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SIMULATOR: |
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dim: 3 |
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gravity: [0., -3.8, 0.] |
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default_dt: 5.e-4 |
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quality: 1. |
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padding: [28, 3, 28] |
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needs_grad: True |
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use_checkpointing: True |
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max_substeps_local: 20 |
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max_substeps: 7000 |
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max_num_particles: 75000 |
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use_dynamic_field: False |
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checkpoint_cache_device: torch_cpu |
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base_active_materials: [] |
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max_actuation: 81 |
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ENVIRONMENT: |
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objective: throw_object |
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objective_config: |
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reward_mode: final |
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forward_direction: [0., 1., 0.] |
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max_episode_steps: 100 |
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obj_particles_id: 2 |
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ITEMS: |
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- type: Static.BoundingBox |
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semantic_id: 0 |
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- type: Static.Terrain |
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surface: Surface.Slip |
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semantic_id: 0 |
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friction: 0.5 |
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min_height: &ground_height 0.1 |
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max_height: *ground_height |
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dampen_coeff: 1.0 |
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- type: Primitive.Box |
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size: [0.05, 0.03, 0.05] |
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sample_density: 16 |
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initial_position: [0.55, 0.12, 0.4] |
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initial_velocity: [0., 0., 0.] |
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material: FakeRigid |
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particle_id: 2 |
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semantic_id: 2 |
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use_renderer: False |
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actuation_strength: 0.3 |
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observation_space: [time, com] |
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design_space: pbr |
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design_space_config: |
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n_actuators: 81 |
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initial_principle_direction: [1., 0., 0.] |
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p_rho_lower_bound_mul: 0.1 |
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base_shape: |
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type: Primitive.Box |
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size: [0.1, 0.1, 0.1] |
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sample_density: 32 |
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initial_position: [0.55, 0.205, 0.4] |
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initial_velocity: [0., 0., 0.] |
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material: DiffAquaMuscle |
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particle_id: 3 |
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particle_info: |
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p_rho_0: 1.e+3 |
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E_0: 1.e+4 |
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semantic_id: 3 |
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CUSTOM: |
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randomize_terrain: False |
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has_matter_on_ground: False |
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matter_id: 4 |
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matter_materials: [] |
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matter_thickness: 0.02 |
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matter_sample_density: 8 |
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matter_semantic_id: 4 |
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matter_youngs_modulus: 1.e+5 |
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matter_padding: [32, 3, 32] |
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RENDERER: |
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type: ggui |
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GGUI: |
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ambient_light: [0.5, 0.5, 0.5] |
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camera_lookat: [0.5, 0.1, 0.5] |
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camera_position: [0.5, 0.25, 0.05] |
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particle_radius: 0.002 |
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particle_coloring_mode: actuation |
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ground_surface_cmap: textures/ground.png |
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res: [1920, 1080] |
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