LexaLCM_Pre0 / lcm /nn /normalization.py
Lexa
Initial commit
3d79eb3
# Copyright (c) Meta Platforms, Inc. and affiliates
# All rights reserved.
#
#
from typing import Literal, Optional, final
import torch
from fairseq2.nn import LayerNorm, RMSNorm, StandardLayerNorm
from fairseq2.nn.transformer import LayerNormFactory, create_standard_layer_norm
from fairseq2.typing import DataType, Device, override
SUPPORTED_LN_TYPES = Literal["standard", "fp32", "rms", "unit"]
@final
class FP32LayerNorm(LayerNorm):
"""Applies Layer Normalization in single-precision."""
@override
def forward(self, x: torch.Tensor) -> torch.Tensor:
w, b = self.weight, self.bias
# cast input and params to float32
fp32_x = x.float()
fp32_w = w.float() if w is not None else None
fp32_b = b.float() if b is not None else None
y = torch.nn.functional.layer_norm(
fp32_x, self.normalized_shape, fp32_w, fp32_b, self.eps
)
return y.type_as(x)
def build_rms_layer_norm(
model_dim: int,
*,
device: Optional[Device] = None,
dtype: Optional[DataType] = None,
) -> LayerNorm:
"""Build an RMS Layer Normalization module."""
return RMSNorm(model_dim, bias=False, device=device, dtype=dtype)
def build_fp32_layer_norm(
model_dim: int,
*,
device: Optional[Device] = None,
dtype: Optional[DataType] = None,
) -> LayerNorm:
"""Build an Single-precision Layer Normalization module."""
return FP32LayerNorm(model_dim, bias=False, device=device, dtype=dtype)
def build_unit_layer_norm(
model_dim: int,
*,
device: Optional[Device] = None,
dtype: Optional[DataType] = None,
) -> LayerNorm:
"""Create an instance of :class:`StandardLayerNorm
without learnable mean and variance`."""
return StandardLayerNorm(
model_dim,
bias=False,
elementwise_affine=False,
device=device,
dtype=dtype,
)
def parse_layer_norm_factory(layer_normalization_style: str) -> LayerNormFactory:
if layer_normalization_style == "rms":
# Note that RMSNorm normalizes in single-precision by default
return build_rms_layer_norm
elif layer_normalization_style == "unit":
return build_unit_layer_norm
elif layer_normalization_style == "fp32":
return build_fp32_layer_norm
elif layer_normalization_style == "standard":
return create_standard_layer_norm
else:
raise ValueError(f"Unsupported LayerNorm style {layer_normalization_style}")