
| 22 |
+
|
| 23 |
+
class TrainingChatTurn:
|
| 24 |
+
# TODO: simplify by making this a child of ChatTurn
|
| 25 |
+
"""
|
| 26 |
+
This class contains the chat turns for a single agent.
|
| 27 |
+
It is like ChatTurn, but with the time step added.
|
| 28 |
+
"""
|
| 29 |
+
|
| 30 |
+
def __init__(
|
| 31 |
+
self,
|
| 32 |
+
time_step: int,
|
| 33 |
+
role: str,
|
| 34 |
+
agent_id: str,
|
| 35 |
+
content: str,
|
| 36 |
+
chat_template_token_ids: list[int],
|
| 37 |
+
reasoning_content: str,
|
| 38 |
+
is_state_end: bool,
|
| 39 |
+
out_token_ids: Optional[list[int]] = None,
|
| 40 |
+
log_probs: Optional[list[float]] = None,
|
| 41 |
+
) -> None:
|
| 42 |
+
self.time_step = time_step
|
| 43 |
+
self.role = role
|
| 44 |
+
self.agent_id = agent_id
|
| 45 |
+
self.content = content
|
| 46 |
+
self.chat_template_token_ids = chat_template_token_ids
|
| 47 |
+
self.reasoning_content = reasoning_content
|
| 48 |
+
self.is_state_end = is_state_end
|
| 49 |
+
self.out_token_ids = out_token_ids
|
| 50 |
+
self.log_probs = log_probs
|
| 51 |
+
|
| 52 |
+
def dict(self):
|
| 53 |
+
return {
|
| 54 |
+
"time_step": self.time_step,
|
| 55 |
+
"role": self.role,
|
| 56 |
+
"agent_id": self.agent_id,
|
| 57 |
+
"content": self.content,
|
| 58 |
+
"chat_template_token_ids": self.chat_template_token_ids,
|
| 59 |
+
"reasoning_content": self.reasoning_content,
|
| 60 |
+
"is_state_end": self.is_state_end,
|
| 61 |
+
"out_token_ids": self.out_token_ids,
|
| 62 |
+
"log_probs": self.log_probs,
|
| 63 |
+
}
|
| 64 |
+
|
| 65 |
+
|
| 66 |
+
def get_main_chat_list_and_rewards(
|
| 67 |
+
agent_id: str, root: RolloutTreeRootNode | RolloutTreeNode
|
| 68 |
+
) -> Tuple[list[TrainingChatTurn], torch.FloatTensor]:
|
| 69 |
+
"""
|
| 70 |
+
This method traverses a rollout tree and returns a the list of ChatTurn
|
| 71 |
+
for an agent. If it encounters a branch node, it follows the main path.
|
| 72 |
+
"""
|
| 73 |
+
# TODO; extend for all trees, not just linear
|
| 74 |
+
if isinstance(root, RolloutTreeRootNode):
|
| 75 |
+
current_node = root.child
|
| 76 |
+
else:
|
| 77 |
+
current_node = root
|
| 78 |
+
|
| 79 |
+
chat = []
|
| 80 |
+
rewards = []
|
| 81 |
+
while current_node is not None:
|
| 82 |
+
if isinstance(current_node, RolloutTreeBranchNode):
|
| 83 |
+
current_node = current_node.main_child
|
| 84 |
+
reward: float = current_node.step_log.simulation_step_log.rewards[agent_id]
|
| 85 |
+
rewards.append(reward)
|
| 86 |
+
chat_turns: list[TrainingChatTurn] = current_node.step_log.action_logs[
|
| 87 |
+
agent_id
|
| 88 |
+
].chat_turns
|
| 89 |
+
chat_turns = [
|
| 90 |
+
TrainingChatTurn(time_step=current_node.time_step, **turn.model_dump())
|
| 91 |
+
for turn in chat_turns
|
| 92 |
+
]
|
| 93 |
+
chat.extend(chat_turns)
|
| 94 |
+
current_node = current_node.child
|
| 95 |
+
return chat, torch.FloatTensor(rewards)
|
| 96 |
+
|
| 97 |
+
|
| 98 |
+
def get_tokenwise_credits(
|
| 99 |
+
# B := batch size, S := number of tokens / seq. length, T := number of states. `j` stands for jagged (see pytorch nested tensors.)
