Instructions to use LiquidAI/LFM3-Audio-2B-MLX-4bit with libraries, inference providers, notebooks, and local apps. Follow these links to get started.
- Libraries
- MLX
How to use LiquidAI/LFM3-Audio-2B-MLX-4bit with MLX:
# Download the model from the Hub pip install huggingface_hub[hf_xet] hf download LiquidAI/LFM3-Audio-2B-MLX-4bit --local-dir LFM3-Audio-2B-MLX-4bit
- Notebooks
- Google Colab
- Kaggle
- Local Apps Settings
- LM Studio
- Atomic Chat
File size: 17,884 Bytes
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#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
import math
from dataclasses import dataclass
import torch
import torch.nn.functional as F
from torch import nn
from transformers import initialization as init
from transformers.cache_utils import DynamicCache
from transformers.conversion_mapping import register_checkpoint_conversion_mapping
from transformers.core_model_loading import WeightRenaming
from transformers.modeling_utils import PreTrainedAudioTokenizerBase
from transformers.utils import ModelOutput, auto_docstring, can_return_tuple, torch_compilable_check
from transformers.utils.import_utils import is_tracing
from .configuration_liquid_codec import LiquidCodecConfig
from .modeling_lfm3 import Lfm3Model
@auto_docstring
@dataclass
class LiquidCodecEncoderOutput(ModelOutput):
r"""
audio_codes (`torch.LongTensor` of shape `(batch_size, num_codebooks, num_frames)`):
The code of every codebook of every frame.
"""
audio_codes: torch.LongTensor = None
@auto_docstring
@dataclass
class LiquidCodecDecoderOutput(ModelOutput):
r"""
audio_values (`torch.FloatTensor` of shape `(batch_size, num_samples)`):
The decoded 24 kHz audio in float32.
"""
audio_values: torch.FloatTensor = None
@auto_docstring
@dataclass
class LiquidCodecOutput(ModelOutput):
r"""
audio_values (`torch.FloatTensor` of shape `(batch_size, num_samples)`):
The reconstructed audio, cut to the input length.
audio_codes (`torch.LongTensor` of shape `(batch_size, num_codebooks, num_frames)`):
The code of every codebook of every frame.
"""
audio_values: torch.FloatTensor = None
audio_codes: torch.LongTensor = None
class LiquidCodecStreamingCache:
"""Carries the decoder state between chunks: the LFM3 cache and the unfinished overlap-add tail."""
def __init__(self, config: LiquidCodecConfig):
self.past_key_values = DynamicCache(config=config.lfm_config(config.decoder_window))
self.audio: torch.Tensor | None = None
self.envelope: torch.Tensor | None = None
self.started = False
self.finished = False
class LiquidCodecSTFT(nn.Module):
def __init__(self, config: LiquidCodecConfig):
super().__init__()
self.n_fft = config.stft_n_fft
self.hop_length = config.stft_hop_length
self.win_length = config.stft_win_length
self.window = nn.Buffer(torch.hann_window(self.win_length, dtype=torch.float32), persistent=False)
self.num_features = 3 * (self.n_fft // 2 + 1)
def forward(self, audio: torch.Tensor) -> torch.Tensor:
total_pad = self.win_length - self.hop_length
audio = F.pad(audio.float(), (total_pad // 2, total_pad - total_pad // 2), mode="reflect")
spec = torch.stft(
audio,
n_fft=self.n_fft,
hop_length=self.hop_length,
win_length=self.win_length,
window=self.window.float(),
center=False,
return_complex=True,
)
magnitude = spec.abs()
phase_denominator = magnitude.clamp_min(1e-5)
return torch.cat((torch.log1p(magnitude), spec.real / phase_denominator, spec.imag / phase_denominator), dim=1)
class LiquidCodecFrontEnd(nn.Module):
def __init__(self, config: LiquidCodecConfig, num_features: int):
super().__init__()
self.frame_stack = config.stft_frame_stack
self.in_proj = nn.Conv1d(num_features, config.encoder_conv_dim, kernel_size=1)
self.conv = nn.Conv1d(config.encoder_conv_dim, config.encoder_conv_dim, kernel_size=3, padding=2)
self.out = nn.Conv1d(
config.encoder_conv_dim, config.encoder_dim, kernel_size=self.frame_stack, stride=self.frame_stack
)
self.act = nn.SiLU()
def forward(self, features: torch.Tensor) -> torch.Tensor:
