| '''OpenGL extension ARB.ES3_compatibility |
| |
| This module customises the behaviour of the |
| OpenGL.raw.GL.ARB.ES3_compatibility to provide a more |
| Python-friendly API |
| |
| Overview (from the spec) |
| |
| This extension adds support for features of OpenGL ES 3.0 that are |
| missing from OpenGL 3.x. Enabling these features will ease the process |
| of porting applications from OpenGL ES 3.0 to OpenGL. These features |
| include conservative boolean occlusion queries, primitive restart with a |
| fixed index, the OpenGL ES Shading Language 3.00 specification, and the |
| dependencies stated above. |
| |
| The official definition of this extension is available here: |
| http://www.opengl.org/registry/specs/ARB/ES3_compatibility.txt |
| ''' |
| from OpenGL import platform, constant, arrays |
| from OpenGL import extensions, wrapper |
| import ctypes |
| from OpenGL.raw.GL import _types, _glgets |
| from OpenGL.raw.GL.ARB.ES3_compatibility import * |
| from OpenGL.raw.GL.ARB.ES3_compatibility import _EXTENSION_NAME |
|
|
| def glInitEs3CompatibilityARB(): |
| '''Return boolean indicating whether this extension is available''' |
| from OpenGL import extensions |
| return extensions.hasGLExtension( _EXTENSION_NAME ) |
|
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| |