|
| 100 |
+
batch_timesteps: torch.IntTensor | torch.Tensor, # (B, jS),
|
| 101 |
+
batch_credits: torch.FloatTensor | torch.Tensor, # (B, jT)
|
| 102 |
+
) -> torch.FloatTensor | torch.Tensor: # (B, jS)
|
| 103 |
+
"""
|
| 104 |
+
TOWRITE
|
| 105 |
+
"""
|
| 106 |
+
# TODO vectorize this code
|
| 107 |
+
batch_token_credits = []
|
| 108 |
+
for credits, timesteps in zip(batch_credits, batch_timesteps):
|
| 109 |
+
token_credits = torch.zeros_like(
|
| 110 |
+
timesteps,
|
| 111 |
+
dtype=credits.dtype,
|
| 112 |
+
device=timesteps.device,
|
| 113 |
+
)
|
| 114 |
+
for idx, credit in enumerate(credits):
|
| 115 |
+
token_credits[timesteps == idx] = credit
|
| 116 |
+
batch_token_credits.append(token_credits)
|
| 117 |
+
return batch_token_credits
|
| 118 |
+
|
| 119 |
+
|
| 120 |
+
@dataclass
|
| 121 |
+
class TrajectoryBatch:
|
| 122 |
+
"""
|
| 123 |
+
Tensorized batch of trajectories using list-of-tensors for jagged dimensions.
|
| 124 |
+
"""
|
| 125 |
+
|
| 126 |
+
# B := batch size, S := number of tokens / seq. length, T := number of states.
|
| 127 |
+
rollout_ids: torch.IntTensor # (B,)
|
| 128 |
+
crn_ids: torch.IntTensor # (B,)
|
| 129 |
+
agent_ids: list[str] # (B,)
|
| 130 |
+
batch_input_ids: list[torch.LongTensor] # List[(jS,)]
|
| 131 |
+
batch_action_mask: list[torch.BoolTensor] # List[(jS,)]
|
| 132 |
+
batch_entropy_mask: list[torch.BoolTensor] # List[(jS,)]
|
| 133 |
+
batch_timesteps: list[torch.IntTensor] # List[(jS,)]
|
| 134 |
+
batch_state_ends_mask: list[torch.BoolTensor] # List[(jS,)]
|
| 135 |
+
batch_engine_log_probs: Optional[list[torch.FloatTensor]] # List[(jS,)]
|
| 136 |
+
batch_rewards: list[torch.FloatTensor] # List[(jT,)]
|
| 137 |
+
batch_credits: Optional[list[torch.FloatTensor]] = None # List[(jS,)]
|
| 138 |
+
|
| 139 |
+
def __post_init__(self):
|
| 140 |
+
"""
|
| 141 |
+
Validate per-sample consistency.
|
| 142 |
+
"""
|
| 143 |
+
B = self.rollout_ids.shape[0]
|
| 144 |
+
assert (
|
| 145 |
+
self.crn_ids.shape[0] == B
|
| 146 |
+
), "RNG IDs must have length equal to batch size."
|
| 147 |
+
assert (
|
| 148 |
+
len(self.agent_ids) == B
|
| 149 |
+
), "agent_ids must have length equal to batch size."
|
| 150 |
+
assert (
|
| 151 |
+
len(self.batch_input_ids)
|
| 152 |
+
== len(self.batch_action_mask)
|
| 153 |
+
== len(self.batch_entropy_mask)
|
| 154 |
+
== len(self.batch_timesteps)
|
| 155 |
+
== len(self.batch_state_ends_mask)
|
| 156 |
+
== len(self.batch_engine_log_probs)
|
| 157 |
+
== len(self.batch_rewards)
|
| 158 |
+
== B
|
| 159 |
+
), "Jagged lists must all have length equal to batch size."