hidden_states = self.act(self.in_proj(features.to(self.in_proj.weight.dtype)))
hidden_states = self.act(self.conv(hidden_states)[:, :, : hidden_states.shape[-1]])
return self.out(hidden_states)
class LiquidCodecLfm(nn.Module):
def __init__(self, config: LiquidCodecConfig, sliding_window: int | None = None):
super().__init__()
self.lfm = Lfm3Model(config.lfm_config(sliding_window))
self.lfm.register_module("embed_tokens", None)
# the projections run in the model dtype but the rotary tables stay in float32; a named hook keeps the
# module picklable
self.lfm.rotary_emb.register_forward_pre_hook(self._rotary_in_float32)
@staticmethod
def _rotary_in_float32(module, args):
return (args[0].float(), *args[1:])
def forward(self, hidden_states: torch.Tensor) -> torch.Tensor:
return self.lfm(inputs_embeds=hidden_states, use_cache=False).last_hidden_state
class LiquidCodecQuantizer(nn.Module):
def __init__(self, config: LiquidCodecConfig):
super().__init__()
levels = list(config.fsq_levels)
self.num_codebooks = config.n_q
self.codebook_dim = len(levels)
self.levels = nn.Buffer(torch.tensor(levels, dtype=torch.int32), persistent=False)
self.basis = nn.Buffer(
torch.tensor([math.prod(levels[:index]) for index in range(self.codebook_dim)], dtype=torch.int32),
persistent=False,
)
effective_dim = self.codebook_dim * self.num_codebooks
if config.quantizer_dim == effective_dim:
self.project_in = nn.Identity()
self.project_out = nn.Identity()
else:
self.project_in = nn.Linear(config.quantizer_dim, effective_dim)
self.project_out = nn.Linear(effective_dim, config.quantizer_dim)
def _bound(self, latents: torch.Tensor, eps: float = 1e-3) -> torch.Tensor:
half_levels = (self.levels - 1) * (1 + eps) / 2
offset = torch.where(self.levels % 2 == 0, 0.5, 0.0)
shift = torch.atanh(offset / half_levels)
return torch.tanh(latents + shift) * half_levels - offset
def encode(self, latents: torch.Tensor) -> torch.Tensor:
# the quantizer runs outside `forward`, so no `device_map` hook moves its inputs (here and in `decode`) to the
# device of its buffers
latents = self.project_in(latents.movedim(1, -1).contiguous()).float().to(self.levels.device)
if not is_tracing(latents):
# finite audio far above full scale overflows the float32 STFT, and NaN latents round to INT64_MIN codes
torch_compilable_check(
torch.isfinite(latents),
"The audio overflows the codec (non-finite latents); expected samples in [-1, 1]",
)
latents = latents.reshape(*latents.shape[:-1], self.num_codebooks, self.codebook_dim)
half_width = self.levels // 2
codes = self._bound(latents).round() / half_width
indices = ((codes * half_width + half_width) * self.basis).sum(-1).round().long()
return indices.transpose(1, 2)
def decode(self, codes: torch.Tensor) -> torch.Tensor:
indices = codes.to(self.basis.device).transpose(1, 2).unsqueeze(-1)
half_width = self.levels // 2
latents = ((indices // self.basis) % self.levels - half_width) / half_width
latents = latents.reshape(*latents.shape[:-2], -1)
if isinstance(self.project_out, nn.Linear):
latents = latents.to(self.project_out.weight.dtype)
return self.project_out(latents).movedim(-1, 1)
class LiquidCodecISTFT(nn.Module):
def __init__(self, config: LiquidCodecConfig):
super().__init__()
self.n_fft = config.stft_n_fft
self.hop_length = config.stft_hop_length
self.win_length = config.stft_win_length
self.window = nn.Buffer(torch.hann_window(self.win_length, dtype=torch.float32))
def forward(self, spec: torch.Tensor) -> tuple[torch.Tensor, torch.Tensor]:
num_frames = spec.shape[-1]
frames = torch.fft.irfft(spec, self.n_fft, dim=1, norm="backward") * self.window[None, :, None]
output_size = (num_frames - 1) * self.hop_length + self.win_length
fold = {"output_size": (1, output_size), "kernel_size": (1, self.win_length), "stride": (1, self.hop_length)}
audio = F.fold(frames, **fold)[:, 0, 0]
envelope = F.fold(self.window.square().expand(1, num_frames, -1).transpose(1, 2), **fold)[0, 0, 0]
return audio, envelope
class LiquidCodecDecoder(nn.Module):
