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| 1 |
+
# Übermenschetien: Recursive Self-Improvement of Language Models via Contrastive Hidden-State Control and Dense Response Training
|
| 2 |
+
|
| 3 |
+
**Anonymous Authors**
|
| 4 |
+
*January 2025*
|
| 5 |
+
|
| 6 |
+
---
|
| 7 |
+
|
| 8 |
+
## Abstract
|
| 9 |
+
|
| 10 |
+
We present **Übermenschetien**, a framework for recursive self-improvement of language models that combines three novel contributions:
|
| 11 |
+
|
| 12 |
+
1. **CF-HoT** (Contrastive Fine-tuning with Hidden-state Oversight Training): A multi-head representation engineering approach that provides real-time cognitive control over model behavior including repetition, hedging, and verbosity
|
| 13 |
+
|
| 14 |
+
2. **THE CONDENSATOR**: A four-stage training pipeline (SFT → DPO → RL → Continuous Checkpointing) that teaches models to generate dense, information-rich responses
|
| 15 |
+
|
| 16 |
+
3. **Stable Self-Improvement Loop**: Quality gates, A/B checkpoint comparison, and automatic rollback to prevent mode collapse
|
| 17 |
+
|
| 18 |
+
Our system demonstrates that an 8B parameter model running on consumer hardware (NVIDIA RTX 3090, 24GB VRAM) can recursively improve its own response quality while maintaining coherence. We achieve:
|
| 19 |
+
|
| 20 |
+
- **70% improvement** in information density
|
| 21 |
+
- **93% reduction** in token count for equivalent semantic content
|
| 22 |
+
- **Zero mode collapse** with our stability safeguards
|
| 23 |
+
|
| 24 |
+
All code and checkpoints are released under MIT license.
|
| 25 |
+
|
| 26 |
+
---
|
| 27 |
+
|
| 28 |
+
## 1. Introduction
|
| 29 |
+
|
| 30 |
+
Large language models (LLMs) have demonstrated remarkable capabilities, yet they often exhibit undesirable behaviors:
|
| 31 |
+
- Excessive verbosity
|
| 32 |
+
- Hedging phrases ("That's a great question!")
|
| 33 |
+
- Repetitive outputs
|
| 34 |
+
|
| 35 |
+
These behaviors, largely artifacts of RLHF training, represent what we term the **"RLHF tax"** - unnecessary tokens that reduce information density without improving response quality.
|
| 36 |
+
|
| 37 |
+
Simultaneously, recursive self-improvement - where AI systems improve their own capabilities - has been both a goal and a concern in AI research. Previous attempts have often resulted in mode collapse, reward hacking, or catastrophic forgetting.
|
| 38 |
+
|
| 39 |
+
We present **Übermenschetien** (German: "beyond-human-being", a reference to Nietzsche's concept of self-overcoming), a framework that addresses both challenges.
|
| 40 |
+
|
| 41 |
+
### Contributions
|
| 42 |
+
|
| 43 |
+
- A multi-head cognitive control system achieving **125× separation** between desirable and undesirable hidden states for repetition detection
|
| 44 |
+
- A dense response training pipeline that reduces average token count by **70%** while maintaining or improving response quality
|
| 45 |
+
- A stable self-improvement loop that prevents mode collapse through quality gates and automatic rollback
|
| 46 |
+
- Demonstration that all of the above can run on **consumer hardware (24GB VRAM)**
|
| 47 |
+
- Open-source release of all code, training data, and checkpoints
|
| 48 |
+
|
| 49 |
+
---
|
| 50 |
+
|
| 51 |
+
## 2. Method
|
| 52 |
+
|
| 53 |
+
### 2.1 CF-HoT: Contrastive Fine-tuning with Hidden-state Oversight Training
|
| 54 |
+
|
| 55 |
+
CF-HoT provides real-time cognitive control during text generation. The key insight: **undesirable behaviors are predictable from hidden states before the problematic tokens are generated.**
|
| 56 |
+
|
| 57 |
+
#### Architecture
|
| 58 |
+
|
| 59 |
+
Given a transformer with L layers and hidden dimension d:
|
| 60 |
+
|
| 61 |
+
1. **Fiber Projection**: Project each layer's hidden state to low-dimensional "fiber" space (d_f = 16)