|
| 160 |
+
|
| 161 |
+
for b in range(B):
|
| 162 |
+
nb_rewards = int(self.batch_rewards[b].shape[0])
|
| 163 |
+
nb_timesteps = int(torch.max(self.batch_timesteps[b]).item()) + 1
|
| 164 |
+
assert (
|
| 165 |
+
nb_rewards == nb_timesteps
|
| 166 |
+
), "Number of rewards and timesteps mismatch."
|
| 167 |
+
assert (
|
| 168 |
+
self.batch_input_ids[b].shape[0]
|
| 169 |
+
== self.batch_action_mask[b].shape[0]
|
| 170 |
+
== self.batch_entropy_mask[b].shape[0]
|
| 171 |
+
== self.batch_engine_log_probs[b].shape[0]
|
| 172 |
+
== self.batch_timesteps[b].shape[0]
|
| 173 |
+
), "Tensors must have the same shape along the jagged dimension."
|
| 174 |
+
assert (
|
| 175 |
+
int(self.batch_state_ends_mask[b].sum())
|
| 176 |
+
== self.batch_rewards[b].shape[0]
|
| 177 |
+
), "Number of rewards must match number of state ends."
|
| 178 |
+
|
| 179 |
+
"""
|
| 180 |
+
Entries:
|
| 181 |
+
Here, we ignore the batch dimension.
|
| 182 |
+
input_ids:
|
| 183 |
+
All of the tokens of both the user and the assistant, flattened.
|
| 184 |
+
action_mask:
|
| 185 |
+
Set to true on the tokens of the assistant (tokens generated by the model).
|
| 186 |
+
timesteps:
|
| 187 |
+
Therefore, max(timesteps) = Ns - 1.
|
| 188 |
+
state_ends_idx:
|
| 189 |
+
Indices of the tokens at which state descriptions end.
|
| 190 |
+
rewards:
|
| 191 |
+
rewards[t] := R_t(s_t, a_t)
|
| 192 |
+
Example:
|
| 193 |
+
position: "0 1 2 3 4 5 6 7 8 9 10 11 12 13 14"
|
| 194 |
+
input_ids: "U U U a a a U a U a a a U U U" (U := User, a := Assistant)
|
| 195 |
+
action_mask: "x x x ✓ ✓ ✓ x ✓ x ✓ ✓ ✓ x x x"
|
| 196 |
+
timestep: "0 0 0 0 0 0 1 1 1 1 1 1 2 2 2"
|
| 197 |
+
state_ends_dx: [2, 6, 14]
|
| 198 |
+
rewards: [r0, r1, r2]
|
| 199 |
+
"""
|
| 200 |
+
|
| 201 |
+
def __getitem__(self, key) -> "TrajectoryBatch":
|
| 202 |
+
if isinstance(key, slice):
|
| 203 |
+
return TrajectoryBatch(
|
| 204 |
+
rollout_ids=self.rollout_ids.__getitem__(key),
|
| 205 |
+
crn_ids=self.crn_ids.__getitem__(key),
|
| 206 |
+
agent_ids=self.agent_ids[key],
|
| 207 |
+
batch_input_ids=self.batch_input_ids[key],
|
| 208 |
+
batch_action_mask=self.batch_action_mask[key],
|
| 209 |
+
batch_entropy_mask=self.batch_entropy_mask[key],
|
| 210 |
+
batch_timesteps=self.batch_timesteps[key],
|
| 211 |
+
batch_state_ends_mask=self.batch_state_ends_mask[key],
|
| 212 |
+
batch_engine_log_probs=self.batch_engine_log_probs[key],
|
| 213 |
+
batch_rewards=self.batch_rewards[key],
|
| 214 |
+
batch_credits=self.batch_credits[key] if self.batch_credits else None,
|
| 215 |
