ENVIRONMENT: use_semantic_occupancy: False CUSTOM: has_matter_on_ground: false matter_id: 4 matter_materials: [] matter_padding: - 32 - 3 - 32 matter_sample_density: 8 matter_semantic_id: 4 matter_thickness: 0.02 matter_youngs_modulus: 100000.0 randomize_terrain: false ITEMS: - semantic_id: 0 type: Static.BoundingBox - dampen_coeff: 1.0 friction: 0.5 max_height: 0.1 min_height: 0.1 semantic_id: 0 surface: Surface.Slip type: Static.Terrain - file_path: /LOCAL3/anguyen/nghiale/Data/mujoco_scanned_objects/models/5_HTP/model.obj ground_height: 0.101 initial_position: - 0.55 - 0.0 - 0.4 initial_rotation: - 0.5 - -0.5 - -0.5 - 0.5 initial_velocity: - 0.0 - 0.0 - 0.0 material: FakeRigid particle_id: 2 sample_density: 16 scale: - 0.5 - 0.5 - 0.5 semantic_id: 2 type: Primitive.Mesh particle_info: p_rho_0: !!float 7.e+2 # [6e+2, 5e+3] actuation_strength: 0.3 design_space: pbr design_space_config: base_shape: initial_position: - 0.55 - 0.225 - 0.4 initial_velocity: - 0.0 - 0.0 - 0.0 material: DiffAquaMuscle particle_id: 3 particle_info: E_0: 7.5e+4 nu_0: 0.3 p_rho_0: 1000.0 sample_density: 42 semantic_id: 3 size: - 0.1 - 0.1 - 0.1 type: Primitive.Box initial_principle_direction: - 1.0 - 0.0 - 0.0 n_actuators: 101 p_rho_lower_bound_mul: 0.1 objective: throw_object objective_config: forward_direction: - 0.0 - 1.0 - 0.0 max_episode_steps: 100 obj_particles_id: 2 reward_mode: final observation_space: - time - com use_renderer: false RENDERER: GGUI: ambient_light: - 0.5 - 0.5 - 0.5 camera_lookat: - 0.5 - 0.1 - 0.5 camera_position: - 0.5 - 0.25 - 0.05 ground_surface_cmap: textures/ground.png particle_coloring_mode: actuation particle_radius: 0.002 res: - 1920 - 1080 type: ggui SIMULATOR: base_active_materials: [] checkpoint_cache_device: torch_cpu default_dt: 1.e-4 dim: 3 gravity: - 0.0 - -3.8 - 0.0 max_actuation: 101 max_num_particles: 55000 max_substeps: 10000 max_substeps_local: 25 needs_grad: true padding: - 28 - 3 - 28 quality: 0.82 use_checkpointing: true use_dynamic_field: false