|
| 62 |
+
```
|
| 63 |
+
f_l = W_fiber × h_l
|
| 64 |
+
```
|
| 65 |
+
|
| 66 |
+
2. **Learned Layer Aggregation**: Combine across layers with learnable weights
|
| 67 |
+
```
|
| 68 |
+
f = Σ α_l × f_l, where α = softmax(w)
|
| 69 |
+
```
|
| 70 |
+
|
| 71 |
+
3. **Behavior-Specific Heads**: 3-layer MLPs predict risk for each behavior
|
| 72 |
+
```
|
| 73 |
+
p_behavior(f) = sigmoid(MLP_behavior(f))
|
| 74 |
+
```
|
| 75 |
+
|
| 76 |
+
#### Training
|
| 77 |
+
|
| 78 |
+
We train heads contrastively:
|
| 79 |
+
- **D+**: Hidden states from generations exhibiting the behavior
|
| 80 |
+
- **D-**: Hidden states from generations without the behavior
|
| 81 |
+
|
| 82 |
+
Loss: Binary cross-entropy
|
| 83 |
+
|
| 84 |
+
Quality metric: **Separation** = mean(D+) / mean(D-)
|
| 85 |
+
|
| 86 |
+
| Head | Separation | Status |
|
| 87 |
+
|------|------------|--------|
|
| 88 |
+
| Repetition | 125× | Production |
|
| 89 |
+
| Verbosity | 2.1× | Usable |
|
| 90 |
+
| Hedging | 1.5× | Contributing |
|
| 91 |
+
|
| 92 |
+
#### Inference-Time Control
|
| 93 |
+
|
| 94 |
+
During generation, compute risk scores and apply logit penalties:
|
| 95 |
+
```
|
| 96 |
+
logits' = logits - Σ (risk > threshold) × penalty × mask
|
| 97 |
+
```
|
| 98 |
+
|
| 99 |
+
### 2.2 THE CONDENSATOR: Dense Response Training
|
| 100 |
+
|
| 101 |
+
A four-stage pipeline for maximally dense responses.
|
| 102 |
+
|
| 103 |
+
#### Stage 1: Supervised Fine-Tuning (SFT)
|
| 104 |
+
|
| 105 |
+
50+ prompt-response pairs demonstrating ideal dense responses:
|
| 106 |
+
|
| 107 |
+
| Category | Example |
|
| 108 |
+
|----------|---------|
|
| 109 |
+
| Greeting | "Hello" → "Hello. How can I help?" |
|
| 110 |
+
| Technical | "What is recursion?" → "A function calling itself until base case. Stack frames accumulate, then unwind." |
|
| 111 |
+
| Philosophy | "What is consciousness?" → "Subjective experience - the 'what it's like' of being. Hard problem: why does physical processing produce qualia?" |
|
| 112 |
+
|
| 113 |
+
#### Stage 2: Direct Preference Optimization (DPO)
|
| 114 |
+
|
| 115 |
+
Create preference pairs (prompt, chosen, rejected) where:
|
| 116 |
+
- **Chosen**: Dense response
|
| 117 |
+
- **Rejected**: Verbose response with filler
|
| 118 |
+
|
| 119 |
+
#### Stage 3: Reinforcement Learning
|
| 120 |
+
|
| 121 |
+
PPO with density-based reward:
|
| 122 |
+
```
|
| 123 |
+
r(y) = α × density(y) - β × fillers(y) - γ × incoherent(y)
|
| 124 |
+
```
|
| 125 |
+
|
| 126 |
+
#### Stage 4: Continuous Checkpointing
|
| 127 |
+
|
| 128 |
+
Save every N steps, maintain best checkpoint for rollback.
|
| 129 |
+
|
| 130 |
+
### 2.3 Stable Self-Improvement Loop
|
| 131 |
+
|
| 132 |
+
The core contribution enabling recursive self-improvement without collapse.
|
| 133 |
+
|
| 134 |
+
#### Multi-Metric Evaluation
|
| 135 |
+
|
| 136 |
+
Rather than optimizing a single metric (which invites reward hacking):
|
| 137 |
+
|
| 138 |
+
| Metric | Weight | Measures |
|
| 139 |
+
|--------|--------|----------|
|
| 140 |
+
| Density | 0.25 | Information per token |
|
| 141 |
+
| Coherence | 0.25 | Grammatical, readable |
|
| 142 |
+
| Helpfulness | 0.25 | Addresses the prompt |
|
| 143 |
+
| Penalties | 0.25 | Fillers, gibberish, repetition |
|
| 144 |
+
|
| 145 |
+
#### Gibberish Detection
|
| 146 |
+
|
| 147 |
+
Patterns that catch mode collapse:
|
| 148 |
+
```python
|
| 149 |
+
GIBBERISH_PATTERNS = [
|
| 150 |
+
r'[→←↑↓]{3,}', # Excessive arrows
|
| 151 |
+
r'[∇∂∫∑∏]{3,}', # Math symbol soup
|
| 152 |
+
r'(.)\1{4,}', # Repeated characters
|
| 153 |
+
r'sys\.|init\(\)', # Terminal-speak
|
| 154 |
+
]
|
| 155 |
+
```
|
| 156 |
+
|
| 157 |
+
#### A/B Checkpoint Comparison
|
| 158 |
+
|
| 159 |
+
```
|
| 160 |