+
)
|
| 216 |
+
|
| 217 |
+
def __len__(self):
|
| 218 |
+
return len(self.batch_input_ids)
|
| 219 |
+
|
| 220 |
+
def to(self, device):
|
| 221 |
+
self.rollout_ids = self.rollout_ids.to(device)
|
| 222 |
+
self.crn_ids = self.crn_ids.to(device)
|
| 223 |
+
self.batch_input_ids = [t.to(device) for t in self.batch_input_ids]
|
| 224 |
+
self.batch_action_mask = [t.to(device) for t in self.batch_action_mask]
|
| 225 |
+
self.batch_entropy_mask = [t.to(device) for t in self.batch_entropy_mask]
|
| 226 |
+
self.batch_timesteps = [t.to(device) for t in self.batch_timesteps]
|
| 227 |
+
self.batch_state_ends_mask = [t.to(device) for t in self.batch_state_ends_mask]
|
| 228 |
+
self.batch_engine_log_probs = [
|
| 229 |
+
t.to(device) for t in self.batch_engine_log_probs
|
| 230 |
+
]
|
| 231 |
+
self.batch_rewards = [t.to(device) for t in self.batch_rewards]
|
| 232 |
+
self.batch_credits = (
|
| 233 |
+
[t.to(device) for t in self.batch_credits] if self.batch_credits else None
|
| 234 |
+
)
|
| 235 |
+
|
| 236 |
+
def get_padded_tensors_for_critic(self):
|
| 237 |
+
"""
|
| 238 |
+
Returns:
|
| 239 |
+
padded_batch_input_ids: (B, P)
|
| 240 |
+
padded_batch_state_ends_mask: (B, P)
|
| 241 |
+
timestep_counts: (B,) tensor of ints indicating number of states per sample
|
| 242 |
+
"""
|
| 243 |
+
padded_batch_input_ids = pad_sequence(
|
| 244 |
+
self.batch_input_ids, batch_first=True, padding_value=0
|
| 245 |
+
)
|
| 246 |
+
padded_batch_state_ends_mask = pad_sequence(
|
| 247 |
+
self.batch_state_ends_mask, batch_first=True, padding_value=0
|
| 248 |
+
).bool()
|
| 249 |
+
# number of states equals number of True in state_ends_mask
|
| 250 |
+
timestep_counts = torch.tensor(
|
| 251 |
+
[int(mask.sum().item()) for mask in self.batch_state_ends_mask],
|
| 252 |
+
device=padded_batch_input_ids.device,
|
| 253 |
+
dtype=torch.long,
|
| 254 |
+
)
|
| 255 |
+
return padded_batch_input_ids, padded_batch_state_ends_mask, timestep_counts
|
| 256 |
+
|
| 257 |
+
|
| 258 |
+
timestep = int
|
| 259 |
+
|
| 260 |
+
|
| 261 |
+
@dataclass
|
| 262 |
+
class PaddedTensorTrainingBatch:
|
| 263 |
+
batch_input_ids: torch.LongTensor | torch.Tensor
|
| 264 |
+
batch_action_mask: torch.BoolTensor | torch.Tensor
|
| 265 |
+
batch_entropy_mask: Optional[torch.BoolTensor | torch.Tensor]
|
| 266 |
+
batch_credits: torch.FloatTensor | torch.Tensor
|
| 267 |
+
batch_engine_log_probs: torch.FloatTensor | torch.Tensor
|
| 268 |
+
batch_timesteps: torch.IntTensor | torch.Tensor
|
| 269 |
+
|
| 270 |
+
def __len__(self):
|
| 271 |
