Mono path[0] = 'C:/Users/bdonn/Documents/DRL-Explore/Pyramids/UnityEnvironment_Data/Managed' Mono config path = 'C:/Users/bdonn/Documents/DRL-Explore/Pyramids/MonoBleedingEdge/etc' [Physics::Module] Initialized MultithreadedJobDispatcher with 3 workers. Initialize engine version: 2023.1.12f1 (38370f5b2257) [Subsystems] Discovering subsystems at path C:/Users/bdonn/Documents/DRL-Explore/Pyramids/UnityEnvironment_Data/UnitySubsystems Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0; jobified=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842: C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842: C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842: C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842: C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842: C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842: C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842: C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842: C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842: - Loaded All Assemblies, in 0.136 seconds C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842: C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842: - Finished resetting the current domain, in 0.002 seconds ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) Microsoft Media Foundation video decoding to texture disabled: graphics device is Null, only Direct3D 11 and Direct3D 12 (only on desktop) are supported for hardware-accelerated video decoding. ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader ML-Agents/GridPattern shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? UnloadTime: 0.677900 ms Registered Communicator in Agent. ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) Setting up 2 worker threads for Enlighten. Memory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] Peak usage frame count: [1.0 KB-2.0 KB]: 7845 frames, [64.0 KB-128.0 KB]: 1548 frames, [2.0 MB-4.0 MB]: 1 frames Initial Block Size 4.0 MB Current Block Size 4.0 MB Peak Allocated Bytes 2.0 MB Overflow Count 0 [ALLOC_TEMP_Background Job.worker 4] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_Loading.PreloadManager] Initial Block Size 256.0 KB Current Block Size 312.0 KB Peak Allocated Bytes 244.3 KB Overflow Count 5 [ALLOC_TEMP_Background Job.worker 3] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_Background Job.worker 11] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_Background Job.worker 7] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_Background Job.worker 6] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_Background Job.worker 12] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_Background Job.worker 2] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_Background Job.worker 9] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_Job.worker 0] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.worker 10] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_Background Job.worker 8] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_Background Job.worker 15] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_Background Job.worker 1] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_EnlightenWorker] x 2 Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.worker 1] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 0.8 KB Overflow Count 0 [ALLOC_TEMP_Background Job.worker 13] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_Background Job.worker 5] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_AssetGarbageCollectorHelper] x 3 Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_Job.worker 2] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.worker 0] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_Background Job.worker 14] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_Loading.AsyncRead] Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 297 B Overflow Count 0 [ALLOC_TEMP_BatchDeleteObjects] Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_DEFAULT] Dual Thread Allocator Peak main deferred allocation count 4767 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 2.3 MB [ALLOC_DEFAULT_MAIN] Peak usage frame count: [32.0 MB-64.0 MB]: 9394 frames Requested Block Size 16.0 MB Peak Block count 3 Peak Allocated memory 45.4 MB Peak Large allocation bytes 16.0 MB [ALLOC_DEFAULT_THREAD] Peak usage frame count: [4.0 MB-8.0 MB]: 1 frames, [8.0 MB-16.0 MB]: 9393 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 14.4 MB Peak Large allocation bytes 0 B [ALLOC_TEMP_JOB_1_FRAME] Initial Block Size 2.0 MB Used Block Count 1 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_TEMP_JOB_2_FRAMES] Initial Block Size 2.0 MB Used Block Count 0 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] Initial Block Size 2.0 MB Used Block Count 1 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_TEMP_JOB_ASYNC (Background)] Initial Block Size 1.0 MB Used Block Count 1 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_GFX] Dual Thread Allocator Peak main deferred allocation count 0 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 2.3 MB [ALLOC_GFX_MAIN] Peak usage frame count: [32.0 KB-64.0 KB]: 9393 frames, [64.0 KB-128.0 KB]: 1 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 66.3 KB Peak Large allocation bytes 0 B [ALLOC_GFX_THREAD] Peak usage frame count: [64.0 KB-128.0 KB]: 9394 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 66.8 KB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS] Dual Thread Allocator Peak main deferred allocation count 3 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 2.3 MB [ALLOC_CACHEOBJECTS_MAIN] Peak usage frame count: [0.5 MB-1.0 MB]: 46 frames, [1.0 MB-2.0 MB]: 9348 frames Requested Block Size 4.0 MB Peak Block count 1 Peak Allocated memory 1.5 MB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS_THREAD] Peak usage frame count: [1.0 MB-2.0 MB]: 9393 frames, [2.0 MB-4.0 MB]: 1 frames Requested Block Size 4.0 MB Peak Block count 1 Peak Allocated memory 3.8 MB Peak Large allocation bytes 0 B [ALLOC_TYPETREE] Dual Thread Allocator Peak main deferred allocation count 0 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 2.3 MB [ALLOC_TYPETREE_MAIN] Peak usage frame count: [4.0 KB-8.0 KB]: 9394 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 4.1 KB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] Peak usage frame count: [1.0 KB-2.0 KB]: 9394 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 1.9 KB Peak Large allocation bytes 0 B