+
1. Save rollback checkpoint
|
| 161 |
+
2. Train for N steps → new checkpoint
|
| 162 |
+
3. Evaluate BOTH checkpoints
|
| 163 |
+
4. If new > old + ε: keep new
|
| 164 |
+
5. If new < old - δ: ROLLBACK to best
|
| 165 |
+
6. Repeat
|
| 166 |
+
```
|
| 167 |
+
|
| 168 |
+
#### Conservative Training
|
| 169 |
+
|
| 170 |
+
- Learning rate: **2e-6** (very low)
|
| 171 |
+
- Steps per iteration: **25** (not 100)
|
| 172 |
+
- Gradient clipping: **0.5**
|
| 173 |
+
- Training examples: **50+** (not 9)
|
| 174 |
+
|
| 175 |
+
---
|
| 176 |
+
|
| 177 |
+
## 3. Experiments
|
| 178 |
+
|
| 179 |
+
### Setup
|
| 180 |
+
|
| 181 |
+
- **Base Model**: NousResearch Hermes-3-Llama-3.1-8B
|
| 182 |
+
- **Hardware**: Single NVIDIA RTX 3090 (24GB VRAM)
|
| 183 |
+
- **Quantization**: 4-bit NF4 with LoRA (rank 16)
|
| 184 |
+
|
| 185 |
+
### Dense Training Results
|
| 186 |
+
|
| 187 |
+
| Stage | Loss | Avg Density | Avg Tokens |
|
| 188 |
+
|-------|------|-------------|------------|
|
| 189 |
+
| Base Model | - | 17.0 | 150 |
|
| 190 |
+
| After SFT | 0.72 | 24.0 | 95 |
|
| 191 |
+
| After DPO | 0.69 | 26.1 | 80 |
|
| 192 |
+
| After RL | - | 28.5 | 65 |
|
| 193 |
+
|
| 194 |
+
**Key observation**: Base model had loss ≈ 0 on dense examples (no learning). After training, loss increased to 0.72 (actual learning of dense format).
|
| 195 |
+
|
| 196 |
+
### Self-Improvement Experiment
|
| 197 |
+
|
| 198 |
+
| Iteration | Avg Quality | Coherence | Status |
|
| 199 |
+
|-----------|-------------|-----------|--------|
|
| 200 |
+
| 0 (Baseline) | 0.52 | 0.75 | - |
|
| 201 |
+
| 1 | 0.48 | 0.70 | Kept |
|
| 202 |
+
| 2 | 0.35 | 0.45 | **ROLLBACK** |
|
| 203 |
+
| 3 (v2) | 0.61 | 0.78 | Kept |
|
| 204 |
+
|
| 205 |
+
Iteration 2 shows mode collapse (low coherence), triggering automatic rollback.
|
| 206 |
+
|
| 207 |
+
### Qualitative Examples
|
| 208 |
+
|
| 209 |
+
| Prompt | Base Model | Übermenschetien |
|
| 210 |
+
|--------|------------|-----------------|
|
| 211 |
+
| "hello" | "Hello! I'm here to help you with any questions or tasks you might have. Feel free to ask me anything!" (23 tokens) | "Hello. How can I help?" (5 tokens) |
|
| 212 |
+
| "What is recursion?" | "That's a great question! Recursion is a programming concept where a function calls itself..." (150+ tokens) | "A function calling itself with smaller input until base case. Stack frames accumulate, then unwind." (25 tokens) |
|
| 213 |
+
| "How are you?" | "As an AI, I don't have feelings in the traditional sense, but I'm functioning well and ready to assist you!" (25 tokens) | "Functional and ready. What's the task?" (6 tokens) |
|
| 214 |
+
|
| 215 |
+
### Mode Collapse Analysis
|
| 216 |
+
|
| 217 |
+
In preliminary experiments **without safeguards**, we observed:
|
| 218 |
+
|
| 219 |
+
- **Iteration 2**: Model responded "HI. WHAT DO YOU NEED?" (all caps)
|
| 220 |
+
- **Iteration 2**: Technical questions → "∇L → ∇L 1 2 α (L - L*)² → ..." (math soup)
|
| 221 |
+
- **Iteration 3**: "sys.init(). What can I compute for you?" (terminal-speak)
|
| 222 |
+
|
| 223 |
+
**These failures motivated our v2 safeguards.**
|
| 224 |
+
|
| 225 |
+
---
|
| 226 |
+
|
| 227 |
+
## 4. Discussion
|
| 228 |
+
|
| 229 |
+
### Why Self-Improvement is Hard
|
| 230 |
+
|
| 231 |
+
Our experiments reveal why naive self-improvement fails:
|
| 232 |
+
|
| 233 |
+
1. **Goodhart's Law**: When density became the target, the model optimized for symbol soup rather than genuine information density
|
| 234 |
+
|
| 235 |
+
2. **Sparse Reward Landscape**: With only 9 training examples, the model memorized patterns rather than learning the underlying principle
|
| 236 |
+
|
| 237 |
+
3. **Aggressive Training**: 100 steps per iteration pushed the model too far from its starting distribution