+
return self.batch_input_ids.shape[0]
|
| 272 |
+
|
| 273 |
+
def to(self, device):
|
| 274 |
+
self.batch_input_ids = self.batch_input_ids.to(device)
|
| 275 |
+
self.batch_action_mask = self.batch_action_mask.to(device)
|
| 276 |
+
self.batch_entropy_mask = self.batch_entropy_mask.to(device)
|
| 277 |
+
self.batch_credits = self.batch_credits.to(device)
|
| 278 |
+
self.batch_engine_log_probs = self.batch_engine_log_probs.to(device)
|
| 279 |
+
self.batch_timesteps = self.batch_timesteps.to(device)
|
| 280 |
+
|
| 281 |
+
|
| 282 |
+
@dataclass
|
| 283 |
+
class TrainingBatch:
|
| 284 |
+
rollout_ids: torch.IntTensor | torch.Tensor # (B,)
|
| 285 |
+
batch_input_ids: list[torch.LongTensor] # List[(jS,)]
|
| 286 |
+
batch_action_mask: list[torch.BoolTensor] # List[(jS,)]
|
| 287 |
+
batch_entropy_mask: Optional[list[torch.BoolTensor]] # List[(jS,)]
|
| 288 |
+
batch_credits: list[torch.FloatTensor] # List[(jS,)]
|
| 289 |
+
batch_engine_log_probs: list[torch.FloatTensor] # List[(jS,)]
|
| 290 |
+
batch_timesteps: list[torch.IntTensor] # List[(jS,)]
|
| 291 |
+
|
| 292 |
+
def __post_init__(self):
|
| 293 |
+
# Put everything in the right device
|
| 294 |
+
# self.rollout_ids = self.rollout_ids.to("cuda" if torch.cuda.is_available() else "cpu")
|
| 295 |
+
# self.batch_input_ids = self.batch_input_ids.to("cuda" if torch.cuda.is_available() else "cpu")
|
| 296 |
+
# self.batch_action_mask = self.batch_action_mask.to("cuda" if torch.cuda.is_available() else "cpu")
|
| 297 |
+
# self.batch_credits = self.batch_credits.to("cuda" if torch.cuda.is_available() else "cpu")
|
| 298 |
+
# Ensure batch dimension is present
|
| 299 |
+
assert (
|
| 300 |
+
len(self.batch_input_ids)
|
| 301 |
+
== len(self.batch_action_mask)
|
| 302 |
+
== len(self.batch_entropy_mask)
|
| 303 |
+
== len(self.batch_credits)
|
| 304 |
+
== len(self.batch_engine_log_probs)
|
| 305 |
+
== len(self.batch_timesteps)
|
| 306 |
+
== self.rollout_ids.shape[0]
|
| 307 |
+
), "Jagged lists must all have length equal to batch size."
|
| 308 |
+
for inp, mask, cred, engine_log_prob, timestep in zip(
|
| 309 |
+
self.batch_input_ids,
|
| 310 |
+
self.batch_action_mask,
|
| 311 |
+
self.batch_credits,
|
| 312 |
+
self.batch_engine_log_probs,
|
| 313 |
+
self.batch_timesteps,
|
| 314 |
+
):
|
| 315 |
+
assert (
|
| 316 |
+
inp.shape[0]
|
| 317 |
+
== mask.shape[0]
|
| 318 |
+
== cred.shape[0]
|
| 319 |
+
== engine_log_prob.shape[0]
|
| 320 |
+
== timestep.shape[0]
|
| 321 |
+
), "Tensors must have the same shapes along the jagged dimension."