def __init__(self, config: LiquidCodecConfig):
super().__init__()
self.frame_stack = config.stft_frame_stack
self.lfm = LiquidCodecLfm(config, sliding_window=config.decoder_window).lfm
self.lin = nn.Linear(config.encoder_dim, 2 * (config.stft_n_fft // 2 + 1))
self.istft = LiquidCodecISTFT(config)
def forward(
self, embeddings: torch.Tensor, past_key_values: DynamicCache | None = None
) -> tuple[torch.Tensor, torch.Tensor]:
hidden_states = self.lfm(
inputs_embeds=F.interpolate(
embeddings.mT, embeddings.shape[1] * self.frame_stack, mode="nearest-exact"
).mT,
past_key_values=past_key_values,
use_cache=past_key_values is not None,
).last_hidden_state
log_magnitude, angle = torch.chunk(self.lin(hidden_states).mT.contiguous(), 2, 1)
return self.istft(torch.polar(log_magnitude.float().exp(), angle.float()))
@auto_docstring(
custom_intro="The Liquid Codec neural audio codec: 24 kHz audio to 12 codebooks at 12.5 frames per second and back."
)
class LiquidCodecModel(PreTrainedAudioTokenizerBase):
config: LiquidCodecConfig
base_model_prefix = "codec"
main_input_name = "input_values"
# the analysis window is a non-persistent buffer cast in the forward; only the synthesis window is a weight
_keep_in_fp32_modules_strict = ["istft"]
_supports_flash_attn = False
_supports_sdpa = True
def __init__(self, config: LiquidCodecConfig):
super().__init__(config)
self.stft = LiquidCodecSTFT(config)
self.frontend = LiquidCodecFrontEnd(config, self.stft.num_features)
self.encoder = LiquidCodecLfm(config)
self.to_quantizer = nn.Linear(config.encoder_dim, config.quantizer_dim)
self.quantizer = LiquidCodecQuantizer(config)
self.decoder = LiquidCodecDecoder(config)
self.from_quantizer = nn.Linear(config.quantizer_dim, config.encoder_dim)
self.post_init()
@torch.no_grad()
def _init_weights(self, module):
super()._init_weights(module)
if isinstance(module, (LiquidCodecSTFT, LiquidCodecISTFT)):
init.copy_(module.window, torch.hann_window(module.win_length, dtype=torch.float32))
elif isinstance(module, LiquidCodecQuantizer):
levels = list(self.config.fsq_levels)
init.copy_(module.levels, torch.tensor(levels, dtype=torch.int32))
init.copy_(
module.basis,
torch.tensor([math.prod(levels[:index]) for index in range(len(levels))], dtype=torch.int32),
)
@can_return_tuple
def encode(self, input_values: torch.FloatTensor, *, return_dict: bool | None = None) -> LiquidCodecEncoderOutput:
r"""
Non-finite audio, or audio that overflows the codec, is refused eagerly; a compiled `encode` skips the check.
input_values (`torch.FloatTensor` of shape `(batch_size, num_samples)`):
24 kHz audio. The tail is zero-padded to a whole codec frame of 1920 samples.
return_dict (`bool`, *optional*):
Whether to return a [`~utils.ModelOutput`] instead of a plain tuple.
"""
if input_values.ndim != 2 or input_values.shape[-1] == 0:
raise ValueError(
f"Expected non-empty audio of shape (batch_size, num_samples), got {tuple(input_values.shape)}"
)
if not is_tracing(input_values):
# a non-finite sample would round to an INT64_MIN code that only fails far downstream; the tensor-valued
# check would break a `fullgraph` compile or a CUDA-graph capture
torch_compilable_check(torch.isfinite(input_values), "`input_values` must be finite")
frame_size = self.config.frame_size
num_samples = -(input_values.shape[-1] // -frame_size) * frame_size
input_values = F.pad(input_values, (0, num_samples - input_values.shape[-1]))
hidden_states = self.frontend(self.stft(input_values)).mT
latents = self.to_quantizer(self.encoder(hidden_states)).mT
return LiquidCodecEncoderOutput(audio_codes=self.quantizer.encode(latents))
@can_return_tuple
def decode(
self,
audio_codes: torch.LongTensor,
streaming_cache: LiquidCodecStreamingCache | None = None,
finalize: bool = True,
*,
return_dict: bool | None = None,
) -> LiquidCodecDecoderOutput:
r"""
audio_codes (`torch.LongTensor` of shape `(batch_size, num_codebooks, num_frames)`):
The codes to decode; every frame becomes 1920 samples.