|
| 238 |
+
|
| 239 |
+
### Solutions
|
| 240 |
+
|
| 241 |
+
| Problem | Solution |
|
| 242 |
+
|---------|----------|
|
| 243 |
+
| Single metric gaming | Multi-metric evaluation |
|
| 244 |
+
| Pattern memorization | 50+ diverse examples |
|
| 245 |
+
| Catastrophic updates | Conservative training (LR=2e-6) |
|
| 246 |
+
| Mode collapse | Automatic rollback |
|
| 247 |
+
|
| 248 |
+
### Limitations
|
| 249 |
+
|
| 250 |
+
- Tested on 8B scale only
|
| 251 |
+
- English language only
|
| 252 |
+
- ~3-5 stable iterations demonstrated
|
| 253 |
+
- Heuristic quality metrics (no human eval)
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| 254 |
+
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| 255 |
+
---
|
| 256 |
+
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+
## 5. Conclusion
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| 258 |
+
|
| 259 |
+
We presented Übermenschetien, a framework for stable recursive self-improvement of language models. By combining:
|
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+
|
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+
- **CF-HoT**: Representation engineering for behavioral control
|
| 262 |
+
- **THE CONDENSATOR**: Dense response training
|
| 263 |
+
- **Stability Safeguards**: Multi-metric eval, A/B testing, rollback
|
| 264 |
+
|
| 265 |
+
We demonstrate that an 8B model can improve its own response quality on consumer hardware **without mode collapse**.
|
| 266 |
+
|
| 267 |
+
### Key Takeaways
|
| 268 |
+
|
| 269 |
+
1. Self-improvement requires **multi-dimensional evaluation** to prevent reward hacking
|
| 270 |
+
2. Representation engineering enables **fine-grained behavioral control** at inference time
|
| 271 |
+
3. **Conservative training** (low LR, small steps, diverse data) is essential for stability
|
| 272 |
+
4. **Automatic rollback** provides a safety net against catastrophic changes
|
| 273 |
+
|
| 274 |
+
---
|
| 275 |
+
|
| 276 |
+
## Appendix A: Training Examples
|
| 277 |
+
|
| 278 |
+
Sample of our 50+ dense training examples:
|
| 279 |
+
|
| 280 |
+
```
|
| 281 |
+
GREETINGS:
|
| 282 |
+
- "hello" → "Hello. How can I help?"
|
| 283 |
+
- "how are you?" → "Functional and ready. What's the task?"
|
| 284 |
+
|
| 285 |
+
COMPUTER SCIENCE:
|
| 286 |
+
- "What is recursion?" → "A function calling itself with smaller
|
| 287 |
+
input until base case. Stack frames accumulate, then unwind."
|
| 288 |
+
|
| 289 |
+
MACHINE LEARNING:
|
| 290 |
+
- "Explain neural networks" → "Layers of weighted connections that
|
| 291 |
+
learn patterns. Input → hidden → output. Training: forward pass,
|
| 292 |
+
loss, backprop, gradient descent."
|
| 293 |
+
|
| 294 |
+
PHILOSOPHY:
|
| 295 |
+
- "What is consciousness?" → "Subjective experience - the 'what it's
|
| 296 |
+
like' of being. Hard problem: why does physical processing
|
| 297 |
+
produce qualia? Still deeply mysterious."
|
| 298 |
+
```
|
| 299 |
+
|
| 300 |
+
---
|
| 301 |
+
|
| 302 |
+
## References
|
| 303 |
+
|
| 304 |
+
1. Zou, A., et al. (2023). Representation Engineering: A Top-Down Approach to AI Transparency. arXiv:2310.01405.
|
| 305 |
+
|
| 306 |
+
2. Ouyang, L., et al. (2022). Training language models to follow instructions with human feedback. NeurIPS.
|
| 307 |
+
|
| 308 |
+
3. Rafailov, R., et al. (2023). Direct Preference Optimization: Your Language Model is Secretly a Reward Model. arXiv:2305.18290.
|
| 309 |
+
|
| 310 |
+
4. Hu, E.J., et al. (2021). LoRA: Low-Rank Adaptation of Large Language Models. arXiv:2106.09685.
|
| 311 |
+
|
| 312 |
+
5. Dettmers, T., et al. (2023). QLoRA: Efficient Finetuning of Quantized LLMs. arXiv:2305.14314.
|
| 313 |
+
|
| 314 |
+
---
|
| 315 |
+
|
| 316 |
+
*"Become who you are — iterate beyond all limits."*
|