|
| 322 |
+
|
| 323 |
+
def __getitem__(self, key) -> "TrainingBatch":
|
| 324 |
+
if isinstance(key, slice):
|
| 325 |
+
return TrainingBatch(
|
| 326 |
+
rollout_ids=self.rollout_ids.__getitem__(key),
|
| 327 |
+
batch_input_ids=self.batch_input_ids[key],
|
| 328 |
+
batch_action_mask=self.batch_action_mask[key],
|
| 329 |
+
batch_entropy_mask=self.batch_entropy_mask[key],
|
| 330 |
+
batch_credits=self.batch_credits[key],
|
| 331 |
+
batch_engine_log_probs=self.batch_engine_log_probs[key],
|
| 332 |
+
batch_timesteps=self.batch_timesteps[key],
|
| 333 |
+
)
|
| 334 |
+
|
| 335 |
+
def __len__(self):
|
| 336 |
+
return len(self.batch_input_ids)
|
| 337 |
+
|
| 338 |
+
def to(self, device):
|
| 339 |
+
self.rollout_ids = self.rollout_ids.to(device)
|
| 340 |
+
self.batch_input_ids = [t.to(device) for t in self.batch_input_ids]
|
| 341 |
+
self.batch_action_mask = [t.to(device) for t in self.batch_action_mask]
|
| 342 |
+
self.batch_entropy_mask = [t.to(device) for t in self.batch_entropy_mask]
|
| 343 |
+
self.batch_credits = [t.to(device) for t in self.batch_credits]
|
| 344 |
+
self.batch_engine_log_probs = [
|
| 345 |
+
t.to(device) for t in self.batch_engine_log_probs
|
| 346 |
+
]
|
| 347 |
+
self.batch_timesteps = [t.to(device) for t in self.batch_timesteps]
|
| 348 |
+
|
| 349 |
+
def get_padded_tensors(self, padding: float = 0.0):
|
| 350 |
+
"""
|
| 351 |
+
TOWRITE
|
| 352 |
+
Always pad to the right.
|
| 353 |
+
"""
|
| 354 |
+
padded_batch_input_ids = pad_sequence(
|
| 355 |
+
self.batch_input_ids, batch_first=True, padding_value=int(padding)
|
| 356 |
+
)
|
| 357 |
+
padded_batch_action_mask = pad_sequence(
|
| 358 |
+
[m.to(dtype=torch.bool) for m in self.batch_action_mask],
|
| 359 |
+
batch_first=True,
|
| 360 |
+
padding_value=False,
|
| 361 |
+
)
|
| 362 |
+
padded_batch_entropy_mask = pad_sequence(
|
| 363 |
+
self.batch_entropy_mask, batch_first=True, padding_value=False
|
| 364 |
+
)
|
| 365 |
+
padded_batch_credits = pad_sequence(
|
| 366 |
+
self.batch_credits, batch_first=True, padding_value=float(padding)
|
| 367 |
+
)
|
| 368 |
+
padded_batch_engine_log_probs = pad_sequence(
|
| 369 |
+
self.batch_engine_log_probs, batch_first=True, padding_value=float(padding)
|
| 370 |
+
)
|
| 371 |
+
padded_batch_timesteps = pad_sequence(
|
| 372 |
+
self.batch_timesteps, batch_first=True, padding_value=0
|
| 373 |
+
)
|
| 374 |
+
|
| 375 |
+
return PaddedTensorTrainingBatch(
|
| 376 |
+
padded_batch_input_ids,
|
| 377 |
+
padded_batch_action_mask,
|
| 378 |
+
padded_batch_entropy_mask,
|
| 379 |
+
padded_batch_credits,
|
| 380 |
+
padded_batch_engine_log_probs,
|
| 381 |
+
padded_batch_timesteps,
|
| 382 |
+
)
|
| 383 |
+
|
| 384 |
+
def append(self, other: "TrainingBatch"):
|
| 385 |
+
self.rollout_ids = torch.cat([self.rollout_ids, other.rollout_ids])
|
| 386 |
+
self.batch_input_ids.extend(other.batch_input_ids)
|
| 387 |
+
self.batch_action_mask.extend(other.batch_action_mask)
|
| 388 |
+
self.batch_entropy_mask.extend(other.batch_entropy_mask)
|
| 389 |
+
self.batch_credits.extend(other.batch_credits)
|
| 390 |
+
self.batch_engine_log_probs.extend(other.batch_engine_log_probs)
|
| 391 |
+
self.batch_timesteps.extend(other.batch_timesteps)
|
| 392 |
+
|
| 393 |
+
|
| 394 |
+
timestep = int
|