| '''OpenGL extension ARB.cull_distance | |
| This module customises the behaviour of the | |
| OpenGL.raw.GL.ARB.cull_distance to provide a more | |
| Python-friendly API | |
| Overview (from the spec) | |
| This extension adds a new GLSL gl_CullDistance shader output, similar | |
| to gl_ClipDistance, but used for whole primitive culling. | |
| This new stage in the pipeline is added as part of the primitive clipping | |
| stage. | |
| The official definition of this extension is available here: | |
| http://www.opengl.org/registry/specs/ARB/cull_distance.txt | |
| ''' | |
| from OpenGL import platform, constant, arrays | |
| from OpenGL import extensions, wrapper | |
| import ctypes | |
| from OpenGL.raw.GL import _types, _glgets | |
| from OpenGL.raw.GL.ARB.cull_distance import * | |
| from OpenGL.raw.GL.ARB.cull_distance import _EXTENSION_NAME | |
| def glInitCullDistanceARB(): | |
| '''Return boolean indicating whether this extension is available''' | |
| from OpenGL import extensions | |
| return extensions.hasGLExtension( _EXTENSION_NAME ) | |
| ### END AUTOGENERATED SECTION |