| '''OpenGL extension EXT.clip_control |
| |
| This module customises the behaviour of the |
| OpenGL.raw.GLES2.EXT.clip_control to provide a more |
| Python-friendly API |
| |
| Overview (from the spec) |
| |
| This extension provides additional clip control modes to configure how |
| clip space is mapped to window space. This extension's goal is to 1) |
| allow OpenGL to effectively match Direct3D's coordinate system |
| conventions, and 2) potentially improve the numerical precision of the Z |
| coordinate mapping. |
| |
| This extension is a port of GL_ARB_clip_control to OpenGL ES. For the |
| complete overview of this extension, refer to the "Overview" section of |
| GL_ARB_clip_control. |
| |
| The official definition of this extension is available here: |
| http://www.opengl.org/registry/specs/EXT/clip_control.txt |
| ''' |
| from OpenGL import platform, constant, arrays |
| from OpenGL import extensions, wrapper |
| import ctypes |
| from OpenGL.raw.GLES2 import _types, _glgets |
| from OpenGL.raw.GLES2.EXT.clip_control import * |
| from OpenGL.raw.GLES2.EXT.clip_control import _EXTENSION_NAME |
|
|
| def glInitClipControlEXT(): |
| '''Return boolean indicating whether this extension is available''' |
| from OpenGL import extensions |
| return extensions.hasGLExtension( _EXTENSION_NAME ) |
|
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| |