streaming_cache ([`LiquidCodecStreamingCache`], *optional*):
The state carried between consecutive chunks of one stream. The chunks decode to the same audio as the
concatenated codes.
finalize (`bool`, *optional*, defaults to `True`):
Whether this is the last chunk of the stream. Until then the trailing samples that later frames still
contribute to are held back in the cache.
return_dict (`bool`, *optional*):
Whether to return a [`~utils.ModelOutput`] instead of a plain tuple.
"""
if audio_codes.ndim != 3 or audio_codes.shape[1] != self.config.n_q:
raise ValueError(
f"Expected codes of shape (batch_size, {self.config.n_q}, num_frames), got {tuple(audio_codes.shape)}"
)
torch_compilable_check(
(audio_codes >= 0) & (audio_codes < self.config.codebook_size),
f"Codes must be in [0, {self.config.codebook_size})",
)
if streaming_cache is not None and streaming_cache.finished:
raise ValueError("This stream is finalized; start with a new cache")
trim = (self.config.stft_win_length - self.config.stft_hop_length) // 2
tail = 2 * trim
batch_size = audio_codes.shape[0]
if not audio_codes.shape[-1] and not (finalize and streaming_cache is not None and streaming_cache.started):
# no frames and no held-back tail to flush: the overlap-add state must stay untouched
if streaming_cache is not None and finalize:
streaming_cache.finished = True
return LiquidCodecDecoderOutput(audio_values=audio_codes.new_zeros((batch_size, 0), dtype=torch.float32))
if audio_codes.shape[-1]:
# `quantizer.decode` returns float32 latents when its projections are `nn.Identity`
latents = self.quantizer.decode(audio_codes).mT.to(self.from_quantizer.weight.dtype)
embeddings = self.from_quantizer(latents)
past_key_values = None if streaming_cache is None else streaming_cache.past_key_values
audio, envelope = self.decoder(embeddings, past_key_values)
else:
audio = self.decoder.istft.window.new_zeros(batch_size, tail)
envelope = self.decoder.istft.window.new_zeros(tail)
if streaming_cache is None:
audio, envelope = audio[:, trim:-trim], envelope[trim:-trim]
else:
if streaming_cache.audio is not None:
audio = torch.cat([audio[:, :tail] + streaming_cache.audio, audio[:, tail:]], dim=1)
envelope = torch.cat([envelope[:tail] + streaming_cache.envelope, envelope[tail:]])
if not streaming_cache.started:
audio, envelope = audio[:, trim:], envelope[trim:]
streaming_cache.started = True
if finalize:
audio, envelope = audio[:, :-trim], envelope[:-trim]
streaming_cache.audio, streaming_cache.envelope = None, None
streaming_cache.finished = True
else:
streaming_cache.audio, streaming_cache.envelope = audio[:, -tail:], envelope[-tail:]
audio, envelope = audio[:, :-tail], envelope[:-tail]
return LiquidCodecDecoderOutput(audio_values=(audio / envelope).float())
@can_return_tuple
@auto_docstring
def forward(self, input_values: torch.FloatTensor) -> LiquidCodecOutput:
r"""
input_values (`torch.FloatTensor` of shape `(batch_size, num_samples)`):
24 kHz audio.
"""
audio_codes = self.encode(input_values, return_dict=True).audio_codes
audio = self.decode(audio_codes, return_dict=True).audio_values
return LiquidCodecOutput(audio_values=audio[..., : input_values.shape[-1]], audio_codes=audio_codes)
__all__ = ["LiquidCodecModel", "LiquidCodecStreamingCache"]
register_checkpoint_conversion_mapping(
"liquid_codec",
[
WeightRenaming(source_patterns=r"^_frontend\.", target_patterns="frontend."),
WeightRenaming(source_patterns=r"^quantizer\.fsq\.", target_patterns="quantizer."),
],
overwrite=True,
)
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