| '''OpenGL extension OES.depth_texture | |
| This module customises the behaviour of the | |
| OpenGL.raw.GLES2.OES.depth_texture to provide a more | |
| Python-friendly API | |
| Overview (from the spec) | |
| This extension defines a new texture format that stores depth values in | |
| the texture. Depth texture images are widely used for shadow casting but | |
| can also be used for other effects such as image based rendering, displacement | |
| mapping etc. | |
| The official definition of this extension is available here: | |
| http://www.opengl.org/registry/specs/OES/depth_texture.txt | |
| ''' | |
| from OpenGL import platform, constant, arrays | |
| from OpenGL import extensions, wrapper | |
| import ctypes | |
| from OpenGL.raw.GLES2 import _types, _glgets | |
| from OpenGL.raw.GLES2.OES.depth_texture import * | |
| from OpenGL.raw.GLES2.OES.depth_texture import _EXTENSION_NAME | |
| def glInitDepthTextureOES(): | |
| '''Return boolean indicating whether this extension is available''' | |
| from OpenGL import extensions | |
| return extensions.hasGLExtension( _EXTENSION_NAME ) | |
| ### END AUTOGENERATED SECTION |